Anydria Storage: Virtual Booster
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| Mechanics | Thoughts About the Plane | Cycle and Key Card Options |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Survivor— At the beginning of each end step, if Survivor was dealt damage this turn, put a +1/+1 counter on Survivor.
2/2
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Shimmering Sands arrives tapped unless you reveal a monocolored card from your hand.
: Produce or .
: If you revealed a card as Shimmering Sands arrived, produce one mana of that card's color. |
Track — Whenever a source you control deals noncombat damage, you may pay
. If you do, put a 2/2 green Wolf creature token onto the battlefield.2/2
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Deathtouch
Whenever a player sacrifices a permanent, you gain 1 life. 1/1
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Exile target nonland permanent. That permanent's owner may put a permanent card with converted mana cost 1 or less from their hand or graveyard onto the battlefield.
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When Keen-Nosed Guide arrives, draw a card.
Unveil (You may tap this counterclockwise if you pay as you tap it.)3/2
When you unveil Keen Botanists, scry 2. You may reveal a land card or a Plant card you scry this way and put it into your hand.
2/3
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Meditate
( : You may open or close your gate. Meditate only as a sorcery.)
As long as your portal is open, Silent Watcher gets +1/+2. 1/1
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Equipped creature gets +1/+1. If equipped creature is white, it has lifelink.
Equip ![]() |
Return target creature you don't control to its owner's hand.
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[Prepare
]
Delirious Wanderer arrives with a +1/+1 counter on it if you cast it from exile. 1/1
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Seek two lands. (Reveal cards from the top of your library until you reveal two land cards. Put those cards into your hand, then put the other revealed cards on the bottom in a random order.)
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Target player discards a card.
Hydrate— If was spent to cast Crumple, that player puts the top four cards of his or her library into his or her graveyard. |
Enchant creature
As long as you control a creature with power higher than enchanted creature's power, enchanted creature cannot attack or block. |
Survivor— At the beginning of each end step, if Survivor was dealt damage this turn, put a +1/+1 counter on Survivor.
2/2
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Survivor
(common, foil)
Shimmering Sands
(rare)
Scorchwood Tracker
(uncommon)
Venomous Succulent
(uncommon)
Deform
(uncommon)
Keen-Nosed Guide // Keen Botanists
(common)
Silent Watcher
(common)
Robe of Midday
(common)
Desert Haze
(common)
Delirious Wanderer
(common)
Greenseeking
(common)
Crumple
(common)
Spirit Grasp
(common)
Survivor
(common)
Forest
(basic)

: Produce
or
.

. If you do, put a 2/2 green Wolf creature token onto the battlefield.

(You may tap this counterclockwise if you pay