Bakaran: Virtual Booster

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Mechanics | Skeleton | Proxy
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Elemental
Outlash {1}{r}{r} (You may play this spell for its outlash cost. If you do, it gains haste. Sacrifice it at end of turn.)
When Blistering Firefiend dies, you may pay {x}. If you do, Blistering Firefiend deals X damage to target player.
5/3
 U 
Creature – Elf Hunter
Abolish (If a creature dealt damage by this card would die, exile it instead.)
{b}: Regenerate Twisted Hunter.
Some dark elves are enhanced with regenerating skin, in case they lose a limb while hunting. Heads count as limbs.
3/1
 U 
Creature – Human Rogue
Cunning Infiltrator is unblockable.
Once Alithu Canor I built a heavily guarded vault with an enourmous golden hoard within. The next day he found a remarkable lack of gold.
2/1
 U 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1 and can't be blocked except by creatures with flying or reach.
 C 
Creature – Human Cleric
As long as there is two or more creature cards in your graveyard Kazmar Evangel has lifelink.
Preists were sent out from Taveas to spread hope to barbaric places where peace had been long forgotten.
2/3
 C 
Enchantment – Aura
Enchant creature you control
Sacrifice Beastly Impulses: Enchanted creature fights target creature.
Joria, usually a peaceful being, suddenly fealt the urge to pummel someone.
 C 
Creature – Human Wizard Rogue
Whenever Thiefmage deals combat damage to a player, draw a card, then discard a card.
As soon as the culprit disappeared from view, the guards lost all memory of him.
2/2
 C 
Creature – Elemental
When Combusting Firefiend enters the battlefield, sacrifice a land.
At the beginning of your upkeep, sacrifice a land
"We thought thought we defeated it when it began to sputter. Then it blew up."
– Rvalos, scout captain
3/3
 C 
Sorcery
As an additional cost to Ancestral Rage exile X cards from your graveyard.
Target creature gets +X/+0 until end of turn.
 C 
Artifact – Equipment
Equipped creature has haste.
Equip {0}
 C 
Creature – Wolf Warrior
When Caller of the Hunt enter the battlefield, put a 2/2 green Wolf creature token onto the battlefield.
2/2
 C 
Sorcery
Target creature gets +1/+1 and gains vigilance until end of turn.
The best of soldiers don't attack unless they know they have all their armor. Or unless they have their sword. Or their midday snack.
 C 
Creature – Wurm Horror
Engulf (You may sacrifice a creature as you cast this spell. If you do, it cost {x} less to cast, where X is that creatures converted mana cost.)
Intimidate
Once in a blue moon comes a hero with the strength to defeat a gobblefright wurm. Of course, in Grimmoor the trees cover the night sky and there is never a blue moon.
5/4
 C 
Creature – Human Wizard
When Mnemonic Alchemist enters the battlefield, you may return an instant or sorcery spell from your graveyard to your hand. If you do, reveal your hand and discard a noninstant, nonsorcery card.
3/3
Island
 
 B 
Basic Land – Island
 T 
Creature – Elemental
Haste, trample
3/1

Blistering Firefiend (rare)
Twisted Hunter (uncommon)
Cunning Infiltrator (uncommon)
Lurk in the Treetops (uncommon)
Kazmar Evangel (common)
Beastly Impulses (common)
Thiefmage (common)
Combusting Firefiend (common)
Ancestral Rage (common)
Trekking Boots (common)
Caller of the Hunt (common)
Wary Charge (common)
Gobblefright Wurm (common)
Mnemonic Alchemist (common)
Island (basic)
Elemental (token)