SFDD Custom Commander Set: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Choose any number of permanents you control with an Adventure. Exile those permanents, and they are on an Adventure. Return all other creatures to their owner's hand.
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Partner
Skulk At the beginning of your end step, if you attacked with a creature this turn, create a 1/1 White Insect Friend creature token. 1/1
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Whenever an enchantment enters the battlefield under you control, put a +1/+1 counter on Enchantment Buddy and gain 2 life. This ability triggers only once per turn.
2/2
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Partner
Flying Whenever a player casts a spell targeting a creature you control with Flying, you may pay ![]() - Choose new targets for that spell. - Copy that spell. You may choose new targets for the copy. 2/2
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Defender
When Grave Stocker Wall enters the battlefield, look at the top three cards of your library. You may put one in your hand. Put the rest into your graveyard. 0/4
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When Two-Cost Cantrip Creature enters the battlefield, choose one:
- Draw a card - Go on a Basic Plains Expedition (Search your library for a Basic Plains Land card. Exile that card. Until the end of its owner's next turn, they may play that card.) 1/1
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Reach
![]() ![]() 3/5
Go on a Basic Forest Expedition.
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Flying
As long as you have played a card from Exile or cast an Adventure this turn, Caravaneer Flight-Fighter has Vigilance. 4/3
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Vigilance
When Cantripping Adventurer enters the battlefield, draw a card. 2/2
Target creature gets -2/-0 until end of turn. When that creature dies this turn, draw a card.
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Innately Perfected (This creature enters the battlefield with a Perfected Role token attached to it. Enchanted creature is an Artifact in addition to its other types and loses all creature types and has "the first artifact spell you cast each turn costs
![]() 0/1
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Deathtouch
At the beginning of your end step, if any player's life total changed this turn, surveil 1. 1/1
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First Strike
3/3
Destroy target artifact or enchantment. If its mana value is 3 or less, draw a card.
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Flying
Whenever Common Dragon or your commander enters the battlefield, Common Dragon deals 2 damage to up to one target creature. 4/4
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Flying
When Cantrip Vehicle enters the battlefield, draw a card. Crew 1 2/2
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Return To Adventure
(rare)
Reliable Skittering Token Maker
(uncommon)
Enchantment Buddy
(uncommon)
Envoy of Wings
(uncommon)
Grave Stocker Wall
(common)
Two-Cost Cantrip Creature
(common)
Alien Hybrid
(common)
Caravaneer Flight-Fighter
(common)
Cantripping Adventurer
(common)
Toaster
(common)
Deathtouch Rattlesnake
(common)
Adventure Flexible Removal
(common)
Common Dragon
(common)
Cantrip Vehicle
(common)
Plains
(basic)