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Mechanics | Skeleton
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Bird
Flying

It is your Decree to cast a spell on your turn.

Decree (At the beginning of your end step, if you fulfilled all of your Decrees, put a +1/+1 counter on !!!Eyrie Brute. Otherwise, remove all +1/+1 counters from it.)
2/3
 
 R 
Item Artifact – Equipment
Equipped creature has "{t}: Craft an Item and equip it to this creature."

Equip {2}
 U 
Creature – Bird Vagabond
When Orphaned Fledgling enters the battlefield, you may Ruin a non-Ruined land you control.

Whenever you craft an Item, put a +1/+1 counter on Orphaned Fledgling.

Orphaned Fledgling has flying as long as it has a +1/+1 counter on it.
2/2
 U 
Creature – Riverfolk
Whenever a creature you control becomes tapped, Riverfolk Mercenaries gets +1/+1 until end of turn.
2/2
 U 
Creature – Bird
Whenever another creature dies, you may draw a card. If you do, discard a card.
4/4
 C 
Land – Clearing
Gruul Clearing enters the battlefield tapped.

{t}: Add {r} or {g}
 C 
Creature – Crab
Hexproof
3/6
 C 
Enchantment – Aura
Flash

Enchant creature

Enchanted creature gets +1/+1, has lifelink and is a Noble in addition to its other types.
 C 
Sorcery
Return up to two target creature cards from your graveyard to your hand.
 C 
Sorcery
Tap up to two creatures you control. Target creature you control gets +1/+1 until end of turn for each creature tapped this way, then that creature fights target creature you don't control.
 C 
Creature – Mouse
Revolution ({t}, Tap two untapped creatures you control: Transform all permanents with revolution you control. Revolt only as a sorcery.)
2/1
Mighty Mouse
 
 C 
Creature – Mouse Rebel
{2}{r}: Mighty Mouse gets +3/+0 and gains Menace until end of turn.

Creatures you control with revolution enter the battlefield transformed.
3/3
 C 
Creature – Bird
Flash

Flying

When !!!Avian Ambusher enters the battlefield, return target creature an opponent controls to its owner’s hand.
3/3
 C 
Token Artifact – Equipment
Equipped creature has haste.

Equip {0}
 C 
Sorcery
Search your library for a basic land card or a Clearing card and put it onto the battlefield tapped.
 C 
Creature – Badger Vagabond
Vigilance

When !!!Vagabond Arbiter enters the battlefield, you may Ruin a non-Ruined land you control.
2/4
 T 
 
This land is Ruined. It loses all abilities and has "{t}: Add {c}" and "{t}, Tap an untapped creature you control: Remove a ruin counter from this land. Draw a card."

!!!Eyrie Brute (common, foil)
Weaponmaster's Anvil (rare)
Orphaned Fledgling (uncommon)
Riverfolk Mercenaries (uncommon)
Murder of Crows (uncommon)
Gruul Clearing (common)
Beached River Crab (common)
!!!Feudal Appointment (common)
Field Hospitals (common)
!!!Raiding Party (common)
Mini Mouse (common)
!!!Avian Ambusher (common)
Hasty Boots (common)
Smuggler's Trail (common)
!!!Vagabond Arbiter (common)
Ruin Counter (token)