Eluim: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever a creature token enters the battlefield under your control put a charge counter on Doll Decoy.
Remove a charge counter from Doll Decoy: Target creature token gains hexproof until end of turn. |
Gobbledygook enter the battlefield with a +1/+1 counter on it.
At the beginning of each upkeep you may remove X counters from target permanent and put X +/+1 coutners on Gobbledygook, where X is the number of +1/+1 counters on Gobbledygook. 0/0
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All non-black creatures get -0/-2 until end of turn.
The smoke of the factories has permanently shaded Eluim to a grey.
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As you cast Scrapped you may discard any number of artifact cards from your hand.
Add to your mana pool for each artifact that entered a graveyard this turn. |
Whenever you sacrifice a black creature each opponent discards a card.
There's always a poor victim screaming in the night. The cowards don't take action, merely sitting, steeling themselves from the victim's voice.
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Choose 1: Deal 1 damage to target creature or player or sacrifice an artifact and deal 4 damage to target creature or player.
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Whenever you cast an equipment spell untap all white creatures you control.
1/1
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Until end of turn artifacts have protection from the color of your choice.
Dracus Gauding still keeps the simple prose lock, his first invention, in the door to his chambers.
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Hexproof
When Penny-Pincher Crab enter the battlefield draw 2 cards. The crabs take pennies and bend the copper around their carapace. Once verdigris onsets, the copper gives them camouflage.
1/3
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Enchant target artifact or enchantment.
Enchanted permanent's owner sacrifices it during his or her upkeep unless unless that player pays ![]() |
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Enchant Land
Enchanted land produces ![]() if it's a forest. |
Mountainwalk
Like any child, Lord Deval is fit to temper tantrums. When the banks wouldn't move for the construction of Cinnalon Park the boy threw a grand fit with his toys.
2/3
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: Target creature gains +2/+0 until end of turn."Take the amber pill before every game. Ten, just keep swining."- Coach Isaac.
1/1
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Draw a card when target creature dies this turn.
Some say the gallows themselves are the ultimate hot-bed for gambling.
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Doll Decoy
(common, foil)
Gobbledygook
(rare)
Filthy Smog
(uncommon)
Scrapped
(uncommon)
Obscenities
(uncommon)
Thermal Exhaust
(common)
Frontline Blader
(common)
Sentimental Value
(common)
Penny-Pincher Crab
(common)
Plebeian Negligence
(common)
Untouched Woods
(common)
Steel Hellion
(common)
Dodgy Trainer
(common)
Deadman Walking
(common)
Plains
(basic)





: Target creature gains +2/+0 until end of turn.