Bakaran: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever a creature you control deals combat damage to a player, draw a card.
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As Guarded Vault enters the battlefield, you may sacrifice a Plains or an Island. If you don't, Guarded Vault enters the battlefield tapped.
: Add or to your mana pool. |
When Taveas Blacksmith enters the battlefield reveal the top three cards of your library. You may choose an equipment card from among them. Put that card into your hand and the rest on the bottom of your library.
2/3
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Equipped creature gets +1/+1 and has vigilance.
Equip ![]() |
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Engulf (You may sacrifice a creature as you cast this spell. If you do, it cost
less to cast, where X is that creatures converted mana cost.)
When Engorging Terrain enters the battlefield, if it engulfed a creature, search you library for a basic land card reveal it, and put it into your hand. Then, shuffle your library. Discard a land card: Engorging Terrain gains trample until end of turn. 7/6
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Return target creature to it's owner's hand. That player discards a card.
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When Combusting Firefiend enters the battlefield, sacrifice a land.
At the beginning of your upkeep, sacrifice a land "We thought thought we defeated it when it began to sputter. Then it blew up."
– Rvalos, scout captain 3/3
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Emerge (At end of turn, if this creature was dealt damage this turn, put a +1/+1 counter on it.)
, Remove a +1/+1 counter from Battle Scarred Archer: Battle Scarred Archer deals 1 damage to target creature with flying.2/5
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Put X +1/+1 counters on target creature, where X is the number of Forests you control.
Draw a card |
Whenever another creature you control dies, Marrow Goliath gets +1/+1 until end of turn.
![]() : Regenerate Marrow Goliath.5/5
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Emerge (At end of turn, if this creature was dealt damage this turn, put a +1/+1 counter on it.)
If you can survive, you can join.
1/2
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Counter target spell. Target player puts the top card of his or her library into his or her graveyard.
The pyromancer opened his mouth to cast a spell but only babbling came out.
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"We threw stones, arrows, everything at it. Even if it could blink, I doubt it would have."
-General Avistor 2/7
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Not many know where the Caniths came from. Some say they came from they came from the stars, others say they were a highly successful lab experiment. They all agree that they make very good guards however.
1/4
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You may play nonpermanent spells from your graveyard. If you do, exile them when they resolve.
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Gathering Information
(uncommon, foil)
Guarded Vault
(rare)
Taveas Blacksmith
(uncommon)
Hero's Blade
(uncommon)
Engorging Terrain
(uncommon)
Unmake
(common)
Combusting Firefiend
(common)
Battle Scarred Archer
(common)
Root Force
(common)
Marrow Goliath
(common)
Taveas Valiant
(common)
Mind Flip
(common)
Barrier Giant
(common)
Canith Watchguard
(common)
Plains
(basic)
Emblem: Druin Fano
(token)

: Add
or


less to cast, where X is that creatures converted mana cost.)


