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Mechanics | Skeleton |
Showing 119 active cards, of 265 total
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Flying
It is your Decree to attack with two or more creatures.
Decree (At the beginning of your end step, if you fulfilled all of your Decrees, put a +1/+1 counter on !!!Eyrie Explorer. Otherwise, remove all +1/+1 counters from it.)
It is your Decree to attack with two or more creatures.
Decree (At the beginning of your end step, if you fulfilled all of your Decrees, put a +1/+1 counter on !!!Eyrie Explorer. Otherwise, remove all +1/+1 counters from it.)
1/3
Defender
When !!!Fox Shieldcrafter enters the battlefield, Craft an Item. (Put the top card of your Item deck face up onto the battlefield.)
When !!!Fox Shieldcrafter enters the battlefield, Craft an Item. (Put the top card of your Item deck face up onto the battlefield.)
1/3
Enchant creature
When !!!Mandated Quarantine enters the battlefield, you gain 2 life.
Enchanted creature can’t attack or block.
When !!!Mandated Quarantine enters the battlefield, you gain 2 life.
Enchanted creature can’t attack or block.
Vigilance
When !!!Vagabond Arbiter enters the battlefield, you may Ruin a non-Ruined land you control.
When !!!Vagabond Arbiter enters the battlefield, you may Ruin a non-Ruined land you control.
2/4
Whenever another creature enters the battlefield under your control, you gain 1 life.
2/2
Building (This permanent can be attacked. If combat damage is dealt to it, it is destroyed.)
: Each blocking or blocked creature you control gets +2/+2 until end of turn.
: Each blocking or blocked creature you control gets +2/+2 until end of turn.
Exile target creature with power 4 or greater.
When Cat Peacekeeper dies, create a 1/1 white Cat creature token with lifelink.
3/2
Building (This permanent can be attacked. If combat damage is dealt to it, it is destroyed.)
: Create a 1/1 white Cat creature token with lifelink.
: Create a 1/1 white Cat creature token with lifelink.
Lifelink
2/2
Tap target permanent. If it’s an artifact, destroy it.
When Dueling Partners enters the battlefield, create a 1/1 white Cat creature token with lifelink.
3/3
Flying
2/3
Untap target creature. It gets +1/+0 and gains first strike until end of turn.
Building spells you cast cost less to cast.
1/2
Vigilance
, : Craft an Item. Attach it to a creature you control.
, : Craft an Item. Attach it to a creature you control.
2/2
Prevent all combat damage that would be dealt by target attacking or blocking creature this turn.
Exile target creature that's attacking you or a building you control.
Whenever Star-Crowned Stag attacks, tap target creature defending player controls.
3/3
Return up to one target creature and up to one target artifact to their owners' hands.
Flash
Flying
When !!!Avian Ambusher enters the battlefield, return target creature an opponent controls to its owner’s hand.
Flying
When !!!Avian Ambusher enters the battlefield, return target creature an opponent controls to its owner’s hand.
3/3
Tap target creature. It doesn’t untap during its controller’s next untap step.
Plot 2 (Draw 2 cards, then put 2 cards from your hand on top of your library in any order.)
Plot 2 (Draw 2 cards, then put 2 cards from your hand on top of your library in any order.)
Flying
It is your Decree to cast a spell on your turn.
Decree (At the beginning of your end step, if you fulfilled all of your Decrees, put a +1/+1 counter on !!!Eyrie Brute. Otherwise, remove all +1/+1 counters from it.)
It is your Decree to cast a spell on your turn.
Decree (At the beginning of your end step, if you fulfilled all of your Decrees, put a +1/+1 counter on !!!Eyrie Brute. Otherwise, remove all +1/+1 counters from it.)
2/3
When !!!Possum Recluse enters the battlefield, you may Ruin a non-Ruined land you control.
Draw a card.
Draw a card.
1/1
Hexproof
3/6
Corvid Spy has flying as long as it's attacking.
2/1
Counter target spell unless its controller pays or you control a permanent with Decree.
Enchant creature
Enchanted creature gets -6/-0.
When enchanted creature blocks, destroy it.
Enchanted creature gets -6/-0.
