Core 1: Virtual Booster

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Core 1 | Updates
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Search target player’s library for up to X cards, exile them, then that player shuffles his or her library.
 U 
Creature – Angel
Flying, vigilance
4/4
 U 
Sorcery
Fireball deals X damage divided evenly, rounded down, among any number of target creatures and/or players.
Fireball costs {1} more to cast for each target beyond the first.
 U 
Sorcery
Draw four cards, then discard two cards.
 C 
Creature – Human Scout
{w}, Sacrifice Tower Watchman: Prevent all damage a source of your choice would deal this turn.
1/1
 C 
Creature – Wall
Defender
Mental Barrier has toughness equal to the number of cards in your hand.
1/*
 C 
Creature – Illusion
Intimidate
3/3
 C 
Creature – Spider
Reach
Deathtouch
1/2
 C 
Creature – Elemental
{r}: Fire Figment gets +1/+0 until end of turn.
1/1
 C 
Creature – Human Knight
First strike
When Dueling Knight enters the battlefield, you may tap target creature.
2/2
 C 
Land
Verdant Valley enters the battlefield with a growth counter on it.
T: Add 1 to your mana pool.
T, Remove a growth counter from Verdant Valley: Add one mana of any color to your mana pool.
 C 
Creature – Zombie
When Chandra’s Legion enters the battlefield, you draw a card and lose 1 life.
2/2
 C 
Creature – Elemental
Air Figment is unblockable.
When Air Figment becomes the target of a spell or ability, sacrifice it.
2/1
{r}
 
 C 
Instant
Shock deals 2 damage to target creature or player.
Plains
 
 B 
Basic Land – Plains

Neural Trauma (rare)
Serra Angel (uncommon)
Fireball (uncommon)
Liliana’s Vision (uncommon)
Tower Watchman (common)
Mental Barrier (common)
Walking Nightmare (common)
Deadly Recluse (common)
Fire Figment (common)
Dueling Knight (common)
Verdant Valley (common)
Chandra’s Legion (common)
Air Figment (common)
Shock (common)
Plains (basic)