Designing the Core
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Showing 26 of 26 Artifact cards
Go to section: White (34) Blue (33) Black (39) Red (38) Green (32) Multicolour (1) Artifact (26) Land (8)
Show rarities: C U R M
Whenever a player casts a white spell, put a charge counter on Alabaster Cup*.
, Remove a charge counter from Alabaster Cup*: Add
to your mana pool and gain 1 life.
, Remove a charge counter from Alabaster Cup*: Add
to your mana pool and gain 1 life.0 comments
Whenever a player casts a blue spell, put a charge counter on Azure Rod*.
, Remove a charge counter from Azure Rod*: Add
to your mana pool and gain 1 life.
, Remove a charge counter from Azure Rod*: Add
to your mana pool and gain 1 life.
,
: Bullwhip deals 1 damage to target creature. That creature attacks this turn if able.Clockwork Hydra arrives with four +1/+1 counters on it.
Whenever Clockwork Hydra attacks or blocks, remove a +1/+1 counter from it. If you do, Clockwork Hydra deals 1 damage to target creature or player.
: Put a +1/+1 counter on Clockwork Hydra.
Whenever Clockwork Hydra attacks or blocks, remove a +1/+1 counter from it. If you do, Clockwork Hydra deals 1 damage to target creature or player.
: Put a +1/+1 counter on Clockwork Hydra.0/0
Whenever a player casts a red spell, put a charge counter on Crimson Star*.
, Remove a charge counter from Crimson Star*: Add
to your mana pool and you gain 1 life.
, Remove a charge counter from Crimson Star*: Add
to your mana pool and you gain 1 life.Trample, indestructible
If Darksteel Colossus would be put into a graveyard from anywhere, reveal Darksteel Colossus and shuffle it into its owner's library instead.
If Darksteel Colossus would be put into a graveyard from anywhere, reveal Darksteel Colossus and shuffle it into its owner's library instead.
11/11
,
: You gain 5 life. Shuffle Elixir of Immortality and your graveyard into their owner's library.
: Ensouled Scimitar becomes a 1/5 Spirit artifact creature with flying until end of turn.
Equipped creature gets +1/+5.
Equip

,
, Sacrifice Expedition Map: Search your library for a land card, reveal it and put it into your hand. Then shuffle your library.Defender
: Until end of turn, Gargoyle Sentinel loses defender and gains flying.
: Until end of turn, Gargoyle Sentinel loses defender and gains flying.3/3
: Add three mana of any one color to your mana pool.Equipped creature gets +1/+1 and has deathtouch.
Equip
Equip

: Put a charge counter on Grindclock.
: Target player puts the top X cards of his or her library into his or her graveyard, where X is the number of charge counters on Grindclock.Whenever a player casts a green spell, put a charge counter on Jade Orb*.
, Remove a charge counter from Jade Orb*: Add
to your mana pool and gain 1 life.
, Remove a charge counter from Jade Orb*: Add
to your mana pool and gain 1 life.
,
: Put a fate counter on target permanent.
,
, Sacrifice Oblivion Stone: Destroy each nonland permanent without a fate counter on it, then remove all fate counters from all permanents.Whenever a player casts a black spell, put a charge counter on Onyx Skull*.
, Remove a charge counter from Onyx Skull*: Add
to your mana pool and gain 1 life.
, Remove a charge counter from Onyx Skull*: Add
to your mana pool and gain 1 life.Flying
0/2
Pentavus arrives with five +1/+1 counters on it.
, Remove a +1/+1 counter from Pentavus: Put a 1/1 colorless Pentavite artifact creature token with flying onto the battlefield.
, Sacrifice a Pentavite: Put a +1/+1 counter on Pentavus.
, Remove a +1/+1 counter from Pentavus: Put a 1/1 colorless Pentavite artifact creature token with flying onto the battlefield.
, Sacrifice a Pentavite: Put a +1/+1 counter on Pentavus.0/0
Flying
You can't lose the game and your opponents can't win the game.
You can't lose the game and your opponents can't win the game.
4/4
Double strike, shroud
3/1
,
: Flip a coin. If you win the flip, sacrifice Sorcerer's Strongbox and draw three cards.As long as Thran Golem is enchanted, it gets +2/+2 and has flying, first strike and trample.
3/3
As long as Thunderstaff is untapped, if a creature would deal combat damage to you, prevent 1 of that damage.
,
: Attacking creatures get +1/+0 until end of turn.
,
: Attacking creatures get +1/+0 until end of turn.At the beginning of each opponent's upkeep, that player may reveal his or her hand. If they do, you may draw a card. If they do not, Torture Implements* deals 3 damage to him or her.
Triskelion arrives with three +1/+1 counters on it.
Remove a +1/+1 counter from Triskelion: Triskelion deals 1 damage to target creature or player.
Remove a +1/+1 counter from Triskelion: Triskelion deals 1 damage to target creature or player.
1/1
Equipped creature can't be blocked and has shroud.
Equip
Equip

Go to section: White (34) Blue (33) Black (39) Red (38) Green (32) Multicolour (1) Artifact (26) Land (8)
Show rarities: C U R M
| Designing the Core: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Skeleton |