Anydria Storage: Virtual Booster

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Mechanics | Thoughts About the Plane | Cycle and Key Card Options
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Soldier
Eforl's Court Sentinel and other soldier creatures your control have vigilance.
Survivor— At the beginning of each end step, if Eforl's Court Sentinel was dealt damage this turn, put a 1/1 white Soldier creature token onto the battlefield.
2/2
 U 
Creature – Horror
Portal (Play with the top card of your library revealed.)
{t}, Draw a card: Put Shade Skipper on top of your library.
1/1
 U 
Creature – Spider
Reach
{t}: Add {u} to your mana pool.
0/2
 U 
Instant
If a creature would enter the battlefield this turn, put it into its owner's graveyard instead.
 C 
Creature – Elf Shaman
When Nature's Muse enters the battlefield, you gain 1 life for each basic land you control.
2/2
 C 
Creature – Bird
Flying
React— Whenever Lightfeather Hawk becomes blocked, you gain 3 life.
1/1
 C 
Instant
Untap target permanent.
Draw a card.
 C 
Instant
Sand Burst deals 3 damage to target creature.
Hydrate — If {u} was spent to cast Sand Burst, tap that creature and it doesn't untap during its controller's next untap step.
 C 
Enchantment – Aura Plague
Enchant creature you control
Whenever enchanted creature blocks or becomes blocked by a creature, that create gets -1/-1 until end of turn.
Succumb — Pay one life, sacrifice enchanted creature, return The Shakes to your hand: Target creature gets -1/-1 until end of turn.
 C 
Creature – Wolf
Unveil {g} (You may tap this counterclockwise if you pay {g} as you tap it.)
1/1
Wolf Pack
 
 C 
Colour indicator G Creature – Wolf
Trample
3/3
{r/u}
 
 C 
Sorcery
Scry 2, then exile the top card of your library. You may play that card this turn.
 C 
Artifact
{t}: Target creature gets +1/+1 until end of turn. If that creature is white, you gain 1 life.
 C 
Creature – Elemental
Defender
Portal (Play with the top card of your library revealed.)
{t}: Put the top card of your library into your graveyard.
0/2
 C 
Enchantment – Aura Plague
Enchant creature
Whenever enchanted creature attacks or dies, you gain 2 life.
[Spread]
Illus. MidJourney
Swamp
 
 B 
Basic Land – Swamp

Eforl's Court Sentinel (rare)
Shade Skipper (uncommon)
Cactus Threader (uncommon)
Invitation to Darkness (uncommon)
Nature's Muse (common)
Lightfeather Hawk (common)
Awakening Surge (common)
Sand Burst (common)
The Shakes (common)
Scouting Wolf // Wolf Pack (common)
Peruse (common)
Vial of Silk (common)
Mists of Clarity (common)
The Vapors (common)
Swamp (basic)