Designing the Core: Virtual Booster
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| Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flash
When Village Bell-Ringer arrives, untap all creatures you control. 1/4
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Intimidate
Whenever Hellbent Raider* deals combat damage to a player, discard a card then draw a card. 2/1
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: Add to your mana pool.
Cycling ![]() |
Put two 1/1 red Goblin creature tokens onto the battlefield.
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, , Sacrifice Expedition Map: Search your library for a land card, reveal it and put it into your hand. Then shuffle your library. |
Sightless Ghoul can't block.
Undying 2/2
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Flying
Cycling ![]() 2/3
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Whenever Network Agent* deals combat damage to a player, that player reveals his or her hand.
1/3
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Flying
When Griffin Dreamfinder arrives, return target enchantment card from your graveyard to your hand. 1/4
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First strike
When Attended Knight arrives, put a 1/1 white Soldier creature token onto the battlefield. 2/2
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Enchant land
Enchanted land is a Mountain. Whenever enchanted land becomes tapped, it deals 2 damage to its controller. |
Ivy Hydra* arrives with X +1/+1 counters on it.
0/0
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Destroy target creature.
Return target creature card from your graveyard to your hand. |
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MM01
(mythic)
Village Bell-Ringer
(uncommon)
Hellbent Raider*
(uncommon)
Blasted Landscape
(uncommon)
Dragon Fodder
(common)
Expedition Map
(common)
Sightless Ghoul
(common)
Keeneye Aven
(common)
Network Agent*
(common)
Griffin Dreamfinder
(common)
Attended Knight
(common)
Volcanic Stirrings*
(common)
Ivy Hydra*
(common)
Life for Unlife*
(common)
Mountain
(basic)





: Add
to your mana pool.


