Anydria Storage: Virtual Booster

Anydria Storage: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Thoughts About the Plane
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Advisor
Vigilance
Creatures you control can't be the target of red spells.
2/3
 U 
Creature – Human Wizard
Portal (Play with the top card of your library revealed.)
{t}: Draw a card. Activate this ability only if the top card of your library is an Aura or Equipment card.
1/2
 U 
Artifact
{1}, {t}, Put a charge counter on Lens of the Lost: Look at the top card of your library. You may put that card on the bottom of your library.
{q}, Remove four charge counters from Lens of the Lost: Draw a card.
 U 
Creature – Treefolk
Meditate {3} ({3}: You may open or close your gate. Meditate only as a sorcery.)
Whenever your gate opens, reminisce . (To reminisce, put a card from your graveyard on the bottom of your library.)
Whenever you reminisce about a land card, draw a card.
1/3
 C 
Creature – Elemental
Faze (Use power rather than toughness to determine lethal damage to creatures marked with faze damage.)
1/1
 C 
Creature – Merfolk Noble
When Escorted Prince arrives, creature a 1/1 black Faerie creature token with flying.
0/1
 C 
Creature – Human Monk
Meditate {3} ({3}: You may open or close your gate. Meditate only as a sorcery.)
As long as your portal is open, Silent Watcher gets +1/+2.
1/1
 C 
Creature – Elf Shaman
When Nature's Muse enters the battlefield, you gain 1 life for each basic land you control.
2/2
 C 
Artifact – Equipment
Equipped creature gets +1/+1. If equipped create is green, it has hexproof.
Equip {2}
 C 
Instant
Sand Burst deals 3 damage to target creature.
Hydrate — If {u} was spent to cast Sand Burst, tap that creature and it doesn't untap during its controller's next untap step.
 C 
Instant
Spells and permanents can't be targeted this turn.
 C 
Sorcery
Tap target permanent.
Draw a card.
 C 
Creature – Efreet Monk
Meditate {3} ({3}: You may open or close your gate. Meditate only as a sorcery.)
Whenever your gate opens, Monk of the Ardent Eye deals 2 damage to target player or planeswalker.
1/1
 C 
Sorcery
Deluge (When you cast this spell, you may cast a spell with with deluge that costs less from your hand or graveyard without paying its mana cost.)
Return target creature to its owner's hand.
Island
 
 B 
Basic Land – Island

Eforl's Court Judge (rare)
Clever Outfitter (uncommon)
Lens of the Lost (uncommon)
Pensive Elder (uncommon)
Steam Droplet (common)
Escorted Prince (common)
Silent Watcher (common)
Nature's Muse (common)
Robe of Dusk (common)
Sand Burst (common)
Obscuring Mist (common)
Dream Wave (common)
Monk of the Ardent Eye (common)
Water Column (common)
Island (basic)