Anydria Storage: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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As Crystalline Spires arrives, you may reminisce . If you do, choose a color. If you don't, Crystalline Spires arrives tapped. (To reminisce, put a card from your graveyard on the bottom of your library.)
: Produce or .
: Produce one mana of the chosen color. |
: Add to your mana pool.
, , Sacrifice Windswept Wastes: Search your library for a Desert card and put it onto the battlefield. |
Sift (You may pay
and reveal this card as you draw it. If you do, put it onto the bottom of your library, then draw a card.)
Whenever an opponent is dealt noncombat damage, target creature you control gets +2/+0 and gains menace until end of turn. |
Sift (You may pay
and reveal this card as you draw it. If you do, put it onto the bottom of your library, then draw a card.)
Trample 5/5
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Menace
![]() , Sacrifice another creature: Draw a card. If that creature was a Germ, put a +1/+1 counter on Plague Doctor.
Illus. MidJourney
1/1
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Portal (Play with the top card of your library revealed.)
You may cast Deluge Elemental from your library if it's on top of your library and revealed. 2/1
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Enchant land
When Spreading Trees enters the battlefield, draw a card. Enchanted land is a Forest. |
Focus (You may choose not to untap this during your untap step.)
Whenever you focus Focused Treespeaker, put two +1/+1 counters on it. 1/1
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Unveil
(You may tap this counterclockwise if you pay as you tap it.)1/1
Islandwalk
3/1
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: Produce .
, Reminisce : Produce one mana of any color."The cut of the stones on this path is unlike anything over come across in modern Anydria. It's as though they're from another culture entirely."
— Tamiyo's notes |
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Enchant creature
Enchanted creature gets +1/+0 and has flying and first strike. Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) |
Sift (You may pay
and reveal this card as you draw it. If you do, put it onto the bottom of your library, then draw a card.)
Choose one — • Scry 4. • Each player sacrifices a permanent. |
Faze (Use power rather than toughness to determine lethal damage to creatures marked with faze damage.)
1/1
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Meditate
( : You may open or close your gate. Meditate only as a sorcery.)
As long as your gate is open, Line Walker gets +1/+1 and has haste. 1/1
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Crystalline Spires
(rare)
Windswept Wastes
(uncommon)
Raucous Trumpeting
(uncommon)
Living Sandstorm
(uncommon)
Plague Doctor
(common)
Deluge Elemental
(common)
Spreading Trees
(common)
Focused Treespeaker
(common)
Salt Marsh Strider // Coastal Merfolk
(common)
Curious Remnants
(common)
Wings of Sand
(common)
Rippling Hours
(common)
Steam Droplet
(common)
Line Walker
(common)
Forest
(basic)
: Produce
or
.
,

Creature – Merfolk Commoner