SFDD Custom Commander Set

Printable
SFDD Custom Commander Set: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton | Skittering Friends (WRG) | The Caravan (UGW) | Meek Diplomats (BWU) | Space Dragon (RUB) | Pikmin (GBR) | Perfect Machines (C) | Features of Colors | Cycles

Showing 27 of 27 Artifact cards

Go to section: Colourless (3) White (39) Blue (32) Black (20) Red (26) Green (21) Multicolour (10) Hybrid (16) Artifact (27) Land (7)

Show rarities: C U R

 U 
Artifact – Vehicle
Haste
Whenever you cast an Adventure spell or play a card from exile, you may have Adventurous Vehicle become a creature in addition to its other types until end of turn. Then if Adventurous Vehicle is a creature, it gets +1/+1 until end of turn.
Crew 1
2/2
 U 
Artifact – Vehicle
Flash
{t}: Add {c}{c}
Cycling {2}
Crew 2
3/4
 C 
Artifact – Vehicle
Vigilance
When Brutier Suitier enters the battlefield, put a +1/+1 counter on up to one target artifact or creature you control.
Crew 1
4/3
 C 
Artifact – Vehicle
Flying
When Cantrip Vehicle enters the battlefield, draw a card.
Crew 1
2/2
 R 
Artifact – Equipment
Equipped creature has Defender and "Vehicles you control are creatures in addition to their other types and get +1/+1."
Equip {4}
Equip Captain {1}
{t}: Unattach Captain's Armchair. (Tap this artifact, not the equipped creature)
 C 
Artifact – Vehicle
Trample
Tap an untapped Captain you control: Captain-y Vehicle becomes an artifact creature until end of turn.
Crew 5
6/6
 C 
Artifact
When Celebrate Eshewing Mediocrity enters the battlefield, draw a card.
Improved – Whenever a flawed role attached to a creature you control is destroyed, you may sacrifice Celebrate Eshewing Mediocrity. If you do, draw a card.
 R 
Artifact
Whenever Claim of the Machine enters the battlefield and at the beginning of your upkeep, if you control no non-Artifact creatures, choose up to one target creature. Gain control of that creature.
{1}, sacrifice a permanent: Create a Perfected role attached to target creature you control. (Enchanted creature is an Artifact in addition to its other types and loses all creature types and has "the first artifact spell you cast each turn costs {1} less to cast")
 C 
Artifact – Equipment
Convoke
Equipped creature gets +2/+2 and trample.
Equip {3} or tap three untapped creatures you control
 C 
Artifact – Equipment
Equipped creature has Ward {1} and "whenever this creature attacks alone, put a +1/+1 counter on it."
Equip {1}
 C 
Artifact
Expeditious Amulet enters the battlefield tapped.
When Expeditious Amulet enters the battlefield, go on a Basic Expedition. (Search your library for a Basic Land card. Exile that card. Until the end of its owner's next turn, they may play that card.)
{1}, {t}, Sacrifice Expeditious Amulet: Add one mana of any color. Draw a card.
 C 
Artifact – Vehicle
Crew 1
Whenever Expeditious Vehicle attacks, go on a Basic Expedition (Search your library for a Basic Land card. Exile that card. Until the end of its owner's next turn, they may play that card.)
Whenever Expeditious Vehicle deals combat damage to a player, you may play an additional land this turn.
2/1
 C 
Artifact Creature – Construct
Reach
Whenever you gain life, each opponent loses 1 life. This ability triggers once each turn.
2/1
 R 
Artifact – Equipment
Equipped creature is a Captain in addition to its other types and has "whenever you attack, another target attacking creature gets +X/+X until end of turn, where X is the greatest number of this creature's power, toughness, or mana value."
Equip – Sacrifice a creature or pay {3}
 C 
Artifact
When Medium Mana Rock enters the battlefield, go on a Basic Expedition (Search your library for a Basic Land card. Exile that card. Until the end of its owner's next turn, they may play that card.).
{t}: Add one mana of any color
Landfall – Whenever a land enters the battlefield under your control, untap Medium Mana Rock. This ability triggers only once per turn.
 U 
Artifact – Vehicle
Vigilance, Reach
Whenever you exile a card from your graveyard, Munchkin Treasure Finder becomes an artifact creature until end of turn.
Crew 4
3/6
Scavenger Hunt
{2}{g}
 
 U 
Instant – Adventure
Go on a Forest Expedition.
Create a Drone Role token attached to target creature you control.
 U 
Artifact – Vehicle
Scaling Vehicle enters the battlefield with X +1/+1 counters on it.
Crew 4
You may remove a +1/+1 from Scaling Vehicle rather than pay its crew cost.
1/1
 C 
Artifact – Vehicle
Vigilance
Crew 4
Whenever you are attacked by one or more creatures, if you have less life than the attacking player, you may have Simple Defending Vehicle become a creature in addition to its other types until end of turn.
6/6
 C 
Artifact
Skittery-Haven enters the battlefield tapped.
When Skittery-Haven enters the battlefield or is put into a graveyard from the battlefield, create a 1/1 Insect Friend token that is white, red, and green.
{1}, {t}: Sacrifice Skittery-Haven.
 C 
Artifact
Small Mana Rock enters the battlefield tapped.
{t}: Add {1}.
{t}: Add one mana of any color. Use this mana only to cast Adventure spells.
 C 
Artifact
Surveil Drill enters the battlefield tapped with X charge counters on it.
{t}, remove all charge counters from Surveil Drill and sacrifice it: Surveil X, where X is the number of charge counters removed this way.
{1}, exile Surveil Drill from your graveyard: Add one mana of any color.
{2}
 
 C 
Artifact Creature – Construct
Innately Perfected (This creature enters the battlefield with a Perfected Role token attached to it. Enchanted creature is an Artifact in addition to its other types and loses all creature types and has "the first artifact spell you cast each turn costs {1} less to cast")
0/1
 C 
Artifact – Equipment
Equipped creature gets +X/+0, where X is the number of other artifacts you control.
Equip {3}
Equip Mercenary {1}
 U 
Artifact Creature – Construct
Innately Flawed (This creature enters the battlefield with a Flawed Role token attached to it. Enchanted creature gets -1/-0 and "this creature can't block".)
Whenever a triggered ability of an enchanted permanent you control triggers, it triggers an additional time.
2/3
 R 
Legendary Artifact – Vehicle
Double Strike
Whenever Unity, Resolution of Exploration deals combat damage to a player, choose up to one other target creature you control. Create a Perfected role attached to that creature. (Enchanted creature is an Artifact in addition to its other types and loses all creature types and has "the first artifact spell you cast each turn costs {1} less to cast")
Crew 4
Tap an untapped Captain you control: Unity becomes an artifact creature until end of turn.
3/3
 C 
Artifact
Ward {1}
Commanders you control have Ward {1}
Commanders you cast cost {1} less to cast.
 U 
Artifact Creature
Innately Flawed (This creature enters the battlefield with a Flawed Role token attached to it. Enchanted creature gets -1/-0 and "this creature can't block".)
Vigilance, Trample
4/4

Go to section: Colourless (3) White (39) Blue (32) Black (20) Red (26) Green (21) Multicolour (10) Hybrid (16) Artifact (27) Land (7)

Show rarities: C U R


SFDD Custom Commander Set: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton | Skittering Friends (WRG) | The Caravan (UGW) | Meek Diplomats (BWU) | Space Dragon (RUB) | Pikmin (GBR) | Perfect Machines (C) | Features of Colors | Cycles