Anydria Storage: Virtual Booster

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Mechanics | Thoughts About the Plane | Cycle and Key Card Options
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment – Aura
Enchant creature
At the beginning of each end step, enchanted creature's controller may have you draw a card. If that player doesn't, sacrifice Dark Coercion and you gain control of enchanted creature.
 U 
Creature – Treefolk Druid
Vigilance
{t}: Add {u} to your mana pool.
1/3
 U 
Land
UG Dual Land enters the battlefield tapped.
{t}: Add {g} to your mana pool.
{t}: If you control an Island, put a card from your graveyard on the bottom of your library. Otherwise, add {u} to your mana pool.
 U 
Creature – Elemental
Haste
Sunspark can't be blocked except by creatures with haste.
3/1
 C 
Sorcery
Sift (You may pay {1} and reveal this card as you draw it. If you do, put it onto the bottom of your library, then draw a card.)
Sand Scour deals 3 damage to target creature and 1 damage to target player.
Illus. MidJourney
 C 
Creature – Wolf
Unveil {g} (You may tap this counterclockwise if you pay {g} as you tap it.)
1/1
Wolf Pack
 
 C 
Colour indicator G Creature – Wolf
Trample
3/3
 C 
Sorcery
Sift (You may pay {1} and reveal this card as you draw it. If you do, put it onto the bottom of your library, then draw a card.)
Target player discards two cards and loses 1 life.
 C 
Creature – Human Monk
Defender
Meditate {3} ({3}: You may open or close your gate. Meditate only as a sorcery.)
Whenever your gate opens, you gain 2 life.
0/4
 C 
Creature – Elemental
Portal (Play with the top card of your library revealed.)
You may cast Deluge Elemental from your library if it's on top of your library and revealed.
2/1
 C 
Creature – Elf Scout
Portal (Play with the top card of your library revealed.)
Sacrifice Anxious Explorer: Look at the top card of your library. If it's an Island, you may put it onto the battlefield.
1/1
 C 
Enchantment – Aura
Enchant creature
As long as you control a creature with power higher than enchanted creature's power, enchanted creature cannot attack or block.
 C 
Sorcery
Create three Deserts. Sacrifice them at the end if your main phase.
 C 
Artifact
{t}: Target creature gets +1/+1 until end of turn. If that creature is black, it gains intimidate until end of turn.
 C 
Creature – Human Monk
Meditate {3} ({3}: You may open or close your gate. Meditate only as a sorcery.)
As long as your portal is open, Silent Watcher gets +1/+2.
1/1
Mountain
 
 B 
Basic Land – Mountain

Dark Coercion (rare)
Wellwatcher (uncommon)
UG Dual Land (uncommon)
Sunspark (uncommon)
Sand Scour (common)
Scouting Wolf // Wolf Pack (common)
Mind Attrition (common)
Introspective Pacifist (common)
Deluge Elemental (common)
Anxious Explorer (common)
Spirit Grasp (common)
Expansive Tide (common)
Vial of Bones (common)
Silent Watcher (common)
Mountain (basic)