Anydria Storage: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
Other blue creatures you control get +1/+1. Other red creates you control get +1/+1. Whenever a blue or red source you control deals damage to a player, exile the top card of that player's library. You may play that card this turn. 3/3
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Choose one —
• Draw two cards, then put a card from your hand on the bottom of your library. • Return target creature or planeswalker to its owner's hand. • Create a Desert token. (It's a land with : Produce .")
If you control a colorless creature, you may choose two instead. |
WU Dual enters the battlefield tapped.
: Add to your mana pool.
: If you control an Island, look at the top card of each library. Otherwise, add to your mana pool. |
Vigilance
: Add to your mana pool.1/3
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, Sacrifice Mulchleaf Treefolk: Add ![]() to your mana pool.
Persist Scorchwood Treefolk know that they must sometimes give their life in order for future generations to thrive.
1/2
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Destroy target nonblack creature.
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) |
Flying
When Desert Owl arrives, scry 2. 1/1
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Whenever Sunwarden attacks, you gain 1 life.
Unveil ![]() (You may tap this counterclockwise if you pay ![]() as you tap it.)1/3
Tapped creatures you control have hexproof.
2/4
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Equipped creature gets +1/+1. If equipped creature is white, it has lifelink.
Equip ![]() |
React— Whenever Dirty Rat becomes blocked, the defending player discards a card at random.
1/1
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Target creature gets +3/+3 and gains trample until end of turn.
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) |
When Flame-Petal Shaman enters the battlefield, seek a red card. (Reveal cards from the top of your library until you reveal a red card. Put that card into your hand, then put the revealed cards on the bottom in a random order.)
2/2
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Enchant creature
Enchanted creature gets +1/+0 and has flying and first strike. Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) |
Exile the top four cards of your library. You may put an instant or sorcery card from among them into your hand.
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Soulfire Liege
(mythic)
Muted Dreams
(uncommon)
WU Dual
(uncommon)
Wellwatcher
(uncommon)
Mulchleaf Treefolk
(common)
Lance of Shadow
(common)
Desert Owl
(common)
Sunwarden // Rainwarden
(common)
Robe of Midday
(common)
Dirty Rat
(common)
Vitalilty Spores
(common)
Flame-Petal Shaman
(common)
Wings of Sand
(common)
Visions in the Flame
(common)
Plains
(basic)

: Produce
to your mana pool.
to your mana pool.


and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Creature – Human Nomad
