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Mechanics | Skeleton
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Item Artifact – Equipment
Equipped creature has "{t}: Craft an Item and equip it to this creature."

Equip {2}
 U 
Item Artifact – Equipment
Whenever equipped creature deals combat damage to an opponent, you may draw two cards. If you do, discard a card.

Equip {2}
 U 
Creature – Bird
Whenever another creature dies, you may draw a card. If you do, discard a card.
4/4
 U 
Artifact – Building
Building (This permanent can be attacked. If combat damage is dealt to it, it is destroyed.)

{t}: Each opponent loses 1 life for each Building you control.
 C 
Creature – Elk Explorer
When Farhaven Wanderer enters the battlefield, you may put a land card from your hand onto the battlefield Ruined.
4/5
 C 
Instant
Deal 2 damage to target creature or player.

You may Ruin a non-Ruined land you control.
 C 
Creature – Lizard Cultist
{2}{g}{g}: Scaled Ritualist gets +4/+4 until end of turn.
1/2
 C 
Creature – Possum Hermit
When !!!Possum Recluse enters the battlefield, you may Ruin a non-Ruined land you control.

Draw a card.
1/1
 C 
Sorcery
Draw two cards.

You may Ruin a non-Ruined land you control.
 C 
Creature – Wolf
Trample

{2}{r}: Trampling Wolf Pack gets +2/+0 until end of turn.
4/4
 C 
Enchantment – Aura
Enchant creature

Enchanted creature gets -2/-2. If it's a Rebel or a Vagabond, it gets -4/-4 instead.
 C 
Item Artifact – Equipment
Equipped creature gets +2/+0.

Whenever equipped creature attacks, you may mill two cards.

Equip {2}
 C 
Instant
Return up to one target creature and up to one target artifact to their owners' hands.
 C 
Creature – Bird
Flying

It is your Decree to attack with two or more creatures.

Decree (At the beginning of your end step, if you fulfilled all of your Decrees, put a +1/+1 counter on !!!Eyrie Explorer. Otherwise, remove all +1/+1 counters from it.)
1/3
 C 
Land – Clearing
Dimir Clearing enters the battlefield tapped.

{t}: Add {u} or {b}
 T 
 
This land is Ruined. It loses all abilities and has "{t}: Add {c}" and "{t}, Tap an untapped creature you control: Remove a ruin counter from this land. Draw a card."

Weaponmaster's Anvil (rare)
Gently Used Knapsack (uncommon)
Murder of Crows (uncommon)
Clearcutter's Shed (uncommon)
Farhaven Wanderer (common)
Forgefire (common)
Scaled Ritualist (common)
!!!Possum Recluse (common)
Vagabond Divination (common)
Trampling Wolf Pack (common)
Shackles of the Marquise (common)
Shiny Piece of Glass (common)
!!!Aerial Abduction (common)
!!!Eyrie Explorer (common)
Dimir Clearing (common)
Ruin Counter (token)