When enchanted creature blocks, destroy it.
Counter target creature spell.
Enchant creature
Enchanted creature has “, : Target player mills three cards.”
Enchanted creature has “, : Target player mills three cards.”
Tap an untapped creature you control: Eyrie Hatchling gains flying until end of turn.
It is your Decree to play a land on your turn.
Decree (At the beginning of your end step, if you fulfilled all of your Decrees, put a +1/+1 counter on Eyrie Hatchling. Otherwise, remove all +1/+1 counters from it.)
It is your Decree to play a land on your turn.
Decree (At the beginning of your end step, if you fulfilled all of your Decrees, put a +1/+1 counter on Eyrie Hatchling. Otherwise, remove all +1/+1 counters from it.)
1/1
Whenever another creature dies, you may draw a card. If you do, discard a card.
4/4
When Orphaned Fledgling enters the battlefield, you may Ruin a non-Ruined land you control.
Whenever you craft an Item, put a +1/+1 counter on Orphaned Fledgling.
Orphaned Fledgling has flying as long as it has a +1/+1 counter on it.
Whenever you craft an Item, put a +1/+1 counter on Orphaned Fledgling.
Orphaned Fledgling has flying as long as it has a +1/+1 counter on it.
2/2
Flying
Whenever Raven Thief deals combat damage to a player, exile the top card of their library face down. You may look at and cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any type to cast that spell.
Whenever Raven Thief deals combat damage to a player, exile the top card of their library face down. You may look at and cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any type to cast that spell.
2/2
: Add . Spend this mana only to cast artifact spells or activate abilities of artifacts.
1/2
When Riverfolk Trader becomes tapped, you may draw a card. If you do, discard a card.
2/3
Target creature gets -3/-0 until end of turn. Plot 2 (Draw 2 cards, then put 2 cards from your hand on top of your library in any order.)
Draw two cards.
You may Ruin a non-Ruined land you control.
You may Ruin a non-Ruined land you control.
When Vagabond Tinker enters the battlefield, you may Ruin a non-Ruined land you control.
1/3
Building (This permanent can be attacked. If combat damage is dealt to it, it is destroyed.)
, Pay 1 life: Craft an Item.
, Pay 1 life: Craft an Item.
, Sacrifice !!!Fel Initiate: Target player discards two cards. Activate this ability only whenever you could play a sorcery.
2/1
Flash
Enchant creature
Enchanted creature gets +1/+1, has lifelink and is a Noble in addition to its other types.
Enchant creature
Enchanted creature gets +1/+1, has lifelink and is a Noble in addition to its other types.
Menace
When !!!Mole Muggers deals combat damage to a player or building, craft an Item.
When !!!Mole Muggers deals combat damage to a player or building, craft an Item.
4/3
6/6
Building (This permanent can be attacked. If combat damage is dealt to it, it is destroyed.)
: Each opponent loses 1 life for each Building you control.
: Each opponent loses 1 life for each Building you control.
Target player discards two cards. Plot 2 (Draw 2 cards, then put 2 cards from your hand on top of your library in any order.)
As an additional cost to cast this spell, sacrifice an artifact or creature.
Draw two cards.
Draw two cards.
Flying
When Crow of Dark Tidings enters the battlefield or dies, mill two cards.
When Crow of Dark Tidings enters the battlefield or dies, mill two cards.
2/2
Return up to two target creature cards from your graveyard to your hand.
Horde Organizer can't block.
When Horde Organizer dies, craft an item.
When Horde Organizer dies, craft an item.
2/1
, Sacrifice a creature: Draw a card.
1/2
Destroy target creature.
Lifelink
Sacrifice an artifact: Return Occupying Force from your graveyard to the battlefield.
Sacrifice an artifact: Return Occupying Force from your graveyard to the battlefield.
4/2
Enchant creature
Enchanted creature gets -2/-2. If it's a Rebel or a Vagabond, it gets -4/-4 instead.
Enchanted creature gets -2/-2. If it's a Rebel or a Vagabond, it gets -4/-4 instead.
, Pay 1 life: Add . This mana may only be used to cast building spells.
