Anydria Storage: Virtual Booster

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Mechanics | Thoughts About the Plane | Cycle and Key Card Options
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Creature – Drake
Flying
Other blue creatures you control get +1/+1.
Other red creates you control get +1/+1.
Whenever a blue or red source you control deals damage to a player, exile the top card of that player's library. You may play that card this turn.
3/3
 U 
Enchantment
Colorless creatures you control have vigilance.
Spells and abilities your opponents control can't cause permanents you control to become tapped.
 U 
Creature – Human Citizen
If Nervous Father attacks with at least one other creature, you may unveil it as it attacks. (Tap it counterclockwise instead of clockwise.)
1/1
Brave Protector
 
 U 
Colour indicator W Creature – Human Warrior
First strike
3/1
 U 
Creature – Sand Spirit
Flying
Floundering Sand Kite doesn't untap during your untap step.
Illus. MidJourney
2/2
 C 
Creature – Sand Wall
Defender, persist
1/3
 C 
Sorcery
Search your library for a plains, swamp, mountain, or forest card and put it onto the battlefield tapped. Then shuffle your library.
 C 
Artifact – Equipment
Equipped creature gets +1/+1. If equipped creature is red, it has first strike.
Equip {2}
 C 
Creature – Merfolk Noble
When Escorted Prince arrives, creature a 1/1 black Faerie creature token with flying.
0/1
 C 
Instant
Destroy target nonblack creature.
Foretell {b} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
 C 
Creature – Treefolk Shaman
When Flame-Petal Shaman enters the battlefield, seek a red card. (Reveal cards from the top of your library until you reveal a red card. Put that card into your hand, then put the revealed cards on the bottom in a random order.)
2/2
 C 
Creature – Nomad
[Prepare {w}]
Delirious Wanderer arrives with a +1/+1 counter on it if you cast it from exile.
1/1
 C 
Instant
Search your library for a Forest card and put it onto the battlefield tapped. Then shuffle your library.
Foretell {g} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
 C 
Creature – Human Shaman
Focus (You may choose not to untap this during your untap step.)
Whenever you focus Focused Treespeaker, put two +1/+1 counters on it.
1/1
 C 
Creature – Merfolk Commoner
Unveil {u} (You may tap this counterclockwise if you pay {u} as you tap it.)
1/1
Coastal Merfolk
 
 C 
Colour indicator UB Creature – Merfolk Commoner
Islandwalk
3/1
Plains
 
 B 
Basic Land – Plains

Soulfire Liege (mythic)
Unending Watch (uncommon)
Nervous Father // Brave Protector (uncommon)
Floundering Sand Kite (uncommon)
Wall of Sand (common)
Seek the Path (common)
Robe of Dawn (common)
Escorted Prince (common)
Lance of Shadow (common)
Flame-Petal Shaman (common)
Delirious Wanderer (common)
Summer Seeding (common)
Focused Treespeaker (common)
Salt Marsh Strider // Coastal Merfolk (common)
Plains (basic)