Anydria Storage: Virtual Booster

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Mechanics | Thoughts About the Plane | Cycle and Key Card Options
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Planeswalker – Tamiyo
+1 Until your next turn, whenever target permanent an opponent owns becomes tapped, draw up to two cards.
-1 Until your next turn, whenever target opponent casts a spell, you may draw a card.
-6 You gain an emblem with "Play with the top two cards of your library revealed" and "You may play the top two cards of your library."
3
 U 
Creature – Treefolk Shaman
Deathtouch
At the beginning of your upkeep, if you control the creature with the greatest power or tied for the greatest power, draw a card. Otherwise, put a +1/+1 counter on target creature.
2/2
 U 
Creature – Treefolk
Persist
Focus (You may choose not to untap this during your untap step.)
Whenever you focus Walking Cactus, you may remove a -1/-1 counter from it.
2/3
 U 
Creature – Human Nomad
Lifelink
Meditate {3} ({3}: You may open or close your gate. Meditate only as a sorcery.)
Whenever your gate opens, Ayalli's Introspector deals 2 damage to each opponent.
2/3
 C 
Creature – Bear
Survivor— At the beginning of each end step, if Territorial Bear was dealt damage this turn, you may put a land card from your hand onto the battlefield.
2/2
 C 
Creature – Sand
Haste
Unveil {u} (You may tap this counterclockwise if you pay {u} as you tap it.)
2/1
Deafening Sussurant
 
 C 
Creature – Elemental Wizard
Damage dealt by Deafening Sussurant also causes the defending player to mill that many cards.
3/3
 C 
Artifact – Equipment
Equipped creature gets +1/+1. If equipped creature is white, it has lifelink.
Equip {2}
 C 
Creature – Treefolk Shaman
When Flame-Petal Shaman enters the battlefield, seek a red card. (Reveal cards from the top of your library until you reveal a red card. Put that card into your hand, then put the revealed cards on the bottom in a random order.)
2/2
 C 
Enchantment – Aura Plague
Enchant creature
Whenever enchanted creature attacks or dies, you gain 2 life.
[Spread]
Illus. MidJourney
 C 
Instant
Counter target nonblack creature spell.
 C 
Creature – Elf Shaman
When Nature's Muse enters the battlefield, you gain 1 life for each basic land you control.
2/2
 C 
Sorcery
Sift (You may pay {1} and reveal this card as you draw it. If you do, put it onto the bottom of your library, then draw a card.)
Choose one —
• Scry 4.
• Each player sacrifices a permanent.
 C 
Creature – Elemental
Defender
Portal (Play with the top card of your library revealed.)
{t}: Put the top card of your library into your graveyard.
0/2
 C 
Instant
Untap target permanent.
Draw a card.
Mountain
 
 B 
Basic Land – Mountain

Tamiyo, Planar Scholar (mythic)
Envious Cactid (uncommon)
Walking Cactus (uncommon)
Ayalli's Introspector (uncommon)
Territorial Bear (common)
Ripple In the Dunes // Deafening Sussurant (common)
Robe of Midday (common)
Flame-Petal Shaman (common)
The Vapors (common)
Womb Wither (common)
Nature's Muse (common)
Rippling Hours (common)
Mists of Clarity (common)
Awakening Surge (common)
Mountain (basic)