Anydria Storage: Virtual Booster

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Mechanics | Thoughts About the Plane | Cycle and Key Card Options
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Instant
Spells and permanents can't be targeted this turn.
 
 R 
Sorcery
Untap all permanents you control, then draw a card.
You may play an additional land this turn.
 U 
Creature – Human Wizard
Portal (Play with the top card of your library revealed.)
{t}: Draw a card. Activate this ability only if the top card of your library is an Aura or Equipment card.
1/2
 
 U 
Land
WU Dual enters the battlefield tapped.
{t}: Add {w} to your mana pool.
{t}: If you control an Island, look at the top card of each library. Otherwise, add {u} to your mana pool.
 U 
Sorcery
Draw three cards.
 C 
Creature – Efreet Monk
Meditate {3} ({3}: You may open or close your gate. Meditate only as a sorcery.)
Whenever your gate opens, Monk of the Ardent Eye deals 2 damage to target player or planeswalker.
1/1
 C 
Creature – Treefolk Shaman
{t}, Sacrifice Mulchleaf Treefolk: Add {g}{g} to your mana pool.
Persist
Scorchwood Treefolk know that they must sometimes give their life in order for future generations to thrive.
1/2
 C 
Sorcery
Exile cards from the top of your library until you exile an instant or sorcery card. Put that card into your hand and the rest of the cards exiled this way on the bottom of your library in a random order.
 C 
Creature – Merfolk Rogue
Deathtouch
Unveil {u} (You may tap this counterclockwise if you pay {u} as you tap it.)
1/1
Refreshed Scholar
 
 C 
Colour indicator U Creature – Merfolk Citizen
Whenever Refreshed Scholar deals combat damage, draw a card.
2/2
 C 
Sorcery
Consider (As you draw this, you may pay {1} to exile it and put the next card of your library into your hand instead. You may pay {1} to replace a future draw with a card under consideration.)
Create two 1/1 white Citizen creature tokens.

Illus. MidJourney
 C 
Creature – Human Cleric
When Seeker of Civilization enters the battlefield, seek an enchantment. (Reveal cards from the top of your library until you reveal an enchantment card. Put that card into your hand, then put the revealed cards on the bottom in a random order.)
1/1
 C 
Creature – Viashino Warrior
Portal (Play with the top card of your library revealed.)
Sacrifice Mist-Scarred Viashino: Exile the top card of your library. You may play that card this turn.
3/1
 C 
Artifact
{t}: Target creature gets +1/+1 until end of turn. If that creature is black, it gains intimidate until end of turn.
{1}{b}
 
 C 
Sorcery
Target player discards a card.
Hydrate— If {u} was spent to cast Crumple, that player puts the top four cards of his or her library into his or her graveyard.
Mountain
 
 B 
Basic Land – Mountain

Obscuring Mist (common, foil)
The Warp in the West (rare)
Clever Outfitter (uncommon)
WU Dual (uncommon)
Harmonize (uncommon)
Monk of the Ardent Eye (common)
Mulchleaf Treefolk (common)
Desperate Search (common)
Dispossessed Greyfolk // Refreshed Scholar (common)
Visa Application (common)
Seeker of Civilization (common)
Mist-Scarred Viashino (common)
Vial of Bones (common)
Crumple (common)
Mountain (basic)