Moranshi- the Abnormal Collectives: Virtual Booster
| Moranshi- the Abnormal Collectives: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flash
When Tidewhelm Mage enters the battlefield, put the top three cards of your library into your graveyard. If at least two lands were put into your graveyard this way, counter target spell or activated ability. 2/5
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Whenever you spend mana to activate the ability of an artifact, each opponent loses X life, where X is the amount of mana you spent to activate the artifact's ability.
2/4
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Whenever you Command, you gain the option of "Create a 2/2 green and white Dog token."
5/5
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Unconscious (You may discard this card as you cast a spell with a different name and the same mana value. When you do, each player copies this card and may cast the copy without paying its mana cost.)
Draw two cards, then discard a card. |
When Ancient Peacekeeper enters the battlefield, each player draws a card.
There was a time when togetherness was a simpler concept.
5/5
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Lifelink
Rats tip in the whispers of politics and drama. Humans and orcs only tip with useless coins.
1/2
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When Kennel Breeder enters the battlefield, create a 2/2 green and white Dog token.
Humans are rarely without their best friends.
1/1
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As an additional cost to cast A Greater Archetype, sacrifice a creature token.
Return target creature that shares a type with the creature sacrificed this way from your graveyard to the battlefield. |
Flying
When Aeronautical Scout enters the battlefield draw a card, then discard a card. What weather do hellions bring? Destruction.
2/2
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Hotel's Crevices enters the battlefield tapped unless you sacrifice an untapped creature token.
: Add or .In darkness we shine bright together.
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Whenever a land enters your graveyard from anywhere, each opponent loses 2 life.
In the rubble with hellions spiring into the air, he felt more alive and shone brighter than any other person.
2/1
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Unconscious (You may discard this card as you cast a spell with a different name and the same mana value. When you do, each player copies this card and may cast the copy without paying its mana cost.)
Deal 3 damage to target creature or planeswalker. |
Enchant creature
Enchanted creature gets +0/+2 and has "Whenever this creature deals combat damage to a player you may draw a card and discard a card." |
Sacrifice a creature,
: Until end of turn, prevent all damage that would be dealt to target Rat. If you sacrificed an Elf this way, gain 3 life. |
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Tidewhelm Mage
(rare)
Rats of the Maze
(uncommon)
Master Breeder
(uncommon)
To Learn
(uncommon)
Ancient Peacekeeper
(common)
Kersaw Bellhop
(common)
Kennel Breeder
(common)
A Greater Archetype
(common)
Aeronautical Scout
(common)
Hotel's Crevices
(common)
Trexa Exhibitionist
(common)
Our Wrath
(common)
Interpretive Ink
(common)
Elvish Funeral Casket
(common)
Plains
(basic)






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