Bakaran: Virtual Booster

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Mechanics | Skeleton | Proxy
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Starting with target player, each player may sacrifice any number of creatures. The player who sacrifices the most creatures this way gains 10 life.
 U 
Creature – Elemental
When Destructive Sparkfiend enters the battlefield or dies, it deals 2 damage to target creature or player.
Outlash {3}{r} (You may play this spell for its outlash cost. If you do, it gains haste. Sacrifice it at end of turn.)
5/3
 U 
Sorcery
Retun up to two target creature cards from your graveyard to your hand.
Draw a card.
 U 
Instant
Exile target creature.
Sometimes when a soul leaves its body, it comes back. Not this time.
 C 
Creature – Spirit
Sneaking Spirit is unblockable.
Remain{3}{u}: Target creature is unblockable this turn. Actiavate this ability only during your upkeep and only if Sneaking Spirit is in your graveyard.
1/1
 C 
Sorcery
Target creature gets +1/+1 and gains vigilance until end of turn.
The best of soldiers don't attack unless they know they have all their armor. Or unless they have their sword. Or their midday snack.
 C 
Creature – Elemental
Abolish (If a creature dealt damage by this card would die, exile it instead.)
When Roasting Ragemaster enters the battlefield, it deals 4 damage to target creature.
It's fire is so hot that you will not burn or blister. You simply evaporate.
4/4
 C 
Sorcery
Put two 3/1 red Elemental creature tokens with haste and trample onto the battlefield. Sacrifice them at end of turn.
 C 
Creature – Beast
{b}, Sacrifice a creature: Putrid Fiend gains deathtouch until end of turn.
2/2
 C 
Sorcery
Gain control of target creature with power 2 or less until end of turn. Untap it. It gains haste until end of turn.
"I'll hold that thought"
 C 
Artifact Creature – Thopter
Flying
When Flight Contraption enters the battlefield, draw a card.
Some mages from Zelandar put their magics to more technological uses.
1/1
 C 
Enchantment – Aura
Enchant creature
Enchanted creature can't attack or block.
At the beginning of your upkeep you gain 1 life.
One day, Brogmar the bloodstained realized that all he wanted to do was live a peaceful, productive life in a happy little village.
 C 
Creature – Wolf Warrior
When Caller of the Hunt enter the battlefield, put a 2/2 green Wolf creature token onto the battlefield.
2/2
 C 
Sorcery
Target creature you control gets +2/+0 and is unblockable this turn.

Draw a card.
Plains
 
 B 
Basic Land – Plains
 T 
Emblem
You may play nonpermanent spells from your graveyard. If you do, exile them when they resolve.

Utter Devotion (rare)
Destructive Sparkfiend (uncommon)
Recall to Life (uncommon)
Soulpurge (uncommon)
Sneaking Spirit (common)
Wary Charge (common)
Roasting Ragemaster (common)
Rasco's Gambit (common)
Putrid Fiend (common)
Bending Fury (common)
Flight Contraption (common)
Peace Seeking (common)
Caller of the Hunt (common)
Slip Through (common)
Plains (basic)
Emblem: Druin Fano (token)