Bakaran: Virtual Booster
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| Mechanics | Skeleton | Proxy |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Target player exiles two cards from his or her hand.
A tunnel of lies is the path to madness.
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Emerge (At end of turn, if this creature was dealt damage this turn, put a +1/+1 counter on it.)
Remove a +1/+1 counter from Woodland Survivalist: Regenerate Woodland Survivalist. "Greater warriors than you have tried and failed to kill me."
2/4
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Choose up to X target creatures. Each of those creatures get +2/+2 and gain first strike until end of turn.
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Add
![]() ![]() ![]() ![]() ![]() ![]() ![]() to your mana pool. Spend this mana only to cast spells from your graveyard. |
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Emerge (At end of turn, if this creature was dealt damage this turn, put a +1/+1 counter on it.)
, Remove a +1/+1 counter from Battle Scarred Archer: Battle Scarred Archer deals 1 damage to target creature with flying.2/5
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: Add to your mana pool
Remain – Exile Forgotten Powerstone: Add to your mana pool at the beginning of your next precombat main phase. Actiavate this ability only during your upkeep and only if Forgotten Powerstone is in your graveyard. |
Engulf (You may sacrifice a creature as you cast this spell. If you do, it cost
less to cast, where X is that creatures converted mana cost.)
Intimidate Once in a blue moon comes a hero with the strength to defeat a gobblefright wurm. Of course, in Grimmoor the trees cover the night sky and there is never a blue moon.
5/4
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As long as there is two or more creature cards in your graveyard Kazmar Evangel has lifelink.
Preists were sent out from Taveas to spread hope to barbaric places where peace had been long forgotten.
2/3
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Put X +1/+1 counters on target creature, where X is the number of Forests you control.
Draw a card |
Trample
![]() : Regenerate Skeletal Brigadier4/1
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Flying
Forecycling 3 – ( , Discard this card: Look at the top 3 cards of your library. Put any number of those cards into your graveyard and the rest on top of your library in any order.)1/1
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Sneaking Spirit is unblockable.
Remain – ![]() : Target creature is unblockable this turn. Actiavate this ability only during your upkeep and only if Sneaking Spirit is in your graveyard.1/1
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Flying
Emerge (At end of turn, if this creature was dealt damage this turn, put a +1/+1 counter on it.) 3/4
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As an additional cost to Breakshot, sacrifice an artifact or creature.
Destroy up to two target artifacts. |
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: Regenerate this creature.1/1
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Insanify
(rare)
Woodland Survivalist
(uncommon)
Mass Offensive
(uncommon)
Midnight Ritual
(uncommon)
Battle Scarred Archer
(common)
Forgotten Powerstone
(common)
Gobblefright Wurm
(common)
Kazmar Evangel
(common)
Root Force
(common)
Skeletal Brigadier
(common)
Seeing Owl
(common)
Sneaking Spirit
(common)
Taveas Skyknight
(common)
Breakshot
(common)
Plains
(basic)
Skeleton
(token)






: Add
to your mana pool at the beginning of your next precombat main phase. Actiavate this ability only during your upkeep and only if Forgotten Powerstone is in your graveyard.
