Anydria Storage: Virtual Booster

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Mechanics | Thoughts About the Plane | Cycle and Key Card Options
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Creature – Angel
Flying
Other white creatures you control get +1/+1.
Other blue creatures you control get +1/+1.
Other creatures you control with flying get +1/+1.
3/3
 U 
Creature – Merfolk Assassin
Intimidate
When Derakandi Noble enters the battlefield, target player sacrifices a Merfolk.
1/2
 U 
Sorcery
Look at the top two cards of each player's library. Exile one of those cards face down, then put the rest into their owners' graveyards. You may play the exiled card this turn. When you cast it, it costs {2} less to cast.
 U 
Creature – Efreet Monk
Meditate {3} ({3}: You may open or close your gate. Meditate only as a sorcery.)
As long as your gate is closed, Burning-Heart Meditant has haste.
As long as your gate is open, Burning-Heart Meditant gets +2/+1.
2/1
 C 
Sorcery
Search your library for a plains, swamp, mountain, or forest card and put it onto the battlefield tapped. Then shuffle your library.
 C 
Creature – Viashino
Response {r} (You may cast this for {r} if an opponent cast a spell this turn.)
3/2
 C 
Creature – Bird
Flying
When Desert Owl arrives, scry 2.
1/1
 C 
Sorcery
Exile cards from the top of your library until you exile an instant or sorcery card. Put that card into your hand and the rest of the cards exiled this way on the bottom of your library in a random order.
 C 
Artifact – Equipment
Equipped creature gets +1/+1. If equipped creature is white, it has lifelink.
Equip {2}
 C 
Creature – Human Monk
Meditate {3} ({3}: You may open or close your gate. Meditate only as a sorcery.)
As long as your portal is open, Silent Watcher gets +1/+2.
1/1
 C 
Creature – Merfolk Wraith
Arrogance — Once at any time during each of your turns, you may put a +1/+1 counter on Whispering Wanderer.
1/1
 C 
Creature – Elemental
Faze (Use power rather than toughness to determine lethal damage to creatures marked with faze damage.)
1/1
 C 
Creature – Elemental
Portal (Play with the top card of your library revealed.)
You may cast Deluge Elemental from your library if it's on top of your library and revealed.
2/1
 C 
Creature – Merfolk Commoner
Unveil {u} (You may tap this counterclockwise if you pay {u} as you tap it.)
1/1
Coastal Merfolk
 
 C 
Colour indicator UB Creature – Merfolk Commoner
Islandwalk
3/1
Island
 
 B 
Basic Land – Island

Cloudform Liege (mythic)
Derakandi Noble (uncommon)
Sundry Preparations (uncommon)
Burning-Heart Meditant (uncommon)
Seek the Path (common)
Scar Claw Elder (common)
Desert Owl (common)
Desperate Search (common)
Robe of Midday (common)
Silent Watcher (common)
Whispering Wanderer (common)
Steam Droplet (common)
Deluge Elemental (common)
Salt Marsh Strider // Coastal Merfolk (common)
Island (basic)