Anydria Storage: Virtual Booster

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Mechanics | Thoughts About the Plane | Cycle and Key Card Options
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Sorcery
Target player takes an extra turn after this one. That player skips all main phases and combat phases of that turn.
Illus. MidJourney
 U 
Creature – Elf Druid
{t}: Add {c} to your mana pool for each Desert your control.
1/1
 U 
Instant
Target player creates a Desert token, then Withering Sands deals 2 damage to that player or to up to one target permanent that player controls for each Desert that player controls.
 U 
Creature – Vampire
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
{2}, {t}, Remove a counter from a creature you control: Put a -1/-1 counter on target creature.
2/2
 C 
Creature – Dog
When Keen-Nosed Guide arrives, draw a card.
Unveil {u} (You may tap this counterclockwise if you pay {u} as you tap it.)
3/2
Keen Botanists
 
 C 
Creature – Elf Scholar
When you unveil Keen Botanists, scry 2. You may reveal a land card or a Plant card you scry this way and put it into your hand.
2/3
 C 
Creature – Merfolk Nomad
Other Merfolk creatures you control get +1/+0.
1/1
 C 
Instant
Target creature gets +3/+3 and gains trample until end of turn.
Foretell {g} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
 C 
Creature – Bird
Ravenous Vulture costs {1} less to cast for each creature that died this turn.
3/3
 C 
Creature – Elf Shaman
When Nature's Muse enters the battlefield, you gain 1 life for each basic land you control.
2/2
 C 
Sorcery
Exile the top four cards of your library. You may put an instant or sorcery card from among them into your hand.
 C 
Artifact – Equipment
Equipped creature gets +1/+1. If equipped create is green, it has hexproof.
Equip {2}
 C 
Creature – Merfolk Noble
Attended Prince can't block.
When Attended Prince arrives, create a 1/1 black Faerie creature turn with flying.
1/1
{2}{w}
 
 C 
Instant
Foretell {1}{w} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Counter target noncreature spell unless its controller pays {3}.
 C 
Creature – Human Nomad
Meditate {2} ({2}: You may open or close your gate. Meditate only as a sorcery.)
As long as your gate is open, Line Walker gets +1/+1 and has haste.
1/1
Plains
 
 B 
Basic Land – Plains

Forgone Horizons (mythic)
Sandcaller (uncommon)
Withering Sands (uncommon)
Kiran Doctor (uncommon)
Keen-Nosed Guide // Keen Botanists (common)
Grayfolk Elder (common)
Vitalilty Spores (common)
Ravenous Vulture (common)
Nature's Muse (common)
Visions in the Flame (common)
Robe of Dusk (common)
Attended Prince (common)
Veto (common)
Line Walker (common)
Plains (basic)