Anydria Storage: Virtual Booster

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Mechanics | Thoughts About the Plane | Cycle and Key Card Options
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Ooze Plant
Flowering Ooze is indestructible.
Survivor— At the beginning of each end step, if Flowering Ooze was dealt damage this turn, put a +1/+1 counter on each creature you control.
1/1
 U 
Sorcery
Look at the top two cards of each player's library. Exile one of those cards face down, then put the rest into their owners' graveyards. You may play the exiled card this turn. When you cast it, it costs {2} less to cast.
 U 
Creature – Elemental
Portal (Play with the top card of your library revealed.)
{r/u}, {t}: Shuffle the top four cards of your library.
1/1
 U 
Creature – Elf Hunter
{r}{g}, {t}: Fighting Elf fights target attacking or blocking creature.
3/3
 C 
Creature – Rat
React— Whenever Dirty Rat becomes blocked, the defending player discards a card at random.
1/1
 C 
Enchantment – Aura Plague
Enchant creature
Whenever enchanted creature attacks or dies, you gain 2 life.
[Spread]
Illus. MidJourney
 C 
Creature – Crab
Unveil {r} (You may tap this counterclockwise if you pay {r} as you tap it.)
1/4
Hunting Ironshell
 
 C 
Colour indicator R Creature – Crab
4/1
 C 
Artifact
{t}: Target creature gets +1/+1 until end of turn. If that creature is black, it gains intimidate until end of turn.
 C 
Instant
Sand Burst deals 3 damage to target creature.
Hydrate — If {u} was spent to cast Sand Burst, tap that creature and it doesn't untap during its controller's next untap step.
 C 
Enchantment – Aura
Enchant land
When Spreading Trees enters the battlefield, draw a card.
Enchanted land is a Forest.
 C 
Sorcery
Sift (You may pay {1} and reveal this card as you draw it. If you do, put it onto the bottom of your library, then draw a card.)
Target player discards two cards and loses 1 life.
 C 
Instant
Return target creature you don't control to its owner's hand.
 C 
Instant
Search your library for a Forest card and put it onto the battlefield tapped. Then shuffle your library.
Foretell {g} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
 C 
Creature – Human Monk
Defender
Meditate {3} ({3}: You may open or close your gate. Meditate only as a sorcery.)
Whenever your gate opens, you gain 2 life.
0/4
Plains
 
 B 
Basic Land – Plains

Flowering Ooze (rare)
Sundry Preparations (uncommon)
Mists of Change (uncommon)
Fighting Elf (uncommon)
Dirty Rat (common)
The Vapors (common)
Resting Ironshell // Hunting Ironshell (common)
Vial of Bones (common)
Sand Burst (common)
Spreading Trees (common)
Mind Attrition (common)
Desert Haze (common)
Summer Seeding (common)
Introspective Pacifist (common)
Plains (basic)