Eluim: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact Creature – Golem
Reflective (Spells targeting this creature cost {1} more.)
Whenever an instant or sorcery targets Deval's Duel Golem you may gain one life and have target opponent lose 1 life.
7/7
 U 
Artifact Creature – Construct
Reflective (Spells targeting this creature cost {1} more.)
Whenever Surveillance Crane blocks a rogue put the rogue on the bottom of its owner's library.
3/3
 U 
Instant
Return target creature an opponent controls to its owner's hand unless that player has you draw cards equal to its power.
 U 
Creature – Insect
Flying, protection from black
Nature adapts to survive, perhaps better than even the most quick-witted criminal om Crosswell Point.
1/1
 C 
Creature – Slug
Sacrifice Sewer Slug: Target opponent discards a card for each tapped creature he or she controls.
1/3
 C 
Enchantment – Aura
Enchant Creature
Enchanted creature gains hexproof and islandwalk.
State-sponsored piracy
 C 
Creature – Human Child
Flogged Orphan can't be dealt more than 3 damage per turn.
He sits in Lady Reomna's factory gazing at the stars every night and resenting his body's resilience to punishment and undernourishment.
1/1
 C 
Instant
Target creature doesn't untap during its controller's next untap step.

Draw a card.
 C 
Artifact Creature – Rat
Swampwalk
The steel rats always wore a wire and never lied. With them Inspector Bansworth had no need for living witnesses.
2/3
 C 
Instant
Choose 1: Deal 1 damage to target creature or player or sacrifice an artifact and deal 4 damage to target creature or player.
 C 
Creature – Human
When Retired Zeppelineer enters the battlefield you may reveal a land card from your hand. If you do, search your library for a a land with the same name and reveal it, then add it to your hand. Then, shuffle your library.
2/2
 C 
Creature – Human Child
Deathtouch
His life was already hopeless, so he welcomed the disease as an end to his misery.
1/1
 C 
Creature – Human Advisor
{t}: Target creature gains +2/+0 until end of turn.
"Take the amber pill before every game. Ten, just keep swining."- Coach Isaac.
1/1
 C 
Artifact
Whenever a creature token enters the battlefield under your control put a charge counter on Doll Decoy.
Remove a charge counter from Doll Decoy: Target creature token gains hexproof until end of turn.
Island
 
 B 
Basic Land – Island

Deval's Duel Golem (rare)
Surveillance Crane (uncommon)
Police Bribe (uncommon)
Smog-Colored Moth (uncommon)
Sewer Slug (common)
Buccaneer (common)
Flogged Orphan (common)
Overnight Shift (common)
Steel Rat (common)
Thermal Exhaust (common)
Retired Zeppelineer (common)
Cholera Carrier (common)
Dodgy Trainer (common)
Doll Decoy (common)
Island (basic)