Moranshi- the Abnormal Collectives: Virtual Booster

Moranshi- the Abnormal Collectives: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Land
Frost Zone enters the battlefield tapped unless you sacrifice an untapped creature token.
{t}: Add {w} or {u}.
The plane's southernmost reaches are untouched by mortals and madness alike.
 
 R 
Artifact
At the beginning of each opponent's upkeep, if you control five or more creature tokens, untap all nonland permanents you control.
{5},{t}: Create a 1/1 black Rat token.
 U 
Creature – Hellion
When Blood-Tendril Hellion enters the battlefield, deal 1 damage to each creature and planeswalker who has at least one land in their graveyard.
{1}{b},{t}: Target opponent loses X life, where X is the number of lands that were put into their graveyard from anywhere this turn.
3/3
 U 
Creature – Goblin Shaman Writer
When Story-Carver Shaman dies, create X 1/1 red Goblin tokens, where X was the number of auras attached to Story-Carver Shaman.
1/1
 U 
Artifact
{2},{t}: Remove up to two counters from target permanent. Until end of turn, prevent all damage that would be dealt by that permmanent.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +0/+2 and has "Whenever this creature deals combat damage to a player you may draw a card and discard a card."
 C 
Artifact
{3},{t}: Deal 1 damage to target player. If that player discarded a card this turn, you may deal an additional 1 damage to any target that player controls.
Elven artitecture began to change, the unity in its creation now sadistic.
 C 
Instant
Target creature gain indestructible until end of turn. If that creature is a dog, it gets +2/+2 until end of turn.

Command (Untap target up to one target Dog you control.)
 C 
Land
Rugged Holt enters the battlefield tapped unless you sacrifice an untapped creature token.
{t}: Add {r} or {g}.
The densest wilderness knows no mortal whims.
{g}
 
 C 
Instant
Target creature gets +2/+2 until end of turn. If that creature is a Dog, it gets +3/+3 until end of turn instead.
Command (Untap target up to one target Dog you control.)
He tracks, he protects, but most importantly, he attacks.
 C 
Enchantment
At the beginning of your upkeep, Scry 1.
Sacrifice another enchantment or Goblin: Scry 3.
Those living outside of the caves fail to see what the goblins understand.
 C 
Enchantment – Aura
Enchant creature
Whenever enchanted creature deals combat damage to a player, exile the top card of your library. You may play that card until end of turn. If you don't, sacrifice Cave Magic Ambush and create a 1/1 red Goblin token.
 C 
Sorcery
Deal 3 damage to target player and Craterize (Create a 3/3 red Hellion token if a land was put into your graveyard from anywhere this turn.).
 C 
Creature – Elf Artist
{t}: Target opponent loses 2 life. Activate this ability only if you activated the ability of an artifact this turn.
2/4
Swamp
 
 B 
Basic Land – Swamp

Frost Zone (common, foil)
Tube Message Network (rare)
Blood-Tendril Hellion (uncommon)
Story-Carver Shaman (uncommon)
Siphoning Corridor (uncommon)
Interpretive Ink (common)
Gate of Irreason (common)
Dog's Loyalty. (common)
Rugged Holt (common)
Get 'Em (common)
Dreams of the Wise Man (common)
Cave Magic Ambush (common)
Painful Eruption (common)
D'Drai's Assistant (common)
Swamp (basic)