Bakaran: Virtual Booster
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| Mechanics | Skeleton | Proxy |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Starting with target player, each player may sacrifice any number of creatures. The player who sacrifices the most creatures this way gains 10 life.
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Defender
Emerge (At end of turn, if this creature was dealt damage this turn, put a +1/+1 counter on it.) If Canith Guardians has a +1/+1 counter on it, it loses defender and gains vigilance. 0/3
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Trample
Whenever a creature dealt damage by Lupori Hunters dies this turn, you may draw a card. 5/3
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When Esscence Salvager enter the battlefield, you may return target Aura card that could enchant Esscence Salvager from your graveyard to your battlefield. If you do, attach it to Esscence Salvager.
1/1
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Target player loses 2 life and you gain 2 life.
Remain – ![]() : Target player loses 1 life and you gain 1 life. Actiavate this ability only during your upkeep and only if Syphon Plague is in your graveyard. |
First strike
Outlash ![]() (You may play this spell for its outlash cost. If you do, it gains haste. Sacrifice it at end of turn.)"If it crushes you, you'll die. If it rips you in half, you'll die. If it pokes you, you'll die. If it--well you get the idea."
– Rasco Droov, elementalist 6/3
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Target creature gets +1/+0 and gains deathtouch until end of turn.
Draw a card. |
Put X +1/+1 counters on target creature, where X is the number of Forests you control.
Draw a card |
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When Mnemonic Alchemist enters the battlefield, you may return an instant or sorcery spell from your graveyard to your hand. If you do, reveal your hand and discard a noninstant, nonsorcery card.
3/3
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As long as there is two or more creature cards in your graveyard Kazmar Evangel has lifelink.
Preists were sent out from Taveas to spread hope to barbaric places where peace had been long forgotten.
2/3
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Flying
When Flight Contraption enters the battlefield, draw a card. Some mages from Zelandar put their magics to more technological uses.
1/1
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Flying
The Taveans use them as scouts, the Barbarians use them as meals.
1/1
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Sneaking Spirit is unblockable.
Remain – ![]() : Target creature is unblockable this turn. Actiavate this ability only during your upkeep and only if Sneaking Spirit is in your graveyard.1/1
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Emerge (At end of turn, if this creature was dealt damage this turn, put a +1/+1 counter on it.)
, Remove a +1/+1 counter from Battle Scarred Archer: Battle Scarred Archer deals 1 damage to target creature with flying.2/5
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You may play nonpermanent spells from your graveyard. If you do, exile them when they resolve.
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Utter Devotion
(rare)
Canith Guardians
(uncommon)
Lupori Hunters
(uncommon)
Esscence Salvager
(uncommon)
Syphon Plague
(common)
Rakdoon Flameclaw
(common)
Corrupted Fury
(common)
Root Force
(common)
Mnemonic Alchemist
(common)
Kazmar Evangel
(common)
Flight Contraption
(common)
Suntail Hawk
(common)
Sneaking Spirit
(common)
Battle Scarred Archer
(common)
Swamp
(basic)
Emblem: Druin Fano
(token)








