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Whenever an opponent attacks another opponent both players may draw a card.
Trample, islandwalk
Whenever Leviathan #1 attacks tap target permanent and put a Tsunami counter on it.
Permanents with Tsunami counters on them can't untap.
Whenever Leviathan #1 attacks tap target permanent and put a Tsunami counter on it.
Permanents with Tsunami counters on them can't untap.
7/9
Time Immemorial can only be cast during your main phase.
Each player searches their library for three cards with different names, then an opponent chooses one of those cards. Put the chosen cards into it's owner's graveyard, and the rest into their owner's hand. Each player shuffles their library. End the turn.
Exile Time Immemorial.
Each player searches their library for three cards with different names, then an opponent chooses one of those cards. Put the chosen cards into it's owner's graveyard, and the rest into their owner's hand. Each player shuffles their library. End the turn.
Exile Time Immemorial.
Flash
When Voidmage Master enters the battlefield or is turned face up copy target activated or triggered ability, you may chose new targets for the copy.
Morph 2U
When Voidmage Master enters the battlefield or is turned face up copy target activated or triggered ability, you may chose new targets for the copy.
Morph 2U
1/3
Sacrifice another creature, : Put a number of 1/1 black Zombie creature tokens into player equal to the number of black mana symbols in the sacrificed creature's mana cost.
2/4
Play Despotic Action only if you control two or more creatures.
Each player choses a creature they control, then sacrifices the rest.
Flashback—Return target creature card from your graveyard to the battlefield, you lose life equal to its converted mana cost.
Each player choses a creature they control, then sacrifices the rest.
Flashback—Return target creature card from your graveyard to the battlefield, you lose life equal to its converted mana cost.
Protection from white
When Ihsan Alternative dies you may exile a creature you control, if you do return Ihsan Alternative to your hand.
, Sacrifice Ihsan Alternative: Destroy target creature.
When Ihsan Alternative dies you may exile a creature you control, if you do return Ihsan Alternative to your hand.
, Sacrifice Ihsan Alternative: Destroy target creature.
5/5
: Regenerate Nekraling.
: Destroy target creature with converted mana cost or less, you lose life equal to that creature's toughness.
: Nekraling gets +1/+0 and gains deathtouch until end of turn.
: Return Nekraling from your graveyard to your hand. Use this ability only if an opponent has 10 or less life.
: Destroy target creature with converted mana cost or less, you lose life equal to that creature's toughness.
: Nekraling gets +1/+0 and gains deathtouch until end of turn.
: Return Nekraling from your graveyard to your hand. Use this ability only if an opponent has 10 or less life.
3/3
: Nekraling #2 gets +1/+1 until end of turn.
: Nekraling #2 gains intimidate until end of turn.
: If Nekraling #2 dealt combat damage to a player this turn, that player discards a card.
: Discard a card, regenerate Nekraling #2.
: Nekraling #2 gains intimidate until end of turn.
: If Nekraling #2 dealt combat damage to a player this turn, that player discards a card.
: Discard a card, regenerate Nekraling #2.
When Yawgmoth of Phyrexia enters the battlefield your life total becomes 1, exile your hand, graveyard and library. For each opponent, put five black 2/2 Horrors onto the battlefield. For each creature your opponent's control, put two black 1/1 Horrors with flying onto the battlefield. Gain control of all artifacts, destroy all planeswalkers with loyalty less then 10.
You can't be attacked and you have hexproof.
You can't be attacked and you have hexproof.
Yawgmoth, master of Phyrexia. Lord of Horrors. King of the Nightmarish Depths of Hell. Servant to Nothing but his own Whims.
God of Machines.
God of Machines.
0/13
Buyback – Pay half your life rounded up.
Sparksurge deals 1 damage to target creature or player.
Sparksurge deals 1 damage to target creature or player.
Sparksurge deals 1 damage to target creature or player.
Sparksurge deals 1 damage to target creature or player.
Draw a card for each token creature you control.
