Anydria Storage: Virtual Booster
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| Mechanics | Thoughts About the Plane | Cycle and Key Card Options |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flowering Ooze is indestructible.
Survivor— At the beginning of each end step, if Flowering Ooze was dealt damage this turn, put a +1/+1 counter on each creature you control. 1/1
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Protection from black
: Put a counter on target permanent of a type already there.1/2
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Sift (You may pay
and reveal this card as you draw it. If you do, put it onto the bottom of your library, then draw a card.)
Whenever an opponent is dealt noncombat damage, target creature you control gets +2/+0 and gains menace until end of turn. |
UR Dual Land enters the battlefield tapped.
: Add to your mana pool.
: If you control an Island, instant spells cost less to cast this turn. Otherwise, add to your mana pool. |
Equipped creature gets +1/+1. If equipped create is green, it has hexproof.
Equip ![]() |
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When Nature's Muse enters the battlefield, you gain 1 life for each basic land you control.
2/2
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Create three Deserts. Sacrifice them at the end if your main phase.
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Portal (Play with the top card of your library revealed.)
Sacrifice Anxious Explorer: Look at the top card of your library. If it's an Island, you may put it onto the battlefield. 1/1
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Defender
Portal (Play with the top card of your library revealed.) : Put the top card of your library into your graveyard.0/2
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Survivor— At the beginning of each end step, if Survivor was dealt damage this turn, put a +1/+1 counter on Survivor.
2/2
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Put target spell on top of its owner's library unless that player pays
. |
When Seeker of Civilization enters the battlefield, seek an enchantment. (Reveal cards from the top of your library until you reveal an enchantment card. Put that card into your hand, then put the revealed cards on the bottom in a random order.)
1/1
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Sift (You may pay
and reveal this card as you draw it. If you do, put it onto the bottom of your library, then draw a card.)
Target player discards two cards and loses 1 life. |
Haste
Unveil (You may tap this counterclockwise if you pay as you tap it.)2/1
Damage dealt by Deafening Sussurant also causes the defending player to mill that many cards.
3/3
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Flowering Ooze
(rare)
Needle Sower
(uncommon)
Raucous Trumpeting
(uncommon)
UR Dual Land
(uncommon)
Robe of Dusk
(common)
Nature's Muse
(common)
Expansive Tide
(common)
Anxious Explorer
(common)
Mists of Clarity
(common)
Survivor
(common)
Faltering Gleam
(common)
Seeker of Civilization
(common)
Mind Attrition
(common)
Ripple In the Dunes // Deafening Sussurant
(common)
Mountain
(basic)

: Put a counter on target permanent of a type already there.
to your mana pool.
to your mana pool.

