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Mechanics | Thoughts About the Plane | Cycle and Key Card Options |
Recent updates to Anydria Storage: (Generated at 2025-05-03 00:28:11)
This is the most likely green "counterspell."
"You've fallen in an error many set designers fall at the beginning: you made an insular set that makes sense and it's balanced on its own but which cards will break any other environment where they can be played or be totally irrelevant. Some of those cards will become modern and even legacy staples while the more thematic ones will not be able to mesh well with the other set in standard."
I received this comment on my set today. Sigh.
For reference, the cycle is currently Sunwall Healer, Scorchwood Robber, Chasm Guard, and this.
That's true. I might remove the protection and just leave these opposed in abilities, since I think I'll make counters a minor theme of the set.
I wonder what I might do to convey the slightly different color relationships.
Hmm. I'm not sure that'll particularly come across, because not all colour hosers are in fully paired cycles.
I think my point in showing enemies is to point out that each color now only has one, rather than two.
...If you want to show the enemy colour pairs are slightly different, then I don't see why you'd pick to focus on the two enmities, which are after all still enmities in five-colour Magic land. Green and black are already enemies. AFAICT the only change to colour relationships is that white and black are now allies.
Competing with Allfather's Will as a possible green counterspell. I definitely like this better right now, if a green counterspell happens at all.
This seems weak at only one life, but possibly too strong at two.
I wanted to make some sort of cycle to show that, with blue missing, the enemy color pairs are slightly different. White and Red are enemies, and Green and Black are enemies. The pentagram becomes a square.
I also see blue as being the ally color to each other color.
Hmmm. Perhaps. I shall take that into consideration. Is it that much different from a turn one Noble Hierarch or Birds of Paradise?
It could perhaps get an Island untapped for
. Cf Nature's Lore.
But if it cost
, it would just be worse than Rampant Growth most of the time. Safewright Quest searches for Forests or Plains, but puts them into your hand. This might have to do that.
Huh. Oddly-specific landsearch. I like it. It's probably still slightly too cheap, though - as it DOES get you into your second colour, even if it forces that colour to be blue.
Useful tip. Bookmark: http://gatherer.wizards.com/Pages/Search/Default.aspx?name=+[%22%s%22]||text+[%22%s%22] As either a search engine; or a keyword.
I've just been reading over the cardset comments, and dude1818 mentioned that I shouldn't have any blue or island fetching at common. If I were making this a three-set block, I would totally agree, and if I ever get around to doing that Hydrate and this card will be in the second set. Right now, though, I'm pretending this is a small standalone set for the purposes of a contest on mtgsalvation, so this is full of brainstorms for a theoretical Anydria block as a whole.