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# Name Colour Rarity Cost Type P T Code Card text Comments Recent comment
1 !!!Cat Workshop White Common 3{2}{w} Artifact – Building Building (This permanent can be attacked. If combat damage is dealt to it, it is destroyed.)

{t}, Tap an untapped creature you control: Craft an Item. (Put the top card of your Item deck face up onto the battlefield.)
0
2 !!!Eyrie Aggressor White Common 1{w} Creature – Bird 0 1 CW01 Flying

It is your Decree to play a land on your turn.

Decree (At the beginning of your end step, if you fulfilled all of your Decrees, put a +1/+1 counter on !!!Eyrie Aggressor. Otherwise, remove all +1/+1 counters from it.)
0
3 !!!Eyrie Explorer White Common 4{3}{w} Creature – Bird 1 3 CW08 Flying

It is your Decree to attack with two or more creatures.

Decree (At the beginning of your end step, if you fulfilled all of your Decrees, put a +1/+1 counter on !!!Eyrie Explorer. Otherwise, remove all +1/+1 counters from it.)
0
4 !!!Fox Shieldcrafter White Common 2{1}{w} Creature – Fox 1 3 CW05 Defender

When !!!Fox Shieldcrafter enters the battlefield, Craft an Item. (Put the top card of your Item deck face up onto the battlefield.)
0
5 !!!Mandated Quarantine White Common 3{2}{w} Enchantment – Aura CW12 Enchant creature

When !!!Mandated Quarantine enters the battlefield, you gain 2 life.

Enchanted creature can’t attack or block.
1 1595465521 on 23 Jul 2020 by Benjamin Draper
6 !!!Vagabond Arbiter White Common 4{3}{w} Creature – Badger Vagabond 2 4 CW09 Vigilance

When !!!Vagabond Arbiter enters the battlefield, you may Ruin a non-Ruined land you control.
1 1593014385 on 24 Jun 2020 by theduckcompany
7 Alliance Tax Collector White Common 2{1}{w} Creature – Fox 2 2 CW06 Whenever another creature enters the battlefield under your control, you gain 1 life. 0
8 Allies Last Stand White Common 2{1}{w} Instant Up to two target creatures each get +1/+1 until end of turn.
Ruin a land you control.
1 1593480499 on 30 Jun 2020 by theduckcompany
9 Armorers White None 1{w} 0
10 Arms Trader White Common 4{3}{w} Creature – Fox Merchant 2 4 Whenever another creature enters the battlefield under your control, you may attach to it any number of Equipments attached to Arms Trader. 1 1594575387 on 12 Jul 2020 by Dexter
11 Blacksmith's Workshop White Uncommon 4{2}{w}{w} Artifact – Building UW13 Building (This permanent can be attacked. If combat damage is dealt to it, it is destroyed.)

{t}: Each blocking or blocked creature you control gets +2/+2 until end of turn.
0
12 Bring to Trial White Common 3{2}{w} Sorcery CW15 Exile target creature with power 4 or greater. 1 1595696365 on 25 Jul 2020 by Benjamin Draper
13 Brutal Tactics White None 1{w} 0
14 Cat Peacekeeper White Common 3{2}{w} Creature – Cat 3 2 CW07 When Cat Peacekeeper dies, create a 1/1 white Cat creature token with lifelink. 0
15 Cat Recruiter White Uncommon 3{2}{w} Artifact – Building UW12 Building (This permanent can be attacked. If combat damage is dealt to it, it is destroyed.)

{t}: Create a 1/1 white Cat creature token with lifelink.
3 1592929169 on 23 Jun 2020 by Link
16 Cat Soldier White Common 2{1}{w} Creature – Cat 2 2 CW03 Lifelink 0
17 Charismatic Leader White None 5{3}{w}{w} Legendary Creature – Bird 4 4 Flying
Cumulative upkeep {w}
At the beginning of your end step, create a 1/1 white Bird token with flying for each age counter on Charismatic Leader.
0
18 Commander Leader White Rare 5{3}{w}{w} Legendary Creature – Bird 4 4 Decree (At the beginning of your end step, if you fulfilled all of your Decrees, put a +1/+1 counter on Commander Leader. Otherwise, remove all +1/+1 counters from it.)

Flying, Double Strike

At the beginning of combat on your turn, target creature you control gets double strike and +X/+X until end of turn, where X is the number of decree counters you have.
0
19 Damage the Item White Common 1{w} Instant CW13 Tap target permanent. If it’s an artifact, destroy it. 1 1595464946 on 23 Jul 2020 by Benjamin Draper
20 Disdain for Trade White Common 3{2}{w} Sorcery Destroy target artifact or enchantment. You gain 5 life. 0
21 Dueling Partners White Common 4{2}{w}{w} Creature – Cat Warrior 3 3 CW11 When Dueling Partners enters the battlefield, create a 1/1 white Cat creature token with lifelink. 1 1593402653 on 29 Jun 2020 by Benjamin Draper
22 Eyrie Fatty White Common 5{4}{w} Creature – Bird 3 4 Flying 0
23 Eyrie Medium White Common 2{w}{w} Creature – Bird 3 3 Decree (At the beginning of your end step, if you fulfilled all of your Decrees, put a +1/+1 counter on Eyrie Medium. Otherwise, remove all +1/+1 counters from it.)

Flying

When Eyrie Medium dies, create a 1/1 blue Bird creature token with flying.
0
24 Eyrie Sunchaser White Common 3{2}{w} Creature – Bird 2 3 CW02 Flying 0
25 Eyrie Émigré White None 1{w} 0
26 Falcon Commander White Common 3{1}{w}{w} Creature – Bird Soldier 2 1 Flying

Falcon Commander gets +1/+1 for each decree counter you have.
3 1593403138 on 29 Jun 2020 by Benjamin Draper
27 Favor of the Foxes White None 1{w} 0
28 Fox White Token 1{w} Token Creature – Fox 3 1 First Strike 0
29 Fox Ambush White Common 2{1}{w} Instant CW14 Untap target creature. It gets +1/+0 and gains first strike until end of turn. 0
30 Fox Ambush! White Uncommon 5{3}{w}{w} Instant Cast this spell only during the declare blockers step.

