Moranshi- the Abnormal Collectives: Virtual Booster
| Moranshi- the Abnormal Collectives: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Choose two —
• Destroy all creature tokens. • Destroy all nontoken creatures. • Destroy all artifacts. • Destroy all enchantments. |
Whenever Tiny Navigator deals combat damage to a player you may reveal the top card of your library. If you revealed a land this way, add that card to your hand. Otherwise, put that card on the bottom of your library.
1/2
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![]() ![]() , : Exile target creature. Return that creature to the battlefield tapped at the beginning of the next endstep and create a 1/1 black rat token. |
When Nuts-n-Bolts Rat dies, activated abilities of artifacts you control cost
less to activate until end of turn, where X was Nuts-n-Bolts Rat's power."Pests? No! The rats are handy repair kits."-Marxie, Glasdjaw Luxury Hotel Owner
3/3
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Target creature you control gets +1/+1 and gains first strike until end of turn.
Command (Untap target up to one target Dog you control.) |
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If you control a Goblin token, create a 1/1 red Goblin token.
If you control a Rat token, create a 1/1 black rat token. If you control a Dog token, create a 2/2 green and white Dog token. If you control a Hellion token, create a 3/3 red Hellion token. |
Cave of Blood and Ink enters the battlefield tapped unless you sacrifice an untapped creature token.
: Add or .Blood is to paint as a body is to a canvas.
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Lifelink
When Lifelasher Hellion enters the battlefield, target nontoken creature gets -2/-2 until end of turn. Like any other living thing, hellions need nutrients to grow.
3/3
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First strike
When Swift Lasher enters the battlefield, Craterize (Create a 3/3 red Hellion token if a land was put into your graveyard from anywhere this turn.). 4/1
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Auras you own have Ward
. The soft magicks prove hard to undo.
3/3
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When Ancient Peacekeeper enters the battlefield, each player draws a card.
There was a time when togetherness was a simpler concept.
5/5
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Commands gain the option of "Target Dog gets +2/+2 until end of turn."
"Who is the Rigor Run for- the dogs or their "masters"?"- Athskatt, Trexa Sports Commmittee organizer
1/1
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Enchant creature
Enchanted creature gets +2/+0. If three or more enchantments are attached to the enchanted creature, it has doublestrike. The goblin warrens separated from humanity long ago. What underlying thoughts gnawed at them?
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Exile a land from your graveyard: Target creature you control gains menace until end of turn.
"If the humans forgot how terrifying a Hellion is, I'll be sure they relearn." -Gyngbark, Xotang Seed Mage
2/3
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Annihilating Command
(rare)
Tiny Navigator
(uncommon)
Locked Room
(uncommon)
Nuts-n-Bolts Rat
(uncommon)
Sudden Bite
(common)
The Collectives' Coming
(common)
Cave of Blood and Ink
(common)
Lifelasher Hellion
(common)
Swift Lasher
(common)
Story Embellisher
(common)
Ancient Peacekeeper
(common)
Rigor Run Trainer
(common)
Embrace Fury
(common)
Polyp Cultivator
(common)
Island
(basic)




: Exile target creature. Return that creature to the battlefield tapped at the beginning of the next endstep and create a 1/1 black rat token.
less to activate until end of turn, where X was Nuts-n-Bolts Rat's power.
or
.