SFDD Custom Commander Set

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SFDD Custom Commander Set: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton | Skittering Friends (WRG) | The Caravan (UGW) | Meek Diplomats (BWU) | Space Dragon (RUB) | Pikmin (GBR) | Perfect Machines (C) | Features of Colors | Cycles

Showing 39 of 39 White cards

Go to section: Colourless (3) White (39) Blue (32) Black (20) Red (26) Green (21) Multicolour (10) Hybrid (16) Artifact (27) Land (7)

Show rarities: C U R

 C 
Creature – Cat Alien
First Strike
3/3
Out of Here
{2}{w}
 
 C 
Sorcery – Adventure
Destroy target artifact or enchantment. If its mana value is 3 or less, draw a card.
 R 
Legendary Creature – Insect Friend
Partner
At the beginning of combat, pay {1} up to three times. For each time this cost was paid, choose one.
- Creatures you control get lifelink until end of turn
- Creatures you control get vigilance until end of turn
- Creatures you control get +1/+1 until end of turn
2/2
 C 
Creature – Alien
Innately Flawed (This creature enters the battlefield with a Flawed Role token attached to it. Enchanted creature gets -1/-0 and "this creature can't block".)
Whenever Attapper Tacker attacks, tap up to one target creature defending player controls. If Attapper Tacker is not enchanted by a Flawed role, tap up to two target creatures defending player controls instead.
3/3
 C 
Creature – Alien Shaman
Innately Flawed (This creature enters the battlefield with a Flawed Role token attached to it. Enchanted creature gets -1/-0 and "this creature can't block".)
Whenever an aura is put in to a graveyard from the battlefield, draw a card. This triggers once per turn.
2/2
 C 
Enchantment – Aura
Enchant creature
Enchanted creature can't block creatures you control.
If the enchanted creature is not a commander, it cannot attack you.
 R 
Legendary Artifact – Vehicle
Community, Heart of Exploration's power and toughness are equal to the number of creatures you control.
Whenever Community attacks, populate. If the created token has power 3 or less, create two more of those tokens.
Crew 4
Tap an untapped Captain you control: Community becomes an artifact creature until end of turn.
*/*
 U 
Enchantment – Aura Curse
Enchant player
When Curse of Besieged enters the battlefield, goad up to one target creature you don't control.
Whenever a player attacks enchanted player with one or more creatures, that player chooses an attacking creature they control. That creature gains indestructible until end of turn.
 U 
Creature – Ox Horror
Whenever an enchantment enters the battlefield under you control, put a +1/+1 counter on Enchantment Buddy and gain 2 life. This ability triggers only once per turn.
2/2
 U 
Creature – Alien Friend
Innately Flawed (This creature enters the battlefield with a Flawed Role token attached to it. Enchanted creature gets -1/-0 and "this creature can't block".)
Whenever an enchantment you control is put in to your graveyard from the battlefield, if another player controls more lands, go on a Basic Expedition. This ability triggers only once per turn. (Search your library for a Basic Land card. Exile that card. Until the end of its owner's next turn, they may play that card.)
2/2
 C 
Creature – Ox Horror
Innately Flawed (This creature enters the battlefield with a Flawed Role token attached to it. Enchanted creature gets -1/-0 and "this creature can't block".)
3/1
 C 
Creature – Horse Horror
Whenever one or more creatures you control deals combat damage to a player, you may return Flying Trickery to its owner's hand. If you do, draw a card.
2/2
Lift
{w}
 
 C 
Sorcery – Adventure
Target creature gets +1/+1 and gains flying until end of turn.
 U 
Creature – Alien
Flying
When Flying Visitor enters the battlefield, if you control another creature with flying, draw a card.
1/1
Bestow Evasion
{1}{w}
 
 U 
Sorcery – Adventure
Until the end of turn, when you attack a player with one or more creatures, choose one of those creatures. That creature gains flying until end of turn.
 C 
Artifact – Equipment
Equipped creature has Vigilance.
Whenever equipped creature attacks, you may create a Friendly role attached to it. (Enchanted creature is a Friend in addition to its other creature types and has "as long as this creature has 3 or less power, prevent all combat damage dealt to it while attacking".)
Equip {2}{w}
 C 
Creature – Insect Friend
Convoke
When Friendly Convoker enters the battlefield, for each creature that convoked it, create a Friendly Role token attached to that creature. (Enchanted creature is a Friend in addition to its other creature types and has "as long as this creature has 3 or less power, prevent all combat damage dealt to it while attacking".)
2/2
 U 
Legendary Creature – Insect Friend
Innately Friendly (This creature enters the battlefield with a Friendly Role token attached to it. Enchanted creature is a Friend in addition to its other creature types and has "as long as this creature has 3 or less power, prevent all combat damage dealt to it while attacking".)
Whenever Friendly and Friendly and at least one other creature attacks, you may choose one of those creatures. Create a Friend role token attached to that creature. Then attacking enchanted creatures you control get +1/+1 until end of turn.
1/1
 C 
Creature – Alien Noble
Innately Flawed (This creature enters the battlefield with a Flawed Role token attached to it. Enchanted creature gets -1/-0 and "this creature can't block".)
Creatures you control have "Improved – Whenever a flawed role attached to this creature is destroyed, draw a card."
5/5
 U 
Sorcery
Exile target tapped creature. The next spell you cast from exile this turn costs {3} less to cast.
 U 
Legendary Creature – Alien Advisor
Partner
At the beginning of your end step, choose an opponent. Until your next turn, whenever a player attacks the chosen opponent, you and that player each draw a card.
{1}, {t}: Tap target creature
1/3
 U 
Creature – Boar Alien
Landfall – Whenever a land enters the battlefield under your control, you gain X life, where X is the number of enchantments you control.
4/5
 C 
 
