SFDD Custom Commander Set
| SFDD Custom Commander Set: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton | Skittering Friends (WRG) | The Caravan (UGW) | Meek Diplomats (BWU) | Space Dragon (RUB) | Pikmin (GBR) | Perfect Machines (C) | Features of Colors | Cycles |
Showing 27 of 27 Artifact cards
Go to section: Colourless (3) White (39) Blue (32) Black (20) Red (26) Green (21) Multicolour (10) Hybrid (16) Artifact (27) Land (7)
Show rarities: C U R
Flash
: Add 
Cycling
Crew 2
: Add 
Cycling
Crew 2
3/4
Vigilance
When Brutier Suitier enters the battlefield, put a +1/+1 counter on up to one target artifact or creature you control.
Crew 1
When Brutier Suitier enters the battlefield, put a +1/+1 counter on up to one target artifact or creature you control.
Crew 1
4/3
Flying
When Cantrip Vehicle enters the battlefield, draw a card.
Crew 1
When Cantrip Vehicle enters the battlefield, draw a card.
Crew 1
2/2
Equipped creature has Defender and "Vehicles you control are creatures in addition to their other types and get +1/+1."
Equip
Equip Captain
: Unattach Captain's Armchair. (Tap this artifact, not the equipped creature)
Equip
Equip Captain
: Unattach Captain's Armchair. (Tap this artifact, not the equipped creature)Trample
Tap an untapped Captain you control: Captain-y Vehicle becomes an artifact creature until end of turn.
Crew 5
Tap an untapped Captain you control: Captain-y Vehicle becomes an artifact creature until end of turn.
Crew 5
6/6
When Celebrate Eshewing Mediocrity enters the battlefield, draw a card.
Improved – Whenever a flawed role attached to a creature you control is destroyed, you may sacrifice Celebrate Eshewing Mediocrity. If you do, draw a card.
Improved – Whenever a flawed role attached to a creature you control is destroyed, you may sacrifice Celebrate Eshewing Mediocrity. If you do, draw a card.
Whenever Claim of the Machine enters the battlefield and at the beginning of your upkeep, if you control no non-Artifact creatures, choose up to one target creature. Gain control of that creature.
, sacrifice a permanent: Create a Perfected role attached to target creature you control. (Enchanted creature is an Artifact in addition to its other types and loses all creature types and has "the first artifact spell you cast each turn costs
less to cast")
, sacrifice a permanent: Create a Perfected role attached to target creature you control. (Enchanted creature is an Artifact in addition to its other types and loses all creature types and has "the first artifact spell you cast each turn costs
less to cast")Convoke
Equipped creature gets +2/+2 and trample.
Equip
or tap three untapped creatures you control
Equipped creature gets +2/+2 and trample.
Equip
or tap three untapped creatures you controlEquipped creature has Ward
and "whenever this creature attacks alone, put a +1/+1 counter on it."
Equip
and "whenever this creature attacks alone, put a +1/+1 counter on it."
Equip

Expeditious Amulet enters the battlefield tapped.
When Expeditious Amulet enters the battlefield, go on a Basic Expedition. (Search your library for a Basic Land card. Exile that card. Until the end of its owner's next turn, they may play that card.)
,
, Sacrifice Expeditious Amulet: Add one mana of any color. Draw a card.
When Expeditious Amulet enters the battlefield, go on a Basic Expedition. (Search your library for a Basic Land card. Exile that card. Until the end of its owner's next turn, they may play that card.)
,
, Sacrifice Expeditious Amulet: Add one mana of any color. Draw a card.Crew 1
Whenever Expeditious Vehicle attacks, go on a Basic Expedition (Search your library for a Basic Land card. Exile that card. Until the end of its owner's next turn, they may play that card.)
Whenever Expeditious Vehicle deals combat damage to a player, you may play an additional land this turn.
Whenever Expeditious Vehicle attacks, go on a Basic Expedition (Search your library for a Basic Land card. Exile that card. Until the end of its owner's next turn, they may play that card.)
Whenever Expeditious Vehicle deals combat damage to a player, you may play an additional land this turn.
2/1
Reach
Whenever you gain life, each opponent loses 1 life. This ability triggers once each turn.
Whenever you gain life, each opponent loses 1 life. This ability triggers once each turn.
2/1
Equipped creature is a Captain in addition to its other types and has "whenever you attack, another target attacking creature gets +X/+X until end of turn, where X is the greatest number of this creature's power, toughness, or mana value."
Equip – Sacrifice a creature or pay
Equip – Sacrifice a creature or pay

