Eluim: Virtual Booster
| Eluim: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
+1: Deal 1 damage to target player for each creature you control but don't own.
-1: Target creature you control gains haste. Sacrifice it at the end of the turn. 0: Flip a coil. If you win the flip deal 1 damage to each opponent and draw a card. If you lose the flip, deal 1 damage to yourself and each opponent draws a card. 2
|
Shakedown (Whenever this creature becomes blocked by a creature, draw a card.)
Whenever an artifact is destroyed put a +1/+1 counter on Brutish Repairman. 3/3
|
Flying
Whenever Tornado Elemental attacks you may tap target creature without flying. 3/2
|
Whenever an opponent draws a card outside of his or her draw step, that player taps a permanent that he or she controls.
1/1
|
Whenever Desperate Gambler attacks flip a coin. If you call right put a +1/+1 counter on Desperate Gambler. If you call wrong, lose 1 life instead.
3/3
|
|
Target creature gains +2/+0 and first strike until end of turn.
Draw a card. |
, : The next creature that enters the battlefield under your control this turn enters with a +1/+1 counter.2/2
|
He idolized the planeswalker, working freely for him in hopes to learn his skill with a sword.
1/2
|
Whenever a permanent you control is destroyed put a charge counter on Coal Engine.
Remove 4 charge counters from Coal Engine: Untap all artifacts, then proliferate artifacts. |
Hexproof
When Penny-Pincher Crab enter the battlefield draw 2 cards. The crabs take pennies and bend the copper around their carapace. Once verdigris onsets, the copper gives them camouflage.
1/3
|
|
When Pick-pocketing Riff-Raff attacks discard a card at random and draw a card.
An immigrant's son, he finds the streets better than his old life of starvation and war.
2/1
|
![]() , : Target land becomes an island until end of turn.Eluim's creatures have some say about their landscape.
1/1
|
Flogged Orphan can't be dealt more than 3 damage per turn.
He sits in Lady Reomna's factory gazing at the stars every night and resenting his body's resilience to punishment and undernourishment.
1/1
|
Plainswalk
And Lord Wolkross's prized construct ran through Vaysing, Eluim's heart; its mechanical movements were as beautiful as as they had been on its flesh counterpart.
2/3
|
|
Tibalt, The Betrayer
(mythic)
Brutish Repairman
(uncommon)
Tornado Elemental
(uncommon)
Preacher of Lies
(uncommon)
Desperate Gambler
(common)
Energy Rupture
(common)
Game Warden
(common)
Rikkar's Errand Boy
(common)
Coal Engine
(common)
Penny-Pincher Crab
(common)
Pick-pocketing Riff-Raff
(common)
Culst River Salmon
(common)
Flogged Orphan
(common)
Steel Stag
(common)
Swamp
(basic)





: The next creature that enters the battlefield under your control this turn enters with a +1/+1 counter.