Bakaran: Virtual Booster
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| Mechanics | Skeleton | Proxy |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Enchant creature
Hexproof You control enchanted creature. |
Whenever Warding Warrior deals combat damage to a player, exile a creature that player controls.
When Warding Warrior dies, return all creatures exiled with it to the battlefield under their owners' control. 2/3
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Target player may exile any number of cards from his or her graveyard. That player reveals his or her hand. Choose a card from it, then choose X additional cards from it, where X is 3 minus the number of cards that player exiled. That player discards those cards.
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Equipped creature gets +1/+1 and has vigilance.
Equip ![]() |
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When Combusting Firefiend enters the battlefield, sacrifice a land.
At the beginning of your upkeep, sacrifice a land "We thought thought we defeated it when it began to sputter. Then it blew up."
– Rvalos, scout captain 3/3
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Engulf (You may sacrifice a creature as you cast this spell. If you do, it cost
less to cast, where X is that creatures converted mana cost.)The word scavenger is a misnomer. Baloths only scavenge the living.
6/4
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Intimidate
![]() : Target creature gets -1/-1 until end of turn.1/1
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As an additional cost to Ancestral Curse, exile X cards from your graveyard.
Destroy target creature with converted mana cost X. |
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Each player puts a creature from his or her graveyard onto the battlefield.
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Protection from red
"The bandits can burn the world if they want, but they'll never catch me"
2/2
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Hexproof
When Koram Tracker enter the battlefield, look at the top three cards of your library. Put a creature card from among them into your hand, and the rest into your graveyard. 2/2
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: Add to your mana pool
Remain – Exile Forgotten Powerstone: Add to your mana pool at the beginning of your next precombat main phase. Actiavate this ability only during your upkeep and only if Forgotten Powerstone is in your graveyard. |
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Flying
Forecycling 3 – ( , Discard this card: Look at the top 3 cards of your library. Put any number of those cards into your graveyard and the rest on top of your library in any order.)1/1
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Vigilance
Every sentry knows not to look into the eyes of the criminal they are arresting, lest they feel sympathy.
1/1
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: Regenerate this creature.1/1
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Hidden Influence
(rare)
Warding Warrior
(uncommon)
Choice of Amnesia
(uncommon)
Hero's Blade
(uncommon)
Combusting Firefiend
(common)
Baloth Scavenger
(common)
Spurglid's Spawn
(common)
Ancestral Curse
(common)
Exhume
(common)
Barren Outrider
(common)
Koram Tracker
(common)
Forgotten Powerstone
(common)
Seeing Owl
(common)
Taveas Sentry
(common)
Mountain
(basic)
Skeleton
(token)








less to cast, where X is that creatures converted mana cost.)
: Add