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| Mechanics | Skeleton |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Building (This permanent can be attacked. If combat damage is dealt to it, it is destroyed.)
: Each opponent loses 1 life for each Building you control. |
Equipped creature has "
: Craft an Item and equip it to this creature."
Equip ![]() |
Building (This permanent can be attacked. If combat damage is dealt to it, it is destroyed.)
: Each opponent loses 1 life for each Building you control. |
Whenever another creature dies, you may draw a card. If you do, discard a card.
4/4
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Whenever a creature you control becomes tapped, Riverfolk Mercenaries gets +1/+1 until end of turn.
2/2
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Corvid Spy has flying as long as it's attacking.
2/1
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Gruul Clearing enters the battlefield tapped.
: Add or ![]() |
Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.
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![]() , Sacrifice !!!Fel Initiate: Target player discards two cards. Activate this ability only whenever you could play a sorcery.2/1
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Enchant creature
When !!!Mandated Quarantine enters the battlefield, you gain 2 life. Enchanted creature can’t attack or block. |
Equipped creature gets +1/+1.
Whenever equipped creature becomes blocked by one or more non-Noble creatures, it gains deathtouch until end of turn. Equip ![]() |
Revolution (
, Tap two untapped creatures you control: Transform all permanents with revolution you control. Revolt only as a sorcery.)2/1
![]() : Mighty Mouse gets +3/+0 and gains Menace until end of turn.
Creatures you control with revolution enter the battlefield transformed. 3/3
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Return a card at random from your graveyard to your hand.
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Exile target creature that's attacking you or a building you control.
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Lifelink
Sacrifice an artifact: Return Occupying Force from your graveyard to the battlefield. 4/2
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This land is Ruined. It loses all abilities and has "
: Add " and " , Tap an untapped creature you control: Remove a ruin counter from this land. Draw a card." |
Clearcutter's Shed
(uncommon, foil)
Weaponmaster's Anvil
(rare)
Clearcutter's Shed
(uncommon)
Murder of Crows
(uncommon)
Riverfolk Mercenaries
(uncommon)
Corvid Spy
(common)
Gruul Clearing
(common)
Threaten
(common)
!!!Fel Initiate
(common)
!!!Mandated Quarantine
(common)
Dagger of Privilege
(common)
Mini Mouse
(common)
Saved for Later
(common)
Security Sweep
(common)
Occupying Force
(common)
Ruin Counter
(token)

: Each opponent loses 1 life for each Building you control.



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