Anydria Storage: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Enchant creature
At the beginning of each end step, enchanted creature's controller may have you draw a card. If that player doesn't, sacrifice Dark Coercion and you gain control of enchanted creature. |
Flash
When Delay arrives, exile target spell which has no targets until Delay leaves the battlefield. |
Enchant creature
Enchanted creature has lifelink. Enchantment creature has protection from creatures without lifelink. |
Target player creates a Desert token, then Withering Sands deals 2 damage to that player or to up to one target permanent that player controls for each Desert that player controls.
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: Target creature gets +1/+1 until end of turn. If that creature is green, untap it. |
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Unveil
(You may tap this counterclockwise if you pay as you tap it.)1/1
Islandwalk
3/1
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Portal (Play with the top card of your library revealed.)
Sacrifice Anxious Explorer: Look at the top card of your library. If it's an Island, you may put it onto the battlefield. 1/1
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Tap target permanent.
Draw a card. |
Meditate
( : You may open or close your gate. Meditate only as a sorcery.)
Whenever your gate opens, Monk of the Ardent Eye deals 2 damage to target player or planeswalker. 1/1
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Target permanent or spell you control can't be the target of spells and abilities your opponents control this turn.
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React— Whenever Dirty Rat becomes blocked, the defending player discards a card at random.
1/1
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Untap target permanent.
Draw a card. |
Menace
![]() , Sacrifice another creature: Draw a card. If that creature was a Germ, put a +1/+1 counter on Plague Doctor.
Illus. MidJourney
1/1
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Meditate
( : You may open or close your gate. Meditate only as a sorcery.)
As long as your portal is open, Silent Watcher gets +1/+2. 1/1
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Dark Coercion
(rare)
Delay
(uncommon)
Writ of Dawn
(uncommon)
Withering Sands
(uncommon)
Vial of Leaves
(common)
Salt Marsh Strider // Coastal Merfolk
(common)
Anxious Explorer
(common)
Dream Wave
(common)
Monk of the Ardent Eye
(common)
Leaf Vortex
(common)
Dirty Rat
(common)
Awakening Surge
(common)
Plague Doctor
(common)
Silent Watcher
(common)
Mountain
(basic)



: Target creature gets +1/+1 until end of turn. If that creature is green, untap it.
(You may tap this counterclockwise if you pay
Creature – Merfolk Commoner
(