Bakaran: Virtual Booster
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| Mechanics | Skeleton | Proxy |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Search your library for a creature card, reveal it and put it into your hand, then shuffle your library. You gain life equal to that creature's toughness.
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When Destructive Sparkfiend enters the battlefield or dies, it deals 2 damage to target creature or player.
Outlash ![]() (You may play this spell for its outlash cost. If you do, it gains haste. Sacrifice it at end of turn.)5/3
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Target opponent puts a card from his or her hand on the top of his or her library.
Draw a card. |
Trample
Whenever a creature dealt damage by Lupori Hunters dies this turn, you may draw a card. 5/3
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Trample
![]() : Regenerate Skeletal Brigadier4/1
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Target creature you control gets +2/+0 and is unblockable this turn.
Draw a card. |
Sneaking Spirit is unblockable.
Remain – ![]() : Target creature is unblockable this turn. Actiavate this ability only during your upkeep and only if Sneaking Spirit is in your graveyard.1/1
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Engulf (You may sacrifice a creature as you cast this spell. If you do, it cost
less to cast, where X is that creatures converted mana cost.)The word scavenger is a misnomer. Baloths only scavenge the living.
6/4
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Enchant creature
: Enchanted creature gets +X/+0 until end of turn. |
Whenever another creature you control dies, Marrow Goliath gets +1/+1 until end of turn.
![]() : Regenerate Marrow Goliath.5/5
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Enchant creature
Enchanted creature has lifelink. Whenever you gain life, put a +1/+1 counter on enchanted creature. For each step the general took, his soldiers grew in hope.
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Equipped creature has haste.
Equip ![]() |
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Destroy target enchantment. You may put a +1/+1 counter on target creature.
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Defender
Whenever Wall of Purity blocks, you may exile a card from your opponent's graveyard. 2/6
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Haste, trample
3/1
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Primal Tutor
(rare)
Destructive Sparkfiend
(uncommon)
Swapped Memory
(uncommon)
Lupori Hunters
(uncommon)
Skeletal Brigadier
(common)
Slip Through
(common)
Sneaking Spirit
(common)
Baloth Scavenger
(common)
Burning Whip
(common)
Marrow Goliath
(common)
Radiant Hope
(common)
Trekking Boots
(common)
Purifying Strength
(common)
Wall of Purity
(common)
Mountain
(basic)
Elemental
(token)







less to cast, where X is that creatures converted mana cost.)
