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| Mechanics | Skeleton |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Vigilance
![]() , : Craft an Item. Attach it to a creature you control.2/2
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When Orphaned Fledgling enters the battlefield, you may Ruin a non-Ruined land you control.
Whenever you craft an Item, put a +1/+1 counter on Orphaned Fledgling. Orphaned Fledgling has flying as long as it has a +1/+1 counter on it. 2/2
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Building (This permanent can be attacked. If combat damage is dealt to it, it is destroyed.)
: Each blocking or blocked creature you control gets +2/+2 until end of turn. |
Building (This permanent can be attacked. If combat damage is dealt to it, it is destroyed.)
: Each opponent loses 1 life for each Building you control. |
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Whenever !!!Lizard Cult Crusader attacks, if you control a creature with power 4 or greater, creatures you control get +1/+1 until end of turn.
3/3
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Destroy target creature with flying.
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Equipped creature gets +1/+0.
Whenever equipped creature deals combat damage to a player, you may Ruin a non-Ruined land you control. Equip ![]() |
Prevent all combat damage that would be dealt by target attacking or blocking creature this turn.
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Enchant creature
Enchanted creature gets -6/-0. When enchanted creature blocks, destroy it. |
Lifelink
Sacrifice an artifact: Return Occupying Force from your graveyard to the battlefield. 4/2
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Revolution (
, Tap two untapped creatures you control: Transform all permanents with revolution you control. Revolt only as a sorcery.)1/1
Whenever Mouse Rabble-Rouser or another creature enters the battlefield or transforms, create a 1/1 red Guerrilla creature token with "When this creature dies, it deals 1 damage to target player."
Creatures you control with revolution enter the battlefield transformed. 2/2
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Vigilance
When !!!Vagabond Arbiter enters the battlefield, you may Ruin a non-Ruined land you control. 2/4
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When Vagabond Tinker enters the battlefield, you may Ruin a non-Ruined land you control.
1/3
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, Discard a card: Draw a card.1/2
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Orzhov Clearing enters the battlefield tapped.
: add or ![]() |
This land is Ruined. It loses all abilities and has "
: Add " and " , Tap an untapped creature you control: Remove a ruin counter from this land. Draw a card." |
Master Craftsfox
(rare)
Orphaned Fledgling
(uncommon)
Blacksmith's Workshop
(uncommon)
Clearcutter's Shed
(uncommon)
!!!Lizard Cult Crusader
(common)
Plummet
(common)
Torch
(common)
Misleading Orders
(common)
Dwindle
(common)
Occupying Force
(common)
!!!Mouse Field-Worker
(common)
!!!Vagabond Arbiter
(common)
Vagabond Tinker
(common)
Riverfolk Thrifter
(common)
Orzhov Clearing
(common)
Ruin Counter
(token)



: Craft an Item. Attach it to a creature you control.

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