Bakaran: Virtual Booster

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Mechanics | Skeleton | Proxy
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+2 and has 'This creature can't be blocked except by two or more creatures.'
{3}{r}: Return Blood of Warriors from your graveyard to the battlefield. If you do, attach it to target red creature it could enchant.
 U 
Creature – Lizard
Trample
When Koram Primasaur dies, instead, exile it and you gain 7 life.
The meat of a primasaur is the most succulent meat you'll ever taste. Getting it is the only hard part.
7/6
 U 
Artifact – Equipment
Equipped creature has first strike.
If equipped creature has multiple instances of first strike, it gains double strike.
Equip {2}
 U 
Enchantment
Whenever a creature you control deals combat damage to a player, draw a card.
 C 
Creature – Spider
Reach
When Webmaker enter the battlefield, search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.
1/3
 C 
Sorcery
As an additional cost to Breakshot, sacrifice an artifact or creature.
Destroy up to two target artifacts.
 C 
Sorcery
Target player puts the top four cards of his or her library into his or her graveyard.
Forecycling 3 – {3} ({3}, Discard this card: Look at the top 3 cards of your library. Put any number of those cards into your graveyard and the rest on top of your library in any order.)
When you cycle Mindsquelch, target player puts the top two cards of his or her library into his or her graveyard.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature can't attack or block.
At the beginning of your upkeep you gain 1 life.
One day, Brogmar the bloodstained realized that all he wanted to do was live a peaceful, productive life in a happy little village.
 C 
Creature – Human Wizard Rogue
Whenever Thiefmage deals combat damage to a player, draw a card, then discard a card.
As soon as the culprit disappeared from view, the guards lost all memory of him.
2/2
 C 
Creature – Skeleton Warrior
Trample

{1}{b}: Regenerate Skeletal Brigadier
4/1
 C 
Creature – Wolf Warrior
When Caller of the Hunt enter the battlefield, put a 2/2 green Wolf creature token onto the battlefield.
2/2
 C 
Creature – Salamander
{r}, Discard a card: Spitburn Salamander gets +1/+0 until end of turn.
Ruriat had always liked lizards until one tried to roast him and then devour him.
2/2
 C 
Sorcery
Target creature gets +1/+1 and gains vigilance until end of turn.
The best of soldiers don't attack unless they know they have all their armor. Or unless they have their sword. Or their midday snack.
 C 
Creature – Giant Skeleton
Whenever another creature you control dies, Marrow Goliath gets +1/+1 until end of turn.
{1}{b}: Regenerate Marrow Goliath.
5/5
Swamp
 
 B 
Basic Land – Swamp
 T 
Creature – Skeleton
{b}: Regenerate this creature.
1/1

Blood of Warriors (rare)
Koram Primasaur (uncommon)
Crueltist's Dagger (uncommon)
Gathering Information (uncommon)
Webmaker (common)
Breakshot (common)
Mindsquelch (common)
Peace Seeking (common)
Thiefmage (common)
Skeletal Brigadier (common)
Caller of the Hunt (common)
Spitburn Salamander (common)
Wary Charge (common)
Marrow Goliath (common)
Swamp (basic)
Skeleton (token)