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Mechanics | Skeleton
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Item Artifact – Equipment
Equipped creature has "{t}: Craft an Item and equip it to this creature."

Equip {2}
 U 
Item Artifact – Equipment
Equipped creature has “{t}: This creature deals 1 damage to target creature. If that creature has flying, this creature deals 3 damage to it instead.”

Equip {2}
 U 
Item Artifact – Equipment
Whenever equipped creature deals combat damage to an opponent, you may draw two cards. If you do, discard a card.

Equip {2}
 U 
Creature – Riverfolk
Whenever a creature you control becomes tapped, Riverfolk Mercenaries gets +1/+1 until end of turn.
2/2
 C 
Creature – Mouse
Revolution ({t}, Tap two untapped creatures you control: Transform all permanents with revolution you control. Revolt only as a sorcery.)
2/1
Mighty Mouse
 
 C 
Creature – Mouse Rebel
{2}{r}: Mighty Mouse gets +3/+0 and gains Menace until end of turn.

Creatures you control with revolution enter the battlefield transformed.
3/3
 C 
Sorcery
Return a card at random from your graveyard to your hand.
 C 
Creature – Rabbit Rebel
Revolution ({t}, Tap two untapped creatures you control: Transform all permanents with revolution you control. Revolt only as a sorcery.)
2/2
Field Supplier
 
 C 
Creature – Rabbit Rebel
Creatures you control with revolution enter the battlefield transformed.
5/5
 C 
Creature – Wolf
Trample

{2}{r}: Trampling Wolf Pack gets +2/+0 until end of turn.
4/4
 C 
Creature – Bird
Flying

It is your Decree to attack with two or more creatures.

Decree (At the beginning of your end step, if you fulfilled all of your Decrees, put a +1/+1 counter on !!!Eyrie Explorer. Otherwise, remove all +1/+1 counters from it.)
1/3
{1}{b}{b}
 
 C 
Instant
Destroy target creature.
 C 
Creature – Crab
Hexproof
3/6
 C 
Land – Clearing
Orzhov Clearing enters the battlefield tapped.

{t}: add {w} or {b}
 C 
Creature – Cat Worker
Building spells you cast cost {1} less to cast.
1/2
 C 
Item Artifact – Equipment
Equipped creature gets +1/+1.

Whenever equipped creature becomes blocked by one or more non-Noble creatures, it gains deathtouch until end of turn.

Equip {1}
 C 
Artifact – Building
Building (This permanent can be attacked. If combat damage is dealt to it, it is destroyed.)

{t}, Pay 1 life: Craft an Item.
 T 
 
This land is Ruined. It loses all abilities and has "{t}: Add {c}" and "{t}, Tap an untapped creature you control: Remove a ruin counter from this land. Draw a card."

Weaponmaster's Anvil (rare)
Crossbow (uncommon)
Gently Used Knapsack (uncommon)
Riverfolk Mercenaries (uncommon)
Mini Mouse (common)
Saved for Later (common)
Independent Merchant (common)
Trampling Wolf Pack (common)
!!!Eyrie Explorer (common)
Murder (common)
Beached River Crab (common)
Orzhov Clearing (common)
Kittycat Carpenter (common)
Dagger of Privilege (common)
!!!Crafter's Workshop (common)
Ruin Counter (token)