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Showing all 28 cards
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Make A Little Me (Whenever this creature deals combat damage to a player, if this creature isn't a token, create a tapped token that's a copy of it, except it's 1/1.)
Other creature tokens you control get +1/+0.
Other creature tokens you control get +1/+0.
1/3
Kicker
Create a 1/1 white Human Soldier creature token. If this spell was kicked, create two of those tokens instead.
Top Swap (As this spell resolves, you may put a card from your hand on the bottom of your library. If you do, draw a card, then put this card on top of your library.)
Create a 1/1 white Human Soldier creature token. If this spell was kicked, create two of those tokens instead.
Top Swap (As this spell resolves, you may put a card from your hand on the bottom of your library. If you do, draw a card, then put this card on top of your library.)
Flying, Make A Little Me (Whenever this creature deals combat damage to a player, if this creature isn't a token, create a tapped token that's a copy of it, except it's 1/1.)
When Drake Minime enters, draw a card.
When Drake Minime enters, draw a card.
2/4
Kicker
Return up to one target permanent you control to its owner's hand. If this spell was kicked, return up to two target permanents you control to their owners' hands instead.
Top Swap (As this spell resolves, you may put a card from your hand on the bottom of your library. If you do, draw a card, then put this card on top of your library.)
Return up to one target permanent you control to its owner's hand. If this spell was kicked, return up to two target permanents you control to their owners' hands instead.
Top Swap (As this spell resolves, you may put a card from your hand on the bottom of your library. If you do, draw a card, then put this card on top of your library.)
Make A Little Me (Whenever this creature deals combat damage to a player, if this creature isn't a token, create a tapped token that's a copy of it, except it's 1/1.)
Menace
At the beginning of our upkeep, you lose 1 life.
Menace
At the beginning of our upkeep, you lose 1 life.
3/4
Make A Little Me (Whenever this creature deals combat damage to a player, if this creature isn't a token, create a tapped token that's a copy of it, except it's 1/1.)
Flying
Whenever another creature enters the battlefield under your control, you may pay . If you do, each opponent loses 1 life.
Flying
Whenever another creature enters the battlefield under your control, you may pay . If you do, each opponent loses 1 life.
1/1
Haste
As long as Moth is attacking a player that lost life this turn, they have lifelink, deathtouch, and menace.
Whenever Moth deals combat damage to a player, you may pay 2 life. If you do, draw a card.
As long as Moth is attacking a player that lost life this turn, they have lifelink, deathtouch, and menace.
Whenever Moth deals combat damage to a player, you may pay 2 life. If you do, draw a card.
2/2
Make A Little Me (Whenever this creature deals combat damage to a player, if this creature isn't a token, create a tapped token that's a copy of it, except it's 1/1.)
: Return Same-Guy Minime from your graveyard to the battlefield tapped. Activate only if you control a creature named Same-Guy Minime.
: Return Same-Guy Minime from your graveyard to the battlefield tapped. Activate only if you control a creature named Same-Guy Minime.
1/1
Each opponent loses 3 life unless they sacrifice a nonland permanent or discard a card.
Top Swap (As this spell resolves, you may put a card from your hand on the bottom of your library. If you do, draw a card, then put this card on top of your library.)
Top Swap (As this spell resolves, you may put a card from your hand on the bottom of your library. If you do, draw a card, then put this card on top of your library.)
Create an X/1 red Elemental creature token with haste and trample, where X is the number of spells you have cast this turn. Sacrifice that token at beginning of the next end step.
Top Swap (As this spell resolves, you may put a card from your hand on the bottom of your library. If you do, draw a card, then put this card on top of your library.)
Top Swap (As this spell resolves, you may put a card from your hand on the bottom of your library. If you do, draw a card, then put this card on top of your library.)
As an additional cost to cast this spell, sacrifice a creature.
Top Swap Fling deals damage equal to the sacrificed creature’s power to target player or planeswalker.
Top Swap (As this spell resolves, you may put a card from your hand on the bottom of your library. If you do, draw a card, then put this card on top of your library.)
Top Swap Fling deals damage equal to the sacrificed creature’s power to target player or planeswalker.
Top Swap (As this spell resolves, you may put a card from your hand on the bottom of your library. If you do, draw a card, then put this card on top of your library.)
Menace
Top Swap Juggler's power is equal to the number of spells you've cast this turn.
Top Swap Juggler's power is equal to the number of spells you've cast this turn.
*/2
, tap X untapped artifacts you control: Choose up to X. Activate only once per turn.
- Velcro gets +X/+0 until end of turn
- Velcro gains Haste and First Strike until end of turn
- Whenever Velcro deals combat damage to a player this turn, exile that many cards from the top of your library. Until the end of your next turn, you may one of them.
- Velcro gets +X/+0 until end of turn
- Velcro gains Haste and First Strike until end of turn
- Whenever Velcro deals combat damage to a player this turn, exile that many cards from the top of your library. Until the end of your next turn, you may one of them.
3/2
Make A Little Me (Whenever this creature deals combat damage to a player, if this creature isn't a token, create a tapped token that's a copy of it, except it's 1/1.)
