Bakaran: Virtual Booster
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| Mechanics | Skeleton | Proxy |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Exile target creature and all creature cards in all graveyards that share a name with that creature.
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Choose one – Target creature gets -3/-0 until end of turn or; Destroy target creature with power 2 or less.
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Lifelink
Abolish (If a creature dealt damage by this card would die, exile it instead.) At the beginning of your upkeep, you gain 1 life for each card exiled with Hand of Alithu. 3/2
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Trample
When Koram Primasaur dies, instead, exile it and you gain 7 life. The meat of a primasaur is the most succulent meat you'll ever taste. Getting it is the only hard part.
7/6
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Counter target spell unless it's controller pays
for each card in your graveyard."I will die before I let you harm another living soul today."
– Kosan-Kel, Wardmage |
Enchant creature
Enchanted creature has lifelink. Whenever you gain life, put a +1/+1 counter on enchanted creature. For each step the general took, his soldiers grew in hope.
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Engulf (You may sacrifice a creature as you cast this spell. If you do, it cost
less to cast, where X is that creatures converted mana cost.)The word scavenger is a misnomer. Baloths only scavenge the living.
6/4
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Intimidate
![]() : Target creature gets -1/-1 until end of turn.1/1
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Flying
Emerge (At end of turn, if this creature was dealt damage this turn, put a +1/+1 counter on it.) 3/4
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First strike
Outlash ![]() (You may play this spell for its outlash cost. If you do, it gains haste. Sacrifice it at end of turn.)"If it crushes you, you'll die. If it rips you in half, you'll die. If it pokes you, you'll die. If it--well you get the idea."
– Rasco Droov, elementalist 6/3
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Destroy target enchantment. You may put a +1/+1 counter on target creature.
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Equipped creature has haste.
Equip ![]() |
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Deathtouch
Abolish (If a creature dealt damage by this card would die, exile it instead.) A few days after being shot with an acid arrow, there will be no trace left of the corpse.
2/2
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Engulf (You may sacrifice a creature as you cast this spell. If you do, it cost
less to cast, where X is that creatures converted mana cost.)
Intimidate Once in a blue moon comes a hero with the strength to defeat a gobblefright wurm. Of course, in Grimmoor the trees cover the night sky and there is never a blue moon.
5/4
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You may play nonpermanent spells from your graveyard. If you do, exile them when they resolve.
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Cleansing Memorial
(rare)
Slaughter Torrent
(uncommon)
Hand of Alithu
(uncommon)
Koram Primasaur
(uncommon)
Mournful Defiance
(common)
Radiant Hope
(common)
Baloth Scavenger
(common)
Spurglid's Spawn
(common)
Taveas Skyknight
(common)
Rakdoon Flameclaw
(common)
Purifying Strength
(common)
Trekking Boots
(common)
Acid-Bow Prowler
(common)
Gobblefright Wurm
(common)
Mountain
(basic)
Emblem: Druin Fano
(token)





for each card in your graveyard.
less to cast, where X is that creatures converted mana cost.)


