Moranshi- the Abnormal Collectives: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment – Aura
Enchant creature you don't own
You gain control of enchanted creature until end of turn. Untap it, and it gains haste.
At the beginning of your upkeep, attach Treacherous Impulse and all other auras attached to the enchanted creature to another target creature you don't own. If you can't sacrifice Treacherous Impulse.
 U 
Artifact
{2},{t}: Remove up to two counters from target permanent. Until end of turn, prevent all damage that would be dealt by that permmanent.
 U 
Creature – Human Actor
{1}{w}: Jump Performer gains Flying until end of turn.

Commands have the option of "Target Dog gains flying until end of turn."
2/2
 U 
Creature – Rat
When Nuts-n-Bolts Rat dies, activated abilities of artifacts you control cost {x} less to activate until end of turn, where X was Nuts-n-Bolts Rat's power.
"Pests? No! The rats are handy repair kits."-Marxie, Glasdjaw Luxury Hotel Owner
3/3
 C 
Creature – Goblin Bat
Flying
Sacrifice Stalagtite Glider and an enchantment you control: Tap target nonland permanent. That permanent doesn't untap during its controller's next untap step.
Stalagtite gliders leave their warrens, both hunting prey and scouting for signs of encroaching humanity.
1/2
 C 
Artifact
{t}: Return a basic land you control to its owner's hand. Then, you may put a basic land with a different name from your hand onto the battlefield. If you do, scry 1.
 C 
Instant
Target creature you control gets +1/+1 and gains first strike until end of turn.
Command (Untap target up to one target Dog you control.)
 C 
Land
Font of Inner Reflection enters the battlefield tapped.
{t}: Add {c}.
{t}: Add one mana that of a color of a creature token you control.
 C 
Creature – Human Druid
Commands gain the option of "Target Dog gets +2/+2 until end of turn."
"Who is the Rigor Run for- the dogs or their "masters"?"- Athskatt, Trexa Sports Commmittee organizer
1/1
 C 
Enchantment
When From the Warren enters the battlefield, create a 1/1 Red Goblin token.

{r}: Create a 1/1 Red Goblin Token. Activate this ability only if you control five or more Goblins, and only once each turn when you could cast a sorcery.
 C 
Creature – Elf Vampire
Whenever a creature token enters the battlefield, target creature gains lifelink until end of turn.
Not all aspects of the primal rat nature manifest the same.
2/1
 C 
Creature – Elf Artificer
Infestation {1}{w} (Whenever an untapped artifact you control becomes tapped, you may pay {1}{w}. If you do, create a 1/1 black Rat token.)
"Our guests find us to have the most comfortable rooms. Lowly humans such as yourself on the other hand tend to complain." -Marxie, Glasdjaw Luxury Hotel Owner
2/3
 C 
Enchantment
Enchanted creatures you control have haste.
{r}: Target enchanted creature gets +1/+0 until end of turn.
To venture into a goblin warren is to seek death. One can only hope that their death will be swift.
 C 
Creature – Orc Rogue
At the beginning of your endstep, if two or more lands entered a graveyard this turn you may draw a card.
The Trubynt clan recalls the greed of life even as destruction spreads from themselves.
1/2
Plains
 
 B 
Basic Land – Plains

Treacherous Impulse (rare)
Siphoning Corridor (uncommon)
Jump Performer (uncommon)
Nuts-n-Bolts Rat (uncommon)
Stalagtite Glider (common)
Artitecture Elevator (common)
Sudden Bite (common)
Font of Inner Reflection (common)
Rigor Run Trainer (common)
From the Warren (common)
Nightbonded (common)
Kersaw Hotel Keeper (common)
Warren's Witchcraft (common)
Trubynt Opportunist (common)
Plains (basic)