Anydria Storage: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Scorchwood Elder enters the battlefield, put a token onto the battlefield that's a copy of target non-Treefolk creature, except that token is a green Treefolk in addition to its other colors and types.
0/7
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Flowering Ooze is indestructible.
Survivor— At the beginning of each end step, if Flowering Ooze was dealt damage this turn, put a +1/+1 counter on each creature you control. 1/1
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Rockfall Chasm enters the battlefield tapped with two charge counters on it.
: Add to your mana pool.
, Remove a charge counter from Rockfall Chasm: Target creature with power 2 or less can't be blocked this turn. |
Meditate
( : You may open or close your gate. Meditate only as a sorcery.)
Whenever your gate opens, reminisce . (To reminisce, put a card from your graveyard on the bottom of your library.) Whenever you reminisce about a land card, draw a card. 1/3
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When Ripples of the Upwelling arrives, create two 1/1 blue Elemental creature tokens.
Whenever a player casts a noncreature spell, create a 1/1 blue Elemental creature token. |
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Menace
![]() , Sacrifice another creature: Draw a card. If that creature was a Germ, put a +1/+1 counter on Plague Doctor.
Illus. MidJourney
1/1
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Survivor— At the beginning of each end step, if Survivor was dealt damage this turn, put a +1/+1 counter on Survivor.
2/2
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: Produce .
, Reminisce : Produce one mana of any color."The cut of the stones on this path is unlike anything over come across in modern Anydria. It's as though they're from another culture entirely."
— Tamiyo's notes |
Counter target spell.
Foretell ![]() (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) |
When Nature's Muse enters the battlefield, you gain 1 life for each basic land you control.
2/2
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Exile cards from the top of your library until you exile an instant or sorcery card. Put that card into your hand and the rest of the cards exiled this way on the bottom of your library in a random order.
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Portal (Play with the top card of your library revealed.)
Sacrifice Anxious Explorer: Look at the top card of your library. If it's an Island, you may put it onto the battlefield. 1/1
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: Scry 1.
Unveil (You may tap this counterclockwise if you pay as you tap it.) : Add one mana of any color. Activate this ability only once each turn. |
[Prepare
]
Delirious Wanderer arrives with a +1/+1 counter on it if you cast it from exile. 1/1
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Scorchwood Elder
(rare, foil)
Flowering Ooze
(rare)
Rockfall Chasm
(uncommon)
Pensive Elder
(uncommon)
Ripples of the Upwelling
(uncommon)
Plague Doctor
(common)
Survivor
(common)
Curious Remnants
(common)
Aether Influx
(common)
Nature's Muse
(common)
Desperate Search
(common)
Anxious Explorer
(common)
Censer of Revelation // The World in the Smoke
(common)
Delirious Wanderer
(common)
Forest
(basic)


: Add
to your mana pool.

(

.

: Add one mana of any color. Activate this ability only once each turn.