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Mechanics | Skeleton
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Item Artifact – Equipment
Equipped creature gets +1/+1.

Whenever equipped creature becomes blocked by one or more non-Noble creatures, it gains deathtouch until end of turn.

Equip {1}
 
 R 
Item Artifact – Equipment
Equipped creature has "{t}: Craft an Item and equip it to this creature."

Equip {2}
 U 
Item Artifact – Equipment
Whenever equipped creature deals combat damage to an opponent, you may draw two cards. If you do, discard a card.

Equip {2}
 U 
Creature – Riverfolk
Whenever a creature you control becomes tapped, Riverfolk Mercenaries gets +1/+1 until end of turn.
2/2
 U 
Creature – Bird Vagabond
When Orphaned Fledgling enters the battlefield, you may Ruin a non-Ruined land you control.

Whenever you craft an Item, put a +1/+1 counter on Orphaned Fledgling.

Orphaned Fledgling has flying as long as it has a +1/+1 counter on it.
2/2
 C 
Creature – Mole Crafter
When !!!Mole Scrapper enter the battlefield or dies, you may destroy target artifact.
3/1
 C 
Enchantment – Aura
Enchant creature

Enchanted creature has “{1}{u}, {t}: Target player mills three cards.”
 C 
Land – Clearing
Boros Clearing enters the battlefield tapped.

{t}: add {r} or {w}
 C 
Sorcery
Draw two cards.

You may Ruin a non-Ruined land you control.
 C 
Sorcery
Tap up to two creatures you control. Target creature you control gets +1/+1 until end of turn for each creature tapped this way, then that creature fights target creature you don't control.
 C 
Creature – Otter
Haste

Whenever !!!Riverfolk Smuggler becomes tapped, another target creature you control with power 2 or less can’t be blocked this turn.
2/2
 C 
Creature – Bird
Flying
2/3
 C 
Creature – Rabbit Rebel
Revolution ({t}, Tap two untapped creatures you control: Transform all permanents with revolution you control. Revolt only as a sorcery.)
2/2
Field Supplier
 
 C 
Creature – Rabbit Rebel
Creatures you control with revolution enter the battlefield transformed.
5/5
 C 
Item Artifact – Equipment
Equipped creature gets +1/+0.

Whenever equipped creature deals combat damage to a player, you may Ruin a non-Ruined land you control.

Equip {3}
 C 
Creature – Badger Vagabond
Vigilance

When !!!Vagabond Arbiter enters the battlefield, you may Ruin a non-Ruined land you control.
2/4
 T 
 
This land is Ruined. It loses all abilities and has "{t}: Add {c}" and "{t}, Tap an untapped creature you control: Remove a ruin counter from this land. Draw a card."

Dagger of Privilege (common, foil)
Weaponmaster's Anvil (rare)
Gently Used Knapsack (uncommon)
Riverfolk Mercenaries (uncommon)
Orphaned Fledgling (uncommon)
!!!Mole Scrapper (common)
Evanescent Intellect (common)
Boros Clearing (common)
Vagabond Divination (common)
!!!Raiding Party (common)
!!!Riverfolk Smuggler (common)
Eyrie Sunchaser (common)
Independent Merchant (common)
Torch (common)
!!!Vagabond Arbiter (common)
Ruin Counter (token)