Eluim: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever you draw a card outside your drawstep you may put a charge counter on Internal Resources.
Remove all charge counters from Internal Resources, : Add X mana to your mana pool where X is the number of charge counters removed from Internal Resources. |
: Shuffle you graveyard into your library. Activate this ability only if you have more cards in you graveyard than in your library. |
First Strike
Mass-produced for the war in Coaxkika, the police force has used them to reinforce their numbers.
2/1
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Whenever a forest enters the battlefield you may sacrifice an artifact. If you do, you may return a green instant or sorcery from your graveyard to your hand.
2/1
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Target player puts X cards from the top of his or her library into his or her graveyard where X is twice the number of spells that player cast this turn.
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If target creature's power is greater than its toughness, that creature gains double strike until end of turn. If that creature's toughness is greater than its power, it can't block this turn.
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Draw two cards, then reveal the the top 3 cards of your library to an opponent. He or she puts them back on the top of your library in any order.
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Enchant Land
Enchanted Land produces ![]() if it's a swamp. |
Once prized game, the resilient boars were driven to the furthest reaches of Eluim's wilderness.
4/4
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Swampwalk
The steel rats always wore a wire and never lied. With them Inspector Bansworth had no need for living witnesses.
2/3
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, : The next creature that enters the battlefield under your control this turn enters with a +1/+1 counter.2/2
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Exile all children. Return all cards exiled this way at the end of the turn.
"Sending children to the battlefield is cruelty, but this is savagery."- Rikkar Vekset
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Whenever you cast an equipment spell untap all white creatures you control.
1/1
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Enchanted creature gets +X/+0 where X is the number of counters on it.
The guard left hardly anything of Rex Carnons, former thief extraordinaire. He'd been holding back too.
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Internal Resources
(rare)
Resuscitative Defibrillator
(uncommon)
Steamboom Soldier
(uncommon)
Relic Dryad
(uncommon)
Dismal Bookkeeping
(common)
Madman's Strike
(common)
Drug Trafficking
(common)
Coal Source
(common)
Tuskmonger
(common)
Steel Rat
(common)
Game Warden
(common)
Spare the Children
(common)
Frontline Blader
(common)
Brutalizing Force
(common)
Mountain
(basic)

: Add X


