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# Name Colour Rarity Cost Type P T Card text Comments Recent comment
1 Naac Kelad Colourless Mythic 13{13} Legendary Creature – Kelad 0 10 Defender
When Naac Kelad enters the battlefield chose another legendary creature you control. That creature is indestructible and can't be exiled for as long as you control Naac Kelad.
If Naac Kelad would leave the battlefield, exile Naac Kelad. Return Naac Kelad to the battlefield at end of turn.
4 1361337197 on 20 Feb 2013 by aether_tech
2 Diplomatic Bargining Blue Uncommon 2{1}{u} Enchantment Whenever an opponent attacks another opponent both players may draw a card. 0
3 Leviathan #1 Blue Mythic 8{5}{u}{u}{u} Legendary Creature – Leviathan 7 9 Trample, islandwalk
Whenever Leviathan #1 attacks tap target permanent and put a Tsunami counter on it.
Permanents with Tsunami counters on them can't untap.
0
4 Time Immemorial Blue Mythic 5{3}{u}{u} Sorcery Time Immemorial can only be cast during your main phase.
Each player searches their library for three cards with different names, then an opponent chooses one of those cards. Put the chosen cards into it's owner's graveyard, and the rest into their owner's hand. Each player shuffles their library. End the turn.
Exile Time Immemorial.
0
5 Voidmage Master Blue Rare 4{2}{u}{u} Creature – Human Wizard 1 3 Flash
When Voidmage Master enters the battlefield or is turned face up copy target activated or triggered ability, you may chose new targets for the copy.

Morph 2U
0
6 Common Token Producer (Black) Black Common 5{2}{b}{b}{b} Creature – Lich 2 4 Sacrifice another creature, {t}: Put a number of 1/1 black Zombie creature tokens into player equal to the number of black mana symbols in the sacrificed creature's mana cost. 5 1362113512 on 01 Mar 2013 by aether_tech
7 Despotic Action Black Uncommon 3{2}{b} Sorcery Play Despotic Action only if you control two or more creatures.
Each player choses a creature they control, then sacrifices the rest.
Flashback—Return target creature card from your graveyard to the battlefield, you lose life equal to its converted mana cost.
0
8 Ihsan Alternative Black Rare 6{3}{b}{b}{b} Legendary Creature – Human Shadde 5 5 Protection from white
When Ihsan Alternative dies you may exile a creature you control, if you do return Ihsan Alternative to your hand.
{t}, Sacrifice Ihsan Alternative: Destroy target creature.
3 1363339134 on 15 Mar 2013 by Camruth
9 Nekraling Black Rare 5{3}{b}{b} Creature – Shapeshifter Horror 3 3 {b}: Regenerate Nekraling.
{b}: Destroy target creature with converted mana cost {2} or less, you lose life equal to that creature's toughness.
{1}: Nekraling gets +1/+0 and gains deathtouch until end of turn.
{1}: Return Nekraling from your graveyard to your hand. Use this ability only if an opponent has 10 or less life.
1 1372918900 on 04 Jul 2013 by aether_tech
10 Nekraling #2 Black Rare 4{1}{b}{b}{b} Creature – Shapeshifter Shade {b}: Nekraling #2 gets +1/+1 until end of turn.
{b}: Nekraling #2 gains intimidate until end of turn.
{1}: If Nekraling #2 dealt combat damage to a player this turn, that player discards a card.
{1}: Discard a card, regenerate Nekraling #2.
1 1372919016 on 04 Jul 2013 by aether_tech
11 Yawgmoth of Phyrexia Black Mythic 10{7}{b}{b}{b} Legendary Creature – Spirit 0 13 When Yawgmoth of Phyrexia enters the battlefield your life total becomes 1, exile your hand, graveyard and library. For each opponent, put five black 2/2 Horrors onto the battlefield. For each creature your opponent's control, put two black 1/1 Horrors with flying onto the battlefield. Gain control of all artifacts, destroy all planeswalkers with loyalty less then 10.
