Bakaran: Virtual Booster
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| Mechanics | Skeleton | Proxy |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Engulf (You may sacrifice a creature as you cast this spell. If you do, it cost
less to cast, where X is that creatures converted mana cost.)
Flying, haste 4/4
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: Draw a card.
At end of turn, discard your hand. The price for the knowedge the orb gives is so great only the truly dire dare use it.
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![]() : Ruin Protector gains protection from the color of your choice until end of turn.
Remain – ![]() : Target creature gains protection from the color of your choice until end of turn. Activate this ability only during your upkeep and only if Ruin Protector is in your graveyard.2/3
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When Shadarak Crueltist enter the battlefield, destroy target creature.
"I would say sorry after I kill you, but you would be too dead to hear."
3/2
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![]() : Regenerate each creature you control. |
Reach
When Webmaker enter the battlefield, search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library. 1/3
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Sneaking Spirit is unblockable.
Remain – ![]() : Target creature is unblockable this turn. Actiavate this ability only during your upkeep and only if Sneaking Spirit is in your graveyard.1/1
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Put two 3/1 red Elemental creature tokens with haste and trample onto the battlefield. Sacrifice them at end of turn.
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Target creature gets +1/+1 and gains vigilance until end of turn.
The best of soldiers don't attack unless they know they have all their armor. Or unless they have their sword. Or their midday snack.
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Protection from red
"The bandits can burn the world if they want, but they'll never catch me"
2/2
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Each player sacrifices a land.
Draw a card. |
Each player puts a creature from his or her graveyard onto the battlefield.
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Target player discards a card.
Target player discards a card. |
Destroy target enchantment. You may put a +1/+1 counter on target creature.
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You may play nonpermanent spells from your graveyard. If you do, exile them when they resolve.
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Eating Hellkite
(common, foil)
Dementia Orb
(rare)
Ruin Protector
(uncommon)
Shadarak Crueltist
(uncommon)
Regrowing Flesh
(uncommon)
Webmaker
(common)
Sneaking Spirit
(common)
Rasco's Gambit
(common)
Wary Charge
(common)
Barren Outrider
(common)
Blasting Boulders
(common)
Exhume
(common)
Twin Traumas
(common)
Purifying Strength
(common)
Swamp
(basic)
Emblem: Druin Fano
(token)

less to cast, where X is that creatures converted mana cost.)
: Draw a card.




