Moranshi- the Abnormal Collectives: Virtual Booster

Moranshi- the Abnormal Collectives: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Elf Druid
Rats you control get +1/+1.

As long as you control three or more Rats, elves you control get +1/+1.

Sacrifice an Elf: Target Rat gains deathtouch and indestructible until end of turn.
2/2
 U 
Enchantment – Aura
Enchant land
Enchanted land adds an additional {r} and deals 1 damage to that land's controller.
Sacrifice enchanted land: Add {c}{c}.
 U 
Artifact – Equipment
Equipped creature gets +2/+0 and has flying.

Equip {2}.
Imagination turns the mind's dreams to faulty reality.
 U 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1 and gains "Whenever a creature blocks the enchanted creature, tap that creature. That creature doesn't untap during its controller's next untap step."
 C 
Creature – Dog
Trample
Among the most massive hounds, timber dogs forget their own size when playing with humans.
1/1
 C 
Artifact
Sacrifice a creature,{t}: Until end of turn, prevent all damage that would be dealt to target Rat. If you sacrificed an Elf this way, gain 3 life.
 C 
Creature – Elf Warlock
At the beginning of your endstep if you control two or more Rats, each opponent loses 1 life and you gain 1 life.
1/1
 C 
Land
Spread Trees enters the battlefield tapped unless you sacrifice an untapped creature token.
{t}: Add {g} or {w}.
There is room for many when one understands how small they truly are.
 C 
Instant
Gain 3 life.

If you control three or more tokens, draw a card.
Dogs are not doctors, but somehow they have a better understanding of human ailments than their masters.
 C 
Creature – Orc Athlete
Whenever a land enters your graveyard from anywhere, each opponent loses 2 life.
In the rubble with hellions spiring into the air, he felt more alive and shone brighter than any other person.
2/1
 C 
Creature – Elf Artificer
Infestation {1}{w} (Whenever an untapped artifact you control becomes tapped, you may pay {1}{w}. If you do, create a 1/1 black Rat token.)
"Our guests find us to have the most comfortable rooms. Lowly humans such as yourself on the other hand tend to complain." -Marxie, Glasdjaw Luxury Hotel Owner
2/3
 C 
Enchantment – Aura
Enchant creature
Whenever enchanted creature deals combat damage to a player, exile the top card of your library. You may play that card until end of turn. If you don't, sacrifice Cave Magic Ambush and create a 1/1 red Goblin token.
 C 
Creature – Goblin Bat
Flying
Sacrifice Stalagtite Glider and an enchantment you control: Tap target nonland permanent. That permanent doesn't untap during its controller's next untap step.
Stalagtite gliders leave their warrens, both hunting prey and scouting for signs of encroaching humanity.
1/2
 C 
Artifact Creature – Golem
Whenever a card with Unconscious is discarded, Polytype Golem gets +1/+1 until end of turn.
Mirrors of society, everyone describes the golem's appearance differently.
2/2
Swamp
 
 B 
Basic Land – Swamp

Rat Nest Mindhive (rare)
Seed of Destruction (uncommon)
Talon Glider (uncommon)
Weight of Paranoia (uncommon)
Timber Dog (common)
Elvish Funeral Casket (common)
Glasdjaw Bookkeeper (common)
Spread Trees (common)
Medic Training (common)
Trexa Exhibitionist (common)
Kersaw Hotel Keeper (common)
Cave Magic Ambush (common)
Stalagtite Glider (common)
Polytype Golem (common)
Swamp (basic)