You can't be attacked and you have hexproof.
2 1411722159 on 26 Sep 2014 by Alex
12 Sparksurge Red Common 1{r} Instant Buyback – Pay half your life rounded up.
Sparksurge deals 1 damage to target creature or player.
Sparksurge deals 1 damage to target creature or player.
0
13 Green Card Draw 1 Green Uncommon 4{2}{g}{g} Sorcery Draw a card for each token creature you control. 5 1362113415 on 01 Mar 2013 by aether_tech
14 Epiphany Burst Multicolour None 2{x}{x}{w}{u} Instant Kicker {2}
Draw a card for each card with converted mana cost X you control. You gain X life.
If Epiphany Burst was kicked it can't be countered or copied.
0
15 Banesong Multicolour Rare 2{w}{b} Instant Storm
Name a nonland card, each player sacrifices a card with that name. You lose life equal to the total converted mana costs of cards with that name that were put into the graveyard this turn.
0
16 Game of Insight Multicolour Rare 2{x}{u}{r} Instant Reveal the top X+1 cards of your library. Then starting with you, you and an opponent take turns separating the cards into two piles. Put one pile into your hand and the other on the bottom of your library in any order. 9 1379639192 on 20 Sep 2013 by aether_tech
17 Psychochaotic Surge Multicolour Rare 5{3}{r}{u} Enchantment Whenever a player plays a spell each other player draws a card. 0
18 Evangela, Godess of Knowledge Multicolour Mythic 5{2}{w}{u}{b} Planeswalker – Evangela 3 +1Scry 2.

-3Search your library for two cards, reveal them and shuffle your library. An opponent chooses a card to put into your hand. Put the other on top of your library.
-7For each opponent, gain control of a permanent that player controls. Each opponent loses life equal to that card's converted mana cost and you gain that much life.
4 1378781479 on 10 Sep 2013 by aether_tech
19 Altar of Bolas Multicolour Mythic 6{3}{r}{u}{b} Legendary Artifact {u}{b}, sacrifice a nontoken permanent, {t}: Each opponent discards a card. Draw a card.
{b}{r}, sacrifice a nontoken permanent, {t}: Each player sacrifices a creature, you lose life for each creature put into the graveyard this way.
{u}{r}, Sacrifice Altar of Bolas: Discard your hand then draw four cards.
2 1382202116 on 19 Oct 2013 by aether_tech
20 Damia, Sage of the Void Multicolour Mythic 7{1}{u}{u}{b}{b}{g}{g} Planeswalker – Damia 5 +2Shuffle target card from your graveyard into your library. Draw a card.
-3Destroy target permanent.
-XDestroy each other non-land permanent with converted mana cost X or less
12 1378781411 on 10 Sep 2013 by aether_tech
21 The Last Multicolour Mythic 7{3}{r}{w}{b}{u} Legendary Creature – Lord 2 3 Hexproof

Prevent all damage that would be dealt to The Last.
Any spell or ability that would reduce The Last's toughness below 1, reduces it to 1 instead.

Whenever an opponent destroys another permanent you control, destroy one target noncreature, nonland permanent that player controls.
0
22 Urza, Master of Tolaria Multicolour Mythic 6{u}{u}{r}{b}{b}{w} Planeswalker – Urza 1 -1: Destroy all permanents target opponent owns. Set that player's life total to 1 and they exile their hand, graveyard and library. 0
23 Zeilia, Warflight Leader Multicolour Mythic 6{2}{w}{u}{b}{r} Legendary Creature – Angel Warrior 4 4 Flying, first strike
Whenever Zeilia, Warflight Leader deals combat damage to a player reveal the top card of your library and put it into your hand. Zeilia deals damage to target creature or player equal to the converted mana cost of the revealed card and you gain that much life.
