Ideas Manifested: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Left and Right Shards: A Faction System

CardName: [B]RG Creature Discard Concept 1 Cost: {B}{R/G} Type: Creature - Dog Shaman Pow/Tgh: 3/2 Rules Text: *Restless Spirits* - At the beginning of combat, you may discard a Creature card. If you do, draw a card, then choose a creature you control. That creature gains haste until end of turn. Flavour Text: Set/Rarity: Ideas Manifested Uncommon

[B]RG Creature Discard Concept 1
{b}{r/g}
 
 U 
Creature – Dog Shaman
Restless Spirits – At the beginning of combat, you may discard a Creature card. If you do, draw a card, then choose a creature you control. That creature gains haste until end of turn.
3/2
Created on 04 Jul 2024 by RatLantern

History:

2024-07-04 21:31:36: RatLantern created and commented on the card [B]RG Creature Discard Concept 1

I really liked the idea of a faction's mechanic being "discard a creature card, draw a card, do a thing". Trying to figure out what "do a thing" is able to be. Haste seems like an obvious starting point, since it's present in all three colors.

I wonder how to word this in a way that enables it to target something... I explicitly want the "draw a card" effect to resolve, even if the chosen creature dies.

", then choose up to one target creature you control. That creature gains haste until end of turn."

Add your comments:


(formatting help)
Enter mana symbols like this: {2}{U}{U/R}{PR}, {T} becomes {2}{u}{u/r}{pr}, {t}
You can use Markdown such as _italic_, **bold**, ## headings ##
Link to [[[Official Magic card]]] or (((Card in Multiverse)))
Include [[image of official card]] or ((image or mockup of card in Multiverse))
Make hyperlinks like this: [text to show](destination url)
What is this card's power? Rumbling Baloth
(Signed-in users don't get captchas and can edit their comments)