Anydria Storage: Virtual Booster

Anydria Storage: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Thoughts About the Plane | Cycle and Key Card Options
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land – Desert
Foretell (During your turn, you may pay {2} and exile this card from your hand face down. Play it on a later turn for its foretell cost.)
Dusty Fairgrounds arrives tapped unless you played it from exile.
When Dusty Fairgrounds arrives untapped, draw a card.
{t}: Produce {c}, {g}, or {w}.
 U 
Land
Rockfall Chasm enters the battlefield tapped with two charge counters on it.
{t}: Add {r} to your mana pool.
{t}, Remove a charge counter from Rockfall Chasm: Target creature with power 2 or less can't be blocked this turn.
 U 
Creature – Kithkin Noble Advisor
Lifelink
{r}, {t}: Turn target face-down exiled card face up. If you turned a permanent card face up this way, create a [Knight]. Otherwise, Stern Auditor deals 2 damage to each opponent.
1/1
 U 
Instant
Target creature gets +X/+0 and gains first strike until end of turn.
 C 
Creature – Elf Shaman
When Nature's Muse enters the battlefield, you gain 1 life for each basic land you control.
2/2
 C 
Artifact
{t}: Target creature gets +1/+1 until end of turn. If that creature is black, it gains intimidate until end of turn.
 C 
Enchantment – Aura Plague
Enchant permanent you control
Enchanted permanent has "{t}: Produce {b} or {g}."
[Succumb] Produce [{c}].
Illus. MidJourney
 C 
Sorcery
Exile the top four cards of your library. You may put an instant or sorcery card from among them into your hand.
 C 
Creature – Dog
When Keen-Nosed Guide arrives, draw a card.
Unveil {u} (You may tap this counterclockwise if you pay {u} as you tap it.)
3/2
Keen Botanists
 
 C 
Creature – Elf Scholar
When you unveil Keen Botanists, scry 2. You may reveal a land card or a Plant card you scry this way and put it into your hand.
2/3
 C 
Creature – Sand Wall
Defender, persist
1/3
 C 
Sorcery
Sift {r} ({3}, Discard this card: You may play this card from your graveyard this turn or next turn for its sift cost. Draw a card.)
Burning Volley deals 3 damage to any target.
Illus. MidJourney
 C 
Creature – Elemental
Defender
Portal (Play with the top card of your library revealed.)
{t}: Put the top card of your library into your graveyard.
0/2
 C 
Creature – Human Monk
Defender
Meditate {3} ({3}: You may open or close your gate. Meditate only as a sorcery.)
Whenever your gate opens, you gain 2 life.
0/4
 C 
Sorcery
Exile cards from the top of your library until you exile an instant or sorcery card. Put that card into your hand and the rest of the cards exiled this way on the bottom of your library in a random order.
Island
 
 B 
Basic Land – Island

Dusty Fairgrounds (rare)
Rockfall Chasm (uncommon)
Stern Auditor (uncommon)
Flaming Blade (uncommon)
Nature's Muse (common)
Vial of Bones (common)
The Withers (common)
Visions in the Flame (common)
Keen-Nosed Guide // Keen Botanists (common)
Wall of Sand (common)
Burning Volley (common)
Mists of Clarity (common)
Introspective Pacifist (common)
Desperate Search (common)
Island (basic)