Moranshi- the Abnormal Collectives: Virtual Booster

Moranshi- the Abnormal Collectives: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Goblin Artist
Enchanted Goblins you control get +0/+1.
To depict oneself as "larger-than-life" is to be larger-than-life.
1/2
 
 R 
Artifact Creature – Rat
Whenever Mobile Nest attacks, you may return target artifact creature with a power of 1 or less from your graveyard to your hand.
2/2
 U 
Instant
Destroy target artifact, then chose 1 —
• Destroy target enchantment
• Deal 3 damage to any target.
 U 
Instant
You may pay {u} and sacrifice two lands rather than pay Rejection Force's mana cost.

Counter target spell.
 U 
Instant
Target creature gets -X/-X until end of turn, where X is the number of lands with different names in your graveyard.
"With nothing to stand on, we all fall." -Iyawash, Taerlum beggar
 C 
Sorcery
Unconscious (You may discard this card as you cast a spell with a different name and the same mana value. When you do, each player copies this card and may cast the copy without paying its mana cost.)
Target creature you control deals damage equal to its power to target nontoken creature you don't control.
 C 
Creature – Dog
Trample
Among the most massive hounds, timber dogs forget their own size when playing with humans.
1/1
 C 
Creature – Orc Berserker
Trample
Envoy of Destruction enters the battlefield with a +1/+1 counter on it if a land was put into your graveyard from anywhere this turn.
"Our bodies reflect our mental state, and we've shaped the world around us to our mental state." D'Drai- Art Therapist
2/3
 C 
Enchantment
Whenever an Aura enters your graveyard from the battlefield, you may deal 1 damage to any target.
Goblin magick carries the wielder's intentions even with one's last breath.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature has flying.

Sacrifice Tattooed Wings and a Goblin you control: Goblins you control gain flying until end of turn.
 C 
Creature – Rat
If you control a tapped artifact at the beginning of combat, Soft Scurrier gains your choice of vigilance, lifelink, or first strike until end of turn.
1/1
 C 
Creature – Orc Druid
Exile a land from your graveyard: Target creature you control gains menace until end of turn.
"If the humans forgot how terrifying a Hellion is, I'll be sure they relearn." -Gyngbark, Xotang Seed Mage
2/3
 C 
Instant
Until end of turn, prevent all damage that would be dealt to target creature or planeswalker.
Command (Untap target up to one target Dog you control.)
 C 
Land
Frost Zone enters the battlefield tapped unless you sacrifice an untapped creature token.
{t}: Add {w} or {u}.
The plane's southernmost reaches are untouched by mortals and madness alike.
Swamp
 
 B 
Basic Land – Swamp

Monumentalist Atelier (common, foil)
Mobile Nest (rare)
Cleansing Lightning (uncommon)
Rejection Force (uncommon)
Grasped by Emptiness (uncommon)
Primal Brawl (common)
Timber Dog (common)
Envoy of Destruction (common)
Sizzling Revenge (common)
Tattooed Wings (common)
Soft Scurrier (common)
Polyp Cultivator (common)
Imperviousness (common)
Frost Zone (common)
Swamp (basic)