Bakaran: Virtual Booster

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Mechanics | Skeleton | Proxy
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Treefolk Shaman
{g}, Sacrifice a Forest: Target player gains 3 life.
{b}, Sacrifice a Swamp: Target player loses 3 life.
Rotten to the core, literally.
2/5
 U 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1 and can't be blocked except by creatures with flying or reach.
 U 
Creature – Human Rogue
Cunning Infiltrator is unblockable.
Once Alithu Canor I built a heavily guarded vault with an enourmous golden hoard within. The next day he found a remarkable lack of gold.
2/1
 U 
Sorcery
Choose up to X target creatures. Each of those creatures get +2/+2 and gain first strike until end of turn.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature can't attack or block.
At the beginning of your upkeep you gain 1 life.
One day, Brogmar the bloodstained realized that all he wanted to do was live a peaceful, productive life in a happy little village.
 C 
Instant
Abolish (If a creature dealt damage by this card would die, exile it instead.)
Evaporation Bolt deals 3 damage to target creature.
 C 
Creature – Wolf Warrior
Trample
Humans hunt in the forest for deer. Primitive lupori clans hunt for humans.
4/3
 C 
Artifact – Equipment
Equipped creature gets +2/+0 and has Abolish (If a creature dealt damage by this card would die, exile it instead.).
Equip {1}
 C 
Sorcery
Target creature you control gets +2/+0 and is unblockable this turn.

Draw a card.
 C 
Creature – Horror
When Flesh Reaper enters the battlefield, each player sacrifices a creature.

When Flesh Reaper dies, each player loses 4 life.
4/3
 C 
Creature – Spirit Wall
Defender

Whenever Wall of Purity blocks, you may exile a card from your opponent's graveyard.
2/6
 C 
Sorcery
Target player puts the top four cards of his or her library into his or her graveyard.
Forecycling 3 – {3} ({3}, Discard this card: Look at the top 3 cards of your library. Put any number of those cards into your graveyard and the rest on top of your library in any order.)
When you cycle Mindsquelch, target player puts the top two cards of his or her library into his or her graveyard.
 C 
Creature – Elemental
Abolish (If a creature dealt damage by this card would die, exile it instead.)
When Roasting Ragemaster enters the battlefield, it deals 4 damage to target creature.
It's fire is so hot that you will not burn or blister. You simply evaporate.
4/4
 C 
Creature – Human Warrior
Haste
At end of turn, return Barbarian Thug to it's owner's hand.
If his job involves 'bashin' 'em an' running' he's satisfied.
2/1
Plains
 
 B 
Basic Land – Plains
 T 
Creature – Skeleton
{b}: Regenerate this creature.
1/1

Witherwood Festermage (rare)
Lurk in the Treetops (uncommon)
Cunning Infiltrator (uncommon)
Mass Offensive (uncommon)
Peace Seeking (common)
Evaporation Bolt (common)
Savage She-Wolf (common)
Spiked Club (common)
Slip Through (common)
Flesh Reaper (common)
Wall of Purity (common)
Mindsquelch (common)
Roasting Ragemaster (common)
Barbarian Thug (common)
Plains (basic)
Skeleton (token)