Bakaran: Virtual Booster
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| Mechanics | Skeleton | Proxy |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Wizened Ent enters the battlefield, reveal the top three cards of your library. You may put any number of Forest and/or Island cards revealed this way into your hand and the rest on the bottom of your library.
Wizened Ent's power is equal to the number of Forests you control and it's toughness is equal to the number of Islands you control. */*
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Equipped creature has first strike.
If equipped creature has multiple instances of first strike, it gains double strike. Equip ![]() |
Enchant creature
Hexproof Enchanted creature has hexproof. |
Untap target Mountain. It becomes a 4/4 Elemental creature until end of turn. It can't attack this turn unless there is a land card in a graveyard.
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Flying
: Untap Magewing Drake.After their tower fell, the mages sent out scouts to find new havens.
2/3
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Emerge (At end of turn, if this creature was dealt damage this turn, put a +1/+1 counter on it.)
, Remove a +1/+1 counter from Battle Scarred Archer: Battle Scarred Archer deals 1 damage to target creature with flying.2/5
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"We threw stones, arrows, everything at it. Even if it could blink, I doubt it would have."
-General Avistor 2/7
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Return target creature to it's owner's hand. That player discards a card.
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As an additional cost to Ancestral Intuition, exile X cards from your graveyard.
Draw X cards, then discard X cards. |
Intimidate
![]() : Target creature gets -1/-1 until end of turn.1/1
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As an additional cost to Ancestral Presence exile X creature cards from your graveyard.
Prevent the next X damage that would be dealt to target creature or player this turn. Fenzo braced himself for the final for the final blow. He would have died that day, but the ghost of his dead grandfather did not approve of that idea.
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Each player sacrifices a land.
Draw a card. |
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Whenever another creature you control dies, Marrow Goliath gets +1/+1 until end of turn.
![]() : Regenerate Marrow Goliath.5/5
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Put X +1/+1 counters on target creature, where X is the number of Forests you control.
Draw a card |
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2/2
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Wizened Ent
(rare)
Crueltist's Dagger
(uncommon)
Shimmerskin
(uncommon)
Debris Awakening
(uncommon)
Magewing Drake
(common)
Battle Scarred Archer
(common)
Barrier Giant
(common)
Unmake
(common)
Ancestral Intuition
(common)
Spurglid's Spawn
(common)
Ancestral Presence
(common)
Blasting Boulders
(common)
Marrow Goliath
(common)
Root Force
(common)
Forest
(basic)
Wolf
(token)


