Moranshi- the Abnormal Collectives: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
At the beginning of your upkeep, flip a coin. If you win the flip, create a token copy of each enchantment you control. If an aura was created this way, attach it to the same permanent as the original. If you lose the flip, sacrifice all token enchantments you control and all other enchantments lose all abilities until end of turn.
 
 R 
Creature – Demon Nightmare
As long as an opponent controls a creature with first strike, Mirrored Inversion gets +1/+1 and has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.
5/5
 U 
Artifact
{g}{w},{t}: Create a token copy of target creature token.
{2}{g}{w}: Creature tokens you control get +1/+2 and gain vigilance until end of turn.
 U 
Creature – Human Warrior
Whenever you Command, you may choose "Target Dog fights another target creature."
3/5
 U 
Creature – Avatar
Lifelink, Menace
As society grew over millennia, some feelings had become so muted that they could no longer be understood.
3/3
 C 
Land
Cave of Blood and Ink enters the battlefield tapped unless you sacrifice an untapped creature token.
{t}: Add {u} or {r}.
Blood is to paint as a body is to a canvas.
 C 
Creature – Elf Artificer
{b},{t}- Exile an artifact from your graveyard: Create a 1/1 black Rat token.
"First the world forgets its truths, then it forgets its friends."- Shennyng, Caui-Po Rail Rider
1/2
 C 
Artifact Creature – Bird Construct
Flying, defender
As long as you control a tapped artifact, Balloon Overviewer can attack as though it didn't have defender.
In Anhosthen the rats are well protected from eagles and owls.
2/4
 C 
Artifact
When Snapping Trap enters the battlefield, gain 2 life.
{t},Sacrfice Snapping Trap: Destroy target token.
Elven exterminators work to kill hellions, orcs dogs, humans goblins, and goblins rats.
 C 
Creature – Goblin Bat
Flying
Sacrifice Stalagtite Glider and an enchantment you control: Tap target nonland permanent. That permanent doesn't untap during its controller's next untap step.
Stalagtite gliders leave their warrens, both hunting prey and scouting for signs of encroaching humanity.
1/2
 C 
Sorcery
Unconscious (You may discard this card as you cast a spell with a different name and the same mana value. When you do, each player copies this card and may cast the copy without paying its mana cost.)
Put a +1/+1 counter on each creature token you control.
 C 
Instant
Counter target noncreature spell.

Craterize (Create a 3/3 red Hellion token if a land was put into your graveyard from anywhere this turn.)
 C 
Enchantment
Enchanted creatures you control have haste.
{r}: Target enchanted creature gets +1/+0 until end of turn.
To venture into a goblin warren is to seek death. One can only hope that their death will be swift.
 C 
Instant
Destroy target creature.
Craterize (Create a 3/3 red Hellion token if a land was put into your graveyard from anywhere this turn.)
Hellion polyps feel tremors from aboveground and emerge hungry and confused.
Swamp
 
 B 
Basic Land – Swamp

Subject to Illusion (rare, foil)
Mirrored Inversion (rare)
Bamboo Puzzlemaze (uncommon)
Master of Maulers (uncommon)
Unrestrained Fragment (uncommon)
Cave of Blood and Ink (common)
Savior of the Scurrying (common)
Balloon Overviewer (common)
Snapping Trap (common)
Stalagtite Glider (common)
Mindhive's Strength (common)
Convert to Impact (common)
Warren's Witchcraft (common)
Tragic Eruption (common)
Swamp (basic)