As long as While Attacking Buff Minime is attacking, it gets +2/+0.
As long as While Attacking Buff Minime is attacking, it gets +2/+0.
1/1
Put a +1/+1 counter on target creature you control.
Top Swap (As this spell resolves, you may put a card from your hand on the bottom of your library. If you do, draw a card, then put this card on top of your library.)
Top Swap (As this spell resolves, you may put a card from your hand on the bottom of your library. If you do, draw a card, then put this card on top of your library.)
Trample, Make A Little Me (Whenever this creature deals combat damage to a player, if this creature isn't a token, create a tapped token that's a copy of it, except it's 1/1.)
Whenever a creature with greater power enters under your control, draw a card. This ability triggers only once per turn.
Whenever a creature with greater power enters under your control, draw a card. This ability triggers only once per turn.
4/2
Kicker
Creatures you control can't be blocked by creatures with power 2 or less this turn. If this spell was kicked, put a +1/+1 counter on each creature you control.
Top Swap (As this spell resolves, you may put a card from your hand on the bottom of your library. If you do, draw a card, then put this card on top of your library.)
Creatures you control can't be blocked by creatures with power 2 or less this turn. If this spell was kicked, put a +1/+1 counter on each creature you control.
Top Swap (As this spell resolves, you may put a card from your hand on the bottom of your library. If you do, draw a card, then put this card on top of your library.)
Make A Little Me (Whenever this creature deals combat damage to a player, if this creature isn't a token, create a tapped token that's a copy of it, except it's 1/1.)
Other Oozes you control get +1/+1
Other Oozes you control get +1/+1
2/2
Trample
Whenever Rhthym Stomper deals combat damage to a player, if a +1/+1 counter was put on Rhthym Stomper this turn, draw a card.
Whenever Rhthym Stomper deals combat damage to a player, if a +1/+1 counter was put on Rhthym Stomper this turn, draw a card.
2/2
Flying
Whenever Copy Maker attacks, up to one other target attacking nontoken creature gets Make A Little Me (Whenever this creature deals combat damage to a player, if this creature isn't a token, create a tapped token that's a copy of it, except it's 1/1.) until end of turn.
Whenever Copy Maker attacks, up to one other target attacking nontoken creature gets Make A Little Me (Whenever this creature deals combat damage to a player, if this creature isn't a token, create a tapped token that's a copy of it, except it's 1/1.) until end of turn.
2/2
Devour 2 (As this creature enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with two +1/+1 counters on it for each of those creatures.)
Make A Little Me (Whenever this creature deals combat damage to a player, if this creature isn't a token, create a tapped token that's a copy of it, except it's 1/1.)
Make A Little Me (Whenever this creature deals combat damage to a player, if this creature isn't a token, create a tapped token that's a copy of it, except it's 1/1.)
3/3
You may look at the top card of your library at any time.
As long as you have cast a spell this turn, you may cast instant and sorcery spells from the top of your library.
The first Instant or Sorcery spell you cast from your hand during each of your turns has Top Swap (As this spell resolves, you may put a card from your hand on the bottom of your library. If you do, draw a card, then put this card on top of your library.).
As long as you have cast a spell this turn, you may cast instant and sorcery spells from the top of your library.
The first Instant or Sorcery spell you cast from your hand during each of your turns has Top Swap (As this spell resolves, you may put a card from your hand on the bottom of your library. If you do, draw a card, then put this card on top of your library.).
2/2
Double Strike, Make A Little Me (Whenever this creature deals combat damage to a player, if this creature isn't a token, create a tapped token that's a copy of it, except it's 1/1.)
The "legend rule" doesn't apply to tokens you control named Many Handed Minime.
At the beginning of your end step, gain 1 life.
The "legend rule" doesn't apply to tokens you control named Many Handed Minime.
At the beginning of your end step, gain 1 life.
2/3
Make A Little Me (Whenever this creature deals combat damage to a player, if this creature isn't a token, create a tapped token that's a copy of it, except it's 1/1.)
Put A Counter Guy enters the battlefield with a +1/+1 counter on it.
When Put A Counter Guy dies, put its counters on target creature you control.
Put A Counter Guy enters the battlefield with a +1/+1 counter on it.
When Put A Counter Guy dies, put its counters on target creature you control.
1/1
Make A Little Me (Whenever this creature deals combat damage to a player, if this creature isn't a token, create a tapped token that's a copy of it, except it's 1/1.)
Deathtouch
Deathtouch
5/5
,: Name a card, then reveal the top card of your library. If the revealed card has the chosen name, put it in to your hand.
: Scry 1
: Scry 1
Whenever Trail Mix enters the battlefield or is sacrificed, you may search your library for a Basic Land card and exile it, then shuffle. You may play that card this turn.
, , Sacrifice Trail Mix: You gain 3 life.
, , Sacrifice Trail Mix: You gain 3 life.
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Mechanics |
When Lace, Crown-Knight enters the battlefield, you become the Monarch.
Whenever Lace attacks, if the defending player is the Monarch, prevent all combat damage that would be dealt to up to four other attacking creatures this turn.
2024-05-17 00:15:15 by RatLantern