4 1364507498 on 28 Mar 2013 by Alex
24 Geromagan, Archlich of Death Multicolour Mythic 8{4}{u}{b}{r}{g} Legendary Creature – Zombie Wizard 8 6 Deathtouch, protection from converted mana cost 2 or less.
Opponents play with the top card of their library revealed.
Whenever an opponent draws their first card each turn you may sacrifice two permanents; or discard two cards; or pay 4 life. If you do, exile that card and that player draws a card.
12 1364664759 on 30 Mar 2013 by aether_tech
25 Jomsvilikor, Bane of Worlds Multicolour Mythic 7{3}{w}{b}{r}{g} Legendary Creature – Giant 7 7 Trample
Whenever Jomsvilikor, Bane of Worlds deals or is dealt combat damage put a +1/+1 counter on Jomsvilikor.
Sacrifice Jomsvilikor: Destroy X target nonland permanents equal to half the number of +1/+1 counters on Jomsvilikor, rounded up.
3 1364486639 on 28 Mar 2013 by aether_tech
26 Beastgod of Jilumarlin Multicolour Mythic 7{3}{w}{u}{r}{g} Legendary Creature – Beast 6 5 When Beastgod of Jilumarlin enters the battlefield reveal your hand then put a 3/3 Green Beast token into the battlefield for each green card revealed; then gain 2 life for each white card; then draw and discard a card for each blue card; then Beastgod of Jilumarlin deals 1 damage to target creature for each red card. 3 1364664683 on 30 Mar 2013 by aether_tech
27 Lomitoto, Spirit-Talker Multicolour Mythic 5{1}{w}{u}{b}{g} Legendary Creature – Human Shaman 3 7 Vigilance
Pay 3 life: Regenerate Lomitoto, Spirit-Talker.
Whenever a creature you control dies you may search your library for a card and reveal it. Then shuffle your library and put that card second from the top.
4 1364507564 on 28 Mar 2013 by Alex
28 Death // Glory Split Rare 6 {3}{b}{b}{b} // {r}{r} Sorcery // Instant Destroy all creatures, they can't be regenerated. // Play only during your second main phase
Choose and untap a creature, after this phase, there is an additional combat phase were only the chosen creature may attack.
0
29 Barry-Joz Land Land Common 0 Land – Barry-Joz {t}: Add {1} to your mana pool.
Whenever a spell or ability mentions basic land; but does not define the basic land type, you may use Barry-Joz land instead. This ability functions from any zone.
You may have any number of Barry-Joz Lands in your deck.
2 1411711881 on 26 Sep 2014 by aether_tech
30 Carnagefield Land Mythic 0 Land Carnagefield enters the battlefield tapped.
{t}: Add {r}, {w} or {b} to your mana pool. Carnagefield deals 1 damage to you.
{r}{w}{b}: Until end of turn Carnagefield becomes a 3/1 red, white and black Elemental creature double strike.
0
31 Firestem Prarie Land Rare 0 Land Firestem Prarie enters the battlefield tapped.
{t}: Add {r} or {w} to your mana pool.
{3}{r}{w}: Until end of turn Firestem Prarie becomes a 5/3 red and white Elemental creature with trample and intimidate.
0
32 Hallowed Necropolis Land Rare 0 Land Hallowed Necropolis enters the battlefield tapped.
{t}: Add {w} or {b} to your mana pool.
{2}{w}{b}: Until end of turn Hallowed Necropolis becomes a 2/3 white and black Elemental creature with lifelink and deathtouch.
0
33 Malevolent Timbers Land Rare 0 Land Malevolent Timbers enters the battlefield tapped.
{t}: Add {b} or {g} to your mana pool.
{b}{g}: Until end of turn Malevolent Timbers becomes an 1/1 black and green Elemental creature with deathtouch and "2{g/b}: Regenerate this creature."
