Bakaran: Virtual Booster
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| Mechanics | Skeleton | Proxy |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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+1: Put a 1/1 white Spirit creature token with flying onto the battlefield.
-2: Creatures you control get +1/+1 and gain first strike until end of turn. -6: Put X +1/+1 counters on each creature you control where X is the number of creatures you control. 3
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: Draw a card, then discard a card.
Remain – ![]() : Draw a card, then discard a card. Actiavate this ability only during your upkeep, and only if Zelandar Ponderer is in your graveyard.2/2
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Trample
Whenever a creature dealt damage by Lupori Hunters dies this turn, you may draw a card. 5/3
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Engulf (You may sacrifice a creature as you cast this spell. If you do, it cost
less to cast, where X is that creatures converted mana cost.)
When Engorging Terrain enters the battlefield, if it engulfed a creature, search you library for a basic land card reveal it, and put it into your hand. Then, shuffle your library. Discard a land card: Engorging Terrain gains trample until end of turn. 7/6
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When Flesh Reaper enters the battlefield, each player sacrifices a creature.
When Flesh Reaper dies, each player loses 4 life. 4/3
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Flying
The Taveans use them as scouts, the Barbarians use them as meals.
1/1
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Put X +1/+1 counters on target creature, where X is the number of Forests you control.
Draw a card |
As an additional cost to Ancestral Rage exile X cards from your graveyard.
Target creature gets +X/+0 until end of turn. |
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As an additional cost to Ancestral Bounty exile X cards from your graveyard.
You gain X life. |
Deathtouch
Abolish (If a creature dealt damage by this card would die, exile it instead.) A few days after being shot with an acid arrow, there will be no trace left of the corpse.
2/2
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Not many know where the Caniths came from. Some say they came from they came from the stars, others say they were a highly successful lab experiment. They all agree that they make very good guards however.
1/4
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Enchant creature
Enchanted creature doesn't untap during it's controller's untap step unless that player pays for each card in your graveyard.Rakav was a cruel, ruthless man, but one day he could bear to kill no longer.
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Equipped creature gets +0/+1.
Equip ![]() |
First strike
Outlash ![]() (You may play this spell for its outlash cost. If you do, it gains haste. Sacrifice it at end of turn.)"If it crushes you, you'll die. If it rips you in half, you'll die. If it pokes you, you'll die. If it--well you get the idea."
– Rasco Droov, elementalist 6/3
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2/2
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Elspeth, Blade of Hope
(mythic)
Zelandar Ponderer
(uncommon)
Lupori Hunters
(uncommon)
Engorging Terrain
(uncommon)
Flesh Reaper
(common)
Suntail Hawk
(common)
Root Force
(common)
Ancestral Rage
(common)
Ancestral Bounty
(common)
Acid-Bow Prowler
(common)
Canith Watchguard
(common)
Grievious Plight
(common)
Hero's Shield
(common)
Rakdoon Flameclaw
(common)
Plains
(basic)
Wolf
(token)


: Draw a card, then discard a card.


less to cast, where X is that creatures converted mana cost.)