For each creature attacking you or a building you control, create a 3/1 white Fox creature token with first strike that’s blocking that creature.
1 1593401608 on 29 Jun 2020 by Benjamin Draper
31 Fox Isolationist (Radicalized Mob) White Common 1 {w} Creature – Fox
‑‑‑‑
Creature – Fox Rebel
0
‑‑‑‑
3
2
‑‑‑‑
1
Revolution ({t}, Tap two untapped creatures you control: Transform all permanents with revolution you control. Revolt only as a sorcery.)
‑‑‑‑
First strike

Creatures you control with revolution enter the battlefield transformed.
0
32 Fox Jouster White Uncommon 3{2}{w} Creature – Fox 2 2 First strike

Fox Jouster gets +1/+0 for each Equipment you control.
0
33 Fox Mob White Uncommon 5{4}{w} Creature – Fox * 6 Vigilance

Fox Mob's power is equal to the number of creatures you control.
0
34 Fox Outfitter White Common 3{2}{w} Creature – Fox Soldier 1 4 {3}{w}, {t}: Put a +1/+1 counter on target creature. 0
35 Fox Partisans White Common 2{1}{w} Creature – Fox Partisan 2 2 Fox Partisans gets +1/+1 as long as you control three or more creatures. 0
36 Fox Squire White Common 4{3}{w} Fox – Solider 3 1 When Fox Squire enters the battlefield, create a 3/1 white Fox creature token with first strike. 0
37 Fox Sympathizers White Common 2{w}{w} Creature – Fox Rebel 2 3 As an additional cost to cast this spell, reveal a Rabbit, Fox, or Mouse card from your hand or pay {2}.

When Fox Sympathizers enters the battlefield, tap up to two target creatures.
0
38 Fox Warrior (Tactical Genius) White Common 4 {3}{w} Creature – Fox
‑‑‑‑
Creature – Fox Rebel
3
‑‑‑‑
5
3
‑‑‑‑
5
Revolution ({t}, Tap two untapped creatures you control: Transform all permanents with revolution you control. Revolt only as a sorcery.)
‑‑‑‑
Whenever Tactical Genius attacks, tap up to two target creatures your opponents control.

Creatures you control with revolution enter the battlefield transformed.
0
39 Foxforge Mystic White Uncommon 2{1}{w} 2 1 First Strike

When Foxforge Mystic enters the battlefield, you may put an equipment card with converted mana cost X or less from your hand onto the battlefield, where X is the number of creatures you control.
2 1594018914 on 6 Jul 2020 by Benjamin Draper
40 Help from the Eyrie White Common 1{w} Enchantment – Aura Enchant creature

Decree (At the beginning of your end step, if you fulfilled all of your Decrees, put a +1/+1 counter on Help from the Eyrie. Otherwise, remove all +1/+1 counters from it.)

Enchanted creature gets +2/+2 and has flying.
0
41 Informants White None 1{w} 1 1594576612 on 12 Jul 2020 by Dexter
42 Kittycat Carpenter White Common 2{1}{w} Creature – Cat Worker 1 2 CW04 Building spells you cast cost {1} less to cast. 1 1593403078 on 29 Jun 2020 by Benjamin Draper
43 Large Prey White Common 2{1}{w} Instant Destroy target nontoken creature. 0
44 Master Craftsfox White Rare 4{2}{w}{w} Creature – Fox 2 2 RW01 Vigilance

{1}{w}, {t}: Craft an Item. Attach it to a creature you control.
1 1595635169 on 24 Jul 2020 by Benjamin Draper
45 Misleading Orders White Common 1{w} Instant CW17 Prevent all combat damage that would be dealt by target attacking or blocking creature this turn. 2 1593899484 on 4 Jul 2020 by Dexter
46 Pouncing Vanguard White Common 4{3}{w} Creature – Cat 1 2 Flash
When Pouncing Vanguard enters the battlefield, create 2 1/1 white Cat creature tokens with lifelink.
0
47 Propaganda Bureau White None 1{w} 0
48 Recruiting Office White Uncommon 3{1}{w}{w} Artifact – Building Building (This permanent can be attacked. If combat damage is dealt to it, it is destroyed.)

At the beginning of each combat, if you control no cats, create two 1/1 white Cat creature tokens with lifelink.
0
49 Rustwing Falcon White Common 1{w} Creature – Bird 1 2 Flying 1 1593815474 on 3 Jul 2020 by Benjamin Draper
50 Security Sweep White Common 4{3}{w} Instant CW16 Exile target creature that's attacking you or a building you control. 0
51 Star-Crowned Stag White Common 4{3}{w} Creature – Elk 3 3 CW10 Whenever Star-Crowned Stag attacks, tap target creature defending player controls. 1 1595628668 on 24 Jul 2020 by Benjamin Draper
52 Sun Spot Nap White Uncommon 2{1}{w} Enchantment – Aura Enchant creature

When Sun Spot Nap enters the battlefield, tap enchanted creature.

Enchanted creature doesn’t untap during its controller’s untap step.

Whenever another creature you control enters the battlefield, untap enchanted creature.
1 1594666092 on 13 Jul 2020 by Benjamin Draper
53 Tax Collector White None 1{w} 0
54 !!!Aerial Abduction Blue Common 3{2}{u} Instant CU16 Return up to one target creature and up to one target artifact to their owners' hands. 2 1595466412 on 23 Jul 2020 by Benjamin Draper
55 !!!Avian Ambusher Blue Common 6{4}{u}{u} Creature – Bird 3 3 CU08 Flash

Flying

When !!!Avian Ambusher enters the battlefield, return target creature an opponent controls to its owner’s hand.
0
56 !!!Corvid Conspirator Blue Common 3{2}{u} Creature – Bird Crafter 2 2 !!!Corvid Conspirator has flying as long as you control another creature with flying. 1 1595463176 on 23 Jul 2020 by Dexter
57 !!!Corvid Snare Blue Common 2{1}{u} Sorcery CU14 Tap target creature. It doesn’t untap during its controller’s next untap step.

Plot 2 (Draw 2 cards, then put 2 cards from your hand on top of your library in any order.)
0
58 !!!Eyrie Brute Blue Common 5{3}{u}{u} Creature – Bird 2 3 CU07 Flying

It is your Decree to cast a spell on your turn.

Decree (At the beginning of your end step, if you fulfilled all of your Decrees, put a +1/+1 counter on !!!Eyrie Brute. Otherwise, remove all +1/+1 counters from it.)
0
59 !!!Eyrie Suppression Squad Blue Common 4{2}{u}{u} Creature – Bird Soldier 2 2 When !!!Eyrie Suppression Squad enters the battlefield, tap target creature. It doesn't untap during its controller's next untap step.

Decree – At the beginning of your end step, if you didn’t play a land this turn, sacrifice Eyrie Explorer.
4 1595462898 on 23 Jul 2020 by Dexter
60 !!!Possum Recluse Blue Common 3{2}{u} Creature – Possum Hermit 1 1 CU03 When !!!Possum Recluse enters the battlefield, you may Ruin a non-Ruined land you control.

