Anydria Storage: Virtual Booster

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Mechanics | Thoughts About the Plane | Cycle and Key Card Options
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Treefolk Druid
As Scorchwood Silencer enters the battlefield, choose target permanent.
Activated abilities of the chosen permanent can't be activated unless they're mana abilities.
1/3
 U 
Creature – Bird
Flash, flying
When Wellwind Tern arrives, return a creature you own with power 2 or less to your hand. Then, if Wellwind Tern is on the battlefield, draw a card.
2/2
 U 
Creature – Spider
Reach
{t}: Add {u} to your mana pool.
0/2
 U 
Enchantment
Sift (You may pay {1} and reveal this card as you draw it. If you do, put it onto the bottom of your library, then draw a card.)
Whenever an opponent is dealt noncombat damage, target creature you control gets +2/+0 and gains menace until end of turn.
 C 
Sorcery
Consider (As you draw this, you may pay {1} to exile it and put the next card of your library into your hand instead. You may pay {1} to replace a future draw with a card under consideration.)
Create two 1/1 white Citizen creature tokens.

Illus. MidJourney
 C 
Creature – Merfolk Wraith
Arrogance — Once at any time during each of your turns, you may put a +1/+1 counter on Whispering Wanderer.
1/1
 C 
Creature – Elemental
Defender
Portal (Play with the top card of your library revealed.)
{t}: Put the top card of your library into your graveyard.
0/2
 C 
Creature – Dog
When Keen-Nosed Guide arrives, draw a card.
Unveil {u} (You may tap this counterclockwise if you pay {u} as you tap it.)
3/2
Keen Botanists
 
 C 
Creature – Elf Scholar
When you unveil Keen Botanists, scry 2. You may reveal a land card or a Plant card you scry this way and put it into your hand.
2/3
 C 
Artifact
{t}: Target creature gets +1/+1 until end of turn. If that creature is red, it deals 1 damage to each player.
 C 
Enchantment – Aura Plague
Enchant permanent you control
Enchanted permanent has "{t}: Produce {b} or {g}."
[Succumb] Produce [{c}].
Illus. MidJourney
 C 
Instant
Target permanent or spell you control can't be the target of spells and abilities your opponents control this turn.
 C 
Creature – Bird
Flying
React— Whenever Lightfeather Hawk becomes blocked, you gain 3 life.
1/1
 C 
Instant
Untap target permanent.
Draw a card.
{r}
 
 C 
Instant
Return target blocking creature to its owner's hand.
Forest
 
 B 
Basic Land – Forest

Scorchwood Silencer (rare)
Wellwind Tern (uncommon)
Cactus Threader (uncommon)
Raucous Trumpeting (uncommon)
Visa Application (common)
Whispering Wanderer (common)
Mists of Clarity (common)
Keen-Nosed Guide // Keen Botanists (common)
Vial of Ash (common)
The Withers (common)
Leaf Vortex (common)
Lightfeather Hawk (common)
Awakening Surge (common)
Roar (common)
Forest (basic)