2/1
Deathtouch
When Vagabond Thief enters the battlefield, you may Ruin a non-Ruined land you control.
When Vagabond Thief enters the battlefield, you may Ruin a non-Ruined land you control.
1/1
Target creature gains deathtouch until end of turn.
You may Ruin a non-Ruined land you control.
You may Ruin a non-Ruined land you control.
When !!!Mole Scrapper enter the battlefield or dies, you may destroy target artifact.
3/1
Revolution (, Tap two untapped creatures you control: Transform all permanents with revolution you control. Revolt only as a sorcery.)
1/1
Whenever Mouse Rabble-Rouser or another creature enters the battlefield or transforms, create a 1/1 red Guerrilla creature token with "When this creature dies, it deals 1 damage to target player."
Creatures you control with revolution enter the battlefield transformed.
Creatures you control with revolution enter the battlefield transformed.
2/2
Create a 1/1 red Guerrilla creature token with "When this creature dies, it deals 1 damage to target player."
Whenever a Clearing enters the battlefield under your control, return !!!Mouse-in-a-Sack from your graveyard to your hand.
Whenever a Clearing enters the battlefield under your control, return !!!Mouse-in-a-Sack from your graveyard to your hand.
Haste
Whenever !!!Riverfolk Smuggler becomes tapped, another target creature you control with power 2 or less can’t be blocked this turn.
Whenever !!!Riverfolk Smuggler becomes tapped, another target creature you control with power 2 or less can’t be blocked this turn.
2/2
Blastfire Bolt deals 5 damage to target creature. Destroy all Equipment attached to that creature.
Deal 2 damage to target creature or player.
You may Ruin a non-Ruined land you control.
You may Ruin a non-Ruined land you control.
Revolution (, Tap two untapped creatures you control: Transform all permanents with revolution you control. Revolt only as a sorcery.)
2/1
: Mighty Mouse gets +3/+0 and gains Menace until end of turn.
Creatures you control with revolution enter the battlefield transformed.
Creatures you control with revolution enter the battlefield transformed.
3/3
When Mouse Guide enters the battlefield, target creature gains haste until end of turn.
1/1
When Mouse Martyr dies, create a 1/1 red Guerilla creature token with “When this creature dies, it deals 1 damage to target player.”
1/1
Raider's Fire deals X damage to target player, where X is the number of creatures you control.
, Discard a card: Draw a card.
1/2
Destroy target artifact. Smash to Smithereens deals 3 damage to that artifact's controller.
Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.
Reach
5/4
Trample
: Trampling Wolf Pack gets +2/+0 until end of turn.
: Trampling Wolf Pack gets +2/+0 until end of turn.
4/4
Target attacking creature gets +2/+2 until end of turn. Each attacking Rebel or Vagabond creature gains trample until end of turn.
First strike
When Vagabond Scoundrel enters the battlefield, you may Ruin a non-Ruined land you control.
When Vagabond Scoundrel enters the battlefield, you may Ruin a non-Ruined land you control.
2/1
Destroy target artifact or enchantment. If it was attached to a creature, prevent all combat damage that would be dealt this turn,
Whenever !!!Lizard Cult Crusader attacks, if you control a creature with power 4 or greater, creatures you control get +1/+1 until end of turn.
3/3
Tap up to two creatures you control. Target creature you control gets +1/+1 until end of turn for each creature tapped this way, then that creature fights target creature you don't control.
Reveal the top four cards of your library. You may put a creature card and/or a land card from among them into your hand. Put the rest into your graveyard.
When Farhaven Wanderer enters the battlefield, you may put a land card from your hand onto the battlefield Ruined.
4/5
Hexproof
6/6
When Heirloom Holder dies, craft an item.
2/2
Revolution (, Tap two untapped creatures you control: Transform all permanents with revolution you control. Revolt only as a sorcery.)
2/2
Creatures you control with revolution enter the battlefield transformed.
5/5
, Sacrifice Lizard Martyr: Destroy target artifact or enchantment.
2/2
Destroy target creature with flying.
Untap target creature. It gets +3/+3 and reach until end of turn.
Revolution (, Tap two untapped creatures you control: Transform all permanents with revolution you control. Revolt only as a sorcery.)
