Community Mashup Set

[-] [+]

Showing 50 of 141 Black cards

Go to section: Colourless (8) White (136) Blue (133) Black (141) Red (173) Green (138) Multicolour (101) Hybrid (26) Split (2) Artifact (65) Land (39) Scheme (1)

Show rarities: N C U R M

 
 U 
Creature – Gorgon
Augment {2}{b} (enchant host)
Swampwalk, Deathtouch.
Whenever a creature you don't control dies,
+1/+1
 R 
Creature – Demon
When Grave Demon enters the battlefield destroy target token permanent.
This is a very serious offence.
2/2
Creature – Demon
Trample
Whenever Greedy Demon deals combat damage to a creature, draw a card.
At the beginning of each opponent's end step, if Greedy Demon is untapped but didn't block this turn, discard a card.
6/6
 R 
Sorcery
Target dies.
If a copy of this card is already in your graveyard, instead all targets die.
 R 
Creature – Human Wizard
When Hajjâj Aspirant dies, return target creature from any graveyard to play, under your control.
There shall be life beyond this one.
1/1
Creature – Giant Warrior
{2}{b}, Discard two cards: Destroy target creature.
2/6
 R 
Creature – Zombie
Hungry Death has +1/+1 for each creature in your graveyard.
{b}, exile a creature from your graveyard: Hungry Death gets +2/+2 until end of turn.
Illus. Jonathan Apple
1/1
Enchantment – Aura
Enchant Creature
Enchanted creature gets -2/-2. Other creatures that are controlled by the same player get +2/+2.
 R 
Creature – Wizard
When Illiterat Neckromanser deals damage to a player you may return most of a creature card from your graveyard to play. The text-box gets left behind.
3/4
 U 
Instant
Split Second (This spell cannot be responded to)
Target player discards a card.
 R 
Enchantment – Curse Aura
Enchant player
At the end of their turn, enchanted player must either discard a card, or take 2 damage.
Tourach Tourach Tourach
Rah Rah Rah
Creature – Zombie Giant
When Inexorable Zombie dies, if it was dealt combat damage this turn, return it to the battlefield.
3/3
 C 
Creature – Wizard
{t}:Target creature must attack this turn. If it does not, Insubordinate Sorcerer deals 2 damage to it. Use this ability only during it's controllers turn, before attackers are declared.
1/1
 U 
Flying Creature – Imp
Whenever you discard a card, target creature gets -1/-1
Illus. Lego
1/1
Enchantment
When you draw a card, each opponent loses one life, and you gain one.
 R 
Creature – Human Wizard
Incorruptible (you cannot lose control of Knight of Clarity)
When Knight of Clarity enters the battlefield, name a creature type. As long as your opponent controls a creature of that type, Knight of Clarity is unblockable.
Lenticular!
4/1
 U 
Enchantment
At the start of your upkeep, put a 2/2 black knight token creature, with haste, into play.
Whenever a creature you control is targeted, lose 2 life.
 U 
Creature – Cleric
{b},{t}: Put a -1/-1 counter on target creature.
Whenever a creature you control dies, you may gain 2 life.
0/1
 U 
Creature – Cat Shaman
{t}: Target creature gets -1/-1 until end of turn.
Whenever a creature is exiled; you may untap Leonin Necromancer.
1/1
Creature – Basilisk
Whenever Lesser Basilisk is blocked by one or more creatures, their controller sacrifices one of them.
2/1
 U 
Creature – Wraith
When Lifeless Rider deals combat damage to a player, they must either sacrifice a creature or lose 2 life.
2/1
Creature – Human
In your upkeep – put a +1/+1 counter on Lotos Addict, then lose one life for each counter on it.
Sacrifice Lotos Addict: Add one mana of any colour to your mana pool for each counter on Lotos Addict.
1/1
Sorcery
Reveal the top {x} cards of your deck.
You must cast all non-land cards revealed this way; you may spend life as mana of any colour to do so. Put the remainder into your graveyard.
 R 
Sorcery
Target opponent chooses a card from their hand. You guess what type it is. They discard it. If you guessed correctly, and they have more cards in hand, do it again.
 U 
Creature – Spirit Mercenary
{3}, {t}, Sacrifice Mercenary Kami: Return target Spirit or Mercenary card with converted mana cost 3 or less from your graveyard to the battlefield.
3/2
 
