Eluim: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact
Trust Fund enter the battlefield with X charge counters on it.
If you would discard a card you may instead remove a charge counter from Trust Fund and leave the card in your hand.
Sacrifice Trust Fund when there are no charge counters on it.
 U 
Artifact – Equipment
Equipped creature gains reach and hexproof

Equip {2}
 U 
Artifact – Equipment
Whenever equipped creature becomes blocked deal 1 damage to each creature blocking the equipped creature.

Equip {1}
 U 
Enchantment
Whenever you sacrifice a black creature each opponent discards a card.
There's always a poor victim screaming in the night. The cowards don't take action, merely sitting, steeling themselves from the victim's voice.
 C 
Creature – Goblin Citizen
{r},{t}: Remove a counter from target artifact and deal one damage to its controller.
"Soot was starting to darken my house. She blackened it." -Lord Keegal.
1/2
 C 
Artifact Creature – Hellion
Mountainwalk
Like any child, Lord Deval is fit to temper tantrums. When the banks wouldn't move for the construction of Cinnalon Park the boy threw a grand fit with his toys.
2/3
 C 
Sorcery
Reveal the the top 3 cards of your library. You may put 1 land revealed this way onto the battlefield tapped if it shares a name with another land you control. Put all other cards revealed this way on the bottom your library in any order.
 C 
Artifact
Whenever a creature token enters the battlefield under your control put a charge counter on Doll Decoy.
Remove a charge counter from Doll Decoy: Target creature token gains hexproof until end of turn.
 C 
Creature – Human Soldier
Put a +1/+1 counter on Kinvol Guard whenever an equipment is attached to it.
The best way to test new weapons is to see how the guards fare with them.
1/1
 C 
Instant
Exile all children. Return all cards exiled this way at the end of the turn.
"Sending children to the battlefield is cruelty, but this is savagery."- Rikkar Vekset
 C 
Creature – Wall
Defender
Whenever an unblocked creature attacks you flip a coin. If you call correctly deal 2 damage to that creature.
3/1
 C 
Creature – Human Child
Deathtouch
His life was already hopeless, so he welcomed the disease as an end to his misery.
1/1
 C 
Creature – Human Officer
Shakedown (Whenever this creature becomes blocked by a creature, draw a card.)
He doesn't need evidence to arrest you. He only needs a fat check and fictitious reason.
1/1
 C 
Creature – Human Rogue
Intimidate
It's not the ugliness that's frightening. What will terrify you is his recklessnes that will gain more of them.
2/1
Plains
 
 B 
Basic Land – Plains

Trust Fund (rare)
Steamboom Gauntlets (uncommon)
Steamboom Cloak (uncommon)
Obscenities (uncommon)
Goblin Chimney Sweep (common)
Steel Hellion (common)
Stake Claims (common)
Doll Decoy (common)
Kinvol Guard (common)
Spare the Children (common)
Theft Ward (common)
Cholera Carrier (common)
Paid Investigator (common)
Scarred Thug (common)
Plains (basic)