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Mechanics | Skeleton
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Fox
Vigilance

{1}{w}, {t}: Craft an Item. Attach it to a creature you control.
2/2
 U 
Item Artifact – Equipment
Equipped creature has “{t}: This creature deals 1 damage to target creature. If that creature has flying, this creature deals 3 damage to it instead.”

Equip {2}
 U 
Artifact – Building
Building (This permanent can be attacked. If combat damage is dealt to it, it is destroyed.)

{t}: Each blocking or blocked creature you control gets +2/+2 until end of turn.
 U 
Land – Ruin
Ruined Utopia enters the battlefield Ruined.

{t}: Add one mana of any color.
 C 
Creature – Lizard
Whenever !!!Lizard Cult Crusader attacks, if you control a creature with power 4 or greater, creatures you control get +1/+1 until end of turn.
3/3
 C 
Enchantment – Aura
Enchant creature

When !!!Mandated Quarantine enters the battlefield, you gain 2 life.

Enchanted creature can’t attack or block.
 C 
Instant
Untap target creature. It gets +3/+3 and reach until end of turn.
 C 
Instant
Counter target spell unless its controller pays {3} or you control a permanent with Decree.
 C 
Creature – Mouse
Revolution ({t}, Tap two untapped creatures you control: Transform all permanents with revolution you control. Revolt only as a sorcery.)
1/1
Mouse Rabble-Rouser
 
 C 
Creature – Mouse Rebel
Whenever Mouse Rabble-Rouser or another creature enters the battlefield or transforms, create a 1/1 red Guerrilla creature token with "When this creature dies, it deals 1 damage to target player."

Creatures you control with revolution enter the battlefield transformed.
2/2
 C 
Instant
Untap target creature. It gets +1/+0 and gains first strike until end of turn.
 C 
Sorcery
Target player discards two cards. Plot 2 (Draw 2 cards, then put 2 cards from your hand on top of your library in any order.)
 C 
Land – Clearing
Gruul Clearing enters the battlefield tapped.

{t}: Add {r} or {g}
 C 
Item Artifact – Equipment
Equipped creature gets +1/+1.

Whenever equipped creature becomes blocked by one or more non-Noble creatures, it gains deathtouch until end of turn.

Equip {1}
 C 
Sorcery
Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.
 C 
Enchantment – Aura
Flash

Enchant creature

Enchanted creature gets +1/+1, has lifelink and is a Noble in addition to its other types.
 T 
 
This land is Ruined. It loses all abilities and has "{t}: Add {c}" and "{t}, Tap an untapped creature you control: Remove a ruin counter from this land. Draw a card."

Master Craftsfox (rare)
Crossbow (uncommon)
Blacksmith's Workshop (uncommon)
Ruined Utopia (uncommon)
!!!Lizard Cult Crusader (common)
!!!Mandated Quarantine (common)
Rabbit Ambush (common)
Drown Out with Caws (common)
!!!Mouse Field-Worker (common)
Fox Ambush (common)
Corvid Extortion (common)
Gruul Clearing (common)
Dagger of Privilege (common)
Threaten (common)
!!!Feudal Appointment (common)
Ruin Counter (token)