Draw a card.
0
61 Beached River Crab Blue Common 6{5}{u} Creature – Crab 3 6 CU09 Hexproof 0
62 Bird Ambush! Blue None 1{u} 0
63 Birdsong Bureaucrat Blue Common 2{1}{u} Creature – Bird Advisor 1 1 Flying

{t}: Add {2}. You can't spend this mana to cast spells.
0
64 Builder Leader Blue None 1{u} Legendary Creature – Bird 0
65 Corvid Raid Blue Uncommon 3{2}{u} Sorcery Create two 1/1 blue Bird creature tokens with flying. Plot 2. 0
66 Corvid Snare Blue Common 3{2}{u} Instant Tap target creature. It doesn’t untap during its controller’s next untap step. Plot 2 (Draw 2 cards, then put 2 cards from your hand on top of your library in any order.) 0
67 Corvid Spy Blue Common 2{1}{u} Creature – Bird Soldier 2 1 CU01 Corvid Spy has flying as long as it's attacking. 1 1595454108 on 22 Jul 2020 by Benjamin Draper
68 Despot Leader Blue None 1{u} Legendary Creature – Bird 0
69 Drown Out with Caws Blue Common 2{u}{u} Instant CU17 Counter target spell unless its controller pays {3} or you control a permanent with Decree. 4 1593402201 on 29 Jun 2020 by Benjamin Draper
70 Dwindle Blue Common 3{2}{u} Enchantment – Aura CU11 Enchant creature

Enchanted creature gets -6/-0.

When enchanted creature blocks, destroy it.
1 1595697793 on 25 Jul 2020 by Benjamin Draper
71 Essence Scatter Blue Common 2{1}{u} Instant CU13 Counter target creature spell. 1 1595697254 on 25 Jul 2020 by Benjamin Draper
72 Evanescent Intellect Blue Common 1{u} Enchantment – Aura CU10 Enchant creature

Enchanted creature has “{1}{u}, {t}: Target player mills three cards.”
1 1595697663 on 25 Jul 2020 by Benjamin Draper
73 Eyrie Hatchling Blue Common 2{1}{u} Creature – Bird 1 1 CU04 Tap an untapped creature you control: Eyrie Hatchling gains flying until end of turn.

It is your Decree to play a land on your turn.

Decree (At the beginning of your end step, if you fulfilled all of your Decrees, put a +1/+1 counter on Eyrie Hatchling. Otherwise, remove all +1/+1 counters from it.)
0
74 Eyrie Patroller Blue Common 2{1}{u} Creature – Bird Soldier 1 3 As long as you have a decree counter, Eyrie Patroller has base power and toughness 3/1. 1 1593403296 on 29 Jun 2020 by Benjamin Draper
75 Mist Raven Blue Common 4{2}{u}{u} Creature – Bird 2 2 Flying

When Mist Raven enters the battlefield, return target creature to its owner’s hand.
0
76 Murder of Crows Blue Uncommon 5{3}{u}{u} Creature – Bird 4 4 UU01 Whenever another creature dies, you may draw a card. If you do, discard a card. 1 1595462294 on 22 Jul 2020 by Dexter
77 Orphaned Fledgling Blue Uncommon 3{2}{u} Creature – Bird Vagabond 2 2 UU02 When Orphaned Fledgling enters the battlefield, you may Ruin a non-Ruined land you control.

Whenever you craft an Item, put a +1/+1 counter on Orphaned Fledgling.

Orphaned Fledgling has flying as long as it has a +1/+1 counter on it.
2 1593480899 on 30 Jun 2020 by theduckcompany
78 Owl Commander Blue Uncommon 3{2}{u} Creature – Bird Soldier 4 3 Flying

Decree (At the beginning of your end step, if you fulfilled all of your Decrees, put a +1/+1 counter on Owl Commander. Otherwise, remove all +1/+1 counters from it.)
0
79 Raven Thief Blue Uncommon 3{2}{u} Creature – Bird Rogue 2 2 UU03 Flying

Whenever Raven Thief deals combat damage to a player, exile the top card of their library face down. You may look at and cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any type to cast that spell.
0
80 Riverfolk Metallurgist Blue Common 2{1}{u} Creature – Otter 1 2 CU02 {t}: Add {c}{c}. Spend this mana only to cast artifact spells or activate abilities of artifacts. 0
81 Riverfolk Trader Blue Common 3{2}{u} Creature – Otter 2 3 CU05 When Riverfolk Trader becomes tapped, you may draw a card. If you do, discard a card. 0
82 Sow Paranoia Blue Common 2{1}{u} Instant CU12 Target creature gets -3/-0 until end of turn. Plot 2 (Draw 2 cards, then put 2 cards from your hand on top of your library in any order.) 0
83 Vagabond Divination Blue Common 3{1}{u}{u} Sorcery CU15 Draw two cards.

You may Ruin a non-Ruined land you control.
1 1593479498 on 30 Jun 2020 by theduckcompany
84 Vagabond Tinker Blue Common 2{1}{u} Creature – Beaver Vagabond 1 3 CU06 When Vagabond Tinker enters the battlefield, you may Ruin a non-Ruined land you control. 0
85 !!!Crafter's Workshop Black Common 2{1}{b} Artifact – Building CB16 Building (This permanent can be attacked. If combat damage is dealt to it, it is destroyed.)

{t}, Pay 1 life: Craft an Item.
0
86 !!!Fel Initiate Black Common 2{1}{b} Creature – Lizard Rogue 2 1 CB05 {3}{b}, Sacrifice !!!Fel Initiate: Target player discards two cards. Activate this ability only whenever you could play a sorcery. 0
87 !!!Feline Architect Black Common 2{1}{b} Creature – Cat 1 2 When !!!Feline Architect enters the battlefield, you may search your library for a Building card, put that card into your hand, then shuffle your library. 2 1595487842 on 23 Jul 2020 by Dexter
88 !!!Feudal Appointment Black Common 2{1}{b} Enchantment – Aura CB12 Flash

Enchant creature

Enchanted creature gets +1/+1, has lifelink and is a Noble in addition to its other types.
1 1595490577 on 23 Jul 2020 by Benjamin Draper
89 !!!Mole Muggers Black Common 5{4}{b} Creature – Mole Rogue 4 3 CB08 Menace

When !!!Mole Muggers deals combat damage to a player or building, craft an Item.
0
90 !!!Planned Coup Black Uncommon 3{1}{b}{b} Instant Blocking creatures get -2/-2 until end of turn. 1 1595491503 on 23 Jul 2020 by Benjamin Draper
91 !!!Soot Carrier Black Common 3{2}{b} Creature – Bird Soldier 2 1 Flying

Whenever !!!Soot Carrier becomes blocked, defending player discards a card.
0
92 Ball-o'-Moles Black Common 6{4}{b}{b} Creature – Mole Horror 6 6 CB02 0
93 Carrion Crow Black Common 3{2}{b} Creature – Bird 2 2 Flying

Carrion Crow enters the battlefield tapped.
0
94 Cat Builder Black Common 4{3}{b} Creature – Cat 3 3 When Cat Builder enters the battlefield you may put up to one building into play tapped. 0
95 Cat Sapper Black Common 5{3}{b}{b} Creature – Cat 2 2 When Cat Sapper enters the battlefield create two 1/1 white Cat creature tokens with lifelink.

