Anydria Storage: Virtual Booster

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Mechanics | Thoughts About the Plane | Cycle and Key Card Options
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Land
{t}: Add {c} to your mana pool.
At the beginning of each upkeep, target land becomes a Forest until end of turn.
The treefolk work day after day to stave off the approach of the Wastes.
 U 
Enchantment
Heat Exhaustion costs {1} less to cast for each tapped creature your opponents control.
At the beginning of each end step, tap up to one target creature. It doesn't untap during its controller's next untap step unless that player pays {1}.
 U 
Creature – Human Knight
React— Whenever Eforl's Retributor becomes blocked, the defending player can't cast spells this turn.
3/2
 U 
Instant
Target creature gets +X/+0 and gains first strike until end of turn.
 C 
Instant
You may pay {g} and reminisce rather than play Nostalgic Burst's mana cost. (To reminisce, put a card from your graveyard on the bottom of your library.)
Target creature gets +4/+4 until end of turn.
 C 
Creature – Human Cleric
When Seeker of Civilization enters the battlefield, seek an enchantment. (Reveal cards from the top of your library until you reveal an enchantment card. Put that card into your hand, then put the revealed cards on the bottom in a random order.)
1/1
 C 
Creature – Merfolk Noble
Attended Prince can't block.
When Attended Prince arrives, create a 1/1 black Faerie creature turn with flying.
1/1
 C 
Instant
Counter target nonblack creature spell.
 C 
Instant
Put target spell on top of its owner's library unless that player pays {2}.
 C 
Artifact – Equipment
Equipped creature gets +1/+1. If equipped create is green, it has hexproof.
Equip {2}
 C 
Artifact
{t}: Scry 1.
Unveil {1} (You may tap this counterclockwise if you pay {1} as you tap it.)
The World in the Smoke
 
 C 
Land
{q}: Add one mana of any color. Activate this ability only once each turn.
 C 
Instant
Sand Burst deals 3 damage to target creature.
Hydrate — If {u} was spent to cast Sand Burst, tap that creature and it doesn't untap during its controller's next untap step.
 C 
Sorcery
Sift (You may pay {1} and reveal this card as you draw it. If you do, put it onto the bottom of your library, then draw a card.)
Destroy target artifact or enchantment. You may put a land card from your graveyard onto the battlefield.
 C 
Creature – Efreet Monk
Meditate {3} ({3}: You may open or close your gate. Meditate only as a sorcery.)
Whenever your gate opens, Monk of the Ardent Eye deals 2 damage to target player or planeswalker.
1/1
Island
 
 B 
Basic Land – Island

Telemn, the Final Grove (rare)
Heat Exhaustion (uncommon)
Eforl's Retributor (uncommon)
Flaming Blade (uncommon)
Nostalgic Burst (common)
Seeker of Civilization (common)
Attended Prince (common)
Womb Wither (common)
Faltering Gleam (common)
Robe of Dusk (common)
Censer of Revelation // The World in the Smoke (common)
Sand Burst (common)
Turn to Earth (common)
Monk of the Ardent Eye (common)
Island (basic)