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Mechanics | Skeleton
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Item Artifact – Equipment
Equipped creature has "{t}: Craft an Item and equip it to this creature."

Equip {2}
 U 
Artifact – Building
Building (This permanent can be attacked. If combat damage is dealt to it, it is destroyed.)

{t}: Each blocking or blocked creature you control gets +2/+2 until end of turn.
 U 
Creature – Riverfolk
Whenever a creature you control becomes tapped, Riverfolk Mercenaries gets +1/+1 until end of turn.
2/2
 U 
Artifact – Building
Building (This permanent can be attacked. If combat damage is dealt to it, it is destroyed.)

{t}: Create a 1/1 white Cat creature token with lifelink.
 C 
Creature – Lizard
{1}{g}, Sacrifice Lizard Martyr: Destroy target artifact or enchantment.
2/2
 C 
Instant
Exile target creature that's attacking you or a building you control.
 C 
Creature – Rabbit Rebel
Revolution ({t}, Tap two untapped creatures you control: Transform all permanents with revolution you control. Revolt only as a sorcery.)
2/2
Field Supplier
 
 C 
Creature – Rabbit Rebel
Creatures you control with revolution enter the battlefield transformed.
5/5
 C 
Sorcery
Return up to two target creature cards from your graveyard to your hand.
 C 
Creature – Mole
Reach
5/4
 C 
Sorcery
Tap target creature. It doesn’t untap during its controller’s next untap step.

Plot 2 (Draw 2 cards, then put 2 cards from your hand on top of your library in any order.)
 C 
Sorcery
Draw two cards.

You may Ruin a non-Ruined land you control.
 C 
Sorcery
Create a 1/1 red Guerrilla creature token with "When this creature dies, it deals 1 damage to target player."

Whenever a Clearing enters the battlefield under your control, return !!!Mouse-in-a-Sack from your graveyard to your hand.
 C 
Land – Clearing
Golgari Clearing enters the battlefield tapped.

{t}: add {b} or {g}
 C 
Creature – Badger Vagabond
Vigilance

When !!!Vagabond Arbiter enters the battlefield, you may Ruin a non-Ruined land you control.
2/4
 C 
Item Artifact – Equipment
Equipped creature gets +1/+0.

Whenever equipped creature deals combat damage to a player, you may Ruin a non-Ruined land you control.

Equip {3}
 T 
 
This land is Ruined. It loses all abilities and has "{t}: Add {c}" and "{t}, Tap an untapped creature you control: Remove a ruin counter from this land. Draw a card."

Weaponmaster's Anvil (rare)
Blacksmith's Workshop (uncommon)
Riverfolk Mercenaries (uncommon)
Cat Recruiter (uncommon)
Lizard Martyr (common)
Security Sweep (common)
Independent Merchant (common)
Field Hospitals (common)
Towering Mole (common)
!!!Corvid Snare (common)
Vagabond Divination (common)
!!!Mouse-in-a-Sack (common)
Golgari Clearing (common)
!!!Vagabond Arbiter (common)
Torch (common)
Ruin Counter (token)