Whenever a Cat you control dies, deal one damage to target player or Building.
0
96 Cat Skirmisher Black Common 2{1}{b} Creature – Cat 1 2 Whenever Cat Skirmisher becomes blocked by a creature, it deals one damage to that creature. 0
97 Clearcutter's Shed Black Uncommon 2{1}{b} Artifact – Building UB13 Building (This permanent can be attacked. If combat damage is dealt to it, it is destroyed.)

{t}: Each opponent loses 1 life for each Building you control.
0
98 Corvid Bomb Black Uncommon 5{4}{b} Sorcery Each player sacrifices two creatures. Plot 3. 0
99 Corvid Extortion Black Common 3{2}{b} Sorcery CB11 Target player discards two cards. Plot 2 (Draw 2 cards, then put 2 cards from your hand on top of your library in any order.) 6 1595530958 on 23 Jul 2020 by dude1818
100 Costly Plunder Black Common 2{1}{b} Instant CB17 As an additional cost to cast this spell, sacrifice an artifact or creature.

Draw two cards.
1 1595695933 on 25 Jul 2020 by Benjamin Draper
101 Crow of Dark Tidings Black Common 3{2}{b} Creature – Bird 2 1 Flying

When Crow of Dark Tidings enters the battlefield or dies, mill two cards.
0
102 Crow of Dark Tidings Black Common 3{2}{b} Creature – Bird 2 2 CB01 Flying

When Crow of Dark Tidings enters the battlefield or dies, mill two cards.
1 1595694436 on 25 Jul 2020 by Benjamin Draper
103 Ducal Retainer Black Uncommon 2{1}{b} Creature – Mole Noble 2 1 Deathtouch

Sacrifice a non-Noble creature you control: Prevent all combat damage that would be dealt to Ducal Retainer this turn.
1 1595491131 on 23 Jul 2020 by Benjamin Draper
104 Executioner Corps Black Common 5{3}{b}{b} Creature – Cat 3 4 When Executioner Corps enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn. 0
105 Feline Inquisitor Black Uncommon 3{2}{b} Creature – Cat 3 2 When Feline Inquisitor enters the battlefield, if you control a building, target opponent discards a card. 0
106 Feline Lieutenant Black Uncommon 3{2}{b} Creature – Cat 3 3 Whenever a Building you control becomes tapped, create a 1/1 white Cat creature token with lifelink. 0
107 Field Hospitals Black Common 4{3}{b} Sorcery CB10 Return up to two target creature cards from your graveyard to your hand. 1 1595695753 on 25 Jul 2020 by Benjamin Draper
108 Horde Organizer Black Common 1{b} Creature – Bird Crafter 2 1 CB07 Horde Organizer can't block.

When Horde Organizer dies, craft an item.
0
109 Kindred Dominance Black Rare 7{5}{b}{b} Sorcery Choose a creature type. Destroy all creatures that aren’t of the chosen type. 1 1594677581 on 13 Jul 2020 by Benjamin Draper
110 Lizard Removal Black Common 3{2}{b} Instant Choose target creature. Reveal cards from the top of your library until you reveal a non-land card. Put a number of -1/-1 counters equal to that card’s converted mana cost on that creature. Put the revealed cards into your graveyard. 0
111 Lizard Shaman Black Common 2{1}{b} Creature – Lizard Shaman 1 2 CB04 {2}{b}, Sacrifice a creature: Draw a card. 0
112 Murder Black Common 3{1}{b}{b} Instant CB13 Destroy target creature. 1 1595695598 on 25 Jul 2020 by Benjamin Draper
113 Net Crew Black Common 2{1}{b} Creature – Cat 2 2 {b}: Net Crew gains deathtouch and reach until end of turn. 0
114 Occupying Force Black Common 4{2}{b}{b} Creature – Cat Soldier 4 2 CB09 Lifelink

Sacrifice an artifact: Return Occupying Force from your graveyard to the battlefield.
0
115 Shackles of the Marquise Black Common 2{1}{b} Enchantment – Aura CB14 Enchant creature

Enchanted creature gets -2/-2. If it's a Rebel or a Vagabond, it gets -4/-4 instead.
0
116 U Black Vagabond Black Uncommon 4{3}{b} Creature Vagabond 1 4 When U Black Vagabond enters the battlefield, create a Ruin token.

Whenever you sacrifice a Ruin, put a +1/+1 token on U Black Vagabond.

Whenever U Black Vagabond becomes blocked, each creature blocking it gets -X/-X until end of turn where X is the number of +1/+1 tokens on U Black Vagabond.
1 1593481161 on 30 Jun 2020 by theduckcompany
117 UC Black Cat Building Black Uncommon 3{2}{b} Artifact – Building Building (This permanent can be attacked. If combat damage is dealt to it, it is destroyed.)

{t}: Draw a card and lose 1 life.
0
118 Unscrupulous Expansionist Black Common 2{1}{b} Creature – Cat Crafter 2 1 CB06 {t}, Pay 1 life: Add {b}{b}. This mana may only be used to cast building spells. 3 1595461576 on 22 Jul 2020 by Dexter
119 Vagabond Thief Black Common 1{b} Creature – Raccoon Vagabond 1 1 CB03 Deathtouch

When Vagabond Thief enters the battlefield, you may Ruin a non-Ruined land you control.
1 1593014293 on 24 Jun 2020 by theduckcompany
120 Vagabond's Ire Black Common 1{b} Instant CB15 Target creature gains deathtouch until end of turn.

You may Ruin a non-Ruined land you control.
1 1593479627 on 30 Jun 2020 by theduckcompany
121 !!!Mole Scrapper Red Common 3{2}{r} Creature – Mole Crafter 3 1 CR06 When !!!Mole Scrapper enter the battlefield or dies, you may destroy target artifact. 2 1595457502 on 22 Jul 2020 by Dexter
122 !!!Mouse Field-Worker (Mouse Rabble-Rouser) Red Common 1 {r} Creature – Mouse
‑‑‑‑
Creature – Mouse Rebel
1
‑‑‑‑
2
1
‑‑‑‑
2
CR01 Revolution ({t}, Tap two untapped creatures you control: Transform all permanents with revolution you control. Revolt only as a sorcery.)
‑‑‑‑
Whenever Mouse Rabble-Rouser or another creature enters the battlefield or transforms, create a 1/1 red Guerrilla creature token with "When this creature dies, it deals 1 damage to target player."

Creatures you control with revolution enter the battlefield transformed.
0
123 !!!Mouse-in-a-Sack Red Common 1{r} Sorcery CR11 Create a 1/1 red Guerrilla creature token with "When this creature dies, it deals 1 damage to target player."

