Eluim: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Each player plays with the top card of his or her library revealed.
You may play any spell from the top of a player's library. |
Shakedown (Whenever this creature becomes blocked by a creature, draw a card.)
Put a +1/+1 counter on Tillock Smuggler for every card you draw outside of your draw phase. 2/3
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: Shuffle you graveyard into your library. Activate this ability only if you have more cards in you graveyard than in your library. |
Look at the top X cards of your library, where X is the number of cards you drew this turn. Choose one and put it into your hand. Put the rest of the cards on the bottom of your library in any order.
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Deal 4 damage to target player. If that player drew a card outside of his or her drawstep this turn deal 8 damage to that player instead.
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, flip a coin: Target creature gains haste until end of turn if heads won the flip. Target creature gains first strike until end of turn if tails won the flip instead.1/1
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, : Shuffle target artifact you control into its owner's library and draw a card.Some of the most wonderful innovations were made by unemployed artificers in Seaton Scrapyard.
2/2
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Discard a card,
: Untap target artifact.It's not the best job, but it's the quickest.
2/2
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Once prized game, the resilient boars were driven to the furthest reaches of Eluim's wilderness.
4/4
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Put a +1/+1 counter on Kinvol Guard whenever an equipment is attached to it.
The best way to test new weapons is to see how the guards fare with them.
1/1
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Sacrifice Sewer Slug: Target opponent discards a card for each tapped creature he or she controls.
1/3
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Pay 1 life,
: Target creature gets +2/-1 until end of turn.Opium is sold in cozy little dens. Vampire blood is sold in dark, cold alleys.
1/2
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Counter target artifact spell. Until end of turn you may cast artifact spells as if they had flash for
less.Kinvol, Gauding, and Restion wage a silent war of stolen ideas. Only the independent artificers lose.
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Whenever you play a forest you may return Elvish Investor to your hand and draw a card.
2/2
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Cargo Theft
(rare, foil)
Tillock Smuggler
(rare)
Resuscitative Defibrillator
(uncommon)
Profiteering Tutor
(uncommon)
Faulty Wiring
(uncommon)
Scam Hustler
(common)
Scrappicker
(common)
Crosswell Point Mechanic
(common)
Tuskmonger
(common)
Kinvol Guard
(common)
Sewer Slug
(common)
Blood Dealer
(common)
Stolen Schematics
(common)
Elvish Investor
(common)
Forest
(basic)


: Shuffle you graveyard into your library. Activate this ability only if you have more cards in you graveyard than in your library.

