Eluim: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Whenever a creature an opponent controls dies its controller discards a card.
 U 
Enchantment – Aura
Enchanted creature loses all abilities and gains a +1/+1 counter.
A good dock hand doesn't need to any wits, just enough muscles to move a small war machine or two.
 U 
Sorcery
Target creature you control fights target creature an opponent controls.

Put a 1/1 red goblin token onto the battlefield.
Never go alone to deal with a goblin. He certainly won't be.
 U 
Artifact
Artifact creatures enter the battlefield with an additional +1/+1 counter.
"An innovation can always be upgraded."- Restion's slogan and creed.
 C 
Creature – Insect
Whenever Vile Cockroach attacks, creatures can't regenerate until the end of the turn.
The cockroaches came back on the ships of soldiers returning from the war.
1/1
 C 
Enchantment – Aura
Enchant Creature
Enchanted creature gains hexproof and islandwalk.
State-sponsored piracy
 C 
Artifact
{t}: Target opponent reveals a card from his or her hand. Gain 1 life.
The veil between science and mysticism is thin.
 C 
Instant
Target opponent reveals the top card of his or her library. Send that card to the bottom of its owner's library. If an artifact card was revealed this way tap all artifacts that player controls as well.
 C 
Instant
Draw a card when target creature dies this turn.
Some say the gallows themselves are the ultimate hot-bed for gambling.
 C 
Creature – Wurm
Trample
"Better than any silly hound."- Lord Wolkross
6/4
 C 
Artifact Creature – Construct Citizen
Reflective (Spells targeting this creature cost {1} more.)
Whenever Myllis' Groundskeeper becomes the target of a spell or ability you may untap target forest.
2/2
 C 
Instant
Gain 2 life for each artifact and enchantment on the battlefield.
"Pray not for yourself but for your progresses"- Benson Kinvol
 C 
Land
{t}: Add {1} to your mana pool.
{2},{t}: Put a +1/+1 counter on target child. It loses the child creature type.
 C 
Sorcery
Target opponent discards a card.
If you dealt damage to an opponent instead target opponent reveals his or her hand. You choose a non-land card from it. That player discards that card.
Swamp
 
 B 
Basic Land – Swamp

Death Tax (rare)
Buffoonism (uncommon)
Goblin Gang (uncommon)
Bells & Whistles (uncommon)
Vile Cockroach (common)
Buccaneer (common)
Astronomer's Telescope (common)
Mental Repulsion (common)
Deadman Walking (common)
Estate Wurm (common)
Myllis' Groundskeeper (common)
Mystic Prayer (common)
Orphan House (common)
Skull Bludgeon (common)
Swamp (basic)