Whenever a Clearing enters the battlefield under your control, return !!!Mouse-in-a-Sack from your graveyard to your hand.
0
124 !!!Riverfolk Smuggler Red Common 3{2}{r} Creature – Otter 2 2 CR07 Haste

Whenever !!!Riverfolk Smuggler becomes tapped, another target creature you control with power 2 or less can’t be blocked this turn.
1 1595455707 on 22 Jul 2020 by Benjamin Draper
125 A Visit to Friends Red None 1{r} 0
126 Bake Sale Red None 1{r} 0
127 Better Burrow Bank Red Uncommon 4{1}{r}{r}{r} Enchantment Discard a land card: create a 1/1 red mouse creature token with "When this creature dies it deals 1 damage to any target." 0
128 Blastfire Bolt Red Common 6{5}{r} Instant CR13 Blastfire Bolt deals 5 damage to target creature. Destroy all Equipment attached to that creature. 1 1595642612 on 25 Jul 2020 by Dexter
129 Carnivorous Treedweller Red Common 4{3}{r} Creature – Opossum 4 3 Reach 0
130 Charm Offensive Red None 1{r} 0
131 Cobbler Red None 1{r} 0
132 Coffin Makers Red None 1{r} 0
133 Command Warren Red None 1{r} 0
134 Cowardly Baron Red Uncommon 1{r} Creature – Mole Noble 1 1 First strike

Cowardly Baron gets +2/+1 as long as you control two or more non-Noble creatures.
1 1595490693 on 23 Jul 2020 by Benjamin Draper
135 Favor of the Rabbits Red None 1{r} 0
136 Forgefire Red Common 2{1}{r} Instant CR14 Deal 2 damage to target creature or player.

You may Ruin a non-Ruined land you control.
1 1593480093 on 30 Jun 2020 by theduckcompany
137 Investments Red None 1{r} 0
138 Mark of the Resistance Red Common 2{1}{r} Artifact – Equipment Equipped creature has menace and must be blocked if able.

When equipped creature dies, you may attach Mark of the Resistance to target creature you control that attacked this turn.

Equip {r}
0
139 Mini Mouse (Mighty Mouse) Red Common 2 {1}{r} Creature – Mouse
‑‑‑‑
Creature – Mouse Rebel
2
‑‑‑‑
3
1
‑‑‑‑
3
CR04 Revolution ({t}, Tap two untapped creatures you control: Transform all permanents with revolution you control. Revolt only as a sorcery.)
‑‑‑‑
{2}{r}: Mighty Mouse gets +3/+0 and gains Menace until end of turn.

Creatures you control with revolution enter the battlefield transformed.
0
140 Mouse Ambush! Red Uncommon 3{1}{r}{r} Instant Cast this spell only during the declare blockers step.

For each creature attacking you or a building you control, create a 1/1 red Mouse creature token with “When this creature dies, it deals 1 damage to any target” that’s blocking that creature.
0
141 Mouse Gremlins Red Common 2{1}{r} Instant Choose one or both —
• Create a 1/1 red Mouse creature token with When this creature dies it deals 1 damage to any target.”
• Destroy target artifact.
0
142 Mouse Guide Red Common 1{r} Creature – Mouse Rebel 1 1 CR03 When Mouse Guide enters the battlefield, target creature gains haste until end of turn. 0
143 Mouse Martyr Red Common 1{r} Creature – Mouse 1 1 CR02 When Mouse Martyr dies, create a 1/1 red Guerilla creature token with “When this creature dies, it deals 1 damage to target player.” 0
144 Mouse Sympathizers Red Common 2{r}{r} Creature – Mouse Rebel 1 1 As an additional cost to cast this spell, reveal a Rabbit, Fox, or Mouse card from your hand or pay {2}.

When Mouse Sympathizers enters the battlefield, create two 1/1 red Mouse creature tokens with "When this creature dies, it deals 1 damage to any target."
0
145 Mouseketeer Red Common 2{1}{r} Creature – Mouse Warrior 3 1 As long as you control two or more other creatures, Mouseketeer has first strike. 0
146 Protection Racket Red None 1{r} 0
147 Rabbit Partisans Red None 1{r} 0
148 Raider's Fire Red Common 5{4}{r} Sorcery CR12 Raider's Fire deals X damage to target player, where X is the number of creatures you control. 0
149 Right to Rule Red Uncommon 2{1}{r} Enchantment Non-Noble creatures you control get -1/-0.

Noble creatures you control get +1/+1 for every non-Noble creature you control.
1 1594680601 on 13 Jul 2020 by Benjamin Draper
150 Riverfolk Thrifter Red Common 3{2}{r} Creature – Otter 1 2 CR05 {t}, Discard a card: Draw a card. 0
151 Smash to Smithereens Red Common 2{1}{r} Instant CR16 Destroy target artifact. Smash to Smithereens deals 3 damage to that artifact's controller. 0
152 Swap Meet Red None 1{r} 0
153 Threaten Red Common 3{2}{r} Sorcery CR17 Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. 0
154 Towering Mole Red Common 4{3}{r} Creature – Mole 5 4 CR10 Reach 0
155 Trampling Wolf Pack Red Common 5{4}{r} Creature – Wolf 4 4 CR09 Trample

{2}{r}: Trampling Wolf Pack gets +2/+0 until end of turn.
0
156 Tunnel Knight Red Rare 4{2}{r}{r} Creature Mole – Noble 3 2 Whenever a non-noble creature you control attacks, you may have Tunnel Knight deal 1 damage to target creature or player. 0
157 Tunnel Runners Red Common 1{r} Creature – Mouse Rebel 1 1 {r}{r}{r}: Tunnel Runners gets +4/+0 until end of turn. 0
158 U Red Vagabond Red Uncommon 1{r} Creature Vagabond 1 1 When U Red Vagabond enters the battlefield, Discover.

Whenever you sacrifice a Ruin, put a +1/+1 counter on U Red Vagabond.

