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Mechanics | Skeleton
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Item Artifact – Equipment
Equipped creature has "{t}: Craft an Item and equip it to this creature."

Equip {2}
 U 
Artifact – Building
Building (This permanent can be attacked. If combat damage is dealt to it, it is destroyed.)

{t}: Create a 1/1 white Cat creature token with lifelink.
 U 
Creature – Bird
Whenever another creature dies, you may draw a card. If you do, discard a card.
4/4
 U 
Item Artifact – Equipment
Whenever equipped creature dies, you gain 3 life and Craft an Item. (Put the top card of your Item deck face up onto the battlefield.)

Equip {2}
 C 
Creature – Bird
Flash

Flying

When !!!Avian Ambusher enters the battlefield, return target creature an opponent controls to its owner’s hand.
3/3
 C 
Creature – Bird Crafter
Horde Organizer can't block.

When Horde Organizer dies, craft an item.
2/1
 C 
Enchantment – Aura
Flash

Enchant creature

Enchanted creature gets +1/+1, has lifelink and is a Noble in addition to its other types.
 C 
Creature – Fox
Defender

When !!!Fox Shieldcrafter enters the battlefield, Craft an Item. (Put the top card of your Item deck face up onto the battlefield.)
1/3
 C 
Creature – Mouse
Revolution ({t}, Tap two untapped creatures you control: Transform all permanents with revolution you control. Revolt only as a sorcery.)
1/1
Mouse Rabble-Rouser
 
 C 
Creature – Mouse Rebel
Whenever Mouse Rabble-Rouser or another creature enters the battlefield or transforms, create a 1/1 red Guerrilla creature token with "When this creature dies, it deals 1 damage to target player."

Creatures you control with revolution enter the battlefield transformed.
2/2
 C 
Land – Clearing
Izzet Clearing enters the battlefield tapped.

{t}: Add {u} or {r}
 C 
Sorcery
Reveal the top four cards of your library. You may put a creature card and/or a land card from among them into your hand. Put the rest into your graveyard.
 C 
Sorcery
Raider's Fire deals X damage to target player, where X is the number of creatures you control.
{2}{u}
 
 C 
Enchantment – Aura
Enchant creature

Enchanted creature gets -6/-0.

When enchanted creature blocks, destroy it.
 C 
Creature – Lizard Cultist
{2}{g}{g}: Scaled Ritualist gets +4/+4 until end of turn.
1/2
 C 
Item Artifact – Equipment
Equipped creature gets +1/+0.

Whenever equipped creature deals combat damage to a player, you may Ruin a non-Ruined land you control.

Equip {3}
 T 
 
This land is Ruined. It loses all abilities and has "{t}: Add {c}" and "{t}, Tap an untapped creature you control: Remove a ruin counter from this land. Draw a card."

Weaponmaster's Anvil (rare)
Cat Recruiter (uncommon)
Murder of Crows (uncommon)
Foxfolk Blueprints (uncommon)
!!!Avian Ambusher (common)
Horde Organizer (common)
!!!Feudal Appointment (common)
!!!Fox Shieldcrafter (common)
!!!Mouse Field-Worker (common)
Izzet Clearing (common)
!!!Spread Far and Wide (common)
Raider's Fire (common)
Dwindle (common)
Scaled Ritualist (common)
Torch (common)
Ruin Counter (token)