Bakaran: Virtual Booster

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Mechanics | Skeleton | Proxy
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
Exile target creature and all creature cards in all graveyards that share a name with that creature.
{w}
 
 U 
Instant
Untap target attacking creature and remove it from combat.
 U 
Creature – Human Wizard
Whenever one or more creatures you control deal combat damage to a player, that player puts the top X cards of your library into his or her graveyard, where X is the number of creatures that dealt combat damage in this way.
1/1
 U 
Creature – Elf Assasin
Flash
Lifelink, deathtouch
In Grimmoor, every one is a murderer. Only the lowest class are given that title, however.
2/1
 C 
Creature – Skeleton Warrior
Trample

{1}{b}: Regenerate Skeletal Brigadier
4/1
 C 
Creature – Bird Warrior
Flash
Flying
Spells aren't the only things wizards have to protect them.
3/1
 C 
Sorcery
Target player puts the top four cards of his or her library into his or her graveyard.
Forecycling 3 – {3} ({3}, Discard this card: Look at the top 3 cards of your library. Put any number of those cards into your graveyard and the rest on top of your library in any order.)
When you cycle Mindsquelch, target player puts the top two cards of his or her library into his or her graveyard.
 C 
Creature – Wolf Warrior
Lupori Ambusher can't be countered
As silent as the void, as fierce as a tiger, and as unexpected as a bolt of lightning.
1/1
 C 
Artifact – Equipment
Equipped creature gets +2/+0 and has Abolish (If a creature dealt damage by this card would die, exile it instead.).
Equip {1}
 C 
Creature – Wurm Horror
Engulf (You may sacrifice a creature as you cast this spell. If you do, it cost {x} less to cast, where X is that creatures converted mana cost.)
Intimidate
Once in a blue moon comes a hero with the strength to defeat a gobblefright wurm. Of course, in Grimmoor the trees cover the night sky and there is never a blue moon.
5/4
 C 
Creature – Hound Soldier
Not many know where the Caniths came from. Some say they came from they came from the stars, others say they were a highly successful lab experiment. They all agree that they make very good guards however.
1/4
 C 
Creature – Elemental
Trample

Outlash {r} (You may play this spell for its outlash cost. If you do, it gains haste. Sacrifice it at end of turn.)
3/1
 C 
Creature – Salamander
{r}, Discard a card: Spitburn Salamander gets +1/+0 until end of turn.
Ruriat had always liked lizards until one tried to roast him and then devour him.
2/2
 C 
Creature – Spirit Wall
Defender

Whenever Wall of Purity blocks, you may exile a card from your opponent's graveyard.
2/6
Swamp
 
 B 
Basic Land – Swamp
 T 
Creature – Spirit
Flying
1/1

Cleansing Memorial (rare)
Retreat (uncommon)
Scouring Mage (uncommon)
Grimmoor Murderer (uncommon)
Skeletal Brigadier (common)
Talonwing Owl (common)
Mindsquelch (common)
Lupori Ambusher (common)
Spiked Club (common)
Gobblefright Wurm (common)
Canith Watchguard (common)
Lashflare Lunger (common)
Spitburn Salamander (common)
Wall of Purity (common)
Swamp (basic)
Spirit (token)