Bakaran: Virtual Booster
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| Mechanics | Skeleton | Proxy |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Take another turn after this one. Exile Temporal Renewal and all cards in your graveyard.
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When Unstable Nightmare enters the battlefield, discard a card at random.
Sometimes a dream come true is not a good thing.
4/4
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Target player may exile any number of cards from his or her graveyard. That player reveals his or her hand. Choose a card from it, then choose X additional cards from it, where X is 3 minus the number of cards that player exiled. That player discards those cards.
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Choose one – Target creature gets -3/-0 until end of turn or; Destroy target creature with power 2 or less.
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Flying
The Taveans use them as scouts, the Barbarians use them as meals.
1/1
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Trample
Humans hunt in the forest for deer. Primitive lupori clans hunt for humans.
4/3
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First strike
Abolish (If a creature dealt damage by this card would die, exile it instead.) When he slays you, you know you're dead for good.
2/1
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Gain control of target creature with power 2 or less until end of turn. Untap it. It gains haste until end of turn.
"I'll hold that thought"
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When Mnemonic Alchemist enters the battlefield, you may return an instant or sorcery spell from your graveyard to your hand. If you do, reveal your hand and discard a noninstant, nonsorcery card.
3/3
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Emerge (At end of turn, if this creature was dealt damage this turn, put a +1/+1 counter on it.)
, Remove a +1/+1 counter from Battle Scarred Archer: Battle Scarred Archer deals 1 damage to target creature with flying.2/5
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Target creature gets +1/+0 and gains deathtouch until end of turn.
Draw a card. |
Flying
When Flight Contraption enters the battlefield, draw a card. Some mages from Zelandar put their magics to more technological uses.
1/1
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Each player sacrifices a land.
Draw a card. |
Engulf (You may sacrifice a creature as you cast this spell. If you do, it cost
less to cast, where X is that creatures converted mana cost.)
Intimidate Once in a blue moon comes a hero with the strength to defeat a gobblefright wurm. Of course, in Grimmoor the trees cover the night sky and there is never a blue moon.
5/4
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Haste, trample
3/1
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Temporal Renewal
(mythic)
Unstable Nightmare
(uncommon)
Choice of Amnesia
(uncommon)
Slaughter Torrent
(uncommon)
Suntail Hawk
(common)
Savage She-Wolf
(common)
Smiting Priest
(common)
Bending Fury
(common)
Mnemonic Alchemist
(common)
Battle Scarred Archer
(common)
Corrupted Fury
(common)
Flight Contraption
(common)
Blasting Boulders
(common)
Gobblefright Wurm
(common)
Forest
(basic)
Elemental
(token)






less to cast, where X is that creatures converted mana cost.)