4 1417218466 on 28 Nov 2014 by Alex
34 Mirror Spire Land Rare 0 Artifact Land Mirror Spire enters the battlefield tapped.
When Mirror Spire enters the battlefield, add {1} to your mana pool.
{t}: Add one mana of any color to your mana pool. Mirror Spire deals 1 damage to you.
1 1450099146 on 14 Dec 2015 by Alex
35 Mountaintop Citadel Land Mythic 0 Land Mountaintop Citadel enters the battlefield tapped.
{t}: Add {r}, {u} or {w} to your mana pool. Mountaintop Citadel deals 1 damage to you.
{r}{u}{w}: Until end of turn Mountaintop Citadel becomes a 4/2 red, blue and white Elemental creature with flying, and first strike.
0
36 Psychomind Maze Land Rare 0 Land Psychomind Maze Enters the battlefield tapped unless you discard a card.
T: Add {1} to your mana pool.
{u}{r}, {t}: Target unblocked creature deals its combat damage to a random player this combat.
0
37 Shadowpool Land Rare 0 Land – Island ({t}: Add {u} to your mana pool.)
As Shadowpool enters the battlefield you may reveal a zombie card from your hand. If you dont, Shadowpool enters the battlefield tapped.
{t}: Add {b} or {r} to your mana pool. Shadowpool deals 1 damage to you.
5 1362005777 on 27 Feb 2013 by aether_tech
38 Shrouded Delta Land Rare 0 Land Shrouded Delta enters the battlefield tapped.
{t}: Add {g} or {u} to your mana pool.
{1}{g}{u}: Until end of turn Shrouded Delta becomes a 2/2 green and blue Elemental creature with hexproof and "Whenever this deals combast damage, proliferate."
0
39 Steaming Coast Land Rare 0 Land Steaming Coast enters the battlefield tapped.
{t}: Add {u} or {r} to your mana pool.
3{u}{r}: Until end of turn Steaming Coast becomes a X/X red and blue elemental creature with flying, and "This creatures power and toughness are equal to the number of instants and sorceries in your graveyard."
4 1417218628 on 28 Nov 2014 by Alex
40 Stronghold of Kargoth Land Mythic 0 Land Stronghold of Kargoth enters the battlefield tapped.
{t}: Add {w}, {b} or {g} to your mana pool. Stronghold of Kargoth deals 1 damage to you.
{w}{b}{g}: Until end of turn Stronghold of Kargoth becomes a 2/4 white, black and green Elemental with Reach and "Whenever this deals combat damage, put a -1/-1 counter on target creature and a +1/+1 counter on Stronghold of Kargoth."
0
41 Temple of Avarice Land None 0 Land Temple of Avarice enters the battlefield tapped.
{t}: Add {u}, {b} or {g} to your mana pool. Temple of Avarice deals 1 damage to you.
{u}{b}{g}: Until end of turn Temple of Avarice becomes a 2/3 blue, black and green Elemental creature with "Whenever Temple of Avarice attacks, defending player discards a card."
0
42 Temporal Rift Land Uncommon 0 Land {t}: Reveal the top card of your library and add one mana to your mana pool of that card’s colors. If the revealed card is colorless, add {1} to your mana pool. 3 1377327118 on 24 Aug 2013 by SadisticMystic
43 Unstable Spires Land Uncommon 0 Land {t}: Add {1} to your mana pool.
{t}, Sacrifice Unstable Spires: Destroy target land with an activated or triggered ability that isn't a mana ability.
5 1362113357 on 01 Mar 2013 by aether_tech
44 Volcanoreef Land Mythic 0 Land Volcanoreef enters the battlefield tapped.
{t}: Add {g}, or {r} or {u} to your mana pool. Volcanoreef deals 1 damage to you.
{g}{r}{u}: Until end of turn Volcanoreef becomes a 3/3 green, red and blue Elemental with trample, flying and "Whenever this deals combat damage to a player it deals that much damage to target creature."
2 1417218559 on 28 Nov 2014 by Alex
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