SFDD Custom Commander Set
| SFDD Custom Commander Set: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton | Skittering Friends (WRG) | The Caravan (UGW) | Meek Diplomats (BWU) | Space Dragon (RUB) | Pikmin (GBR) | Perfect Machines (C) | Features of Colors | Cycles |
Showing 26 of 26 Red cards
Go to section: Colourless (3) White (39) Blue (32) Black (20) Red (26) Green (21) Multicolour (10) Hybrid (16) Artifact (27) Land (7)
Show rarities: C U R
Whenever you exile a creature card from your graveyard, Aggressive Moss deals 1 damage to each opponent. If that creature has toughness 4 or greater, Aggressive Moss deals 2 damage to each opponent instead.
, exile a creature card from your graveyard: Target creature you control gains haste until end of turn. Activate only as a sorcery.
, exile a creature card from your graveyard: Target creature you control gains haste until end of turn. Activate only as a sorcery.0 comments
Choose target creature you control. That creature deals X damage to each other creature, where X is half of its power, rounded down. Phase out the chosen creature.
Menace
2/1
Target creature gains trample and gets +1/+0 until end of turn. Draw a card.
Flying
Whenever Common Dragon or your commander enters the battlefield, Common Dragon deals 2 damage to up to one target creature.
Whenever Common Dragon or your commander enters the battlefield, Common Dragon deals 2 damage to up to one target creature.
4/4
Trample
Whenever you attack, if Common Trampler is not attacking, choose up to one target attacking creature. It gains trample until end of turn.
Whenever you attack, if Common Trampler is not attacking, choose up to one target attacking creature. It gains trample until end of turn.
3/4
As an additional cost to playing Crash Landing, sacrifice an artifact.
Deal damage to target creature, planeswalker or battle equal to the sacrificed artifact's converted mana cost. If the sacrificed artifact is a vehicle, deal damage equal to its converted mana cost plus its power instead.
Deal damage to target creature, planeswalker or battle equal to the sacrificed artifact's converted mana cost. If the sacrificed artifact is a vehicle, deal damage equal to its converted mana cost plus its power instead.
When Creature Printer enters the battlefield and at the beginning of your upkeep, Creature Printer deals 1 damage to you and you create a 1/1 Red Elemental creature token.
1/1
Tourism (When Ding Tallier enters the battlefield, if you don't have a Tourism emblem, create one. Whenever a creature you control deals combat damage to a player that hasn't been noted yet, note that player's name.)
Whenever you note a player on a Tourism emblem, put a +1/+1 counter on Ding Tallier, and Ding Tallier deals damage to that player equal to its power.
Whenever you note a player on a Tourism emblem, put a +1/+1 counter on Ding Tallier, and Ding Tallier deals damage to that player equal to its power.
3/3
Enchant permanent
: Copy target ability or spell targeting enchanted permanent. Activate this ability only once per turn.
Whenever Enchanting Copier goes to the graveyard from the battlefield, draw a card.
: Copy target ability or spell targeting enchanted permanent. Activate this ability only once per turn.
Whenever Enchanting Copier goes to the graveyard from the battlefield, draw a card.
Partner
Flying, Menace
Whenever Exalted Favorer deals combat damage to a player, create a 1/1 Red Minion creature tokens with Exalted. If that damage was 6 or greater, create two of those tokens instead.
Flying, Menace
Whenever Exalted Favorer deals combat damage to a player, create a 1/1 Red Minion creature tokens with Exalted. If that damage was 6 or greater, create two of those tokens instead.
2/5
Partner
Innately Minion (This creature enters the battlefield with a Minion Role token attached to it. [Minion])
Dragons and Minions you control have "Ward – Pay 2 life"
Innately Minion (This creature enters the battlefield with a Minion Role token attached to it. [Minion])
Dragons and Minions you control have "Ward – Pay 2 life"
1/1
You may cast this card's Adventure from the battlefield by paying
in addition to its costs.
in addition to its costs.1/1
Target creature you control gets +2/+2 and gains "whenever this creature deals combat damage to a player, draw a card" until end of turn.
Tourism (If you don't have a Tourism emblem, create one. Whenever a creature you control deals combat damage to a player that hasn't been noted yet, note that player's name.)
Choose an opponent at random. After this main phase there is an additional combat phase followed by an additional main phase. Untap each creature you control. During this additional combat phase, you can only attack the chosen opponent.
As long as you own a full Tourism emblem, Invade the Warp has Flashback


Choose an opponent at random. After this main phase there is an additional combat phase followed by an additional main phase. Untap each creature you control. During this additional combat phase, you can only attack the chosen opponent.
As long as you own a full Tourism emblem, Invade the Warp has Flashback



Tourism (If you don't have a Tourism emblem, create one. Whenever a creature you control deals combat damage to a player that hasn't been noted yet, note that player's name.)
