Bakaran: Virtual Booster
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| Mechanics | Skeleton | Proxy |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Other Elf creatures you control get +1/+1.
, Tap an untapped Elf you control: Target creature gets -1/-1 until end of turn.2/2
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Choose one – Target creature gets -3/-0 until end of turn or; Destroy target creature with power 2 or less.
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When Esscence Salvager enter the battlefield, you may return target Aura card that could enchant Esscence Salvager from your graveyard to your battlefield. If you do, attach it to Esscence Salvager.
1/1
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Enchant creature
Enchanted creature gets +1/+1 and can't be blocked except by creatures with flying or reach. |
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Target creature gains double strike until end of turn.
Draw a card. |
Put X +1/+1 counters on target creature, where X is the number of Forests you control.
Draw a card |
Target player puts the top four cards of his or her library into his or her graveyard.
Forecycling 3 – ( , Discard this card: Look at the top 3 cards of your library. Put any number of those cards into your graveyard and the rest on top of your library in any order.)
When you cycle Mindsquelch, target player puts the top two cards of his or her library into his or her graveyard. |
As an additional cost to Breakshot, sacrifice an artifact or creature.
Destroy up to two target artifacts. |
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When Flesh Reaper enters the battlefield, each player sacrifices a creature.
When Flesh Reaper dies, each player loses 4 life. 4/3
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As an additional cost to Ancestral Presence exile X creature cards from your graveyard.
Prevent the next X damage that would be dealt to target creature or player this turn. Fenzo braced himself for the final for the final blow. He would have died that day, but the ghost of his dead grandfather did not approve of that idea.
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Equipped creature has haste.
Equip ![]() |
Emerge (At end of turn, if this creature was dealt damage this turn, put a +1/+1 counter on it.)
, Remove a +1/+1 counter from Battle Scarred Archer: Battle Scarred Archer deals 1 damage to target creature with flying.2/5
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Whenever Thiefmage deals combat damage to a player, draw a card, then discard a card.
As soon as the culprit disappeared from view, the guards lost all memory of him.
2/2
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Trample
![]() : Regenerate Skeletal Brigadier4/1
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Haste, trample
3/1
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Deathbow Elite
(rare)
Slaughter Torrent
(uncommon)
Esscence Salvager
(uncommon)
Lurk in the Treetops
(uncommon)
Swordplay
(common)
Root Force
(common)
Mindsquelch
(common)
Breakshot
(common)
Flesh Reaper
(common)
Ancestral Presence
(common)
Trekking Boots
(common)
Battle Scarred Archer
(common)
Thiefmage
(common)
Skeletal Brigadier
(common)
Swamp
(basic)
Elemental
(token)





