Anydria Storage: Virtual Booster

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Mechanics | Thoughts About the Plane | Cycle and Key Card Options
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Elf
Forestwalk
Whenever Scorchwood Elf deals combat damage to a player, you may draw that many cards.
2/1
 U 
Artifact
{1}, {t}, Sacrifice Bottle of Sand: Search your library for a Desert card and put it onto the battlefield tapped. Then shuffle your library.
 U 
Artifact
Ancient Hieroglyphs enters the battlefield with three charge counters on it.
{t}, Remove a charge counter from Ancient Hieroglyphs: Add one mana of any color to your mana pool. If there are no charge counters on Ancient Hieroglyphs, sacrifice it and draw a card.
{c}{w}
 
 U 
Instant
Exile target nonland permanent. That permanent's owner may put a permanent card with converted mana cost 1 or less from their hand or graveyard onto the battlefield.
 C 
Creature – Human Monk
Meditate {3} ({3}: You may open or close your gate. Meditate only as a sorcery.)
As long as your portal is open, Silent Watcher gets +1/+2.
1/1
 C 
Creature – Treefolk Shaman
{t}, Sacrifice Mulchleaf Treefolk: Add {g}{g} to your mana pool.
Persist
Scorchwood Treefolk know that they must sometimes give their life in order for future generations to thrive.
1/2
 C 
Sorcery
Sift (You may pay {1} and reveal this card as you draw it. If you do, put it onto the bottom of your library, then draw a card.)
Choose one —
• Scry 4.
• Each player sacrifices a permanent.
 C 
Creature – Human Nomad
Whenever Sunwarden attacks, you gain 1 life.
Unveil {1}{u} (You may tap this counterclockwise if you pay {1}{u} as you tap it.)
1/3
Rainwarden
 
 C 
Colour indicator WU Creature – Human Nomad
Tapped creatures you control have hexproof.
2/4
{r/u}
 
 C 
Sorcery
Scry 2, then exile the top card of your library. You may play that card this turn.
 C 
Instant
Destroy target nonblack creature.
Foretell {b} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
{r}
 
 C 
Instant
Return target blocking creature to its owner's hand.
 C 
Creature – Elemental
Faze (Use power rather than toughness to determine lethal damage to creatures marked with faze damage.)
1/1
 C 
Artifact – Equipment
Equipped creature gets +1/+1. If equipped create is green, it has hexproof.
Equip {2}
 C 
Creature – Human Shaman
Focus (You may choose not to untap this during your untap step.)
Whenever you focus Focused Treespeaker, put two +1/+1 counters on it.
1/1
Mountain
 
 B 
Basic Land – Mountain

Scorchwood Elf (rare)
Bottle of Sand (uncommon)
Ancient Hieroglyphs (uncommon)
Deform (uncommon)
Silent Watcher (common)
Mulchleaf Treefolk (common)
Rippling Hours (common)
Sunwarden // Rainwarden (common)
Peruse (common)
Lance of Shadow (common)
Roar (common)
Steam Droplet (common)
Robe of Dusk (common)
Focused Treespeaker (common)
Mountain (basic)