Anydria Storage: Virtual Booster
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| Mechanics | Thoughts About the Plane | Cycle and Key Card Options |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying, persist
Focus (You may choose not to untap this during your untap step.) React—Whenever Noteholder Demon becomes blocked, you may put two -1/-1 counters on target creature. 3/3
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Portal (Play with the top card of your library revealed.)
, : Shuffle the top four cards of your library.1/1
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Meditate
( : You may open or close your gate. Meditate only as a sorcery.)
Whenever your gate opens, reminisce . (To reminisce, put a card from your graveyard on the bottom of your library.) Whenever you reminisce about a land card, draw a card. 1/3
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React— Whenever Eforl's Retributor becomes blocked, the defending player can't cast spells this turn.
3/2
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Enchant permanent you control
Enchanted permanent has " : Produce or ."
[Succumb] Produce [ ].
Illus. MidJourney
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Whenever Sunwarden attacks, you gain 1 life.
Unveil ![]() (You may tap this counterclockwise if you pay ![]() as you tap it.)1/3
Tapped creatures you control have hexproof.
2/4
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Foretell
(During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Arrow Volley deals 2 damage to target creature or player. If Arrow Volley was prepared, it deals 4 damage to that creature or player instead. |
Survivor— At the beginning of each end step, if Survivor was dealt damage this turn, put a +1/+1 counter on Survivor.
2/2
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Meditate
( : You may open or close your gate. Meditate only as a sorcery.)
As long as your portal is open, Silent Watcher gets +1/+2. 1/1
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Defender
Meditate ( : You may open or close your gate. Meditate only as a sorcery.)
Whenever your gate opens, you gain 2 life. 0/4
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Target permanent or spell you control can't be the target of spells and abilities your opponents control this turn.
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Deluge (When you cast this spell, you may cast a spell with with deluge that costs less from your hand or graveyard without paying its mana cost.)
Draw a card. |
Exile cards from the top of your library until you exile an instant or sorcery card. Put that card into your hand and the rest of the cards exiled this way on the bottom of your library in a random order.
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: Target creature gets +1/+1 until end of turn. If that creature is red, it deals 1 damage to each player. |
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Noteholder Demon
(rare)
Mists of Change
(uncommon)
Pensive Elder
(uncommon)
Eforl's Retributor
(uncommon)
The Withers
(common)
Sunwarden // Rainwarden
(common)
Arrow Volley
(common)
Survivor
(common)
Silent Watcher
(common)
Introspective Pacifist
(common)
Leaf Vortex
(common)
Rain of Thoughts
(common)
Desperate Search
(common)
Vial of Ash
(common)
Mountain
(basic)


: Shuffle the top four cards of your library.
(
].
(You may tap this counterclockwise if you pay
Creature – Human Nomad