Anydria Storage: Virtual Booster
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| Mechanics | Thoughts About the Plane | Cycle and Key Card Options |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Portal (Play with the top card of your library revealed.)
: Look at the top card of your library. If it's a creature card with converted mana cost 1 or less, you may put that card onto the battlefield.2/2
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Flash
Response (You may cast this for if an opponent cast a spell this turn.)2/2
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Exile target tapped creature. Its controller creates a Desert token. (It's a land with "
: Produce .") |
If Nervous Father attacks with at least one other creature, you may unveil it as it attacks. (Tap it counterclockwise instead of clockwise.)
1/1
First strike
3/1
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Equipped creature gets +1/+1. If equipped creature is white, it has lifelink.
Equip ![]() |
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Spells and permanents can't be targeted this turn.
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Flying
When Desert Owl arrives, scry 2. 1/1
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When Seeker of Civilization enters the battlefield, seek an enchantment. (Reveal cards from the top of your library until you reveal an enchantment card. Put that card into your hand, then put the revealed cards on the bottom in a random order.)
1/1
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Seek two lands. (Reveal cards from the top of your library until you reveal two land cards. Put those cards into your hand, then put the other revealed cards on the bottom in a random order.)
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When Flame-Petal Shaman enters the battlefield, seek a red card. (Reveal cards from the top of your library until you reveal a red card. Put that card into your hand, then put the revealed cards on the bottom in a random order.)
2/2
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When Escorted Prince arrives, creature a 1/1 black Faerie creature token with flying.
0/1
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Unveil
(You may tap this counterclockwise if you pay as you tap it.)1/1
Islandwalk
3/1
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Sift (You may pay
and reveal this card as you draw it. If you do, put it onto the bottom of your library, then draw a card.)
Destroy target artifact or enchantment. You may put a land card from your graveyard onto the battlefield. |
Destroy target nonblack creature.
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) |
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Caravan Nurturer
(rare)
Scorchwood Defender
(uncommon)
Dust
(uncommon)
Nervous Father // Brave Protector
(uncommon)
Robe of Midday
(common)
Obscuring Mist
(common)
Desert Owl
(common)
Seeker of Civilization
(common)
Greenseeking
(common)
Flame-Petal Shaman
(common)
Escorted Prince
(common)
Salt Marsh Strider // Coastal Merfolk
(common)
Turn to Earth
(common)
Lance of Shadow
(common)
Swamp
(basic)


: Look at the top card of your library. If it's a creature card with converted mana cost 1 or less, you may put that card onto the battlefield.
.")
Creature – Human Warrior


(You may tap this counterclockwise if you pay
Creature – Merfolk Commoner