Moranshi- the Abnormal Collectives: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Unconscious (You may discard this card as you cast a spell with a different name and the same mana value. When you do, each player copies this card and may cast the copy without paying its mana cost.)
Discard a card at random, then draw a number of cards equal to the discarded card's mana value.
 U 
Sorcery
Each player sacrifices a creature. Then, each player who sacrificed the creature with the lowest or tied for lowest converted mana cost this way also sacrifices a land.
The Trexa Orc clan's sporting competitions are nothing but snuff performances.
 U 
Creature – Elf Cleric
Infestation {2}{w} (Whenever an untapped artifact you control becomes tapped, you may pay {2}{w}. If you do, create a 1/1 black Rat token.)

Whenever you gain life, Infestation costs of permanents you control are reduced by {1} until end of turn.
1/1
 U 
Sorcery
Creatures you control get +2/+2 and gain trample until end of turn.
Command (Untap target up to one target Dog you control.)
 C 
Artifact Creature – Golem
Whenever a card with Unconscious is discarded, Polytype Golem gets +1/+1 until end of turn.
Mirrors of society, everyone describes the golem's appearance differently.
2/2
 C 
Creature – Hellion
Lifelink
When Lifelasher Hellion enters the battlefield, target nontoken creature gets -2/-2 until end of turn.
Like any other living thing, hellions need nutrients to grow.
3/3
 C 
Instant
Until end of turn, prevent all damage that would be dealt to target creature or planeswalker.
Command (Untap target up to one target Dog you control.)
 C 
Instant
You may pay {u} and sacrifice three tokens rather than pay Blocked by the Memories's mana cost.

Counter target spell.
 C 
Artifact Creature – Horror
Whenever another artifact enters your graveyard from the battlefield, target creature you control gains menace until end of turn.
Society is never solely defined by what people make, but taking something away directs one's life like nothing else.
1/4
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +0/+2 and has "Whenever this creature deals combat damage to a player you may draw a card and discard a card."
 C 
Enchantment
Whenever an Aura enters your graveyard from the battlefield, you may deal 1 damage to any target.
Goblin magick carries the wielder's intentions even with one's last breath.
 C 
Creature – Human Druid
Commands gain the option of "Target Dog gets +2/+2 until end of turn."
"Who is the Rigor Run for- the dogs or their "masters"?"- Athskatt, Trexa Sports Commmittee organizer
1/1
 C 
Land
Spread Trees enters the battlefield tapped unless you sacrifice an untapped creature token.
{t}: Add {g} or {w}.
There is room for many when one understands how small they truly are.
 C 
Sorcery
Destroy target land and up to two target artifacts.
"The Molgo province is our homeland and yet we have no home. Why should the elves have one?" -Eomess, Chancellor of the Zhebiya orc clan.
Swamp
 
 B 
Basic Land – Swamp

Devil's Gamble (rare)
Failure Pit (uncommon)
Dutiful Abbot (uncommon)
Dogged by the Hounds (uncommon)
Polytype Golem (common)
Lifelasher Hellion (common)
Imperviousness (common)
Blocked by the Memories (common)
Loss in Motion (common)
Interpretive Ink (common)
Sizzling Revenge (common)
Rigor Run Trainer (common)
Spread Trees (common)
Neutralize the Neighborhood (common)
Swamp (basic)