Anydria Storage: Virtual Booster
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| Mechanics | Thoughts About the Plane | Cycle and Key Card Options |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
Other white creatures you control get +1/+1. Other blue creatures you control get +1/+1. Other creatures you control with flying get +1/+1. 3/3
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Flash
When Icebind enters the battlefield, exile target spell. When Icebind leaves the battlefield, the owner of the exiled card may cast that card without paying its mana cost. Everything freezes, if you make it cold enough.
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Whenever you cast a colorless spell, you may pay 1 life. If you do, draw a card.
![]() , Sacrifice Scrolls of the Lost: Search your library for a colorless card, reveal it, and put it into your hand. Shuffle your library. |
The next time one or more creatures would arrive this turn, put them into their owner's graveyard instead.
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Enchant creature
Whenever enchanted creature attacks or dies, you gain 2 life. [Spread]
Illus. MidJourney
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Equipped creature gets +1/+1. If equipped creature is red, it has first strike.
Equip ![]() |
Scry 2, then exile the top card of your library. You may play that card this turn.
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Sift (You may pay
and reveal this card as you draw it. If you do, put it onto the bottom of your library, then draw a card.)
Sand Scour deals 3 damage to target creature and 1 damage to target player.
Illus. MidJourney
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Unveil
(You may tap this counterclockwise if you pay as you tap it.)1/4
4/1
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When Flame-Petal Shaman enters the battlefield, seek a red card. (Reveal cards from the top of your library until you reveal a red card. Put that card into your hand, then put the revealed cards on the bottom in a random order.)
2/2
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Enchant creature
As long as you control a creature with power higher than enchanted creature's power, enchanted creature cannot attack or block. |
Target player discards a card.
Hydrate— If was spent to cast Crumple, that player puts the top four cards of his or her library into his or her graveyard. |
Arrogance — Once at any time during each of your turns, you may put a +1/+1 counter on Whispering Wanderer.
1/1
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[Prepare
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Delirious Wanderer arrives with a +1/+1 counter on it if you cast it from exile. 1/1
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Cloudform Liege
(mythic)
Icebind
(uncommon)
Scrolls of the Lost
(uncommon)
Graveslide
(uncommon)
The Vapors
(common)
Robe of Dawn
(common)
Peruse
(common)
Sand Scour
(common)
Resting Ironshell // Hunting Ironshell
(common)
Flame-Petal Shaman
(common)
Spirit Grasp
(common)
Crumple
(common)
Whispering Wanderer
(common)
Delirious Wanderer
(common)
Island
(basic)




Creature – Crab