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| Mechanics | Skeleton |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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6/6
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Equipped creature has "
: Craft an Item and equip it to this creature."
Equip ![]() |
Whenever a creature you control becomes tapped, Riverfolk Mercenaries gets +1/+1 until end of turn.
2/2
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Building (This permanent can be attacked. If combat damage is dealt to it, it is destroyed.)
: Each blocking or blocked creature you control gets +2/+2 until end of turn. |
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Whenever equipped creature dies, you gain 3 life and Craft an Item. (Put the top card of your Item deck face up onto the battlefield.)
Equip ![]() |
Building spells you cast cost
less to cast.1/2
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Revolution (
, Tap two untapped creatures you control: Transform all permanents with revolution you control. Revolt only as a sorcery.)0/1
Vigilance
: Add ![]() .
Creatures you control with revolution enter the battlefield transformed. 2/2
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Flying
It is your Decree to attack with two or more creatures. Decree (At the beginning of your end step, if you fulfilled all of your Decrees, put a +1/+1 counter on !!!Eyrie Explorer. Otherwise, remove all +1/+1 counters from it.) 1/3
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Golgari Clearing enters the battlefield tapped.
: add or ![]() |
Tap an untapped creature you control: Eyrie Hatchling gains flying until end of turn.
It is your Decree to play a land on your turn. Decree (At the beginning of your end step, if you fulfilled all of your Decrees, put a +1/+1 counter on Eyrie Hatchling. Otherwise, remove all +1/+1 counters from it.) 1/1
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Equipped creature has haste.
Equip ![]() |
Whenever !!!Lizard Cult Crusader attacks, if you control a creature with power 4 or greater, creatures you control get +1/+1 until end of turn.
3/3
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Building (This permanent can be attacked. If combat damage is dealt to it, it is destroyed.)
, Pay 1 life: Craft an Item. |
Revolution (
, Tap two untapped creatures you control: Transform all permanents with revolution you control. Revolt only as a sorcery.)1/1
Whenever Mouse Rabble-Rouser or another creature enters the battlefield or transforms, create a 1/1 red Guerrilla creature token with "When this creature dies, it deals 1 damage to target player."
Creatures you control with revolution enter the battlefield transformed. 2/2
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![]() , Sacrifice a creature: Draw a card.1/2
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This land is Ruined. It loses all abilities and has "
: Add " and " , Tap an untapped creature you control: Remove a ruin counter from this land. Draw a card." |
Ball-o'-Moles
(common, foil)
Weaponmaster's Anvil
(rare)
Riverfolk Mercenaries
(uncommon)
Blacksmith's Workshop
(uncommon)
Foxfolk Blueprints
(uncommon)
Kittycat Carpenter
(common)
Rabbit Disciple
(common)
!!!Eyrie Explorer
(common)
Golgari Clearing
(common)
Eyrie Hatchling
(common)
Hasty Boots
(common)
!!!Lizard Cult Crusader
(common)
!!!Crafter's Workshop
(common)
!!!Mouse Field-Worker
(common)
Lizard Shaman
(common)
Ruin Counter
(token)


: Craft an Item and equip it to this creature."






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