Core 1: Virtual Booster
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Core 1 | Updates |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Flying
Creatures with power 3 or less don’t untap during their controllers’ untap steps. 6/6
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Flash
Sacrifice Shrapnel Trap: Shrapnel Trap deals 2 damage to target attacking creature. |
Equipped creature gets +2/+2 as long as you have cast a spell this turn.
Equip ![]() |
Reach
Skyscrapping Strider can only block creatures with flying. 3/5
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Target player puts the top five cards of his or her library into his or her graveyard.
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2/1
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When Fathoms Researcher enters the battlefield, draw a card then discard a card.
1/1
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Enchant creature
Enchanted creature gets +1/+2 and gains vigilance. |
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
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Intimidate
Bloodthirst 1 (If an opponent was dealt damage this turn, this permanent enters the battlefield with a +1/+1 counter on it.) 1/1
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When Elvish Hermit enters the battlefield, you may search your library for a forest and put it onto the battlefield tapped. If you do, shuffle your library.
2/2
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Sacrifice a creature: Bloodthrone Vampire gets +2/+2 until end of turn.
1/1
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First strike
When Dueling Knight enters the battlefield, you may tap target creature. 2/2
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Destroy target creature with flying.
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Angel of Awe
(rare)
Shrapnel Trap
(uncommon)
Battlemage’s Staff
(uncommon)
Skyscraping Strider
(uncommon)
Tome Scour
(common)
Goblin Piker
(common)
Fathoms Researcher
(common)
Righteous Aura
(common)
Act of Treason
(common)
Snarling Hound
(common)
Elvish Hermit
(common)
Bloodthrone Vampire
(common)
Dueling Knight
(common)
Plummet
(common)
Swamp
(basic)