Bakaran: Virtual Booster
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| Mechanics | Skeleton | Proxy |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Other Soldiers and Knights you control get +1/+1.
Indomitable courage, unquestionable leadership.
2/2
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Target player puts the top ten cards of his or her library into his or her graveyard.
Draw a card. |
Emerge (At end of turn, if this creature was dealt damage this turn, put a +1/+1 counter on it.)
Remove a +1/+1 counter from Woodland Survivalist: Regenerate Woodland Survivalist. "Greater warriors than you have tried and failed to kill me."
2/4
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Enchant creature
Hexproof Enchanted creature has hexproof. |
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At the beginning of your upkeep, exile a card from your graveyard. If you can't, tap Grimmoor Scavenger.
2/2
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"We threw stones, arrows, everything at it. Even if it could blink, I doubt it would have."
-General Avistor 2/7
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Emerge (At end of turn, if this creature was dealt damage this turn, put a +1/+1 counter on it.)
, Remove a +1/+1 counter from Battle Scarred Archer: Battle Scarred Archer deals 1 damage to target creature with flying.2/5
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Whenever Thiefmage deals combat damage to a player, draw a card, then discard a card.
As soon as the culprit disappeared from view, the guards lost all memory of him.
2/2
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Target creature gets +1/+1 and gains vigilance until end of turn.
The best of soldiers don't attack unless they know they have all their armor. Or unless they have their sword. Or their midday snack.
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Lupori Ambusher can't be countered
As silent as the void, as fierce as a tiger, and as unexpected as a bolt of lightning.
1/1
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Intimidate
![]() : Target creature gets -1/-1 until end of turn.1/1
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Enchant creature
: Enchanted creature gets +X/+0 until end of turn. |
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Enchant creature
Enchanted creature has lifelink. Whenever you gain life, put a +1/+1 counter on enchanted creature. For each step the general took, his soldiers grew in hope.
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When Mnemonic Alchemist enters the battlefield, you may return an instant or sorcery spell from your graveyard to your hand. If you do, reveal your hand and discard a noninstant, nonsorcery card.
3/3
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Flying
1/1
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Elite Crusader
(rare)
Memory Crush
(uncommon)
Woodland Survivalist
(uncommon)
Shimmerskin
(uncommon)
Grimmoor Scavenger
(common)
Barrier Giant
(common)
Battle Scarred Archer
(common)
Thiefmage
(common)
Wary Charge
(common)
Lupori Ambusher
(common)
Spurglid's Spawn
(common)
Burning Whip
(common)
Radiant Hope
(common)
Mnemonic Alchemist
(common)
Swamp
(basic)
Spirit
(token)





: Enchanted creature gets +X/+0 until end of turn.