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Showing 50 of 150 White cards
Go to section: Colourless (11) White (150) Blue (138) Black (143) Red (158) Green (141) Multicolour (80) Hybrid (9) Artifact (55) Land (22)
Show rarities: N C U R
Pursuit Hound gets +1/+1 and has first strike as long as an artifact creature with a greater power than Pursuit Hound is attacking.
2/2
When Quartz Totem enters the battlefield exile up to three target creatures with power 2 or less.
6/6
Flying, Guardianship (Whenever this creature attacks or blocks, you may exile another creature you control until end of turn.)
The first time a creature with a power of 2 or less enters the battlefield under your control each turn, you may destroy up to one target artifact or enchantment.
The first time a creature with a power of 2 or less enters the battlefield under your control each turn, you may destroy up to one target artifact or enchantment.
3/5
Maestro (Whenever this creature becomes the target of a spell or ability, if it's not a Maestro, you may pay . If you do, put a +1/+1 on it and it becomes a Maestro.)
Maestros can block an additional creature each combat.
Maestros can block an additional creature each combat.
1/3
When Ready Warrior enters the battlefield, Warriors you control gain vigilance until end of turn.
1/2
Destroy target creature you don't control with power 2 or less.
Overload
Overload
+1: Creatures you control get +0/+2 until the beginning of your next upekeep.
0: Until the end of your opponent's next turn, creatures you control have ": Gain 1 life."
-X: Creatures you control with a power of X or less you control gains indestructible until the beginning of your next upkeep.
0: Until the end of your opponent's next turn, creatures you control have ": Gain 1 life."
-X: Creatures you control with a power of X or less you control gains indestructible until the beginning of your next upkeep.
Cortraevas
1
Searing Sunlight deals 2 damage to each attacking creature.
Advisorwork 3 (If you control at least three Advisors when you cast this spell, you may cast a copy of it, choosing new targets for the copy).
Exile target attacking or blocking creature.
Exile target attacking or blocking creature.
Transform Shieldmaiden of Justice at the beginning of each combat phase.
2/5
Flying
Transform Justice Valkyrie at the end of each combat phase.
Transform Justice Valkyrie at the end of each combat phase.
3/3
Enchant creature or Enchantment
Enchanted permanent has protection from Gods.
Enchanted permanent has protection from Gods.
Folk horror plane
Enchant creature
Enchanted creature gains lifelink.
Memento Mori- When the enchanted creature dies, gain five life.
Enchanted creature gains lifelink.
Memento Mori- When the enchanted creature dies, gain five life.
: Gain 2 life.
Memento Mori - If Skeleton Toy #2's Memento Mori cost was paid, at the beginning of the next endstep gain 5 life if a creature you control died this turn. Otherwise, scry 1.
Memento Mori - If Skeleton Toy #2's Memento Mori cost was paid, at the beginning of the next endstep gain 5 life if a creature you control died this turn. Otherwise, scry 1.
Alxzarza
Quick (You may cast this spell as if it had flash for its Quick cost. If you do, it enters the battlefield tapped.)
When Snake Oil Seller enters the battlefield, target permanent gains "if counters would be put onto this permanent, put no counters on it instead."
When Snake Oil Seller enters the battlefield, target permanent gains "if counters would be put onto this permanent, put no counters on it instead."
1/1
Replace Rank- If a tapped creature you control with the same mana value would exit the battlefield, you may exile it. If you do, put this card from your hand onto the battlefield.
2/2
Flying
Psychopomp- Whenever another creature dies, gain 1 life.
Psychopomp- Whenever another creature dies, gain 1 life.
1/2
Indestructible, Ward
Whenever a creature with a mana value of two or less enters the battlefield under your control, scry 1.
At the beginning of each player's upkeep, if you control five or more creatures, transform Soul-Bonding Baptism.
Whenever a creature with a mana value of two or less enters the battlefield under your control, scry 1.
At the beginning of each player's upkeep, if you control five or more creatures, transform Soul-Bonding Baptism.
If Kilg, Flesh Caller would exit the battlefield, transform Kilg instead.
Whenever Kilg attacks or blocks, look at the top four cards of your library. You may reveal a creature with a mana value of two or less or an angel. Put that card onto the battlefield, and the rest on the bottom of your library.
Whenever Kilg attacks or blocks, look at the top four cards of your library. You may reveal a creature with a mana value of two or less or an angel. Put that card onto the battlefield, and the rest on the bottom of your library.
5/5
Whenever you cast a white spell Soulless Thrull becomes colorless until end of turn.
Whenever Soulless Thrull attacks white spells the defending player controls cost an additional to cast until end of turn.
Whenever Soulless Thrull attacks white spells the defending player controls cost an additional to cast until end of turn.
2/2
Whenever a creature with a same mana value as Spectral Outlook enters the battlefield under another player's control, another target creature you control gets +1/+1 until end of turn.
Ghorzembak (zombie plane)
2/1
Whenever an opponent casts their second noncreature spell each turn, that player gains a poison counter.
2/2
When Starch-White Priest enters the battlefield, create a Tombstone artifact token with "
When Tombstone enters the battlefield, exile creature from ma graveyard until Tombstone leaves the battlefield."
When Tombstone enters the battlefield, exile creature from ma graveyard until Tombstone leaves the battlefield."
1/1
Sacrifice a Mystery: Stern Guardian gets +1/+1 and gains first strike until end of turn.
3/3
Choose one-
•Exile target artifact or enchantment.
•Other noncreature spells cost an additional to cast until end of turn.
Whole Truth- If you have three or more creatures, you may choose both instead.
•Exile target artifact or enchantment.
•Other noncreature spells cost an additional to cast until end of turn.
Whole Truth- If you have three or more creatures, you may choose both instead.
A Series of Unfortunate Events-inspired plane
Enchant creature
Enchanted creature gets +1/+1 and gains first strike and hexproof from white if its an artifact creature. Otherwise, enchanted creature can't attack, block, or activate its activated abilities.
Enchanted creature gets +1/+1 and gains first strike and hexproof from white if its an artifact creature. Otherwise, enchanted creature can't attack, block, or activate its activated abilities.
Whenever a creature takes an oath, Street Chaplain gets +1/+1 until end of turn.
1/2
Exile target creature, then tap each creature sharing a name with the exiled creature.
Whenever a creature enters the battlefield under an opponent's control, you may . If you do, tap that creature and it can't activate its activated abilities until end of turn.
3/2
Destroy all creatures with -1/-1 counters on them.
Alxzarza
Maestro (If this creature isn't a maestro, put a +1/+1 counter on it and it becomes a Maestro. Spells and abilities targeting Maestros cost an additional ).
3/3
Until end of turn, creatures you control with a power of 6 or greater gain first strike, flying, and get +1/+1 until end of turn.
Guardianship (Whenever this creature attacks or blocks, you may exile another creature you control until end of turn).
Whenever a white creature you control enters the battlefield, if an opponent controls more lands than you, search your library for a basic Plains, add it to your hand, then shuffle.
Whenever a white creature you control enters the battlefield, if an opponent controls more lands than you, search your library for a basic Plains, add it to your hand, then shuffle.
2/4
Trifecta- Mountain, Plains, Swamp
As long as Trifecta test 3 has a trifecta, Trifecta test 3 has doublestrike and lifelink.
As long as Trifecta test 3 has a trifecta, Trifecta test 3 has doublestrike and lifelink.
1/1
(Underworld spells can only be cast if you've descended into the Underworld this turn.)
Flying
Whenever a player descends into the Underworld, gain 2 life.
Flying
Whenever a player descends into the Underworld, gain 2 life.
2/2
Destroy target artifact, gain 2 life, and cause Intrigue (Each player exiles the top card of their library).
A Series of Unfortunate Events inspired plane
Bleed 2- As you cast this spell you may 2 life.
Create a 1/1 white vampire token. If Varueld Conscription's bleed cost was paid, put a +1/+1 counter on that token after you creatre it.
Create a 1/1 white vampire token. If Varueld Conscription's bleed cost was paid, put a +1/+1 counter on that token after you creatre it.
