Bakaran: Virtual Booster
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| Mechanics | Skeleton | Proxy |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Exile target creature and all creature cards in all graveyards that share a name with that creature.
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Target opponent puts a card from his or her hand on the top of his or her library.
Draw a card. |
![]() : Koram Predator fights target creature. Actiavate this ability only once per turn.2/2
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Creatures you control get +1/+0.
Some shamanic warlords instill a sense of bloodlust in their warriors before battle. The opposing army doesn't stand a chance.
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Emerge (At end of turn, if this creature was dealt damage this turn, put a +1/+1 counter on it.)
: Warp Rampager gets +1/-1 until end of turn.
: Warp Rampager gets -1/+1 until end of turn.5/2
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Protection from red
"The bandits can burn the world if they want, but they'll never catch me"
2/2
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When Combusting Firefiend enters the battlefield, sacrifice a land.
At the beginning of your upkeep, sacrifice a land "We thought thought we defeated it when it began to sputter. Then it blew up."
– Rvalos, scout captain 3/3
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As an additional cost to Ancestral Rage exile X cards from your graveyard.
Target creature gets +X/+0 until end of turn. |
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Engulf (You may sacrifice a creature as you cast this spell. If you do, it cost
less to cast, where X is that creatures converted mana cost.)
Intimidate Once in a blue moon comes a hero with the strength to defeat a gobblefright wurm. Of course, in Grimmoor the trees cover the night sky and there is never a blue moon.
5/4
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Trample
Humans hunt in the forest for deer. Primitive lupori clans hunt for humans.
4/3
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Equipped creature has haste.
Equip ![]() |
Hexproof
When the fiery hordes felled Zelandar, the Mage tower, only the most practiced of illusionists escaped.
1/1
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Exile target creature you control then return it to the battlefield under your control.
"Now you see me, now you don't."
-Lezzor, master thief |
Target creature gets +1/+1 and gains vigilance until end of turn.
The best of soldiers don't attack unless they know they have all their armor. Or unless they have their sword. Or their midday snack.
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Haste, trample
3/1
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Cleansing Memorial
(rare)
Swapped Memory
(uncommon)
Koram Predator
(uncommon)
Battle Lust
(uncommon)
Warp Rampager
(common)
Barren Outrider
(common)
Combusting Firefiend
(common)
Ancestral Rage
(common)
Gobblefright Wurm
(common)
Savage She-Wolf
(common)
Trekking Boots
(common)
Zelandar Refugee
(common)
Dissaperate
(common)
Wary Charge
(common)
Plains
(basic)
Elemental
(token)





less to cast, where X is that creatures converted mana cost.)

