Moranshi- the Abnormal Collectives: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Goblin Noble
Goblins you control get +1/+1.

Whenever an Aura you cast targets a Goblin, create a token copy of that aura attached to each other Goblin you control.
2/2
 U 
Artifact – Equipment
Equipped creature has hexproof from instants and sorceries.
Whenever the equipped creature is the target of an instant or sorcery, put a +1/+1 counter on it.
Equip {2}
 U 
Artifact
{1}{b},{t}: Each opponent discards a card. Activate this ability only during your own turn, only when you could cast a sorcery.
D'Drai often sought to recreate both the womb and the coffin in their artitecture, seeking to show the similarities of comfort and fear.
 U 
Creature – Goblin Assassin
As long as Oghansha Mist-Killer is enchanted, Oghansha Mist-Killer can't be blocked.

As long as two or more enchantments are attached to Oghansha Mist-Killer, Oghansha Mist-Killer has hexproof.
2/2
 C 
Land
Rugged Holt enters the battlefield tapped unless you sacrifice an untapped creature token.
{t}: Add {r} or {g}.
The densest wilderness knows no mortal whims.
 C 
Artifact Creature – Construct
{2}, Sacrifice Artitecture Landscaper: Put a basic land from your hand onto the battlefield tapped.
Elves set to work rebuilding Molgo as soon as they defeated the hellions the orcs had unleashed there.
1/1
 C 
Sorcery
Destroy target land and up to two target artifacts.
"The Molgo province is our homeland and yet we have no home. Why should the elves have one?" -Eomess, Chancellor of the Zhebiya orc clan.
 C 
Creature – Orc Wizard
When Surveyor of Fate enters the battlefield, look at the top three cards of your library. Add one to your hand and put the other two into your graveyard.
"We can all make our lives bombastic, but only a few know how."-Iyawash, Taerlum beggar
1/3
 C 
Creature – Orc Druid
Exile a land from your graveyard: Target creature you control gains menace until end of turn.
"If the humans forgot how terrifying a Hellion is, I'll be sure they relearn." -Gyngbark, Xotang Seed Mage
2/3
 C 
Creature – Rat
If you control a tapped artifact at the beginning of combat, Soft Scurrier gains your choice of vigilance, lifelink, or first strike until end of turn.
1/1
 C 
Creature – Rat
When Rat Reenforcement enters the battlefield, choose 1
•Draw a card.
•Put a +1/+1 counter on another target Rat or target Elf.
"Our little friends always bring us gifts." -Yoctl, Tsagiec Prefecture Knight
1/1
 C 
Artifact
Sacrifice a creature,{t}: Until end of turn, prevent all damage that would be dealt to target Rat. If you sacrificed an Elf this way, gain 3 life.
 C 
Creature – Orc Rogue
At the beginning of your endstep, if two or more lands entered a graveyard this turn you may draw a card.
The Trubynt clan recalls the greed of life even as destruction spreads from themselves.
1/2
 C 
Instant
Target creature gain indestructible until end of turn. If that creature is a dog, it gets +2/+2 until end of turn.

Command (Untap target up to one target Dog you control.)
Swamp
 
 B 
Basic Land – Swamp

Goblin Warren Mindhive (rare)
Collar of Attunement (uncommon)
Gloom Closet (uncommon)
Oghansha Mist-Killer (uncommon)
Rugged Holt (common)
Artitecture Landscaper (common)
Neutralize the Neighborhood (common)
Surveyor of Fate (common)
Polyp Cultivator (common)
Soft Scurrier (common)
Rat Reenforcement (common)
Elvish Funeral Casket (common)
Trubynt Opportunist (common)
Dog's Loyalty. (common)
Swamp (basic)