Bakaran: Virtual Booster
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| Mechanics | Skeleton | Proxy |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Remain-
![]() ![]() : Put a divinity counter on target nonland permanent you control without a divinity counter. That creature is indestructible as long as it has a divinity counter on it. Activate this ability only once during your upkeep and only if Spirit of Divinity is in your graveyard.2/2
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: Draw a card, then discard a card.
Remain – ![]() : Draw a card, then discard a card. Actiavate this ability only during your upkeep, and only if Zelandar Ponderer is in your graveyard.2/2
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Trample
When Koram Primasaur dies, instead, exile it and you gain 7 life. The meat of a primasaur is the most succulent meat you'll ever taste. Getting it is the only hard part.
7/6
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Untap target attacking creature and remove it from combat.
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Target player discards a card.
Target player discards a card. |
Flying
When Flight Contraption enters the battlefield, draw a card. Some mages from Zelandar put their magics to more technological uses.
1/1
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Hexproof
When the fiery hordes felled Zelandar, the Mage tower, only the most practiced of illusionists escaped.
1/1
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Emerge (At end of turn, if this creature was dealt damage this turn, put a +1/+1 counter on it.)
If you can survive, you can join.
1/2
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Hexproof
When Koram Tracker enter the battlefield, look at the top three cards of your library. Put a creature card from among them into your hand, and the rest into your graveyard. 2/2
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Abolish (If a creature dealt damage by this card would die, exile it instead.)
When Roasting Ragemaster enters the battlefield, it deals 4 damage to target creature. It's fire is so hot that you will not burn or blister. You simply evaporate.
4/4
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Not many know where the Caniths came from. Some say they came from they came from the stars, others say they were a highly successful lab experiment. They all agree that they make very good guards however.
1/4
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First strike
Outlash ![]() (You may play this spell for its outlash cost. If you do, it gains haste. Sacrifice it at end of turn.)"If it crushes you, you'll die. If it rips you in half, you'll die. If it pokes you, you'll die. If it--well you get the idea."
– Rasco Droov, elementalist 6/3
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Counter target spell unless it's controller pays
for each card in your graveyard."I will die before I let you harm another living soul today."
– Kosan-Kel, Wardmage |
At the beginning of your upkeep, exile a card from your graveyard. If you can't, tap Grimmoor Scavenger.
2/2
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Flying
1/1
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Spirit of Divinity
(rare)
Zelandar Ponderer
(uncommon)
Koram Primasaur
(uncommon)
Retreat
(uncommon)
Twin Traumas
(common)
Flight Contraption
(common)
Zelandar Refugee
(common)
Taveas Valiant
(common)
Koram Tracker
(common)
Roasting Ragemaster
(common)
Canith Watchguard
(common)
Rakdoon Flameclaw
(common)
Mournful Defiance
(common)
Grimmoor Scavenger
(common)
Island
(basic)
Spirit
(token)


: Draw a card, then discard a card.




