Anydria Storage: Virtual Booster
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| Mechanics | Thoughts About the Plane | Cycle and Key Card Options |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Vigilance
As Naodes Eforl, Lawmaker enters the battlefield, name a nonland card. ![]() , : Name a nonland card.
Cards named with Naodes Eforl cost more to cast.2/3
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Sift (You may pay
and reveal this card as you draw it. If you do, put it onto the bottom of your library, then draw a card.)
Trample 5/5
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Look at the top two cards of each player's library. Exile one of those cards face down, then put the rest into their owners' graveyards. You may play the exiled card this turn. When you cast it, it costs
less to cast. |
Battle Preparations deals 1 damage to each attacking creature.
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) |
Target player discards a card.
Hydrate— If was spent to cast Crumple, that player puts the top four cards of his or her library into his or her graveyard. |
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Consider (As you draw this, you may pay
to exile it and put the next card of your library into your hand instead. You may pay to replace a future draw with a card under consideration.)
Create two 1/1 white Citizen creature tokens.
Illus. MidJourney
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Survivor— At the beginning of each end step, if Territorial Bear was dealt damage this turn, you may put a land card from your hand onto the battlefield.
2/2
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Enchant land
When Spreading Trees enters the battlefield, draw a card. Enchanted land is a Forest. |
Put target spell on top of its owner's library unless that player pays
. |
Seek two lands. (Reveal cards from the top of your library until you reveal two land cards. Put those cards into your hand, then put the other revealed cards on the bottom in a random order.)
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Enchant creature you control
Whenever enchanted creature blocks or becomes blocked by a creature, that create gets -1/-1 until end of turn. Succumb — Pay one life, sacrifice enchanted creature, return The Shakes to your hand: Target creature gets -1/-1 until end of turn. |
Equipped creature gets +1/+1. If equipped create is green, it has hexproof.
Equip ![]() |
: Scry 1.
Unveil (You may tap this counterclockwise if you pay as you tap it.) : Add one mana of any color. Activate this ability only once each turn. |
Meditate
( : You may open or close your gate. Meditate only as a sorcery.)
Whenever your gate opens, Monk of the Ardent Eye deals 2 damage to target player or planeswalker. 1/1
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Naodes Eforl, Lawmaker
(rare)
Living Sandstorm
(uncommon)
Sundry Preparations
(uncommon)
Battle Preparations
(uncommon)
Crumple
(common)
Visa Application
(common)
Territorial Bear
(common)
Spreading Trees
(common)
Faltering Gleam
(common)
Greenseeking
(common)
The Shakes
(common)
Robe of Dusk
(common)
Censer of Revelation // The World in the Smoke
(common)
Monk of the Ardent Eye
(common)
Forest
(basic)


: Name a nonland card.

less to cast.
Instant
(During your turn, you may pay
was spent to cast Crumple, that player puts the top four cards of his or her library into his or her graveyard.
: Add one mana of any color. Activate this ability only once each turn.
(