Anydria Storage: Virtual Booster
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| Mechanics | Thoughts About the Plane | Cycle and Key Card Options |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Enchant creature
At the beginning of each end step, enchanted creature's controller may have you draw a card. If that player doesn't, sacrifice Dark Coercion and you gain control of enchanted creature. |
Heat Exhaustion costs
less to cast for each tapped creature your opponents control.
At the beginning of each end step, tap up to one target creature. It doesn't untap during its controller's next untap step unless that player pays . |
Haste
Sunspark can't be blocked except by creatures with haste. 3/1
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Portal (Play with the top card of your library revealed.)
, : Shuffle the top four cards of your library.1/1
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Foretell
![]() (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Counter target noncreature spell unless its controller pays . |
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Scry 2, then exile the top card of your library. You may play that card this turn.
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Destroy target nonblack creature.
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) |
Track — Whenever a source you control deals noncombat damage, you may discard a card. If you do, draw a card.
1/1
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Target player discards a card.
Hydrate— If was spent to cast Crumple, that player puts the top four cards of his or her library into his or her graveyard. |
Defender
Meditate ( : You may open or close your gate. Meditate only as a sorcery.)
Whenever your gate opens, you gain 2 life. 0/4
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Equipped creature gets +1/+1. If equipped creature is red, it has first strike.
Equip ![]() |
Survivor— At the beginning of each end step, if Survivor was dealt damage this turn, put a +1/+1 counter on Survivor.
2/2
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Spells and permanents can't be targeted this turn.
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: Scry 1.
Unveil (You may tap this counterclockwise if you pay as you tap it.) : Add one mana of any color. Activate this ability only once each turn. |
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Dark Coercion
(rare)
Heat Exhaustion
(uncommon)
Sunspark
(uncommon)
Mists of Change
(uncommon)
Veto
(common)
Peruse
(common)
Lance of Shadow
(common)
Huntsman's Guide
(common)
Crumple
(common)
Introspective Pacifist
(common)
Robe of Dawn
(common)
Survivor
(common)
Obscuring Mist
(common)
Censer of Revelation // The World in the Smoke
(common)
Plains
(basic)


less to cast for each tapped creature your opponents control.

: Shuffle the top four cards of your library.
.
was spent to cast Crumple, that player puts the top four cards of his or her library into his or her graveyard.
: Add one mana of any color. Activate this ability only once each turn.