Anydria Storage: Virtual Booster

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Mechanics | Thoughts About the Plane | Cycle and Key Card Options
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Creature – Incarnation
When Development arrives and at the beginning of your end step, mill 3, then return a permanent card from your graveyard to your hand.
{2}{w}: You may put an enchantment card from your hand onto the battlefield.
{2}{r}: You may put an artifact card from your hand onto the battlefield.
4/4
 U 
Sorcery
Search your library for a basic land card and put it onto the battlefield, then shuffle your library.
Hydrate — If you spent {u} to cast this, scry 3.
 U 
Creature – Bird
Flash, flying
When Wellwind Tern arrives, return a creature you own with power 2 or less to your hand. Then, if Wellwind Tern is on the battlefield, draw a card.
2/2
 U 
Sorcery
Choose one —
• Draw two cards, then put a card from your hand on the bottom of your library.
• Return target creature or planeswalker to its owner's hand.
• Create a Desert token. (It's a land with {t}: Produce {c}.")
If you control a colorless creature, you may choose two instead.
 C 
Creature – Elemental
Defender
Portal (Play with the top card of your library revealed.)
{t}: Put the top card of your library into your graveyard.
0/2
 C 
Artifact
{t}: Target creature gets +1/+1 until end of turn. If that creature is black, it gains intimidate until end of turn.
 C 
Creature – Efreet Monk
Meditate {3} ({3}: You may open or close your gate. Meditate only as a sorcery.)
Whenever your gate opens, Monk of the Ardent Eye deals 2 damage to target player or planeswalker.
1/1
 C 
Creature – Viashino Warrior
Portal (Play with the top card of your library revealed.)
Sacrifice Mist-Scarred Viashino: Exile the top card of your library. You may play that card this turn.
3/1
 C 
Instant
Target permanent or spell you control can't be the target of spells and abilities your opponents control this turn.
 C 
Sorcery
Sift {r} ({3}, Discard this card: You may play this card from your graveyard this turn or next turn for its sift cost. Draw a card.)
Burning Volley deals 3 damage to any target.
Illus. MidJourney
 C 
Instant
Counter target spell unless its controller pays {2}.
Hydrate— If you spent {u} to cast Windburst, instead counter that spell unless its owner pays {4}.
 C 
Creature – Viashino
Response {r} (You may cast this for {r} if an opponent cast a spell this turn.)
3/2
 C 
Creature – Merfolk Commoner
Unveil {u} (You may tap this counterclockwise if you pay {u} as you tap it.)
1/1
Coastal Merfolk
 
 C 
Colour indicator UB Creature – Merfolk Commoner
Islandwalk
3/1
 C 
Creature – Bird
Flying
React— Whenever Lightfeather Hawk becomes blocked, you gain 3 life.
1/1
Swamp
 
 B 
Basic Land – Swamp

Development (mythic)
Divining Circle (uncommon)
Wellwind Tern (uncommon)
Muted Dreams (uncommon)
Mists of Clarity (common)
Vial of Bones (common)
Monk of the Ardent Eye (common)
Mist-Scarred Viashino (common)
Leaf Vortex (common)
Burning Volley (common)
Windburst (common)
Scar Claw Elder (common)
Salt Marsh Strider // Coastal Merfolk (common)
Lightfeather Hawk (common)
Swamp (basic)