Bakaran: Virtual Booster
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| Mechanics | Skeleton | Proxy |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Destroy target enchantment. You may put a +1/+1 counter on target creature.
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At end of turn, put a awakening counter on Entombed God for each creature you control that died this turn.
Entombed God is a 7/7 artifact creature as long as there are five or more awakening counters on it. |
Defender
Emerge (At end of turn, if this creature was dealt damage this turn, put a +1/+1 counter on it.) If Canith Guardians has a +1/+1 counter on it, it loses defender and gains vigilance. 0/3
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Hexproof
Forecycling 4 – ![]() ![]() (![]() ![]() , Discard this card: Look at the top 4 cards of your library. Put any number of those cards into your graveyard and the rest on top of your library in any order.)4/3
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Destroy target land, then Volcanic Implosion deals damage to each creature equal to the number of land cards in all graveyards.
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, Sacrifice a creature: Putrid Fiend gains deathtouch until end of turn.2/2
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Flying
: Untap Magewing Drake.After their tower fell, the mages sent out scouts to find new havens.
2/3
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Enchant creature
: Enchanted creature gets +X/+0 until end of turn. |
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Return target creature to it's owner's hand. That player discards a card.
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As an additional cost to Ancestral Bounty exile X cards from your graveyard.
You gain X life. |
First strike
Abolish (If a creature dealt damage by this card would die, exile it instead.) When he slays you, you know you're dead for good.
2/1
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Defender
Whenever Wall of Purity blocks, you may exile a card from your opponent's graveyard. 2/6
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Leaf Spirit enters the battlefield tapped.
: Add ![]() to your mana pool.It seeks a home that is not torn by war, a place where nature can rise once again.
0/1
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Equipped creature has haste.
Equip ![]() |
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2/2
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Purifying Strength
(common, foil)
Entombed God
(rare)
Canith Guardians
(uncommon)
Cloaked Agent
(uncommon)
Volcanic Implosion
(uncommon)
Putrid Fiend
(common)
Magewing Drake
(common)
Burning Whip
(common)
Unmake
(common)
Ancestral Bounty
(common)
Smiting Priest
(common)
Wall of Purity
(common)
Leaf Spirit
(common)
Trekking Boots
(common)
Mountain
(basic)
Wolf
(token)




: Enchanted creature gets +X/+0 until end of turn.
: Add