SFDD Custom Commander Set

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SFDD Custom Commander Set: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton | Skittering Friends (WRG) | The Caravan (UGW) | Meek Diplomats (BWU) | Space Dragon (RUB) | Pikmin (GBR) | Perfect Machines (C) | Features of Colors | Cycles

Showing 26 of 26 Red cards

Go to section: Colourless (3) White (39) Blue (32) Black (20) Red (26) Green (21) Multicolour (10) Hybrid (16) Artifact (27) Land (7)

Show rarities: C U R

 C 
Enchantment
Whenever you exile a creature card from your graveyard, Aggressive Moss deals 1 damage to each opponent. If that creature has toughness 4 or greater, Aggressive Moss deals 2 damage to each opponent instead.
{1}, exile a creature card from your graveyard: Target creature you control gains haste until end of turn. Activate only as a sorcery.
 R 
Instant
Choose target creature you control. That creature deals X damage to each other creature, where X is half of its power, rounded down. Phase out the chosen creature.
 C 
Creature – Imp Pilot
Menace
2/1
Go Go Go!
{r}
 
 C 
Sorcery – Adventure
Target creature gains trample and gets +1/+0 until end of turn. Draw a card.
 C 
Creature – Dragon
Flying
Whenever Common Dragon or your commander enters the battlefield, Common Dragon deals 2 damage to up to one target creature.
4/4
 C 
Artifact Creature – Golem
Trample
Whenever you attack, if Common Trampler is not attacking, choose up to one target attacking creature. It gains trample until end of turn.
3/4
 U 
Instant
As an additional cost to playing Crash Landing, sacrifice an artifact.
Deal damage to target creature, planeswalker or battle equal to the sacrificed artifact's converted mana cost. If the sacrificed artifact is a vehicle, deal damage equal to its converted mana cost plus its power instead.
 U 
Creature – Elemental
When Creature Printer enters the battlefield and at the beginning of your upkeep, Creature Printer deals 1 damage to you and you create a 1/1 Red Elemental creature token.
1/1
 C 
Creature – Imp Noble
Tourism (When Ding Tallier enters the battlefield, if you don't have a Tourism emblem, create one. Whenever a creature you control deals combat damage to a player that hasn't been noted yet, note that player's name.)
Whenever you note a player on a Tourism emblem, put a +1/+1 counter on Ding Tallier, and Ding Tallier deals damage to that player equal to its power.
3/3
 C 
Enchantment – Aura
Enchant permanent
{r}: Copy target ability or spell targeting enchanted permanent. Activate this ability only once per turn.
Whenever Enchanting Copier goes to the graveyard from the battlefield, draw a card.
 U 
Legendary Creature – Dragon
Partner
Flying, Menace
Whenever Exalted Favorer deals combat damage to a player, create a 1/1 Red Minion creature tokens with Exalted. If that damage was 6 or greater, create two of those tokens instead.
2/5
 U 
Legendary Creature – Kobold Minion
Partner
Innately Minion (This creature enters the battlefield with a Minion Role token attached to it. [Minion])
Dragons and Minions you control have "Ward – Pay 2 life"
1/1
 C 
Creature – Kobold
You may cast this card's Adventure from the battlefield by paying {r} in addition to its costs.
1/1
Its Own Reward
{1}{r}
 
 C 
Instant – Adventure
Target creature you control gets +2/+2 and gains "whenever this creature deals combat damage to a player, draw a card" until end of turn.
 R 
Sorcery
Tourism (If you don't have a Tourism emblem, create one. Whenever a creature you control deals combat damage to a player that hasn't been noted yet, note that player's name.)
Choose an opponent at random. After this main phase there is an additional combat phase followed by an additional main phase. Untap each creature you control. During this additional combat phase, you can only attack the chosen opponent.
As long as you own a full Tourism emblem, Invade the Warp has Flashback {2}{r}{r}
 C 
Sorcery
Tourism (If you don't have a Tourism emblem, create one. Whenever a creature you control deals combat damage to a player that hasn't been noted yet, note that player's name.)
Choose target creature you control. Create a Minion role attached to that creature. (Enchanted creature is a Minion in addition to its other creature types, and has Exalted.)
As long as you own a full Tourism emblem, you may cast Join the Draconic from your graveyard. When you cast Join the Draconic this way, remove one noted player from your Tourism emblem.
 C 
Sorcery
Land Damage Spell deals X damage to target creature, where X is the number of lands you control.
 U 
Legendary Creature – Plant Peasant
Partner
Menace
Whenever Mill Shaker enters the battlefield or attacks, you may exile up to 5 cards from your graveyard. Mill that many cards, then shuffle the exiled cards in to your library.
3/2
 C 
Creature – Elemental
When Modal Exalted Creature enters the battlefield, choose one.
- Create a Minion Role token attached to this creature. (Enchanted creature is a Minion in addition to its other creature types, and has Exalted.)
- Put a +1/+1 on each creature you control with 2 or less power.
1/1
 C 
Instant
Pick Out deals 2 damage to target creature. Goad that creature.
 R 
Legendary Artifact – Vehicle
Exalted
Whenever a creature you control attacks alone, exile the top two cards of your library. You may play those cards until the end of the turn.
Crew 4
Tap an untapped Captain you control: Pride, Instigator of Exploration becomes an artifact creature until end of turn.
5/5
 U 
Creature – Kobold
Prowess
Whenever another creature you control attacks alone, it gets +X/+X, where X is Prowess Giver's power.
1/1
 U 
Legendary Creature – Insect Wizard
Partner
Whenever you cast an instant or sorcery spell, create a 1/1 Insect creature token that is white, red, and green. If you attacked this turn, create two of those tokens instead.
1/2
 C 
Creature – Kobold Pilot
Tourism (When RUB Tourism Common enters the battlefield, if you don't have a Tourism emblem, create one. Whenever a creature you control deals combat damage to a player that hasn't been noted yet, note that player's name.)
Haste
Whenever a commander creature you control deals combat damage to a player, if that player was already noted on a Tourism emblem you own, RUB Tourism Common deals 2 damage to that player.
1/1
 C 
Sorcery
Target creature gains trample and gets +3/+0 until end of turn.
Whenever you attack with one or more commander creatures, you may cast Riley Buffer from your graveyard targeting a commander creature you own. (You still pay its costs)
 C 
Creature – Dragon Alien
Flying

{r}, tap an untapped creature you control: Space Whelp Gets +1/+0 until end of turn.
2/2
Mountain Expedition
{2}
 
 C 
Sorcery – Adventure
Go on a Basic Mountain Expedition.
 C 
Creature – Imp
Whenever Twinsies you may choose up to one target aura with mana value 2 or less attached to a creature you control. Then create a 1/1 red Imp creature token. If you chose an aura, create a copy of it attached to Twinsies and the token it created.
1/1
 R 
Sorcery
Tourism (If you don't have a Tourism emblem, create one. Whenever a creature you control deals combat damage to a player that hasn't been noted yet, note that player's name.)
Create 3 1/1 red Imp creatures with haste.
You may cast Wicked Tourism from your graveyard if you own a full Tourism emblem. When you cast Wicked Tourism this way, remove all noted player names from your Tourism emblem.

Go to section: Colourless (3) White (39) Blue (32) Black (20) Red (26) Green (21) Multicolour (10) Hybrid (16) Artifact (27) Land (7)

Show rarities: C U R


SFDD Custom Commander Set: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton | Skittering Friends (WRG) | The Caravan (UGW) | Meek Diplomats (BWU) | Space Dragon (RUB) | Pikmin (GBR) | Perfect Machines (C) | Features of Colors | Cycles