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Mechanics | Skeleton
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Item Artifact – Equipment
Equipped creature has "{t}: Craft an Item and equip it to this creature."

Equip {2}
 U 
Creature – Bird Rogue
Flying

Whenever Raven Thief deals combat damage to a player, exile the top card of their library face down. You may look at and cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any type to cast that spell.
2/2
 U 
Artifact – Building
Building (This permanent can be attacked. If combat damage is dealt to it, it is destroyed.)

{t}: Each blocking or blocked creature you control gets +2/+2 until end of turn.
 U 
Creature – Bird Vagabond
When Orphaned Fledgling enters the battlefield, you may Ruin a non-Ruined land you control.

Whenever you craft an Item, put a +1/+1 counter on Orphaned Fledgling.

Orphaned Fledgling has flying as long as it has a +1/+1 counter on it.
2/2
 C 
Instant
Target creature gains deathtouch until end of turn.

You may Ruin a non-Ruined land you control.
{1}{g}
 
 C 
Instant
Destroy target creature with flying.
 C 
Creature – Bird
Flying
2/3
 C 
Enchantment – Aura
Enchant creature

Enchanted creature gets -2/-2. If it's a Rebel or a Vagabond, it gets -4/-4 instead.
 C 
Instant
Destroy target artifact or enchantment. If it was attached to a creature, prevent all combat damage that would be dealt this turn,
 C 
Land – Clearing
Golgari Clearing enters the battlefield tapped.

{t}: add {b} or {g}
 C 
Instant
Target creature gets -3/-0 until end of turn. Plot 2 (Draw 2 cards, then put 2 cards from your hand on top of your library in any order.)
 C 
Sorcery
Raider's Fire deals X damage to target player, where X is the number of creatures you control.
 C 
Item Artifact – Equipment
Equipped creature gets +1/+1.

Whenever equipped creature becomes blocked by one or more non-Noble creatures, it gains deathtouch until end of turn.

Equip {1}
{2}{u}
 
 C 
Enchantment – Aura
Enchant creature

Enchanted creature gets -6/-0.

When enchanted creature blocks, destroy it.
 C 
Sorcery
Exile target creature with power 4 or greater.
 T 
 
This land is Ruined. It loses all abilities and has "{t}: Add {c}" and "{t}, Tap an untapped creature you control: Remove a ruin counter from this land. Draw a card."

Weaponmaster's Anvil (rare)
Raven Thief (uncommon)
Blacksmith's Workshop (uncommon)
Orphaned Fledgling (uncommon)
Vagabond's Ire (common)
Plummet (common)
Eyrie Sunchaser (common)
Shackles of the Marquise (common)
!!!Left Behind (common)
Golgari Clearing (common)
Sow Paranoia (common)
Raider's Fire (common)
Dagger of Privilege (common)
Dwindle (common)
Bring to Trial (common)
Ruin Counter (token)