Bakaran: Virtual Booster

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Mechanics | Skeleton | Proxy
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 U 
Creature – Wurm
Engulf (You may sacrifice a creature as you cast this spell. If you do, it cost {x} less to cast, where X is that creatures converted mana cost.)
Haste
Ridgewurm enters the battlefield with a +1/+1 counter and trample if it engulfed a creature.
5/4
 
 R 
Creature – Human Rogue
{1}, {t}: Tap target creature.
Whenever a creature an opponent controls becomes untapped, you may pay {u}{u}. If you do, untap Sleepsmoke Criminal.
1/1
 U 
Creature – Elemental Berserker
Double strike
Outlash {2}{r} (You may play this spell for its outlash cost. If you do, it gains haste. Sacrifice it at end of turn.)
2/2
 U 
Sorcery
Untap target Mountain. It becomes a 4/4 Elemental creature until end of turn. It can't attack this turn unless there is a land card in a graveyard.
 U 
Creature – Human
Emerge (At end of turn, if this creature was dealt damage this turn, put a +1/+1 counter on it.)
Remove a +1/+1 counter from Woodland Survivalist: Regenerate Woodland Survivalist.
"Greater warriors than you have tried and failed to kill me."
2/4
 C 
Creature – Human Warrior
Haste
At end of turn, return Barbarian Thug to it's owner's hand.
If his job involves 'bashin' 'em an' running' he's satisfied.
2/1
 C 
Enchantment – Aura
Enchant creature
Enchanted creature has lifelink.
Whenever you gain life, put a +1/+1 counter on enchanted creature.
For each step the general took, his soldiers grew in hope.
 C 
Creature – Ooze
Intimidate
{2}{b}: Target creature gets -1/-1 until end of turn.
1/1
 C 
Sorcery
Target creature gets +1/+1 and gains vigilance until end of turn.
The best of soldiers don't attack unless they know they have all their armor. Or unless they have their sword. Or their midday snack.
 C 
Creature – Elemental
Trample

Outlash {r} (You may play this spell for its outlash cost. If you do, it gains haste. Sacrifice it at end of turn.)
3/1
 C 
Enchantment – Aura
Enchant creature you control
Sacrifice Beastly Impulses: Enchanted creature fights target creature.
Joria, usually a peaceful being, suddenly fealt the urge to pummel someone.
 C 
Creature – Human Wizard
Hexproof
When the fiery hordes felled Zelandar, the Mage tower, only the most practiced of illusionists escaped.
1/1
 C 
Creature – Bird Warrior
Flash
Flying
Spells aren't the only things wizards have to protect them.
3/1
 C 
Artifact – Equipment
Equipped creature has haste.
Equip {0}
Island
 
 B 
Basic Land – Island
 T 
Creature – Elemental
Haste, trample
3/1

Ridgewurm (uncommon, foil)
Sleepsmoke Criminal (rare)
Flaring Rager (uncommon)
Debris Awakening (uncommon)
Woodland Survivalist (uncommon)
Barbarian Thug (common)
Radiant Hope (common)
Spurglid's Spawn (common)
Wary Charge (common)
Lashflare Lunger (common)
Beastly Impulses (common)
Zelandar Refugee (common)
Talonwing Owl (common)
Trekking Boots (common)
Island (basic)
Elemental (token)