Moranshi- the Abnormal Collectives: Virtual Booster

Moranshi- the Abnormal Collectives: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
As you cast Mindhive's Might, choose a creature type.
Target creature you control gets +X/+X until end of turn, where X is the number of creatures of the chosen type that you control. Then, than creature fights target creature.
 U 
Artifact – Equipment
Every time Catch-Ball becomes unequipped from a creature, put a Fetch counter on Catch-Ball.
Equipped creature gets +X/+X, where X is the number of Fetch counters on Catch-Ball.
Equip {1}
 U 
Land
Hadalpelagic Zone enters the battlefield tapped.
{t}: Add {u}.
Tap untapped two Orcs you control, {t}: Each player mills a card.
 U 
Creature – Rat
Whenever you spend mana to activate the ability of an artifact, each opponent loses X life, where X is the amount of mana you spent to activate the artifact's ability.
2/4
 C 
Creature – Orc Wizard
When Surveyor of Fate enters the battlefield, look at the top three cards of your library. Add one to your hand and put the other two into your graveyard.
"We can all make our lives bombastic, but only a few know how."-Iyawash, Taerlum beggar
1/3
 C 
Creature – Orc Scout
Flying
When Aeronautical Scout enters the battlefield draw a card, then discard a card.
What weather do hellions bring? Destruction.
2/2
 C 
Sorcery
Unconscious (You may discard this card as you cast a spell with a different name and the same mana value. When you do, each player copies this card and may cast the copy without paying its mana cost.)

Target player discards a card, then discards a card at random.
 C 
Land
Font of Inner Reflection enters the battlefield tapped.
{t}: Add {c}.
{t}: Add one mana that of a color of a creature token you control.
 C 
Creature – Elf Knight
Vigilance
Infestation {w} (Whenever an untapped artifact you control becomes tapped, you may pay {w}. If you do, create a 1/1 black Rat token.)
2/4
 C 
Creature – Elf Warrior
Flash, flying
Infestation {1}{b} (Whenever an untapped artifact you control becomes tapped, you may pay {1}{b}. If you do, create a 1/1 black Rat token.)
The great city of Tsagiec is kept perfect by elves for rats and themselves.
1/2
 C 
Creature – Elf Druid
Infestation {2}{g} (Whenever an untapped artifact you control becomes tapped, you may pay {2}{g}. If you do, create a 1/1 black Rat token.)
Whenever you create a creature token, you may return a land with a type from your graveyard to your hand.
1/2
 C 
Instant
Unconscious (You may discard this card as you cast a spell with a different name and the same mana value. When you do, each player copies this card and may cast the copy without paying its mana cost.)

Deal 3 damage to target creature or planeswalker.
 C 
Artifact Creature – Golem
When Ancient Peacekeeper enters the battlefield, each player draws a card.
There was a time when togetherness was a simpler concept.
5/5
 C 
Enchantment
Enchanted creatures you control have haste.
{r}: Target enchanted creature gets +1/+0 until end of turn.
To venture into a goblin warren is to seek death. One can only hope that their death will be swift.
Forest
 
 B 
Basic Land – Forest

Mindhive's Might (rare)
Catch-Ball (uncommon)
Hadalpelagic Zone (uncommon)
Rats of the Maze (uncommon)
Surveyor of Fate (common)
Aeronautical Scout (common)
Anima's Tear (common)
Font of Inner Reflection (common)
Fixolya's Guard (common)
Tsagiec Skyblade (common)
Molgo Reclaimer (common)
Our Wrath (common)
Ancient Peacekeeper (common)
Warren's Witchcraft (common)
Forest (basic)