Anydria Storage: Virtual Booster

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Mechanics | Thoughts About the Plane | Cycle and Key Card Options
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Legendary Land
Each land is an Island in addition to its other types.
 U 
Creature – Bird
Flying
Tapped creatures you control with flying may attack and block as though they were untapped.
1/2
 U 
Creature – Snake Wizard
Survivor— At the beginning of each end step, if Venomancer was dealt damage this turn, each opponent loses 1 life and you gain 1 life.
1/3
 U 
Creature – Elf Scout
Track — Whenever a source you control deals noncombat damage, you may pay {1}. If you do, put a 2/2 green Wolf creature token onto the battlefield.
2/2
 C 
Instant
Spells and permanents can't be targeted this turn.
 C 
Creature – Efreet Monk
Meditate {3} ({3}: You may open or close your gate. Meditate only as a sorcery.)
Whenever your gate opens, Monk of the Ardent Eye deals 2 damage to target player or planeswalker.
1/1
 C 
Creature – Sand Wall
Defender, persist
1/3
 C 
Artifact
{t}: Produce {c}.
{t}, Reminisce : Produce one mana of any color.
"The cut of the stones on this path is unlike anything over come across in modern Anydria. It's as though they're from another culture entirely."
— Tamiyo's notes
 C 
Creature – Bird
Ravenous Vulture costs {1} less to cast for each creature that died this turn.
3/3
 C 
Creature – Merfolk
Sift (You may pay {1} and reveal this card as you draw it. If you do, put it onto the bottom of your library, then draw a card.)
2/2
 C 
Artifact – Equipment
Equipped creature gets +1/+1. If equipped create is green, it has hexproof.
Equip {2}
 C 
Creature – Elemental
Portal (Play with the top card of your library revealed.)
You may cast Deluge Elemental from your library if it's on top of your library and revealed.
2/1
 C 
Instant
Target creature gets +3/+3 and gains trample until end of turn.
Foretell {g} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
 C 
Sorcery
Seek two lands. (Reveal cards from the top of your library until you reveal two land cards. Put those cards into your hand, then put the other revealed cards on the bottom in a random order.)
Island
 
 B 
Basic Land – Island

Urau, Upwelling's Heart (mythic)
Sunwing Dove (uncommon)
Venomancer (uncommon)
Scorchwood Tracker (uncommon)
Obscuring Mist (common)
Monk of the Ardent Eye (common)
Wall of Sand (common)
Curious Remnants (common)
Ravenous Vulture (common)
Fading Grayfolk (common)
Robe of Dusk (common)
Deluge Elemental (common)
Vitalilty Spores (common)
Greenseeking (common)
Island (basic)