Multiverse: Skeleton

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Mechanics | Skeleton


About Set Skeletons

A set skeleton is a tool to help you when structuring your set. It helps you keep the number of different types of card balanced across colours and balanced in line with the colour pie. It's particularly useful in early design when you're wanting to make sure you have the right amounts of creatures and other card types in the different colours.

To read more about skeletons, read Mark Rosewater's article "Design Skeletons".

About Set Skeletons In Multiverse

In Multiverse, set skeletons are a particular type of details page, using tables written in the Markdown Extra table syntax. Multiverse will generate the rows of the table for you. If you let Multiverse generate the whole skeleton, it will give you columns for Code, Slot and Card name. If you add extra columns by editing the title rows, then the Generate tab will create the right number of columns for each new row it generates.

Once you've generated your skeleton, each row will start with a link like "(CW01)". At first, these links will be in parentheses, to indicate that no card yet exists with that code. You can click on links like these to create a card with that code. Once those cards exist, the links will no longer be in parentheses. You can thus easily tell which slots in your skeleton have no card at all corresponding to them, and which have at least some information on a card (even if that card is not ready or not even complete).

Generate codes for:
White cards (also blue,
black, red and green cards)
commons, uncommons, rares and mythics (0 total)
Artifact cards commons, uncommons, rares and mythics (0 total)
Land cards commons, uncommons, rares and mythics (0 total)
For a total of 0 commons, 0 uncommons, 0 rares and 0 mythics (0 cards total).
(Note: This just generates the lines of the skeleton table. You can edit the table before you create any cards.)

Show frames: W U B R G Z H A L

Show rarities: C U R

Code Slot Notes
1 Creature, Small, Flying (Spirit Ally)
2 Creature, Small, First Strike (Kithkin)
3 Creature, Small, Lifelink (Spirit or Ally or both)
4 Creature, Small Vigilance (Kithkin Spirit)
5 Creature, Small Lifegain
6 Artifact Creature, Medium, First Strike (Affinity for Kithkin)
7 Enchantment, Aura, and Flash for combat trick
8 Enchantment, Aura, Part of Throwback cycle
9 Instant, Enchantment Removal ,Sorcery, Creature REmoval (Affinity for Allies)
10 Enchantment (Non-Aura)Damage Redirection (Hideaway)
17
18
19
25 Instant Magus
30 Titan
31 Creature, Small, Flying
32 Creature, Small, Shroud
33 Creature, Small, Ninja
34 Creature, Large Sea Serpent type (Devour) (Graft)
35 Enchantment, Aura Timeshifted throwback cycle
36 Instant, Soft Counter, Bounce
37 Instant, Hard Counter (Affinity for Spirits)
38 Instant, Timeshifted Shrink
39 Enchantment, Aura (Sticks tapped)
40 Sorcery, Draw Spell (Splice)
41 Medium, Flying (Phantom Monster)
42
43
44 Instant Magus
45 Titan of Rare 2 CMC
46 Creature, Small, Intimidate (Devour)
47 Creature, Small, Ninjutsu/Phyrexian Mana
48 Creature, Small, Regenerate
49 Creature, Medium (Flying)(Unearth)
50 Creature, Medium, Ninjutsu, Deathtouch
51 Enchantment, Aura (Hideaway)
52 Instant, Creature Kill
53 Sorcery, Creature or player drain
54 Sorcery, Discard
55 Sorcery, Raise Dead
56
57
58
59
60
61 Creature, Small, Haste Battle Cry
62 Creature, Small, Firebreathing, (Landfall)
63 Creature, Small, Looter First Strike
64 Creature, Medium, Haste, Trample (devour)?
65 Instant, Steal creature until EOT
66 Sorcery, Burn and LD
67 Sorcery, Power boost and all opponents creatures cant block
68 Enchantment, Aura
69 Instant, Burn (Splice onto Sorcery)
70 Sorcery, Gives Haste (Splice onto Instant or Sorcery)
71
72
73
74
75
76 Creature, Small, Regenerate
77 Creature, Small Fog variant (Graft)
78 Creature, Small (Landfall)
79 Creature, Medium, Deathtouch (Unearth)
80 Creature, Medium, Hexproof
81 Creature, Large, Trample (Ally)
82 Creature, Large, Reach, Flash
83 Instant, Giant Growth type
84 Sorcery, Lifegain (Ally)
85 Enchantment, Aura
86
87
88
89
90
91 W/U
92 Creature - W/U, Flying, Shroud/Prot?
93 U/B
94 Sorcery - U/B, Draw spell
95 B/R
96 BR Instant Kill Spell
97 Sorcery - R/G, Artifact and LD?
98 R/G
99 G/W
100 Instant - G/W, Team Pump
101 B/W
102 B/W
103 W/R
104 W/R
105 B/G
106 B/G
107 G/U
108 G/U
109 U/R
110 U/R
W/U
W/U
U/B
U/B
B/R
B/R
R/G
R/G
G/W
G/W
B/W
B/W
W/R
W/R
R/U
R/U
U/G
U/G
B/G
B/G
W/U
U/B
B/R
R/G
G/W
B/W
B/G
R/U
G/U
W/R
WU Enchantment, Aura, Pacifism lifegain
Creature - UB, Flying
Creature - BR - Haste
Creature - RG - Trample/Haste?
Creature GW - Vigilance &/or reach?
BW
BG
UR
UG
WR
WU
WU
UB
UB
BR
BR
RG
RG
GW
GW
WB
WB
WR
WR
RU
RU
UG
UG
BG
BG
WUB
UBR
BRG
RGW
GWU
WU
UB
BR
RG
GW
BW
RW
UG
UR
BG
WUB
UBR
BRG
RGW
GWU
kreature
W Totem
U Totem
B Totem
R Totem
G Totem
Equipment Bauble throwbak W
Equipment Bauble throwbak u
Equipment Bauble throwbak b
Equipment Bauble throwbak r
Equipment Bauble throwbak g
Spell Land W
Spell Land U
Spell Land B
Spell Land R
Spell Land G