Anydria Storage: Virtual Booster

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Mechanics | Thoughts About the Plane | Cycle and Key Card Options
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Creature – Incarnation
If you would draw a card, you may instead choose one — You gain 4 life; or each opponent loses 4 life; or Obstinance deals 4 damage to target creature; or shuffle up to four target cards from graveyards into their owner's libraries.
4/4
 U 
Sorcery
Choose one —
• Draw two cards, then put a card from your hand on the bottom of your library.
• Return target creature or planeswalker to its owner's hand.
• Create a Desert token. (It's a land with {t}: Produce {c}.")
If you control a colorless creature, you may choose two instead.
 U 
Creature – Bird
Flying
Whenever Owl of Forgotten Dreams attacks, scry X, where X is Owl of Forgotten Dreams's power. (To scry X, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order. )
1/1
 U 
Instant
Counter target noncreature spell unless its controller sacrifices an enchantment.
 C 
Creature – Merfolk Rogue
Deathtouch
Unveil {u} (You may tap this counterclockwise if you pay {u} as you tap it.)
1/1
Refreshed Scholar
 
 C 
Colour indicator U Creature – Merfolk Citizen
Whenever Refreshed Scholar deals combat damage, draw a card.
2/2
{r}
 
 C 
Instant
Return target blocking creature to its owner's hand.
 C 
Instant
Spells and permanents can't be targeted this turn.
 C 
Enchantment – Aura Plague
Enchant creature you control
Whenever enchanted creature blocks or becomes blocked by a creature, that create gets -1/-1 until end of turn.
Succumb — Pay one life, sacrifice enchanted creature, return The Shakes to your hand: Target creature gets -1/-1 until end of turn.
{2}{w}
 
 C 
Instant
Foretell {1}{w} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Counter target noncreature spell unless its controller pays {3}.
 C 
Sorcery
Exile the top four cards of your library. You may put an instant or sorcery card from among them into your hand.
 C 
Creature – Human Monk
Defender
Meditate {3} ({3}: You may open or close your gate. Meditate only as a sorcery.)
Whenever your gate opens, you gain 2 life.
0/4
 C 
Creature – Elemental
Portal (Play with the top card of your library revealed.)
You may cast Deluge Elemental from your library if it's on top of your library and revealed.
2/1
{r/u}
 
 C 
Sorcery
Scry 2, then exile the top card of your library. You may play that card this turn.
 C 
Artifact
{t}: Target creature gets +1/+1 until end of turn. If that creature is black, it gains intimidate until end of turn.
Forest
 
 B 
Basic Land – Forest

Obstinance (mythic)
Muted Dreams (uncommon)
Owl of Forgotten Dreams (uncommon)
Allfather's Will (uncommon)
Dispossessed Greyfolk // Refreshed Scholar (common)
Roar (common)
Obscuring Mist (common)
The Shakes (common)
Veto (common)
Visions in the Flame (common)
Introspective Pacifist (common)
Deluge Elemental (common)
Peruse (common)
Vial of Bones (common)
Forest (basic)