Moranshi- the Abnormal Collectives: Virtual Booster
| Moranshi- the Abnormal Collectives: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Instants and sorceries you cast gain Command (Untap target up to one target Dog you control.).
You may choose all options available for each Command. 5/5
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As you cast Fireswirl, you may sacrifice an enchantment or a Goblin.
Deal 1 damage to each creature. If you sacrificed an enchantment or a Goblin, deal 2 damage to each creature instead. |
Enchant creature
Enchanted creature gets +2/+0 and has "When this creature dies, sacrifice a land and destroy up to one target land." "We'll have nothing, together."- Eomess, Chancellor of the Zhebiya orc clan.
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Reveal the top four cards of your library. Put a land revealed this way onto the battlefield tapped. Put another card into your hand. Put the other two cards on the bottom of your library in any order.
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Whenever another artifact enters your graveyard from the battlefield, target creature you control gains menace until end of turn.
Society is never solely defined by what people make, but taking something away directs one's life like nothing else.
1/4
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Until end of turn, prevent all damage that would be dealt to target creature or planeswalker.
Command (Untap target up to one target Dog you control.) |
Auras you own have Ward
. The soft magicks prove hard to undo.
3/3
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Unconscious (You may discard this card as you cast a spell with a different name and the same mana value. When you do, each player copies this card and may cast the copy without paying its mana cost.)
Target player discards a card, then discards a card at random. |
Whenever you Command, you may choose "Gain 2 life."
Dogs return the birds their masters hunt.
1/2
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Unconscious (You may discard this card as you cast a spell with a different name and the same mana value. When you do, each player copies this card and may cast the copy without paying its mana cost.)
Destroy target creature with flying or target artifact. |
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Desolate Sand Dune enters the battlefield tapped unless you sacrifice an untapped creature token.
: Add or .The eastern deserts are so barren they are remembered only by the lizards and cacti that live there.
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Haste
Whenever a land enters your graveyard from anywhere, Raze Pragmatist gets +1/+0 until end of turn. 1/2
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Deal 3 damage to target player and Craterize (Create a 3/3 red Hellion token if a land was put into your graveyard from anywhere this turn.).
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, Sacrifice Artitecture Landscaper: Put a basic land from your hand onto the battlefield tapped.Elves set to work rebuilding Molgo as soon as they defeated the hellions the orcs had unleashed there.
1/1
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Jialech of Countless Tricks
(rare)
Fireswirl
(uncommon)
Crater-Maker's Threat
(uncommon)
Struggled Hypothesis
(uncommon)
Loss in Motion
(common)
Imperviousness
(common)
Story Embellisher
(common)
Anima's Tear
(common)
Scent Trainer
(common)
Remove the Unearthly
(common)
Desolate Sand Dune
(common)
Raze Pragmatist
(common)
Painful Eruption
(common)
Artitecture Landscaper
(common)
Plains
(basic)





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