Bakaran: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Elemental
Outlash {1}{r}{r} (You may play this spell for its outlash cost. If you do, it gains haste. Sacrifice it at end of turn.)
When Blistering Firefiend dies, you may pay {x}. If you do, Blistering Firefiend deals X damage to target player.
5/3
 U 
Artifact – Equipment
Equipped creature has first strike.
If equipped creature has multiple instances of first strike, it gains double strike.
Equip {2}
 U 
Sorcery
Choose target creature an opponent controls, then tap all other creatures that player controls.
After drinking the sleeping-potion laced ale, all of the guards fell asleep except for the rookie.
 U 
Instant
Target creature gets +4/+0 and gains mountainwalk until end of turn.
 C 
Artifact
{t}: Add {1} to your mana pool
Remain – Exile Forgotten Powerstone: Add {3} to your mana pool at the beginning of your next precombat main phase. Actiavate this ability only during your upkeep and only if Forgotten Powerstone is in your graveyard.
 C 
Creature – Ooze
Intimidate
{2}{b}: Target creature gets -1/-1 until end of turn.
1/1
 C 
Creature – Wolf Archer
Emerge (At end of turn, if this creature was dealt damage this turn, put a +1/+1 counter on it.)
{1}, Remove a +1/+1 counter from Battle Scarred Archer: Battle Scarred Archer deals 1 damage to target creature with flying.
2/5
 C 
Creature – Wolf Warrior
When Caller of the Hunt enter the battlefield, put a 2/2 green Wolf creature token onto the battlefield.
2/2
 C 
Sorcery
Target creature you control gets +2/+0 and is unblockable this turn.

Draw a card.
 C 
Creature – Human Cleric
First strike

Abolish (If a creature dealt damage by this card would die, exile it instead.)
When he slays you, you know you're dead for good.
2/1
 C 
Sorcery
Put two 3/1 red Elemental creature tokens with haste and trample onto the battlefield. Sacrifice them at end of turn.
 C 
Creature – Bird Scout
Flying
Forecycling 3 – {2} ({2}, Discard this card: Look at the top 3 cards of your library. Put any number of those cards into your graveyard and the rest on top of your library in any order.)
1/1
 C 
Creature – Human Soldier
Vigilance
Every sentry knows not to look into the eyes of the criminal they are arresting, lest they feel sympathy.
1/1
{1}{b}
 
 C 
Sorcery
Each player puts a creature from his or her graveyard onto the battlefield.
Mountain
 
 B 
Basic Land – Mountain
 T 
Creature – Elemental
Haste, trample
3/1

Blistering Firefiend (rare)
Crueltist's Dagger (uncommon)
Narcomancer's Ploy (uncommon)
Magmatic Might (uncommon)
Forgotten Powerstone (common)
Spurglid's Spawn (common)
Battle Scarred Archer (common)
Caller of the Hunt (common)
Slip Through (common)
Smiting Priest (common)
Rasco's Gambit (common)
Seeing Owl (common)
Taveas Sentry (common)
Exhume (common)
Mountain (basic)
Elemental (token)