Bakaran: Virtual Booster

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Mechanics | Skeleton | Proxy
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Treefolk Shaman
{g}, Sacrifice a Forest: Target player gains 3 life.
{b}, Sacrifice a Swamp: Target player loses 3 life.
Rotten to the core, literally.
2/5
 U 
Instant
Target creature gets +4/+0 and gains mountainwalk until end of turn.
 U 
Creature – Human Wizard
{t}: Draw a card, then discard a card.
Remain – {u}{u}: Draw a card, then discard a card. Actiavate this ability only during your upkeep, and only if Zelandar Ponderer is in your graveyard.
2/2
 U 
Creature – Human Assasin
When Shadarak Crueltist enter the battlefield, destroy target creature.
"I would say sorry after I kill you, but you would be too dead to hear."
3/2
 C 
Sorcery
Target creature gets +1/+1 and gains vigilance until end of turn.
The best of soldiers don't attack unless they know they have all their armor. Or unless they have their sword. Or their midday snack.
 C 
Creature – Elemental
Emerge (At end of turn, if this creature was dealt damage this turn, put a +1/+1 counter on it.)
{r}: Warp Rampager gets +1/-1 until end of turn.
{r}: Warp Rampager gets -1/+1 until end of turn.
5/2
 C 
Creature – Human Wizard
When Mnemonic Alchemist enters the battlefield, you may return an instant or sorcery spell from your graveyard to your hand. If you do, reveal your hand and discard a noninstant, nonsorcery card.
3/3
 C 
Creature – Bird Warrior
Flash
Flying
Spells aren't the only things wizards have to protect them.
3/1
 C 
Creature – Beast
{b}, Sacrifice a creature: Putrid Fiend gains deathtouch until end of turn.
2/2
 C 
Instant
Abolish (If a creature dealt damage by this card would die, exile it instead.)
Evaporation Bolt deals 3 damage to target creature.
 C 
Artifact – Equipment
Equipped creature has haste.
Equip {0}
 C 
Enchantment – Aura
Enchant creature
Enchanted creature has lifelink.
Whenever you gain life, put a +1/+1 counter on enchanted creature.
For each step the general took, his soldiers grew in hope.
 C 
Sorcery
Put X +1/+1 counters on target creature, where X is the number of Forests you control.
Draw a card
 C 
Sorcery
Each player sacrifices a land.

Draw a card.
Island
 
 B 
Basic Land – Island
 T 
Creature – Elemental
Haste, trample
3/1

Witherwood Festermage (rare)
Magmatic Might (uncommon)
Zelandar Ponderer (uncommon)
Shadarak Crueltist (uncommon)
Wary Charge (common)
Warp Rampager (common)
Mnemonic Alchemist (common)
Talonwing Owl (common)
Putrid Fiend (common)
Evaporation Bolt (common)
Trekking Boots (common)
Radiant Hope (common)
Root Force (common)
Blasting Boulders (common)
Island (basic)
Elemental (token)