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# Name Colour Rarity Cost Type P T Card text Comments Recent comment
1 Divine Strength White Common 1{w} Flash
Enchant Creature
When Divine Strength enters the battlefield, prevent the next 3 damage that would be dealt to target creature.
Enchanted creature gets +1/+2
0
2 Goldmeadow Honored White Common 1{w} Creature – Kithkin Spirit Ally 1 1 When Goldmeadow Honored or another Ally you control enters the battlefield, you gain 1 life. 0
3 Kithkin Ancestor White Uncommon 3{w}{w}{w} Creature – Kithkin Spirit 1 1 Spirit and Kithkin creatures you control gain +1/+1. 0
4 Lantern Archon White Common 2{1}{w} Creature – Archon Spirit Ally 0 1 Flying
Whenever Lantern Archon or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Lantern Archon.
0
5 Lifegiver White Common 1{w} Creature – Spirit Ally 1 1 Lifelink 0
6 Mother of Machines White Uncommon 4{pw} {pw} Artifact Creature – Cleric 1 1 {t}: Target creature you control gains protection from the color of your choice until end of turn. 0
7 Serra White Mythic 5{3}{w}{w} Planeswalker – Serra 4 +1: Gain 3 life, or prevent the next three damage that would be dealt to Serra
-4: Put a 4/4 White Angel token with flying into play.
-X: You gain life equal to the total toughness of creatures you control. Then if you have more than double your starting life total, you win the game.
1 1372136192 on 25 Jun 2013 by aether_tech
8 White Orchid Titan White Rare 6{4}{w}{w} Creature – Giant 6 6 Vigilance

Whenever White Orchid Titan comes into play or attacks, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle your library.
5 1378306044 on 04 Sep 2013 by Alex
9 Be Kind, Rewind Blue Common 1{x}{u} Instant Affinity for Spirits
Counter target spell unless it's controller pays {x}.
0
10 Blue Shrink Blue Common 1{u} Instant Target Creature gets -5/-0 Until End of turn 0
11 Cloak of the Shinobi Blue Common 4{3}{u} Enchantment – Aura Affinity for Auras
When Cloak of the Shinobi comes into play, draw 2 cards.
Enchant Creature
Enchanted creature is unblockable.
2 1372109124 on 24 Jun 2013 by Shoe
12 Cryptic Magus Blue Rare 4{1}{u}{u}{u} Creature – Human Wizard 1 3 {t}, Sacrifice Cryptic Magus: Choose two — Counter target spell; or return target permanent to its owner's hand; or tap all creatures your opponents control; or draw a card. 0
13 Devourer in the Deep Blue Common 6{4}{u}{u} Creature – Serpent 5 5 Devour 2
Devourer in the Deep can't attack unless defending player controls an Island.
If you control no islands, sacrifice Devourer in the Deep.
0
14 Esper Fool Blue Common 1{u} Artifact Creature – Homonculus 1 1 Shroud 0
15 Faerie Dust Pixie Blue Common 3{2}{u} Creature – Faerie Wizard Ally 2 1 Flying
Faerie Dust Pixie can block only creatures with flying.
Whenever Faerie Dust Pixie or another Ally enters the battlefield under your control, target ally gains flying until end of turn
0
16 Inspiration of the Soratami Blue Common 4{3}{u} Sorcery Splice onto Sorcery {4}{u}
Draw 2 Cards
0
17 Leaky Will Blue Common 3{u}{u}{u} Instant You may pay 1 life and exile a blue card from your hand rather than pay Force of Will's mana cost.
Counter target spell unless that spell's controller pays {3}.
0
18 Phantom Monster Blue Uncommon 4{3}{u} Creature – Illusion 3 3 Flying 1 1378312088 on 04 Sep 2013 by Vitenka
19 Snapcaster Titan Blue Rare 6{4}{u}{u} Creature – Giant Wizard 6 6 Whenever Snapcaster Titan becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {2}.
Whenever Snapcaster Titan enters the battlefield or attacks, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.
0
20 Urza, Artificer of the Planes Blue Mythic 0 Planeswalker – Urza 0
21 Yen Yanker Blue Common 2{1}{u} Creature – Spirit Ninja Ally 1 1 Ninjutsu U
Whenever Yen Yanker or another ally enters the battlefield, Draw a card and then discard a card.
0
22 Bob titan Black Rare 6{4}{b}{b} Creature – Giant Wizard 6 6 Deathtouch

