Anydria Storage: Virtual Booster

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Mechanics | Thoughts About the Plane | Cycle and Key Card Options
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Elf
Forestwalk
Whenever Scorchwood Elf deals combat damage to a player, you may draw that many cards.
2/1
 U 
Creature – Sand Spirit
Flying
Floundering Sand Kite doesn't untap during your untap step.
Illus. MidJourney
2/2
 U 
Creature – Elf Shaman
When Beholder of the Forgotten arrives, put the top four cards of your library into your graveyard, then reminisce . (To reminisce, put a card from your graveyard on the bottom of your library.)
Whenever a creature card leaves your graveyard, put a +1/+1 counter on Beholder of the Forgotten.
1/1
 U 
Creature – Snake Wizard
Survivor— At the beginning of each end step, if Venomancer was dealt damage this turn, each opponent loses 1 life and you gain 1 life.
1/3
 C 
Creature – Human Nomad
Whenever Sunwarden attacks, you gain 1 life.
Unveil {1}{u} (You may tap this counterclockwise if you pay {1}{u} as you tap it.)
1/3
Rainwarden
 
 C 
Colour indicator WU Creature – Human Nomad
Tapped creatures you control have hexproof.
2/4
 C 
Sorcery
Create a Desert token. (It's a land with "{t}: Produce {c}.")
Draw a card.
 C 
Creature – Nomad
[Prepare {w}]
Delirious Wanderer arrives with a +1/+1 counter on it if you cast it from exile.
1/1
 C 
Sorcery
Sift (You may pay {1} and reveal this card as you draw it. If you do, put it onto the bottom of your library, then draw a card.)
Destroy target artifact or enchantment. You may put a land card from your graveyard onto the battlefield.
 C 
Sorcery
Sift {r} ({3}, Discard this card: You may play this card from your graveyard this turn or next turn for its sift cost. Draw a card.)
Burning Volley deals 3 damage to any target.
Illus. MidJourney
 C 
Instant
Untap target permanent.
Draw a card.
 C 
Enchantment – Aura Plague
Enchant creature
Whenever enchanted creature attacks or dies, you gain 2 life.
[Spread]
Illus. MidJourney
 C 
Artifact – Equipment
Equipped creature gets +1/+1. If equipped create is green, it has hexproof.
Equip {2}
 C 
Sorcery
Create three Deserts. Sacrifice them at the end if your main phase.
 C 
Instant
Deluge (When you cast this spell, you may cast a spell with with deluge that costs less from your hand or graveyard without paying its mana cost.)
Draw a card.
Swamp
 
 B 
Basic Land – Swamp

Scorchwood Elf (rare)
Floundering Sand Kite (uncommon)
Beholder of the Forgotten (uncommon)
Venomancer (uncommon)
Sunwarden // Rainwarden (common)
Rampant Expansion (common)
Delirious Wanderer (common)
Turn to Earth (common)
Burning Volley (common)
Awakening Surge (common)
The Vapors (common)
Robe of Dusk (common)
Expansive Tide (common)
Rain of Thoughts (common)
Swamp (basic)