Anydria Storage: Virtual Booster

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Mechanics | Thoughts About the Plane | Cycle and Key Card Options
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Faerie Drone
Flash, flying
Unveil {u} (You may tap this counterclockwise if you pay {u} as you tap it.)
3/2
Old Nobility
 
 R 
Colour indicator U Creature – Faerie Noble
Flying
When you unveil Old Nobility, exile target card with mana value 1 or less from a graveyard. Copy it. You may cast the copy.
3/4
 U 
Creature – Treefolk Druid
Vigilance
{t}: Add {u} to your mana pool.
1/3
 U 
Land
Waterveil Falls arrives tapped.
{t}: Produce {u}.
Unveil {1}{u} (You may tap this counterclockwise if you pay {1}{u} as you tap it.)
Waterveil Mists
 
 U 
Enchantment – Aura
Enchant creature
As you unveil Waterveil Mists, attach it to a creature you control.
Enchanted creature has hexproof.
 
 U 
Land
WU Dual enters the battlefield tapped.
{t}: Add {w} to your mana pool.
{t}: If you control an Island, look at the top card of each library. Otherwise, add {u} to your mana pool.
 C 
Creature – Efreet Monk
Meditate {3} ({3}: You may open or close your gate. Meditate only as a sorcery.)
Whenever your gate opens, Monk of the Ardent Eye deals 2 damage to target player or planeswalker.
1/1
{1}{b}
 
 C 
Sorcery
Target player discards a card.
Hydrate— If {u} was spent to cast Crumple, that player puts the top four cards of his or her library into his or her graveyard.
 C 
Creature – Human Cleric
When Seeker of Civilization enters the battlefield, seek an enchantment. (Reveal cards from the top of your library until you reveal an enchantment card. Put that card into your hand, then put the revealed cards on the bottom in a random order.)
1/1
 C 
Creature – Viashino Warrior
Portal (Play with the top card of your library revealed.)
Sacrifice Mist-Scarred Viashino: Exile the top card of your library. You may play that card this turn.
3/1
 C 
Creature – Merfolk Nomad
Other Merfolk creatures you control get +1/+0.
1/1
 C 
Instant
Target permanent or spell you control can't be the target of spells and abilities your opponents control this turn.
 C 
Creature – Vedalken Citizen
Menace
{2}{b}, Sacrifice another creature: Draw a card. If that creature was a Germ, put a +1/+1 counter on Plague Doctor.
Illus. MidJourney
1/1
 C 
Creature – Crab
Unveil {r} (You may tap this counterclockwise if you pay {r} as you tap it.)
1/4
Hunting Ironshell
 
 C 
Colour indicator R Creature – Crab
4/1
 C 
Artifact
{t}: Target creature gets +1/+1 until end of turn. If that creature is black, it gains intimidate until end of turn.
 C 
Creature – Viashino
Response {r} (You may cast this for {r} if an opponent cast a spell this turn.)
3/2
Mountain
 
 B 
Basic Land – Mountain

Faceless Wanderer // Old Nobility (rare)
Wellwatcher (uncommon)
Waterveil Falls // Waterveil Mists (uncommon)
WU Dual (uncommon)
Monk of the Ardent Eye (common)
Crumple (common)
Seeker of Civilization (common)
Mist-Scarred Viashino (common)
Grayfolk Elder (common)
Leaf Vortex (common)
Plague Doctor (common)
Resting Ironshell // Hunting Ironshell (common)
Vial of Bones (common)
Scar Claw Elder (common)
Mountain (basic)