Eluim: Virtual Booster
| Eluim: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Damage dealt by Blistering Smog can't be prevented.
Whenever a spell cast by an opponent targets Blistering Smog you may flip a coin. If you called correctly you may choose a new target for that spell. 7/5
|
Equip
Equipped creature gets +2/+2 and gains "damage dealt by this creature can't be prevented." |
Exile target creature. That player draws X cards where X is the exile creature's power.
"Balance, ha?" You take something away from the rich and they'll just buy two more."- Cedric, coal miner.
|
Target creature gets +X/+X until end of turn where X is the number of +1/+1 counters on all creatures you control.
Over time the boars evolved to be tough wherever they went. The elk evolved to be tough against a single blow.
|
Gain 2 life for each artifact and enchantment on the battlefield.
"Pray not for yourself but for your progresses"- Benson Kinvol
|
|
Whenever an opponent draws a card, Amoebaplasm gets +0/+2 until end of turn.
0/1
|
Discard a card: enchanted creature gains +2/+0 until end of turn.
The fact the bill is fake is the least of your worries.
|
Whenever a permanent you control is destroyed put a charge counter on Coal Engine.
Remove 4 charge counters from Coal Engine: Untap all artifacts, then proliferate artifacts. |
Target creature doesn't untap during its controller's next untap step.
Draw a card. |
Pay 1 life,
: Target creature gets +2/-1 until end of turn.Opium is sold in cozy little dens. Vampire blood is sold in dark, cold alleys.
1/2
|
|
Whenever Desperate Gambler attacks flip a coin. If you call right put a +1/+1 counter on Desperate Gambler. If you call wrong, lose 1 life instead.
3/3
|
When Sonic Ranger enter the battlefield you may return a land you control to its owner's hand. If yo udo deal 3 damage to target creature with flying.
1/2
|
, flip a coin: Target creature gains haste until end of turn if heads won the flip. Target creature gains first strike until end of turn if tails won the flip instead.1/1
|
Whenever you discard a card you may have Sewage Pipe deal 2 damage to target player.
|
|
Blistering Smog
(rare)
Bludgeoning Baton
(uncommon)
Scales of Balance
(uncommon)
Impenetrable Hide
(uncommon)
Mystic Prayer
(common)
Amoebaplasm
(common)
Burning Wallet
(common)
Coal Engine
(common)
Overnight Shift
(common)
Blood Dealer
(common)
Desperate Gambler
(common)
Sonic Ranger
(common)
Scam Hustler
(common)
Sewage Pipe
(common)
Mountain
(basic)



: Target creature gets +2/-1 until end of turn.