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Showing 50 of 167 White cards
Go to section: Colourless (11) White (167) Blue (152) Black (157) Red (172) Green (163) Multicolour (100) Hybrid (9) Artifact (55) Land (22)
Show rarities: N C U R M
Flying
As long as your life total is at least five more than your starting life, Old Eagle God is indestructible and you have hexproof.
As long as your life total is at least five more than your starting life, Old Eagle God is indestructible and you have hexproof.
Folk horror plane
4/5
Flying
As long as you control three or more creatures, creatures you control are indestructible.
Whenever a spell cast by an opponent or the ability of a permanent an opponent controls causes Old Eagle God of Glasman or another permanent you control to leave the battlefield, you may exile target nonland permanent that opponent controls unless that player pays
.
As long as you control three or more creatures, creatures you control are indestructible.
Whenever a spell cast by an opponent or the ability of a permanent an opponent controls causes Old Eagle God of Glasman or another permanent you control to leave the battlefield, you may exile target nonland permanent that opponent controls unless that player pays

Glasmarn 2
5/6
Quick 
(You may cast this spell as if it had flash for its Quick cost. If you do, it enters the battlefield tapped.)
When Old Town Pharmicist enters the battlefield, until end of turn if a -1/-1 counter would be put onto a creature you control, that creature doesn't gain that counter.


When Old Town Pharmicist enters the battlefield, until end of turn if a -1/-1 counter would be put onto a creature you control, that creature doesn't gain that counter.
Alxzarza
1/2
Onx Theruth, Shining Soul can't be blue or green.
Whenever a creature or planeswalker you control would die, you may pay
. If you do, exile the creature instead and put a +1/+1 counter on target creature you control and gain 2 life.
Whenever a creature or planeswalker you control would die, you may pay

5/5
The next time a creature you control would die, exile that creature instead. It gains "At the beginning of your next endstep, return this creature to the battlefield, then sacrifice it."
Quick 
(You may cast this spell as if it had flash for its Quick cost. If you do, it enters the battlefield tapped.)
At the beginning of your endstep, if Outpost Herbalist is tapped, gain 2 life.


At the beginning of your endstep, if Outpost Herbalist is tapped, gain 2 life.
Alxzarza
1/1
Whenever a permanent you control gains a lore counter, gain 1 life and Perplexed Investigator gets +1/+1 until end of turn.
folk horror plane
2/2
Flying
Sunbless
(
, Exile this card until end of turn. Add
to your mana pool).
Sunbless



1/2


Support Mode



Submerged (Nonaquatic creatures get -1/-0 when blocking or being blocked by this creature. )
All damage from Aerial sources that would be dealt to Porpoise is aerial, prevent half that damage, rounded up.
All damage from Aerial sources that would be dealt to Porpoise is aerial, prevent half that damage, rounded up.
2/2
Creature propaganda (
: Creature spells you cast cost
less until end of turn. Creature spells your opponents cast cost
more until end of turn.)



1/1
Quick 

(You may cast this spell as if it had flash for its Quick cost. If you do, it enters the battlefield tapped.)
When Priest of the Open Door enters the battlefield, Priest of the Open Door and another target permanent you control gain indestructible until end of turn.



When Priest of the Open Door enters the battlefield, Priest of the Open Door and another target permanent you control gain indestructible until end of turn.
Alxzarza
2/2
Enchant creature
Whenever the enchanted creature deals combat damage to a player, if the enchanted creature has flying, that player gains a poison counter. The same is true for first stike, lifelink, and vigilance.
Whenever the enchanted creature deals combat damage to a player, if the enchanted creature has flying, that player gains a poison counter. The same is true for first stike, lifelink, and vigilance.
Pursuit Hound gets +1/+1 and has first strike as long as an artifact creature with a greater power than Pursuit Hound is attacking.
2/2
When Quartz Totem enters the battlefield exile up to three target creatures with power 2 or less.
6/6
Flying, Guardianship (Whenever this creature attacks or blocks, you may exile another creature you control until end of turn.)
The first time a creature with a power of 2 or less enters the battlefield under your control each turn, you may destroy up to one target artifact or enchantment.
The first time a creature with a power of 2 or less enters the battlefield under your control each turn, you may destroy up to one target artifact or enchantment.
3/5
Maestro 
(Whenever this creature becomes the target of a spell or ability, if it's not a Maestro, you may pay 
. If you do, put a +1/+1 on it and it becomes a Maestro.)
Maestros can block an additional creature each combat.




