Moranshi- the Abnormal Collectives: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever another artifact enters your graveyard from the battlefield, target creature you control gains menace until end of turn.
Society is never solely defined by what people make, but taking something away directs one's life like nothing else.
1/4
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As you cast Mindhive's Might, choose a creature type.
Target creature you control gets +X/+X until end of turn, where X is the number of creatures of the chosen type that you control. Then, than creature fights target creature. |
As long as Oghansha Mist-Killer is enchanted, Oghansha Mist-Killer can't be blocked.
As long as two or more enchantments are attached to Oghansha Mist-Killer, Oghansha Mist-Killer has hexproof. 2/2
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Reach, first strike
Just because society forgets doesn't mean the unconscious will.
4/4
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Sacrifice a Swamp: Ghost of Obliteration gains indestructible until end of turn.
Destruction is as much the past as it is the present.
4/4
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: Return a basic land you control to its owner's hand. Then, you may put a basic land with a different name from your hand onto the battlefield. If you do, scry 1. |
Whenever you Command, you may choose "Gain 2 life."
Dogs return the birds their masters hunt.
1/2
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Auras you own have Ward
. The soft magicks prove hard to undo.
3/3
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When Oltecz Iron-Breaker enters the battlefield, you may destroy target artifact. If that artifact was tapped, Oltecz Iron-Breaker deals 1 damage to that artifact's controller.
Smaller than other people, the Oltecz warren makes sure to even the odds against any intruders.
3/1
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When Snapping Trap enters the battlefield, gain 2 life.
,Sacrfice Snapping Trap: Destroy target token.Elven exterminators work to kill hellions, orcs dogs, humans goblins, and goblins rats.
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Enchant creature
Whenever enchanted creature deals combat damage to a player, exile the top card of your library. You may play that card until end of turn. If you don't, sacrifice Cave Magic Ambush and create a 1/1 red Goblin token. |
Infestation
![]() (Whenever an untapped artifact you control becomes tapped, you may pay ![]() . If you do, create a 1/1 black Rat token.)
Whenever you create a creature token, you may return a land with a type from your graveyard to your hand. 1/2
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Whenever another Rat you control dies, each player loses 1 life.
"Both the killers and their malice and us with our negligence are to blame for the crime committed today."- Constable Twizzent
2/2
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Flying, defender
As long as you control a tapped artifact, Balloon Overviewer can attack as though it didn't have defender. In Anhosthen the rats are well protected from eagles and owls.
2/4
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Loss in Motion
(common, foil)
Mindhive's Might
(rare)
Oghansha Mist-Killer
(uncommon)
Ruiner Fragment
(uncommon)
Ghost of Obliteration
(uncommon)
Artitecture Elevator
(common)
Scent Trainer
(common)
Story Embellisher
(common)
Oltecz Iron-Breaker
(common)
Snapping Trap
(common)
Cave Magic Ambush
(common)
Molgo Reclaimer
(common)
Nest Guardian
(common)
Balloon Overviewer
(common)
Island
(basic)




: Return a basic land you control to its owner's hand. Then, you may put a basic land with a different name from your hand onto the battlefield. If you do, scry 1.