Tap all artifacts. The each player puts all artifacts in their graveyard's into play.
 R 
Sorcery
As an additional cost to cast Mighty Flensing, sacrifice any number of creatures.
Reveal that many cards from the top of your deck, and you may cast (without paying the mana cost) any that have the same converted mana cost as one of the creatures you sacrificed. Discard the rest.
Creature – Demon
Minion Driver can't be blocked and can't block.
Whenever Minion Driver attacks, other creatures get +1/-1 unless their controller pays 2 life.
4/3
 R 
Planeswalker
-1: Destroy target creature, skip your next turn.
+1: Everyone reveals their hands.
7
Creature – Bird
Flying
When Morrigan's Herald dies, return X+1 other target creature cards from graveyards to their owners' hands, where X is the number of other creatures that died at the same time.
2/2
Sorcery
Target player loses 20 life and you gain 20 life.
If you played first this game, Mortal Conspiracy costs 5 less to cast.
 U 
Instant
Choose one: the next time target creature is dealt damage this turn, destroy it; or Mortality Charm deals 1 damage to target creature; or when target creature is put into a graveyard this turn, its controller loses life equal to its toughness.
Entwine {3}{b}
 U 
Sorcery
Target player discards two cards of their choice. If you control no swamps, instead they discard two at random.
Creature – Zombie Witch
If Mummy Champion and a creature would deal combat damage to each other, prevent that damage. Instead search your library for an aura with converted mana cost X or less where X is the number of creatures you control and put it onto the battlefield attached to that creature. Shuffle your library.
2/2
Planeswalker
Flying
+1: Destroy target creature
-2: Return target a creature from a graveyard to play under your control, with a +1/+1 counter on it. It is a vampire.
-6: Put a +1/+1 counter on each vampier, and draw that many cards.
4
 C 
Creature – Spirit
Flying
Nightsky Wisp can't block creatures without flying.
2/2
 U 
Creature – Vampire
{t}: Put a -1/-1 counter on target creature, and a +1/+1 counter on another target creature with power less than that of the first.
He sucks the blood of the rich, to give to the poor.
2/2
Creature – Human Assassin
If an opponent has 10 or less life, prevent all damage that would be dealt to Oddball Streetwaif.
2/1
 U 
Creature – Ogre Shaman
Whenever Ogre Acolyte or another creature dies, you may reveal the top card of your library. If it's a demon card, put it into your hand, else you may put it into your graveyard.
2/3
 R 
Sorcery
Draw 5 cards.
Opening the Tomb costs {1} less for each curse you have.
Target opponents puts a 2/2 black mummy token into play.
 R 
Creature – Snake Warrior
You may pay 3 life rather than pay Orochi Lotus Warrior's mana cost.
{t}, Sacrifice Orochi Lotus Warrior: Add {b} to your mana pool.
2/2
Sorcery
Destroy all creatures.
Return a creature a card from your graveyard to your hand.
Enchantment – Aura
Enchant Creature
Whenever a land enters the battlefield under you control, enchanted creature gets -2/-2 until end of turn.
Artifact Creature – Lhurgoyf
Phyrexian Mortivore's power and toughness are each equal to the number of creature cards in all graveyards.
Phyrexian Mortivore can't be blocked except by three or more creatures.
Pay 8 life: Regenerate Phyrexian Mortivore. If it regenerates in this way, untap it.
*/*
 C 
Creature – Pirate
Sacrifice a creature: Pirates get +1/+1 until end of turn.
Withering pirates of the darksteel sea! Yargh me HEART!
1/1
Creature – Fungus Beast
Sacrifice Phyrexian Rotbeast: Target creature gets -X/-X where X is the number of land cards in all graveyards.
2/1
 C 
Creature – Squirrel
When Rabid Chipmunk deals damage to a player, they get control of it unless you pay {g}.
2/2
 U 
Sorcery
Return target creature card from the graveyard to play. If it's a zombie, put two +1/+1 counters on it.
 R 
Enchantment Creature – Rhino
When Rhox Seeker deals combat damage to a player, you may put a quest counter on it.
When Rhox Seeker has 3 quest counters on, it becomes an emblem with "Pay 2 life: Draw a card"
2/2
Creature – Human Wizard
At the beginning of each end step, put the top card of your library into your graveyard. If it's a creature card, put a 2/2 black zombie creature token onto the battlefield.
{b}, Sacrifice Rogue Necromancer: Zombies you control get +1/+0 and gain menace until end of turn.
4/4

Go to section: Colourless (8) White (136) Blue (133) Black (141) Red (173) Green (138) Multicolour (101) Hybrid (26) Split (2) Artifact (65) Land (39) Scheme (1)

Show rarities: N C U R M