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Mechanics | Skeleton
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Fox
Vigilance

{1}{w}, {t}: Craft an Item. Attach it to a creature you control.
2/2
 U 
Artifact – Building
Building (This permanent can be attacked. If combat damage is dealt to it, it is destroyed.)

{t}: Each blocking or blocked creature you control gets +2/+2 until end of turn.
 U 
Land – Ruin
Ruined Utopia enters the battlefield Ruined.

{t}: Add one mana of any color.
 U 
Item Artifact – Equipment
Whenever equipped creature deals combat damage to an opponent, you may draw two cards. If you do, discard a card.

Equip {2}
 C 
Creature – Rabbit
Revolution ({t}, Tap two untapped creatures you control: Transform all permanents with revolution you control. Revolt only as a sorcery.)
0/1
Radicalized Druid
 
 C 
Creature – Rabbit Rebel
Vigilance

{t}: Add {r}{w}.

Creatures you control with revolution enter the battlefield transformed.
2/2
 C 
Creature – Otter
Haste

Whenever !!!Riverfolk Smuggler becomes tapped, another target creature you control with power 2 or less can’t be blocked this turn.
2/2
 C 
Sorcery
Raider's Fire deals X damage to target player, where X is the number of creatures you control.
 C 
Instant
Counter target spell unless its controller pays {3} or you control a permanent with Decree.
 C 
Creature – Badger Vagabond
Vigilance

When !!!Vagabond Arbiter enters the battlefield, you may Ruin a non-Ruined land you control.
2/4
 C 
Sorcery
Tap up to two creatures you control. Target creature you control gets +1/+1 until end of turn for each creature tapped this way, then that creature fights target creature you don't control.
 C 
Creature – Bird Crafter
Horde Organizer can't block.

When Horde Organizer dies, craft an item.
2/1
 C 
Instant
Exile target creature that's attacking you or a building you control.
 C 
Creature – Lizard Rogue
{3}{b}, Sacrifice !!!Fel Initiate: Target player discards two cards. Activate this ability only whenever you could play a sorcery.
2/1
 C 
Item Artifact – Equipment
Equipped creature gets +1/+0.

Whenever equipped creature deals combat damage to a player, you may Ruin a non-Ruined land you control.

Equip {3}
 C 
Land – Clearing
Gruul Clearing enters the battlefield tapped.

{t}: Add {r} or {g}
 T 
 
This land is Ruined. It loses all abilities and has "{t}: Add {c}" and "{t}, Tap an untapped creature you control: Remove a ruin counter from this land. Draw a card."

Master Craftsfox (rare)
Blacksmith's Workshop (uncommon)
Ruined Utopia (uncommon)
Gently Used Knapsack (uncommon)
Rabbit Disciple (common)
!!!Riverfolk Smuggler (common)
Raider's Fire (common)
Drown Out with Caws (common)
!!!Vagabond Arbiter (common)
!!!Raiding Party (common)
Horde Organizer (common)
Security Sweep (common)
!!!Fel Initiate (common)
Torch (common)
Gruul Clearing (common)
Ruin Counter (token)