Anydria Storage: Virtual Booster

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Mechanics | Thoughts About the Plane | Cycle and Key Card Options
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Sorcery
Target player takes an extra turn after this one. That player skips all main phases and combat phases of that turn.
Illus. MidJourney
 U 
Creature – Treefolk Shaman
Meditate {3} ({3}: You may open or close your gate. Meditate only as a sorcery.)
{g/w}{u}, {q}, Close your gate: Create a 1/1 blue Elemental creature token. If this is not the first time you've activated the ability this turn, draw a card.
2/2
 U 
Enchantment
As Law of the Silver Moon enters the battlefield, name a card.
If a source with the chosen name would deal damage to you, you gain that much life instead.
 U 
Instant
Create two [Figment]s, then return target non-Illusion creature card from your graveyard to the battlefield until you control no Illusions.
 C 
Creature – Merfolk Rogue
Deathtouch
Unveil {u} (You may tap this counterclockwise if you pay {u} as you tap it.)
1/1
Refreshed Scholar
 
 C 
Colour indicator U Creature – Merfolk Citizen
Whenever Refreshed Scholar deals combat damage, draw a card.
2/2
 C 
Creature – Human Barbarian
Survivor— At the beginning of each end step, if Survivor was dealt damage this turn, put a +1/+1 counter on Survivor.
2/2
 C 
Artifact
{t}: Target creature gets +1/+1 until end of turn. If that creature is green, untap it.
{r/u}
 
 C 
Sorcery
Scry 2, then exile the top card of your library. You may play that card this turn.
 C 
Instant
Counter target nonblack creature spell.
 C 
Instant
Put target spell on top of its owner's library unless that player pays {2}.
 C 
Creature – Elf Shaman
When Nature's Muse enters the battlefield, you gain 1 life for each basic land you control.
2/2
 C 
Sorcery
Exile cards from the top of your library until you exile an instant or sorcery card. Put that card into your hand and the rest of the cards exiled this way on the bottom of your library in a random order.
 C 
Creature – Human Monk
Meditate {3} ({3}: You may open or close your gate. Meditate only as a sorcery.)
As long as your portal is open, Silent Watcher gets +1/+2.
1/1
{1}{b}
 
 C 
Sorcery
Target player discards a card.
Hydrate— If {u} was spent to cast Crumple, that player puts the top four cards of his or her library into his or her graveyard.
Plains
 
 B 
Basic Land – Plains

Forgone Horizons (mythic)
Leafling Summoner (uncommon)
Law of the Silver Moon (uncommon)
Illusion of Immortality (uncommon)
Dispossessed Greyfolk // Refreshed Scholar (common)
Survivor (common)
Vial of Leaves (common)
Peruse (common)
Womb Wither (common)
Faltering Gleam (common)
Nature's Muse (common)
Desperate Search (common)
Silent Watcher (common)
Crumple (common)
Plains (basic)