Maestros can block an additional creature each combat.
1/3
When Ready Warrior enters the battlefield, Warriors you control gain vigilance until end of turn.
1/2
Destroy target creature you don't control with power 2 or less.
Overload

Overload


+1: Creatures you control get +0/+2 until the beginning of your next upekeep.
0: Until the end of your opponent's next turn, creatures you control have "
: Gain 1 life."
-X: Creatures you control with a power of X or less you control gains indestructible until the beginning of your next upkeep.
0: Until the end of your opponent's next turn, creatures you control have "

-X: Creatures you control with a power of X or less you control gains indestructible until the beginning of your next upkeep.
Cortraevas
1
Searing Sunlight deals 2 damage to each attacking creature.
Advisorwork 3 (If you control at least three Advisors when you cast this spell, you may cast a copy of it, choosing new targets for the copy).
Exile target attacking or blocking creature.
Exile target attacking or blocking creature.
Transform Shieldmaiden of Justice at the beginning of each combat phase.
2/5
Flying
Transform Justice Valkyrie at the end of each combat phase.
Transform Justice Valkyrie at the end of each combat phase.
3/3
Enchant creature or Enchantment
Enchanted permanent has protection from Gods.
Enchanted permanent has protection from Gods.
Folk horror plane
Enchant creature
Enchanted creature gains lifelink.
Memento Mori- When the enchanted creature dies, gain five life.
Enchanted creature gains lifelink.
Memento Mori- When the enchanted creature dies, gain five life.

Memento Mori


Alxzarza
Flying
When Skybringer First Dawn enters the battlefield, another target creature you control gets +0/+1 and gains flying until end of turn.
When Skybringer First Dawn enters the battlefield, another target creature you control gets +0/+1 and gains flying until end of turn.
1/3
Quick 
(You may cast this spell as if it had flash for its Quick cost. If you do, it enters the battlefield tapped.)
When Snake Oil Seller enters the battlefield, target permanent gains "if counters would be put onto this permanent, put no counters on it instead."


When Snake Oil Seller enters the battlefield, target permanent gains "if counters would be put onto this permanent, put no counters on it instead."
1/1
Replace Rank- If a tapped creature you control with the same mana value would exit the battlefield, you may exile it. If you do, put this card from your hand onto the battlefield.
2/2
Flying
Psychopomp- Whenever another creature dies, gain 1 life.
Psychopomp- Whenever another creature dies, gain 1 life.
1/2
Indestructible, Ward
Whenever a creature with a mana value of two or less enters the battlefield under your control, scry 1.
At the beginning of each player's upkeep, if you control five or more creatures, transform Soul-Bonding Baptism.

Whenever a creature with a mana value of two or less enters the battlefield under your control, scry 1.
At the beginning of each player's upkeep, if you control five or more creatures, transform Soul-Bonding Baptism.
If Kilg, Flesh Caller would exit the battlefield, transform Kilg instead.
Whenever Kilg attacks or blocks, look at the top four cards of your library. You may reveal a creature with a mana value of two or less or an angel. Put that card onto the battlefield, and the rest on the bottom of your library.
Whenever Kilg attacks or blocks, look at the top four cards of your library. You may reveal a creature with a mana value of two or less or an angel. Put that card onto the battlefield, and the rest on the bottom of your library.
5/5
Whenever you cast a white spell Soulless Thrull becomes colorless until end of turn.
Whenever Soulless Thrull attacks white spells the defending player controls cost an additional
to cast until end of turn.
Whenever Soulless Thrull attacks white spells the defending player controls cost an additional

