Anydria Storage: Virtual Booster

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Mechanics | Thoughts About the Plane | Cycle and Key Card Options
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Elf
Forestwalk
Whenever Scorchwood Elf deals combat damage to a player, you may draw that many cards.
2/1
 U 
Creature – Merfolk Shaman
{t}: Counter target creature spell unless its controller pays 2 life.
1/3
 U 
Instant
As an additional cost to cast Quash Compulsions, close your gate or pay {2}.
Exile target noncreature spell unless its controller pays {2}.
 U 
Creature – Bird
Flash, flying
When Wellwind Tern arrives, return a creature you own with power 2 or less to your hand. Then, if Wellwind Tern is on the battlefield, draw a card.
2/2
 C 
Artifact
{t}: Produce {c}.
{t}, Reminisce : Produce one mana of any color.
"The cut of the stones on this path is unlike anything over come across in modern Anydria. It's as though they're from another culture entirely."
— Tamiyo's notes
 C 
Instant
Target creature gets +3/+3 and gains trample until end of turn.
Foretell {g} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
 C 
Creature – Viashino
Response {r} (You may cast this for {r} if an opponent cast a spell this turn.)
3/2
 C 
Artifact
{t}: Scry 1.
Unveil {1} (You may tap this counterclockwise if you pay {1} as you tap it.)
The World in the Smoke
 
 C 
Land
{q}: Add one mana of any color. Activate this ability only once each turn.
 C 
Creature – Elf Shaman
Track — Whenever a source you control deals noncombat damage, you may discard a card. If you do, draw a card.
1/1
 C 
Creature – Merfolk Wraith
Arrogance — Once at any time during each of your turns, you may put a +1/+1 counter on Whispering Wanderer.
1/1
 C 
Creature – Elemental
Portal (Play with the top card of your library revealed.)
You may cast Deluge Elemental from your library if it's on top of your library and revealed.
2/1
 C 
Sorcery
Tap target permanent.
Draw a card.
 C 
Creature – Elf Shaman
When Nature's Muse enters the battlefield, you gain 1 life for each basic land you control.
2/2
{2}{w}
 
 C 
Instant
Foretell {1}{w} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Counter target noncreature spell unless its controller pays {3}.
Swamp
 
 B 
Basic Land – Swamp

Scorchwood Elf (rare)
Needlefin Merfolk (uncommon)
Quash Compulsions (uncommon)
Wellwind Tern (uncommon)
Curious Remnants (common)
Vitalilty Spores (common)
Scar Claw Elder (common)
Censer of Revelation // The World in the Smoke (common)
Huntsman's Guide (common)
Whispering Wanderer (common)
Deluge Elemental (common)
Dream Wave (common)
Nature's Muse (common)
Veto (common)
Swamp (basic)