Ideas Folder

Ideas Folder by aether_tech

44 cards in Multiverse

2 with no rarity, 3 commons, 5 uncommons,
16 rares, 18 mythics

1 colourless, 4 blue, 6 black, 1 red,
1 green, 14 multicolour, 1 split, 16 land

102 comments total

Random fun ideas floating around.

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Recently active cards: (all recent activity)

 R 
Artifact Land
Mirror Spire enters the battlefield tapped.
When Mirror Spire enters the battlefield, add {1} to your mana pool.
{t}: Add one mana of any color to your mana pool. Mirror Spire deals 1 damage to you.
1 comment
2015-12-14 13:19:06 by Alex
 R 
Instant
Storm
Name a nonland card, each player sacrifices a card with that name. You lose life equal to the total converted mana costs of cards with that name that were put into the graveyard this turn.
 R 
Land
Malevolent Timbers enters the battlefield tapped.
{t}: Add {b} or {g} to your mana pool.
{b}{g}: Until end of turn Malevolent Timbers becomes an 1/1 black and green Elemental creature with deathtouch and "2{g/b}: Regenerate this creature."
4 comments
last 2014-12-12 00:42:03 by aether_tech
 R 
Land
Steaming Coast enters the battlefield tapped.
{t}: Add {u} or {r} to your mana pool.
3{u}{r}: Until end of turn Steaming Coast becomes a X/X red and blue elemental creature with flying, and "This creatures power and toughness are equal to the number of instants and sorceries in your graveyard."
4 comments
last 2014-12-12 00:40:34 by aether_tech
 M 
Land
Volcanoreef enters the battlefield tapped.
{t}: Add {g}, or {r} or {u} to your mana pool. Volcanoreef deals 1 damage to you.
{g}{r}{u}: Until end of turn Volcanoreef becomes a 3/3 green, red and blue Elemental with trample, flying and "Whenever this deals combat damage to a player it deals that much damage to target creature."
2 comments
last 2014-12-02 07:41:29 by aether_tech

Recent comments: (all recent activity)
On Mirror Spire:

Interestingly, several people on Multiverse had cards which tap for coloured mana, but ETBT and add colourless as a oneoff. The new card Crumbling Vestige has that pattern reversed, which is a tweak I don't think anyone on Multiverse had come up with.

On Malevolent Timbers:

using Alex's suggestion.

On Steaming Coast:

I like that idea Alex, thanks ;D

On Steaming Coast:

If you switch Malevolent Timbers away from being a Lhurgoyf, then this could live in that space instead - P/T equal to the total number of instant and sorcery cards in all graveyards?

On Malevolent Timbers:

How about a deathtouch regenerator? Deathtouch was on the Golgari Keyrune, and Spawning Pool was a regenerator, but both at once makes an annoyingly effective blocker or small-but-persistent attacker.

On Steaming Coast:

That be the problem - red and blue are...one of the narrowest of color pairs to design for...it does one thing-ish. either big power, small toughness, or small power big toughness - and some sort of looting....beyond that...I could have it do something with top-of library manipulation...but...the text gets a bit long.

On Malevolent Timbers:

I couldn't think of anything that was really black and green...other then something with either a really big, and boring butt....or something really wonky that would make the text tiny.

On Volcanoreef:

Considering the dual-color manlands are all rare, and etbt...I feel like this is still a viable rare - but you may be right about the CoB restriction. I'll think on it .

On Steaming Coast:

This one is a bit disappointingly similar to Izzet Keyrune too. Admittedly there aren't very many things for a red-blue creature to do...

On Volcanoreef:

If this is a mythic, it probably doesn't need to ETBT. It's like a City of Brass restricted to three colours already; no need to make it a Grand Coliseum without the painfree option.

(All recent activity)
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