Eluim: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Put a +1/+1 counter on Kinvol Guard whenever an equipment is attached to it.
The best way to test new weapons is to see how the guards fare with them.
1/1
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Whenever an opponent is dealt 7 or more damage in a single turn discard your hand and draw 7 cards.
"Hmm, that could work."- Benson Kinvol.
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![]() ![]() : Put the top 5 cards from your library into your graveyard, draw a card, then proliferate artifacts and creatures. |
, : Remove a charge counter from up to 1 target artifact per opponent, then proliferate artifacts. |
Reflective (Spells targeting this creature cost
more.)
Whenever Surveillance Crane blocks a rogue put the rogue on the bottom of its owner's library. 3/3
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, flip a coin: Target creature gains haste until end of turn if heads won the flip. Target creature gains first strike until end of turn if tails won the flip instead.1/1
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Whenever you cast an equipment spell untap all white creatures you control.
1/1
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: Tap target creature with haste.A speedy deilvery never aggravated anyone.
1/1
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Mountainwalk
Like any child, Lord Deval is fit to temper tantrums. When the banks wouldn't move for the construction of Cinnalon Park the boy threw a grand fit with his toys.
2/3
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Haste
Any goblin with half a brain runs when trouble comes. You'd think the goblins with a whole brain would too.
2/1
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Choose a card type and reveal the top 4 cards of target player's library. That player puts may put any cards of the chosen type onto the top of his or her library in any order. All other cards revealed this way are sent to the graveyard.
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Deathtouch
His life was already hopeless, so he welcomed the disease as an end to his misery.
1/1
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, : The next creature that enters the battlefield under your control this turn enters with a +1/+1 counter.2/2
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Attacking creatures you control get +0/+1.
Equipped attacking creatures you control get +0/+3 instead. |
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Kinvol Guard
(common, foil)
Idea of Fortune
(rare)
Depth Engine
(uncommon)
Seaton Scrapwelder
(uncommon)
Surveillance Crane
(uncommon)
Scam Hustler
(common)
Frontline Blader
(common)
Postmaster
(common)
Steel Hellion
(common)
Brugger's Outlook
(common)
Plan Ahead
(common)
Cholera Carrier
(common)
Game Warden
(common)
Police Siren
(common)
Swamp
(basic)


,
: Remove a charge counter from up to 1 target artifact per opponent, then proliferate artifacts.