Whenever Bob Titan enters the battlefield or attacks, reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost.
0
23 Brain-Eating Zombie Black Common 2{1}{b} Creature – Zombie 1 1 Devour 1 0
24 Magus of Hatred Black Rare 5{3}{b}{b} Creature – Human Wizard 4 4 {t}, pay X life, Sacrifice Magus of Hatred: Target creature gets +X/+0 until end of turn. 1 1378315175 on 04 Sep 2013 by Shoe
25 Nevinyrral Black Mythic 0 Planeswalker 0
26 Pet Zombie Black Common 3{2}{b} Creature – Zombie Ally 0 0 Whenever Pet Zombie or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Pet Zombie.
Remove a +1/+1 counter from Pet Zombie: Regenerate Pet Zombie.
0
27 Poison-Sting Shinobi Black Common 3{b}{b}{b} Creature – Faerie Ninja 2 2 Deathtouch
Ninjutsu {b}{b}
When Poison-Sting Shinobi deals combat damage to an opponent, that player reveals his or her hand. You choose a nonland card from it. That player discards that card. You lose 2 life.
0
28 Swarm of Faerie Zombies Black Common 5{3}{b}{b} Creature – Faerie Zombie 2 4 Flying
Unearth {pb}{pb}{pb}
0
29 Yawgmoth, Lord of Phyrexia Black Mythic 10{4}{bp}{bp}{bp} Legendary Artifact Creature – Horror Spellshaper 7 7 {2}{b}, {t}, Discard a Card: Until end of turn, you may play cards from your graveyard. If a card would be put into your graveyard from anywhere this turn, exile that card instead.
{4}{b}{b}, {t}, Discard a card: Pay X Life: Draw X cards.
2 1372136303 on 25 Jun 2013 by aether_tech
30 Zombie Ninja Black Common 4{2}{pb} Artifact Creature – Ninja Zombie 2 2 Ninjustsu {pb} 0
31 Asmoranomardicadaistinaculdacar Red Mythic 0 Legendary Creature – Devil 0
32 Crazed Shocker Red Common 1{r} Creature – Insect 1 1 First Strike
Crazed Shocker attacks each turn if able

Whenever Shocker deals damage to a player, discard a card, then draw a card.
1 1378315483 on 04 Sep 2013 by Shoe
33 Fire-Breathing Worg Red Common 0 Creature – Goblin Wolf 3 3 {r}:+1/+0 until end of turn 1 1378326904 on 04 Sep 2013 by Shoe
34 Goblin Champion Red Common 3{2}{r} Creature – Goblin Warrior 2 1 Haste, Battle Cry 0
35 Goblin Looter Red Common 2{1}{r} Creature – Goblin Rogue 1 1 T: discard a card, then Draw a card. 0
36 Goblin Titan Red Mythic 6{4}{r}{r} Creature – Goblin Giant 6 6 {r}: +1/+0 until end of turn.
When Goblin Titan enters the battlefield or attacks, search your library for any number of Goblin cards and reveal those cards. Shuffle your library, then put them on top of it in any order.
0
37 Jaya Ballard, the Flame Sculptor Red Mythic 4{2}{r}{r} Planeswalker – Jaya 3 +2: Target creature can't block this turn.
0: Destroy target blue permanent.
-1: Jaya Ballard deals 3 damage to target creature or player. A creature dealt damage this way can't be regenerated this turn.
-6 Jaya Ballard deals 6 damage to each creature and each player.
0
38 Magus of Wildfire Red Rare 6{4}{r}{r} Creature – Human Wizard 6 4 {t}, Sacrifice Magus of Wildfire: Each player sacrifices four lands. Wildfire deals 4 damage to each creature. 0
39 Raging Jackal Pup Red Common 1{r} Creature – Hound 2 1 Haste
Whenever Raging Jackal Pup is dealt damage, it deals that much damage to you.
4 1361474513 on 21 Feb 2013 by Shoe
40 Ray of Command And Conquor Red Common 4{3}{r} Instant Untap target creature an opponent controls and gain control of it until end of turn. That creature gains haste until end of turn. When you lose control of the creature, tap it. 0
41 Worg Fire-Swallower Red Common 2{1}{r} Creature – Goblin Wolf Shaman 1 1 Landfall – Worg Fire-Swallower gains +1/+0 until end of turn, Transform Worg Fire-Swallower.
{r}: +1/+0 until end of turn.
0
42 Aggrodork Wereelf Green None 0 Creature – Elf Wolf Druid 3 1 Whenever Aggrodork Wereelf attacks, Transform it at end of turn. 3 1378316236 on 04 Sep 2013 by Shoe
43 Freyalise Green Mythic 0 Planeswalker – Freyalise 0
44 Hunger Bears Green None 2{1}{g} Creature – Bear 2 2 Devour 1 0
45 Landfall Manadork Green Common 2{1}{g} Creature – Elf Wolf Druid 0 1 Landfall – Add {g} to your mana pool and transform Landfall Manadork. 2 1378316164 on 04 Sep 2013 by Shoe
46 Lotus Titan Green Rare 6{4}{g}{g} Creature – Giant 6 6 Trample

Landfall – Whenever Lotus Titan or a land enters the battlefield under your control, or Lotus Titan attacks you may add one mana of any color to your mana pool.
0
47 Magus of Tooth and Nail Green Rare 7{5}{g}{g} Creature – Elf Wizard 2 1 {t}, Sacrifice Magus of Tooth and Nail: Choose one, or pay {2} to choose both — Search your library for up to two creature cards, reveal them, put them into your hand, then shuffle your library; or put up to two creature cards from your hand onto the battlefield. 1 1372136397 on 25 Jun 2013 by aether_tech
48 Dehidrating Fetters Multicolour Common 4{2}{w}{u} Enchantment – Aura Enchant Creature

When Dehidrating Fetters comes into play, tap enchanted creature and gain 4 life.

