Bakaran: Virtual Booster
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| Mechanics | Skeleton | Proxy |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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As an additional cost to Ancestral Bounty exile X cards from your graveyard.
You gain X life. |
Whenever Memory Wisp deals combat damage to a player, you may exile an instant or sorcery spell from a graveyard.
, : Copy an instant or sorcery spell exiled with Memory Wisp. You may choose new targets for the copy. X is that spells converted mana cost.4/4
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Target player may exile any number of cards from his or her graveyard. That player reveals his or her hand. Choose a card from it, then choose X additional cards from it, where X is 3 minus the number of cards that player exiled. That player discards those cards.
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Whenever Warding Warrior deals combat damage to a player, exile a creature that player controls.
When Warding Warrior dies, return all creatures exiled with it to the battlefield under their owners' control. 2/3
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Add
![]() ![]() ![]() ![]() ![]() ![]() ![]() to your mana pool. Spend this mana only to cast spells from your graveyard. |
Defender
Whenever Wall of Purity blocks, you may exile a card from your opponent's graveyard. 2/6
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Engulf (You may sacrifice a creature as you cast this spell. If you do, it cost
less to cast, where X is that creatures converted mana cost.)
Flying, haste 4/4
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Emerge (At end of turn, if this creature was dealt damage this turn, put a +1/+1 counter on it.)
: Warp Rampager gets +1/-1 until end of turn.
: Warp Rampager gets -1/+1 until end of turn.5/2
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Target player discards a card.
Target player discards a card. |
Not many know where the Caniths came from. Some say they came from they came from the stars, others say they were a highly successful lab experiment. They all agree that they make very good guards however.
1/4
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Equipped creature has haste.
Equip ![]() |
Flash
Flying Spells aren't the only things wizards have to protect them.
3/1
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Trample
When Boneyard Gnawer enters the battlefield, you gain 2 life for each creature card in your graveyard. 7/7
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Target creature gets +1/+0 and gains deathtouch until end of turn.
Draw a card. |
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: Regenerate this creature.1/1
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Ancestral Bounty
(common, foil)
Memory Wisp
(rare)
Choice of Amnesia
(uncommon)
Warding Warrior
(uncommon)
Midnight Ritual
(uncommon)
Wall of Purity
(common)
Eating Hellkite
(common)
Warp Rampager
(common)
Twin Traumas
(common)
Canith Watchguard
(common)
Trekking Boots
(common)
Talonwing Owl
(common)
Boneyard Gnawer
(common)
Corrupted Fury
(common)
Island
(basic)
Skeleton
(token)


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: Copy an instant or sorcery spell exiled with Memory Wisp. You may choose new targets for the copy. X is that spells converted mana cost.





