Bakaran: Virtual Booster
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| Mechanics | Skeleton | Proxy |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Enchant creature
Enchanted creature gets +2/+2 and has first strike. ![]() : Return Blood of Heroes from your graveyard to the battlefield. If you do, attach it to target white creature it could enchant. |
When Taveas Blacksmith enters the battlefield reveal the top three cards of your library. You may choose an equipment card from among them. Put that card into your hand and the rest on the bottom of your library.
2/3
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Target player may exile any number of cards from his or her graveyard. That player reveals his or her hand. Choose a card from it, then choose X additional cards from it, where X is 3 minus the number of cards that player exiled. That player discards those cards.
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![]() : Koram Predator fights target creature. Actiavate this ability only once per turn.2/2
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Emerge (At end of turn, if this creature was dealt damage this turn, put a +1/+1 counter on it.)
: Warp Rampager gets +1/-1 until end of turn.
: Warp Rampager gets -1/+1 until end of turn.5/2
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Flying
When Flight Contraption enters the battlefield, draw a card. Some mages from Zelandar put their magics to more technological uses.
1/1
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Target creature gets +1/+0 and gains deathtouch until end of turn.
Draw a card. |
Leaf Spirit enters the battlefield tapped.
: Add ![]() to your mana pool.It seeks a home that is not torn by war, a place where nature can rise once again.
0/1
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Counter target spell unless it's controller pays
for each card in your graveyard."I will die before I let you harm another living soul today."
– Kosan-Kel, Wardmage |
When Flesh Reaper enters the battlefield, each player sacrifices a creature.
When Flesh Reaper dies, each player loses 4 life. 4/3
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Protection from red
"The bandits can burn the world if they want, but they'll never catch me"
2/2
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Gain control of target creature with power 2 or less until end of turn. Untap it. It gains haste until end of turn.
"I'll hold that thought"
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When Combusting Firefiend enters the battlefield, sacrifice a land.
At the beginning of your upkeep, sacrifice a land "We thought thought we defeated it when it began to sputter. Then it blew up."
– Rvalos, scout captain 3/3
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As an additional cost to Ancestral Intuition, exile X cards from your graveyard.
Draw X cards, then discard X cards. |
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Flying
1/1
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Blood of Heroes
(rare)
Taveas Blacksmith
(uncommon)
Choice of Amnesia
(uncommon)
Koram Predator
(uncommon)
Warp Rampager
(common)
Flight Contraption
(common)
Corrupted Fury
(common)
Leaf Spirit
(common)
Mournful Defiance
(common)
Flesh Reaper
(common)
Barren Outrider
(common)
Bending Fury
(common)
Combusting Firefiend
(common)
Ancestral Intuition
(common)
Plains
(basic)
Spirit
(token)





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