Anydria Storage: Virtual Booster
| Anydria Storage: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Thoughts About the Plane | Cycle and Key Card Options |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Foretell (During your turn, you may pay
and exile this card from your hand face down. Play it on a later turn for its foretell cost.)
Dusty Fairgrounds arrives tapped unless you played it from exile. When Dusty Fairgrounds arrives untapped, draw a card. : Produce , , or . |
Waterveil Falls arrives tapped.
: Produce .
Unveil ![]() (You may tap this counterclockwise if you pay ![]() as you tap it.)Enchant creature
As you unveil Waterveil Mists, attach it to a creature you control. Enchanted creature has hexproof. |
Deathtouch
Whenever a player sacrifices a permanent, you gain 1 life. 1/1
|
Flying
Tapped creatures you control with flying may attack and block as though they were untapped. 1/2
|
Arrogance — Once at any time during each of your turns, you may put a +1/+1 counter on Whispering Wanderer.
1/1
|
|
Deluge (When you cast this spell, you may cast a spell with with deluge that costs less from your hand or graveyard without paying its mana cost.)
Draw a card. |
When Flame-Petal Shaman enters the battlefield, seek a red card. (Reveal cards from the top of your library until you reveal a red card. Put that card into your hand, then put the revealed cards on the bottom in a random order.)
2/2
|
You may pay
and reminisce rather than play Nostalgic Burst's mana cost. (To reminisce, put a card from your graveyard on the bottom of your library.)
Target creature gets +4/+4 until end of turn. |
Portal (Play with the top card of your library revealed.)
Sacrifice Anxious Explorer: Look at the top card of your library. If it's an Island, you may put it onto the battlefield. 1/1
|
Sift (You may pay
and reveal this card as you draw it. If you do, put it onto the bottom of your library, then draw a card.)2/2
|
|
Exile the top four cards of your library. You may put an instant or sorcery card from among them into your hand.
|
When Seeker of Civilization enters the battlefield, seek an enchantment. (Reveal cards from the top of your library until you reveal an enchantment card. Put that card into your hand, then put the revealed cards on the bottom in a random order.)
1/1
|
Equipped creature gets +1/+1. If equipped creature is white, it has lifelink.
Equip ![]() |
Faze (Use power rather than toughness to determine lethal damage to creatures marked with faze damage.)
1/1
|
|
Dusty Fairgrounds
(rare)
Waterveil Falls // Waterveil Mists
(uncommon)
Venomous Succulent
(uncommon)
Sunwing Dove
(uncommon)
Whispering Wanderer
(common)
Rain of Thoughts
(common)
Flame-Petal Shaman
(common)
Nostalgic Burst
(common)
Anxious Explorer
(common)
Fading Grayfolk
(common)
Visions in the Flame
(common)
Seeker of Civilization
(common)
Robe of Midday
(common)
Steam Droplet
(common)
Forest
(basic)
and exile this card from your hand face down. Play it on a later turn for its foretell cost.)
: Produce
,
, or
.
.