Enchanted Creature does not untap during it's controllers untap step.
0
49 Wall of Glarevines Multicolour Common 2{g}{w} Creature – Wall 0 5 Wall of Glarevines can block any number of creatures.

T: Add G to your Mana pool
0
50 Knight Watch Hybrid Rare 6{w/g} {w/g} Creature – Human Wolf Knight 3 3 First Strike, Protection from Black 1 1361481383 on 21 Feb 2013 by Shoe
51 Standing Starfletcher Hybrid Common 8{2} {g/w} {g/w} Creature – Elf Soldier Archer 1 4 Vigilance, Reach
As Standing Starfletcher enters the battlefield, choose a color.
{t}: Add one mana of the chosen color to your mana pool.
0
52 Figure of Change Hybrid Rare 3{g/u} Creature – Elf Wizard 1 1 {g/u}: Figure of Change becomes a 2/2 Elf Merfolk Wizard.
{g/u}{g/u}: If Figure of Change is a Merfolk, it becomes a 4/4 Elf Merfolk Wizard Zombie with trample.
{g/u}{g/u}{g/u}{g/u}: If Figure of Change is a Zombie, it becomes an 8/8 Legendary Artifact Creature Elf Merfolk Wizard Zombie Spirit with flying and Trample.
2 1378310911 on 04 Sep 2013 by amuseum
53 Brass Lion Artifact Common 1{1} Artifact Creature – Cat 2 1 Brass Lion doesn't untap during your untap step.
At the beginning of your upkeep, you may pay {1} . If you do, untap Brass Lion.
1 1378317424 on 04 Sep 2013 by Shoe
54 Demon Battlehorns Artifact Uncommon 2{2} Artifact – Equipment Equipped creature has trample and can't be blocked by more than one creature.
Equip 1
Whenever you play a Black spell, you may equip Demon Battlehorns to a creature you control.
1 1361478565 on 21 Feb 2013 by Shoe
55 Dragon Claws Artifact Common 2{2} Artifact – Equipment Equipped creature gets +1/+0 and has first strike.
Equip {1}
Whenever you cast a red spell, you may attach Dragon Claws to target creature you control.
0
56 Hypnotic Totem Artifact Uncommon 3{3} Artifact {t}: Add {b} to your mana pool.
{1}{b}{b}: Hypnotic Totem becomes a 2/2 Black Specter Creature with Flying and "Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random." until end of turn.
0
57 Magnivore Totem Artifact Uncommon 3{3} Artifact {t}: Add {r} to your Mana pool.
{2}{r}{r}: Magnivore Totem becomes a Red Lhurgoyf creature with Haste and "Magnivore Totem's power and toughness are each equal to the number of sorcery cards in all graveyards." until end of turn.
0
58 Mahamoti Totie (Totem) Artifact Uncommon 3{3} Artifact T: Add {u} to your mana pool.

{4}{u}{u}: Mahamoti Totie becomes a 5/6 Blue Djinn Creature with Flying until end of turn.
0
59 Patchwork of Angel Feathers Artifact Uncommon 2{2} Artifact – Equipment Equipped creature has flying.
Equip {1}

Whenever you cast a white spell, you may attach this to target creature you control.
1 1361478691 on 21 Feb 2013 by Shoe
60 Serra Totem Artifact Uncommon 3{3} Artifact {t}: add {w} to your mana pool.

{3}{w}{w}: Serra Totem becomes a 4/4 White Angel creature with flying and vigilance until end of turn.
0
61 Sphinx's Eye Artifact Uncommon 2{2} Artifact – Equipment Whenever equipped creature deals combat damage to a player, you may draw a card. If you do, discard a card.
Equip {1}
Whenever you play a blue spell, you may attach Sphinx's Eye to target creature you control.
0
62 Tarmogoyf Totem Artifact Uncommon 3{3} Artifact T: Add {g} to your Mana Pool.
{1}{g}: Tarmogoyf Totem becomes a /+1 Green Lhurgoyf Creature with "This Creature's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1." Until end of turn.
6 1361479366 on 21 Feb 2013 by Shoe
63 Wurmscale Armor Artifact Uncommon 2{2} Artifact – Equipment Equipped creature gets +0/+6.
Equip {3}

Whenever you play a green spell, you may attach Wurmscale Armor to target creature you control.
0
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Mechanics | Skeleton