Washikow
Washikow: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Skeleton |
Showing 19 of 19 Artifact cards
Go to section: White (35) Blue (35) Black (35) Red (34) Green (34) Multicolour (32) Artifact (19) Land (25)
Show rarities: C U R
: Add .
,: Scry 1, draw a card, then discard a card. Activate this ability only if you control an Advisor, Rogue, Scout, or Wizard.
,: Scry 1, draw a card, then discard a card. Activate this ability only if you control an Advisor, Rogue, Scout, or Wizard.
: Add .
,: Discard a card. If you do, exile the top card of your library. You may play cards exiled this way until the end of your next turn. Activate this ability only if you control a Berserker, Shaman, Warrior, or Wizard.
,: Discard a card. If you do, exile the top card of your library. You may play cards exiled this way until the end of your next turn. Activate this ability only if you control a Berserker, Shaman, Warrior, or Wizard.
: Add .
,: Target player loses 3 life. Activate this ability only if you control a Berserker, Citizen, Cleric, or a Rogue.
,: Target player loses 3 life. Activate this ability only if you control a Berserker, Citizen, Cleric, or a Rogue.
: Add .
,: Return target creature card with a mana value of 1 or less from your graveyard to the battlefield. Activate this ability only if you control an Advisor, Cleric, Warrior, or Druid.
,: Return target creature card with a mana value of 1 or less from your graveyard to the battlefield. Activate this ability only if you control an Advisor, Cleric, Warrior, or Druid.
: Add .
,: Put a +1/+1 counter on target creature you control. Activate this ability only if you control a Citizen, Druid, Scout, or Shaman.
,: Put a +1/+1 counter on target creature you control. Activate this ability only if you control a Citizen, Druid, Scout, or Shaman.
: Deal 1 damage to any target that was dealt combat damage this turn.
Even plants crave the nutrients in blood.
As long as Ceremonial Garb Mannequin is enchanted, Ceremonial Garb Mannequin has ": Scry 2."
You may attach Auras you own on the battlefield to creatures as if they were Equipment with an Equip cost equal to their mana cost.
You may attach Auras you own on the battlefield to creatures as if they were Equipment with an Equip cost equal to their mana cost.
0/2
,- Sacrifice Cloth of History: Draw a card.
When Cloth of History is put into your graveyard from the battlefield, you may return an Aura from your graveyard to your hand.
When Cloth of History is put into your graveyard from the battlefield, you may return an Aura from your graveyard to your hand.
: Add one mana of any color.
Pay 3 life: Gain control of Coveted Stone and untap it. Any player may activate this ability, but only if they don't control a permanent named Coveted Stone.
Pay 3 life: Gain control of Coveted Stone and untap it. Any player may activate this ability, but only if they don't control a permanent named Coveted Stone.
Whenever an enchantment you control gains a lore counter or is sacrificed, put a lore counter on Headdress of Histories.
Remove a lore counter from Headdress of Histories,,: Remove a lore counter from any number of enchantments you control.
Remove a lore counter from Headdress of Histories,,: Remove a lore counter from any number of enchantments you control.
Equipped creature gets +1/+0.
Combat damage that would be dealt by the equipped creature can't be prevented by spells or abilities.
Equip
Combat damage that would be dealt by the equipped creature can't be prevented by spells or abilities.
Equip
Equipped creature has "At the beginning of combat during your turn, if you cast no spells and activated no abilities last turn, this creature gets +4/+4 until your next upkeep."
Equip
Equip
: Create a Treasure token. Activate this ability only if your life total is less than the number of nontoken artifacts and nontoken enchantments you control.
, Sacrifice Shawl of Stories: Target artifact or enchantment you control gains indestructible until end of turn.
, Sacrifice Shawl of Stories: Target artifact or enchantment you control gains indestructible until end of turn.
Equipped creature has "Whenever an opponent casts a spell, this creature gets +2/+0 until end of turn."
Equip
Equip
Creatures you control with no other types get +1/+1.
: Target creature gains the type of your choice until end of turn.
: Target creature gains the type of your choice until end of turn.
As Waking Stone enters the battlefield, choose a creature type.
,: Untap target creature of the chosen type. If it's not your turn, that creature gets +1/+0 until end of turn.
,: Untap target creature of the chosen type. If it's not your turn, that creature gets +1/+0 until end of turn.
Defender
As long as your life total if five or less, whenever a creature you control would be dealt combat damage, prevent 1 of that damage.
As long as your life total if five or less, whenever a creature you control would be dealt combat damage, prevent 1 of that damage.
0/4
When Words Formed Physical enters the battlefield, each player reveals their hand.
, Sacrifice Words Formed Physical: Each player reveals their hand.
, Sacrifice Words Formed Physical: Each player reveals their hand.
2/2
Go to section: White (35) Blue (35) Black (35) Red (34) Green (34) Multicolour (32) Artifact (19) Land (25)
Show rarities: C U R
Washikow: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Skeleton |
: Bark-Made Stalker gains menace and vigilance until end of turn.