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Mechanics | Skeleton
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Token Artifact – Equipment
Equipped creature gets +2/+2 and has lifelink.

Equip {4}
 
 R 
Creature – Fox
Vigilance

{1}{w}, {t}: Craft an Item. Attach it to a creature you control.
2/2
 U 
Item Artifact – Equipment
Equipped creature has “{t}: This creature deals 1 damage to target creature. If that creature has flying, this creature deals 3 damage to it instead.”

Equip {2}
 U 
Item Artifact – Equipment
Whenever equipped creature deals combat damage to an opponent, you may draw two cards. If you do, discard a card.

Equip {2}
 U 
Creature – Bird Vagabond
When Orphaned Fledgling enters the battlefield, you may Ruin a non-Ruined land you control.

Whenever you craft an Item, put a +1/+1 counter on Orphaned Fledgling.

Orphaned Fledgling has flying as long as it has a +1/+1 counter on it.
2/2
 C 
Sorcery
Draw two cards.

You may Ruin a non-Ruined land you control.
 C 
Creature – Bird
Flying

It is your Decree to play a land on your turn.

Decree (At the beginning of your end step, if you fulfilled all of your Decrees, put a +1/+1 counter on !!!Eyrie Aggressor. Otherwise, remove all +1/+1 counters from it.)
0/1
 C 
Instant
Destroy target artifact. Smash to Smithereens deals 3 damage to that artifact's controller.
{1}{b}{b}
 
 C 
Instant
Destroy target creature.
 C 
Item Artifact – Equipment
Equipped creature gets +1/+1.

Whenever equipped creature becomes blocked by one or more non-Noble creatures, it gains deathtouch until end of turn.

Equip {1}
 C 
Creature – Rabbit Rebel
Revolution ({t}, Tap two untapped creatures you control: Transform all permanents with revolution you control. Revolt only as a sorcery.)
2/2
Field Supplier
 
 C 
Creature – Rabbit Rebel
Creatures you control with revolution enter the battlefield transformed.
5/5
 C 
Enchantment – Aura
Enchant creature

Enchanted creature has “{1}{u}, {t}: Target player mills three cards.”
 C 
Creature – Wolf
Trample

{2}{r}: Trampling Wolf Pack gets +2/+0 until end of turn.
4/4
 C 
Sorcery
Tap target creature. It doesn’t untap during its controller’s next untap step.

Plot 2 (Draw 2 cards, then put 2 cards from your hand on top of your library in any order.)
 C 
Land – Clearing
Dimir Clearing enters the battlefield tapped.

{t}: Add {u} or {b}
 T 
 
This land is Ruined. It loses all abilities and has "{t}: Add {c}" and "{t}, Tap an untapped creature you control: Remove a ruin counter from this land. Draw a card."

Cat Collar (common, foil)
Master Craftsfox (rare)
Crossbow (uncommon)
Gently Used Knapsack (uncommon)
Orphaned Fledgling (uncommon)
Vagabond Divination (common)
!!!Eyrie Aggressor (common)
Smash to Smithereens (common)
Murder (common)
Dagger of Privilege (common)
Independent Merchant (common)
Evanescent Intellect (common)
Trampling Wolf Pack (common)
!!!Corvid Snare (common)
Dimir Clearing (common)
Ruin Counter (token)