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Mechanics | Skeleton
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Fox
Vigilance

{1}{w}, {t}: Craft an Item. Attach it to a creature you control.
2/2
 U 
Artifact – Building
Building (This permanent can be attacked. If combat damage is dealt to it, it is destroyed.)

{t}: Each blocking or blocked creature you control gets +2/+2 until end of turn.
 U 
Creature – Bird
Whenever another creature dies, you may draw a card. If you do, discard a card.
4/4
 U 
Creature – Bird Vagabond
When Orphaned Fledgling enters the battlefield, you may Ruin a non-Ruined land you control.

Whenever you craft an Item, put a +1/+1 counter on Orphaned Fledgling.

Orphaned Fledgling has flying as long as it has a +1/+1 counter on it.
2/2
 C 
Sorcery
Search your library for a basic land card or a Clearing card and put it onto the battlefield tapped.
 C 
Creature – Wolf
Trample

{2}{r}: Trampling Wolf Pack gets +2/+0 until end of turn.
4/4
 C 
Sorcery
Target player discards two cards. Plot 2 (Draw 2 cards, then put 2 cards from your hand on top of your library in any order.)
 C 
Instant
Tap target permanent. If it’s an artifact, destroy it.
 C 
Instant
Prevent all combat damage that would be dealt by target attacking or blocking creature this turn.
 C 
Item Artifact – Equipment
Equipped creature has flying.

Sacrifice Gift from the Corvid: Equipped creature can’t be blocked this turn. Sacrifice it at the beginning of the next end step.

Equip {2}
 C 
Creature – Rabbit Rebel
Revolution ({t}, Tap two untapped creatures you control: Transform all permanents with revolution you control. Revolt only as a sorcery.)
2/2
Field Supplier
 
 C 
Creature – Rabbit Rebel
Creatures you control with revolution enter the battlefield transformed.
5/5
 C 
Instant
Target creature gets -3/-0 until end of turn. Plot 2 (Draw 2 cards, then put 2 cards from your hand on top of your library in any order.)
 C 
Enchantment – Aura
Enchant creature

Enchanted creature gets -2/-2. If it's a Rebel or a Vagabond, it gets -4/-4 instead.
 C 
Creature – Crab
Hexproof
3/6
 C 
Land – Clearing
Selesnya Clearing enters the battlefield tapped.

{t}: Add {g} or {w}
 T 
 
This land is Ruined. It loses all abilities and has "{t}: Add {c}" and "{t}, Tap an untapped creature you control: Remove a ruin counter from this land. Draw a card."

Master Craftsfox (rare)
Blacksmith's Workshop (uncommon)
Murder of Crows (uncommon)
Orphaned Fledgling (uncommon)
Smuggler's Trail (common)
Trampling Wolf Pack (common)
Corvid Extortion (common)
Damage the Item (common)
Misleading Orders (common)
Gift from the Corvid (common)
Independent Merchant (common)
Sow Paranoia (common)
Shackles of the Marquise (common)
Beached River Crab (common)
Selesnya Clearing (common)
Ruin Counter (token)