0/1
Vigilance
: Add .
Creatures you control with revolution enter the battlefield transformed.
: Add .
Creatures you control with revolution enter the battlefield transformed.
2/2
Reach
When Rabbit Healer blocks, you gain 2 life.
When Rabbit Healer blocks, you gain 2 life.
1/3
Return a card at random from your graveyard to your hand.
: Scaled Ritualist gets +4/+4 until end of turn.
1/2
Search your library for a basic land card or a Clearing card and put it onto the battlefield tapped.
Trample
When Vagabond Ranger enters the battlefield, you may Ruin a non-Ruined land you control.
When Vagabond Ranger enters the battlefield, you may Ruin a non-Ruined land you control.
4/4
Whenever a creature you control becomes tapped, Riverfolk Mercenaries gets +1/+1 until end of turn.
2/2
Azorius Clearing enters the battlefield tapped.
: Add or
: Add or
Boros Clearing enters the battlefield tapped.
: add or
: add or
Dimir Clearing enters the battlefield tapped.
: Add or
: Add or
Golgari Clearing enters the battlefield tapped.
: add or
: add or
Gruul Clearing enters the battlefield tapped.
: Add or
: Add or
Izzet Clearing enters the battlefield tapped.
: Add or
: Add or
Orzhov Clearing enters the battlefield tapped.
: add or
: add or
Rakdos Clearing enters the battlefield tapped.
: Add or .
: Add or .
Ruined Utopia enters the battlefield Ruined.
: Add one mana of any color.
: Add one mana of any color.
Selesnya Clearing enters the battlefield tapped.
: Add or
: Add or
Simic Clearing enters the battlefield tapped.
: Add or
: Add or
Equipped creature gets +0/+3 and has reach.
Equip
Equip
Equipped creature gets +2/+2 and has lifelink.
Equip
Equip
Equipped creature has “: This creature deals 1 damage to target creature. If that creature has flying, this creature deals 3 damage to it instead.”
Equip
Equip
Equipped creature gets +1/+1.
Whenever equipped creature becomes blocked by one or more non-Noble creatures, it gains deathtouch until end of turn.
Equip
Whenever equipped creature becomes blocked by one or more non-Noble creatures, it gains deathtouch until end of turn.
Equip
Whenever equipped creature dies, you gain 3 life and Craft an Item. (Put the top card of your Item deck face up onto the battlefield.)
Equip
Equip
Equipped creature gets +2/+0 and has first strike.
Equip
Equip
Whenever equipped creature deals combat damage to an opponent, you may draw two cards. If you do, discard a card.
Equip
Equip
Equipped creature has flying.
Sacrifice Gift from the Corvid: Equipped creature can’t be blocked this turn. Sacrifice it at the beginning of the next end step.
Equip
Sacrifice Gift from the Corvid: Equipped creature can’t be blocked this turn. Sacrifice it at the beginning of the next end step.
Equip
Equipped creature has haste.
Equip
Equip
Equipped creature has “, Unattach Lasso: Tap target creature.”
Equip
Equip
Equipped creature gets +1/+1 and has vigilance.
As long as equipped creature is a Cat, it gets an additional +1/+0.
Equip
As long as equipped creature is a Cat, it gets an additional +1/+0.
Equip
Equipped creature gets +2/+0.
Whenever equipped creature attacks, you may mill two cards.
Equip
Whenever equipped creature attacks, you may mill two cards.
Equip
Equipped creature gets +1/+0.
Whenever equipped creature deals combat damage to a player, you may Ruin a non-Ruined land you control.
Equip
Whenever equipped creature deals combat damage to a player, you may Ruin a non-Ruined land you control.
Equip
Equipped creature has ": Craft an Item and equip it to this creature."
Equip
Equip
This land is Ruined. It loses all abilities and has ": Add " and ", Tap an untapped creature you control: Remove a ruin counter from this land. Draw a card."
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Root: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |
It is your Decree to play a land on your turn.
Decree (At the beginning of your end step, if you fulfilled all of your Decrees, put a +1/+1 counter on !!!Eyrie Aggressor. Otherwise, remove all +1/+1 counters from it.)