Bakaran: Virtual Booster
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| Mechanics | Skeleton | Proxy |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Engulf (You may sacrifice a creature as you cast this spell. If you do, it cost
less to cast, where X is that creatures converted mana cost.)
When Spurglid's Adapter enters the battlefield, if it engulfed a creature, it gains all activated abilities of that creature. 5/4
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When Unstable Nightmare enters the battlefield, discard a card at random.
Sometimes a dream come true is not a good thing.
4/4
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![]() : Koram Predator fights target creature. Actiavate this ability only once per turn.2/2
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Untap target attacking creature and remove it from combat.
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Deathtouch
Abolish (If a creature dealt damage by this card would die, exile it instead.) A few days after being shot with an acid arrow, there will be no trace left of the corpse.
2/2
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Lifelink
If you would gain life you may put a 1/1 black Skeleton creature token with " : Regenerate this creature." onto the battlefield instead.1/1
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Flying
The Taveans use them as scouts, the Barbarians use them as meals.
1/1
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Lupori Ambusher can't be countered
As silent as the void, as fierce as a tiger, and as unexpected as a bolt of lightning.
1/1
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Engulf (You may sacrifice a creature as you cast this spell. If you do, it cost
less to cast, where X is that creatures converted mana cost.)The word scavenger is a misnomer. Baloths only scavenge the living.
6/4
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Remain –
: Tap target creature. Actiavate this ability only if Awing Remnant is in your graveyard and only during your upkeep.1/3
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Counter target spell unless it's controller pays
for each card in your graveyard."I will die before I let you harm another living soul today."
– Kosan-Kel, Wardmage |
Flying
When Flight Contraption enters the battlefield, draw a card. Some mages from Zelandar put their magics to more technological uses.
1/1
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Target player discards a card.
Target player discards a card. |
Enchant creature
: Enchanted creature gets +X/+0 until end of turn. |
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Flying
1/1
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Spurglid's Adapter
(rare)
Unstable Nightmare
(uncommon)
Koram Predator
(uncommon)
Retreat
(uncommon)
Acid-Bow Prowler
(common)
Puppet Mage
(common)
Suntail Hawk
(common)
Lupori Ambusher
(common)
Baloth Scavenger
(common)
Awing Remnant
(common)
Mournful Defiance
(common)
Flight Contraption
(common)
Twin Traumas
(common)
Burning Whip
(common)
Mountain
(basic)
Spirit
(token)


less to cast, where X is that creatures converted mana cost.)



