Test for Test for Overload or big mana world. I think Overload would be a bandage to the problem, since I want the main mechanics to fouc on increasing mana available. Overload would just add an additional mechanic to set. Plus, I think Overload has limited design space. I think increased mana-based activated abilities would be the route to go. Overload's test was inspired by a failure to conceive a mechanic that boosted a card's effect if the player had excess mana available.
See Titans Oncoming.
Test for Test for Overload or big mana world. I think Overload would be a bandage to the problem, since I want the main mechanics to fouc on increasing mana available. Overload would just add an additional mechanic to set. Plus, I think Overload has limited design space. I think increased mana-based activated abilities would be the route to go. Overload's test was inspired by a failure to conceive a mechanic that boosted a card's effect if the player had excess mana available.