Moranshi- the Abnormal Collectives: Virtual Booster
| Moranshi- the Abnormal Collectives: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Menace
Whenever Hellspire deals combat damage to a player, put two +1/+1 counters on Hellspire, unless that player sacrifices a land. First a city is destroyed, and as the polyp grows the province is then blown to dust.
5/5
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The first enchantment you cast each turn costs
less to cast for each time you dealt damage to an opponent this turn.
The second enchantment you cast each turn costs less to cast for each card you've drawn this turn.2/2
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When Nuts-n-Bolts Rat dies, activated abilities of artifacts you control cost
less to activate until end of turn, where X was Nuts-n-Bolts Rat's power."Pests? No! The rats are handy repair kits."-Marxie, Glasdjaw Luxury Hotel Owner
3/3
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Goblins you control get +1/+0.
Sacrifice an enchantment: Create a 1/1 red Goblin token. All stories told or painted, true or false, ache of the life that runs through their storyteller.
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Whenever another Rat you control dies, each player loses 1 life.
"Both the killers and their malice and us with our negligence are to blame for the crime committed today."- Constable Twizzent
2/2
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Canopy's Shadow enters the battlefield tapped unless you sacrifice an untapped creature token.
: Add or .A tree keeps the ground beneath it in perpetual darkness.
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, Sacrifice Reliable Guidebook: Search your library for a basic land card, reveal it, put it onto the battlefield tapped, then shuffle. |
: Target opponent loses 2 life. Activate this ability only if you activated the ability of an artifact this turn.2/4
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Sacrifice Stasis Painting: Tap target creature and draw a card.
Those venturing into Warsen warren believe they're simply stunned by the goblins' cave art, unknowing the power of what they look at.
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Target creature you control gets +1/+1 and you gain life equal to its toughness. When that creature dies this turn, create a 2/2 green and white Dog token.
Eventually, another dog will her a lonesome howl.
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Target creature gets +2/+2 until end of turn. If that creature is a Dog, it gets +3/+3 until end of turn instead.
Command (Untap target up to one target Dog you control.) He tracks, he protects, but most importantly, he attacks.
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Unconscious (You may discard this card as you cast a spell with a different name and the same mana value. When you do, each player copies this card and may cast the copy without paying its mana cost.)
Deal 3 damage to target creature or planeswalker. |
Target creature gain indestructible until end of turn. If that creature is a dog, it gets +2/+2 until end of turn.
Command (Untap target up to one target Dog you control.) |
Whenever you cast an instant or sorcery spell, put a +1/+1 counter on Mage's Hound.
1/2
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Hellspire
(rare)
Oghansha Crone
(uncommon)
Nuts-n-Bolts Rat
(uncommon)
Ethereal Reckoning
(uncommon)
Nest Guardian
(common)
Canopy's Shadow
(common)
Reliable Guidebook
(common)
D'Drai's Assistant
(common)
Stasis Painting
(common)
Lonely Howl
(common)
Get 'Em
(common)
Our Wrath
(common)
Dog's Loyalty.
(common)
Mage's Hound
(common)
Mountain
(basic)



less to cast for each time you dealt damage to an opponent this turn.

less to activate until end of turn, where X was Nuts-n-Bolts Rat's power.
: Add