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Mechanics | Left and Right Shards: A Faction System |
CardName: Moth, Questing Scythe-Witch Cost: BB Type: Legendary Creature - Human Warlock Warrior Pow/Tgh: 2/2 Rules Text: Haste As long as Moth is attacking a player that lost life this turn, they have lifelink, deathtouch, and menace. Whenever Moth deals combat damage to a player, you may pay 2 life. If you do, draw a card. Flavour Text: Set/Rarity: Ideas Manifested Rare |
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I think this should say, "When CARDNAME attacks, if defending player lost life this turn, CARDNAME gains lifelink, deathtouch and menace until end of turn." Second part is a-okay, I think. This design is interesting.
The wording might need work, but I'm not sure that's the change I want to make here. Consider having a creature that makes the defending player lose a life when they attack; I want Moth here to still get buffed if the life loss happens after attackers are declared.