Eluim: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever you draw a card each opponents puts a card from the top of his or her library into its owner's graveyard.
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Whenenver you or an opponent draws a card you may gain 1 life.
The greatest profits come from another's profit.
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Whenever an opponent discards a card he or she loses 1 life and you gain 1 life.
The worst criminals are the ones who rob the pickpockets.
2/1
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Reflective (Spells targeting this creature cost
more.), VigilanceCrafted by the royal artificers, the metal horses are fit both to pull the royal carriages, charge through a battlefield, and be jockeyed in a race.
2/2
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Pay 1 life,
: Target creature gets +2/-1 until end of turn.Opium is sold in cozy little dens. Vampire blood is sold in dark, cold alleys.
1/2
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Flying
Whenever a creature dealt damage by Pursesnatcher dies you may draw a card. 2/1
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Exile all children. Return all cards exiled this way at the end of the turn.
"Sending children to the battlefield is cruelty, but this is savagery."- Rikkar Vekset
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Once prized game, the resilient boars were driven to the furthest reaches of Eluim's wilderness.
4/4
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Forestwalk
Brugger had the bear constructed to guard his other hideouts. The construct didn't know where the other hideouts were.
2/3
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Reflective (Spells targeting this creature cost
more.)
Whenever Myllis' Groundskeeper becomes the target of a spell or ability you may untap target forest. 2/2
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: Target creature gains +2/+0 until end of turn."Take the amber pill before every game. Ten, just keep swining."- Coach Isaac.
1/1
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Target player puts X cards from the top of his or her library into his or her graveyard where X is twice the number of spells that player cast this turn.
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Trample
"Better than any silly hound."- Lord Wolkross
6/4
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Enchant Land
Enchanted land produces ![]() if it's a plains. |
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Flow
(rare)
Shareholder's Profit
(uncommon)
Scoundrel
(uncommon)
Basilette Steed
(uncommon)
Blood Dealer
(common)
Pursesnatcher
(common)
Spare the Children
(common)
Tuskmonger
(common)
Steel Bear
(common)
Myllis' Groundskeeper
(common)
Dodgy Trainer
(common)
Dismal Bookkeeping
(common)
Estate Wurm
(common)
Cobblestone Street
(common)
Island
(basic)



: Target creature gets +2/-1 until end of turn.
