Anydria Storage: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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As Forgotten Glade arrives, you may reminisce . If you don't, Forgotten Glade arrives tapped. (To reminisce, put a card from your graveyard on the bottom of your library.)
: Produce , , or . |
Whenever you gain life, you may pay
. If you do, draw a card.2/4
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Sturdy Treefolk's power and toughness aren't reduced by -1/-1 counters.
2/2
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Protection from black
: Put a counter on target permanent of a type already there.1/2
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Defender, persist
1/3
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Untap target permanent.
Draw a card. |
Other Merfolk creatures you control get +1/+0.
1/1
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, Sacrifice Mulchleaf Treefolk: Add ![]() to your mana pool.
Persist Scorchwood Treefolk know that they must sometimes give their life in order for future generations to thrive.
1/2
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Equipped creature gets +1/+1. If equipped creature is black, it has deathtouch.
Equip ![]() |
Sift
( , Discard this card: You may play this card from your graveyard this turn or next turn for its sift cost. Draw a card.)
Burning Volley deals 3 damage to any target.
Illus. MidJourney
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Faze (Use power rather than toughness to determine lethal damage to creatures marked with faze damage.)
1/1
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React— Whenever Dirty Rat becomes blocked, the defending player discards a card at random.
1/1
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When Flame-Petal Shaman enters the battlefield, seek a red card. (Reveal cards from the top of your library until you reveal a red card. Put that card into your hand, then put the revealed cards on the bottom in a random order.)
2/2
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Whenever Sunwarden attacks, you gain 1 life.
Unveil ![]() (You may tap this counterclockwise if you pay ![]() as you tap it.)1/3
Tapped creatures you control have hexproof.
2/4
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Forgotten Glade
(rare)
Tanaran Educator
(uncommon)
Sturdy Treefolk
(uncommon)
Needle Sower
(uncommon)
Wall of Sand
(common)
Awakening Surge
(common)
Grayfolk Elder
(common)
Mulchleaf Treefolk
(common)
Robe of Midnight
(common)
Burning Volley
(common)
Steam Droplet
(common)
Dirty Rat
(common)
Flame-Petal Shaman
(common)
Sunwarden // Rainwarden
(common)
Swamp
(basic)
: Produce
,
, or
.
. If you do, draw a card.
, Discard this card: You may play this card from your graveyard this turn or next turn for its sift cost. Draw a card.)
(You may tap this counterclockwise if you pay
Creature – Human Nomad