Anydria Storage: Virtual Booster
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| Mechanics | Thoughts About the Plane | Cycle and Key Card Options |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Forestwalk
Whenever Scorchwood Elf deals combat damage to a player, you may draw that many cards. 2/1
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Meditate
( : You may open or close your gate. Meditate only as a sorcery.)
![]() , , Close your gate: Create a 1/1 blue Elemental creature token. If this is not the first time you've activated the ability this turn, draw a card.2/2
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Survivor— At the beginning of each end step, if Venomancer was dealt damage this turn, each opponent loses 1 life and you gain 1 life.
1/3
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Foretell
(During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
, Sacrifice Survival Kit: You gain 2 life. If you have no cards in hand, draw a card. |
Counter target nonblack creature spell.
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Portal (Play with the top card of your library revealed.)
Sacrifice Anxious Explorer: Look at the top card of your library. If it's an Island, you may put it onto the battlefield. 1/1
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Counter target spell unless its controller pays
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Hydrate— If you spent to cast Windburst, instead counter that spell unless its owner pays . |
Haste
Unveil (You may tap this counterclockwise if you pay as you tap it.)2/1
Damage dealt by Deafening Sussurant also causes the defending player to mill that many cards.
3/3
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Equipped creature gets +1/+1. If equipped creature is black, it has deathtouch.
Equip ![]() |
Other Merfolk creatures you control get +1/+0.
1/1
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Meditate
( : You may open or close your gate. Meditate only as a sorcery.)
Whenever your gate opens, Monk of the Ardent Eye deals 2 damage to target player or planeswalker. 1/1
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Search your library for an Island card and put it onto the battlefield tapped. Then shuffle your library.
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Target permanent or spell you control can't be the target of spells and abilities your opponents control this turn.
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Deluge (When you cast this spell, you may cast a spell with with deluge that costs less from your hand or graveyard without paying its mana cost.)
Draw a card. |
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Scorchwood Elf
(rare)
Leafling Summoner
(uncommon)
Venomancer
(uncommon)
Survival Kit
(uncommon)
Womb Wither
(common)
Anxious Explorer
(common)
Windburst
(common)
Ripple In the Dunes // Deafening Sussurant
(common)
Robe of Midnight
(common)
Grayfolk Elder
(common)
Monk of the Ardent Eye
(common)
Dowse
(common)
Leaf Vortex
(common)
Rain of Thoughts
(common)
Plains
(basic)



(
,
, Close your gate: Create a 1/1 blue Elemental creature token. If this is not the first time you've activated the ability this turn, draw a card.
(During your turn, you may pay
and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
, Sacrifice Survival Kit: You gain 2 life. If you have no cards in hand, draw a card.
.