When Medium Mana Rock enters the battlefield, go on a Basic Expedition (Search your library for a Basic Land card. Exile that card. Until the end of its owner's next turn, they may play that card.).
: Add one mana of any color
Landfall – Whenever a land enters the battlefield under your control, untap Medium Mana Rock. This ability triggers only once per turn.
: Add one mana of any color
Landfall – Whenever a land enters the battlefield under your control, untap Medium Mana Rock. This ability triggers only once per turn.
Vigilance, Reach
Whenever you exile a card from your graveyard, Munchkin Treasure Finder becomes an artifact creature until end of turn.
Crew 4
Whenever you exile a card from your graveyard, Munchkin Treasure Finder becomes an artifact creature until end of turn.
Crew 4
3/6
Go on a Forest Expedition.
Create a Drone Role token attached to target creature you control.
Create a Drone Role token attached to target creature you control.
Scaling Vehicle enters the battlefield with X +1/+1 counters on it.
Crew 4
You may remove a +1/+1 from Scaling Vehicle rather than pay its crew cost.
Crew 4
You may remove a +1/+1 from Scaling Vehicle rather than pay its crew cost.
1/1
Vigilance
Crew 4
Whenever you are attacked by one or more creatures, if you have less life than the attacking player, you may have Simple Defending Vehicle become a creature in addition to its other types until end of turn.
Crew 4
Whenever you are attacked by one or more creatures, if you have less life than the attacking player, you may have Simple Defending Vehicle become a creature in addition to its other types until end of turn.
6/6
Skittery-Haven enters the battlefield tapped.
When Skittery-Haven enters the battlefield or is put into a graveyard from the battlefield, create a 1/1 Insect Friend token that is white, red, and green.
,
: Sacrifice Skittery-Haven.
When Skittery-Haven enters the battlefield or is put into a graveyard from the battlefield, create a 1/1 Insect Friend token that is white, red, and green.
,
: Sacrifice Skittery-Haven.Small Mana Rock enters the battlefield tapped.
: Add
.
: Add one mana of any color. Use this mana only to cast Adventure spells.
: Add
.
: Add one mana of any color. Use this mana only to cast Adventure spells.Surveil Drill enters the battlefield tapped with X charge counters on it.
, remove all charge counters from Surveil Drill and sacrifice it: Surveil X, where X is the number of charge counters removed this way.
, exile Surveil Drill from your graveyard: Add one mana of any color.
, remove all charge counters from Surveil Drill and sacrifice it: Surveil X, where X is the number of charge counters removed this way.
, exile Surveil Drill from your graveyard: Add one mana of any color.Innately Perfected (This creature enters the battlefield with a Perfected Role token attached to it. Enchanted creature is an Artifact in addition to its other types and loses all creature types and has "the first artifact spell you cast each turn costs
less to cast")
less to cast")0/1
Equipped creature gets +X/+0, where X is the number of other artifacts you control.
Equip
Equip Mercenary
Equip
Equip Mercenary

Innately Flawed (This creature enters the battlefield with a Flawed Role token attached to it. Enchanted creature gets -1/-0 and "this creature can't block".)
Whenever a triggered ability of an enchanted permanent you control triggers, it triggers an additional time.
Whenever a triggered ability of an enchanted permanent you control triggers, it triggers an additional time.
2/3
Double Strike
Whenever Unity, Resolution of Exploration deals combat damage to a player, choose up to one other target creature you control. Create a Perfected role attached to that creature. (Enchanted creature is an Artifact in addition to its other types and loses all creature types and has "the first artifact spell you cast each turn costs
less to cast")
Crew 4
Tap an untapped Captain you control: Unity becomes an artifact creature until end of turn.
Whenever Unity, Resolution of Exploration deals combat damage to a player, choose up to one other target creature you control. Create a Perfected role attached to that creature. (Enchanted creature is an Artifact in addition to its other types and loses all creature types and has "the first artifact spell you cast each turn costs
less to cast")
Crew 4
Tap an untapped Captain you control: Unity becomes an artifact creature until end of turn.
3/3
Ward
Commanders you control have Ward
Commanders you cast cost
less to cast.
Commanders you control have Ward
Commanders you cast cost
less to cast.Innately Flawed (This creature enters the battlefield with a Flawed Role token attached to it. Enchanted creature gets -1/-0 and "this creature can't block".)
Vigilance, Trample
Vigilance, Trample
4/4
Go to section: Colourless (3) White (39) Blue (32) Black (20) Red (26) Green (21) Multicolour (10) Hybrid (16) Artifact (27) Land (7)
Show rarities: C U R
| SFDD Custom Commander Set: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton | Skittering Friends (WRG) | The Caravan (UGW) | Meek Diplomats (BWU) | Space Dragon (RUB) | Pikmin (GBR) | Perfect Machines (C) | Features of Colors | Cycles |
Whenever you cast an Adventure spell or play a card from exile, you may have Adventurous Vehicle become a creature in addition to its other types until end of turn. Then if Adventurous Vehicle is a creature, it gets +1/+1 until end of turn.
Crew 1