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Mechanics | Skeleton
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Rabbit
Revolution ({t}, Tap two untapped creatures you control: Transform all permanents with revolution you control. Revolt only as a sorcery.)
0/1
 
Radicalized Druid
 
 C 
Creature – Rabbit Rebel
Vigilance

{t}: Add {r}{w}.

Creatures you control with revolution enter the battlefield transformed.
2/2
 R 
Creature – Fox
Vigilance

{1}{w}, {t}: Craft an Item. Attach it to a creature you control.
2/2
 U 
Creature – Bird Vagabond
When Orphaned Fledgling enters the battlefield, you may Ruin a non-Ruined land you control.

Whenever you craft an Item, put a +1/+1 counter on Orphaned Fledgling.

Orphaned Fledgling has flying as long as it has a +1/+1 counter on it.
2/2
 U 
Artifact – Building
Building (This permanent can be attacked. If combat damage is dealt to it, it is destroyed.)

{t}: Each blocking or blocked creature you control gets +2/+2 until end of turn.
 U 
Creature – Riverfolk
Whenever a creature you control becomes tapped, Riverfolk Mercenaries gets +1/+1 until end of turn.
2/2
 C 
Creature – Bird
Flying
2/3
 C 
Creature – Lizard Rogue
{3}{b}, Sacrifice !!!Fel Initiate: Target player discards two cards. Activate this ability only whenever you could play a sorcery.
2/1
 C 
Item Artifact – Equipment
Equipped creature gets +2/+0.

Whenever equipped creature attacks, you may mill two cards.

Equip {2}
{1}{g}
 
 C 
Instant
Destroy target creature with flying.
 C 
Sorcery
Reveal the top four cards of your library. You may put a creature card and/or a land card from among them into your hand. Put the rest into your graveyard.
 C 
Instant
Tap target permanent. If it’s an artifact, destroy it.
 C 
Creature – Wolf Vagabond
Trample

When Vagabond Ranger enters the battlefield, you may Ruin a non-Ruined land you control.
4/4
 C 
Instant
Deal 2 damage to target creature or player.

You may Ruin a non-Ruined land you control.
 C 
Creature – Lizard Shaman
{2}{b}, Sacrifice a creature: Draw a card.
1/2
 C 
Creature – Bird
Tap an untapped creature you control: Eyrie Hatchling gains flying until end of turn.

It is your Decree to play a land on your turn.

Decree (At the beginning of your end step, if you fulfilled all of your Decrees, put a +1/+1 counter on Eyrie Hatchling. Otherwise, remove all +1/+1 counters from it.)
1/1
 T 
 
This land is Ruined. It loses all abilities and has "{t}: Add {c}" and "{t}, Tap an untapped creature you control: Remove a ruin counter from this land. Draw a card."

Rabbit Disciple (common, foil)
Master Craftsfox (rare)
Orphaned Fledgling (uncommon)
Blacksmith's Workshop (uncommon)
Riverfolk Mercenaries (uncommon)
Eyrie Sunchaser (common)
!!!Fel Initiate (common)
Shiny Piece of Glass (common)
Plummet (common)
!!!Spread Far and Wide (common)
Damage the Item (common)
Vagabond Ranger (common)
Forgefire (common)
Lizard Shaman (common)
Eyrie Hatchling (common)
Ruin Counter (token)