Anydria Storage: Virtual Booster

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Mechanics | Thoughts About the Plane | Cycle and Key Card Options
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
Zadarran Pits enters the battlefield tapped.
{t}: Add {b} to your mana pool.
{2}{b}, {t}: Each opponent loses 1 life for each land you control named Zadarran Pits.
 U 
Artifact
{1}, {t}, Sacrifice Bottle of Sand: Search your library for a Desert card and put it onto the battlefield tapped. Then shuffle your library.
 U 
Creature – Human Nomad
Prepare abilities you activate cost {1} less to activate. This can't reduce the mana you spend to activate those abilities to less than one mana.
2/2
 U 
Enchantment
Heat Exhaustion costs {1} less to cast for each tapped creature your opponents control.
At the beginning of each end step, tap up to one target creature. It doesn't untap during its controller's next untap step unless that player pays {1}.
 C 
Sorcery
Sift (You may pay {1} and reveal this card as you draw it. If you do, put it onto the bottom of your library, then draw a card.)
Target player discards two cards and loses 1 life.
 C 
Artifact
{t}: Target creature gets +1/+1 until end of turn. If that creature is red, it deals 1 damage to each player.
 C 
Creature – Sand
Haste
Unveil {u} (You may tap this counterclockwise if you pay {u} as you tap it.)
2/1
Deafening Sussurant
 
 C 
Creature – Elemental Wizard
Damage dealt by Deafening Sussurant also causes the defending player to mill that many cards.
3/3
 C 
Instant
Counter target spell.
Foretell {u}{u} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
 C 
Sorcery
Search your library for a plains, swamp, mountain, or forest card and put it onto the battlefield tapped. Then shuffle your library.
 C 
Sorcery
Sift (You may pay {1} and reveal this card as you draw it. If you do, put it onto the bottom of your library, then draw a card.)
Sand Scour deals 3 damage to target creature and 1 damage to target player.
Illus. MidJourney
 C 
Creature – Elf Scout
Portal (Play with the top card of your library revealed.)
Sacrifice Anxious Explorer: Look at the top card of your library. If it's an Island, you may put it onto the battlefield.
1/1
 C 
Sorcery
Sift (You may pay {1} and reveal this card as you draw it. If you do, put it onto the bottom of your library, then draw a card.)
Choose one —
• Scry 4.
• Each player sacrifices a permanent.
 C 
Sorcery
Exile cards from the top of your library until you exile an instant or sorcery card. Put that card into your hand and the rest of the cards exiled this way on the bottom of your library in a random order.
 C 
Creature – Sand Wall
Defender, persist
1/3
Island
 
 B 
Basic Land – Island

Zadarran Pits (rare)
Bottle of Sand (uncommon)
Learned Wanderer (uncommon)
Heat Exhaustion (uncommon)
Mind Attrition (common)
Vial of Ash (common)
Ripple In the Dunes // Deafening Sussurant (common)
Aether Influx (common)
Seek the Path (common)
Sand Scour (common)
Anxious Explorer (common)
Rippling Hours (common)
Desperate Search (common)
Wall of Sand (common)
Island (basic)