Flying, Lifelink
1/2
Boon of Enchantee
{1}{w}
 
 C 
Instant – Adventure
Creatures you control get +1/+1 until end of turn. Enchanted creatures you control gain lifelink until end of turn.
 U 
Legendary Creature – Human Mercenary
Partner
When Museum Stocker enters the battlefield, choose a number between 0 and 2. Each player goes on that many Basic Expedition. (Search your library for a Basic Land card. Exile that card. Until the end of its owner's next turn, they may play that card.)
At the beginning of each player's end step, if they control 6 or more lands, create a 2/2 White Mercenary creature token.
3/3
 C 
Creature – Ox Alien
When Ox Warlord enters the battlefield, create a 2/2 White Ox Alien creature token with Vigilance.
{1}, sacrifice an enchantment: Return Ox Warlord from your graveyard to your hand.
4/4
 U 
Sorcery – Plea
You gain 3 life. Choose any number of target opponents. For each opponent, they may gain 3 life. If they do, you gain 3 life. If every targeted player chose to comply, draw a card.
 C 
Sorcery – Plea
For each opponent, choose up to one target creature that player controls. Those creature's controllers each make a choice:
- Tap that creature, and you draw a card.
- Tap each creature that player controls.
 R 
Enchantment
Tourism (When Punch Card Turn In enters the battlefield, if you don't have a Tourism emblem, create one. Whenever a creature you control deals combat damage to a player that hasn't been noted yet, note that player's name.)
At the beginning of your end step, you may choose to remove all noted player names from a Tourism emblem you own. When you do, create that many 1/1 Insect creature tokens that are white, red, and green.
 U 
Legendary Creature – Insect Bard
Partner
Skulk
At the beginning of your end step, if you attacked with a creature this turn, create a 1/1 White Insect Friend creature token.
1/1
 C 
Sorcery
For each opponent you attacked this turn, choose up to one creature card in your graveyard. Put one of those with mana value 3 or less on to the battlefield, and the rest in to your hand.
 C 
Creature – Insect Alien
Ward {1}

{w}, Sacrifice Skittering Megapede: Destroy Target Enchantment.
2/3
Plains Expedition
{2}
 
 C 
Sorcery – Adventure
Go on a Basic Plains Expedition.
 U 
Creature – Angel Alien
Innately Flawed (This creature enters the battlefield with a Flawed Role token attached to it. Enchanted creature gets -1/-0 and "this creature can't block".)
Flying
Improved – Whenever a flawed role attached to this creature is destroyed, put a vigilance counter on a creature you control.
3/3
 C 
Creature – Horse Alien
Flying
Whenever Space Pony attacks, another target creature you control gets +1/+1 until end of turn. If that creature is enchanted, it gets +2/+2 instead.
1/1
 C 
Artifact Creature – Construct Friend
Whenever you attack, choose target attacking creature you control. If it has no counters on it, put a +1/+1 counter on it and up to one other attacking creature you control with no counters on it. Otherwise, put a +1/+1 counter on it.
1/4
 U 
Creature – Orc Wizard
{2}, {t}: Choose target creature you don't control. Tap that creature and goad it. Activate only as a sorcery. This ability costs {2} less to activate if Tap Taxer is enchanted.
1/3
 U 
Creature – Alien Advisor
At the beginning of your end step, if you played a card from exile or cast an Adventure spell this turn, create a tapped treasure token, then scry 1.
1/2
 R 
Sorcery
Convoke
Destroy all creatures with power 4 or greater. For each creature you control that is destroyed this way, create a 1/1 Insect creature token that is white, red, and green.
 C 
Creature – Alien Cat
When Two-Cost Cantrip Creature enters the battlefield, choose one:
- Draw a card
- Go on a Basic Plains Expedition (Search your library for a Basic Plains Land card. Exile that card. Until the end of its owner's next turn, they may play that card.)
1/1
 U 
Artifact
{t}: Create a 2/2 white Alien Mercenary creature token. Activate only if you played two or more cards this turn.
Good Luck!
{w}
 
 U 
Instant – Adventure
Gain 3 life.
 C 
Creature – Insect Friend
Tourism (When WRG Tourism Common enters the battlefield, if you don't have a Tourism emblem, create one. Whenever a creature you control deals combat damage to a player that hasn't been noted yet, note that player's name.)
Whenever WRG Tourism Common attacks, if you own a full Tourism emblem, draw a card.
 C 
Creature – Ox Horror
Vigilance, Ward {1}
Whenever White Common Designated Blocker attacks, if you control an enchanted creature, scry 1.
1/5
 C 
Creature – Alien Scout
Whenever you attack, each creature you control not attacking the player with the lowest life total among your opponents gets +1/+1 until end of turn.
2/1

Go to section: Colourless (3) White (39) Blue (32) Black (20) Red (26) Green (21) Multicolour (10) Hybrid (16) Artifact (27) Land (7)

Show rarities: C U R


SFDD Custom Commander Set: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton | Skittering Friends (WRG) | The Caravan (UGW) | Meek Diplomats (BWU) | Space Dragon (RUB) | Pikmin (GBR) | Perfect Machines (C) | Features of Colors | Cycles