Bakaran: Virtual Booster
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Mechanics | Skeleton | Proxy |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Flying, vigilance
Emerge (At end of turn, if this creature was dealt damage this turn, put a +1/+1 counter on it.) ![]() ![]() 5/6
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As an additional cost to Madness Bolt, discard a Mountain card.
Madness Bolt deals 3 damage to target creature or player and 1 damage to you. |
Creatures you control get +1/+0.
Some shamanic warlords instill a sense of bloodlust in their warriors before battle. The opposing army doesn't stand a chance.
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![]() ![]() 2/2
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Intimidate
![]() ![]() 1/1
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Target creature gains double strike until end of turn.
Draw a card. |
When Combusting Firefiend enters the battlefield, sacrifice a land.
At the beginning of your upkeep, sacrifice a land "We thought thought we defeated it when it began to sputter. Then it blew up."
– Rvalos, scout captain 3/3
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Trample
Humans hunt in the forest for deer. Primitive lupori clans hunt for humans.
4/3
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Deathtouch
Abolish (If a creature dealt damage by this card would die, exile it instead.) A few days after being shot with an acid arrow, there will be no trace left of the corpse.
2/2
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Equipped creature gets +0/+1.
Equip ![]() |
When Flesh Reaper enters the battlefield, each player sacrifices a creature.
When Flesh Reaper dies, each player loses 4 life. 4/3
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Flying
![]() After their tower fell, the mages sent out scouts to find new havens.
2/3
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Abolish (If a creature dealt damage by this card would die, exile it instead.)
When Roasting Ragemaster enters the battlefield, it deals 4 damage to target creature. It's fire is so hot that you will not burn or blister. You simply evaporate.
4/4
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As an additional cost to Ancestral Presence exile X creature cards from your graveyard.
Prevent the next X damage that would be dealt to target creature or player this turn. Fenzo braced himself for the final for the final blow. He would have died that day, but the ghost of his dead grandfather did not approve of that idea.
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Flying
1/1
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Smiting Angel
(rare)
Madness Bolt
(uncommon)
Battle Lust
(uncommon)
Koram Predator
(uncommon)
Spurglid's Spawn
(common)
Swordplay
(common)
Combusting Firefiend
(common)
Savage She-Wolf
(common)
Acid-Bow Prowler
(common)
Hero's Shield
(common)
Flesh Reaper
(common)
Magewing Drake
(common)
Roasting Ragemaster
(common)
Ancestral Presence
(common)
Island
(basic)
Spirit
(token)