Anydria Storage: Virtual Booster

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Mechanics | Thoughts About the Plane | Cycle and Key Card Options
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Treefolk Druid
As Scorchwood Silencer enters the battlefield, choose target permanent.
Activated abilities of the chosen permanent can't be activated unless they're mana abilities.
1/3
 U 
Creature – Human Nomad
Lifelink
Meditate {3} ({3}: You may open or close your gate. Meditate only as a sorcery.)
Whenever your gate opens, Ayalli's Introspector deals 2 damage to each opponent.
2/3
 U 
Creature – Elemental
Haste
Sunspark can't be blocked except by creatures with haste.
3/1
 U 
Creature – Sand Elemental
Sift (You may pay {1} and reveal this card as you draw it. If you do, put it onto the bottom of your library, then draw a card.)
Trample
5/5
 C 
Creature – Human Nomad
Meditate {2} ({2}: You may open or close your gate. Meditate only as a sorcery.)
As long as your gate is open, Line Walker gets +1/+1 and has haste.
1/1
 C 
Creature – Merfolk Nomad
Other Merfolk creatures you control get +1/+0.
1/1
{g}
 
 C 
Sorcery
Search your library for an Island card and put it onto the battlefield tapped. Then shuffle your library.
 C 
Artifact – Equipment
Equipped creature gets +1/+1. If equipped creature is red, it has first strike.
Equip {2}
 C 
Sorcery
Consider (As you draw this, you may pay {1} to exile it and put the next card of your library into your hand instead. You may pay {1} to replace a future draw with a card under consideration.)
Create two 1/1 white Citizen creature tokens.

Illus. MidJourney
 C 
Creature – Merfolk Noble
When Escorted Prince arrives, creature a 1/1 black Faerie creature token with flying.
0/1
 C 
Creature – Human Nomad
Whenever Sunwarden attacks, you gain 1 life.
Unveil {1}{u} (You may tap this counterclockwise if you pay {1}{u} as you tap it.)
1/3
Rainwarden
 
 C 
Colour indicator WU Creature – Human Nomad
Tapped creatures you control have hexproof.
2/4
 C 
Creature – Elf Shaman
When Nature's Muse enters the battlefield, you gain 1 life for each basic land you control.
2/2
 C 
Creature – Elemental
Faze (Use power rather than toughness to determine lethal damage to creatures marked with faze damage.)
1/1
 C 
Instant
Destroy target nonblack creature.
Foretell {b} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Swamp
 
 B 
Basic Land – Swamp

Scorchwood Silencer (rare)
Ayalli's Introspector (uncommon)
Sunspark (uncommon)
Living Sandstorm (uncommon)
Line Walker (common)
Grayfolk Elder (common)
Dowse (common)
Robe of Dawn (common)
Visa Application (common)
Escorted Prince (common)
Sunwarden // Rainwarden (common)
Nature's Muse (common)
Steam Droplet (common)
Lance of Shadow (common)
Swamp (basic)