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Mechanics | Skeleton
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Item Artifact – Equipment
Equipped creature has "{t}: Craft an Item and equip it to this creature."

Equip {2}
 U 
Artifact – Building
Building (This permanent can be attacked. If combat damage is dealt to it, it is destroyed.)

{t}: Each opponent loses 1 life for each Building you control.
 U 
Item Artifact – Equipment
Equipped creature has “{t}: This creature deals 1 damage to target creature. If that creature has flying, this creature deals 3 damage to it instead.”

Equip {2}
 U 
Creature – Bird Rogue
Flying

Whenever Raven Thief deals combat damage to a player, exile the top card of their library face down. You may look at and cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any type to cast that spell.
2/2
 C 
Creature – Cat Worker
Building spells you cast cost {1} less to cast.
1/2
 C 
Sorcery
Draw two cards.

You may Ruin a non-Ruined land you control.
 C 
Creature – Badger Vagabond
Vigilance

When !!!Vagabond Arbiter enters the battlefield, you may Ruin a non-Ruined land you control.
2/4
{2}{u}
 
 C 
Enchantment – Aura
Enchant creature

Enchanted creature gets -6/-0.

When enchanted creature blocks, destroy it.
 C 
Sorcery
Create a 1/1 red Guerrilla creature token with "When this creature dies, it deals 1 damage to target player."

Whenever a Clearing enters the battlefield under your control, return !!!Mouse-in-a-Sack from your graveyard to your hand.
 C 
Creature – Wolf
Trample

{2}{r}: Trampling Wolf Pack gets +2/+0 until end of turn.
4/4
 C 
Enchantment – Aura
Enchant creature

Enchanted creature gets -2/-2. If it's a Rebel or a Vagabond, it gets -4/-4 instead.
 C 
Land – Clearing
Boros Clearing enters the battlefield tapped.

{t}: add {r} or {w}
 C 
Land – Clearing
Azorius Clearing enters the battlefield tapped.

{t}: Add {w} or {u}
 C 
Item Artifact – Equipment
Equipped creature gets +1/+0.

Whenever equipped creature deals combat damage to a player, you may Ruin a non-Ruined land you control.

Equip {3}
 C 
Sorcery
Tap up to two creatures you control. Target creature you control gets +1/+1 until end of turn for each creature tapped this way, then that creature fights target creature you don't control.
 T 
 
This land is Ruined. It loses all abilities and has "{t}: Add {c}" and "{t}, Tap an untapped creature you control: Remove a ruin counter from this land. Draw a card."

Weaponmaster's Anvil (rare)
Clearcutter's Shed (uncommon)
Crossbow (uncommon)
Raven Thief (uncommon)
Kittycat Carpenter (common)
Vagabond Divination (common)
!!!Vagabond Arbiter (common)
Dwindle (common)
!!!Mouse-in-a-Sack (common)
Trampling Wolf Pack (common)
Shackles of the Marquise (common)
Boros Clearing (common)
Azorius Clearing (common)
Torch (common)
!!!Raiding Party (common)
Ruin Counter (token)