Bakaran: Virtual Booster
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| Mechanics | Skeleton | Proxy |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Defender, hexproof
Whenever you cast a spell, draw a card for each Forest you control. When The Great Elder Oak dies, return it to it's owner's hand. 0/12
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Whenever Warding Warrior deals combat damage to a player, exile a creature that player controls.
When Warding Warrior dies, return all creatures exiled with it to the battlefield under their owners' control. 2/3
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: Target creature gets +1/+1 until end of turn.
, Sacrifice Iron Servant: Target creature gets +2/+2 until end of turn.1/1
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Target creature gets +4/+0 and gains mountainwalk until end of turn.
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Target creature you control gets +2/+0 and is unblockable this turn.
Draw a card. |
Enchant creature
Enchanted creature can't attack or block. At the beginning of your upkeep you gain 1 life. One day, Brogmar the bloodstained realized that all he wanted to do was live a peaceful, productive life in a happy little village.
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Put two 3/1 red Elemental creature tokens with haste and trample onto the battlefield. Sacrifice them at end of turn.
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Equipped creature gets +0/+1.
Equip ![]() |
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Enchant creature
Enchanted creature doesn't untap during it's controller's untap step unless that player pays for each card in your graveyard.Rakav was a cruel, ruthless man, but one day he could bear to kill no longer.
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Target creature gets +1/+0 and gains deathtouch until end of turn.
Draw a card. |
As an additional cost to Ancestral Rage exile X cards from your graveyard.
Target creature gets +X/+0 until end of turn. |
Flying
Emerge (At end of turn, if this creature was dealt damage this turn, put a +1/+1 counter on it.) 3/4
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Emerge (At end of turn, if this creature was dealt damage this turn, put a +1/+1 counter on it.)
, Remove a +1/+1 counter from Battle Scarred Archer: Battle Scarred Archer deals 1 damage to target creature with flying.2/5
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When Caller of the Hunt enter the battlefield, put a 2/2 green Wolf creature token onto the battlefield.
2/2
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You may play nonpermanent spells from your graveyard. If you do, exile them when they resolve.
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The Great Elder Oak
(mythic)
Warding Warrior
(uncommon)
Iron Servant
(uncommon)
Magmatic Might
(uncommon)
Slip Through
(common)
Peace Seeking
(common)
Rasco's Gambit
(common)
Hero's Shield
(common)
Grievious Plight
(common)
Corrupted Fury
(common)
Ancestral Rage
(common)
Taveas Skyknight
(common)
Battle Scarred Archer
(common)
Caller of the Hunt
(common)
Mountain
(basic)
Emblem: Druin Fano
(token)



: Target creature gets +1/+1 until end of turn.


