Moranshi- the Abnormal Collectives: Virtual Booster
| Moranshi- the Abnormal Collectives: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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At the beginning of your upkeep, sacrifice Psychic Eye unless you sacrifice a creature and put a charge counter on Psychic Eye.
, : Scry X+1, then draw a card, where X is the number of charge counters on Psychic Eye. |
Sacrifice a Swamp: Ghost of Obliteration gains indestructible until end of turn.
Destruction is as much the past as it is the present.
4/4
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Infestation
![]() (Whenever an untapped artifact you control becomes tapped, you may pay ![]() . If you do, create a 1/1 black Rat token.)
Whenever you gain life, Infestation costs of permanents you control are reduced by until end of turn.1/1
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As Collectivescape enters the battlefield, choose a creature type.
: Add one mana of any color. Activate this ability only if you control at least two creatures of the chosen type. |
, Sacrifice Artitecture Landscaper: Put a basic land from your hand onto the battlefield tapped.Elves set to work rebuilding Molgo as soon as they defeated the hellions the orcs had unleashed there.
1/1
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Infestation
![]() (Whenever an untapped artifact you control becomes tapped, you may pay ![]() . If you do, create a 1/1 black Rat token.)
Whenever you create a creature token, you may return a land with a type from your graveyard to your hand. 1/2
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First strike
When Swift Lasher enters the battlefield, Craterize (Create a 3/3 red Hellion token if a land was put into your graveyard from anywhere this turn.). 4/1
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You may pay
and sacrifice three tokens rather than pay Blocked by the Memories's mana cost.
Counter target spell. |
Canopy's Shadow enters the battlefield tapped unless you sacrifice an untapped creature token.
: Add or .A tree keeps the ground beneath it in perpetual darkness.
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Enchant creature
Whenever enchanted creature deals combat damage to a player, exile the top card of your library. You may play that card until end of turn. If you don't, sacrifice Cave Magic Ambush and create a 1/1 red Goblin token. |
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Unconscious (You may discard this card as you cast a spell with a different name and the same mana value. When you do, each player copies this card and may cast the copy without paying its mana cost.)
Target player discards a card, then discards a card at random. |
Enchant creature
Enchanted creature has flying. Sacrifice Tattooed Wings and a Goblin you control: Goblins you control gain flying until end of turn. |
Auras you own have Ward
. The soft magicks prove hard to undo.
3/3
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Target creature gain indestructible until end of turn. If that creature is a dog, it gets +2/+2 until end of turn.
Command (Untap target up to one target Dog you control.) |
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Psychic Eye
(rare)
Ghost of Obliteration
(uncommon)
Dutiful Abbot
(uncommon)
Collectivescape
(uncommon)
Artitecture Landscaper
(common)
Molgo Reclaimer
(common)
Swift Lasher
(common)
Blocked by the Memories
(common)
Canopy's Shadow
(common)
Cave Magic Ambush
(common)
Anima's Tear
(common)
Tattooed Wings
(common)
Story Embellisher
(common)
Dog's Loyalty.
(common)
Plains
(basic)

: Scry X+1, then draw a card, where X is the number of charge counters on Psychic Eye.
until end of turn.

