Moranshi- the Abnormal Collectives: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Hellion
Flying
At the beginning of your endstep, if you have seven or more cards in your hand, Craterize (Create a 3/3 red Hellion token if a land was put into your graveyard from anywhere this turn.).
3/3
 
 R 
Legendary Creature – Dog
Lifelink
Whenever a creature you control becomes the target of an instant or sorcery, that creature becomes indestructible until end of turn.
3/3
 U 
Sorcery
Unconscious (You may discard this card as you cast a spell with a different name and the same mana value. When you do, each player copies this card and may cast the copy without paying its mana cost.)
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
 U 
Artifact – Equipment
Equipped creature has hexproof from instants and sorceries.
Whenever the equipped creature is the target of an instant or sorcery, put a +1/+1 counter on it.
Equip {2}
 U 
Land
Cave of Murals enters the battlefield tapped.
{t}: Add {r}.
Tap two untapped Goblins you control, {t}: Create a token copy of target Goblin. That token has "Sacrifice this creature at beginning of your endstep."
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +0/+2 and has "Whenever this creature deals combat damage to a player you may draw a card and discard a card."
 C 
Creature – Elf Warlock
At the beginning of your endstep if you control two or more Rats, each opponent loses 1 life and you gain 1 life.
1/1
 C 
Sorcery
If you control a Goblin token, create a 1/1 red Goblin token.
If you control a Rat token, create a 1/1 black rat token.
If you control a Dog token, create a 2/2 green and white Dog token.
If you control a Hellion token, create a 3/3 red Hellion token.
 C 
Creature – Rat
If you control a tapped artifact at the beginning of combat, Soft Scurrier gains your choice of vigilance, lifelink, or first strike until end of turn.
1/1
 C 
Instant
Unconscious (You may discard this card as you cast a spell with a different name and the same mana value. When you do, each player copies this card and may cast the copy without paying its mana cost.)
Destroy target creature with flying or target artifact.
 C 
Land
Dagger Ridge enters the battlefield tapped unless you sacrifice an untapped creature token.
{t}: Add {b} or {r}.
What is raised came from what sank.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+0. If three or more enchantments are attached to the enchanted creature, it has doublestrike.
The goblin warrens separated from humanity long ago. What underlying thoughts gnawed at them?
 C 
Creature – Orc Warrior
Haste
Whenever a land enters your graveyard from anywhere, Raze Pragmatist gets +1/+0 until end of turn.
1/2
 C 
Artifact Creature – Golem
Whenever a card with Unconscious is discarded, Polytype Golem gets +1/+1 until end of turn.
Mirrors of society, everyone describes the golem's appearance differently.
2/2
Swamp
 
 B 
Basic Land – Swamp

Skyborne Hellion (rare, foil)
Warakka, Medic Dog (rare)
Space to Roam (uncommon)
Collar of Attunement (uncommon)
Cave of Murals (uncommon)
Interpretive Ink (common)
Glasdjaw Bookkeeper (common)
The Collectives' Coming (common)
Soft Scurrier (common)
Remove the Unearthly (common)
Dagger Ridge (common)
Embrace Fury (common)
Raze Pragmatist (common)
Polytype Golem (common)
Swamp (basic)