Bakaran: Virtual Booster

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Mechanics | Skeleton | Proxy
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 U 
Instant
Target player puts the top ten cards of his or her library into his or her graveyard.
Draw a card.
 
 R 
Creature – Human Soldier Knight
Other Soldiers and Knights you control get +1/+1.
Indomitable courage, unquestionable leadership.
2/2
 U 
Creature – Human Wizard
Abolish (If a creature dealt damage by this card would die, exile it instead.)
{r}, {t}, Sacrifice a creature: Blazelash Pyromancer deals 2 damage to target creature or player
1/1
 U 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1 and can't be blocked except by creatures with flying or reach.
 U 
Sorcery
Untap target Mountain. It becomes a 4/4 Elemental creature until end of turn. It can't attack this turn unless there is a land card in a graveyard.
{2}{u}{u}
 
 C 
Instant
Return target creature to it's owner's hand. That player discards a card.
 C 
Creature – Elemental
When Combusting Firefiend enters the battlefield, sacrifice a land.
At the beginning of your upkeep, sacrifice a land
"We thought thought we defeated it when it began to sputter. Then it blew up."
– Rvalos, scout captain
3/3
 C 
Creature – Wolf Archer
Emerge (At end of turn, if this creature was dealt damage this turn, put a +1/+1 counter on it.)
{1}, Remove a +1/+1 counter from Battle Scarred Archer: Battle Scarred Archer deals 1 damage to target creature with flying.
2/5
 C 
Instant
Counter target spell unless it's controller pays {1} for each card in your graveyard.
"I will die before I let you harm another living soul today."
– Kosan-Kel, Wardmage
 C 
Creature – Human Soldier
Vigilance
Every sentry knows not to look into the eyes of the criminal they are arresting, lest they feel sympathy.
1/1
 C 
Artifact Creature – Golem
"We threw stones, arrows, everything at it. Even if it could blink, I doubt it would have."
-General Avistor
2/7
 C 
Enchantment – Aura
Enchant creature
When enchanted creature dies, exile it instead.
 C 
Creature – Human Cleric
First strike

Abolish (If a creature dealt damage by this card would die, exile it instead.)
When he slays you, you know you're dead for good.
2/1
 C 
Enchantment – Aura
Enchant creature you control
Sacrifice Beastly Impulses: Enchanted creature fights target creature.
Joria, usually a peaceful being, suddenly fealt the urge to pummel someone.
Swamp
 
 B 
Basic Land – Swamp
 T 
Emblem
You may play nonpermanent spells from your graveyard. If you do, exile them when they resolve.

Memory Crush (uncommon, foil)
Elite Crusader (rare)
Blazelash Pyromancer (uncommon)
Lurk in the Treetops (uncommon)
Debris Awakening (uncommon)
Unmake (common)
Combusting Firefiend (common)
Battle Scarred Archer (common)
Mournful Defiance (common)
Taveas Sentry (common)
Barrier Giant (common)
Rot Away (common)
Smiting Priest (common)
Beastly Impulses (common)
Swamp (basic)
Emblem: Druin Fano (token)