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Mechanics | Skeleton
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Item Artifact – Equipment
Equipped creature has "{t}: Craft an Item and equip it to this creature."

Equip {2}
 U 
Item Artifact – Equipment
Whenever equipped creature deals combat damage to an opponent, you may draw two cards. If you do, discard a card.

Equip {2}
 U 
Creature – Bird Vagabond
When Orphaned Fledgling enters the battlefield, you may Ruin a non-Ruined land you control.

Whenever you craft an Item, put a +1/+1 counter on Orphaned Fledgling.

Orphaned Fledgling has flying as long as it has a +1/+1 counter on it.
2/2
 U 
Creature – Riverfolk
Whenever a creature you control becomes tapped, Riverfolk Mercenaries gets +1/+1 until end of turn.
2/2
 C 
Enchantment – Aura
Enchant creature

When !!!Mandated Quarantine enters the battlefield, you gain 2 life.

Enchanted creature can’t attack or block.
 C 
Land – Clearing
Golgari Clearing enters the battlefield tapped.

{t}: add {b} or {g}
 C 
Instant
Counter target spell unless its controller pays {3} or you control a permanent with Decree.
 C 
Creature – Rabbit Rebel
Revolution ({t}, Tap two untapped creatures you control: Transform all permanents with revolution you control. Revolt only as a sorcery.)
2/2
Field Supplier
 
 C 
Creature – Rabbit Rebel
Creatures you control with revolution enter the battlefield transformed.
5/5
 C 
Sorcery
Target player discards two cards. Plot 2 (Draw 2 cards, then put 2 cards from your hand on top of your library in any order.)
 C 
Creature – Mouse
Revolution ({t}, Tap two untapped creatures you control: Transform all permanents with revolution you control. Revolt only as a sorcery.)
1/1
Mouse Rabble-Rouser
 
 C 
Creature – Mouse Rebel
Whenever Mouse Rabble-Rouser or another creature enters the battlefield or transforms, create a 1/1 red Guerrilla creature token with "When this creature dies, it deals 1 damage to target player."

Creatures you control with revolution enter the battlefield transformed.
2/2
 C 
Item Artifact – Equipment
Equipped creature gets +2/+0.

Whenever equipped creature attacks, you may mill two cards.

Equip {2}
 C 
Creature – Bird
Flash

Flying

When !!!Avian Ambusher enters the battlefield, return target creature an opponent controls to its owner’s hand.
3/3
 C 
Creature – Mouse Rebel
When Mouse Guide enters the battlefield, target creature gains haste until end of turn.
1/1
 C 
Sorcery
Search your library for a basic land card or a Clearing card and put it onto the battlefield tapped.
 C 
Sorcery
Draw two cards.

You may Ruin a non-Ruined land you control.
 T 
 
This land is Ruined. It loses all abilities and has "{t}: Add {c}" and "{t}, Tap an untapped creature you control: Remove a ruin counter from this land. Draw a card."

Weaponmaster's Anvil (rare)
Gently Used Knapsack (uncommon)
Orphaned Fledgling (uncommon)
Riverfolk Mercenaries (uncommon)
!!!Mandated Quarantine (common)
Golgari Clearing (common)
Drown Out with Caws (common)
Independent Merchant (common)
Corvid Extortion (common)
!!!Mouse Field-Worker (common)
Shiny Piece of Glass (common)
!!!Avian Ambusher (common)
Mouse Guide (common)
Smuggler's Trail (common)
Vagabond Divination (common)
Ruin Counter (token)