Anydria Storage: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flowering Ooze is indestructible.
Survivor— At the beginning of each end step, if Flowering Ooze was dealt damage this turn, put a +1/+1 counter on each creature you control. 1/1
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Meditate
( : You may open or close your gate. Meditate only as a sorcery.)
As long as your gate is closed, Burning-Heart Meditant has haste. As long as your gate is open, Burning-Heart Meditant gets +2/+1. 2/1
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Flash
When Delay arrives, exile target spell which has no targets until Delay leaves the battlefield. |
At the beginning of each other player's upkeep, you and that player may each tap an untapped creature you control. Each player that taps a creature this way draws a card, then you gain 1 life for each creature tapped this way.
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Track — Whenever a source you control deals noncombat damage, you may discard a card. If you do, draw a card.
1/1
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: Target creature gets +1/+1 until end of turn. If that creature is white, you gain 1 life. |
Tap target permanent.
Draw a card. |
Target player discards a card.
Hydrate— If was spent to cast Crumple, that player puts the top four cards of his or her library into his or her graveyard. |
Enchant creature
Whenever enchanted creature attacks or dies, you gain 2 life. [Spread]
Illus. MidJourney
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: Produce .
, Reminisce : Produce one mana of any color."The cut of the stones on this path is unlike anything over come across in modern Anydria. It's as though they're from another culture entirely."
— Tamiyo's notes |
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Portal (Play with the top card of your library revealed.)
Sacrifice Anxious Explorer: Look at the top card of your library. If it's an Island, you may put it onto the battlefield. 1/1
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Exile the top four cards of your library. You may put an instant or sorcery card from among them into your hand.
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Target permanent or spell you control can't be the target of spells and abilities your opponents control this turn.
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Destroy target nonblack creature.
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) |
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Flowering Ooze
(rare)
Burning-Heart Meditant
(uncommon)
Delay
(uncommon)
Mission
(uncommon)
Huntsman's Guide
(common)
Vial of Silk
(common)
Dream Wave
(common)
Crumple
(common)
The Vapors
(common)
Curious Remnants
(common)
Anxious Explorer
(common)
Visions in the Flame
(common)
Leaf Vortex
(common)
Lance of Shadow
(common)
Swamp
(basic)


(

: Target creature gets +1/+1 until end of turn. If that creature is white, you gain 1 life.
was spent to cast Crumple, that player puts the top four cards of his or her library into his or her graveyard.
.