Moranshi- the Abnormal Collectives: Virtual Booster

Moranshi- the Abnormal Collectives: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Search your library for up to two Dogs and reveal them. Put one of them onto the battlefield and add the other to your hand.
Command X times, where X is the number of Dogs you control (Untap target up to one target Dog you control.)
 U 
Enchantment
Creatures you control with flying have hexproof.

Sacrifice Fog of Mystery and a Goblin: Counter target spell that targets an enchahtment.
 U 
Enchantment – Aura
Enchant creature
Whenever the enchanted creature becomes enchanted, it deals X damage to any target, where X is the number of auras attached to itt.
 U 
Creature – Hellion
When Blood-Tendril Hellion enters the battlefield, deal 1 damage to each creature and planeswalker who has at least one land in their graveyard.
{1}{b},{t}: Target opponent loses X life, where X is the number of lands that were put into their graveyard from anywhere this turn.
3/3
 C 
Creature – Human Citizen
Whenever you Command, you may choose "Gain 2 life."
Dogs return the birds their masters hunt.
1/2
 C 
Artifact
Sacrifice a creature,{t}: Until end of turn, prevent all damage that would be dealt to target Rat. If you sacrificed an Elf this way, gain 3 life.
 C 
Creature – Dog
Whenever you cast an instant or sorcery spell, put a +1/+1 counter on Mage's Hound.
1/2
 C 
Creature – Orc Wizard
Flash
Craterize (Create a 3/3 red Hellion token if a land was put into your graveyard from anywhere this turn.)
Destruction, like a clever thought, is spontaneous and uncontrollable.
2/1
 C 
Land
Canopy's Shadow enters the battlefield tapped unless you sacrifice an untapped creature token.
{t}: Add {b} or {g}.
A tree keeps the ground beneath it in perpetual darkness.
 C 
Enchantment – Aura
Enchant creature
Whenever enchanted creature deals combat damage to a player, exile the top card of your library. You may play that card until end of turn. If you don't, sacrifice Cave Magic Ambush and create a 1/1 red Goblin token.
 C 
Creature – Dog
Whenever Kite-Collared Hound becomes the target of an instant or sorcery spell, Kite-Collared Hound and up to one target Human you control gain flying until end of turn.
1/2
 C 
Enchantment – Aura
Enchant creature
Enchanted creature has flying.

Sacrifice Tattooed Wings and a Goblin you control: Goblins you control gain flying until end of turn.
 C 
Instant
Destroy target creature.
Craterize (Create a 3/3 red Hellion token if a land was put into your graveyard from anywhere this turn.)
Hellion polyps feel tremors from aboveground and emerge hungry and confused.
 C 
Artifact
{t}, Sacrifice Reliable Guidebook: Search your library for a basic land card, reveal it, put it onto the battlefield tapped, then shuffle.
Forest
 
 B 
Basic Land – Forest

Open the Kennels (rare)
Fog of Mystery (uncommon)
Scorchskin (uncommon)
Blood-Tendril Hellion (uncommon)
Scent Trainer (common)
Elvish Funeral Casket (common)
Mage's Hound (common)
Zhebiya Seed Mage (common)
Canopy's Shadow (common)
Cave Magic Ambush (common)
Kite-Collared Hound (common)
Tattooed Wings (common)
Tragic Eruption (common)
Reliable Guidebook (common)
Forest (basic)