Bakaran: Virtual Booster

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Mechanics | Skeleton | Proxy
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Elemental
Abolish (If a creature dealt damage by this card would die, exile it instead.)
When Roasting Ragemaster enters the battlefield, it deals 4 damage to target creature.
It's fire is so hot that you will not burn or blister. You simply evaporate.
4/4
 
 R 
Creature – Elf Hunter
Other Elf creatures you control get +1/+1.
{b}, Tap an untapped Elf you control: Target creature gets -1/-1 until end of turn.
2/2
 U 
Sorcery
Untap target Mountain. It becomes a 4/4 Elemental creature until end of turn. It can't attack this turn unless there is a land card in a graveyard.
 U 
Creature – Human Artificer
When Taveas Blacksmith enters the battlefield reveal the top three cards of your library. You may choose an equipment card from among them. Put that card into your hand and the rest on the bottom of your library.
2/3
 U 
Instant
Tap target creature. It doesn't untap during it's controller's next untap step.
Forecycling 2 – {u} ({u}, Discard this card: Look at the top 2 cards of your library. Put any number of those cards into your graveyard and the rest on top of your library in any order.)
"Only a fool could not see that coming."
 C 
Enchantment – Aura
Enchant creature
Enchanted creature can't attack or block.
At the beginning of your upkeep you gain 1 life.
One day, Brogmar the bloodstained realized that all he wanted to do was live a peaceful, productive life in a happy little village.
 C 
Artifact – Equipment
Equipped creature gets +2/+0 and has Abolish (If a creature dealt damage by this card would die, exile it instead.).
Equip {1}
 C 
Creature – Human Wizard
When Mnemonic Alchemist enters the battlefield, you may return an instant or sorcery spell from your graveyard to your hand. If you do, reveal your hand and discard a noninstant, nonsorcery card.
3/3
 C 
Sorcery
Each player sacrifices a land.

Draw a card.
 C 
Creature – Beast
Engulf (You may sacrifice a creature as you cast this spell. If you do, it cost {x} less to cast, where X is that creatures converted mana cost.)
The word scavenger is a misnomer. Baloths only scavenge the living.
6/4
 C 
Creature – Wurm Horror
Engulf (You may sacrifice a creature as you cast this spell. If you do, it cost {x} less to cast, where X is that creatures converted mana cost.)
Intimidate
Once in a blue moon comes a hero with the strength to defeat a gobblefright wurm. Of course, in Grimmoor the trees cover the night sky and there is never a blue moon.
5/4
 C 
Sorcery
As an additional cost to Grim Harvest sacrifice a creature.
Search your library for a basic land card and put it onto the battlefield. Then shuffle your library.
 C 
Instant
Target creature gains double strike until end of turn.

Draw a card.
 C 
Creature – Beast
{b}, Sacrifice a creature: Putrid Fiend gains deathtouch until end of turn.
2/2
Forest
 
 B 
Basic Land – Forest
 T 
Creature – Wolf
2/2

Roasting Ragemaster (common, foil)
Deathbow Elite (rare)
Debris Awakening (uncommon)
Taveas Blacksmith (uncommon)
Predict and Prevent (uncommon)
Peace Seeking (common)
Spiked Club (common)
Mnemonic Alchemist (common)
Blasting Boulders (common)
Baloth Scavenger (common)
Gobblefright Wurm (common)
Grim Harvest (common)
Swordplay (common)
Putrid Fiend (common)
Forest (basic)
Wolf (token)