Anydria Storage: Virtual Booster

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Mechanics | Thoughts About the Plane | Cycle and Key Card Options
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Sand Spirit
Flying
When Shrouded Oppressor arrives, tap target creature an opponent controls. That creature doesn't untap during untap steps for as long as you control Shrouded Oppressor.
3/3
 U 
Land
Rootwoven Path enters the battlefield tapped with two charge counters on it.
{t}: Add {g} to your mana pool.
{t}, Remove a charge counter from Rootwoven Path: Untap another target permanent.
 U 
Creature – Elemental
Portal (Play with the top card of your library revealed.)
{r/u}, {t}: Shuffle the top four cards of your library.
1/1
 U 
Creature – Elf Druid
{t}: Add {c} to your mana pool for each Desert your control.
1/1
 C 
Creature – Merfolk
Sift (You may pay {1} and reveal this card as you draw it. If you do, put it onto the bottom of your library, then draw a card.)
2/2
 C 
Creature – Merfolk Noble
When Escorted Prince arrives, creature a 1/1 black Faerie creature token with flying.
0/1
 C 
Artifact
{t}: Produce {c}.
{t}, Reminisce : Produce one mana of any color.
"The cut of the stones on this path is unlike anything over come across in modern Anydria. It's as though they're from another culture entirely."
— Tamiyo's notes
 C 
Sorcery
Sift (You may pay {1} and reveal this card as you draw it. If you do, put it onto the bottom of your library, then draw a card.)
Sand Scour deals 3 damage to target creature and 1 damage to target player.
Illus. MidJourney
 C 
Sorcery
Sift (You may pay {1} and reveal this card as you draw it. If you do, put it onto the bottom of your library, then draw a card.)
Destroy target artifact or enchantment. You may put a land card from your graveyard onto the battlefield.
 C 
Instant
Spells and permanents can't be targeted this turn.
{2}{w}
 
 C 
Instant
Foretell {1}{w} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Counter target noncreature spell unless its controller pays {3}.
 C 
Sorcery
Create three Deserts. Sacrifice them at the end if your main phase.
 C 
Creature – Merfolk Wraith
Arrogance — Once at any time during each of your turns, you may put a +1/+1 counter on Whispering Wanderer.
1/1
 C 
Creature – Human Nomad
Whenever Sunwarden attacks, you gain 1 life.
Unveil {1}{u} (You may tap this counterclockwise if you pay {1}{u} as you tap it.)
1/3
Rainwarden
 
 C 
Colour indicator WU Creature – Human Nomad
Tapped creatures you control have hexproof.
2/4
Forest
 
 B 
Basic Land – Forest

Shrouded Oppressor (rare)
Rootwoven Path (uncommon)
Mists of Change (uncommon)
Sandcaller (uncommon)
Fading Grayfolk (common)
Escorted Prince (common)
Curious Remnants (common)
Sand Scour (common)
Turn to Earth (common)
Obscuring Mist (common)
Veto (common)
Expansive Tide (common)
Whispering Wanderer (common)
Sunwarden // Rainwarden (common)
Forest (basic)