Whenever U Red Vagabond attacks, if it has a +1/+1 on it, it deals 1 damage to target creature.
1 1593481498 on 30 Jun 2020 by theduckcompany
159 Unexpected Attack Red Common 1{r} Instant CR15 Target attacking creature gets +2/+2 until end of turn. Each attacking Rebel or Vagabond creature gains trample until end of turn. 1 1595643270 on 25 Jul 2020 by Dexter
160 Vagabond Scoundrel Red Common 2{1}{r} Creature – Cat Vagabond 2 1 CR08 First strike

When Vagabond Scoundrel enters the battlefield, you may Ruin a non-Ruined land you control.
1 1593014034 on 24 Jun 2020 by theduckcompany
161 Woodland Runners Red Uncommon 3{2}{r} Creature – Mouse Rebel * 1 First Strike

Woodland Runners power is equal to the number of creatures you control.
1 1594577010 on 12 Jul 2020 by Dexter
162 !!!Left Behind Green Common 3{2}{g} Instant CG14 Destroy target artifact or enchantment. If it was attached to a creature, prevent all combat damage that would be dealt this turn, 0
163 !!!Lizard Cult Crusader Green Common 4{3}{g} Creature – Lizard 3 3 CG08 Whenever !!!Lizard Cult Crusader attacks, if you control a creature with power 4 or greater, creatures you control get +1/+1 until end of turn. 0
164 !!!Raiding Party Green Common 3{2}{g} Sorcery CG13 Tap up to two creatures you control. Target creature you control gets +1/+1 until end of turn for each creature tapped this way, then that creature fights target creature you don't control. 0
165 !!!Spread Far and Wide Green Common 4{3}{g} Sorcery CG11 Reveal the top four cards of your library. You may put a creature card and/or a land card from among them into your hand. Put the rest into your graveyard. 0
166 !!!Woodland Uprising Green Common 6{3}{g}{g}{g} Sorcery Create a 2/2 green Rabbit creature token, a 3/1 white Fox creature token with first strike, a 1/1 red Mouse creature token with "When this creature dies, it deals 1 damage to any target", then ruin a land you control.
1 1595624892 on 24 Jul 2020 by Benjamin Draper
167 Bunny Networker Green Common 1{g} Creature – Rabbit 1 1 {t}: Add {r} or {w}. 0
168 Codebreakers Green None 1{g} 0
169 Farhaven Wanderer Green Common 5{3}{g}{g} Creature – Elk Explorer 4 5 CG07 When Farhaven Wanderer enters the battlefield, you may put a land card from your hand onto the battlefield Ruined. 0
170 Favor of the Mice Green None 1{g} 0
171 Great Bear Green Common 6{4}{g}{g} Creature – Bear 6 6 CG10 Hexproof 2 1595461308 on 22 Jul 2020 by Dexter
172 Green Equipment Green Uncommon 3{2}{g} Artifact – Equipment Equipped creature has "{t}: target creature gets +X/+X until end of turn, where X is this creature's power."

Equip {3}
0
173 Heirloom Holder Green Common 3{2}{g} Creature – Rabbit 2 2 CG03 When Heirloom Holder dies, craft an item. 0
174 Independent Merchant (Field Supplier) Green Common 2 {1}{g} Creature – Rabbit Rebel
‑‑‑‑
Creature – Rabbit Rebel
2
‑‑‑‑
5
2
‑‑‑‑
5
CG04 Revolution ({t}, Tap two untapped creatures you control: Transform all permanents with revolution you control. Revolt only as a sorcery.)
‑‑‑‑
Creatures you control with revolution enter the battlefield transformed.
0
175 League of Adventurous Mice Green None 1{g} 0
176 Lizard Martyr Green Common 3{2}{g} Creature – Lizard 2 2 CG05 {1}{g}, Sacrifice Lizard Martyr: Destroy target artifact or enchantment. 0
177 Lizard Ramp Green Common 3{2}{g} Sorcery Look at the top five cards of your library. You may put a land card from among them into play. Put the rest into your graveyard. 0
178 Masterful Engravings Green Rare 1{g} Enchantment At the beginning of your upkeep, put a +1/+1 counter on each creature you control with an aura or equipment attached to it. 5 1594577801 on 12 Jul 2020 by Dexter
179 Murine Broker Green None 1{g} 0
180 Plummet Green Common 2{1}{g} Instant CG12 Destroy target creature with flying. 0
181 Rabbit Green Token 1{g} Token Creature – Rabbit 2 2 0
182 Rabbit Ambush Green Common 3{2}{g} Instant CG15 Untap target creature. It gets +3/+3 and reach until end of turn. 0
183 Rabbit Ambush! Green Uncommon 4{2}{g}{g} Instant Cast this spell only during the declare blockers step.

For each creature attacking you or a building you control, create a 2/2 green Rabbit creature token that’s blocking that creature.
0
184 Rabbit Disciple (Radicalized Druid) Green Common 1 {g} Creature – Rabbit
‑‑‑‑
Creature – Rabbit Rebel
0
‑‑‑‑
2
1
‑‑‑‑
2
CG01 Revolution ({t}, Tap two untapped creatures you control: Transform all permanents with revolution you control. Revolt only as a sorcery.)
‑‑‑‑
Vigilance

{t}: Add {r}{w}.

Creatures you control with revolution enter the battlefield transformed.
1 1595460279 on 22 Jul 2020 by Benjamin Draper
185 Rabbit Healer Green Common 2{1}{g} Creature – Rabbit 1 3 CG02 Reach

When Rabbit Healer blocks, you gain 2 life.
0
186 Rabbit Mob Green Uncommon 3{2}{g} Creature – Rabbit Rebel * * Trample

Rabbit Mob's power and toughness are each equal to the number of creatures you control.
0
187 Rabbit Sympathizers Green Common 2{g}{g} 3 4 As an additional cost to cast this spell, reveal a Rabbit, Fox, or Mouse card from your hand or pay {2}. 0
188 Rabbitsdottr Green Common 3{2}{g} Creature – Rabbit 2 2 When Rabbitsdottr dies, create a 1/1 red Guerrilla creature token with "When this creature dies it deals 1 damage to any target." 1 1595625792 on 24 Jul 2020 by Benjamin Draper
189 Sappers Green Common 4{3}{g} Creature – Rabbit Rebel 2 2 Flash

When Sappers enters the battlefield, choose one —

• Destroy target artifact or enchantment.

• Target creature loses flying until end of turn.
0
190 Saved for Later Green Common 1{g} Sorcery CG17 Return a card at random from your graveyard to your hand. 3 1595643549 on 25 Jul 2020 by Dexter
191 Scaled Ritualist Green Common 1{g} Creature – Lizard Cultist 1 2 CG06 {2}{g}{g}: Scaled Ritualist gets +4/+4 until end of turn. 7 1595871217 on 27 Jul 2020 by dude1818
192 Scaley Apothocary Green Common 3{2}{g} Creature – Lizard Crafter 1 3 Deathtouch 0
193 Scouting Party (Rabbit Cavalry) Green Uncommon 4 {3}{g} Creature – Rabbit
‑‑‑‑
Creature – Rabbit Rebel
4
‑‑‑‑
6
4
‑‑‑‑
4
This spell costs {1} less to cast if you control no creatures.

Revolution
‑‑‑‑
Trample

Creatures you control with revolution enter the battlefield transformed.

When Rabbit Cavalry dies, you gain 6 life.
0
194 Smuggler's Trail Green Common 3{2}{g} Sorcery CG16 Search your library for a basic land card or a Clearing card and put it onto the battlefield tapped. 0
195 Stand and Deliver! Green None 1{g} 0
196 Trained Constrictor Green Common 3{1}{g}{g} Creature – Snake 4 3 {2}{g}: Trained Constrictor can't be blocked by creatures with power 2 or less this turn. 0
197 U Green Vagabond Green Uncommon 5{4}{g} Creature Vagabond 4 4 When U Green Vagabond enters the battlefield, Discover.

