Eluim
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Mechanics | Skeleton |
Showing 37 of 37 Red cards
Go to section: White (37) Blue (37) Black (37) Red (37) Green (37) Multicolour (1) Artifact (41) Land (2)
Show rarities: C U R M
Flip a coin for X target creatures. If you win the flip Back Alley Roulette deals 2 damage to that creature and draw a card. If you lose the flip Back Alley Roulette deals 2 damage to you and discard a card.
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Damage dealt by Blistering Smog can't be prevented.
Whenever a spell cast by an opponent targets Blistering Smog you may flip a coin. If you called correctly you may choose a new target for that spell.
Whenever a spell cast by an opponent targets Blistering Smog you may flip a coin. If you called correctly you may choose a new target for that spell.
7/5
Whenever an opponent gains life the equipped creature deals damage to that opponent equal to twice the life that player gained. Equipped creature gets +1/+o.
Equip
Equip

Shakedown (Whenever this creature becomes blocked by a creature, draw a card.), First Strike
Whenever you draw a card discard a card at random or deal 1 damage to Brugger's Dealer.
Whenever you draw a card discard a card at random or deal 1 damage to Brugger's Dealer.
3/1
Whenever an artifact enters a graveyard during your turn target creature can't block red creatures until end of turn.
1/1
Haste
Any goblin with half a brain runs when trouble comes. You'd think the goblins with a whole brain would too.
2/1
Shakedown (Whenever this creature becomes blocked by a creature, draw a card.)
"Watch out for anyone at night, no matter how mild or pathetic they may look."- Warning from Officer Capshel.
2/1
Enchanted creature gets +X/+0 where X is the number of counters on it.
The guard left hardly anything of Rex Carnons, former thief extraordinaire. He'd been holding back too.
Discard a card: enchanted creature gains +2/+0 until end of turn.
The fact the bill is fake is the least of your worries.
Deal 1 damage to each creature.
Until end of turn non-red creatures can't block red creatures.
Until end of turn non-red creatures can't block red creatures.
Flying
Whenever an opponent is dealt 3 or more damage by a single source your may return Coaxkika Phoenix from your graveyard to your hand.
Whenever an opponent is dealt 3 or more damage by a single source your may return Coaxkika Phoenix from your graveyard to your hand.
5/4
WHen Coercive Urchin enters the battlefield gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
1/1
Doublestrike
Eluim criminals are lucky if they live long enough to be sentenced to death.
2/1
Whenever an artifact is destroyed you may deal 2 damage to its controller.
"Ka-boom!" Helena Hell, goblin pub owner.

"Take the amber pill before every game. Ten, just keep swining."- Coach Isaac.
1/1
Whenever equipeed creature is dealt damage sacrifice Ember Bomb and deal 3 damage to target creature.
Equip
Equip

Target creature gains +2/+0 and first strike until end of turn.
Draw a card.
Draw a card.
Deal 4 damage to target player. If that player drew a card outside of his or her drawstep this turn deal 8 damage to that player instead.
Enchant Land
Enchanted land produces
if it's a mountain.
Enchanted land produces


Whenever enchanted creature attacks you may discard an instant or sorcery card. If you do Fire Raid deals 3 damage to target creature of player.
Destroy target artifact, then proliferate.
"Break through my wall of fire, if you can."
4/1


"Soot was starting to darken my house. She blackened it." -Lord Keegal.
1/2
Target creature you control fights target creature an opponent controls.
Put a 1/1 red goblin token onto the battlefield.
Put a 1/1 red goblin token onto the battlefield.
Never go alone to deal with a goblin. He certainly won't be.
Sacrifice Greasy Tomcat: Proliferate artifacts.
"You know you're poor when the grease on a tomcat is just as important as the meat itself."- Eryn, orphan.
2/1
Whenever another goblin you control attacks, you may deal damage equal to its power to target creature unless its controller discards a card.
2/2
Whenever an opponent is dealt 7 or more damage in a single turn discard your hand and draw 7 cards.
"Hmm, that could work."- Benson Kinvol.
If target creature's power is greater than its toughness, that creature gains double strike until end of turn. If that creature's toughness is greater than its power, it can't block this turn.


"All the vile deeds of man are glorified commaonalities of the creatures that are yet to walk on two legs."-Benson Kinvol, founder of Kinvol Industries.
3/2
When Pick-pocketing Riff-Raff attacks discard a card at random and draw a card.
An immigrant's son, he finds the streets better than his old life of starvation and war.
2/1

1/1
As you cast Scrapped you may discard any number of artifact cards from your hand.
Add
to your mana pool for each artifact that entered a graveyard this turn.
Add

Defender
Whenever an unblocked creature attacks you flip a coin. If you call correctly deal 2 damage to that creature.
Whenever an unblocked creature attacks you flip a coin. If you call correctly deal 2 damage to that creature.
3/1
Choose 1: Deal 1 damage to target creature or player or sacrifice an artifact and deal 4 damage to target creature or player.
+1: Deal 1 damage to target player for each creature you control but don't own.
-1: Target creature you control gains haste. Sacrifice it at the end of the turn.
0: Flip a coil. If you win the flip deal 1 damage to each opponent and draw a card. If you lose the flip, deal 1 damage to yourself and each opponent draws a card.
-1: Target creature you control gains haste. Sacrifice it at the end of the turn.
0: Flip a coil. If you win the flip deal 1 damage to each opponent and draw a card. If you lose the flip, deal 1 damage to yourself and each opponent draws a card.
2
Destroy target artifact, then draw X cards where was that artifact's converted mana cost.
The unfortunate criminal ignores that the whole is in fact worth more than parts for the sake of quicker money.

He left Myllis's party smashed, along with the gates.
3/2
Go to section: White (37) Blue (37) Black (37) Red (37) Green (37) Multicolour (1) Artifact (41) Land (2)
Show rarities: C U R M
Eluim: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |