Anydria Storage: Virtual Booster

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Mechanics | Thoughts About the Plane | Cycle and Key Card Options
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Demon
Flying, lifelink
Unveil {1}{u} (You may tap this counterclockwise if you pay {1}{u} as you tap it.)
1/1
Echo of the Past
 
 R 
Colour indicator U Creature – Sphinx Spirit
Flying
If you would untap Echo of the Past during your untap step, instead mill 3, then draw a card.
4/4
{2}{w}
 
 U 
Enchantment
At the beginning of each other player's upkeep, you and that player may each tap an untapped creature you control. Each player that taps a creature this way draws a card, then you gain 1 life for each creature tapped this way.
 U 
Creature – Beast
Meditate {3} ({3}: You may open or close your gate. Meditate only as a sorcery.)
As long as your gate is closed, Seeping Wolf has deathtouch.
As long as your gate is open, Seeping Wolf gets +2/+2 and has trample.
1/1
 U 
Creature – Treefolk Druid
Vigilance
{t}: Add {u} to your mana pool.
1/3
 C 
Creature – Crab
Unveil {r} (You may tap this counterclockwise if you pay {r} as you tap it.)
1/4
Hunting Ironshell
 
 C 
Colour indicator R Creature – Crab
4/1
 C 
Creature – Viashino Warrior
Portal (Play with the top card of your library revealed.)
Sacrifice Mist-Scarred Viashino: Exile the top card of your library. You may play that card this turn.
3/1
 C 
Instant
Spells and permanents can't be targeted this turn.
 C 
Creature – Merfolk Nomad
Other Merfolk creatures you control get +1/+0.
1/1
 C 
Sorcery
Exile cards from the top of your library until you exile an instant or sorcery card. Put that card into your hand and the rest of the cards exiled this way on the bottom of your library in a random order.
 C 
Instant
Deluge (When you cast this spell, you may cast a spell with with deluge that costs less from your hand or graveyard without paying its mana cost.)
Draw a card.
 C 
Sorcery
Seek two lands. (Reveal cards from the top of your library until you reveal two land cards. Put those cards into your hand, then put the other revealed cards on the bottom in a random order.)
 C 
Sorcery
Consider (As you draw this, you may pay {1} to exile it and put the next card of your library into your hand instead. You may pay {1} to replace a future draw with a card under consideration.)
Create two 1/1 white Citizen creature tokens.

Illus. MidJourney
 C 
Sorcery
Sift {r} ({3}, Discard this card: You may play this card from your graveyard this turn or next turn for its sift cost. Draw a card.)
Burning Volley deals 3 damage to any target.
Illus. MidJourney
 C 
Artifact – Equipment
Equipped creature gets +1/+1. If equipped creature is black, it has deathtouch.
Equip {2}
Island
 
 B 
Basic Land – Island

Diminished One // Echo of the Past (rare)
Mission (uncommon)
Seeping Wolf (uncommon)
Wellwatcher (uncommon)
Resting Ironshell // Hunting Ironshell (common)
Mist-Scarred Viashino (common)
Obscuring Mist (common)
Grayfolk Elder (common)
Desperate Search (common)
Rain of Thoughts (common)
Greenseeking (common)
Visa Application (common)
Burning Volley (common)
Robe of Midnight (common)
Island (basic)