Moranshi- the Abnormal Collectives: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Orc Druid
Hellions you control get +1/+1.

As long as you control three or more Hellions, Orcs you control get +1/+1.

Discard a card at random: Deal 1 damage to any target. Craterize (Create a 3/3 red Hellion token if a land was put into your graveyard from anywhere this turn.)
2/2
 U 
Sorcery
Unconscious (You may discard this card as you cast a spell with a different name and the same mana value. When you do, each player copies this card and may cast the copy without paying its mana cost.)
Reveal the top five cards of your library. Add up to one creature and up to one land revealed this way to your hand, and put all other cards revealed this way into your graveyard.
 U 
Creature – Goblin Wizard
{u}{u} Sacrifice Spell-Cleaver Goblin: Counter target spell. Activate this ability only if you control two or more enchantments.
"They use the hard magicks! Gar-Sesh will make sure they never find our warren!"- Chief Gar-Sesh's last words.
1/1
 U 
Creature – Hellion
When Blood-Tendril Hellion enters the battlefield, deal 1 damage to each creature and planeswalker who has at least one land in their graveyard.
{1}{b},{t}: Target opponent loses X life, where X is the number of lands that were put into their graveyard from anywhere this turn.
3/3
 C 
Creature – Elf Vampire
Whenever a creature token enters the battlefield, target creature gains lifelink until end of turn.
Not all aspects of the primal rat nature manifest the same.
2/1
 C 
Enchantment
When From the Warren enters the battlefield, create a 1/1 Red Goblin token.

{r}: Create a 1/1 Red Goblin Token. Activate this ability only if you control five or more Goblins, and only once each turn when you could cast a sorcery.
 C 
Creature – Goblin Shaman
Sacrifice Pebble Hexer and an enchantment: Deal 1 damage to each creature and each player. Activate this ability only during a main phase.
Fires always needs a source of ignition.
3/3
 C 
Land
Cave of Blood and Ink enters the battlefield tapped unless you sacrifice an untapped creature token.
{t}: Add {u} or {r}.
Blood is to paint as a body is to a canvas.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +0/+2 and has "Whenever this creature deals combat damage to a player you may draw a card and discard a card."
 C 
Artifact
{b},{t}: Target creature gets -1/-1 until end of turn. That creature's controller loses 1 life.
Professor Galidrey crafted a machine to understand other's dreams. He learned that nightmares are subjective.
 C 
Artifact
When Snapping Trap enters the battlefield, gain 2 life.
{t},Sacrfice Snapping Trap: Destroy target token.
Elven exterminators work to kill hellions, orcs dogs, humans goblins, and goblins rats.
 C 
Sorcery
Unconscious (You may discard this card as you cast a spell with a different name and the same mana value. When you do, each player copies this card and may cast the copy without paying its mana cost.)
Put a +1/+1 counter on each creature token you control.
 C 
Creature – Elf Knight
Vigilance
Infestation {w} (Whenever an untapped artifact you control becomes tapped, you may pay {w}. If you do, create a 1/1 black Rat token.)
2/4
 C 
Instant
Gain 3 life.

If you control three or more tokens, draw a card.
Dogs are not doctors, but somehow they have a better understanding of human ailments than their masters.
Island
 
 B 
Basic Land – Island

Hellion Colony Mindhive (rare)
Grasp Conclusions (uncommon)
Spell-Cleaver Goblin (uncommon)
Blood-Tendril Hellion (uncommon)
Nightbonded (common)
From the Warren (common)
Pebble Hexer (common)
Cave of Blood and Ink (common)
Interpretive Ink (common)
Bed of Punishment (common)
Snapping Trap (common)
Mindhive's Strength (common)
Fixolya's Guard (common)
Medic Training (common)
Island (basic)