Moranshi- the Abnormal Collectives: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever a creature token enters the battlefield under your control, put a +1/+1 counter on Given Body.
At the beginning of your endstep, Given Body fights target creature you don't control. 1/1
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Equipped creature has hexproof from instants and sorceries.
Whenever the equipped creature is the target of an instant or sorcery, put a +1/+1 counter on it. Equip ![]() |
![]() , : Each opponent discards a card. Activate this ability only during your own turn, only when you could cast a sorcery.D'Drai often sought to recreate both the womb and the coffin in their artitecture, seeking to show the similarities of comfort and fear.
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, : Remove up to two counters from target permanent. Until end of turn, prevent all damage that would be dealt by that permmanent. |
Unconscious (You may discard this card as you cast a spell with a different name and the same mana value. When you do, each player copies this card and may cast the copy without paying its mana cost.)
Target player discards a card, then discards a card at random. |
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When Surveyor of Fate enters the battlefield, look at the top three cards of your library. Add one to your hand and put the other two into your graveyard.
"We can all make our lives bombastic, but only a few know how."-Iyawash, Taerlum beggar
1/3
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Lifelink
Rats tip in the whispers of politics and drama. Humans and orcs only tip with useless coins.
1/2
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Whenever an Aura enters your graveyard from the battlefield, you may deal 1 damage to any target.
Goblin magick carries the wielder's intentions even with one's last breath.
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When Object of Attention enters the battlefield, choose a creature type.
: Add one mana of any color. This mana can only be spent casting a creature of the chosen type.
, Sacrifice Object of Attention: Add . |
Unconscious (You may discard this card as you cast a spell with a different name and the same mana value. When you do, each player copies this card and may cast the copy without paying its mana cost.)
Destroy target creature with flying or target artifact. |
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As an additional cost to cast Fearsomeness, discard a card.
Draw two cards. If an enchantment or land was discarded this way, target creature you control gets +1/+0 and gains menace until end of turn. |
Rugged Holt enters the battlefield tapped unless you sacrifice an untapped creature token.
: Add or .The densest wilderness knows no mortal whims.
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Enchant creature
Whenever enchanted creature deals combat damage to a player, exile the top card of your library. You may play that card until end of turn. If you don't, sacrifice Cave Magic Ambush and create a 1/1 red Goblin token. |
If you control a tapped artifact at the beginning of combat, Soft Scurrier gains your choice of vigilance, lifelink, or first strike until end of turn.
1/1
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Given Body
(rare)
Collar of Attunement
(uncommon)
Gloom Closet
(uncommon)
Siphoning Corridor
(uncommon)
Anima's Tear
(common)
Surveyor of Fate
(common)
Kersaw Bellhop
(common)
Sizzling Revenge
(common)
Object of Attention
(common)
Remove the Unearthly
(common)
Fearsomeness
(common)
Rugged Holt
(common)
Cave Magic Ambush
(common)
Soft Scurrier
(common)
Island
(basic)


: Each opponent discards a card. Activate this ability only during your own turn, only when you could cast a sorcery.
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