2/2
Whenever a creature with a same mana value as Spectral Outlook enters the battlefield under another player's control, another target creature you control gets +1/+1 until end of turn.
Ghorzembak (zombie plane)
2/1
Whenever an opponent casts their second noncreature spell each turn, that player gains a poison counter.
2/2
When Starch-White Priest enters the battlefield, create a Tombstone artifact token with "
When Tombstone enters the battlefield, exile creature from ma graveyard until Tombstone leaves the battlefield."
When Tombstone enters the battlefield, exile creature from ma graveyard until Tombstone leaves the battlefield."
1/1
Sacrifice a Mystery: Stern Guardian gets +1/+1 and gains first strike until end of turn.
3/3
Choose one-
•Exile target artifact or enchantment.
•Other noncreature spells cost an additional
to cast until end of turn.
Whole Truth- If you have three or more creatures, you may choose both instead.
•Exile target artifact or enchantment.
•Other noncreature spells cost an additional

Whole Truth- If you have three or more creatures, you may choose both instead.
A Series of Unfortunate Events-inspired plane
Enchant creature
Enchanted creature gets +1/+1 and gains first strike and hexproof from white if its an artifact creature. Otherwise, enchanted creature can't attack, block, or activate its activated abilities.
Enchanted creature gets +1/+1 and gains first strike and hexproof from white if its an artifact creature. Otherwise, enchanted creature can't attack, block, or activate its activated abilities.
Whenever a creature takes an oath, Street Chaplain gets +1/+1 until end of turn.
1/2
Exile target creature, then tap each creature sharing a name with the exiled creature.
Up to two target creatures you control gain flying and vigilance until end of turn.
The Sky Old Eagle Gods followers swept out in Craw Magda. An ancient order who worshipped for Glasmarn’s farmers.
Create two 1/1 white Soldier tokens, then gain 1 life for each creature you control.
Glasmarn 2
Craw Magda thought the Imperial Table would leave like they had in the past. This time, more than just Communication ls Prospectors and Witchfinders arrived- doctors, gardeners, war mages, even the undead.
Craw Magda thought the Imperial Table would leave like they had in the past. This time, more than just Communication ls Prospectors and Witchfinders arrived- doctors, gardeners, war mages, even the undead.
Whenever a creature enters the battlefield under an opponent's control, you may 
. If you do, tap that creature and it can't activate its activated abilities until end of turn.


3/2
Guardianship (Whenever this creature attacks or blocks, you may exile another creature you control until end of turn).
The first time each turn a creature with a mana value of 3 or less enters the battlefield under your control, you may return target artifact, creature, or enchantment with the same mana value from your graveyard to the battlefield.
The first time each turn a creature with a mana value of 3 or less enters the battlefield under your control, you may return target artifact, creature, or enchantment with the same mana value from your graveyard to the battlefield.
3/4
Destroy all creatures with -1/-1 counters on them.
Alxzarza
Maestro 

(If this creature isn't a maestro, put a +1/+1 counter on it and it becomes a Maestro. Spells and abilities targeting Maestros cost an additional
).




3/3
Until end of turn, creatures you control with a power of 6 or greater gain first strike, flying, and get +1/+1 until end of turn.
Guardianship (Whenever this creature attacks or blocks, you may exile another creature you control until end of turn).
Whenever a white creature you control enters the battlefield, if an opponent controls more lands than you, search your library for a basic Plains, add it to your hand, then shuffle.
Whenever a white creature you control enters the battlefield, if an opponent controls more lands than you, search your library for a basic Plains, add it to your hand, then shuffle.
2/4
Trifecta- Mountain, Plains, Swamp
As long as Trifecta test 3 has a trifecta, Trifecta test 3 has doublestrike and lifelink.
As long as Trifecta test 3 has a trifecta, Trifecta test 3 has doublestrike and lifelink.
1/1
(Underworld spells can only be cast if you've descended into the Underworld this turn.)
Flying
Whenever a player descends into the Underworld, gain 2 life.
Flying
Whenever a player descends into the Underworld, gain 2 life.
2/2
Go to section: Colourless (11) White (167) Blue (152) Black (157) Red (172) Green (163) Multicolour (100) Hybrid (9) Artifact (55) Land (22)
Show rarities: N C U R M
temporary storage: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Cult World references | Aerial vs. Aquatic mechanical ideas | Clan Lore and Individuals | Katonah's Plane Tests & Details |
Counter target spell.