Bakaran: Virtual Booster
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| Mechanics | Skeleton | Proxy |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Sneaking Spirit is unblockable.
Remain – ![]() : Target creature is unblockable this turn. Actiavate this ability only during your upkeep and only if Sneaking Spirit is in your graveyard.1/1
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Equipped creature gets +5/+5, has trample and is indestructibe.
Equip ![]() |
Engulf (You may sacrifice a creature as you cast this spell. If you do, it cost
less to cast, where X is that creatures converted mana cost.)
Haste Ridgewurm enters the battlefield with a +1/+1 counter and trample if it engulfed a creature. 5/4
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Defender
Emerge (At end of turn, if this creature was dealt damage this turn, put a +1/+1 counter on it.) If Canith Guardians has a +1/+1 counter on it, it loses defender and gains vigilance. 0/3
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Target opponent puts a card from his or her hand on the top of his or her library.
Draw a card. |
Enchant creature
Enchanted creature can't attack or block. At the beginning of your upkeep you gain 1 life. One day, Brogmar the bloodstained realized that all he wanted to do was live a peaceful, productive life in a happy little village.
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Intimidate
![]() : Target creature gets -1/-1 until end of turn.1/1
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Trample
When Boneyard Gnawer enters the battlefield, you gain 2 life for each creature card in your graveyard. 7/7
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Haste
At end of turn, return Barbarian Thug to it's owner's hand. If his job involves 'bashin' 'em an' running' he's satisfied.
2/1
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Trample
Humans hunt in the forest for deer. Primitive lupori clans hunt for humans.
4/3
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Target creature gains double strike until end of turn.
Draw a card. |
Emerge (At end of turn, if this creature was dealt damage this turn, put a +1/+1 counter on it.)
: Warp Rampager gets +1/-1 until end of turn.
: Warp Rampager gets -1/+1 until end of turn.5/2
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When Mnemonic Alchemist enters the battlefield, you may return an instant or sorcery spell from your graveyard to your hand. If you do, reveal your hand and discard a noninstant, nonsorcery card.
3/3
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Engulf (You may sacrifice a creature as you cast this spell. If you do, it cost
less to cast, where X is that creatures converted mana cost.)
Intimidate Once in a blue moon comes a hero with the strength to defeat a gobblefright wurm. Of course, in Grimmoor the trees cover the night sky and there is never a blue moon.
5/4
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2/2
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Sneaking Spirit
(common, foil)
Hero's Araments
(rare)
Ridgewurm
(uncommon)
Canith Guardians
(uncommon)
Swapped Memory
(uncommon)
Peace Seeking
(common)
Spurglid's Spawn
(common)
Boneyard Gnawer
(common)
Barbarian Thug
(common)
Savage She-Wolf
(common)
Swordplay
(common)
Warp Rampager
(common)
Mnemonic Alchemist
(common)
Gobblefright Wurm
(common)
Plains
(basic)
Wolf
(token)





less to cast, where X is that creatures converted mana cost.)


