Anydria Storage: Virtual Booster

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Mechanics | Thoughts About the Plane | Cycle and Key Card Options
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Portal (Play with the top card of your library revealed.)
Spells you cast that share a type with the top card of your library cost {1} less to cast.
Spells your opponents cast that share a type with the top card of your library cost {1} more to cast.
 U 
Creature – Faerie
Portal (Play with the top card of your library revealed.)
As long as the top card of your library is green, Mistborn Fey gets +1/+1.
As long as the top card of your library is blue, Mistborn Fey has flying.
1/1
 U 
Instant
Counter target noncreature spell. That spell's controller untaps all lands he or she controls.
 U 
Creature – Human Rogue
Protection from green
{t}: Remove a counter from target permanent.
1/2
 C 
Creature – Rat
React— Whenever Dirty Rat becomes blocked, the defending player discards a card at random.
1/1
 C 
Artifact
{t}: Scry 1.
Unveil {1} (You may tap this counterclockwise if you pay {1} as you tap it.)
The World in the Smoke
 
 C 
Land
{q}: Add one mana of any color. Activate this ability only once each turn.
 C 
Creature – Treefolk Shaman
{t}, Sacrifice Mulchleaf Treefolk: Add {g}{g} to your mana pool.
Persist
Scorchwood Treefolk know that they must sometimes give their life in order for future generations to thrive.
1/2
{g}
 
 C 
Sorcery
Search your library for an Island card and put it onto the battlefield tapped. Then shuffle your library.
 C 
Instant
Destroy target nonblack creature.
Foretell {b} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
 C 
Creature – Elemental
Faze (Use power rather than toughness to determine lethal damage to creatures marked with faze damage.)
1/1
 C 
Artifact
{t}: Target creature gets +1/+1 until end of turn. If that creature is red, it deals 1 damage to each player.
 C 
Creature – Human Monk
Defender
Meditate {3} ({3}: You may open or close your gate. Meditate only as a sorcery.)
Whenever your gate opens, you gain 2 life.
0/4
 C 
Instant
Counter target spell unless its controller pays {2}.
Hydrate— If you spent {u} to cast Windburst, instead counter that spell unless its owner pays {4}.
 C 
Creature – Elf Shaman
Track — Whenever a source you control deals noncombat damage, you may discard a card. If you do, draw a card.
1/1
Forest
 
 B 
Basic Land – Forest

Upwelling Fog (rare)
Mistborn Fey (uncommon)
Shift the Bonds (uncommon)
Scorchwood Robber (uncommon)
Dirty Rat (common)
Censer of Revelation // The World in the Smoke (common)
Mulchleaf Treefolk (common)
Dowse (common)
Lance of Shadow (common)
Steam Droplet (common)
Vial of Ash (common)
Introspective Pacifist (common)
Windburst (common)
Huntsman's Guide (common)
Forest (basic)