Anydria Storage: Virtual Booster

Anydria Storage: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Thoughts About the Plane | Cycle and Key Card Options
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
Meditate {3} ({3}: You may open or close your gate. Meditate only as a sorcery.)
{t}: Add {c} to your mana pool.
{t}, Close your gate: Add {c}{c} to your mana pool.
 U 
Enchantment – Aura
Enchant creature
Enchanted creature has basic landwalk. (It can't be blocked as long as the defending player controls a basic land.)
 U 
Creature – Treefolk Shaman
Deathtouch
At the beginning of your upkeep, if you control the creature with the greatest power or tied for the greatest power, draw a card. Otherwise, put a +1/+1 counter on target creature.
2/2
 U 
Colour indicator W Instant
Battle Preparations deals 1 damage to each attacking creature.
Foretell {0} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
 C 
Artifact
{t}: Produce {c}.
{t}, Reminisce : Produce one mana of any color.
"The cut of the stones on this path is unlike anything over come across in modern Anydria. It's as though they're from another culture entirely."
— Tamiyo's notes
 C 
Creature – Elf Shaman
When Nature's Muse enters the battlefield, you gain 1 life for each basic land you control.
2/2
 C 
Creature – Human Shaman
Focus (You may choose not to untap this during your untap step.)
Whenever you focus Focused Treespeaker, put two +1/+1 counters on it.
1/1
 C 
Creature – Merfolk
Sift (You may pay {1} and reveal this card as you draw it. If you do, put it onto the bottom of your library, then draw a card.)
2/2
 C 
Sorcery
Foretell {r} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Arrow Volley deals 2 damage to target creature or player. If Arrow Volley was prepared, it deals 4 damage to that creature or player instead.
 C 
Instant
Deluge (When you cast this spell, you may cast a spell with with deluge that costs less from your hand or graveyard without paying its mana cost.)
Draw a card.
 C 
Creature – Sand Wall
Defender, persist
1/3
 C 
Creature – Viashino Warrior
Portal (Play with the top card of your library revealed.)
Sacrifice Mist-Scarred Viashino: Exile the top card of your library. You may play that card this turn.
3/1
{r}
 
 C 
Instant
Return target blocking creature to its owner's hand.
 C 
Artifact – Equipment
Equipped creature gets +1/+1. If equipped creature is black, it has deathtouch.
Equip {2}
Swamp
 
 B 
Basic Land – Swamp

Place of Contemplation (rare)
Pathfinder's Grace (uncommon)
Envious Cactid (uncommon)
Battle Preparations (uncommon)
Curious Remnants (common)
Nature's Muse (common)
Focused Treespeaker (common)
Fading Grayfolk (common)
Arrow Volley (common)
Rain of Thoughts (common)
Wall of Sand (common)
Mist-Scarred Viashino (common)
Roar (common)
Robe of Midnight (common)
Swamp (basic)