Anydria Storage: Virtual Booster

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Mechanics | Thoughts About the Plane | Cycle and Key Card Options
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Untap all permanents you control, then draw a card.
You may play an additional land this turn.
 U 
Land
Rockfall Chasm enters the battlefield tapped with two charge counters on it.
{t}: Add {r} to your mana pool.
{t}, Remove a charge counter from Rockfall Chasm: Target creature with power 2 or less can't be blocked this turn.
 U 
Creature – Goblin Soldier
Whenever a creature attacking or blocking causes an ability to trigger, you may exile the top card of your library. If you do, you may play that card this turn.
2/1
 U 
Creature – Beast
Meditate {3} ({3}: You may open or close your gate. Meditate only as a sorcery.)
As long as your gate is closed, Seeping Wolf has deathtouch.
As long as your gate is open, Seeping Wolf gets +2/+2 and has trample.
1/1
 C 
Artifact – Equipment
Equipped creature gets +1/+1. If equipped create is green, it has hexproof.
Equip {2}
 C 
Creature – Bear
Survivor— At the beginning of each end step, if Territorial Bear was dealt damage this turn, you may put a land card from your hand onto the battlefield.
2/2
{r}
 
 C 
Instant
Return target blocking creature to its owner's hand.
 C 
Creature – Merfolk
Sift (You may pay {1} and reveal this card as you draw it. If you do, put it onto the bottom of your library, then draw a card.)
2/2
 C 
Instant
Destroy target nonblack creature.
Foretell {b} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
 C 
Instant
Sand Burst deals 3 damage to target creature.
Hydrate — If {u} was spent to cast Sand Burst, tap that creature and it doesn't untap during its controller's next untap step.
 C 
Creature – Treefolk Shaman
{t}, Sacrifice Mulchleaf Treefolk: Add {g}{g} to your mana pool.
Persist
Scorchwood Treefolk know that they must sometimes give their life in order for future generations to thrive.
1/2
 C 
Creature – Bird
Flying
React— Whenever Lightfeather Hawk becomes blocked, you gain 3 life.
1/1
 C 
Creature – Merfolk Rogue
Deathtouch
Unveil {u} (You may tap this counterclockwise if you pay {u} as you tap it.)
1/1
Refreshed Scholar
 
 C 
Colour indicator U Creature – Merfolk Citizen
Whenever Refreshed Scholar deals combat damage, draw a card.
2/2
 C 
Creature – Merfolk Noble
Attended Prince can't block.
When Attended Prince arrives, create a 1/1 black Faerie creature turn with flying.
1/1
Plains
 
 B 
Basic Land – Plains

The Warp in the West (rare)
Rockfall Chasm (uncommon)
Battlefield Scholar (uncommon)
Seeping Wolf (uncommon)
Robe of Dusk (common)
Territorial Bear (common)
Roar (common)
Fading Grayfolk (common)
Lance of Shadow (common)
Sand Burst (common)
Mulchleaf Treefolk (common)
Lightfeather Hawk (common)
Dispossessed Greyfolk // Refreshed Scholar (common)
Attended Prince (common)
Plains (basic)