Kicker
Draw a card for each card with converted mana cost X you control. You gain X life.
If Epiphany Burst was kicked it can't be countered or copied.
Draw a card for each card with converted mana cost X you control. You gain X life.
If Epiphany Burst was kicked it can't be countered or copied.
Storm
Name a nonland card, each player sacrifices a card with that name. You lose life equal to the total converted mana costs of cards with that name that were put into the graveyard this turn.
Name a nonland card, each player sacrifices a card with that name. You lose life equal to the total converted mana costs of cards with that name that were put into the graveyard this turn.
Reveal the top X+1 cards of your library. Then starting with you, you and an opponent take turns separating the cards into two piles. Put one pile into your hand and the other on the bottom of your library in any order.
Whenever a player plays a spell each other player draws a card.
+1Scry 2.
-3Search your library for two cards, reveal them and shuffle your library. An opponent chooses a card to put into your hand. Put the other on top of your library.
-7For each opponent, gain control of a permanent that player controls. Each opponent loses life equal to that card's converted mana cost and you gain that much life.
-3Search your library for two cards, reveal them and shuffle your library. An opponent chooses a card to put into your hand. Put the other on top of your library.
-7For each opponent, gain control of a permanent that player controls. Each opponent loses life equal to that card's converted mana cost and you gain that much life.
3
, sacrifice a nontoken permanent, : Each opponent discards a card. Draw a card.
, sacrifice a nontoken permanent, : Each player sacrifices a creature, you lose life for each creature put into the graveyard this way.
, Sacrifice Altar of Bolas: Discard your hand then draw four cards.
, sacrifice a nontoken permanent, : Each player sacrifices a creature, you lose life for each creature put into the graveyard this way.
, Sacrifice Altar of Bolas: Discard your hand then draw four cards.
+2Shuffle target card from your graveyard into your library. Draw a card.
-3Destroy target permanent.
-XDestroy each other non-land permanent with converted mana cost X or less
-3Destroy target permanent.
-XDestroy each other non-land permanent with converted mana cost X or less
5
Hexproof
Prevent all damage that would be dealt to The Last.
Any spell or ability that would reduce The Last's toughness below 1, reduces it to 1 instead.
Whenever an opponent destroys another permanent you control, destroy one target noncreature, nonland permanent that player controls.
Prevent all damage that would be dealt to The Last.
Any spell or ability that would reduce The Last's toughness below 1, reduces it to 1 instead.
Whenever an opponent destroys another permanent you control, destroy one target noncreature, nonland permanent that player controls.
2/3
-1: Destroy all permanents target opponent owns. Set that player's life total to 1 and they exile their hand, graveyard and library.
If Urza was an actual card, befitting his actual powers.
1
Flying, first strike
Whenever Zeilia, Warflight Leader deals combat damage to a player reveal the top card of your library and put it into your hand. Zeilia deals damage to target creature or player equal to the converted mana cost of the revealed card and you gain that much life.
Whenever Zeilia, Warflight Leader deals combat damage to a player reveal the top card of your library and put it into your hand. Zeilia deals damage to target creature or player equal to the converted mana cost of the revealed card and you gain that much life.
4/4
Deathtouch, protection from converted mana cost 2 or less.
Opponents play with the top card of their library revealed.
Whenever an opponent draws their first card each turn you may sacrifice two permanents; or discard two cards; or pay 4 life. If you do, exile that card and that player draws a card.
Opponents play with the top card of their library revealed.
Whenever an opponent draws their first card each turn you may sacrifice two permanents; or discard two cards; or pay 4 life. If you do, exile that card and that player draws a card.
8/6
Trample
Whenever Jomsvilikor, Bane of Worlds deals or is dealt combat damage put a +1/+1 counter on Jomsvilikor.
Sacrifice Jomsvilikor: Destroy X target nonland permanents equal to half the number of +1/+1 counters on Jomsvilikor, rounded up.
