Moranshi- the Abnormal Collectives: Virtual Booster

Moranshi- the Abnormal Collectives: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact Creature – Elf Warrior
Whenever a creature token enters the battlefield under your control, put a +1/+1 counter on Given Body.
At the beginning of your endstep, Given Body fights target creature you don't control.
1/1
 U 
Artifact – Equipment
Equipped creature has hexproof from instants and sorceries.
Whenever the equipped creature is the target of an instant or sorcery, put a +1/+1 counter on it.
Equip {2}
 U 
Artifact
{1}{b},{t}: Each opponent discards a card. Activate this ability only during your own turn, only when you could cast a sorcery.
D'Drai often sought to recreate both the womb and the coffin in their artitecture, seeking to show the similarities of comfort and fear.
 U 
Artifact
{2},{t}: Remove up to two counters from target permanent. Until end of turn, prevent all damage that would be dealt by that permmanent.
 C 
Sorcery
Unconscious (You may discard this card as you cast a spell with a different name and the same mana value. When you do, each player copies this card and may cast the copy without paying its mana cost.)

Target player discards a card, then discards a card at random.
 C 
Creature – Orc Wizard
When Surveyor of Fate enters the battlefield, look at the top three cards of your library. Add one to your hand and put the other two into your graveyard.
"We can all make our lives bombastic, but only a few know how."-Iyawash, Taerlum beggar
1/3
 C 
Creature – Elf Citizen
Lifelink
Rats tip in the whispers of politics and drama. Humans and orcs only tip with useless coins.
1/2
 C 
Enchantment
Whenever an Aura enters your graveyard from the battlefield, you may deal 1 damage to any target.
Goblin magick carries the wielder's intentions even with one's last breath.
 C 
Artifact
When Object of Attention enters the battlefield, choose a creature type.
{t}: Add one mana of any color. This mana can only be spent casting a creature of the chosen type.
{t}, Sacrifice Object of Attention: Add {c}.
 C 
Instant
Unconscious (You may discard this card as you cast a spell with a different name and the same mana value. When you do, each player copies this card and may cast the copy without paying its mana cost.)
Destroy target creature with flying or target artifact.
 C 
Sorcery
As an additional cost to cast Fearsomeness, discard a card.

Draw two cards. If an enchantment or land was discarded this way, target creature you control gets +1/+0 and gains menace until end of turn.
 C 
Land
Rugged Holt enters the battlefield tapped unless you sacrifice an untapped creature token.
{t}: Add {r} or {g}.
The densest wilderness knows no mortal whims.
 C 
Enchantment – Aura
Enchant creature
Whenever enchanted creature deals combat damage to a player, exile the top card of your library. You may play that card until end of turn. If you don't, sacrifice Cave Magic Ambush and create a 1/1 red Goblin token.
 C 
Creature – Rat
If you control a tapped artifact at the beginning of combat, Soft Scurrier gains your choice of vigilance, lifelink, or first strike until end of turn.
1/1
Island
 
 B 
Basic Land – Island

Given Body (rare)
Collar of Attunement (uncommon)
Gloom Closet (uncommon)
Siphoning Corridor (uncommon)
Anima's Tear (common)
Surveyor of Fate (common)
Kersaw Bellhop (common)
Sizzling Revenge (common)
Object of Attention (common)
Remove the Unearthly (common)
Fearsomeness (common)
Rugged Holt (common)
Cave Magic Ambush (common)
Soft Scurrier (common)
Island (basic)