Designing the Core: Virtual Booster
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| Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Each player loses X life, discards X cards, sacrifices X creatures, then sacrifices X lands.
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When Treespeaker Druid* arrives, target Forest you control becomes a 3/4 green Treefolk creature with reach, for as long as Treespeaker Druid* remains on the battlefield. Its still a land.
2/2
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Creatures can't attack you or a planeswalker you control unless their controller pays
for each of those creatures, where X is the number of enchantments you control. |
Whenever a player cycles a card, you may put a +1/+1 counter on target creature.
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Target creature gets -3/-0 until end of turn.
Cycling ![]() |
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When Voidwielder arrives, you may return target creature to its owner's hand.
1/4
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Destroy target creature.
Return target creature card from your graveyard to your hand. |
Target creature gets +3/+3 and gains trample until end of turn.
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Secluded Steppe arrives tapped.
: Add to your mana pool.
Cycling ![]() |
When Grant Gills* arrives, draw a card.
As long as defending player controls an Island, enchanted creature can't be blocked. |
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Sightless Ghoul can't block.
Undying 2/2
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: Untap target Forest.1/1
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As an additional cost to cast Fling, sacrifice a creature.
Fling deals damage equal to the sacrificed creature's power to target creature or player. |
Vigilance, lifelink
2/4
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Death Cloud
(rare)
Treespeaker Druid*
(uncommon)
Sphere of Safety
(uncommon)
Invigorating Boon
(uncommon)
Constricting Tendrils
(common)
Voidwielder
(common)
Life for Unlife*
(common)
Predator's Strike
(common)
Secluded Steppe
(common)
Grant Gills*
(common)
Sightless Ghoul
(common)
Arbor Elf
(common)
Fling
(common)
Dawnstrike Paladin
(common)
Plains
(basic)






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