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Mechanics | Cult World references | Aerial vs. Aquatic mechanical ideas | Clan Lore and Individuals | Katonah's Plane Tests & Details

Showing 50 of 141 Green cards

Go to section: Colourless (11) White (150) Blue (138) Black (143) Red (158) Green (141) Multicolour (80) Hybrid (9) Artifact (55) Land (22)

Show rarities: N C U R M

 R 
Enchantment
You don't lost the game from having ten or more poison counters, unless you have fifteen or more poison counters.
1 comment
2023-01-28 10:50:18 by Sorrow
 C 
Aerial Creature – Insect
When Aerial Centipede enters the battlefield, put a Sky counter on up to one target Aerial creature if you control a Forest.
Creatures have "Remove a Sky counter: This creature gains Trample until end of turn."
Aerial vs. Aquatic plane
5/5
1 comment
2021-12-08 06:21:49 by Sorrow
 U 
Sorcery
Until end of turn, creatures you control without counters get +X/+X, where X is the number of counters on permanents you don't control.
Cortraevas
1 comment
2022-03-02 14:21:35 by Sorrow
 C 
Sorcery
Each player may put a basic land from their hand onto the battlefield tapped. If at least one opponent put a land onto the battlefield this way, draw a card.
Solution faction- A Series of Unfortunate Events-inspired plane
1 comment
2021-11-24 17:51:50 by Sorrow
 U 
Creature – Human Scout
Whenever you Command, you may have target Dog get +1/+1 until end of turn instead.
2/2
1 comment
2021-06-01 02:25:11 by Sorrow
 C 
Sorcery
Target Forest becomes an 8/8 green legendary God named Frawdallain until end of turn.
Folk horror plane
 U 
Creature – Beast
Spotlight- As long as you have the most creatures in your graveyard, prevent all combat damage that would be dealt to Baited Aullihorn.
5/5
8 comments
last 2020-06-14 13:53:34 by Froggychum
 C 
Creature – Beast
Unity 2 (As long as you control a creature spell, you may cast this spell for {2} less.)

When Bannered Behemoth enters the battlefield untap all creatures you control.
4/4
1 comment
2019-09-15 11:11:43 by Sorrow
 C 
Creature – Horse
Choke on Dust (Put a -1/-1 counter on any creature dealt damage by this creature.)
Barren Trail Herd gets +1/+1 for each other Horse you control.
2/2
1 comment
2021-05-19 20:39:39 by Sorrow
 R 
Creature – Human Scout
{t}: Add one mana of any color.
Gloom- At the beginning of your endstep, if you cast no spells and activated no nonmana abilities, search your library for a basic land, reveal it, add it your hand, then shuffle.
1/1
1 comment
2022-08-30 15:32:12 by Sorrow
 C 
Creature – Elf Monk
Sacrifice an artifact or enchantment: Browningwood Ascetic gains deathtouch until end of turn.
2/2
 C 
Creature – Elf Scout
Disorder (this creature enters the battlefield tapped if you control more tapped creatures than untapped creatures).

If Browningwood Lurker entered the battlefield tapped, you may draw a card.
2/1
2 comments
last 2018-07-31 02:13:12 by jmgariepy
 R 
Creature – Satyr Soldier
Whenever Burrash Infantry is dealt damage, create a token copy of Burrash Infantry. Then, sacrifice all creatures named Burrash Infantry that were dealt damage this turn.
2/2
4 comments
last 2018-03-14 07:00:19 by SecretInfiltrator
 R 
Enchantment – Aura
Enchant creature
Enchanted creature is a Citizen in addition to its other types.
Whenever a creature you control dies, you may pay {1}{g}. If you do, draw a card and gain life equal to enchanted creature's toughness.
 M 
Legendary Creature – Human Druid
When Carravos of the Troll Horn enters the battlefield, create a 6/6 Legengary green Troll token named Wurgarsh with reach, trample, vigilance Ward {4}.

Sacrifice Wurgarsh: Carravos of the Troll Horn gets +3/+3 and gains hexproof and indestructible until end of turn.
Survival Game Plane
1/5
1 comment
2023-12-08 04:28:59 by Sorrow
 U 
Creature – Human Berserker
Whenever a noncreature permanent is destroyed, cause intrigue.
A Series of Unfortunate inspired plane
4/2
1 comment
2023-02-01 04:05:17 by Sorrow
 R 
Enchantment
Creatures you control get +X/+X and have Ward {x}, where X is the number of Poison counters you have.
 C 
Aquatic Creature – Whale
When Common Green Water Token Maker enters the battlefield, create an aquatic 0/1 colorless Water token with "This creature can't block."

