Bakaran: Skeleton

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About Set Skeletons

A set skeleton is a tool to help you when structuring your set. It helps you keep the number of different types of card balanced across colours and balanced in line with the colour pie. It's particularly useful in early design when you're wanting to make sure you have the right amounts of creatures and other card types in the different colours.

To read more about skeletons, read Mark Rosewater's article "Design Skeletons".

About Set Skeletons In Multiverse

In Multiverse, set skeletons are a particular type of details page, using tables written in the Markdown Extra table syntax. Multiverse will generate the rows of the table for you. If you let Multiverse generate the whole skeleton, it will give you columns for Code, Slot and Card name. If you add extra columns by editing the title rows, then the Generate tab will create the right number of columns for each new row it generates.

Once you've generated your skeleton, each row will start with a link like "(CW01)". At first, these links will be in parentheses, to indicate that no card yet exists with that code. You can click on links like these to create a card with that code. Once those cards exist, the links will no longer be in parentheses. You can thus easily tell which slots in your skeleton have no card at all corresponding to them, and which have at least some information on a card (even if that card is not ready or not even complete).

Generate codes for:
White cards (also blue,
black, red and green cards)
commons, uncommons, rares and mythics (0 total)
Artifact cards commons, uncommons, rares and mythics (0 total)
Land cards commons, uncommons, rares and mythics (0 total)
For a total of 0 commons, 0 uncommons, 0 rares and 0 mythics (0 cards total).
(Note: This just generates the lines of the skeleton table. You can edit the table before you create any cards.)

Show frames: W U B R G Z A L

Show rarities: C U R M

Code Slot Notes
Small Creature
Small Creature, Vigilance
Small Creature, First strike
Small Creature, Flying
Small Creature, Tapper
Small Creature, Lifelink
Small Creature, Protection
Small Creature, Emerge
Medium Creature, Flying
Medium Creature, Defender
Instant, Damage Prevention, cycle
Instant, Combat Trick
Sorcery, Pump
Enchantment-Aura, Pacifism-esque effect
Enchantment-Aura, Pump, lifelink
Small creature, Fiend Hunter effect
Small creature, equipment shenanigans
Small creature, emerge
Small creature, protection, remain
Small creature, lifelink, abolish
Medium creature, flying
Instant, combat trick
Instant, removal
Sorcery, pump
Enchantment, team toughness pump, cycle
Small creature, soldier/knight lord, cycle
Small creature, abolish
Small creature, remain for indestructibility
Medium creature, flying, vigilance, emerge
Instant, removal
Sorcery, board wipe
Enchantment-Aura, cycle
Legendary Creature, cycle
Small Creature, emerge
Planeswalker, new Elspeth
Small creature, Hexproof
Small Creature, Flying
Small creature, Ophidian
Small Creature, Unblockable
Small Creature, Untap
Small Creature, Foresight, Flying
Small creature, Instant/Sorcery Shenanigans
Instant, bounce
Instant, Soft Counter
Instant, Hard counter
Sorcery, Card drawing, cycle
Sorcery, Slight pump, Unblockable
Sorcery, Flicker
Sorcery, Milling
Enchantment-Aura, Paralyzing Grasp effect
Small creature, milling
Small creature, looting, remain
Small creature, unblockable
Medium creature, hexproof
Instant, tapping, forecycle
Instant, mill
Sorcery, draw
Sorcery, Sleep effect
Enchantment - Aura, hexproof
Enchantment, team ophidian, cycle
Small creature, wizard lord, cycle
Small creature, tapper
Medium creature, instant & sorcery shenanigans
Instant, mill
Sorcery, creature copying
Enchantment-Aura, creature stealing
Enchantment-Aura, cycle
Legendary creature, cycle
Sorcery, time warp
Planeswalker, self mill theme
Small creature, deathtouch
Small creature, intimidate
Small creature, lifelink
Small creature, minor downside
Small creature, abolish
Small creature, regenerate
Medium creature, Engulf
Medium creature, Edict upon etb
Medium creature, graveyard love
Sorcery, discard
Sorcery, removal, cycle
Sorcery, reanimation
Sorcery, life drain
Instant, pump, deathtouch
Enchatment-Aura, negative effect
Small Creature, kill on ETB
Small Creature, lifelink, deathtouch
Small Creature, abolish, regenerate
Medium Creature, minor downside
Creature, engulf, X/X
Instant, kill
Instant, lifedrain
Sorcery, discard
Sorcery, big ritual
Enchantment, team regenerate, cycle
Small creature, elf lord, cycle
Small creature, haste, reanimation
Medium creature, abolish, flying
Medium creature, engulf
Sorcery, discard
Enchantment, discard, life loss
Enchantment-Aura, cycle
Legendary Creature, cycle
Small Creature, reanimate, shade ability
Sorcery, wrath effect
Small creature, haste
Small creature, outlash
Small creature, firebreathing
Small creature, minor downside
Medium creature, emerge
Medium creature, abolish
Medium creature, engulf
Medium creature, first strike
Instant, damage
Sorcery, land destruction
Sorcery, power pump, cycle
Sorcery, artifact destruction
Sorcery, temporary token making
Sorcery, temporary steal effect
Enchantment-Aura, positive effect
Small creature, double strike, outlash
Small creature, pinger, abolish
Medium creature, outlash
Medium creature, engulf, haste
Big creature, mountainwalk
Instant, pump
Sorcery, land animation
Sorcery, board sweep
Sorcery, damage
Enchantment, team power pump
Small creature, elemental lord
Medium creature, flying
Medium creature, outlash
Medium creature, engulf
Sorcery, board wipe, X-Spell
Sorcery, Land Destrucion
Enchantment-Aura, cycle
Legendary Creature, cycle
Medium creature, outlash
Enchantment, token making
Small creature, mana dork
Small creature, land search
Small creature, Token making
Small creature, Hexproof
Small creature, uncounterable
Medium creature, Trample
Medium creature, Engulf
Medium creature, Emerge
Big creature, Trample
Big creature, Forestwalk
Instant, lifegain, cycle
Sorcery, Land search
Sorcery, enchantment destruction
Sorcery, pump
Enchantment - Aura, fight
Small creature, aura shenanigans
Small creature, emerge
Small creature, fight
Medium creature, trample
Medium creature, hexproof
Big creature, trample
Big creature, engulf
Sorcery, reanimation
Enchantment, pump, canopy ability
Enchantment, team mana dork ability
Small creature, wolf lord
Small creature, mana dork
Medium creature, land shenanigans
Medium creature, lifegain
Large creature, engulf, trample
Sorcery, creature tutor
Enchantment-Aura, cycle
Legendary Creature, cycle
Medium creature, trample
Enchantment-Aura, big pump, trample, immortality
Small creature, {w/b}, token making
Medium creature, {u/r}, P/T shenanigans
Medium creature, {b/g}, land sacrifice
Small creature, {r/w}, burn
Medium creature, {g/u}, land shenanigans
Small artifact creature, Flying
Medium Arifact creature
Artifact-Equipment
Artifact-Equipment, vertical cycle
Artifact-Equipment
Artifact, Mana rock
Small artifact creature, pump
Artifact, library peeking
Artifact-Equipment, first strike
Artifact-Equipment, vertical cycle
Large Artifact Creature
Artifact, card draw
Artifact-Equipment, vertical cycle.
Dual land, cycle
Dual land, cycle
Dual land, cycle
Dual land, cycle
Dual land, cycle