Moranshi- the Abnormal Collectives: Virtual Booster
| Moranshi- the Abnormal Collectives: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Search your library for up to two Dogs and reveal them. Put one of them onto the battlefield and add the other to your hand.
Command X times, where X is the number of Dogs you control (Untap target up to one target Dog you control.) |
Creatures you control with flying have hexproof.
Sacrifice Fog of Mystery and a Goblin: Counter target spell that targets an enchahtment. |
Enchant creature
Whenever the enchanted creature becomes enchanted, it deals X damage to any target, where X is the number of auras attached to itt. |
When Blood-Tendril Hellion enters the battlefield, deal 1 damage to each creature and planeswalker who has at least one land in their graveyard.
![]() , : Target opponent loses X life, where X is the number of lands that were put into their graveyard from anywhere this turn.3/3
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Whenever you Command, you may choose "Gain 2 life."
Dogs return the birds their masters hunt.
1/2
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Sacrifice a creature,
: Until end of turn, prevent all damage that would be dealt to target Rat. If you sacrificed an Elf this way, gain 3 life. |
Whenever you cast an instant or sorcery spell, put a +1/+1 counter on Mage's Hound.
1/2
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Flash
Craterize (Create a 3/3 red Hellion token if a land was put into your graveyard from anywhere this turn.) Destruction, like a clever thought, is spontaneous and uncontrollable.
2/1
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Canopy's Shadow enters the battlefield tapped unless you sacrifice an untapped creature token.
: Add or .A tree keeps the ground beneath it in perpetual darkness.
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Enchant creature
Whenever enchanted creature deals combat damage to a player, exile the top card of your library. You may play that card until end of turn. If you don't, sacrifice Cave Magic Ambush and create a 1/1 red Goblin token. |
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Whenever Kite-Collared Hound becomes the target of an instant or sorcery spell, Kite-Collared Hound and up to one target Human you control gain flying until end of turn.
1/2
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Enchant creature
Enchanted creature has flying. Sacrifice Tattooed Wings and a Goblin you control: Goblins you control gain flying until end of turn. |
Destroy target creature.
Craterize (Create a 3/3 red Hellion token if a land was put into your graveyard from anywhere this turn.) Hellion polyps feel tremors from aboveground and emerge hungry and confused.
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, Sacrifice Reliable Guidebook: Search your library for a basic land card, reveal it, put it onto the battlefield tapped, then shuffle. |
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Open the Kennels
(rare)
Fog of Mystery
(uncommon)
Scorchskin
(uncommon)
Blood-Tendril Hellion
(uncommon)
Scent Trainer
(common)
Elvish Funeral Casket
(common)
Mage's Hound
(common)
Zhebiya Seed Mage
(common)
Canopy's Shadow
(common)
Cave Magic Ambush
(common)
Kite-Collared Hound
(common)
Tattooed Wings
(common)
Tragic Eruption
(common)
Reliable Guidebook
(common)
Forest
(basic)






: Target opponent loses X life, where X is the number of lands that were put into their graveyard from anywhere this turn.
