Anydria Storage: Virtual Booster
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| Mechanics | Thoughts About the Plane | Cycle and Key Card Options |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying, persist
Focus (You may choose not to untap this during your untap step.) React—Whenever Noteholder Demon becomes blocked, you may put two -1/-1 counters on target creature. 3/3
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Flash
Response (You may cast this for if an opponent cast a spell this turn.)2/2
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Flash
When Icebind enters the battlefield, exile target spell. When Icebind leaves the battlefield, the owner of the exiled card may cast that card without paying its mana cost. Everything freezes, if you make it cold enough.
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Meditate
( : You may open or close your gate. Meditate only as a sorcery.)
As long as your gate is closed, Burning-Heart Meditant has haste. As long as your gate is open, Burning-Heart Meditant gets +2/+1. 2/1
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Search your library for a Forest card and put it onto the battlefield tapped. Then shuffle your library.
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) |
: Target creature gets +1/+1 until end of turn. If that creature is green, untap it. |
Sift
( , Discard this card: You may play this card from your graveyard this turn or next turn for its sift cost. Draw a card.)
Burning Volley deals 3 damage to any target.
Illus. MidJourney
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Other Merfolk creatures you control get +1/+0.
1/1
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Unveil
(You may tap this counterclockwise if you pay as you tap it.)1/1
Trample
3/3
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Flying
React— Whenever Lightfeather Hawk becomes blocked, you gain 3 life. 1/1
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Create a Desert token. (It's a land with "
: Produce .")
Draw a card. |
Track — Whenever a source you control deals noncombat damage, you may discard a card. If you do, draw a card.
1/1
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Target player discards a card.
Hydrate— If was spent to cast Crumple, that player puts the top four cards of his or her library into his or her graveyard. |
Survivor— At the beginning of each end step, if Survivor was dealt damage this turn, put a +1/+1 counter on Survivor.
2/2
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Noteholder Demon
(rare)
Scorchwood Defender
(uncommon)
Icebind
(uncommon)
Burning-Heart Meditant
(uncommon)
Summer Seeding
(common)
Vial of Leaves
(common)
Burning Volley
(common)
Grayfolk Elder
(common)
Scouting Wolf // Wolf Pack
(common)
Lightfeather Hawk
(common)
Rampant Expansion
(common)
Huntsman's Guide
(common)
Crumple
(common)
Survivor
(common)
Plains
(basic)





(
: Target creature gets +1/+1 until end of turn. If that creature is green, untap it.
Creature – Wolf
was spent to cast Crumple, that player puts the top four cards of his or her library into his or her graveyard.