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Mechanics | Skeleton
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Fox
Vigilance

{1}{w}, {t}: Craft an Item. Attach it to a creature you control.
2/2
 U 
Item Artifact – Equipment
Whenever equipped creature deals combat damage to an opponent, you may draw two cards. If you do, discard a card.

Equip {2}
 U 
Artifact – Building
Building (This permanent can be attacked. If combat damage is dealt to it, it is destroyed.)

{t}: Each blocking or blocked creature you control gets +2/+2 until end of turn.
 U 
Creature – Riverfolk
Whenever a creature you control becomes tapped, Riverfolk Mercenaries gets +1/+1 until end of turn.
2/2
 C 
Creature – Bird
Flash

Flying

When !!!Avian Ambusher enters the battlefield, return target creature an opponent controls to its owner’s hand.
3/3
 C 
Sorcery
Search your library for a basic land card or a Clearing card and put it onto the battlefield tapped.
 C 
Land – Clearing
Rakdos Clearing enters the battlefield tapped.

{t}: Add {b} or {r}.
 C 
Creature – Mole Crafter
When !!!Mole Scrapper enter the battlefield or dies, you may destroy target artifact.
3/1
 C 
Sorcery
Return up to two target creature cards from your graveyard to your hand.
 C 
Creature – Cat
When Cat Peacekeeper dies, create a 1/1 white Cat creature token with lifelink.
3/2
{2}{u}
 
 C 
Enchantment – Aura
Enchant creature

Enchanted creature gets -6/-0.

When enchanted creature blocks, destroy it.
 C 
Creature – Otter
When Riverfolk Trader becomes tapped, you may draw a card. If you do, discard a card.
2/3
 C 
Item Artifact – Equipment
Equipped creature gets +2/+0.

Whenever equipped creature attacks, you may mill two cards.

Equip {2}
 C 
Creature – Mouse
Revolution ({t}, Tap two untapped creatures you control: Transform all permanents with revolution you control. Revolt only as a sorcery.)
2/1
Mighty Mouse
 
 C 
Creature – Mouse Rebel
{2}{r}: Mighty Mouse gets +3/+0 and gains Menace until end of turn.

Creatures you control with revolution enter the battlefield transformed.
3/3
 C 
Sorcery
Tap up to two creatures you control. Target creature you control gets +1/+1 until end of turn for each creature tapped this way, then that creature fights target creature you don't control.
 T 
 
This land is Ruined. It loses all abilities and has "{t}: Add {c}" and "{t}, Tap an untapped creature you control: Remove a ruin counter from this land. Draw a card."

Master Craftsfox (rare)
Gently Used Knapsack (uncommon)
Blacksmith's Workshop (uncommon)
Riverfolk Mercenaries (uncommon)
!!!Avian Ambusher (common)
Smuggler's Trail (common)
Rakdos Clearing (common)
!!!Mole Scrapper (common)
Field Hospitals (common)
Cat Peacekeeper (common)
Dwindle (common)
Riverfolk Trader (common)
Shiny Piece of Glass (common)
Mini Mouse (common)
!!!Raiding Party (common)
Ruin Counter (token)