Whenever you sacrifice a Ruin, put two +1/+1 counters on U Green Vagabond.
1 1593481305 on 30 Jun 2020 by theduckcompany
198 Unite the Clearings Green Common 1{g} Sorcery Search your library for a basic land card or a Clearing card and put it into your hand. If you dealt combat damage with a Rabbit, Fox, or Mouse this turn, put it onto the battlefield instead. 0
199 Vagabond Ranger Green Common 5{4}{g} Creature – Wolf Vagabond 4 4 CG09 Trample

When Vagabond Ranger enters the battlefield, you may Ruin a non-Ruined land you control.
1 1593014198 on 24 Jun 2020 by theduckcompany
200 Royal Claim Multicolour None 2{w}{u} 0
201 Corvid Commisioner Multicolour Uncommon 2{u}{b} Creature – Bird Merchant 2 2 UZ02 Flying

Whenever a creature with flying enters the battlefield under your control, you may mill 1.

{t}:Plot 2.
0
202 Corvid Planners Multicolour None 2{u}{b} 0
203 King of the Moles Multicolour Rare 4{2}{b}{r} Legendary Creature Mole – Noble 2 2 Noble creatures you control get +1/+1.

Non-noble creatures get -1/-1.

Whenever a creature you control dies, put a +1/+1 counter on each Noble creature you control.
0
204 Saboteurs Multicolour None 2{b}{r} 0
205 Tax Enforcement Multicolour Uncommon 3{1}{b}{r} Sorcery Target player reveals two cards at random from their hand, choose one, that player takes damage equal to the chosen card's converted mana cost then discards it, if you control a noble, discard both revealed cards instead. 0
206 Boat Builders Multicolour None 2{r}{g} 0
207 Community Leaders (Radicalized Leaders) Multicolour Uncommon 4 {2}{r}{g} Creature – Rabbit Mouse Advisor
‑‑‑‑
Creature – Rabbit Mouse Rebel
3
‑‑‑‑
6
3
‑‑‑‑
6
UZ04 When Community Leaders enters the battlefield, create a 1/1 red Guerilla creature token with "When this creature dies, deal one damage to any target."

Revolution ({t}, Tap two untapped creatures you control: Transform all permanents with revolution you control. Revolt only as a sorcery.)
‑‑‑‑
Creatures you control with revolution enter the battlefield transformed.

At the beginning of combat on your turn, you may have Radicalized Leaders fight target creature.
0
208 Better Burrow Bankers Multicolour Uncommon 2{g}{w} Creature – Rabbit Fox Merchant 2 2 UZ05 Whenever you craft, draw a card and put a +1/+1 counter on Better Burrow Bankers. 0
209 Soup Kitchens Multicolour Uncommon 3{1}{g}{w} Artifact – Building Building (This permanent can be attacked. If combat damage is dealt to it, it is destroyed.)

{t} Put a +1/+1 counter on up to two target creatures. You gain 2 life.
0
210 Branch Climber Multicolour Uncommon 3{1}{w}{b} Creature – Cat 2 2 As long as you control a building, Branch Climber gets +1/+0 and has flying. 0
211 Marquise de Cat Multicolour None 5{3}{w}{b} Legendary Creature – Cat Noble 3 3 Flash

When Marquise de Cat enters the battlefield, tap up to three non-land permanents and create a 1/1 white Cat creature token with lifelink for each tapped non-land permanent on the battlefield.
0
212 Lizard Disenchant Multicolour Uncommon 2{b}{g} Sorcery Destroy target artifact or enchantment, then ruin a land you control. 2 1593479167 on 30 Jun 2020 by theduckcompany
213 Master of Shed Skin Multicolour Uncommon 5{3}{g}{b} Creature – Lizard Wizard 6 6 UZ08 When Master of Shed Skin enters the battlefield, you may sacrifice a creature or artifact. If you do, search you library and/or graveyard for a card and put it into your hand. If you search your library this way, shuffle it. 0
214 Throng of The Oppressed Multicolour Rare 2{x}{b}{g} Creature – Lizard 0 0 Throng of The Oppressed enters the battlefield with X +1/1 counters on it.

When Throng of The Oppressed enters the battlefield, you may exile up to X cards from your graveyard. For each card exiled this way, return a card from your graveyard to your hand, lose 1 life, and put a -1/-1 counter on a creature.
2 1593490295 on 30 Jun 2020 by Dexter
215 Vagabond Item Trade Multicolour Rare 4{2}{g}{u} Sorcery Destroy target artifact.

Craft an Item.
0
216 Riverfolk Mercenaries Multicolour Uncommon 3{1}{u}{r} Creature – Riverfolk 2 2 UZ07 Whenever a creature you control becomes tapped, Riverfolk Mercenaries gets +1/+1 until end of turn. 0
217 Scouting Party Multicolour Uncommon 3{1}{w}{r} Creature – Fox Mouse Soldier 3 2 UZ09 When Scouting Party enters the battlefield, Craft and create a 1/1 red Guerilla creature token with "When this creature dies, it deals 1 damage to any target".

The first time you equip a creature each turn, creatures you control get +2/+0 until end of turn.
1 1597126347 4 days ago by Dexter
218 Marauding Mechanical Marquise Artifact Mythic 6{6} Artifact Creature – Cat X X Trample
Marauding Mechanical Marquise's power and toughness are each equal to the number of Ruin counters on lands you control.
When Marauding Mechanical Marquise enter the battlefield or whenever Marauding Mechanical Marquise attacks, you may Ruin two non-Ruined lands you control.
2 1593480329 on 30 Jun 2020 by theduckcompany
219 Torch Artifact Uncommon 2{2} Artifact – Equipment Equipped creature has intimidate.

Whenever equipped creature deals combat damage to a player, you may draw a card. If you do, discard a card and Discover.

Equip {1}
1 1593014908 on 24 Jun 2020 by theduckcompany
220 Azorius Clearing Land Common 0 Land – Clearing CL01 Azorius Clearing enters the battlefield tapped.

{t}: Add {w} or {u}
0
221 Boros Clearing Land Common 0 Land – Clearing CL02 Boros Clearing enters the battlefield tapped.

{t}: add {r} or {w}
0
222 Dimir Clearing Land Common 0 Land – Clearing CL03 Dimir Clearing enters the battlefield tapped.

{t}: Add {u} or {b}
0
223 Golgari Clearing Land Common 0 Land – Clearing CL04 Golgari Clearing enters the battlefield tapped.

