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CardName: Yawgmoth of Phyrexia Cost: 7BBB Type: Legendary Creature - Spirit Pow/Tgh: 0/13 Rules Text: When Yawgmoth of Phyrexia enters the battlefield your life total becomes 1, exile your hand, graveyard and library. For each opponent, put five black 2/2 Horrors onto the battlefield. For each creature your opponent's control, put two black 1/1 Horrors with flying onto the battlefield. Gain control of all artifacts, destroy all planeswalkers with loyalty less then 10. You can't be attacked and you have hexproof. Flavour Text: Yawgmoth, master of Phyrexia. Lord of Horrors. King of the Nightmarish Depths of Hell. Servant to Nothing but his own Whims. God of Machines. Set/Rarity: Ideas Folder Mythic When Yawgmoth of Phyrexia enters the battlefield your life total becomes 1, exile your hand, graveyard and library. For each opponent, put five black 2/2 Horrors onto the battlefield. For each creature your opponent's control, put two black 1/1 Horrors with flying onto the battlefield. Gain control of all artifacts, destroy all planeswalkers with loyalty less then 10.
You can't be attacked and you have hexproof. Yawgmoth, master of Phyrexia. Lord of Horrors. King of the Nightmarish Depths of Hell. Servant to Nothing but his own Whims.
God of Machines. 0/13
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So you need a mass-haste effect to avoid dying in your next draw step, and an Underworld Coinsmith or Temple Bell can still kill you, but otherwise you instant-win. I guess that's fair on a 10-mana mythic, but is "The game ends now, one way or another" the kind of card players want?
I don't know, but it presents an interesting challenge to both Johny and Timmy. Though, I think I need to change it to a cat trigger - Reanimation is a bit...op