Sacrifice three Water tokens: Creatures you control gain trample until end of turn.
2/2
1 comment
2021-12-14 22:15:38 by Sorrow
 C 
Creature – Human Archer
Reach
Wisdom-based mechanic (Whenever this creature would deal combat damage to a player, you may prevent prevent 1 of that damage. If you do, scry 1).
3/4
2 comments
last 2022-02-17 03:27:24 by Sorrow
 R 
Artifact Creature – Beast
Crunchjaw of Last Generation enters the battlefield with five +1/+1 counters.
When Crunchjaw of Last Generation dies, distribute Crunchjaw of Last Generation's +1/+1 counters among any number of creatures you control.
0/0
1 comment
2021-01-09 15:48:50 by Sorrow
 U 
Aerial Enchantment – Aura
Enchant creature
Enchanted creature gets +3/+3. If the enchanted creature is aerial, it gains vigilance and hexproof.
The ultimate thrill, the ultimate test.
1 comment
2020-01-02 21:35:29 by Sorrow
Legendary Creature – Avatar
Trample
If Death, the Unconquerable would exit the battlefield, shuffle Death into its owner's library instead.
At the beginning of each endstep, Death deals damage equal to its power to each creature that was the target of a spell or ability this turn.
7/7
1 comment
2020-12-25 15:40:18 by Sorrow
 U 
Creature – Wolf
When Deep Foliage Wolf enters the battlefield, put a Lore counter on up to one target land you control.

Lands with Lore counters have "{t}: Target creature gains Ward {1} until end of turn."
Folk horror plane
2/2
 C 
Creature – Elk
Whenever Deepwood Stag gains a counter, Deepwood Stag gains trample until end of turn.
5/5
1 comment
2019-06-21 02:04:37 by Sorrow
 U 
Creature – Elf Knight
Trample
Deputy of Suller Grove enters the battlefield with two +1/+1 counters if an opponent that controls a tapped creature was dealt combat damage this turn.
4/4
1 comment
2019-08-07 15:32:19 by Sorrow
Creature – Elf Druid
{t}: Add {g} or one mana of the color of any God you control to your battlefield.
1/1
 C 
Sorcery
Put a basic land from your hand onto the battlefield tapped.
Voyage- As this spell resolves, you may exile it and a creature. When you do, the exiled creature gains "{g}{g}{g}: Return this creature from exile and cast a copy of Distant Shores."
1 comment
2020-01-25 11:13:29 by Sorrow
 U 
Creature – Zombie
Hunger- At the beginning of your endstep, if this creature attacked and didn't deal combat damage to a player, you may destroy target artifact or enchantment.
Ghorzembak (zombie plane)
5/5
1 comment
2023-08-04 00:34:52 by Sorrow
 M 
Planeswalker – Drenth
+1: Add {g} to your mana pool.
+0: Put X 1/1 green hydra tokens onto the battlefield, where X is Drenth's loyalty.
-5: Destroy up to X non-creature permanents, where X is the number of hydras you control.
1
1 comment
2016-08-29 22:13:10 by Sorrow
 C 
Instant
Memorial (Put a Monument from your hand or sideboard into exile. That monument costs {2} less to play)
Prevent all combat damage that would be dealt this turn.
2 comments
last 2021-05-18 16:26:37 by dude1818
 U 
Creature – Plant Fungus
{t}: Add {g}.

Tap three lands you control: Return Enduring Lichen from your graveyard to the battlefield tapped.
0/1
1 comment
2018-03-28 09:28:55 by Vitenka
-{2}-{g}-{g}-{g}
 
Era
(-{2}-{g}-{g}-{g} can only be paid for with mana that was already spent this turn)

(Eras exist only during your own fossil turn).

Sauropods and Theropods get +3/+3 and can't the target of abilities from creatures with a power of 3 or less..
1 comment
2017-06-11 00:21:56 by Sorrow
 U 
Enchantment – Aura
Enchant creature
Whenever you descend into the Underworld, enchanted creature fights target creature you don't control. When the enchanted creature fights an Underworld creature this way, the enchanted creature gains indestructible until end of turn.
1 comment
2022-08-16 16:17:35 by Sorrow
 U 
Aquatic Sorcery
Return target permanent from your graveyard to your hand or any target Aquatic card from your graveyard to your hand. Exile Float to the Surface.
1 comment
2021-12-08 06:26:47 by Sorrow
Creature – Satyr Shaman
As long as you have more cards in your hand than each opponent Flute-Using Worshippers becomes blue in addition to its other colors.

If Flute-Using Worshippers is blue creatures you control have prowess.
2/1
6 comments
last 2017-04-19 14:12:16 by Vitenka
 R 
Enchantment
Whenever an enchantment enters the battlefield under your control, scry 1.

