Bakaran: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Target player exiles two cards from his or her hand.
A tunnel of lies is the path to madness.
{w}
 
 U 
Instant
Untap target attacking creature and remove it from combat.
 U 
Creature – Elemental
Mountainwalk
When Core Elemental enters the battlefield, you may search your library for a Mountain card and put it onto the battlefield under target player's control. Then, shuffle your library.
7/6
 U 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1 and can't be blocked except by creatures with flying or reach.
 C 
Creature – Bird Warrior
Flash
Flying
Spells aren't the only things wizards have to protect them.
3/1
 C 
Creature – Human Knight
Flying

Emerge (At end of turn, if this creature was dealt damage this turn, put a +1/+1 counter on it.)
3/4
 C 
Creature – Wolf Warrior
When Caller of the Hunt enter the battlefield, put a 2/2 green Wolf creature token onto the battlefield.
2/2
 C 
Instant
Counter target spell unless it's controller pays {1} for each card in your graveyard.
"I will die before I let you harm another living soul today."
– Kosan-Kel, Wardmage
 C 
Artifact – Equipment
Equipped creature gets +0/+1.
Equip {1}
 C 
Creature – Wurm Horror
Engulf (You may sacrifice a creature as you cast this spell. If you do, it cost {x} less to cast, where X is that creatures converted mana cost.)
Intimidate
Once in a blue moon comes a hero with the strength to defeat a gobblefright wurm. Of course, in Grimmoor the trees cover the night sky and there is never a blue moon.
5/4
 C 
Creature – Wolf Archer
Emerge (At end of turn, if this creature was dealt damage this turn, put a +1/+1 counter on it.)
{1}, Remove a +1/+1 counter from Battle Scarred Archer: Battle Scarred Archer deals 1 damage to target creature with flying.
2/5
 C 
Creature – Human Warrior
Haste
At end of turn, return Barbarian Thug to it's owner's hand.
If his job involves 'bashin' 'em an' running' he's satisfied.
2/1
 C 
Creature – Dragon
Engulf (You may sacrifice a creature as you cast this spell. If you do, it cost {x} less to cast, where X is that creatures converted mana cost.)

Flying, haste
4/4
 C 
Creature – Human Knight Rogue
Protection from red
"The bandits can burn the world if they want, but they'll never catch me"
2/2
Swamp
 
 B 
Basic Land – Swamp
 T 
Creature – Elemental
Haste, trample
3/1

Insanify (rare)
Retreat (uncommon)
Core Elemental (uncommon)
Lurk in the Treetops (uncommon)
Talonwing Owl (common)
Taveas Skyknight (common)
Caller of the Hunt (common)
Mournful Defiance (common)
Hero's Shield (common)
Gobblefright Wurm (common)
Battle Scarred Archer (common)
Barbarian Thug (common)
Eating Hellkite (common)
Barren Outrider (common)
Swamp (basic)
Elemental (token)