Anydria Storage: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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As Cleric of Sunwall enters the battlefield, name a creature card or a creature on the battlefield.
The named creature can't attack you. 0/3
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Enchant creature
At the beginning of each player's upkeep, that player gains control of enchanted creature. |
Search your library for a card that shares a card type with target spell, reveal it, and put it into your hand. Then shuffle your library.
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) |
Destroy target creature.
Hydrate — If was spent to cast Drain of Fluids, return that creature to the battlefield under your control at end of turn. |
Untap target permanent.
Draw a card. |
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Equipped creature gets +1/+1. If equipped creature is white, it has lifelink.
Equip ![]() |
Defender
Portal (Play with the top card of your library revealed.) : Put the top card of your library into your graveyard.0/2
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Spells and permanents can't be targeted this turn.
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When Flame-Petal Shaman enters the battlefield, seek a red card. (Reveal cards from the top of your library until you reveal a red card. Put that card into your hand, then put the revealed cards on the bottom in a random order.)
2/2
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Sift (You may pay
and reveal this card as you draw it. If you do, put it onto the bottom of your library, then draw a card.)2/2
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Counter target spell unless its controller pays
.
Hydrate— If you spent to cast Windburst, instead counter that spell unless its owner pays . |
Sift (You may pay
and reveal this card as you draw it. If you do, put it onto the bottom of your library, then draw a card.)
Target player discards two cards and loses 1 life. |
Deathtouch
Unveil (You may tap this counterclockwise if you pay as you tap it.)1/1
Whenever Refreshed Scholar deals combat damage, draw a card.
2/2
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Scry 2, then exile the top card of your library. You may play that card this turn.
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Cleric of Sunwall
(rare)
Chaotic Allegiance
(uncommon)
Contingency
(uncommon)
Drain of Fluids
(uncommon)
Awakening Surge
(common)
Robe of Midday
(common)
Mists of Clarity
(common)
Obscuring Mist
(common)
Flame-Petal Shaman
(common)
Fading Grayfolk
(common)
Windburst
(common)
Mind Attrition
(common)
Dispossessed Greyfolk // Refreshed Scholar
(common)
Peruse
(common)
Forest
(basic)




was spent to cast Drain of Fluids, return that creature to the battlefield under your control at end of turn.
: Put the top card of your library into your graveyard.
.
Creature – Merfolk Citizen