Whenever you cast for first enchantment spell each turn, draw a card.
Folk horror plane
1 comment
2023-09-28 10:45:24 by Sorrow
 U 
Sorcery
Target creature gets +2/+2 until end of turn.

Visionary- If Formidable Display is the first spell you cast this turn, put two +1/+1 counters on that creature instead.
3 comments
last 2018-03-09 17:52:33 by Sorrow
 U 
Artifact – Monument
As Funeral Wreath enters the battlefield, exile a creature from your graveyard.
{t}: Add one mana of any color.
Whenever a creature you control dies, you may untap Funeral Wreath.
1 comment
2021-05-19 19:17:12 by Sorrow
 M 
Legendary Planeswalker – Ghoulbark
As long as you have nine or more poison counters, Ghoulbark, Opioid Researcher is indestructible.
+1: Until end of turn, Forests you control tap for an additional {g}. Gain a poison counter.
-3: Until your next upkeep, prevent all damage that would be dealt to players and permanents. Gain a poison counter.
-7: You gain two poison counters and an emblem with "Creatures you control get +3/+3 and have Ward {3}."
6
1 comment
2023-01-30 11:00:01 by Sorrow
Snow Creature – Bear
Frostborne (You may cast this spell as if it had flash for {0} during an opponent's turn. If you do, skip your next turn.)
2/2
Creature – Naga Druid
{t}: Exile a creature. During your next fossil turn, put a copy of that creature onto the battlefield. That copy gains haste. Return that creature to the battlefield during the endstep of your next non-fossil turn.
3/2
1 comment
2017-06-11 00:18:28 by Sorrow
 U 
Creature – Elf Druid
Esoteric (Whenever you cast a spell of mana value greater than the number of Lore counters on this creature, it gains a Lore counter.)
Remove four Lore counters,{t}: Target Forest becomes an 8/8 green legendary God named Frawdallain until end of turn.
folk horror plane
2/3
1 comment
2023-10-04 17:24:55 by Sorrow
 R 
Creature – Demigod Druid
Enchanted lands you control can tap for mana of any color.

Sacrifice an enchanted land: Add three mana of any color and return up to one target creature card from your graveyard to your hand.
folk horror plane
4/4
1 comment
2024-04-14 14:58:42 by Sorrow
 C 
Creature – Vampire Warrior
Exile a card from your hand: Gremmer Wood-Prowler becomes a 2/2 green wolf with "Return the exiled card from your hand: this creature becomes Gremmer Wood-Prowler."
1/1
5 comments
last 2019-09-09 08:02:59 by Vitenka
 R 
Enchantment
At the beginning of your endstep, if you control at least five lands with different names, Uncover a Mystery. (Create a colorless Mystery Enchantment token with "As long as you control this, you may play cards opponent's own that were exiled with Intrigue).

Mysteries you control have "{t}: Add one mana of any color."
A Series of Unfortunate Events inspired plane
2 comments
last 2021-11-11 16:59:22 by dude1818
Snow Creature – Bear
Hibernate (Exile this creature during your main phase. Return the creature to the battlefield tapped under its owner's control at the beginning of its next main phase).
The bear growled, the person ran. That was a mistake. The person is now dead.
2/2
1 comment
2018-03-20 23:20:26 by Sorrow
 R 
Creature – Wolf
Vigilance

Whenever a creature enters the battlefield under an opponent's control, Guard Wolves gets +1/+1 until end of turn.
Folk horror plane
2/1
 U 
Sorcery
Ambush (When you cast this spell, reveals cards from the top of your library until you reveal a creature. Put the rest of the cards revealed this way on the bottom of your library in a random order)
Deal damage equal to the revealed creature's power to target creature. Then, put the revealed creature into your graveyard.
2 comments
last 2020-08-23 14:23:38 by Sorrow
 R 
Creature – Hydra
Sacrifice a Mystery: Heinous Hydra gets +3/+3 until end of turn.

Whenever you cast a spell from exile, Heinous Hydra gains trample until end of turn.
A Series of Unfortunate Events-themed plane
5/5
1 comment
2021-12-22 18:46:10 by Sorrow
Enchantment – Aura
Enchant creature

When Hero of Fables enters the battlefield draw a card.

Whenever the enchanted creature becomes enchanted draw a card for each enchantment attached to it.

Go to section: Colourless (11) White (150) Blue (138) Black (143) Red (158) Green (141) Multicolour (80) Hybrid (9) Artifact (55) Land (22)

Show rarities: N C U R M


temporary storage: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Cult World references | Aerial vs. Aquatic mechanical ideas | Clan Lore and Individuals | Katonah's Plane Tests & Details