Anydria Storage: Virtual Booster

Anydria Storage: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Thoughts About the Plane | Cycle and Key Card Options
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land – Desert
Foretell (During your turn, you may pay {2} and exile this card from your hand face down. Play it on a later turn for its foretell cost.)
Dusty Fairgrounds arrives tapped unless you played it from exile.
When Dusty Fairgrounds arrives untapped, draw a card.
{t}: Produce {c}, {g}, or {w}.
 U 
Creature – Bird
Flying
Tapped creatures you control with flying may attack and block as though they were untapped.
1/2
 U 
Creature – Human Citizen
If Nervous Father attacks with at least one other creature, you may unveil it as it attacks. (Tap it counterclockwise instead of clockwise.)
1/1
Brave Protector
 
 U 
Colour indicator W Creature – Human Warrior
First strike
3/1
 U 
Creature – Goblin Soldier
Whenever a creature attacking or blocking causes an ability to trigger, you may exile the top card of your library. If you do, you may play that card this turn.
2/1
 C 
Creature – Sand Wall
Defender, persist
1/3
 C 
Artifact
{t}: Target creature gets +1/+1 until end of turn. If that creature is green, untap it.
 C 
Creature – Treefolk Shaman
When Flame-Petal Shaman enters the battlefield, seek a red card. (Reveal cards from the top of your library until you reveal a red card. Put that card into your hand, then put the revealed cards on the bottom in a random order.)
2/2
 C 
Sorcery
Exile the top four cards of your library. You may put an instant or sorcery card from among them into your hand.
 C 
Instant
Target creature gets +3/+3 and gains trample until end of turn.
Foretell {g} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
 C 
Instant
Deluge (When you cast this spell, you may cast a spell with with deluge that costs less from your hand or graveyard without paying its mana cost.)
Draw a card.
 C 
Instant
Counter target nonblack creature spell.
 C 
Artifact
{t}: Scry 1.
Unveil {1} (You may tap this counterclockwise if you pay {1} as you tap it.)
The World in the Smoke
 
 C 
Land
{q}: Add one mana of any color. Activate this ability only once each turn.
 C 
Creature – Elf Shaman
When Nature's Muse enters the battlefield, you gain 1 life for each basic land you control.
2/2
 C 
Creature – Merfolk Nomad
Other Merfolk creatures you control get +1/+0.
1/1
Swamp
 
 B 
Basic Land – Swamp

Dusty Fairgrounds (rare)
Sunwing Dove (uncommon)
Nervous Father // Brave Protector (uncommon)
Battlefield Scholar (uncommon)
Wall of Sand (common)
Vial of Leaves (common)
Flame-Petal Shaman (common)
Visions in the Flame (common)
Vitalilty Spores (common)
Rain of Thoughts (common)
Womb Wither (common)
Censer of Revelation // The World in the Smoke (common)
Nature's Muse (common)
Grayfolk Elder (common)
Swamp (basic)