Moranshi- the Abnormal Collectives: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Artifact Creature – Golem
Whenever a card with Unconscious is discarded, Polytype Golem gets +1/+1 until end of turn.
Mirrors of society, everyone describes the golem's appearance differently.
2/2
 
 R 
Creature – Human Druid
Dogs you control get +1/+1.

As long as you control three or more Dogs, humans you control get +1/+1.

Whenever you Command, you may put a +1/+1 counter on each Dog you control instead.
2/2
 U 
Creature – Orc Athlete
Whenever Champion of Destruction attacks, you may destroy target land if you've drawn three or more cards this turn.
Winning the Trexa Games requires as much wisdom as it does strength and speed.
4/2
 U 
Instant
Return target nontoken creature to its owner's hand. You gain protection from creatures that share a type with that creature until end of turn.
Certain ideas cannot form in mortals' minds.
 U 
Sorcery
Unconscious (You may discard this card as you cast a spell with a different name and the same mana value. When you do, each player copies this card and may cast the copy without paying its mana cost.)
Target player reveals their hand. Put two nonland cards revealed this way on the bottom of that player's library. Then, that player draws two cards.
 C 
Land
Font of Inner Reflection enters the battlefield tapped.
{t}: Add {c}.
{t}: Add one mana that of a color of a creature token you control.
 C 
Sorcery
Deal 3 damage to target player and Craterize (Create a 3/3 red Hellion token if a land was put into your graveyard from anywhere this turn.).
 C 
Instant
Tap target creature.
Command (Untap target up to one target Dog you control.)
"Good girl" Tymauch said as he tossed a choice cut of meat to his hound Essery while his sword skewered the elf.
 C 
Artifact – Equipment
Whenever equipped creature deals combat damage to a player, creature, or planeswalker, spells you cast that target that permanent or player cost {2} less until end of turn.
Equip {1}
 C 
Artifact Creature – Horror
Whenever another artifact enters your graveyard from the battlefield, target creature you control gains menace until end of turn.
Society is never solely defined by what people make, but taking something away directs one's life like nothing else.
1/4
 C 
Creature – Goblin Bat
Flying
Sacrifice Stalagtite Glider and an enchantment you control: Tap target nonland permanent. That permanent doesn't untap during its controller's next untap step.
Stalagtite gliders leave their warrens, both hunting prey and scouting for signs of encroaching humanity.
1/2
 C 
Creature – Elf Artificer
Infestation {1}{w} (Whenever an untapped artifact you control becomes tapped, you may pay {1}{w}. If you do, create a 1/1 black Rat token.)
"Our guests find us to have the most comfortable rooms. Lowly humans such as yourself on the other hand tend to complain." -Marxie, Glasdjaw Luxury Hotel Owner
2/3
 C 
Instant
Destroy target creature.
Craterize (Create a 3/3 red Hellion token if a land was put into your graveyard from anywhere this turn.)
Hellion polyps feel tremors from aboveground and emerge hungry and confused.
 C 
Creature – Dog
Whenever you cast an instant or sorcery spell, put a +1/+1 counter on Mage's Hound.
1/2
Mountain
 
 B 
Basic Land – Mountain

Polytype Golem (common, foil)
Dog Pack Mindhive (rare)
Champion of Destruction (uncommon)
Unknown Barrier (uncommon)
To Deceive (uncommon)
Font of Inner Reflection (common)
Painful Eruption (common)
Restraining Bite (common)
Inker's Needle (common)
Loss in Motion (common)
Stalagtite Glider (common)
Kersaw Hotel Keeper (common)
Tragic Eruption (common)
Mage's Hound (common)
Mountain (basic)