Eluim: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Each opponent skips his or her next combat step unless he or she has you draw two cards.
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Destroy all auras and equipment attached to attacking creatures, then prevent all combat damage that would be dealt this turn.
Only the burning rain made Gravel Wolkross retreat his axe from Brugger's skull.
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, : Draw a card at the beginning of the next end step if no damage was dealt this turn."Smashing!"
2/2
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Whenever a forest enters the battlefield you may sacrifice an artifact. If you do, you may return a green instant or sorcery from your graveyard to your hand.
2/1
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Enchanted creature gets +X/+0 where X is the number of counters on it.
The guard left hardly anything of Rex Carnons, former thief extraordinaire. He'd been holding back too.
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When Sonic Ranger enter the battlefield you may return a land you control to its owner's hand. If yo udo deal 3 damage to target creature with flying.
1/2
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White creatures you control gain flying until end of turn.
Every now and then true daylight shines through onto Eluim's capitol.
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He idolized the planeswalker, working freely for him in hopes to learn his skill with a sword.
1/2
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Pay 1 life,
: Target creature gets +2/-1 until end of turn.Opium is sold in cozy little dens. Vampire blood is sold in dark, cold alleys.
1/2
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Islandwalk
Eight arms was such a great improvement for work output. It was unfortunate that Lady Reomna couldn't put eight limbs on her orphans.
2/3
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Enchant Land
Enchanted land produces ![]() if it's a forest. |
Discard a card,
: Untap target artifact.It's not the best job, but it's the quickest.
2/2
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When Pick-pocketing Riff-Raff attacks discard a card at random and draw a card.
An immigrant's son, he finds the streets better than his old life of starvation and war.
2/1
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Exile a creature from your graveyard in addition to paying Death's Reaches's mana cost. All creatures you control with the same power as the exiled creature gain deathtouch until end of turn.
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Tax Them All
(rare)
Acid Haze
(uncommon)
Immaculate Gentleman
(uncommon)
Relic Dryad
(uncommon)
Brutalizing Force
(common)
Sonic Ranger
(common)
Fan the Smog
(common)
Rikkar's Errand Boy
(common)
Blood Dealer
(common)
Steel Octopus
(common)
Untouched Woods
(common)
Crosswell Point Mechanic
(common)
Pick-pocketing Riff-Raff
(common)
Death's Reaches
(common)
Swamp
(basic)



: Draw a card at the beginning of the next end step if no damage was dealt this turn.