Anydria Storage: Virtual Booster

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Mechanics | Thoughts About the Plane | Cycle and Key Card Options
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Demon
Flying, persist
Focus (You may choose not to untap this during your untap step.)
React—Whenever Noteholder Demon becomes blocked, you may put two -1/-1 counters on target creature.
3/3
 U 
Creature – Elemental
Portal (Play with the top card of your library revealed.)
{r/u}, {t}: Shuffle the top four cards of your library.
1/1
 U 
Creature – Treefolk
Meditate {3} ({3}: You may open or close your gate. Meditate only as a sorcery.)
Whenever your gate opens, reminisce . (To reminisce, put a card from your graveyard on the bottom of your library.)
Whenever you reminisce about a land card, draw a card.
1/3
 U 
Creature – Human Knight
React— Whenever Eforl's Retributor becomes blocked, the defending player can't cast spells this turn.
3/2
 C 
Enchantment – Aura Plague
Enchant permanent you control
Enchanted permanent has "{t}: Produce {b} or {g}."
[Succumb] Produce [{c}].
Illus. MidJourney
 C 
Creature – Human Nomad
Whenever Sunwarden attacks, you gain 1 life.
Unveil {1}{u} (You may tap this counterclockwise if you pay {1}{u} as you tap it.)
1/3
Rainwarden
 
 C 
Colour indicator WU Creature – Human Nomad
Tapped creatures you control have hexproof.
2/4
 C 
Sorcery
Foretell {r} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Arrow Volley deals 2 damage to target creature or player. If Arrow Volley was prepared, it deals 4 damage to that creature or player instead.
 C 
Creature – Human Barbarian
Survivor— At the beginning of each end step, if Survivor was dealt damage this turn, put a +1/+1 counter on Survivor.
2/2
 C 
Creature – Human Monk
Meditate {3} ({3}: You may open or close your gate. Meditate only as a sorcery.)
As long as your portal is open, Silent Watcher gets +1/+2.
1/1
 C 
Creature – Human Monk
Defender
Meditate {3} ({3}: You may open or close your gate. Meditate only as a sorcery.)
Whenever your gate opens, you gain 2 life.
0/4
 C 
Instant
Target permanent or spell you control can't be the target of spells and abilities your opponents control this turn.
 C 
Instant
Deluge (When you cast this spell, you may cast a spell with with deluge that costs less from your hand or graveyard without paying its mana cost.)
Draw a card.
 C 
Sorcery
Exile cards from the top of your library until you exile an instant or sorcery card. Put that card into your hand and the rest of the cards exiled this way on the bottom of your library in a random order.
 C 
Artifact
{t}: Target creature gets +1/+1 until end of turn. If that creature is red, it deals 1 damage to each player.
Mountain
 
 B 
Basic Land – Mountain

Noteholder Demon (rare)
Mists of Change (uncommon)
Pensive Elder (uncommon)
Eforl's Retributor (uncommon)
The Withers (common)
Sunwarden // Rainwarden (common)
Arrow Volley (common)
Survivor (common)
Silent Watcher (common)
Introspective Pacifist (common)
Leaf Vortex (common)
Rain of Thoughts (common)
Desperate Search (common)
Vial of Ash (common)
Mountain (basic)