Anydria Storage: Virtual Booster

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Mechanics | Thoughts About the Plane | Cycle and Key Card Options
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Sponge Shapeshifter
Trample
Hydrate — If {u} was spent to cast Parched Shapesponge, you may have it enter the battlefield as a copy of any creature on the battlefield.
3/3
 U 
Creature – Treefolk Shaman
Defender
Survivor— At the beginning of each end step, if Barkwriter was dealt damage this turn, each player draws a card.
0/4
 U 
Creature – Plant
Deathtouch
Whenever a player sacrifices a permanent, you gain 1 life.
1/1
 U 
Sorcery
Search your library for a basic land card and put it onto the battlefield, then shuffle your library.
Hydrate — If you spent {u} to cast this, scry 3.
 C 
Creature – Treefolk Shaman
{t}, Sacrifice Mulchleaf Treefolk: Add {g}{g} to your mana pool.
Persist
Scorchwood Treefolk know that they must sometimes give their life in order for future generations to thrive.
1/2
 C 
Creature – Human Shaman
Focus (You may choose not to untap this during your untap step.)
Whenever you focus Focused Treespeaker, put two +1/+1 counters on it.
1/1
 C 
Sorcery
Deluge (When you cast this spell, you may cast a spell with with deluge that costs less from your hand or graveyard without paying its mana cost.)
Return target creature to its owner's hand.
 C 
Sorcery
Sift {r} ({3}, Discard this card: You may play this card from your graveyard this turn or next turn for its sift cost. Draw a card.)
Burning Volley deals 3 damage to any target.
Illus. MidJourney
 C 
Instant
Counter target spell unless its controller pays {2}.
Hydrate— If you spent {u} to cast Windburst, instead counter that spell unless its owner pays {4}.
 C 
Artifact
{t}: Target creature gets +1/+1 until end of turn. If that creature is red, it deals 1 damage to each player.
 C 
Creature – Merfolk
Sift (You may pay {1} and reveal this card as you draw it. If you do, put it onto the bottom of your library, then draw a card.)
2/2
 C 
Sorcery
Sift (You may pay {1} and reveal this card as you draw it. If you do, put it onto the bottom of your library, then draw a card.)
Destroy target artifact or enchantment. You may put a land card from your graveyard onto the battlefield.
 C 
Creature – Human Nomad
Meditate {2} ({2}: You may open or close your gate. Meditate only as a sorcery.)
As long as your gate is open, Line Walker gets +1/+1 and has haste.
1/1
 C 
Artifact
{t}: Scry 1.
Unveil {1} (You may tap this counterclockwise if you pay {1} as you tap it.)
The World in the Smoke
 
 C 
Land
{q}: Add one mana of any color. Activate this ability only once each turn.
Forest
 
 B 
Basic Land – Forest

Parched Shapesponge (rare)
Barkwriter (uncommon)
Venomous Succulent (uncommon)
Divining Circle (uncommon)
Mulchleaf Treefolk (common)
Focused Treespeaker (common)
Water Column (common)
Burning Volley (common)
Windburst (common)
Vial of Ash (common)
Fading Grayfolk (common)
Turn to Earth (common)
Line Walker (common)
Censer of Revelation // The World in the Smoke (common)
Forest (basic)