Anydria Storage: Virtual Booster
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| Mechanics | Thoughts About the Plane | Cycle and Key Card Options |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Exile target spell. Return that card to its owner's hand at the beginning of his or her next upkeep.
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: Add to your mana pool for each Desert your control.1/1
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Heat Exhaustion costs
less to cast for each tapped creature your opponents control.
At the beginning of each end step, tap up to one target creature. It doesn't untap during its controller's next untap step unless that player pays . |
Portal (Play with the top card of your library revealed.)
As long as the top card of your library is green, Mistborn Fey gets +1/+1. As long as the top card of your library is blue, Mistborn Fey has flying. 1/1
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[Prepare
]
Delirious Wanderer arrives with a +1/+1 counter on it if you cast it from exile. 1/1
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Scry 2, then exile the top card of your library. You may play that card this turn.
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Target player discards a card.
Hydrate— If was spent to cast Crumple, that player puts the top four cards of his or her library into his or her graveyard. |
Destroy target nonblack creature.
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) |
Sift (You may pay
and reveal this card as you draw it. If you do, put it onto the bottom of your library, then draw a card.)
Sand Scour deals 3 damage to target creature and 1 damage to target player.
Illus. MidJourney
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When Keen-Nosed Guide arrives, draw a card.
Unveil (You may tap this counterclockwise if you pay as you tap it.)3/2
When you unveil Keen Botanists, scry 2. You may reveal a land card or a Plant card you scry this way and put it into your hand.
2/3
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Create a Desert token. (It's a land with "
: Produce .")
Draw a card. |
When Flame-Petal Shaman enters the battlefield, seek a red card. (Reveal cards from the top of your library until you reveal a red card. Put that card into your hand, then put the revealed cards on the bottom in a random order.)
2/2
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: Target creature gets +1/+1 until end of turn. If that creature is black, it gains intimidate until end of turn. |
Counter target spell.
Foretell ![]() (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) |
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Phase Shift
(rare)
Sandcaller
(uncommon)
Heat Exhaustion
(uncommon)
Mistborn Fey
(uncommon)
Delirious Wanderer
(common)
Peruse
(common)
Crumple
(common)
Lance of Shadow
(common)
Sand Scour
(common)
Keen-Nosed Guide // Keen Botanists
(common)
Rampant Expansion
(common)
Flame-Petal Shaman
(common)
Vial of Bones
(common)
Aether Influx
(common)
Swamp
(basic)


: Add
to your mana pool for each Desert your control.
was spent to cast Crumple, that player puts the top four cards of his or her library into his or her graveyard.
and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)