Anydria Storage: Virtual Booster

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Mechanics | Thoughts About the Plane | Cycle and Key Card Options
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Djinn
Portal (Play with the top card of your library revealed.)
As long as the top card of your library is a permanent card, Djinn of Possibilities has all activated abilities of that card.
3/3
 U 
Enchantment – Aura Plague
Enchant creature
When enchanted creature attacks or becomes enchanted, Pierce-Rysn Syndrome deals 1 damage to target player or permanent.
[Spread]
Illus. MidJourney
 U 
Creature – Human Knight
Unveil {w} (You may tap this counterclockwise if you pay {w} as you tap it.)
2/1
Inspired Captain
 
 U 
Creature – Knight
First Strike
Other creatures you control get +1/+1.
3/2
 U 
Creature – Faerie
Portal (Play with the top card of your library revealed.)
As long as the top card of your library is green, Mistborn Fey gets +1/+1.
As long as the top card of your library is blue, Mistborn Fey has flying.
1/1
 C 
Sorcery
Sift (You may pay {1} and reveal this card as you draw it. If you do, put it onto the bottom of your library, then draw a card.)
Target player discards two cards and loses 1 life.
 C 
Sorcery
Exile the top four cards of your library. You may put an instant or sorcery card from among them into your hand.
 C 
Creature – Sand
Haste
Unveil {u} (You may tap this counterclockwise if you pay {u} as you tap it.)
2/1
Deafening Sussurant
 
 C 
Creature – Elemental Wizard
Damage dealt by Deafening Sussurant also causes the defending player to mill that many cards.
3/3
 C 
Creature – Merfolk
Sift (You may pay {1} and reveal this card as you draw it. If you do, put it onto the bottom of your library, then draw a card.)
2/2
 C 
Creature – Human Monk
Meditate {3} ({3}: You may open or close your gate. Meditate only as a sorcery.)
As long as your portal is open, Silent Watcher gets +1/+2.
1/1
 C 
Instant
Spells and permanents can't be targeted this turn.
 C 
Artifact – Equipment
Equipped creature gets +1/+1. If equipped create is green, it has hexproof.
Equip {2}
 C 
Sorcery
Deluge (When you cast this spell, you may cast a spell with with deluge that costs less from your hand or graveyard without paying its mana cost.)
Return target creature to its owner's hand.
 C 
Instant
Search your library for a Forest card and put it onto the battlefield tapped. Then shuffle your library.
Foretell {g} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
 C 
Creature – Elf Shaman
Track — Whenever a source you control deals noncombat damage, you may discard a card. If you do, draw a card.
1/1
Mountain
 
 B 
Basic Land – Mountain

Djinn of Possibilities (rare)
Pierce-Rysn Syndrome (uncommon)
Frontline Strategist // Inspired Captain (uncommon)
Mistborn Fey (uncommon)
Mind Attrition (common)
Visions in the Flame (common)
Ripple In the Dunes // Deafening Sussurant (common)
Fading Grayfolk (common)
Silent Watcher (common)
Obscuring Mist (common)
Robe of Dusk (common)
Water Column (common)
Summer Seeding (common)
Huntsman's Guide (common)
Mountain (basic)