Anydria Storage: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
Other blue creatures you control get +1/+1. Other red creates you control get +1/+1. Whenever a blue or red source you control deals damage to a player, exile the top card of that player's library. You may play that card this turn. 3/3
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Rockfall Chasm enters the battlefield tapped with two charge counters on it.
: Add to your mana pool.
, Remove a charge counter from Rockfall Chasm: Target creature with power 2 or less can't be blocked this turn. |
Flying
Sacrifice Stormwing Pegasus: Counter target noncreature spell unless its controller pays .1/2
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: Add to your mana pool.
, , Sacrifice Windswept Wastes: Search your library for a Desert card and put it onto the battlefield. |
Exile cards from the top of your library until you exile an instant or sorcery card. Put that card into your hand and the rest of the cards exiled this way on the bottom of your library in a random order.
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Equipped creature gets +1/+1. If equipped creature is black, it has deathtouch.
Equip ![]() |
Destroy target nonblack creature.
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) |
Sift
( , Discard this card: You may play this card from your graveyard this turn or next turn for its sift cost. Draw a card.)
Burning Volley deals 3 damage to any target.
Illus. MidJourney
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Tap target permanent.
Draw a card. |
Untap target permanent.
Draw a card. |
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Deathtouch
Unveil (You may tap this counterclockwise if you pay as you tap it.)1/1
Whenever Refreshed Scholar deals combat damage, draw a card.
2/2
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Survivor— At the beginning of each end step, if Territorial Bear was dealt damage this turn, you may put a land card from your hand onto the battlefield.
2/2
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When Seeker of Civilization enters the battlefield, seek an enchantment. (Reveal cards from the top of your library until you reveal an enchantment card. Put that card into your hand, then put the revealed cards on the bottom in a random order.)
1/1
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Target permanent or spell you control can't be the target of spells and abilities your opponents control this turn.
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Soulfire Liege
(mythic)
Rockfall Chasm
(uncommon)
Stormwing Pegasus
(uncommon)
Windswept Wastes
(uncommon)
Desperate Search
(common)
Robe of Midnight
(common)
Lance of Shadow
(common)
Burning Volley
(common)
Dream Wave
(common)
Awakening Surge
(common)
Dispossessed Greyfolk // Refreshed Scholar
(common)
Territorial Bear
(common)
Seeker of Civilization
(common)
Leaf Vortex
(common)
Island
(basic)

: Add
to your mana pool.

to your mana pool.


, Discard this card: You may play this card from your graveyard this turn or next turn for its sift cost. Draw a card.)
(You may tap this counterclockwise if you pay
Creature – Merfolk Citizen