Whenever Jomsvilikor, Bane of Worlds deals or is dealt combat damage put a +1/+1 counter on Jomsvilikor.
Sacrifice Jomsvilikor: Destroy X target nonland permanents equal to half the number of +1/+1 counters on Jomsvilikor, rounded up.
7/7
When Beastgod of Jilumarlin enters the battlefield reveal your hand then put a 3/3 Green Beast token into the battlefield for each green card revealed; then gain 2 life for each white card; then draw and discard a card for each blue card; then Beastgod of Jilumarlin deals 1 damage to target creature for each red card.
6/5
Vigilance
Pay 3 life: Regenerate Lomitoto, Spirit-Talker.
Whenever a creature you control dies you may search your library for a card and reveal it. Then shuffle your library and put that card second from the top.
Pay 3 life: Regenerate Lomitoto, Spirit-Talker.
Whenever a creature you control dies you may search your library for a card and reveal it. Then shuffle your library and put that card second from the top.
3/7
Destroy all creatures, they can't be regenerated.
Play only during your second main phase
Choose and untap a creature, after this phase, there is an additional combat phase were only the chosen creature may attack.
Choose and untap a creature, after this phase, there is an additional combat phase were only the chosen creature may attack.
: Add to your mana pool.
Whenever a spell or ability mentions basic land; but does not define the basic land type, you may use Barry-Joz land instead. This ability functions from any zone.
You may have any number of Barry-Joz Lands in your deck.
Whenever a spell or ability mentions basic land; but does not define the basic land type, you may use Barry-Joz land instead. This ability functions from any zone.
You may have any number of Barry-Joz Lands in your deck.
Illus. Jason Cordero
Carnagefield enters the battlefield tapped.
: Add , or to your mana pool. Carnagefield deals 1 damage to you.
: Until end of turn Carnagefield becomes a 3/1 red, white and black Elemental creature double strike.
: Add , or to your mana pool. Carnagefield deals 1 damage to you.
: Until end of turn Carnagefield becomes a 3/1 red, white and black Elemental creature double strike.
Firestem Prarie enters the battlefield tapped.
: Add or to your mana pool.
: Until end of turn Firestem Prarie becomes a 5/3 red and white Elemental creature with trample and intimidate.
: Add or to your mana pool.
: Until end of turn Firestem Prarie becomes a 5/3 red and white Elemental creature with trample and intimidate.
Hallowed Necropolis enters the battlefield tapped.
: Add or to your mana pool.
: Until end of turn Hallowed Necropolis becomes a 2/3 white and black Elemental creature with lifelink and deathtouch.
: Add or to your mana pool.
: Until end of turn Hallowed Necropolis becomes a 2/3 white and black Elemental creature with lifelink and deathtouch.
Malevolent Timbers enters the battlefield tapped.
: Add or to your mana pool.
: Until end of turn Malevolent Timbers becomes an 1/1 black and green Elemental creature with deathtouch and "2: Regenerate this creature."
: Add or to your mana pool.
: Until end of turn Malevolent Timbers becomes an 1/1 black and green Elemental creature with deathtouch and "2: Regenerate this creature."
Mirror Spire enters the battlefield tapped.
When Mirror Spire enters the battlefield, add to your mana pool.
: Add one mana of any color to your mana pool. Mirror Spire deals 1 damage to you.
When Mirror Spire enters the battlefield, add to your mana pool.
: Add one mana of any color to your mana pool. Mirror Spire deals 1 damage to you.
Mountaintop Citadel enters the battlefield tapped.
: Add , or to your mana pool. Mountaintop Citadel deals 1 damage to you.
: Until end of turn Mountaintop Citadel becomes a 4/2 red, blue and white Elemental creature with flying, and first strike.
: Add , or to your mana pool. Mountaintop Citadel deals 1 damage to you.
: Until end of turn Mountaintop Citadel becomes a 4/2 red, blue and white Elemental creature with flying, and first strike.
Psychomind Maze Enters the battlefield tapped unless you discard a card.
