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Mechanics | Skeleton
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Fox
Vigilance

{1}{w}, {t}: Craft an Item. Attach it to a creature you control.
2/2
 U 
Artifact – Building
Building (This permanent can be attacked. If combat damage is dealt to it, it is destroyed.)

{t}: Each blocking or blocked creature you control gets +2/+2 until end of turn.
 U 
Creature – Bird Vagabond
When Orphaned Fledgling enters the battlefield, you may Ruin a non-Ruined land you control.

Whenever you craft an Item, put a +1/+1 counter on Orphaned Fledgling.

Orphaned Fledgling has flying as long as it has a +1/+1 counter on it.
2/2
 U 
Creature – Riverfolk
Whenever a creature you control becomes tapped, Riverfolk Mercenaries gets +1/+1 until end of turn.
2/2
 C 
Item Artifact – Equipment
Equipped creature gets +0/+3 and has reach.

Equip {1}
 C 
Creature – Bird
Flying

It is your Decree to play a land on your turn.

Decree (At the beginning of your end step, if you fulfilled all of your Decrees, put a +1/+1 counter on !!!Eyrie Aggressor. Otherwise, remove all +1/+1 counters from it.)
0/1
 C 
Creature – Mole Crafter
When !!!Mole Scrapper enter the battlefield or dies, you may destroy target artifact.
3/1
 C 
Creature – Bird
Flying
2/3
 C 
Instant
Target creature gets -3/-0 until end of turn. Plot 2 (Draw 2 cards, then put 2 cards from your hand on top of your library in any order.)
 C 
Creature – Wolf Vagabond
Trample

When Vagabond Ranger enters the battlefield, you may Ruin a non-Ruined land you control.
4/4
 C 
Creature – Rabbit
When Heirloom Holder dies, craft an item.
2/2
 C 
Item Artifact – Equipment
Equipped creature gets +2/+0 and has first strike.

Equip {3}
 C 
Creature – Possum Hermit
When !!!Possum Recluse enters the battlefield, you may Ruin a non-Ruined land you control.

Draw a card.
1/1
 C 
Creature – Mole
Reach
5/4
 C 
Enchantment – Aura
Enchant creature

Enchanted creature gets -2/-2. If it's a Rebel or a Vagabond, it gets -4/-4 instead.
 T 
 
This land is Ruined. It loses all abilities and has "{t}: Add {c}" and "{t}, Tap an untapped creature you control: Remove a ruin counter from this land. Draw a card."

Master Craftsfox (rare)
Blacksmith's Workshop (uncommon)
Orphaned Fledgling (uncommon)
Riverfolk Mercenaries (uncommon)
Bouncy Boots (common)
!!!Eyrie Aggressor (common)
!!!Mole Scrapper (common)
Eyrie Sunchaser (common)
Sow Paranoia (common)
Vagabond Ranger (common)
Heirloom Holder (common)
Foxfolk Steel (common)
!!!Possum Recluse (common)
Towering Mole (common)
Shackles of the Marquise (common)
Ruin Counter (token)