Anydria Storage: Virtual Booster
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| Mechanics | Thoughts About the Plane | Cycle and Key Card Options |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flowering Ooze is indestructible.
Survivor— At the beginning of each end step, if Flowering Ooze was dealt damage this turn, put a +1/+1 counter on each creature you control. 1/1
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If Nervous Father attacks with at least one other creature, you may unveil it as it attacks. (Tap it counterclockwise instead of clockwise.)
1/1
First strike
3/1
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Flash
When Icebind enters the battlefield, exile target spell. When Icebind leaves the battlefield, the owner of the exiled card may cast that card without paying its mana cost. Everything freezes, if you make it cold enough.
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Reach
: Add to your mana pool.0/2
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Foretell
![]() (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Counter target noncreature spell unless its controller pays . |
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When Nature's Muse enters the battlefield, you gain 1 life for each basic land you control.
2/2
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Search your library for an Island card and put it onto the battlefield tapped. Then shuffle your library.
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React— Whenever Dirty Rat becomes blocked, the defending player discards a card at random.
1/1
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Equipped creature gets +1/+1. If equipped creature is white, it has lifelink.
Equip ![]() |
Defender
Meditate ( : You may open or close your gate. Meditate only as a sorcery.)
Whenever your gate opens, you gain 2 life. 0/4
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Enchant creature you control
Whenever enchanted creature blocks or becomes blocked by a creature, that create gets -1/-1 until end of turn. Succumb — Pay one life, sacrifice enchanted creature, return The Shakes to your hand: Target creature gets -1/-1 until end of turn. |
Exile cards from the top of your library until you exile an instant or sorcery card. Put that card into your hand and the rest of the cards exiled this way on the bottom of your library in a random order.
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Faze (Use power rather than toughness to determine lethal damage to creatures marked with faze damage.)
1/1
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Counter target spell.
Foretell ![]() (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) |
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Flowering Ooze
(rare)
Nervous Father // Brave Protector
(uncommon)
Icebind
(uncommon)
Cactus Threader
(uncommon)
Veto
(common)
Nature's Muse
(common)
Dowse
(common)
Dirty Rat
(common)
Robe of Midday
(common)
Introspective Pacifist
(common)
The Shakes
(common)
Desperate Search
(common)
Steam Droplet
(common)
Aether Influx
(common)
Forest
(basic)

Creature – Human Warrior

: Add
to your mana pool.
.