Moranshi- the Abnormal Collectives: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact
At the beginning of each opponent's upkeep, if you control five or more creature tokens, untap all nonland permanents you control.
{5},{t}: Create a 1/1 black Rat token.
 U 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+0 and has "When this creature dies, sacrifice a land and destroy up to one target land."
"We'll have nothing, together."- Eomess, Chancellor of the Zhebiya orc clan.
 U 
Instant
As you cast Fireswirl, you may sacrifice an enchantment or a Goblin.

Deal 1 damage to each creature. If you sacrificed an enchantment or a Goblin, deal 2 damage to each creature instead.
 U 
Sorcery
Unconscious (You may discard this card as you cast a spell with a different name and the same mana value. When you do, each player copies this card and may cast the copy without paying its mana cost.)

Draw two cards, then discard a card.
 C 
Instant
Destroy up to one target enchantment.

Create a 2/2 green and white Dog token
"Dig a hole boy, dig right into their warren."- Farmer Bokring
 C 
Creature – Elf Archer
Reach
Infestation {1}{g}{g} (Whenever an untapped artifact you control becomes tapped, you may pay {1}{g}{g}. If you do, create a 1/1 black Rat token.)
Nothing on two legs gets in or out of the train on his watch.
2/2
 C 
Sorcery
Unconscious (You may discard this card as you cast a spell with a different name and the same mana value. When you do, each player copies this card and may cast the copy without paying its mana cost.)
Put a +1/+1 counter on each creature token you control.
 C 
Enchantment
At the beginning of your upkeep, Scry 1.
Sacrifice another enchantment or Goblin: Scry 3.
Those living outside of the caves fail to see what the goblins understand.
 C 
Sorcery
If you control a Goblin token, create a 1/1 red Goblin token.
If you control a Rat token, create a 1/1 black rat token.
If you control a Dog token, create a 2/2 green and white Dog token.
If you control a Hellion token, create a 3/3 red Hellion token.
 C 
Land
Cave of Blood and Ink enters the battlefield tapped unless you sacrifice an untapped creature token.
{t}: Add {u} or {r}.
Blood is to paint as a body is to a canvas.
 C 
Enchantment – Aura
Enchant creature
Whenever enchanted creature deals combat damage to a player, exile the top card of your library. You may play that card until end of turn. If you don't, sacrifice Cave Magic Ambush and create a 1/1 red Goblin token.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+0. If three or more enchantments are attached to the enchanted creature, it has doublestrike.
The goblin warrens separated from humanity long ago. What underlying thoughts gnawed at them?
 C 
Artifact
{t}, Sacrifice Reliable Guidebook: Search your library for a basic land card, reveal it, put it onto the battlefield tapped, then shuffle.
 C 
Creature – Elf Artist
{t}: Target opponent loses 2 life. Activate this ability only if you activated the ability of an artifact this turn.
2/4
Island
 
 B 
Basic Land – Island

Tube Message Network (rare)
Crater-Maker's Threat (uncommon)
Fireswirl (uncommon)
To Learn (uncommon)
Release the Goblin-Eater (common)
Caui-Po Rail Guard (common)
Mindhive's Strength (common)
Dreams of the Wise Man (common)
The Collectives' Coming (common)
Cave of Blood and Ink (common)
Cave Magic Ambush (common)
Embrace Fury (common)
Reliable Guidebook (common)
D'Drai's Assistant (common)
Island (basic)