Anydria Storage: Virtual Booster
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| Mechanics | Thoughts About the Plane | Cycle and Key Card Options |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Equipped creature gets +1/+1. If equipped creature is black, it has deathtouch.
Equip ![]() |
: Add to your mana pool.
![]() , : Put Eternal Horizon and target attacking creature on the bottom of their owner's libraries. |
Target creature gets +X/+0 and gains first strike until end of turn.
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Basic lands you control are Forests in addition to their other types.
2/3
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Foretell
(During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
If Contingency Document was prepared, is has flash. Choose one — • Scry 2. • Scry 1, then draw a card. • Counter target noncreature spell. |
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Counter target spell unless its controller pays
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Hydrate— If you spent to cast Windburst, instead counter that spell unless its owner pays . |
Deluge (When you cast this spell, you may cast a spell with with deluge that costs less from your hand or graveyard without paying its mana cost.)
Draw a card. |
When Nature's Muse enters the battlefield, you gain 1 life for each basic land you control.
2/2
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Meditate
( : You may open or close your gate. Meditate only as a sorcery.)
Whenever your gate opens, Monk of the Ardent Eye deals 2 damage to target player or planeswalker. 1/1
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Deathtouch
Unveil (You may tap this counterclockwise if you pay as you tap it.)1/1
Whenever Refreshed Scholar deals combat damage, draw a card.
2/2
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Equipped creature gets +1/+1. If equipped creature is white, it has lifelink.
Equip ![]() |
Search your library for a plains, swamp, mountain, or forest card and put it onto the battlefield tapped. Then shuffle your library.
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Arrogance — Once at any time during each of your turns, you may put a +1/+1 counter on Whispering Wanderer.
1/1
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Other Merfolk creatures you control get +1/+0.
1/1
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Robe of Midnight
(common, foil)
Eternal Horizon
(rare)
Flaming Blade
(uncommon)
Sapling Cultivator
(uncommon)
Contingency Document
(uncommon)
Windburst
(common)
Rain of Thoughts
(common)
Nature's Muse
(common)
Monk of the Ardent Eye
(common)
Dispossessed Greyfolk // Refreshed Scholar
(common)
Robe of Midday
(common)
Seek the Path
(common)
Whispering Wanderer
(common)
Grayfolk Elder
(common)
Forest
(basic)

: Add
to your mana pool.
, 

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Creature – Merfolk Citizen