Designing the Core

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Showing 26 of 26 Artifact cards

Go to section: White (34) Blue (33) Black (39) Red (38) Green (32) Multicolour (1) Artifact (26) Land (8)

Show rarities: C U R M

 U 
Artifact
Whenever a player casts a white spell, put a charge counter on Alabaster Cup*.
{t}, Remove a charge counter from Alabaster Cup*: Add {w} to your mana pool and gain 1 life.
 U 
Artifact
Whenever a player casts a blue spell, put a charge counter on Azure Rod*.
{t}, Remove a charge counter from Azure Rod*: Add {u} to your mana pool and gain 1 life.
 U 
Artifact
{2}, {t}: Bullwhip deals 1 damage to target creature. That creature attacks this turn if able.
 U 
Artifact Creature – Hydra
Clockwork Hydra arrives with four +1/+1 counters on it.
Whenever Clockwork Hydra attacks or blocks, remove a +1/+1 counter from it. If you do, Clockwork Hydra deals 1 damage to target creature or player.
{t}: Put a +1/+1 counter on Clockwork Hydra.
0/0
 U 
Artifact
Whenever a player casts a red spell, put a charge counter on Crimson Star*.
{t}, Remove a charge counter from Crimson Star*: Add {r} to your mana pool and you gain 1 life.
 M 
Artifact Creature – Golem
Trample, indestructible
If Darksteel Colossus would be put into a graveyard from anywhere, reveal Darksteel Colossus and shuffle it into its owner's library instead.
11/11
 U 
Artifact
{2}, {t}: You gain 5 life. Shuffle Elixir of Immortality and your graveyard into their owner's library.
 U 
Artifact – Equipment
{3}: Ensouled Scimitar becomes a 1/5 Spirit artifact creature with flying until end of turn.
Equipped creature gets +1/+5.
Equip {2}
 C 
Artifact
{2}, {t}, Sacrifice Expedition Map: Search your library for a land card, reveal it and put it into your hand. Then shuffle your library.
 U 
Artifact Creature – Gargoyle
Defender
{3}: Until end of turn, Gargoyle Sentinel loses defender and gains flying.
3/3
 R 
Artifact
{t}: Add three mana of any one color to your mana pool.
 U 
Artifact – Equipment
Equipped creature gets +1/+1 and has deathtouch.
Equip {2}
 R 
Artifact
{t}: Put a charge counter on Grindclock.
{t}: Target player puts the top X cards of his or her library into his or her graveyard, where X is the number of charge counters on Grindclock.
 U 
Artifact
Whenever a player casts a green spell, put a charge counter on Jade Orb*.
{t}, Remove a charge counter from Jade Orb*: Add {g} to your mana pool and gain 1 life.
 M 
Artifact
{4}, {t}: Put a fate counter on target permanent.
{5}, {t}, Sacrifice Oblivion Stone: Destroy each nonland permanent without a fate counter on it, then remove all fate counters from all permanents.
 U 
Artifact
Whenever a player casts a black spell, put a charge counter on Onyx Skull*.
{t}, Remove a charge counter from Onyx Skull*: Add {b} to your mana pool and gain 1 life.
 U 
Artifact Creature – Thopter
Flying
0/2
 R 
Artifact Creature – Construct
Pentavus arrives with five +1/+1 counters on it.
{1}, Remove a +1/+1 counter from Pentavus: Put a 1/1 colorless Pentavite artifact creature token with flying onto the battlefield.
{1}, Sacrifice a Pentavite: Put a +1/+1 counter on Pentavus.
0/0
 M 
Artifact Creature – Angel
Flying
You can't lose the game and your opponents can't win the game.
4/4
 U 
Artifact Creature – Scorpion
Double strike, shroud
3/1
 U 
Artifact
{2}, {t}: Flip a coin. If you win the flip, sacrifice Sorcerer's Strongbox and draw three cards.
 U 
Artifact Creature – Golem
As long as Thran Golem is enchanted, it gets +2/+2 and has flying, first strike and trample.
3/3
 U 
Artifact
As long as Thunderstaff is untapped, if a creature would deal combat damage to you, prevent 1 of that damage.
{2}, {t}: Attacking creatures get +1/+0 until end of turn.
 R 
Artifact
At the beginning of each opponent's upkeep, that player may reveal his or her hand. If they do, you may draw a card. If they do not, Torture Implements* deals 3 damage to him or her.
 R 
Artifact Creature – Construct
Triskelion arrives with three +1/+1 counters on it.
Remove a +1/+1 counter from Triskelion: Triskelion deals 1 damage to target creature or player.
1/1
 U 
Artifact – Equipment
Equipped creature can't be blocked and has shroud.
Equip {2}

Go to section: White (34) Blue (33) Black (39) Red (38) Green (32) Multicolour (1) Artifact (26) Land (8)

Show rarities: C U R M


Designing the Core: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Skeleton