Eluim: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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+0: Move up to 3 loyalty counters from one planeswalker to another.
-4: Until the beginning of your next upkeep creatures you control gain protection from damage. -12: You gain an emblem with "Whenever a creature you control would be dealt damage you may draw that many cards and put that many +1/+1 counters on another creature." 8
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, : Proliferate creatures.Brugger uses the signals to code message to his lookouts and enforcers warning them of police activity, people to assault, and anyone to hustle.
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Counter target spell if it shares a name with another permanent on the battlefield.
Restion, Gauding, and Kinvol, three factories caught in a violent yet legal war to see who can gain the most gold.
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Shakedown (Whenever this creature becomes blocked by a creature, draw a card.)
"Watch out for anyone at night, no matter how mild or pathetic they may look."- Warning from Officer Capshel.
2/1
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: Target creature gains +2/+0 until end of turn."Take the amber pill before every game. Ten, just keep swining."- Coach Isaac.
1/1
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Flogged Orphan can't be dealt more than 3 damage per turn.
He sits in Lady Reomna's factory gazing at the stars every night and resenting his body's resilience to punishment and undernourishment.
1/1
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Destroy target non-black creature. It's controller discards a card.
"Another one. Get the sheets!" Inspector Tandle.
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: Add to your mana pool. If you control at least two creatures with counters on them gain 1 life as well. |
Defender
Add to your mana pool at the beginning of each upkeep.Sold by peddler on the street, the flowers' orange petals form the symbol of Crosswell Point Street.
1/1
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Whenever an opponent casts a spell during your turn equipped creature gains haste and hexproof until end of turn.
Equip ![]() |
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Enchant target artifact or enchantment.
Enchanted permanent's owner sacrifices it during his or her upkeep unless unless that player pays ![]() |
Target creature doesn't untap during its controller's next untap step.
Draw a card. |
Pay 1 life,
: Target creature gets +2/-1 until end of turn.Opium is sold in cozy little dens. Vampire blood is sold in dark, cold alleys.
1/2
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: Prevent the next 2 damage that would be dealt this turn to equipped creatures you control.The finest coats are sheared from the sheep of Aderman's Farms.
1/1
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Ashber Tolt
(mythic)
Radio Booster
(uncommon)
Copy Theft
(uncommon)
Brugger's Thugs
(uncommon)
Dodgy Trainer
(common)
Flogged Orphan
(common)
Street Crime
(common)
Wormwood Apothecary
(common)
Everblooming Flowers
(common)
Ricochet Boots
(common)
Plebeian Negligence
(common)
Overnight Shift
(common)
Blood Dealer
(common)
Whitewool Sheep
(common)
Swamp
(basic)



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: Proliferate creatures.

