Eluim: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Destroy all artifacts. Green creatures you control get +X/+X until end of turn where X is the number of artifacts destroyed this way.
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Creatures your opponents control lose and can't have shakedown.
Even if corrupt at it's core, the police force still has defenders of justice.
2/1
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Shakedown (Whenever this creature becomes blocked by a creature, draw a card.)
Whenever an artifact is destroyed put a +1/+1 counter on Brutish Repairman. 3/3
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Whenever enchanted creature deals damage to a player shuffle it into its owner's library and return Hit and Run to its owner's hand.
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Haste
Lord Wolkross's ban on hunting allowed lapine shortwhiskers to breed in such a great abundance they now outnumber Eluim citizens 5:1.
1/1
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Forestwalk
Brugger had the bear constructed to guard his other hideouts. The construct didn't know where the other hideouts were.
2/3
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Sacrifice Sewer Slug: Target opponent discards a card for each tapped creature he or she controls.
1/3
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Each player may choose a card from his or her graveyard and place it on top of its owner's library.
As the wealth gap widens many of Eluim's citizens find themselves scavenging left overs to for basic survival needs.
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Enchant Land
Enchanted Land produces ![]() if it's an island. |
Reveal the top card of your library. If it's an artifact you may add that card to your hand.
Put a 2/2 white griffin token with flying onto the battlefield. |
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When Coaxkika Spy enters the battlefield look at target player's hand.
: Until end of turn Coaxkika Spy becomes a human, elf, goblin, vampire, or centaur.1/1
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Shakedown (Whenever this creature becomes blocked by a creature, draw a card.)
He doesn't need evidence to arrest you. He only needs a fat check and fictitious reason.
1/1
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If target creature's power is greater than its toughness, that creature gains double strike until end of turn. If that creature's toughness is greater than its power, it can't block this turn.
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Enchanted creature gets +X/+0 where X is the number of counters on it.
The guard left hardly anything of Rex Carnons, former thief extraordinaire. He'd been holding back too.
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Wild Resources
(rare)
Ardent Constable
(uncommon)
Brutish Repairman
(uncommon)
Hit and Run
(uncommon)
Lapine Shortwhisker
(common)
Steel Bear
(common)
Sewer Slug
(common)
Trash to Treasure
(common)
Grand Falls
(common)
Griffin Delivery
(common)
Coaxkika Spy
(common)
Paid Investigator
(common)
Madman's Strike
(common)
Brutalizing Force
(common)
Swamp
(basic)





