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Mechanics | Skeleton
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Mouse
Revolution ({t}, Tap two untapped creatures you control: Transform all permanents with revolution you control. Revolt only as a sorcery.)
1/1
 
Mouse Rabble-Rouser
 
 C 
Creature – Mouse Rebel
Whenever Mouse Rabble-Rouser or another creature enters the battlefield or transforms, create a 1/1 red Guerrilla creature token with "When this creature dies, it deals 1 damage to target player."

Creatures you control with revolution enter the battlefield transformed.
2/2
 R 
Item Artifact – Equipment
Equipped creature has "{t}: Craft an Item and equip it to this creature."

Equip {2}
 U 
Artifact – Building
Building (This permanent can be attacked. If combat damage is dealt to it, it is destroyed.)

{t}: Create a 1/1 white Cat creature token with lifelink.
 U 
Item Artifact – Equipment
Whenever equipped creature dies, you gain 3 life and Craft an Item. (Put the top card of your Item deck face up onto the battlefield.)

Equip {2}
 U 
Item Artifact – Equipment
Equipped creature has “{t}: This creature deals 1 damage to target creature. If that creature has flying, this creature deals 3 damage to it instead.”

Equip {2}
 C 
Land – Clearing
Boros Clearing enters the battlefield tapped.

{t}: add {r} or {w}
 C 
Creature – Elk Explorer
When Farhaven Wanderer enters the battlefield, you may put a land card from your hand onto the battlefield Ruined.
4/5
 C 
Creature – Fox
Defender

When !!!Fox Shieldcrafter enters the battlefield, Craft an Item. (Put the top card of your Item deck face up onto the battlefield.)
1/3
 C 
Instant
Target creature gains deathtouch until end of turn.

You may Ruin a non-Ruined land you control.
 C 
Creature – Mouse
Revolution ({t}, Tap two untapped creatures you control: Transform all permanents with revolution you control. Revolt only as a sorcery.)
2/1
Mighty Mouse
 
 C 
Creature – Mouse Rebel
{2}{r}: Mighty Mouse gets +3/+0 and gains Menace until end of turn.

Creatures you control with revolution enter the battlefield transformed.
3/3
 C 
Instant
As an additional cost to cast this spell, sacrifice an artifact or creature.

Draw two cards.
 C 
Creature – Bird
Flying
2/3
 C 
Instant
Untap target creature. It gets +3/+3 and reach until end of turn.
 C 
Item Artifact – Equipment
Equipped creature gets +2/+0 and has first strike.

Equip {3}
 C 
Creature – Bird
Tap an untapped creature you control: Eyrie Hatchling gains flying until end of turn.

It is your Decree to play a land on your turn.

Decree (At the beginning of your end step, if you fulfilled all of your Decrees, put a +1/+1 counter on Eyrie Hatchling. Otherwise, remove all +1/+1 counters from it.)
1/1
 T 
 
This land is Ruined. It loses all abilities and has "{t}: Add {c}" and "{t}, Tap an untapped creature you control: Remove a ruin counter from this land. Draw a card."

!!!Mouse Field-Worker (common, foil)
Weaponmaster's Anvil (rare)
Cat Recruiter (uncommon)
Foxfolk Blueprints (uncommon)
Crossbow (uncommon)
Boros Clearing (common)
Farhaven Wanderer (common)
!!!Fox Shieldcrafter (common)
Vagabond's Ire (common)
Mini Mouse (common)
Costly Plunder (common)
Eyrie Sunchaser (common)
Rabbit Ambush (common)
Foxfolk Steel (common)
Eyrie Hatchling (common)
Ruin Counter (token)