Bakaran: Virtual Booster
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| Mechanics | Skeleton | Proxy |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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As an additional cost to Ancestral Intuition, exile X cards from your graveyard.
Draw X cards, then discard X cards. |
Enchant creature
Enchanted creature gets +5/+5 and has trample. When enchanted creature dies, return it to its owner's hand. |
When Destructive Sparkfiend enters the battlefield or dies, it deals 2 damage to target creature or player.
Outlash ![]() (You may play this spell for its outlash cost. If you do, it gains haste. Sacrifice it at end of turn.)5/3
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Untap target attacking creature and remove it from combat.
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![]() : Koram Predator fights target creature. Actiavate this ability only once per turn.2/2
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Leaf Spirit enters the battlefield tapped.
: Add ![]() to your mana pool.It seeks a home that is not torn by war, a place where nature can rise once again.
0/1
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Target creature you control gets +2/+0 and is unblockable this turn.
Draw a card. |
Vigilance
Every sentry knows not to look into the eyes of the criminal they are arresting, lest they feel sympathy.
1/1
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Flying
When Flight Contraption enters the battlefield, draw a card. Some mages from Zelandar put their magics to more technological uses.
1/1
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Enchant creature
: Enchanted creature gets +X/+0 until end of turn. |
At the beginning of your upkeep, exile a card from your graveyard. If you can't, tap Grimmoor Scavenger.
2/2
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, Discard a card: Spitburn Salamander gets +1/+0 until end of turn.Ruriat had always liked lizards until one tried to roast him and then devour him.
2/2
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Target creature gets +1/+0 and gains deathtouch until end of turn.
Draw a card. |
Enchant creature
Enchanted creature has lifelink. Whenever you gain life, put a +1/+1 counter on enchanted creature. For each step the general took, his soldiers grew in hope.
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2/2
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Ancestral Intuition
(common, foil)
Strength of the Immortals
(mythic)
Destructive Sparkfiend
(uncommon)
Retreat
(uncommon)
Koram Predator
(uncommon)
Leaf Spirit
(common)
Slip Through
(common)
Taveas Sentry
(common)
Flight Contraption
(common)
Burning Whip
(common)
Grimmoor Scavenger
(common)
Spitburn Salamander
(common)
Corrupted Fury
(common)
Radiant Hope
(common)
Forest
(basic)
Wolf
(token)







: Add
: Enchanted creature gets +X/+0 until end of turn.