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Showing 40 of 40 Red cards
Go to section: White (40) Blue (40) Black (40) Red (40) Green (40) Artifact (22) Land (7)
Show rarities: C U R M
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
0 comments
Sacrifice each permanent you control. Apocalypse Blast deals damage to target opponent equal to the number of permanents sacrificed this way.
Bloodthirst 5 (If an opponent was dealt damage this turn, this permanent enters the battlefield with five +1/+1 counters on it.)
0/0
First strike
Protection from white
Protection from white
2/2
Bloodthirst 1 (If an opponent was dealt damage this turn, this permanent enters the battlefield with a +1/+1 counter on it.)
1/1
3/3
Combust can't be countered by spells or abilities.
Combust deals 5 damage to target white or blue creature. The damage can't be prevented.
Combust deals 5 damage to target white or blue creature. The damage can't be prevented.
Destroy target artifact or land.
Target creature you control becomes a 5/5 red Dragon creature with flying, then Dragonburst deals 5 damage to each creature without flying.
Creatures you control can’t be blocked except by two or more creatures until end of turn.

1/1
Fireball deals X damage divided evenly, rounded down, among any number of target creatures and/or players.
Fireball costs
more to cast for each target beyond the first.
Fireball costs

Whenever a red instant or sorcery you control deals damage to a creature or player, you may pay
. If you do, Flame Nexus deals X damage to that creature or player.

Frenzied Mauling deals 5 damage to target creature.
5/3
+1: Add 
to your mana pool.
-1: Put a 3/1 red Elemental creature token with haste onto the battlefield.
-4: Whenever a source you control would deal damage this turn, it deals double damage instead.


-1: Put a 3/1 red Elemental creature token with haste onto the battlefield.
-4: Whenever a source you control would deal damage this turn, it deals double damage instead.
3
Haste
3/1
Whenever Garruk’s Storm or another creature with power 3 or greater enters the battlefield under your control, you may have Garruk’s Storm deals 1 damage to target creature or player.
4/4
Enchant creature
Enchanted creature gets +1/+1 and has double strike.
Enchanted creature gets +1/+1 and has double strike.
2/1
When Goblin Racer enters the battlefield, target creature gains haste until end of turn.
1/1
Other Goblin creatures you control get +1/+1.
Whenever Goblin Siegemaster or another Goblin enters the battlefield under your control, you may have it deal 1 damage to target player.
Whenever Goblin Siegemaster or another Goblin enters the battlefield under your control, you may have it deal 1 damage to target player.
2/2

1/1
Flying, haste
Whenever Hellkite Charger attacks, you may pay

. If you do, untap all attacking creatures and after this phase, there is an additional combat phase.
Whenever Hellkite Charger attacks, you may pay



5/5
Lava Hammer deals 4 damage to target player.
Creatures you control have haste.
4/1
When Manic Vandal enters the battlefield, destroy target artifact.
2/2
Whenever a creature deals or is dealt damage, Price of War deals 1 damage to target player.

1/1
Copy target instant or sorcery spell twice. You may choose new targets for the copies.
Shock deals 2 damage to target creature or player.
When Slingshot Troops enters the battlefield, Slingshot Troops deals 2 damage to target player.
2/2
Haste
Whenever Slith Firewalker deals combat damage to a player, put a +1/+1 counter on it.
Whenever Slith Firewalker deals combat damage to a player, put a +1/+1 counter on it.
1/1
Intimidate
Bloodthirst 1 (If an opponent was dealt damage this turn, this permanent enters the battlefield with a +1/+1 counter on it.)
Bloodthirst 1 (If an opponent was dealt damage this turn, this permanent enters the battlefield with a +1/+1 counter on it.)
1/1
Static Discharge deals 1 damage to target creature and 1 damage to that creature’s controller.
Draw a card.
Draw a card.
Flash
Flying
When Territorial Dragon enters the battlefield, Territorial Dragon deals 4 damage to each attacking creature.
Flying
When Territorial Dragon enters the battlefield, Territorial Dragon deals 4 damage to each attacking creature.
4/4
First strike
At the beginning of your upkeep, Thrashing Skizard deals 1 damage to each player.
At the beginning of your upkeep, Thrashing Skizard deals 1 damage to each player.
2/1
Target creature gets +2/+0 and gains first strike until end of turn.
Volcanic Fallout can't be countered.
Volcanic Fallout deals 2 damage to each creature and each player.
Volcanic Fallout deals 2 damage to each creature and each player.
Enchant creature
Enchanted creature gets +2/+2 and has mountainwalk.
Enchanted creature gets +2/+2 and has mountainwalk.
Go to section: White (40) Blue (40) Black (40) Red (40) Green (40) Artifact (22) Land (7)
Show rarities: C U R M
Core 1: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Core 1 | Updates |