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Mechanics | Skeleton
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Beaver Vagabond
When Vagabond Tinker enters the battlefield, you may Ruin a non-Ruined land you control.
1/3
 
 R 
Creature – Fox
Vigilance

{1}{w}, {t}: Craft an Item. Attach it to a creature you control.
2/2
 U 
Creature – Bird
Whenever another creature dies, you may draw a card. If you do, discard a card.
4/4
 U 
Creature – Bird Rogue
Flying

Whenever Raven Thief deals combat damage to a player, exile the top card of their library face down. You may look at and cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any type to cast that spell.
2/2
 U 
Creature – Riverfolk
Whenever a creature you control becomes tapped, Riverfolk Mercenaries gets +1/+1 until end of turn.
2/2
 C 
Creature – Rabbit Rebel
Revolution ({t}, Tap two untapped creatures you control: Transform all permanents with revolution you control. Revolt only as a sorcery.)
2/2
Field Supplier
 
 C 
Creature – Rabbit Rebel
Creatures you control with revolution enter the battlefield transformed.
5/5
 C 
Enchantment – Aura
Enchant creature

When !!!Mandated Quarantine enters the battlefield, you gain 2 life.

Enchanted creature can’t attack or block.
 C 
Enchantment – Aura
Enchant creature

Enchanted creature has “{1}{u}, {t}: Target player mills three cards.”
 C 
Creature – Cat Crafter
{t}, Pay 1 life: Add {b}{b}. This mana may only be used to cast building spells.
2/1
 C 
Item Artifact – Equipment
Equipped creature gets +1/+0.

Whenever equipped creature deals combat damage to a player, you may Ruin a non-Ruined land you control.

Equip {3}
 C 
Creature – Otter
Haste

Whenever !!!Riverfolk Smuggler becomes tapped, another target creature you control with power 2 or less can’t be blocked this turn.
2/2
 C 
Sorcery
Tap up to two creatures you control. Target creature you control gets +1/+1 until end of turn for each creature tapped this way, then that creature fights target creature you don't control.
 C 
Creature – Cat Worker
Building spells you cast cost {1} less to cast.
1/2
 C 
Creature – Wolf Vagabond
Trample

When Vagabond Ranger enters the battlefield, you may Ruin a non-Ruined land you control.
4/4
 C 
Sorcery
Target player discards two cards. Plot 2 (Draw 2 cards, then put 2 cards from your hand on top of your library in any order.)
 T 
 
This land is Ruined. It loses all abilities and has "{t}: Add {c}" and "{t}, Tap an untapped creature you control: Remove a ruin counter from this land. Draw a card."

Vagabond Tinker (common, foil)
Master Craftsfox (rare)
Murder of Crows (uncommon)
Raven Thief (uncommon)
Riverfolk Mercenaries (uncommon)
Independent Merchant (common)
!!!Mandated Quarantine (common)
Evanescent Intellect (common)
Unscrupulous Expansionist (common)
Torch (common)
!!!Riverfolk Smuggler (common)
!!!Raiding Party (common)
Kittycat Carpenter (common)
Vagabond Ranger (common)
Corvid Extortion (common)
Ruin Counter (token)