Moranshi- the Abnormal Collectives: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
![]() , : Put a +1/+1 counter on target creature and it gains indestructible until end of turn. You gain life equal to its toughness.The Archetypes began manifesting themselves through people and their work.
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At the beginning of your upkeep, tap Wrathspire unless you sacrifice a land.
Destruction- violence distilled to its purest, most primal, form.
4/4
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Hexproof, vigilance
Even repressed, some memories gnawed society's mind until they were forced to understood clearly.
3/3
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Search your library for a land card and add it to your hand. Add two mana of any color that land could produce, then shuffle and draw a card.
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When Kennel Breeder enters the battlefield, create a 2/2 green and white Dog token.
Humans are rarely without their best friends.
1/1
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Cave of Blood and Ink enters the battlefield tapped unless you sacrifice an untapped creature token.
: Add or .Blood is to paint as a body is to a canvas.
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If you control a tapped artifact at the beginning of combat, Soft Scurrier gains your choice of vigilance, lifelink, or first strike until end of turn.
1/1
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At the beginning of your endstep, if two or more lands entered a graveyard this turn you may draw a card.
The Trubynt clan recalls the greed of life even as destruction spreads from themselves.
1/2
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Reach
Infestation ![]() ![]() (Whenever an untapped artifact you control becomes tapped, you may pay ![]() ![]() . If you do, create a 1/1 black Rat token.)Nothing on two legs gets in or out of the train on his watch.
2/2
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Trample
Envoy of Destruction enters the battlefield with a +1/+1 counter on it if a land was put into your graveyard from anywhere this turn. "Our bodies reflect our mental state, and we've shaped the world around us to our mental state." D'Drai- Art Therapist
2/3
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Whenever another Rat you control dies, each player loses 1 life.
"Both the killers and their malice and us with our negligence are to blame for the crime committed today."- Constable Twizzent
2/2
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When Ancient Peacekeeper enters the battlefield, each player draws a card.
There was a time when togetherness was a simpler concept.
5/5
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, : Until end of turn target permanent can't activate nonmana abilities.Amazing artitecture often leaves one alone with their thoughts. However, our thoughts are never alone.
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Target creature loses all abilities becomes a 1/1 red Goblin until end of turn.
Making the image of oneself horrific is easier to understand the anatomy of those who dwell outside of the caves.
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Old Woman's Gift
(rare)
Wrathspire
(uncommon)
Conspicuous Fragment
(uncommon)
Finding the Lost Self
(uncommon)
Kennel Breeder
(common)
Cave of Blood and Ink
(common)
Soft Scurrier
(common)
Trubynt Opportunist
(common)
Caui-Po Rail Guard
(common)
Envoy of Destruction
(common)
Nest Guardian
(common)
Ancient Peacekeeper
(common)
Cage of Numbness
(common)
In Their Image
(common)
Mountain
(basic)


: Put a +1/+1 counter on target creature and it gains indestructible until end of turn. You gain life equal to its toughness.