Moranshi- the Abnormal Collectives: Virtual Booster
| Moranshi- the Abnormal Collectives: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
![]() , : Draw X cards, where X is the number of creature tokens you control. Then, discard Y cards, where Y is the number of creatures you control. |
Infestation
![]() (Whenever an untapped artifact you control becomes tapped, you may pay ![]() . If you do, create a 1/1 black Rat token.)
Whenever an artifact enters a graveyard from the battlefield, Rats you control get +1/+1 until end of turn. 2/2
|
Destroy target artifact, then chose 1 —
• Destroy target enchantment • Deal 3 damage to any target. |
Reveal the top four cards of your library. Put a land revealed this way onto the battlefield tapped. Put another card into your hand. Put the other two cards on the bottom of your library in any order.
|
Whenever a land enters your graveyard from anywhere, each opponent loses 2 life.
In the rubble with hellions spiring into the air, he felt more alive and shone brighter than any other person.
2/1
|
|
Flash
Craterize (Create a 3/3 red Hellion token if a land was put into your graveyard from anywhere this turn.) Destruction, like a clever thought, is spontaneous and uncontrollable.
2/1
|
Sacrifice Stasis Painting: Tap target creature and draw a card.
Those venturing into Warsen warren believe they're simply stunned by the goblins' cave art, unknowing the power of what they look at.
|
Unconscious (You may discard this card as you cast a spell with a different name and the same mana value. When you do, each player copies this card and may cast the copy without paying its mana cost.)
Put a +1/+1 counter on each creature token you control. |
Rugged Holt enters the battlefield tapped unless you sacrifice an untapped creature token.
: Add or .The densest wilderness knows no mortal whims.
|
As an additional cost to cast Fearsomeness, discard a card.
Draw two cards. If an enchantment or land was discarded this way, target creature you control gets +1/+0 and gains menace until end of turn. |
|
When Ancient Peacekeeper enters the battlefield, each player draws a card.
There was a time when togetherness was a simpler concept.
5/5
|
Reach
Infestation ![]() ![]() (Whenever an untapped artifact you control becomes tapped, you may pay ![]() ![]() . If you do, create a 1/1 black Rat token.)Nothing on two legs gets in or out of the train on his watch.
2/2
|
Counter target noncreature spell.
Craterize (Create a 3/3 red Hellion token if a land was put into your graveyard from anywhere this turn.) |
Vigilance
Infestation (Whenever an untapped artifact you control becomes tapped, you may pay . If you do, create a 1/1 black Rat token.)2/4
|
|
Subject to Collectivism
(rare)
Pinktail Salvager
(uncommon)
Cleansing Lightning
(uncommon)
Struggled Hypothesis
(uncommon)
Trexa Exhibitionist
(common)
Zhebiya Seed Mage
(common)
Stasis Painting
(common)
Mindhive's Strength
(common)
Rugged Holt
(common)
Fearsomeness
(common)
Ancient Peacekeeper
(common)
Caui-Po Rail Guard
(common)
Convert to Impact
(common)
Fixolya's Guard
(common)
Swamp
(basic)


: Draw X cards, where X is the number of creature tokens you control. Then, discard Y cards, where Y is the number of creatures you control.

