Anydria Storage: Virtual Booster

Anydria Storage: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Thoughts About the Plane | Cycle and Key Card Options
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Goblin Artificer
When Cruxeris the Mad enters the battlefield, if you don't control a Pylon, create a colorless Pylon artifact token. Then Pylons you control gain "At the beginning of your end step, this deals 1 damage to target player or Planeswalker."
{t}: Target artifact gains indestructible until end of turn.
 U 
Enchantment – Aura Plague
Enchant creature
When enchanted creature attacks or becomes enchanted, Pierce-Rysn Syndrome deals 1 damage to target player or permanent.
[Spread]
Illus. MidJourney
 U 
Land
UB Dual Land enters the battlefield tapped.
{t}: Add {b} to your mana pool.
{t}: If you control an Island, you may put the top card of your library into your graveyard. Otherwise, add {u} to your mana pool.
 U 
Creature – Treefolk Shaman
Meditate {3} ({3}: You may open or close your gate. Meditate only as a sorcery.)
{g/w}{u}, {q}, Close your gate: Create a 1/1 blue Elemental creature token. If this is not the first time you've activated the ability this turn, draw a card.
2/2
 C 
Creature – Merfolk Noble
When Escorted Prince arrives, creature a 1/1 black Faerie creature token with flying.
0/1
 C 
Sorcery
Sift (You may pay {1} and reveal this card as you draw it. If you do, put it onto the bottom of your library, then draw a card.)
Choose one —
• Scry 4.
• Each player sacrifices a permanent.
{r}
 
 C 
Instant
Return target blocking creature to its owner's hand.
 C 
Creature – Treefolk Shaman
{t}, Sacrifice Mulchleaf Treefolk: Add {g}{g} to your mana pool.
Persist
Scorchwood Treefolk know that they must sometimes give their life in order for future generations to thrive.
1/2
 C 
Creature – Crab
Unveil {r} (You may tap this counterclockwise if you pay {r} as you tap it.)
1/4
Hunting Ironshell
 
 C 
Colour indicator R Creature – Crab
4/1
 C 
Sorcery
Consider (As you draw this, you may pay {1} to exile it and put the next card of your library into your hand instead. You may pay {1} to replace a future draw with a card under consideration.)
Create two 1/1 white Citizen creature tokens.

Illus. MidJourney
 C 
Sorcery
Foretell {r} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Arrow Volley deals 2 damage to target creature or player. If Arrow Volley was prepared, it deals 4 damage to that creature or player instead.
 C 
Sorcery
Seek two lands. (Reveal cards from the top of your library until you reveal two land cards. Put those cards into your hand, then put the other revealed cards on the bottom in a random order.)
 C 
Artifact
{t}: Target creature gets +1/+1 until end of turn. If that creature is black, it gains intimidate until end of turn.
{r/u}
 
 C 
Sorcery
Scry 2, then exile the top card of your library. You may play that card this turn.
Plains
 
 B 
Basic Land – Plains

Cruxeris the Mad (rare)
Pierce-Rysn Syndrome (uncommon)
UB Dual Land (uncommon)
Leafling Summoner (uncommon)
Escorted Prince (common)
Rippling Hours (common)
Roar (common)
Mulchleaf Treefolk (common)
Resting Ironshell // Hunting Ironshell (common)
Visa Application (common)
Arrow Volley (common)
Greenseeking (common)
Vial of Bones (common)
Peruse (common)
Plains (basic)