Anydria Storage: Virtual Booster

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Mechanics | Thoughts About the Plane | Cycle and Key Card Options
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Foretell {2}{r} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Each player discards his or her hand and draws seven cards.
 U 
Creature – Beast
Meditate {3} ({3}: You may open or close your gate. Meditate only as a sorcery.)
As long as your gate is closed, Seeping Wolf has deathtouch.
As long as your gate is open, Seeping Wolf gets +2/+2 and has trample.
1/1
{1}{w}{w}
 
 U 
Enchantment
Flash
When Icebind enters the battlefield, exile target spell.
When Icebind leaves the battlefield, the owner of the exiled card may cast that card without paying its mana cost.
Everything freezes, if you make it cold enough.
 U 
Enchantment
Whenever you cast a colorless spell, you may pay 1 life. If you do, draw a card.
{2}{b}, Sacrifice Scrolls of the Lost: Search your library for a colorless card, reveal it, and put it into your hand. Shuffle your library.
 C 
Creature – Merfolk Commoner
Unveil {u} (You may tap this counterclockwise if you pay {u} as you tap it.)
1/1
Coastal Merfolk
 
 C 
Colour indicator UB Creature – Merfolk Commoner
Islandwalk
3/1
 C 
Instant
Put target spell on top of its owner's library unless that player pays {2}.
 C 
Creature – Bird
Ravenous Vulture costs {1} less to cast for each creature that died this turn.
3/3
 C 
Instant
Counter target spell.
Foretell {u}{u} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
 C 
Enchantment – Aura
Enchant land
When Spreading Trees enters the battlefield, draw a card.
Enchanted land is a Forest.
 C 
Artifact
{t}: Target creature gets +1/+1 until end of turn. If that creature is red, it deals 1 damage to each player.
{r}
 
 C 
Instant
Return target blocking creature to its owner's hand.
 C 
Instant
Search your library for a Forest card and put it onto the battlefield tapped. Then shuffle your library.
Foretell {g} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
 C 
Sorcery
Seek two lands. (Reveal cards from the top of your library until you reveal two land cards. Put those cards into your hand, then put the other revealed cards on the bottom in a random order.)
 C 
Sorcery
Consider (As you draw this, you may pay {1} to exile it and put the next card of your library into your hand instead. You may pay {1} to replace a future draw with a card under consideration.)
Create two 1/1 white Citizen creature tokens.

Illus. MidJourney
Plains
 
 B 
Basic Land – Plains

Burning Inspiration (rare)
Seeping Wolf (uncommon)
Icebind (uncommon)
Scrolls of the Lost (uncommon)
Salt Marsh Strider // Coastal Merfolk (common)
Faltering Gleam (common)
Ravenous Vulture (common)
Aether Influx (common)
Spreading Trees (common)
Vial of Ash (common)
Roar (common)
Summer Seeding (common)
Greenseeking (common)
Visa Application (common)
Plains (basic)