Root: Virtual Booster

Root: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Raccoon Vagabond
Deathtouch

When Vagabond Thief enters the battlefield, you may Ruin a non-Ruined land you control.
1/1
 
 R 
Item Artifact – Equipment
Equipped creature has "{t}: Craft an Item and equip it to this creature."

Equip {2}
 U 
Creature – Bird Rogue
Flying

Whenever Raven Thief deals combat damage to a player, exile the top card of their library face down. You may look at and cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any type to cast that spell.
2/2
 U 
Creature – Riverfolk
Whenever a creature you control becomes tapped, Riverfolk Mercenaries gets +1/+1 until end of turn.
2/2
 U 
Item Artifact – Equipment
Whenever equipped creature dies, you gain 3 life and Craft an Item. (Put the top card of your Item deck face up onto the battlefield.)

Equip {2}
 C 
Land – Clearing
Dimir Clearing enters the battlefield tapped.

{t}: Add {u} or {b}
 C 
Instant
Counter target spell unless its controller pays {3} or you control a permanent with Decree.
 C 
Instant
Exile target creature that's attacking you or a building you control.
 C 
Sorcery
Search your library for a basic land card or a Clearing card and put it onto the battlefield tapped.
 C 
Item Artifact – Equipment
Equipped creature gets +1/+1.

Whenever equipped creature becomes blocked by one or more non-Noble creatures, it gains deathtouch until end of turn.

Equip {1}
 C 
Creature – Mouse
Revolution ({t}, Tap two untapped creatures you control: Transform all permanents with revolution you control. Revolt only as a sorcery.)
2/1
Mighty Mouse
 
 C 
Creature – Mouse Rebel
{2}{r}: Mighty Mouse gets +3/+0 and gains Menace until end of turn.

Creatures you control with revolution enter the battlefield transformed.
3/3
 C 
Creature – Beaver Vagabond
When Vagabond Tinker enters the battlefield, you may Ruin a non-Ruined land you control.
1/3
 C 
Sorcery
Tap up to two creatures you control. Target creature you control gets +1/+1 until end of turn for each creature tapped this way, then that creature fights target creature you don't control.
 C 
Instant
Target creature gains deathtouch until end of turn.

You may Ruin a non-Ruined land you control.
 C 
Sorcery
Exile target creature with power 4 or greater.
 T 
 
This land is Ruined. It loses all abilities and has "{t}: Add {c}" and "{t}, Tap an untapped creature you control: Remove a ruin counter from this land. Draw a card."

Vagabond Thief (common, foil)
Weaponmaster's Anvil (rare)
Raven Thief (uncommon)
Riverfolk Mercenaries (uncommon)
Foxfolk Blueprints (uncommon)
Dimir Clearing (common)
Drown Out with Caws (common)
Security Sweep (common)
Smuggler's Trail (common)
Dagger of Privilege (common)
Mini Mouse (common)
Vagabond Tinker (common)
!!!Raiding Party (common)
Vagabond's Ire (common)
Bring to Trial (common)
Ruin Counter (token)