Bakaran: Virtual Booster
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Mechanics | Skeleton | Proxy |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
When Caller of the Hunt enter the battlefield, put a 2/2 green Wolf creature token onto the battlefield.
2/2
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Target player exiles two cards from his or her hand.
A tunnel of lies is the path to madness.
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Flying
When Cremation Angel enters the battlefield, each player exiles a card from his or her graveyard. 3/4
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![]() Remain – ![]() ![]() 2/2
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Emerge (At end of turn, if this creature was dealt damage this turn, put a +1/+1 counter on it.)
Remove a +1/+1 counter from Woodland Survivalist: Regenerate Woodland Survivalist. "Greater warriors than you have tried and failed to kill me."
2/4
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Emerge (At end of turn, if this creature was dealt damage this turn, put a +1/+1 counter on it.)
![]() 2/5
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At the beginning of your upkeep, exile a card from your graveyard. If you can't, tap Grimmoor Scavenger.
2/2
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Flash
Flying Spells aren't the only things wizards have to protect them.
3/1
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As an additional cost to Ancestral Presence exile X creature cards from your graveyard.
Prevent the next X damage that would be dealt to target creature or player this turn. Fenzo braced himself for the final for the final blow. He would have died that day, but the ghost of his dead grandfather did not approve of that idea.
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Trample
When Boneyard Gnawer enters the battlefield, you gain 2 life for each creature card in your graveyard. 7/7
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Emerge (At end of turn, if this creature was dealt damage this turn, put a +1/+1 counter on it.)
If you can survive, you can join.
1/2
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As an additional cost to Ancestral Rage exile X cards from your graveyard.
Target creature gets +X/+0 until end of turn. |
Each player puts a creature from his or her graveyard onto the battlefield.
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"We threw stones, arrows, everything at it. Even if it could blink, I doubt it would have."
-General Avistor 2/7
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You may play nonpermanent spells from your graveyard. If you do, exile them when they resolve.
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Caller of the Hunt
(common, foil)
Insanify
(rare)
Cremation Angel
(uncommon)
Zelandar Ponderer
(uncommon)
Woodland Survivalist
(uncommon)
Battle Scarred Archer
(common)
Grimmoor Scavenger
(common)
Talonwing Owl
(common)
Ancestral Presence
(common)
Boneyard Gnawer
(common)
Taveas Valiant
(common)
Ancestral Rage
(common)
Exhume
(common)
Barrier Giant
(common)
Mountain
(basic)
Emblem: Druin Fano
(token)