Moranshi- the Abnormal Collectives
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Mechanics | Skeleton |
Showing 36 of 36 Green cards
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Show rarities: C U R M
Destroy target artifact or enchantment.
Command (Untap target up to one target Dog you control.)
Command (Untap target up to one target Dog you control.)
"Since when did dog's bites become so destructive?"- Wairse, Nest Architect
Whenever you Command Canine Eminence or Canine Eminence is the target of an instant or sorcery you control, put a +1/+1 counter on Canine Eminence.
Remove X +1/+1 counters from Canine Eminence: Until end of turn you may cast instant and sorcery spells with a converted mana cost of X without paying their mana cost.
Remove X +1/+1 counters from Canine Eminence: Until end of turn you may cast instant and sorcery spells with a converted mana cost of X without paying their mana cost.
2/2
Reach
Infestation

(Whenever an untapped artifact you control becomes tapped, you may pay 

. If you do, create a 1/1 black Rat token.)
Infestation






Nothing on two legs gets in or out of the train on his watch.
2/2
Creatures you control get +2/+2 and gain trample until end of turn.
Command (Untap target up to one target Dog you control.)
Command (Untap target up to one target Dog you control.)
Sacrifice a creature,
: Until end of turn, prevent all damage that would be dealt to target Rat. If you sacrificed an Elf this way, gain 3 life.

Create a 2/2 green and white Dog token. When you do return target card from your graveyard to your hand.
Target creature gets +2/+2 until end of turn. If that creature is a Dog, it gets +3/+3 until end of turn instead.
Command (Untap target up to one target Dog you control.)
Command (Untap target up to one target Dog you control.)
He tracks, he protects, but most importantly, he attacks.
Trample, Infestation
(Whenever an untapped artifact you control becomes tapped, you may pay
. If you do, create a 1/1 black Rat token.)


Despite being bigger than a human, they can still squeeze through holes the size of a human baby.
3/3
Whenever a creature token enters the battlefield under your control, put a +1/+1 counter on Given Body.
At the beginning of your endstep, Given Body fights target creature you don't control.
At the beginning of your endstep, Given Body fights target creature you don't control.
1/1
Unconscious (You may discard this card as you cast a spell with a different name and the same mana value. When you do, each player copies this card and may cast the copy without paying its mana cost.)
Reveal the top five cards of your library. Add up to one creature and up to one land revealed this way to your hand, and put all other cards revealed this way into your graveyard.
Reveal the top five cards of your library. Add up to one creature and up to one land revealed this way to your hand, and put all other cards revealed this way into your graveyard.
Instants and sorceries you cast gain Command (Untap target up to one target Dog you control.).
You may choose all options available for each Command.
You may choose all options available for each Command.
5/5
Create a 2/2 green and white Dog token.
Command (Untap target up to one target Dog you control.)
Command (Untap target up to one target Dog you control.)
When Kennel Breeder enters the battlefield, create a 2/2 green and white Dog token.
Humans are rarely without their best friends.
1/1
Whenever you cast an instant or sorcery spell, put a +1/+1 counter on Mage's Hound.
1/2
Whenever you Command, you gain the option of "Create a 2/2 green and white Dog token."
5/5
Whenever you Command, you may choose "Target Dog fights another target creature."
3/5
As you cast Mindhive's Might, choose a creature type.
Target creature you control gets +X/+X until end of turn, where X is the number of creatures of the chosen type that you control. Then, than creature fights target creature.
Target creature you control gets +X/+X until end of turn, where X is the number of creatures of the chosen type that you control. Then, than creature fights target creature.
Unconscious (You may discard this card as you cast a spell with a different name and the same mana value. When you do, each player copies this card and may cast the copy without paying its mana cost.)
Put a +1/+1 counter on each creature token you control.
Put a +1/+1 counter on each creature token you control.
Infestation 
(Whenever an untapped artifact you control becomes tapped, you may pay 
. If you do, create a 1/1 black Rat token.)
Whenever you create a creature token, you may return a land with a type from your graveyard to your hand.




Whenever you create a creature token, you may return a land with a type from your graveyard to your hand.
1/2
Whenever a nontoken artifact enters the battlefield under your control, create a token copy of any creature token you control.
Elves you control are also Rats.
Elves you control are also Rats.
5/5
When Nuts-n-Bolts Rat dies, activated abilities of artifacts you control cost
less to activate until end of turn, where X was Nuts-n-Bolts Rat's power.

"Pests? No! The rats are handy repair kits."-Marxie, Glasdjaw Luxury Hotel Owner
3/3
Search your library for up to two Dogs and reveal them. Put one of them onto the battlefield and add the other to your hand.
Command X times, where X is the number of Dogs you control (Untap target up to one target Dog you control.)
Command X times, where X is the number of Dogs you control (Untap target up to one target Dog you control.)
Unconscious (You may discard this card as you cast a spell with a different name and the same mana value. When you do, each player copies this card and may cast the copy without paying its mana cost.)
Target creature you control deals damage equal to its power to target nontoken creature you don't control.
Target creature you control deals damage equal to its power to target nontoken creature you don't control.
Prevent all damage that creatures with deathtouch would deal to Ransii Mountain Dog.
The snakes and spiders in the Ransi mountains have the deadliest venom, though none can find a mountain dog's skin under their fur.
2/2
When Rat Reenforcement enters the battlefield, choose 1
•Draw a card.
•Put a +1/+1 counter on another target Rat or target Elf.
•Draw a card.
•Put a +1/+1 counter on another target Rat or target Elf.
"Our little friends always bring us gifts." -Yoctl, Tsagiec Prefecture Knight
1/1
Unconscious (You may discard this card as you cast a spell with a different name and the same mana value. When you do, each player copies this card and may cast the copy without paying its mana cost.)
Destroy target creature with flying or target artifact.
Destroy target creature with flying or target artifact.
Commands gain the option of "Target Dog gets +2/+2 until end of turn."
"Who is the Rigor Run for- the dogs or their "masters"?"- Athskatt, Trexa Sports Commmittee organizer
1/1
Unconscious (You may discard this card as you cast a spell with a different name and the same mana value. When you do, each player copies this card and may cast the copy without paying its mana cost.)
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.






3/3
Whenever you cast an instant or sorcery, Taerlum Street Dog gets +1/+1 until end of turn.
As long as Taerlum Street Dog's power is 4 or greater, instants and sorceries you cast have "Draw a card."
As long as Taerlum Street Dog's power is 4 or greater, instants and sorceries you cast have "Draw a card."
"Who's a smart girl?"
2/2
Trample
Among the most massive hounds, timber dogs forget their own size when playing with humans.
1/1
Whenever Tiny Navigator deals combat damage to a player you may reveal the top card of your library. If you revealed a land this way, add that card to your hand. Otherwise, put that card on the bottom of your library.
1/2
Commands you control gain "Tap target untapped Dog you control, and put a basic land from your hand onto the battlefield tapped."
2/2

Defense and offense are just manifestations of fear and courage.
Go to section: Colourless (2) White (37) Blue (37) Black (37) Red (36) Green (36) Multicolour (22) Artifact (23) Land (19)
Show rarities: C U R M
Moranshi- the Abnormal Collectives: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |
2021-07-12 09:45:47 by Sorrow