Bakaran: Virtual Booster
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| Mechanics | Skeleton | Proxy |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Enchant creature
Enchanted creature doesn't untap during it's controller's untap step unless that player pays for each card in your graveyard.Rakav was a cruel, ruthless man, but one day he could bear to kill no longer.
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As Whispering Fen enters the battlefield, you may sacrifice a Swamp or an Island. If you don't, Whispering Fen enter the battlefield tapped.
: Add or to your mana pool. |
Target creature gets +4/+0 and gains mountainwalk until end of turn.
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Enchant creature
Hexproof Enchanted creature has hexproof. |
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Defender
Emerge (At end of turn, if this creature was dealt damage this turn, put a +1/+1 counter on it.) If Canith Guardians has a +1/+1 counter on it, it loses defender and gains vigilance. 0/3
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Trample
When Boneyard Gnawer enters the battlefield, you gain 2 life for each creature card in your graveyard. 7/7
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At the beginning of your upkeep, exile a card from your graveyard. If you can't, tap Grimmoor Scavenger.
2/2
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Gain control of target creature with power 2 or less until end of turn. Untap it. It gains haste until end of turn.
"I'll hold that thought"
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Protection from red
"The bandits can burn the world if they want, but they'll never catch me"
2/2
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As an additional cost to Ancestral Intuition, exile X cards from your graveyard.
Draw X cards, then discard X cards. |
Engulf (You may sacrifice a creature as you cast this spell. If you do, it cost
less to cast, where X is that creatures converted mana cost.)
Intimidate Once in a blue moon comes a hero with the strength to defeat a gobblefright wurm. Of course, in Grimmoor the trees cover the night sky and there is never a blue moon.
5/4
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First strike
Outlash ![]() (You may play this spell for its outlash cost. If you do, it gains haste. Sacrifice it at end of turn.)"If it crushes you, you'll die. If it rips you in half, you'll die. If it pokes you, you'll die. If it--well you get the idea."
– Rasco Droov, elementalist 6/3
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Flying
Forecycling 3 – ( , Discard this card: Look at the top 3 cards of your library. Put any number of those cards into your graveyard and the rest on top of your library in any order.)1/1
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: Add to your mana pool
Remain – Exile Forgotten Powerstone: Add to your mana pool at the beginning of your next precombat main phase. Actiavate this ability only during your upkeep and only if Forgotten Powerstone is in your graveyard. |
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Haste, trample
3/1
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Grievious Plight
(common, foil)
Whispering Fen
(rare)
Magmatic Might
(uncommon)
Shimmerskin
(uncommon)
Canith Guardians
(uncommon)
Boneyard Gnawer
(common)
Grimmoor Scavenger
(common)
Bending Fury
(common)
Barren Outrider
(common)
Ancestral Intuition
(common)
Gobblefright Wurm
(common)
Rakdoon Flameclaw
(common)
Seeing Owl
(common)
Forgotten Powerstone
(common)
Forest
(basic)
Elemental
(token)

: Add
to your mana pool.





less to cast, where X is that creatures converted mana cost.)