Designing the Core: Virtual Booster

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Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Wurm
When Symbiotic Wurm dies, put seven 1/1 green Insect creature tokens onto the battlefield.
7/7
 U 
Enchantment
Artifacts, creatures, and lands your opponents control arrive tapped.
 U 
Creature – Human Wizard
{1}{w}: Target creature you control gains lifelink until end of turn.
2/1
 U 
Creature – Human Scout
Flash
When Village Bell-Ringer arrives, untap all creatures you control.
1/4
 C 
Instant
Counter target spell. Return target permanent to its owner's hand.
 C 
Sorcery
Target player discards two cards.
Cycling {2}
 C 
Creature – Goblin Knight
3/2
 C 
Creature – Beast
Marauding Maulhorn attacks each combat if able unless you control a creature named Advocate of the Beast.
 C 
Creature – Human Knight
Vigilance, lifelink
2/4
 C 
Land
Tranquil Thicket arrives tapped.
{t}: Add {g} to your mana pool.
Cycling {g}
 C 
Creature – Basilisk
Deathtouch
3/5
 C 
Creature – Vampire Wizard
{b}: Target player dealt damage by Cruel Bloodmage this turn loses 1 life.
2/2
 C 
Creature – Merfolk
Cycling {2}
1/1
 C 
Instant
Target creature gets -3/-0 until end of turn.
Cycling {2}
Plains
 
 B 
Basic Land – Plains

Symbiotic Wurm (rare)
Frozen AEther (uncommon)
Alabaster Mage (uncommon)
Village Bell-Ringer (uncommon)
Lost in the Mist (common)
Unburden (common)
Goblin Roughrider (common)
Marauding Maulhorn (common)
Dawnstrike Paladin (common)
Tranquil Thicket (common)
Greater Basilisk (common)
Cruel Bloodmage (common)
Sandbar Merfolk (common)
Constricting Tendrils (common)
Plains (basic)