Anydria Storage: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Meditate
( : You may open or close your gate. Meditate only as a sorcery.)
Whenever your gate opens, Monk of the Ardent Eye deals 2 damage to target player or planeswalker. 1/1
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Trample, hexproof
Whenever Sydin, Heart of the Wastes deals combat damage to a player, put that many colorless Desert land tokens with " : Add to your mana pool" onto the battlefield.3/3
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As an additional cost to cast Well-Drilling, sacrifice a Desert.
Add ![]() ![]() to your mana pool. Spells cast using that mana can't be countered. |
Basic lands you control are Forests in addition to their other types.
2/3
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Portal (Play with the top card of your library revealed.)
, : Shuffle the top four cards of your library.1/1
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Create three Deserts. Sacrifice them at the end if your main phase.
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Enchant creature
Whenever enchanted creature attacks or dies, you gain 2 life. [Spread]
Illus. MidJourney
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Haste
Unveil (You may tap this counterclockwise if you pay as you tap it.)2/1
Damage dealt by Deafening Sussurant also causes the defending player to mill that many cards.
3/3
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Equipped creature gets +1/+1. If equipped creature is white, it has lifelink.
Equip ![]() |
Survivor— At the beginning of each end step, if Survivor was dealt damage this turn, put a +1/+1 counter on Survivor.
2/2
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Survivor— At the beginning of each end step, if Territorial Bear was dealt damage this turn, you may put a land card from your hand onto the battlefield.
2/2
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Create a Desert token. (It's a land with "
: Produce .")
Draw a card. |
Other Merfolk creatures you control get +1/+0.
1/1
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Sift (You may pay
and reveal this card as you draw it. If you do, put it onto the bottom of your library, then draw a card.)
Target player discards two cards and loses 1 life. |
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Monk of the Ardent Eye
(common, foil)
Sydin, Heart of the Wastes
(mythic)
Well-Drilling
(uncommon)
Sapling Cultivator
(uncommon)
Mists of Change
(uncommon)
Expansive Tide
(common)
The Vapors
(common)
Ripple In the Dunes // Deafening Sussurant
(common)
Robe of Midday
(common)
Survivor
(common)
Territorial Bear
(common)
Rampant Expansion
(common)
Grayfolk Elder
(common)
Mind Attrition
(common)
Mountain
(basic)
(
: Add
to your mana pool" onto the battlefield.

.")
