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Mechanics | Skeleton
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Item Artifact – Equipment
Equipped creature has "{t}: Craft an Item and equip it to this creature."

Equip {2}
 U 
Item Artifact – Equipment
Whenever equipped creature dies, you gain 3 life and Craft an Item. (Put the top card of your Item deck face up onto the battlefield.)

Equip {2}
 U 
Artifact – Building
Building (This permanent can be attacked. If combat damage is dealt to it, it is destroyed.)

{t}: Each opponent loses 1 life for each Building you control.
 U 
Artifact – Building
Building (This permanent can be attacked. If combat damage is dealt to it, it is destroyed.)

{t}: Each blocking or blocked creature you control gets +2/+2 until end of turn.
 C 
Item Artifact – Equipment
Equipped creature has flying.

Sacrifice Gift from the Corvid: Equipped creature can’t be blocked this turn. Sacrifice it at the beginning of the next end step.

Equip {2}
 C 
Creature – Fox
Defender

When !!!Fox Shieldcrafter enters the battlefield, Craft an Item. (Put the top card of your Item deck face up onto the battlefield.)
1/3
 C 
Instant
Target creature gets -3/-0 until end of turn. Plot 2 (Draw 2 cards, then put 2 cards from your hand on top of your library in any order.)
 C 
Instant
Target attacking creature gets +2/+2 until end of turn. Each attacking Rebel or Vagabond creature gains trample until end of turn.
 C 
Creature – Rabbit
When Heirloom Holder dies, craft an item.
2/2
 C 
Instant
Counter target spell unless its controller pays {3} or you control a permanent with Decree.
 C 
Creature – Rabbit
Revolution ({t}, Tap two untapped creatures you control: Transform all permanents with revolution you control. Revolt only as a sorcery.)
0/1
Radicalized Druid
 
 C 
Creature – Rabbit Rebel
Vigilance

{t}: Add {r}{w}.

Creatures you control with revolution enter the battlefield transformed.
2/2
 C 
Instant
Target creature gains deathtouch until end of turn.

You may Ruin a non-Ruined land you control.
 C 
Land – Clearing
Golgari Clearing enters the battlefield tapped.

{t}: add {b} or {g}
 C 
Creature – Bird
Flash

Flying

When !!!Avian Ambusher enters the battlefield, return target creature an opponent controls to its owner’s hand.
3/3
 C 
Instant
As an additional cost to cast this spell, sacrifice an artifact or creature.

Draw two cards.
 T 
 
This land is Ruined. It loses all abilities and has "{t}: Add {c}" and "{t}, Tap an untapped creature you control: Remove a ruin counter from this land. Draw a card."

Weaponmaster's Anvil (rare)
Foxfolk Blueprints (uncommon)
Clearcutter's Shed (uncommon)
Blacksmith's Workshop (uncommon)
Gift from the Corvid (common)
!!!Fox Shieldcrafter (common)
Sow Paranoia (common)
Unexpected Attack (common)
Heirloom Holder (common)
Drown Out with Caws (common)
Rabbit Disciple (common)
Vagabond's Ire (common)
Golgari Clearing (common)
!!!Avian Ambusher (common)
Costly Plunder (common)
Ruin Counter (token)