Bakaran: Virtual Booster
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| Mechanics | Skeleton | Proxy |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: Draw a card, then discard a card.
Remain – ![]() : Draw a card, then discard a card. Actiavate this ability only during your upkeep, and only if Zelandar Ponderer is in your graveyard.2/2
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Equipped creature gets +5/+5, has trample and is indestructibe.
Equip ![]() |
Engulf (You may sacrifice a creature as you cast this spell. If you do, it cost
less to cast, where X is that creatures converted mana cost.)
Haste Ridgewurm enters the battlefield with a +1/+1 counter and trample if it engulfed a creature. 5/4
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: Look at the top card of your library.
: Put the top card of your library into your graveyard. |
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Soilshroud Wurm gets +2/+2 as long as there is a creature card in an opponent's graveyard.
Soilshroud Wurm has hexproof as long as there is a creature card in your graveyard. 4/5
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Enchant creature
When enchanted creature dies, exile it instead. |
Trample
Outlash (You may play this spell for its outlash cost. If you do, it gains haste. Sacrifice it at end of turn.)3/1
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Remain –
: Tap target creature. Actiavate this ability only if Awing Remnant is in your graveyard and only during your upkeep.1/3
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Destroy target enchantment. You may put a +1/+1 counter on target creature.
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Target creature gains double strike until end of turn.
Draw a card. |
Sneaking Spirit is unblockable.
Remain – ![]() : Target creature is unblockable this turn. Actiavate this ability only during your upkeep and only if Sneaking Spirit is in your graveyard.1/1
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Flying
When Flight Contraption enters the battlefield, draw a card. Some mages from Zelandar put their magics to more technological uses.
1/1
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Hexproof
When the fiery hordes felled Zelandar, the Mage tower, only the most practiced of illusionists escaped.
1/1
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Haste
At end of turn, return Barbarian Thug to it's owner's hand. If his job involves 'bashin' 'em an' running' he's satisfied.
2/1
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Haste, trample
3/1
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Zelandar Ponderer
(uncommon, foil)
Hero's Araments
(rare)
Ridgewurm
(uncommon)
Scrying Glass
(uncommon)
Soilshroud Wurm
(uncommon)
Rot Away
(common)
Lashflare Lunger
(common)
Awing Remnant
(common)
Purifying Strength
(common)
Swordplay
(common)
Sneaking Spirit
(common)
Flight Contraption
(common)
Zelandar Refugee
(common)
Barbarian Thug
(common)
Island
(basic)
Elemental
(token)

: Draw a card, then discard a card.



less to cast, where X is that creatures converted mana cost.)


