Anydria Storage: Virtual Booster
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| Mechanics | Thoughts About the Plane | Cycle and Key Card Options |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Hearth arrives and at the beginning of your end step, reveal the top card of your library. If it's a permanent card with converted mana cost 1 or less, put it onto the battlefield.
![]() : Put a +1/+1 counter on target creature. Untap it.
![]() : Mill 2. You pay put a card milled this way on top of your library.4/4
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If a creature would enter the battlefield this turn, put it into its owner's graveyard instead.
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Haste
, , Discard a card with sift: Draw two cards.2/3
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Portal (Play with the top card of your library revealed.)
As long as the top card of your library is green, Mistborn Fey gets +1/+1. As long as the top card of your library is blue, Mistborn Fey has flying. 1/1
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: Produce .
, Reminisce : Produce one mana of any color."The cut of the stones on this path is unlike anything over come across in modern Anydria. It's as though they're from another culture entirely."
— Tamiyo's notes |
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Sift (You may pay
and reveal this card as you draw it. If you do, put it onto the bottom of your library, then draw a card.)
Sand Scour deals 3 damage to target creature and 1 damage to target player.
Illus. MidJourney
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Unveil
(You may tap this counterclockwise if you pay as you tap it.)1/1
Islandwalk
3/1
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Put target spell on top of its owner's library unless that player pays
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Counter target spell.
Foretell ![]() (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) |
When Flame-Petal Shaman enters the battlefield, seek a red card. (Reveal cards from the top of your library until you reveal a red card. Put that card into your hand, then put the revealed cards on the bottom in a random order.)
2/2
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Deluge (When you cast this spell, you may cast a spell with with deluge that costs less from your hand or graveyard without paying its mana cost.)
Return target creature to its owner's hand. |
Sift (You may pay
and reveal this card as you draw it. If you do, put it onto the bottom of your library, then draw a card.)
Target player discards two cards and loses 1 life. |
Faze (Use power rather than toughness to determine lethal damage to creatures marked with faze damage.)
1/1
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Enchant land
When Spreading Trees enters the battlefield, draw a card. Enchanted land is a Forest. |
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Hearth
(mythic)
Invitation to Darkness
(uncommon)
Sandstorm Mystic
(uncommon)
Mistborn Fey
(uncommon)
Curious Remnants
(common)
Sand Scour
(common)
Salt Marsh Strider // Coastal Merfolk
(common)
Faltering Gleam
(common)
Aether Influx
(common)
Flame-Petal Shaman
(common)
Water Column
(common)
Mind Attrition
(common)
Steam Droplet
(common)
Spreading Trees
(common)
Forest
(basic)



: Put a +1/+1 counter on target creature. Untap it.
: Mill 2. You pay put a card milled this way on top of your library.
,
, Discard a card with sift: Draw two cards.
.
Creature – Merfolk Commoner