Anydria Storage: Virtual Booster
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| Mechanics | Thoughts About the Plane | Cycle and Key Card Options |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Equipped creature has double strike and can't be blocked by tokens.
When equipped creature dies, create a token that's a copy of that creature, except that token's name is Impression, and attach Chains of Aisur to it. When Chains of Aisur becomes unattached, sacrifice that token. Equip ![]() |
Protection from white
: Chasm Guard deals 1 damage to target player.1/2
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Portal (Play with the top card of your library revealed.)
: Draw a card. Activate this ability only if the top card of your library is an Aura or Equipment card.1/2
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Exile target nonland permanent. That permanent's owner may put a permanent card with converted mana cost 1 or less from their hand or graveyard onto the battlefield.
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Target permanent or spell you control can't be the target of spells and abilities your opponents control this turn.
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Exile the top four cards of your library. You may put an instant or sorcery card from among them into your hand.
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: Target creature gets +1/+1 until end of turn. If that creature is green, untap it. |
Put target spell on top of its owner's library unless that player pays
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When Keen-Nosed Guide arrives, draw a card.
Unveil (You may tap this counterclockwise if you pay as you tap it.)3/2
When you unveil Keen Botanists, scry 2. You may reveal a land card or a Plant card you scry this way and put it into your hand.
2/3
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Defender
Portal (Play with the top card of your library revealed.) : Put the top card of your library into your graveyard.0/2
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Foretell
(During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Arrow Volley deals 2 damage to target creature or player. If Arrow Volley was prepared, it deals 4 damage to that creature or player instead. |
Create three Deserts. Sacrifice them at the end if your main phase.
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Enchant permanent you control
Enchanted permanent has " : Produce or ."
[Succumb] Produce [ ].
Illus. MidJourney
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Enchant creature
Whenever enchanted creature attacks or dies, you gain 2 life. [Spread]
Illus. MidJourney
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Chains of Aisur
(mythic)
Chasm Guard
(uncommon)
Clever Outfitter
(uncommon)
Deform
(uncommon)
Leaf Vortex
(common)
Visions in the Flame
(common)
Vial of Leaves
(common)
Faltering Gleam
(common)
Keen-Nosed Guide // Keen Botanists
(common)
Mists of Clarity
(common)
Arrow Volley
(common)
Expansive Tide
(common)
The Withers
(common)
The Vapors
(common)
Swamp
(basic)


: Chasm Guard deals 1 damage to target player.


(You may tap this counterclockwise if you pay
or