Bakaran: Virtual Booster
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| Mechanics | Skeleton | Proxy |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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As Darkburn Volcano enters the battlefield, you may sacrifice a Swamp or a Mountain. If you don't, Darkburn Volcano enter the battlefield tapped.
: Add or to your mana pool. |
Target opponent puts a card from his or her hand on the top of his or her library.
Draw a card. |
Creatures you control get +0/+1.
As long as they have a city to defend, the infantry of Taveas are undaunted by any foe.
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Equipped creature gets +1/+1 and has vigilance.
Equip ![]() |
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As an additional cost to Ancestral Presence exile X creature cards from your graveyard.
Prevent the next X damage that would be dealt to target creature or player this turn. Fenzo braced himself for the final for the final blow. He would have died that day, but the ghost of his dead grandfather did not approve of that idea.
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Trample
Humans hunt in the forest for deer. Primitive lupori clans hunt for humans.
4/3
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Counter target spell unless it's controller pays
for each card in your graveyard."I will die before I let you harm another living soul today."
– Kosan-Kel, Wardmage |
Target creature you control gets +2/+0 and is unblockable this turn.
Draw a card. |
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Target creature gets +1/+0 and gains deathtouch until end of turn.
Draw a card. |
"We threw stones, arrows, everything at it. Even if it could blink, I doubt it would have."
-General Avistor 2/7
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Enchant creature
: Enchanted creature gets +X/+0 until end of turn. |
Target creature gains double strike until end of turn.
Draw a card. |
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Put two 3/1 red Elemental creature tokens with haste and trample onto the battlefield. Sacrifice them at end of turn.
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Gain control of target creature with power 2 or less until end of turn. Untap it. It gains haste until end of turn.
"I'll hold that thought"
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You may play nonpermanent spells from your graveyard. If you do, exile them when they resolve.
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Darkburn Volcano
(rare)
Swapped Memory
(uncommon)
Stout Defense
(uncommon)
Hero's Blade
(uncommon)
Ancestral Presence
(common)
Savage She-Wolf
(common)
Mournful Defiance
(common)
Slip Through
(common)
Corrupted Fury
(common)
Barrier Giant
(common)
Burning Whip
(common)
Swordplay
(common)
Rasco's Gambit
(common)
Bending Fury
(common)
Plains
(basic)
Emblem: Druin Fano
(token)
: Add
or
to your mana pool.


: Enchanted creature gets +X/+0 until end of turn.