Anydria Storage: Virtual Booster

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Mechanics | Thoughts About the Plane | Cycle and Key Card Options
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Elf Druid
Vigilance
{t}: Create a 1/1 green Elf creature token.
Unveil {g/w}{u} (You may tap this counterclockwise if you pay {g/w}{u} as you tap it.)
2/2
 
Oath, Eisana's Warden
 
 R 
Colour indicator WG Legendary Creature – Treefolk
Lifelink, reach
Tapped creatures you control can block as though they were untapped.
4/4
 R 
Enchantment
Portal (Play with the top card of your library revealed.)
Spells you cast that share a type with the top card of your library cost {1} less to cast.
Spells your opponents cast that share a type with the top card of your library cost {1} more to cast.
 U 
Creature – Elemental
Portal (Play with the top card of your library revealed.)
{r/u}, {t}: Shuffle the top four cards of your library.
1/1
 U 
Creature – Efreet Monk
Meditate {3} ({3}: You may open or close your gate. Meditate only as a sorcery.)
As long as your gate is closed, Burning-Heart Meditant has haste.
As long as your gate is open, Burning-Heart Meditant gets +2/+1.
2/1
 U 
Creature – Elemental
Portal (Play with the top card of your library revealed.)
As long as the top card of your library is blue, Mistborn Flames can't be blocked.
As long as the top card of your library is red, Mistborn Flames gets +2/+0.
1/1
 C 
Sorcery
Sift {r} ({3}, Discard this card: You may play this card from your graveyard this turn or next turn for its sift cost. Draw a card.)
Burning Volley deals 3 damage to any target.
Illus. MidJourney
{g}
 
 C 
Sorcery
Search your library for an Island card and put it onto the battlefield tapped. Then shuffle your library.
 C 
Creature – Human Monk
Meditate {3} ({3}: You may open or close your gate. Meditate only as a sorcery.)
As long as your portal is open, Silent Watcher gets +1/+2.
1/1
 C 
Sorcery
Sift (You may pay {1} and reveal this card as you draw it. If you do, put it onto the bottom of your library, then draw a card.)
Target player discards two cards and loses 1 life.
 C 
Artifact – Equipment
Equipped creature gets +1/+1. If equipped creature is black, it has deathtouch.
Equip {2}
 C 
Creature – Wolf
Unveil {g} (You may tap this counterclockwise if you pay {g} as you tap it.)
1/1
Wolf Pack
 
 C 
Colour indicator G Creature – Wolf
Trample
3/3
 C 
Sorcery
Sift (You may pay {1} and reveal this card as you draw it. If you do, put it onto the bottom of your library, then draw a card.)
Destroy target artifact or enchantment. You may put a land card from your graveyard onto the battlefield.
 C 
Creature – Human Monk
Defender
Meditate {3} ({3}: You may open or close your gate. Meditate only as a sorcery.)
Whenever your gate opens, you gain 2 life.
0/4
 C 
Creature – Human Nomad
Meditate {2} ({2}: You may open or close your gate. Meditate only as a sorcery.)
As long as your gate is open, Line Walker gets +1/+1 and has haste.
1/1
Swamp
 
 B 
Basic Land – Swamp

Eisana Treeheart // Oath, Eisana's Warden (rare, foil)
Upwelling Fog (rare)
Mists of Change (uncommon)
Burning-Heart Meditant (uncommon)
Mistborn Flames (uncommon)
Burning Volley (common)
Dowse (common)
Silent Watcher (common)
Mind Attrition (common)
Robe of Midnight (common)
Scouting Wolf // Wolf Pack (common)
Turn to Earth (common)
Introspective Pacifist (common)
Line Walker (common)
Swamp (basic)