Moranshi- the Abnormal Collectives: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Choose a creature type. Creatures of the chosen type get -4/-4 until end of turn. If ten or more creatures died this way, double your life total.
"Wouldn't this world be perfect if it was only rats and elves?" Ozhayyat, Tsagiec Prefecture Mayor
 U 
Sorcery
As you cast Reborn from Devastation, you may sacrifice a land.

Return target creature from your graveyard to hand. If you sacrificed a land, return two creatures that share a type from your graveyard to your hand instead.
 U 
Instant
Return target nontoken creature to its owner's hand. You gain protection from creatures that share a type with that creature until end of turn.
Certain ideas cannot form in mortals' minds.
 U 
Artifact
{w},{t}: Target creature gets +0/+2 until end of turn.
Artitecture became foremost about what was best for the rats and how elven life could play into those designs.
 C 
Land
Desolate Sand Dune enters the battlefield tapped unless you sacrifice an untapped creature token.
{t}: Add {r} or {w}.
The eastern deserts are so barren they are remembered only by the lizards and cacti that live there.
 C 
Enchantment
At the beginning of your upkeep, Scry 1.
Sacrifice another enchantment or Goblin: Scry 3.
Those living outside of the caves fail to see what the goblins understand.
 C 
Instant
Unconscious (You may discard this card as you cast a spell with a different name and the same mana value. When you do, each player copies this card and may cast the copy without paying its mana cost.)

Deal 3 damage to target creature or planeswalker.
 C 
Instant
Unconscious (You may discard this card as you cast a spell with a different name and the same mana value. When you do, each player copies this card and may cast the copy without paying its mana cost.)
Destroy target creature with flying or target artifact.
 C 
Creature – Orc Warrior
Haste
Whenever a land enters your graveyard from anywhere, Raze Pragmatist gets +1/+0 until end of turn.
1/2
 C 
Artifact – Equipment
Whenever equipped creature deals combat damage to a player, creature, or planeswalker, spells you cast that target that permanent or player cost {2} less until end of turn.
Equip {1}
 C 
Artifact
{w},{t}: Until end of turn target permanent can't activate nonmana abilities.
Amazing artitecture often leaves one alone with their thoughts. However, our thoughts are never alone.
 C 
Instant
You may pay {u} and sacrifice three tokens rather than pay Blocked by the Memories's mana cost.

Counter target spell.
 C 
Creature – Elf Artist
{t}: Target opponent loses 2 life. Activate this ability only if you activated the ability of an artifact this turn.
2/4
 C 
Creature – Elf Druid Knight
Whenever another Rat you control dies, each player loses 1 life.
"Both the killers and their malice and us with our negligence are to blame for the crime committed today."- Constable Twizzent
2/2
Forest
 
 B 
Basic Land – Forest

Live From Extermination (rare)
Reborn from Devastation (uncommon)
Unknown Barrier (uncommon)
Covering Platform (uncommon)
Desolate Sand Dune (common)
Dreams of the Wise Man (common)
Our Wrath (common)
Remove the Unearthly (common)
Raze Pragmatist (common)
Inker's Needle (common)
Cage of Numbness (common)
Blocked by the Memories (common)
D'Drai's Assistant (common)
Nest Guardian (common)
Forest (basic)