{t}: add {b} or {g}
0
224 Gruul Clearing Land Common 0 Land – Clearing CL05 Gruul Clearing enters the battlefield tapped.

{t}: Add {r} or {g}
0
225 Izzet Clearing Land Common 0 Land – Clearing CL06 Izzet Clearing enters the battlefield tapped.

{t}: Add {u} or {r}
0
226 Orzhov Clearing Land Common 0 Land – Clearing CL07 Orzhov Clearing enters the battlefield tapped.

{t}: add {w} or {b}
0
227 Rakdos Clearing Land Common 0 Land – Clearing CL08 Rakdos Clearing enters the battlefield tapped.

{t}: Add {b} or {r}.
0
228 Refugee's Landing Land Rare 0 Land – Clearing {t}: Add {c}. If Refugee's Landing has at least two refugee counters on it, add one mana of any color instead.

Whenever you sacrifice a Ruin, put a refugee counter on Refugee's Landing.

{1}, Remove two refugee counters from Refugee's Landing, {t}: Discover.
0
229 Ruined Utopia Land Uncommon 0 Land – Ruin UL01 Ruined Utopia enters the battlefield Ruined.

{t}: Add one mana of any color.
0
230 Selesnya Clearing Land Common 0 Land – Clearing CL09 Selesnya Clearing enters the battlefield tapped.

{t}: Add {g} or {w}
0
231 Simic Clearing Land Common 0 Land – Clearing CL10 Simic Clearing enters the battlefield tapped.

{t}: Add {u} or {g}
0
232 Birdy Bindle token Artifact None 0 Item Artifact – Equipment 0
233 Bouncy Boots token Artifact Common 0 Item Artifact – Equipment CC04 Equipped creature gets +0/+3 and has reach.

Equip {1}
0
234 Cat Collar token Artifact Common 0 Token Artifact – Equipment CC05 Equipped creature gets +2/+2 and has lifelink.

Equip {4}
0
235 Crossbow token Artifact Uncommon 0 Item Artifact – Equipment UC04 Equipped creature has “{t}: This creature deals 1 damage to target creature. If that creature has flying, this creature deals 3 damage to it instead.”

Equip {2}
0
236 Dagger of Privilege token Artifact Common 0 Item Artifact – Equipment CC03 Equipped creature gets +1/+1.

Whenever equipped creature becomes blocked by one or more non-Noble creatures, it gains deathtouch until end of turn.

Equip {1}
0
237 Foxfolk Blueprints token Artifact Uncommon 0 Item Artifact – Equipment UC05 Whenever equipped creature dies, you gain 3 life and Craft an Item. (Put the top card of your Item deck face up onto the battlefield.)

Equip {2}
0
238 Foxfolk Steel token Artifact Common 0 Item Artifact – Equipment CC09 Equipped creature gets +2/+0 and has first strike.

Equip {3}
0
239 Gently Used Knapsack token Artifact Uncommon 0 Item Artifact – Equipment UC07 Whenever equipped creature deals combat damage to an opponent, you may draw two cards. If you do, discard a card.

Equip {2}
2 1595497252 on 23 Jul 2020 by Benjamin Draper
240 Ruin Counter token Colourless Token 0 CC11 This land is Ruined. It loses all abilities and has "{t}: Add {c}" and "{t}, Tap an untapped creature you control: Remove a ruin counter from this land. Draw a card." 0
241 Red Ruin token Red Token 0 Token Artifact – Ruin {2}, Sacrifice this artifact: You may exile a card from your graveyard, if you do, exile a card from the top of you library, you may play both cards exiled this way until end of turn. 0
242 Green Ruin token Green Token 0 Token Artifact – Ruin {2}, Sacrifice this artifact: You may exile any number of cards from your graveyard if you do, return target non-vagabond card with converted mana cost less than or equal to twice the number of cards exiled this way, from your graveyard to your hand. 0
243 Blue Ruin token Blue Token 0 Token Artifact – Ruin {2}, Sacrifice this artifact: Scry 3, then you may exile a card from your graveyard, if you do draw a card. 0
244 Mouse token Red Token 1{r} Token Creature – Mouse 1 1 When this creature dies, it deals 1 damage to any target. 4 1593491234 on 30 Jun 2020 by dude1818
245 Gift from the Corvid token Artifact Common 0 Item Artifact – Equipment CC08 Equipped creature has flying.

Sacrifice Gift from the Corvid: Equipped creature can’t be blocked this turn. Sacrifice it at the beginning of the next end step.

Equip {2}
0
246 White Ruin token White Token 0 Token Artifact – Ruin {2}, Sacrifice this artifact: You may exile any amount of cards from your graveyard, if you do search your library for a creature card with converted mana cost equal to or lower than the number cards exiled this way, reveal it then put it in to your hand, shuffle your library. 0
247 Black Ruin token Black Token 0 Token Artifact – Ruin {2}, Sacrifice this artifact: You may exile up to two card from your graveyard, if you do for each card exiled this way, lose two life and draw a card. 0
248 Cat token Black Token 0 Token Creature – Cat 1 1 Lifelink 0
249 Hasty Boots token Artifact Common 0 Token Artifact – Equipment CC01 Equipped creature has haste.

Equip {0}
0
250 Lasso token Artifact Common 0 Item Artifact – Equipment CC07 Equipped creature has “{t}, Unattach Lasso: Tap target creature.”

Equip {1}
1 1595649197 on 25 Jul 2020 by Benjamin Draper
251 Root Tea token Artifact Common 0 Item Artifact – Equipment CC06 Equipped creature gets +1/+1 and has vigilance.

As long as equipped creature is a Cat, it gets an additional +1/+0.

Equip {2}
1 1595495738 on 23 Jul 2020 by Benjamin Draper
252 Ruin token Artifact Token 0 Token Artifact – Ruin {1}, Sacrifice this artifact: Scry 3.
{2}, Sacrifice this artifact: Distribute two +1/+1 tokens between up to two creatures.
{4}, Sacrifice this artifact: Return target non-vagabond card from your graveyard to your hand.
0
253 Ruin Finder token Artifact Common 0 Item Artifact – Equipment CC10 Equipped creature gets +1/+0.

Whenever equipped creature deals combat damage to a player, you may Ruin a non-Ruined land you control.

Equip {3}
0
254 Shiny Piece of Glass token Artifact Common 0 Item Artifact – Equipment CC02 Equipped creature gets +2/+0.

Whenever equipped creature attacks, you may mill two cards.

Equip {2}
0
255 Sword token Artifact Common 0 Item Artifact – Equipment Equipped creature gets +1/+1.

Equip {0}
0
256 Travel Gear token Artifact None 0 Item Artifact – Equipment 0
257 Weaponmaster's Anvil token Artifact Rare 0 Item Artifact – Equipment MC04 Equipped creature has "{t}: Craft an Item and equip it to this creature."

Equip {2}
0
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