Anydria Storage: Virtual Booster
| Anydria Storage: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Thoughts About the Plane | Cycle and Key Card Options |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
As Forgotten Glade arrives, you may reminisce . If you don't, Forgotten Glade arrives tapped. (To reminisce, put a card from your graveyard on the bottom of your library.)
: Produce , , or . |
Draw three cards.
|
Meditate
( : You may open or close your gate. Meditate only as a sorcery.)
As long as your gate is closed, Burning-Heart Meditant has haste. As long as your gate is open, Burning-Heart Meditant gets +2/+1. 2/1
|
Heat Exhaustion costs
less to cast for each tapped creature your opponents control.
At the beginning of each end step, tap up to one target creature. It doesn't untap during its controller's next untap step unless that player pays . |
When Nature's Muse enters the battlefield, you gain 1 life for each basic land you control.
2/2
|
|
Return target creature you don't control to its owner's hand.
|
: Target creature gets +1/+1 until end of turn. If that creature is white, you gain 1 life. |
Exile the top four cards of your library. You may put an instant or sorcery card from among them into your hand.
|
When Seeker of Civilization enters the battlefield, seek an enchantment. (Reveal cards from the top of your library until you reveal an enchantment card. Put that card into your hand, then put the revealed cards on the bottom in a random order.)
1/1
|
Portal (Play with the top card of your library revealed.)
Sacrifice Anxious Explorer: Look at the top card of your library. If it's an Island, you may put it onto the battlefield. 1/1
|
|
Deathtouch
Unveil (You may tap this counterclockwise if you pay as you tap it.)1/1
Whenever Refreshed Scholar deals combat damage, draw a card.
2/2
|
Arrogance — Once at any time during each of your turns, you may put a +1/+1 counter on Whispering Wanderer.
1/1
|
Target player discards a card.
Hydrate— If was spent to cast Crumple, that player puts the top four cards of his or her library into his or her graveyard. |
Defender
Meditate ( : You may open or close your gate. Meditate only as a sorcery.)
Whenever your gate opens, you gain 2 life. 0/4
|
|
Forgotten Glade
(rare)
Harmonize
(uncommon)
Burning-Heart Meditant
(uncommon)
Heat Exhaustion
(uncommon)
Nature's Muse
(common)
Desert Haze
(common)
Vial of Silk
(common)
Visions in the Flame
(common)
Seeker of Civilization
(common)
Anxious Explorer
(common)
Dispossessed Greyfolk // Refreshed Scholar
(common)
Whispering Wanderer
(common)
Crumple
(common)
Introspective Pacifist
(common)
Mountain
(basic)
: Produce
,
, or
.

(
(You may tap this counterclockwise if you pay
Creature – Merfolk Citizen