Moranshi- the Abnormal Collectives: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Goblin Advisor
Hexproof
Sacrifice a Goblin and an enchantment: Draw four cards, then discard two cards unless you discard a Goblin or an enchantment.
2/3
 U 
Artifact Creature – Rat
Rats not named Decoy Rat can't be targeted as long as you control Decoy Rat.
1/1
 U 
Creature – Goblin Shaman Writer
When Story-Carver Shaman dies, create X 1/1 red Goblin tokens, where X was the number of auras attached to Story-Carver Shaman.
1/1
 U 
Creature – Hellion
At the beginning of your upkeep, tap Wrathspire unless you sacrifice a land.
Destruction- violence distilled to its purest, most primal, form.
4/4
 C 
Creature – Rat
When Rat Reenforcement enters the battlefield, choose 1
•Draw a card.
•Put a +1/+1 counter on another target Rat or target Elf.
"Our little friends always bring us gifts." -Yoctl, Tsagiec Prefecture Knight
1/1
 C 
Land
Cave of Blood and Ink enters the battlefield tapped unless you sacrifice an untapped creature token.
{t}: Add {u} or {r}.
Blood is to paint as a body is to a canvas.
 C 
Sorcery
As an additional cost to cast Fearsomeness, discard a card.

Draw two cards. If an enchantment or land was discarded this way, target creature you control gets +1/+0 and gains menace until end of turn.
 C 
Artifact
{3},{t}: Deal 1 damage to target player. If that player discarded a card this turn, you may deal an additional 1 damage to any target that player controls.
Elven artitecture began to change, the unity in its creation now sadistic.
 C 
Artifact Creature – Horror
Whenever another artifact enters your graveyard from the battlefield, target creature you control gains menace until end of turn.
Society is never solely defined by what people make, but taking something away directs one's life like nothing else.
1/4
 C 
Sorcery
If you control a Goblin token, create a 1/1 red Goblin token.
If you control a Rat token, create a 1/1 black rat token.
If you control a Dog token, create a 2/2 green and white Dog token.
If you control a Hellion token, create a 3/3 red Hellion token.
 C 
Instant
You may pay {u} and sacrifice three tokens rather than pay Blocked by the Memories's mana cost.

Counter target spell.
 C 
Enchantment
Enchanted creatures you control have haste.
{r}: Target enchanted creature gets +1/+0 until end of turn.
To venture into a goblin warren is to seek death. One can only hope that their death will be swift.
 C 
Creature – Orc Wizard
Flash
Craterize (Create a 3/3 red Hellion token if a land was put into your graveyard from anywhere this turn.)
Destruction, like a clever thought, is spontaneous and uncontrollable.
2/1
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +0/+2 and has "Whenever this creature deals combat damage to a player you may draw a card and discard a card."
Plains
 
 B 
Basic Land – Plains

Stalagmite Strategist (rare)
Decoy Rat (uncommon)
Story-Carver Shaman (uncommon)
Wrathspire (uncommon)
Rat Reenforcement (common)
Cave of Blood and Ink (common)
Fearsomeness (common)
Gate of Irreason (common)
Loss in Motion (common)
The Collectives' Coming (common)
Blocked by the Memories (common)
Warren's Witchcraft (common)
Zhebiya Seed Mage (common)
Interpretive Ink (common)
Plains (basic)