SM Serious Card Dump: Recent Activity
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Recent updates to SM Serious Card Dump: (Generated at 2024-05-19 13:36:39)
SM Serious Card Dump: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Recent updates to SM Serious Card Dump: (Generated at 2024-05-19 13:36:39)
Sure it's a land that doesn't actually produce mana. But if they can turn Fellwar Stone into a land, why not Helm of Awakening?
I like that SM has at least taken care of the damage issue in most cases. Wither / infect still goes quite weird with this (it basically counts double). And if she gets attacked, she can block for herself.
For all that, she'll probably just be "burn spell the turn I drop her, Insurrection next turn unless you have Path to Exile".
Interesting, but kind of confusing and wordy. Perhaps something like Gideon Jura's ability that lets him become a creature?
Heh, that was quick work. There you go, . Enjoy.
Cool :)
I don't follow the classic cartoons: do they match up to specfiic heroes?
I've got no particular plans to update the cost field handler to cope with this card, but I am sorry it doesn't work.
I guess if you want to assemble me a symbol like the symbol, I could let it handle that as a special case.
CMC is a derived value and doesn't like being set directly. It's like saying "The sum of CARDNAME's power and toughness is 5", or "CARDNAME has three creature types."
Never underestimate the power of a gang of four 1/1 tokens...
Hm. OK, that sounds convincing. Although you could alternatively just add rules text "~'s CMC is -1" :) Or even "is 0", depending how often this is fighting 3-power or 3-toughness tokens :)
It's like using offering with a creature that costs even more then the Patron you're trying to play. The total cost would be negative, but the best you can do is "overpay" with . Likewise, except in the face of cost increases, is identical to (and paid as) .
LOL
I'm not enough of a competitive player or experienced playtester to say for sure, but "sacrifice your best permanent" seems like a fiendish drawback to me, and I'd rather just play a two- or three- mana removal spell. But I admit it definitely has a niche when you only have cheap creatures out, and it's good to have some variety in one-white-mana removal, not just scary ones :)
That's interesting. It's only any good if your opponent is playing with poison (or you're playing with ichor rats) but if they are, that's exactly the time when the drawback matters. It probably doesn't need the drawback to be balanced, but I do quite like it as is (it feels natural that it always does at least one damage, which is presumably the point).
Can you overpay costs? I've a feeling you can't...
Umm, shouldn't it have flying? Just sayin'.
The fact that you're told to pay it as a cost is what gives you the power to do so. Nothing in the rules lets you remove mana from your mana pool at an arbitrary time, or reduce your own life total voluntarily, but costs involving those things obviously work. It's the same concept here.
The reason I don't use that other wording is because it allows the island you just played on turn 1 to qualify. Change it to nonland card and you have the forgettable Skyshroud Condor.
It feels kind of like an Un-card. Plus it has no starting P/T
Sadly, your flavourtext has put a Monty Python song in my head. I am a naughty boy.
Brilliant Ultimatum works because it explicitly tells you to go ahead and do it. I'm not sure this does - it just says "you can't play me unless you do".
Would it actually lose anything to have instead "You can't cast ~ unless you've played another card from your hand this turn"?
If you can't play lands while something in on the stack, Brilliant Ultimatum didn't get the memo (that's the whole reason it uses "play" instead of "cast").
I fear the ability to cast other spells might, terrifyingly, work. But I'm pretty sure you can't play lands while there's anything on the stack, and this card is on the stack by the time you're paying its costs.
(EDIT: I was talking rubbish. You certainly can play a land if something lets you, as long as it's your turn and you haven't yet played a land.)