Core 1: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: Add to your mana pool.
Whenever you cast a creature, you may have Predator’s Den becomes a 3/3 creature until end of turn. It's still a land. |
Whenever a player casts a blue spell, you may gain 1 life.
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Whenever you lose life, put a +1/+1 counter on Chandra’s Minion.
1/1
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Return target creature card from your graveyard to the battlefield. You lose life equal to its converted mana cost.
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When Elvish Hermit enters the battlefield, you may search your library for a forest and put it onto the battlefield tapped. If you do, shuffle your library.
2/2
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When Goblin Racer enters the battlefield, target creature gains haste until end of turn.
1/1
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First strike
3/2
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Defender
Mental Barrier has toughness equal to the number of cards in your hand. 1/*
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Intimidate
Bloodthirst 1 (If an opponent was dealt damage this turn, this permanent enters the battlefield with a +1/+1 counter on it.) 1/1
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Sacrifice a creature: Bloodthrone Vampire gets +2/+2 until end of turn.
1/1
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Destroy target creature with flying.
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When Fathoms Researcher enters the battlefield, draw a card then discard a card.
1/1
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3/5
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Flying
Bloodthirst 1 (If an opponent was dealt damage this turn, this permanent enters the battlefield with a +1/+1 counter on it.) 2/2
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Predator’s Den
(rare)
Kraken’s Eye
(uncommon)
Chandra’s Minion
(uncommon)
Reaper's Pact
(uncommon)
Elvish Hermit
(common)
Goblin Racer
(common)
Longbow Legion
(common)
Mental Barrier
(common)
Snarling Hound
(common)
Bloodthrone Vampire
(common)
Plummet
(common)
Fathoms Researcher
(common)
Siege Mastodon
(common)
Feasting Imp
(common)
Swamp
(basic)
: Add
to your mana pool.


