Anydria Storage: Virtual Booster

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Mechanics | Thoughts About the Plane | Cycle and Key Card Options
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Ooze Plant
Flowering Ooze is indestructible.
Survivor— At the beginning of each end step, if Flowering Ooze was dealt damage this turn, put a +1/+1 counter on each creature you control.
1/1
 U 
Creature – Efreet Monk
Meditate {3} ({3}: You may open or close your gate. Meditate only as a sorcery.)
As long as your gate is closed, Burning-Heart Meditant has haste.
As long as your gate is open, Burning-Heart Meditant gets +2/+1.
2/1
{1}{w}{w}
 
 U 
Enchantment
Flash
When Delay arrives, exile target spell which has no targets until Delay leaves the battlefield.
{2}{w}
 
 U 
Enchantment
At the beginning of each other player's upkeep, you and that player may each tap an untapped creature you control. Each player that taps a creature this way draws a card, then you gain 1 life for each creature tapped this way.
 C 
Creature – Elf Shaman
Track — Whenever a source you control deals noncombat damage, you may discard a card. If you do, draw a card.
1/1
 C 
Artifact
{t}: Target creature gets +1/+1 until end of turn. If that creature is white, you gain 1 life.
 C 
Sorcery
Tap target permanent.
Draw a card.
{1}{b}
 
 C 
Sorcery
Target player discards a card.
Hydrate— If {u} was spent to cast Crumple, that player puts the top four cards of his or her library into his or her graveyard.
 C 
Enchantment – Aura Plague
Enchant creature
Whenever enchanted creature attacks or dies, you gain 2 life.
[Spread]
Illus. MidJourney
 C 
Artifact
{t}: Produce {c}.
{t}, Reminisce : Produce one mana of any color.
"The cut of the stones on this path is unlike anything over come across in modern Anydria. It's as though they're from another culture entirely."
— Tamiyo's notes
 C 
Creature – Elf Scout
Portal (Play with the top card of your library revealed.)
Sacrifice Anxious Explorer: Look at the top card of your library. If it's an Island, you may put it onto the battlefield.
1/1
 C 
Sorcery
Exile the top four cards of your library. You may put an instant or sorcery card from among them into your hand.
 C 
Instant
Target permanent or spell you control can't be the target of spells and abilities your opponents control this turn.
 C 
Instant
Destroy target nonblack creature.
Foretell {b} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Swamp
 
 B 
Basic Land – Swamp

Flowering Ooze (rare)
Burning-Heart Meditant (uncommon)
Delay (uncommon)
Mission (uncommon)
Huntsman's Guide (common)
Vial of Silk (common)
Dream Wave (common)
Crumple (common)
The Vapors (common)
Curious Remnants (common)
Anxious Explorer (common)
Visions in the Flame (common)
Leaf Vortex (common)
Lance of Shadow (common)
Swamp (basic)