Moranshi- the Abnormal Collectives: Virtual Booster
| Moranshi- the Abnormal Collectives: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
At the beginning of your endstep, if two or more lands entered a graveyard this turn you may draw a card.
The Trubynt clan recalls the greed of life even as destruction spreads from themselves.
1/2
|
, - Sacrifice a creature: Search your library for a green creature that shares a type with the sacrificed creature and add that creature to your hand. Activate this ability only when you could cast a sorcery. |
Unconscious (You may discard this card as you cast a spell with a different name and the same mana value. When you do, each player copies this card and may cast the copy without paying its mana cost.)
Reveal the top five cards of your library. Add up to one creature and up to one land revealed this way to your hand, and put all other cards revealed this way into your graveyard. |
Creatures you control with flying have hexproof.
Sacrifice Fog of Mystery and a Goblin: Counter target spell that targets an enchahtment. |
Unconscious (You may discard this card as you cast a spell with a different name and the same mana value. When you do, each player copies this card and may cast the copy without paying its mana cost.)
Target player reveals their hand. Put two nonland cards revealed this way on the bottom of that player's library. Then, that player draws two cards. |
, : Until end of turn target permanent can't activate nonmana abilities.Amazing artitecture often leaves one alone with their thoughts. However, our thoughts are never alone.
|
Frost Zone enters the battlefield tapped unless you sacrifice an untapped creature token.
: Add or .The plane's southernmost reaches are untouched by mortals and madness alike.
|
Auras you own have Ward
. The soft magicks prove hard to undo.
3/3
|
: Return a basic land you control to its owner's hand. Then, you may put a basic land with a different name from your hand onto the battlefield. If you do, scry 1. |
Enchant creature
Enchanted creature gets +2/+0. If three or more enchantments are attached to the enchanted creature, it has doublestrike. The goblin warrens separated from humanity long ago. What underlying thoughts gnawed at them?
|
|
Infestation
![]() (Whenever an untapped artifact you control becomes tapped, you may pay ![]() . If you do, create a 1/1 black Rat token.)
Whenever you create a creature token, you may return a land with a type from your graveyard to your hand. 1/2
|
Lifelink
When Lifelasher Hellion enters the battlefield, target nontoken creature gets -2/-2 until end of turn. Like any other living thing, hellions need nutrients to grow.
3/3
|
Reach
Infestation ![]() ![]() (Whenever an untapped artifact you control becomes tapped, you may pay ![]() ![]() . If you do, create a 1/1 black Rat token.)Nothing on two legs gets in or out of the train on his watch.
2/2
|
Destroy up to one target enchantment.
Create a 2/2 green and white Dog token "Dig a hole boy, dig right into their warren."- Farmer Bokring
|
|
Trubynt Opportunist
(common, foil)
Archetype Engine
(rare)
Grasp Conclusions
(uncommon)
Fog of Mystery
(uncommon)
To Deceive
(uncommon)
Cage of Numbness
(common)
Frost Zone
(common)
Story Embellisher
(common)
Artitecture Elevator
(common)
Embrace Fury
(common)
Molgo Reclaimer
(common)
Lifelasher Hellion
(common)
Caui-Po Rail Guard
(common)
Release the Goblin-Eater
(common)
Island
(basic)

- Sacrifice a creature: Search your library for a green creature that shares a type with the sacrificed creature and add that creature to your hand. Activate this ability only when you could cast a sorcery.

