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Mechanics | Skeleton
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Item Artifact – Equipment
Equipped creature has "{t}: Craft an Item and equip it to this creature."

Equip {2}
 U 
Artifact – Building
Building (This permanent can be attacked. If combat damage is dealt to it, it is destroyed.)

{t}: Create a 1/1 white Cat creature token with lifelink.
 U 
Creature – Bird
Whenever another creature dies, you may draw a card. If you do, discard a card.
4/4
 U 
Item Artifact – Equipment
Equipped creature has “{t}: This creature deals 1 damage to target creature. If that creature has flying, this creature deals 3 damage to it instead.”

Equip {2}
 C 
Land – Clearing
Boros Clearing enters the battlefield tapped.

{t}: add {r} or {w}
 C 
Sorcery
Raider's Fire deals X damage to target player, where X is the number of creatures you control.
 C 
Instant
As an additional cost to cast this spell, sacrifice an artifact or creature.

Draw two cards.
 C 
Token Artifact – Equipment
Equipped creature gets +2/+2 and has lifelink.

Equip {4}
 C 
Sorcery
Search your library for a basic land card or a Clearing card and put it onto the battlefield tapped.
 C 
Creature – Rabbit Rebel
Revolution ({t}, Tap two untapped creatures you control: Transform all permanents with revolution you control. Revolt only as a sorcery.)
2/2
Field Supplier
 
 C 
Creature – Rabbit Rebel
Creatures you control with revolution enter the battlefield transformed.
5/5
 C 
Creature – Bird
Flash

Flying

When !!!Avian Ambusher enters the battlefield, return target creature an opponent controls to its owner’s hand.
3/3
 C 
Creature – Otter
When Riverfolk Trader becomes tapped, you may draw a card. If you do, discard a card.
2/3
 C 
Creature – Bird
Flying

It is your Decree to play a land on your turn.

Decree (At the beginning of your end step, if you fulfilled all of your Decrees, put a +1/+1 counter on !!!Eyrie Aggressor. Otherwise, remove all +1/+1 counters from it.)
0/1
 C 
Creature – Mouse
Revolution ({t}, Tap two untapped creatures you control: Transform all permanents with revolution you control. Revolt only as a sorcery.)
1/1
Mouse Rabble-Rouser
 
 C 
Creature – Mouse Rebel
Whenever Mouse Rabble-Rouser or another creature enters the battlefield or transforms, create a 1/1 red Guerrilla creature token with "When this creature dies, it deals 1 damage to target player."

Creatures you control with revolution enter the battlefield transformed.
2/2
 C 
Sorcery
Tap target creature. It doesn’t untap during its controller’s next untap step.

Plot 2 (Draw 2 cards, then put 2 cards from your hand on top of your library in any order.)
 T 
 
This land is Ruined. It loses all abilities and has "{t}: Add {c}" and "{t}, Tap an untapped creature you control: Remove a ruin counter from this land. Draw a card."

Weaponmaster's Anvil (rare)
Cat Recruiter (uncommon)
Murder of Crows (uncommon)
Crossbow (uncommon)
Boros Clearing (common)
Raider's Fire (common)
Costly Plunder (common)
Cat Collar (common)
Smuggler's Trail (common)
Independent Merchant (common)
!!!Avian Ambusher (common)
Riverfolk Trader (common)
!!!Eyrie Aggressor (common)
!!!Mouse Field-Worker (common)
!!!Corvid Snare (common)
Ruin Counter (token)