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Mechanics | Skeleton
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Fox
Vigilance

{1}{w}, {t}: Craft an Item. Attach it to a creature you control.
2/2
 U 
Land – Ruin
Ruined Utopia enters the battlefield Ruined.

{t}: Add one mana of any color.
 U 
Artifact – Building
Building (This permanent can be attacked. If combat damage is dealt to it, it is destroyed.)

{t}: Create a 1/1 white Cat creature token with lifelink.
 U 
Artifact – Building
Building (This permanent can be attacked. If combat damage is dealt to it, it is destroyed.)

{t}: Each blocking or blocked creature you control gets +2/+2 until end of turn.
 C 
Land – Clearing
Golgari Clearing enters the battlefield tapped.

{t}: add {b} or {g}
 C 
Creature – Bird
Flying

It is your Decree to play a land on your turn.

Decree (At the beginning of your end step, if you fulfilled all of your Decrees, put a +1/+1 counter on !!!Eyrie Aggressor. Otherwise, remove all +1/+1 counters from it.)
0/1
 C 
Token Artifact – Equipment
Equipped creature has haste.

Equip {0}
 C 
Creature – Cat Soldier
Lifelink

Sacrifice an artifact: Return Occupying Force from your graveyard to the battlefield.
4/2
 C 
Creature – Bird
Flash

Flying

When !!!Avian Ambusher enters the battlefield, return target creature an opponent controls to its owner’s hand.
3/3
 C 
Instant
Deal 2 damage to target creature or player.

You may Ruin a non-Ruined land you control.
 C 
Creature – Otter
{t}, Discard a card: Draw a card.
1/2
 C 
Creature – Wolf Vagabond
Trample

When Vagabond Ranger enters the battlefield, you may Ruin a non-Ruined land you control.
4/4
 C 
Creature – Lizard
Whenever !!!Lizard Cult Crusader attacks, if you control a creature with power 4 or greater, creatures you control get +1/+1 until end of turn.
3/3
 C 
Creature – Bird
Tap an untapped creature you control: Eyrie Hatchling gains flying until end of turn.

It is your Decree to play a land on your turn.

Decree (At the beginning of your end step, if you fulfilled all of your Decrees, put a +1/+1 counter on Eyrie Hatchling. Otherwise, remove all +1/+1 counters from it.)
1/1
 C 
Creature – Lizard Rogue
{3}{b}, Sacrifice !!!Fel Initiate: Target player discards two cards. Activate this ability only whenever you could play a sorcery.
2/1
 T 
 
This land is Ruined. It loses all abilities and has "{t}: Add {c}" and "{t}, Tap an untapped creature you control: Remove a ruin counter from this land. Draw a card."

Master Craftsfox (rare)
Ruined Utopia (uncommon)
Cat Recruiter (uncommon)
Blacksmith's Workshop (uncommon)
Golgari Clearing (common)
!!!Eyrie Aggressor (common)
Hasty Boots (common)
Occupying Force (common)
!!!Avian Ambusher (common)
Forgefire (common)
Riverfolk Thrifter (common)
Vagabond Ranger (common)
!!!Lizard Cult Crusader (common)
Eyrie Hatchling (common)
!!!Fel Initiate (common)
Ruin Counter (token)