Moranshi- the Abnormal Collectives: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Exile a land from your graveyard: Put a +1/+1 counter on up to one target Orc or Hellion.
At the beginning of your endstep, if Orc Clan Elder's power is 4 or greater, Craterize (Create a 3/3 red Hellion token if a land was put into your graveyard from anywhere this turn.). 0/1
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At the beginning of your upkeep, you may sacrifice an enchantment. If you do, enchanted creatures you control gain menace until end of turn.
4/4
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Exile target permanent with a converted mana cost of 3 or greater.
The world is nothing but the guise of ourselves.
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As long as you control three or more Goblins, enchantment spells you own have flash.
Elven artitecture can take years to craft. Goblins can paint exquisite murals before you can finish reading this.
2/1
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Target creature gain indestructible until end of turn. If that creature is a dog, it gets +2/+2 until end of turn.
Command (Untap target up to one target Dog you control.) |
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Target creature gets +2/+2 until end of turn. If that creature is a Dog, it gets +3/+3 until end of turn instead.
Command (Untap target up to one target Dog you control.) He tracks, he protects, but most importantly, he attacks.
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Cave of Blood and Ink enters the battlefield tapped unless you sacrifice an untapped creature token.
: Add or .Blood is to paint as a body is to a canvas.
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At the beginning of your upkeep, Scry 1.
Sacrifice another enchantment or Goblin: Scry 3. Those living outside of the caves fail to see what the goblins understand.
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Destroy up to one target enchantment.
Create a 2/2 green and white Dog token "Dig a hole boy, dig right into their warren."- Farmer Bokring
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Infestation
![]() (Whenever an untapped artifact you control becomes tapped, you may pay ![]() . If you do, create a 1/1 black Rat token.)
Whenever you create a creature token, you may return a land with a type from your graveyard to your hand. 1/2
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As an additional cost to cast Fearsomeness, discard a card.
Draw two cards. If an enchantment or land was discarded this way, target creature you control gets +1/+0 and gains menace until end of turn. |
Flash
Craterize (Create a 3/3 red Hellion token if a land was put into your graveyard from anywhere this turn.) Destruction, like a clever thought, is spontaneous and uncontrollable.
2/1
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: Return a basic land you control to its owner's hand. Then, you may put a basic land with a different name from your hand onto the battlefield. If you do, scry 1. |
Destroy target creature.
Craterize (Create a 3/3 red Hellion token if a land was put into your graveyard from anywhere this turn.) Hellion polyps feel tremors from aboveground and emerge hungry and confused.
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Orc Clan Elder
(rare)
The Shadow's Playwright
(uncommon)
Shattered Dream
(uncommon)
Paint Animist
(uncommon)
Dog's Loyalty.
(common)
Get 'Em
(common)
Cave of Blood and Ink
(common)
Dreams of the Wise Man
(common)
Release the Goblin-Eater
(common)
Molgo Reclaimer
(common)
Fearsomeness
(common)
Zhebiya Seed Mage
(common)
Artitecture Elevator
(common)
Tragic Eruption
(common)
Swamp
(basic)






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