Anydria Storage: Virtual Booster

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Mechanics | Thoughts About the Plane | Cycle and Key Card Options
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Kithkin Wizard
Haste
Whenever Natar, Daring Archivist arrives or attacks, create a red Key artifact token with "Tap X untapped Keys you control: Target player mills X cards. You may play one of those cards this turn. X can't be 0."
Illus. MidJourney
2/3
{1}{w}
 
 U 
Instant
Exile target tapped creature. Its controller creates a Desert token. (It's a land with "{t}: Produce {c}.")
 U 
Artifact
Ancient Hieroglyphs enters the battlefield with three charge counters on it.
{t}, Remove a charge counter from Ancient Hieroglyphs: Add one mana of any color to your mana pool. If there are no charge counters on Ancient Hieroglyphs, sacrifice it and draw a card.
 U 
Creature – Bird
Flying
Tapped creatures you control with flying may attack and block as though they were untapped.
1/2
 C 
Sorcery
Sift (You may pay {1} and reveal this card as you draw it. If you do, put it onto the bottom of your library, then draw a card.)
Choose one —
• Scry 4.
• Each player sacrifices a permanent.
 C 
Creature – Elemental
Faze (Use power rather than toughness to determine lethal damage to creatures marked with faze damage.)
1/1
 C 
Creature – Human Nomad
Meditate {2} ({2}: You may open or close your gate. Meditate only as a sorcery.)
As long as your gate is open, Line Walker gets +1/+1 and has haste.
1/1
 C 
Sorcery
Consider (As you draw this, you may pay {1} to exile it and put the next card of your library into your hand instead. You may pay {1} to replace a future draw with a card under consideration.)
Create two 1/1 white Citizen creature tokens.

Illus. MidJourney
 C 
Sorcery
Search your library for a plains, swamp, mountain, or forest card and put it onto the battlefield tapped. Then shuffle your library.
 C 
Creature – Merfolk Noble
Attended Prince can't block.
When Attended Prince arrives, create a 1/1 black Faerie creature turn with flying.
1/1
 C 
Artifact
{t}: Scry 1.
Unveil {1} (You may tap this counterclockwise if you pay {1} as you tap it.)
The World in the Smoke
 
 C 
Land
{q}: Add one mana of any color. Activate this ability only once each turn.
{g}
 
 C 
Sorcery
Search your library for an Island card and put it onto the battlefield tapped. Then shuffle your library.
 C 
Artifact – Equipment
Equipped creature gets +1/+1. If equipped creature is white, it has lifelink.
Equip {2}
 C 
Sorcery
Foretell {r} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Arrow Volley deals 2 damage to target creature or player. If Arrow Volley was prepared, it deals 4 damage to that creature or player instead.
Swamp
 
 B 
Basic Land – Swamp

Natar, Daring Archivist (rare)
Dust (uncommon)
Ancient Hieroglyphs (uncommon)
Sunwing Dove (uncommon)
Rippling Hours (common)
Steam Droplet (common)
Line Walker (common)
Visa Application (common)
Seek the Path (common)
Attended Prince (common)
Censer of Revelation // The World in the Smoke (common)
Dowse (common)
Robe of Midday (common)
Arrow Volley (common)
Swamp (basic)