Anydria Storage: Virtual Booster

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Mechanics | Thoughts About the Plane | Cycle and Key Card Options
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Faerie Drone
Flash, flying
Unveil {u} (You may tap this counterclockwise if you pay {u} as you tap it.)
3/2
Old Nobility
 
 R 
Colour indicator U Creature – Faerie Noble
Flying
When you unveil Old Nobility, exile target card with mana value 1 or less from a graveyard. Copy it. You may cast the copy.
3/4
 U 
Instant
Counter target noncreature spell. That spell's controller untaps all lands he or she controls.
 U 
Creature – Sand Spirit
Flying
Floundering Sand Kite doesn't untap during your untap step.
Illus. MidJourney
2/2
 U 
Instant
Counter target noncreature spell unless its controller sacrifices an enchantment.
 C 
Creature – Merfolk
Sift (You may pay {1} and reveal this card as you draw it. If you do, put it onto the bottom of your library, then draw a card.)
2/2
 C 
Creature – Human Monk
Meditate {3} ({3}: You may open or close your gate. Meditate only as a sorcery.)
As long as your portal is open, Silent Watcher gets +1/+2.
1/1
 C 
Sorcery
Sift (You may pay {1} and reveal this card as you draw it. If you do, put it onto the bottom of your library, then draw a card.)
Target player discards two cards and loses 1 life.
 C 
Creature – Crab
Unveil {r} (You may tap this counterclockwise if you pay {r} as you tap it.)
1/4
Hunting Ironshell
 
 C 
Colour indicator R Creature – Crab
4/1
 C 
Instant
Untap target permanent.
Draw a card.
 C 
Sorcery
Create three Deserts. Sacrifice them at the end if your main phase.
 C 
Creature – Merfolk Noble
Attended Prince can't block.
When Attended Prince arrives, create a 1/1 black Faerie creature turn with flying.
1/1
 C 
Creature – Bear
Survivor— At the beginning of each end step, if Territorial Bear was dealt damage this turn, you may put a land card from your hand onto the battlefield.
2/2
 C 
Enchantment – Aura
Enchant creature
As long as you control a creature with power higher than enchanted creature's power, enchanted creature cannot attack or block.
 C 
Artifact
{t}: Produce {c}.
{t}, Reminisce : Produce one mana of any color.
"The cut of the stones on this path is unlike anything over come across in modern Anydria. It's as though they're from another culture entirely."
— Tamiyo's notes
Island
 
 B 
Basic Land – Island

Faceless Wanderer // Old Nobility (rare)
Shift the Bonds (uncommon)
Floundering Sand Kite (uncommon)
Allfather's Will (uncommon)
Fading Grayfolk (common)
Silent Watcher (common)
Mind Attrition (common)
Resting Ironshell // Hunting Ironshell (common)
Awakening Surge (common)
Expansive Tide (common)
Attended Prince (common)
Territorial Bear (common)
Spirit Grasp (common)
Curious Remnants (common)
Island (basic)