T: Add to your mana pool.
, : Target unblocked creature deals its combat damage to a random player this combat.
T: Add to your mana pool.
, : Target unblocked creature deals its combat damage to a random player this combat.
(: Add to your mana pool.)
As Shadowpool enters the battlefield you may reveal a zombie card from your hand. If you dont, Shadowpool enters the battlefield tapped.
: Add or to your mana pool. Shadowpool deals 1 damage to you.
As Shadowpool enters the battlefield you may reveal a zombie card from your hand. If you dont, Shadowpool enters the battlefield tapped.
: Add or to your mana pool. Shadowpool deals 1 damage to you.
Shrouded Delta enters the battlefield tapped.
: Add or to your mana pool.
: Until end of turn Shrouded Delta becomes a 2/2 green and blue Elemental creature with hexproof and "Whenever this deals combast damage, proliferate."
: Add or to your mana pool.
: Until end of turn Shrouded Delta becomes a 2/2 green and blue Elemental creature with hexproof and "Whenever this deals combast damage, proliferate."
Steaming Coast enters the battlefield tapped.
: Add or to your mana pool.
3: Until end of turn Steaming Coast becomes a X/X red and blue elemental creature with flying, and "This creatures power and toughness are equal to the number of instants and sorceries in your graveyard."
: Add or to your mana pool.
3: Until end of turn Steaming Coast becomes a X/X red and blue elemental creature with flying, and "This creatures power and toughness are equal to the number of instants and sorceries in your graveyard."
Stronghold of Kargoth enters the battlefield tapped.
: Add , or to your mana pool. Stronghold of Kargoth deals 1 damage to you.
: Until end of turn Stronghold of Kargoth becomes a 2/4 white, black and green Elemental with Reach and "Whenever this deals combat damage, put a -1/-1 counter on target creature and a +1/+1 counter on Stronghold of Kargoth."
: Add , or to your mana pool. Stronghold of Kargoth deals 1 damage to you.
: Until end of turn Stronghold of Kargoth becomes a 2/4 white, black and green Elemental with Reach and "Whenever this deals combat damage, put a -1/-1 counter on target creature and a +1/+1 counter on Stronghold of Kargoth."
Temple of Avarice enters the battlefield tapped.
: Add , or to your mana pool. Temple of Avarice deals 1 damage to you.
: Until end of turn Temple of Avarice becomes a 2/3 blue, black and green Elemental creature with "Whenever Temple of Avarice attacks, defending player discards a card."
: Add , or to your mana pool. Temple of Avarice deals 1 damage to you.
: Until end of turn Temple of Avarice becomes a 2/3 blue, black and green Elemental creature with "Whenever Temple of Avarice attacks, defending player discards a card."
: Reveal the top card of your library and add one mana to your mana pool of that card’s colors. If the revealed card is colorless, add to your mana pool.
: Add to your mana pool.
, Sacrifice Unstable Spires: Destroy target land with an activated or triggered ability that isn't a mana ability.
, Sacrifice Unstable Spires: Destroy target land with an activated or triggered ability that isn't a mana ability.
Volcanoreef enters the battlefield tapped.
: Add , or or to your mana pool. Volcanoreef deals 1 damage to you.
: Until end of turn Volcanoreef becomes a 3/3 green, red and blue Elemental with trample, flying and "Whenever this deals combat damage to a player it deals that much damage to target creature."
: Add , or or to your mana pool. Volcanoreef deals 1 damage to you.
: Until end of turn Volcanoreef becomes a 3/3 green, red and blue Elemental with trample, flying and "Whenever this deals combat damage to a player it deals that much damage to target creature."
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When Naac Kelad enters the battlefield chose another legendary creature you control. That creature is indestructible and can't be exiled for as long as you control Naac Kelad.
If Naac Kelad would leave the battlefield, exile Naac Kelad. Return Naac Kelad to the battlefield at end of turn.
last 2013-02-20 07:14:52 by jmgariepy