Bakaran: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 M 
Legendary Creature – Human Noble
{t}: Counter target spell targeting a creature you control unless it's controller pays {1}.
Unlike his last two greedy, tyrannical predecessors, Alithu Canor III treats every citizen as his equal.
1/2
 U 
Sorcery
Target opponent puts a card from his or her hand on the top of his or her library.
Draw a card.
 U 
Enchantment
{b}{b}: Regenerate each creature you control.
 U 
Creature – Spirit
{2}{w}: Ruin Protector gains protection from the color of your choice until end of turn.
Remain{2}{w}: Target creature gains protection from the color of your choice until end of turn. Activate this ability only during your upkeep and only if Ruin Protector is in your graveyard.
2/3
 C 
Sorcery
Each player sacrifices a land.

Draw a card.
 C 
Enchantment – Aura
Enchant creature you control
Sacrifice Beastly Impulses: Enchanted creature fights target creature.
Joria, usually a peaceful being, suddenly fealt the urge to pummel someone.
 C 
Creature – Human Cleric
First strike

Abolish (If a creature dealt damage by this card would die, exile it instead.)
When he slays you, you know you're dead for good.
2/1
 C 
Sorcery
Target player puts the top four cards of his or her library into his or her graveyard.
Forecycling 3 – {3} ({3}, Discard this card: Look at the top 3 cards of your library. Put any number of those cards into your graveyard and the rest on top of your library in any order.)
When you cycle Mindsquelch, target player puts the top two cards of his or her library into his or her graveyard.
{2}{u}{u}
 
 C 
Instant
Return target creature to it's owner's hand. That player discards a card.
 C 
Enchantment – Aura
Enchant creature
When enchanted creature dies, exile it instead.
 C 
Sorcery
As an additional cost to Ancestral Intuition, exile X cards from your graveyard.
Draw X cards, then discard X cards.
 C 
Creature – Elf
At the beginning of your upkeep, exile a card from your graveyard. If you can't, tap Grimmoor Scavenger.
2/2
 C 
Creature – Wurm
Forestwalk
"I'm ready for anything" said the novice explorer. He wasn't ready for the wurm that came crashing down from the trees to devour him.
7/6
 C 
Creature – Wolf Warrior
Lupori Ambusher can't be countered
As silent as the void, as fierce as a tiger, and as unexpected as a bolt of lightning.
1/1
Island
 
 B 
Basic Land – Island
 T 
Creature – Spirit
Flying
1/1

King Alithu Canor III (mythic)
Swapped Memory (uncommon)
Regrowing Flesh (uncommon)
Ruin Protector (uncommon)
Blasting Boulders (common)
Beastly Impulses (common)
Smiting Priest (common)
Mindsquelch (common)
Unmake (common)
Rot Away (common)
Ancestral Intuition (common)
Grimmoor Scavenger (common)
Treetop Wurm (common)
Lupori Ambusher (common)
Island (basic)
Spirit (token)