Anydria Storage: Virtual Booster

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Mechanics | Thoughts About the Plane | Cycle and Key Card Options
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
River of Lava enters the battlefield tapped.
{t}: Add {r} to your mana pool.
{1}{r}, Sacrifice River of Lava: Destroy target land.
 U 
Land
Rotting Fens enters the battlefield tapped with two charge counters on it.
{t}: Add {b} to your mana pool.
{t}, Remove a charge counter from Rotting Fens: Each player that was dealt damage this turn loses 1 life.
 U 
Sorcery
Destroy target creature.
Hydrate — If {u} was spent to cast Drain of Fluids, return that creature to the battlefield under your control at end of turn.
 U 
Creature – Pegasus
Flying
Sacrifice Stormwing Pegasus: Counter target noncreature spell unless its controller pays {1}.
1/2
 C 
Enchantment – Aura Plague
Enchant creature you control
Whenever enchanted creature blocks or becomes blocked by a creature, that create gets -1/-1 until end of turn.
Succumb — Pay one life, sacrifice enchanted creature, return The Shakes to your hand: Target creature gets -1/-1 until end of turn.
 C 
Creature – Bird
Flying
React— Whenever Lightfeather Hawk becomes blocked, you gain 3 life.
1/1
 C 
Enchantment – Aura
Enchant land
When Spreading Trees enters the battlefield, draw a card.
Enchanted land is a Forest.
 C 
Instant
Sand Burst deals 3 damage to target creature.
Hydrate — If {u} was spent to cast Sand Burst, tap that creature and it doesn't untap during its controller's next untap step.
 C 
Enchantment – Aura Plague
Enchant creature
Whenever enchanted creature attacks or dies, you gain 2 life.
[Spread]
Illus. MidJourney
 C 
Creature – Merfolk Commoner
Unveil {u} (You may tap this counterclockwise if you pay {u} as you tap it.)
1/1
Coastal Merfolk
 
 C 
Colour indicator UB Creature – Merfolk Commoner
Islandwalk
3/1
 C 
Creature – Elemental
Faze (Use power rather than toughness to determine lethal damage to creatures marked with faze damage.)
1/1
 C 
Creature – Elemental
Defender
Portal (Play with the top card of your library revealed.)
{t}: Put the top card of your library into your graveyard.
0/2
 C 
Creature – Elf Shaman
Track — Whenever a source you control deals noncombat damage, you may discard a card. If you do, draw a card.
1/1
 C 
Artifact
{t}: Target creature gets +1/+1 until end of turn. If that creature is black, it gains intimidate until end of turn.
Forest
 
 B 
Basic Land – Forest

River of Lava (rare)
Rotting Fens (uncommon)
Drain of Fluids (uncommon)
Stormwing Pegasus (uncommon)
The Shakes (common)
Lightfeather Hawk (common)
Spreading Trees (common)
Sand Burst (common)
The Vapors (common)
Salt Marsh Strider // Coastal Merfolk (common)
Steam Droplet (common)
Mists of Clarity (common)
Huntsman's Guide (common)
Vial of Bones (common)
Forest (basic)