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Mechanics | Skeleton
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Beaver Vagabond
When Vagabond Tinker enters the battlefield, you may Ruin a non-Ruined land you control.
1/3
 
 R 
Item Artifact – Equipment
Equipped creature has "{t}: Craft an Item and equip it to this creature."

Equip {2}
 U 
Creature – Riverfolk
Whenever a creature you control becomes tapped, Riverfolk Mercenaries gets +1/+1 until end of turn.
2/2
 U 
Item Artifact – Equipment
Whenever equipped creature deals combat damage to an opponent, you may draw two cards. If you do, discard a card.

Equip {2}
 U 
Artifact – Building
Building (This permanent can be attacked. If combat damage is dealt to it, it is destroyed.)

{t}: Each opponent loses 1 life for each Building you control.
 C 
Land – Clearing
Azorius Clearing enters the battlefield tapped.

{t}: Add {w} or {u}
 C 
Item Artifact – Equipment
Equipped creature has flying.

Sacrifice Gift from the Corvid: Equipped creature can’t be blocked this turn. Sacrifice it at the beginning of the next end step.

Equip {2}
 C 
Sorcery
Return up to two target creature cards from your graveyard to your hand.
 C 
Enchantment – Aura
Enchant creature

When !!!Mandated Quarantine enters the battlefield, you gain 2 life.

Enchanted creature can’t attack or block.
 C 
Sorcery
Tap up to two creatures you control. Target creature you control gets +1/+1 until end of turn for each creature tapped this way, then that creature fights target creature you don't control.
 C 
Creature – Beaver Vagabond
When Vagabond Tinker enters the battlefield, you may Ruin a non-Ruined land you control.
1/3
 C 
Creature – Lizard Cultist
{2}{g}{g}: Scaled Ritualist gets +4/+4 until end of turn.
1/2
 C 
Instant
Untap target creature. It gets +1/+0 and gains first strike until end of turn.
 C 
Creature – Possum Hermit
When !!!Possum Recluse enters the battlefield, you may Ruin a non-Ruined land you control.

Draw a card.
1/1
 C 
Sorcery
Raider's Fire deals X damage to target player, where X is the number of creatures you control.
 T 
 
This land is Ruined. It loses all abilities and has "{t}: Add {c}" and "{t}, Tap an untapped creature you control: Remove a ruin counter from this land. Draw a card."

Vagabond Tinker (common, foil)
Weaponmaster's Anvil (rare)
Riverfolk Mercenaries (uncommon)
Gently Used Knapsack (uncommon)
Clearcutter's Shed (uncommon)
Azorius Clearing (common)
Gift from the Corvid (common)
Field Hospitals (common)
!!!Mandated Quarantine (common)
!!!Raiding Party (common)
Vagabond Tinker (common)
Scaled Ritualist (common)
Fox Ambush (common)
!!!Possum Recluse (common)
Raider's Fire (common)
Ruin Counter (token)