Moranshi- the Abnormal Collectives: Virtual Booster
| Moranshi- the Abnormal Collectives: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Whenever another Rat you control dies, Ghost Swarm gains indestructible until end of turn.
At the beginning of your endstep, you may destroy target creature or planeswalker an opponent controls. 4/4
|
Whenever you Command, you gain the option of "Target Dog gains protection from black and red until end of turn."
"The dogs aren't faster or smarter. [i]We[/i] were slowing them down." Elbeatta, Renowned Trainer
1/3
|
Equipped creature has hexproof from enchantments.
Whenever equipped creature attacks, you may exile an aura attached to it. If you do, attach an aura from your graveyard to the equipped creature. Equip ![]() |
At the beginning of your upkeep, you may sacrifice an enchantment. If you do, enchanted creatures you control gain menace until end of turn.
4/4
|
Whenever you cast an instant or sorcery spell, put a +1/+1 counter on Mage's Hound.
1/2
|
|
Sacrifice a creature,
: Until end of turn, prevent all damage that would be dealt to target Rat. If you sacrificed an Elf this way, gain 3 life. |
Cave of Blood and Ink enters the battlefield tapped unless you sacrifice an untapped creature token.
: Add or .Blood is to paint as a body is to a canvas.
|
Whenever another Rat you control dies, each player loses 1 life.
"Both the killers and their malice and us with our negligence are to blame for the crime committed today."- Constable Twizzent
2/2
|
When Ancient Peacekeeper enters the battlefield, each player draws a card.
There was a time when togetherness was a simpler concept.
5/5
|
Unconscious (You may discard this card as you cast a spell with a different name and the same mana value. When you do, each player copies this card and may cast the copy without paying its mana cost.)
Deal 3 damage to target creature or planeswalker. |
|
If you control a tapped artifact at the beginning of combat, Soft Scurrier gains your choice of vigilance, lifelink, or first strike until end of turn.
1/1
|
Infestation
![]() (Whenever an untapped artifact you control becomes tapped, you may pay ![]() . If you do, create a 1/1 black Rat token.)"Our guests find us to have the most comfortable rooms. Lowly humans such as yourself on the other hand tend to complain." -Marxie, Glasdjaw Luxury Hotel Owner
2/3
|
Enchanted Goblins you control get +0/+1.
To depict oneself as "larger-than-life" is to be larger-than-life.
1/2
|
Deathtouch
, Sacrifice Fleabag Rat: Rats you control gain deathtouch until end of turn.The Xotang clan had always wanted to remove the elven nest of Yallar. A single, sick rat made sure no elves were left there to resist.
1/2
|
|
Ghost Swarm
(rare)
Instinct Trainer
(uncommon)
Cloak of Tapestry
(uncommon)
The Shadow's Playwright
(uncommon)
Mage's Hound
(common)
Elvish Funeral Casket
(common)
Cave of Blood and Ink
(common)
Nest Guardian
(common)
Ancient Peacekeeper
(common)
Our Wrath
(common)
Soft Scurrier
(common)
Kersaw Hotel Keeper
(common)
Monumentalist Atelier
(common)
Fleabag Rat
(common)
Island
(basic)






: Until end of turn, prevent all damage that would be dealt to target Rat. If you sacrificed an Elf this way, gain 3 life.
or