Eluim: Virtual Booster
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Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
![]() ![]() "All the vile deeds of man are glorified commaonalities of the creatures that are yet to walk on two legs."-Benson Kinvol, founder of Kinvol Industries.
3/2
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Counter target spell if it shares a name with another permanent on the battlefield.
Restion, Gauding, and Kinvol, three factories caught in a violent yet legal war to see who can gain the most gold.
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![]() ![]() "Smashing!"
2/2
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Whenever equipped creature becomes blocked deal 1 damage to each creature blocking the equipped creature.
Equip ![]() |
Pay 1 life,
![]() Opium is sold in cozy little dens. Vampire blood is sold in dark, cold alleys.
1/2
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When Retired Zeppelineer enters the battlefield you may reveal a land card from your hand. If you do, search your library for a a land with the same name and reveal it, then add it to your hand. Then, shuffle your library.
2/2
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Defender
Whenever an unblocked creature attacks you flip a coin. If you call correctly deal 2 damage to that creature. 3/1
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Whenever a creature token enters the battlefield under your control put a charge counter on Doll Decoy.
Remove a charge counter from Doll Decoy: Target creature token gains hexproof until end of turn. |
Whenever an opponent draws a card, Amoebaplasm gets +0/+2 until end of turn.
0/1
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Flying
Whenever a creature dealt damage by Pursesnatcher dies you may draw a card. 2/1
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Islandwalk
Eight arms was such a great improvement for work output. It was unfortunate that Lady Reomna couldn't put eight limbs on her orphans.
2/3
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When Customs Investigator enter the battlefield you may exile target artifact.
Most great innovations are lsot to time, and Eluim customs officials are rarely timely.
2/2
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Destroy target artifact, then proliferate.
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When Feeble Beebles enters the battlefield each opponent puts the top card of his or her library into his or her graveyard.
0/2
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Opportunist Masticore
(rare)
Copy Theft
(uncommon)
Immaculate Gentleman
(uncommon)
Steamboom Cloak
(uncommon)
Blood Dealer
(common)
Retired Zeppelineer
(common)
Theft Ward
(common)
Doll Decoy
(common)
Amoebaplasm
(common)
Pursesnatcher
(common)
Steel Octopus
(common)
Customs Investigator
(common)
Fires of Progress
(common)
Feeble Beebles
(common)
Plains
(basic)