Anydria Storage: Virtual Booster

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Mechanics | Thoughts About the Plane | Cycle and Key Card Options
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Elf Scout
Portal (Play with the top card of your library revealed.)
Sacrifice Anxious Explorer: Look at the top card of your library. If it's an Island, you may put it onto the battlefield.
1/1
 
 R 
Creature – Demon
Flying, lifelink
Unveil {1}{u} (You may tap this counterclockwise if you pay {1}{u} as you tap it.)
1/1
Echo of the Past
 
 R 
Colour indicator U Creature – Sphinx Spirit
Flying
If you would untap Echo of the Past during your untap step, instead mill 3, then draw a card.
4/4
 U 
Creature – Human Citizen
If Nervous Father attacks with at least one other creature, you may unveil it as it attacks. (Tap it counterclockwise instead of clockwise.)
1/1
Brave Protector
 
 U 
Colour indicator W Creature – Human Warrior
First strike
3/1
 U 
Sorcery
Foretell {u} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
If Contingency Document was prepared, is has flash.
Choose one —
• Scry 2.
• Scry 1, then draw a card.
• Counter target noncreature spell.
 U 
Sorcery
Draw three cards.
 C 
Creature – Crab
Unveil {r} (You may tap this counterclockwise if you pay {r} as you tap it.)
1/4
Hunting Ironshell
 
 C 
Colour indicator R Creature – Crab
4/1
 C 
Creature – Human Nomad
Meditate {2} ({2}: You may open or close your gate. Meditate only as a sorcery.)
As long as your gate is open, Line Walker gets +1/+1 and has haste.
1/1
 C 
Creature – Merfolk Wraith
Arrogance — Once at any time during each of your turns, you may put a +1/+1 counter on Whispering Wanderer.
1/1
 C 
Creature – Treefolk Shaman
{t}, Sacrifice Mulchleaf Treefolk: Add {g}{g} to your mana pool.
Persist
Scorchwood Treefolk know that they must sometimes give their life in order for future generations to thrive.
1/2
 C 
Creature – Elemental
Defender
Portal (Play with the top card of your library revealed.)
{t}: Put the top card of your library into your graveyard.
0/2
 C 
Instant
Target creature gets +3/+3 and gains trample until end of turn.
Foretell {g} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
 C 
Instant
Counter target spell unless its controller pays {2}.
Hydrate— If you spent {u} to cast Windburst, instead counter that spell unless its owner pays {4}.
 C 
Artifact – Equipment
Equipped creature gets +1/+1. If equipped creature is white, it has lifelink.
Equip {2}
 C 
Creature – Merfolk
Sift (You may pay {1} and reveal this card as you draw it. If you do, put it onto the bottom of your library, then draw a card.)
2/2
Swamp
 
 B 
Basic Land – Swamp

Anxious Explorer (common, foil)
Diminished One // Echo of the Past (rare)
Nervous Father // Brave Protector (uncommon)
Contingency Document (uncommon)
Harmonize (uncommon)
Resting Ironshell // Hunting Ironshell (common)
Line Walker (common)
Whispering Wanderer (common)
Mulchleaf Treefolk (common)
Mists of Clarity (common)
Vitalilty Spores (common)
Windburst (common)
Robe of Midday (common)
Fading Grayfolk (common)
Swamp (basic)