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Mechanics | Skeleton
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Fox
Vigilance

{1}{w}, {t}: Craft an Item. Attach it to a creature you control.
2/2
 U 
Artifact – Building
Building (This permanent can be attacked. If combat damage is dealt to it, it is destroyed.)

{t}: Each opponent loses 1 life for each Building you control.
 U 
Creature – Bird Rogue
Flying

Whenever Raven Thief deals combat damage to a player, exile the top card of their library face down. You may look at and cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any type to cast that spell.
2/2
 U 
Creature – Riverfolk
Whenever a creature you control becomes tapped, Riverfolk Mercenaries gets +1/+1 until end of turn.
2/2
 C 
Creature – Bird
Tap an untapped creature you control: Eyrie Hatchling gains flying until end of turn.

It is your Decree to play a land on your turn.

Decree (At the beginning of your end step, if you fulfilled all of your Decrees, put a +1/+1 counter on Eyrie Hatchling. Otherwise, remove all +1/+1 counters from it.)
1/1
 C 
Creature – Rabbit Rebel
Revolution ({t}, Tap two untapped creatures you control: Transform all permanents with revolution you control. Revolt only as a sorcery.)
2/2
Field Supplier
 
 C 
Creature – Rabbit Rebel
Creatures you control with revolution enter the battlefield transformed.
5/5
 C 
Sorcery
Raider's Fire deals X damage to target player, where X is the number of creatures you control.
 C 
Creature – Mole Horror
6/6
 C 
Instant
Exile target creature that's attacking you or a building you control.
 C 
Land – Clearing
Izzet Clearing enters the battlefield tapped.

{t}: Add {u} or {r}
 C 
Creature – Bird
Flying

It is your Decree to play a land on your turn.

Decree (At the beginning of your end step, if you fulfilled all of your Decrees, put a +1/+1 counter on !!!Eyrie Aggressor. Otherwise, remove all +1/+1 counters from it.)
0/1
{1}{b}{b}
 
 C 
Instant
Destroy target creature.
{1}{g}
 
 C 
Instant
Destroy target creature with flying.
 C 
Creature – Raccoon Vagabond
Deathtouch

When Vagabond Thief enters the battlefield, you may Ruin a non-Ruined land you control.
1/1
 C 
Item Artifact – Equipment
Equipped creature has flying.

Sacrifice Gift from the Corvid: Equipped creature can’t be blocked this turn. Sacrifice it at the beginning of the next end step.

Equip {2}
 T 
 
This land is Ruined. It loses all abilities and has "{t}: Add {c}" and "{t}, Tap an untapped creature you control: Remove a ruin counter from this land. Draw a card."

Master Craftsfox (rare)
Clearcutter's Shed (uncommon)
Raven Thief (uncommon)
Riverfolk Mercenaries (uncommon)
Eyrie Hatchling (common)
Independent Merchant (common)
Raider's Fire (common)
Ball-o'-Moles (common)
Security Sweep (common)
Izzet Clearing (common)
!!!Eyrie Aggressor (common)
Murder (common)
Plummet (common)
Vagabond Thief (common)
Gift from the Corvid (common)
Ruin Counter (token)