Ideas Manifested: Virtual Booster
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Mechanics |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Double Strike, Make A Little Me (Whenever this creature deals combat damage to a player, if this creature isn't a token, create a tapped token that's a copy of it, except it's 1/1.)
The "legend rule" doesn't apply to tokens you control named Many Handed Minime. At the beginning of your end step, gain 1 life. 2/3
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Devour 2 (As this creature enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with two +1/+1 counters on it for each of those creatures.)
Make A Little Me (Whenever this creature deals combat damage to a player, if this creature isn't a token, create a tapped token that's a copy of it, except it's 1/1.) 3/3
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Make A Little Me (Whenever this creature deals combat damage to a player, if this creature isn't a token, create a tapped token that's a copy of it, except it's 1/1.)
Deathtouch 5/5
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Flying, Make A Little Me (Whenever this creature deals combat damage to a player, if this creature isn't a token, create a tapped token that's a copy of it, except it's 1/1.)
When Drake Minime enters, draw a card. 2/4
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Put a +1/+1 counter on target creature you control.
Top Swap (As this spell resolves, you may put a card from your hand on the bottom of your library. If you do, draw a card, then put this card on top of your library.) |
Make A Little Me (Whenever this creature deals combat damage to a player, if this creature isn't a token, create a tapped token that's a copy of it, except it's 1/1.)
As long as While Attacking Buff Minime is attacking, it gets +2/+0. 1/1
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Make A Little Me (Whenever this creature deals combat damage to a player, if this creature isn't a token, create a tapped token that's a copy of it, except it's 1/1.)
Menace At the beginning of our upkeep, you lose 1 life. 3/4
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Kicker
Create a 1/1 white Human Soldier creature token. If this spell was kicked, create two of those tokens instead. Top Swap (As this spell resolves, you may put a card from your hand on the bottom of your library. If you do, draw a card, then put this card on top of your library.) |
No more commons
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Menace
Top Swap Juggler's power is equal to the number of spells you've cast this turn. */2
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Trample
Whenever Rhthym Stomper deals combat damage to a player, if a +1/+1 counter was put on Rhthym Stomper this turn, draw a card. 2/2
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Whenever Trail Mix enters the battlefield or is sacrificed, you may search your library for a Basic Land card and exile it, then shuffle. You may play that card this turn.
, , Sacrifice Trail Mix: You gain 3 life. |
Make A Little Me (Whenever this creature deals combat damage to a player, if this creature isn't a token, create a tapped token that's a copy of it, except it's 1/1.)
: Return Same-Guy Minime from your graveyard to the battlefield tapped. Activate only if you control a creature named Same-Guy Minime. 1/1
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No more commons
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Make A Little Me (Whenever this creature deals combat damage to a player, if this creature isn't a token, create a tapped token that's a copy of it, except it's 1/1.)
Flying Whenever another creature enters the battlefield under your control, you may pay . If you do, each opponent loses 1 life. 1/1
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Many Handed Minime
(rare)
Devour Minime
(uncommon)
Big And Little Snake
(uncommon)
Drake Minime
(uncommon)
Counter Top Swap
(common)
While Attacking Buff Minime
(common)
Don't Stack Me Minime
(common)
Token Top Swap
(common)
Top Swap Juggler
(common)
Rhthym Stomper
(common)
Trail Mix
(common)
Same-Guy Minime
(common)
Minime Imp of Blights
(common)