Bakaran: Virtual Booster

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Mechanics | Skeleton | Proxy
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Put a token onto the battlefield that's a copy of target creature.
Forecycling 5 – {4}{u}{u}{u}
When you cycle Dual Reflection, put two tokens onto the battlefield that are a copies of target creature.
 U 
Creature – Wurm
Engulf (You may sacrifice a creature as you cast this spell. If you do, it cost {x} less to cast, where X is that creatures converted mana cost.)
Haste
Ridgewurm enters the battlefield with a +1/+1 counter and trample if it engulfed a creature.
5/4
 U 
Creature – Elemental
When Destructive Sparkfiend enters the battlefield or dies, it deals 2 damage to target creature or player.
Outlash {3}{r} (You may play this spell for its outlash cost. If you do, it gains haste. Sacrifice it at end of turn.)
5/3
 U 
Creature – Human Rogue
Cunning Infiltrator is unblockable.
Once Alithu Canor I built a heavily guarded vault with an enourmous golden hoard within. The next day he found a remarkable lack of gold.
2/1
 C 
Creature – Human Wizard
When Mnemonic Alchemist enters the battlefield, you may return an instant or sorcery spell from your graveyard to your hand. If you do, reveal your hand and discard a noninstant, nonsorcery card.
3/3
 C 
Creature – Dragon
Engulf (You may sacrifice a creature as you cast this spell. If you do, it cost {x} less to cast, where X is that creatures converted mana cost.)

Flying, haste
4/4
 C 
Creature – Spirit
Sneaking Spirit is unblockable.
Remain{3}{u}: Target creature is unblockable this turn. Actiavate this ability only during your upkeep and only if Sneaking Spirit is in your graveyard.
1/1
 C 
Enchantment – Aura
Enchant creature
Enchanted creature has lifelink.
Whenever you gain life, put a +1/+1 counter on enchanted creature.
For each step the general took, his soldiers grew in hope.
 C 
Artifact – Equipment
Equipped creature has haste.
Equip {0}
 C 
Creature – Beast
Trample
When Boneyard Gnawer enters the battlefield, you gain 2 life for each creature card in your graveyard.
7/7
 C 
Creature – Elf
At the beginning of your upkeep, exile a card from your graveyard. If you can't, tap Grimmoor Scavenger.
2/2
 C 
Creature – Wolf Warrior
Trample
Humans hunt in the forest for deer. Primitive lupori clans hunt for humans.
4/3
 C 
Creature – Ooze
Intimidate
{2}{b}: Target creature gets -1/-1 until end of turn.
1/1
 C 
Creature – Spirit Wall
Defender

Whenever Wall of Purity blocks, you may exile a card from your opponent's graveyard.
2/6
Mountain
 
 B 
Basic Land – Mountain
 T 
Emblem
You may play nonpermanent spells from your graveyard. If you do, exile them when they resolve.

Dual Reflection (rare)
Ridgewurm (uncommon)
Destructive Sparkfiend (uncommon)
Cunning Infiltrator (uncommon)
Mnemonic Alchemist (common)
Eating Hellkite (common)
Sneaking Spirit (common)
Radiant Hope (common)
Trekking Boots (common)
Boneyard Gnawer (common)
Grimmoor Scavenger (common)
Savage She-Wolf (common)
Spurglid's Spawn (common)
Wall of Purity (common)
Mountain (basic)
Emblem: Druin Fano (token)