Ideas Manifested: Virtual Booster
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Mechanics | Left and Right Shards: A Faction System |
You could alternatively have 15 random cards regardless of rarity.
You may look at the top card of your library at any time.
As long as you have cast a spell this turn, you may cast instant and sorcery spells from the top of your library. The first Instant or Sorcery spell you cast from your hand during each of your turns has Top Swap (As this spell resolves, you may put a card from your hand on the bottom of your library. If you do, draw a card, then put this card on top of your library.). 2/2
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Make A Little Me (Whenever this creature deals combat damage to a player, if this creature isn't a token, create a tapped token that's a copy of it, except it's 1/1.)
Other creature tokens you control get +1/+0. 1/3
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Restless Spirits – At the beginning of combat, you may discard a Creature card. If you do, draw a card, then choose a creature you control. That creature gains haste until end of turn.
3/2
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As an additional cost to cast this spell, sacrifice a creature.
Top Swap Fling deals damage equal to the sacrificed creature’s power to target player or planeswalker. Top Swap (As this spell resolves, you may put a card from your hand on the bottom of your library. If you do, draw a card, then put this card on top of your library.) |
Convoke
Haste, Vigilance 4/4
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Lifelink
![]() 4/4
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Kicker
![]() ![]() Create a 1/1 white Human Soldier creature token. If this spell was kicked, create two of those tokens instead. Top Swap (As this spell resolves, you may put a card from your hand on the bottom of your library. If you do, draw a card, then put this card on top of your library.) |
Trample
Whenever Rhthym Stomper deals combat damage to a player, if a +1/+1 counter was put on Rhthym Stomper this turn, draw a card. 2/2
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Menace
Top Swap Juggler's power is equal to the number of spells you've cast this turn. */2
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Make A Little Me (Whenever this creature deals combat damage to a player, if this creature isn't a token, create a tapped token that's a copy of it, except it's 1/1.)
Menace At the beginning of our upkeep, you lose 1 life. 3/4
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Vigilance
![]() ![]() 2/2
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First Strike
Whenever [W]UB Existing Mechanics Common deals combat damage, surveil 1. 2/2
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Make A Little Me (Whenever this creature deals combat damage to a player, if this creature isn't a token, create a tapped token that's a copy of it, except it's 1/1.)
Flying Whenever another creature enters the battlefield under your control, you may pay ![]() 1/1
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Whenever Trail Mix enters the battlefield or is sacrificed, you may search your library for a Basic Land card and exile it, then shuffle. You may play that card this turn.
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Make A Little Me (Whenever this creature deals combat damage to a player, if this creature isn't a token, create a tapped token that's a copy of it, except it's 1/1.)
As long as While Attacking Buff Minime is attacking, it gets +2/+0. 1/1
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Top-Using Top Swapper
(rare)
Token Minime
(uncommon)
[B]RG Creature Discard Concept 1
(uncommon)
Top Swap Fling
(uncommon)
[R]GW Existing Mechanics Common
(common)
[B]RG Existing Mechanics Common
(common)
Token Top Swap
(common)
Rhthym Stomper
(common)
Top Swap Juggler
(common)
Don't Stack Me Minime
(common)
[U]BR Existing Mechanics Common
(common)
[W]UB Existing Mechanics Common
(common)
Minime Imp of Blights
(common)
Trail Mix
(common)
While Attacking Buff Minime
(common)