As long as Veku's Lancer is red, Veku's Lancer has doublestrike.
2/2
First strike
: Vengeful Farmer gains deathtouch until end of turn. Activate this ability only if a permanent you control exited the battlefield this turn.
: Vengeful Farmer gains deathtouch until end of turn. Activate this ability only if a permanent you control exited the battlefield this turn.
Folk-horror plane
1/3
Esoteric (Whenever you cast a spell of a different mana value greater than the number of Lore counters on this creature, it gains a Lore counter.)
Whenever Village Gatekeeper or another creature attacks, you may remove a Lore counter from Village Gatekeeper. If you do, that creature gets +1/+1 until end of turn.
Whenever Village Gatekeeper or another creature attacks, you may remove a Lore counter from Village Gatekeeper. If you do, that creature gets +1/+1 until end of turn.
folk horror plane
1/2
Choose a creature type.
Until end of turn, creatures you control of the chosen type have horde (Whenever this creature becomes tapped, another target creature you control that shares a creature type with it gets +1/+1 until end of turn.).
Until end of turn, creatures you control of the chosen type have horde (Whenever this creature becomes tapped, another target creature you control that shares a creature type with it gets +1/+1 until end of turn.).
Ghorzembak
Vigilance
Whenever you Command Watchdog Doggo, put a +1/+1 counter on target dog you control.
Whenever you Command Watchdog Doggo, put a +1/+1 counter on target dog you control.
Untitled Tribal Plane
3/3
Infestation (Whenever an untapped artifact you control becomes tapped, you may pay . If you do, create a 1/1 black rat token).
Untitled Tribal Plane
2/3
As White Wooden Cross enters the battlefield, exile a creature from your graveyard.
: Tap up to X target creatures, where X is the number of creatures that died this turn.
: Tap up to X target creatures, where X is the number of creatures that died this turn.
When Windgift Scholar enters the battlefield, target creature you control gains a Sky counter (Creatures you control with the fewest or tied for fewest Sky counters must be targeted by opponents before creatures with more Sky counters).
1/2
Flying
: Untap all creatures you control and they get +1/+1 until end of turn.
: Untap all creatures you control and they get +1/+1 until end of turn.
2/2
Enchant creature
Enchanted creature can't activate its activated abilities.
Enchanted creature can't activate its activated abilities.
Foreboding- Whenever you cast a noncreature spell with the same mana value as this creature for the first time each turn, Yappich Raddish Farmer gets +1+/+1 and gains vigilance until end of turn.
folk horror plane
1/1
Exile your hand: If one or more cards were exiled this way, gain 7 life. If seven or more cards were exiled this way, Yaraki, Living God gains a divinity counter.
Yaraki is indestructible and has ward as long as Yaraki has a diinity counter. Yaraki has flying, lifelink, and vigilance as long as Yaraki has two or more divinity counters.
Yaraki is indestructible and has ward as long as Yaraki has a diinity counter. Yaraki has flying, lifelink, and vigilance as long as Yaraki has two or more divinity counters.
Survival game plane
4/4
Exile target attacking creature, gain 5 life, and cause Intrigue (Each player exiles the top card of their library).
Take faction- A Series of Unfortunate Events-inspired plane
When Zerk, the Untamable Stallion enters the battlefield, tap all humans.
Humans don't untap during their controllers' untap step.
Humans don't untap during their controllers' untap step.
A hero amonng Hestarral's fauna, Zerk has broken countless cowboys.
3/4
Go to section: Colourless (11) White (150) Blue (138) Black (143) Red (158) Green (141) Multicolour (80) Hybrid (9) Artifact (55) Land (22)
Show rarities: N C U R
temporary storage: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Cult World references | Aerial vs. Aquatic mechanical ideas | Clan Lore and Individuals | Katonah's Plane Tests & Details |
Whenever the enchanted creature deals combat damage to a player, if the enchanted creature has flying, that player gains a poison counter. The same is true for first stike, lifelink, and vigilance.
2023-01-26 03:11:02 by Sorrow