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Mechanics | Skeleton
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Mouse
Revolution ({t}, Tap two untapped creatures you control: Transform all permanents with revolution you control. Revolt only as a sorcery.)
2/1
 
Mighty Mouse
 
 C 
Creature – Mouse Rebel
{2}{r}: Mighty Mouse gets +3/+0 and gains Menace until end of turn.

Creatures you control with revolution enter the battlefield transformed.
3/3
 R 
Creature – Fox
Vigilance

{1}{w}, {t}: Craft an Item. Attach it to a creature you control.
2/2
 U 
Artifact – Building
Building (This permanent can be attacked. If combat damage is dealt to it, it is destroyed.)

{t}: Each opponent loses 1 life for each Building you control.
 U 
Land – Ruin
Ruined Utopia enters the battlefield Ruined.

{t}: Add one mana of any color.
 U 
Creature – Bird Rogue
Flying

Whenever Raven Thief deals combat damage to a player, exile the top card of their library face down. You may look at and cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any type to cast that spell.
2/2
 C 
Creature – Lizard Shaman
{2}{b}, Sacrifice a creature: Draw a card.
1/2
 C 
Creature – Elk Explorer
When Farhaven Wanderer enters the battlefield, you may put a land card from your hand onto the battlefield Ruined.
4/5
 C 
Land – Clearing
Gruul Clearing enters the battlefield tapped.

{t}: Add {r} or {g}
 C 
Sorcery
Create a 1/1 red Guerrilla creature token with "When this creature dies, it deals 1 damage to target player."

Whenever a Clearing enters the battlefield under your control, return !!!Mouse-in-a-Sack from your graveyard to your hand.
 C 
Creature – Cat
Lifelink
2/2
 C 
Enchantment – Aura
Flash

Enchant creature

Enchanted creature gets +1/+1, has lifelink and is a Noble in addition to its other types.
 C 
Creature – Possum Hermit
When !!!Possum Recluse enters the battlefield, you may Ruin a non-Ruined land you control.

Draw a card.
1/1
 C 
Creature – Rabbit
Revolution ({t}, Tap two untapped creatures you control: Transform all permanents with revolution you control. Revolt only as a sorcery.)
0/1
Radicalized Druid
 
 C 
Creature – Rabbit Rebel
Vigilance

{t}: Add {r}{w}.

Creatures you control with revolution enter the battlefield transformed.
2/2
 C 
Sorcery
Tap target creature. It doesn’t untap during its controller’s next untap step.

Plot 2 (Draw 2 cards, then put 2 cards from your hand on top of your library in any order.)
 C 
Item Artifact – Equipment
Equipped creature has flying.

Sacrifice Gift from the Corvid: Equipped creature can’t be blocked this turn. Sacrifice it at the beginning of the next end step.

Equip {2}
 T 
 
This land is Ruined. It loses all abilities and has "{t}: Add {c}" and "{t}, Tap an untapped creature you control: Remove a ruin counter from this land. Draw a card."

Mini Mouse (common, foil)
Master Craftsfox (rare)
Clearcutter's Shed (uncommon)
Ruined Utopia (uncommon)
Raven Thief (uncommon)
Lizard Shaman (common)
Farhaven Wanderer (common)
Gruul Clearing (common)
!!!Mouse-in-a-Sack (common)
Cat Soldier (common)
!!!Feudal Appointment (common)
!!!Possum Recluse (common)
Rabbit Disciple (common)
!!!Corvid Snare (common)
Gift from the Corvid (common)
Ruin Counter (token)