Choose target creature you control. Create a Minion role attached to that creature. (Enchanted creature is a Minion in addition to its other creature types, and has Exalted.)
As long as you own a full Tourism emblem, you may cast Join the Draconic from your graveyard. When you cast Join the Draconic this way, remove one noted player from your Tourism emblem.
Choose target creature you control. Create a Minion role attached to that creature. (Enchanted creature is a Minion in addition to its other creature types, and has Exalted.)
As long as you own a full Tourism emblem, you may cast Join the Draconic from your graveyard. When you cast Join the Draconic this way, remove one noted player from your Tourism emblem.
Land Damage Spell deals X damage to target creature, where X is the number of lands you control.
Partner
Menace
Whenever Mill Shaker enters the battlefield or attacks, you may exile up to 5 cards from your graveyard. Mill that many cards, then shuffle the exiled cards in to your library.
Menace
Whenever Mill Shaker enters the battlefield or attacks, you may exile up to 5 cards from your graveyard. Mill that many cards, then shuffle the exiled cards in to your library.
3/2
When Modal Exalted Creature enters the battlefield, choose one.
- Create a Minion Role token attached to this creature. (Enchanted creature is a Minion in addition to its other creature types, and has Exalted.)
- Put a +1/+1 on each creature you control with 2 or less power.
- Create a Minion Role token attached to this creature. (Enchanted creature is a Minion in addition to its other creature types, and has Exalted.)
- Put a +1/+1 on each creature you control with 2 or less power.
1/1
Pick Out deals 2 damage to target creature. Goad that creature.
Exalted
Whenever a creature you control attacks alone, exile the top two cards of your library. You may play those cards until the end of the turn.
Crew 4
Tap an untapped Captain you control: Pride, Instigator of Exploration becomes an artifact creature until end of turn.
Whenever a creature you control attacks alone, exile the top two cards of your library. You may play those cards until the end of the turn.
Crew 4
Tap an untapped Captain you control: Pride, Instigator of Exploration becomes an artifact creature until end of turn.
5/5
Prowess
Whenever another creature you control attacks alone, it gets +X/+X, where X is Prowess Giver's power.
Whenever another creature you control attacks alone, it gets +X/+X, where X is Prowess Giver's power.
1/1
Partner
Whenever you cast an instant or sorcery spell, create a 1/1 Insect creature token that is white, red, and green. If you attacked this turn, create two of those tokens instead.
Whenever you cast an instant or sorcery spell, create a 1/1 Insect creature token that is white, red, and green. If you attacked this turn, create two of those tokens instead.
1/2
Tourism (When RUB Tourism Common enters the battlefield, if you don't have a Tourism emblem, create one. Whenever a creature you control deals combat damage to a player that hasn't been noted yet, note that player's name.)
Haste
Whenever a commander creature you control deals combat damage to a player, if that player was already noted on a Tourism emblem you own, RUB Tourism Common deals 2 damage to that player.
Haste
Whenever a commander creature you control deals combat damage to a player, if that player was already noted on a Tourism emblem you own, RUB Tourism Common deals 2 damage to that player.
1/1
Target creature gains trample and gets +3/+0 until end of turn.
Whenever you attack with one or more commander creatures, you may cast Riley Buffer from your graveyard targeting a commander creature you own. (You still pay its costs)
Whenever you attack with one or more commander creatures, you may cast Riley Buffer from your graveyard targeting a commander creature you own. (You still pay its costs)
Flying
, tap an untapped creature you control: Space Whelp Gets +1/+0 until end of turn.
, tap an untapped creature you control: Space Whelp Gets +1/+0 until end of turn.2/2
Go on a Basic Mountain Expedition.
Whenever Twinsies you may choose up to one target aura with mana value 2 or less attached to a creature you control. Then create a 1/1 red Imp creature token. If you chose an aura, create a copy of it attached to Twinsies and the token it created.
1/1
Tourism (If you don't have a Tourism emblem, create one. Whenever a creature you control deals combat damage to a player that hasn't been noted yet, note that player's name.)
Create 3 1/1 red Imp creatures with haste.
You may cast Wicked Tourism from your graveyard if you own a full Tourism emblem. When you cast Wicked Tourism this way, remove all noted player names from your Tourism emblem.
Create 3 1/1 red Imp creatures with haste.
You may cast Wicked Tourism from your graveyard if you own a full Tourism emblem. When you cast Wicked Tourism this way, remove all noted player names from your Tourism emblem.
Go to section: Colourless (3) White (39) Blue (32) Black (20) Red (26) Green (21) Multicolour (10) Hybrid (16) Artifact (27) Land (7)
Show rarities: C U R
| SFDD Custom Commander Set: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton | Skittering Friends (WRG) | The Caravan (UGW) | Meek Diplomats (BWU) | Space Dragon (RUB) | Pikmin (GBR) | Perfect Machines (C) | Features of Colors | Cycles |

