Anydria Storage: Virtual Booster

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Mechanics | Thoughts About the Plane | Cycle and Key Card Options
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Creature – Drake
Flying
Other blue creatures you control get +1/+1.
Other red creates you control get +1/+1.
Whenever a blue or red source you control deals damage to a player, exile the top card of that player's library. You may play that card this turn.
3/3
 U 
Enchantment – Aura
Enchant creature
Enchanted creature has lifelink.
Enchantment creature has protection from creatures without lifelink.
 U 
Creature – Elemental
Haste
Sunspark can't be blocked except by creatures with haste.
3/1
 U 
Creature – Human Knight
React— Whenever Eforl's Retributor becomes blocked, the defending player can't cast spells this turn.
3/2
 C 
Sorcery
Sift {r} ({3}, Discard this card: You may play this card from your graveyard this turn or next turn for its sift cost. Draw a card.)
Burning Volley deals 3 damage to any target.
Illus. MidJourney
 C 
Creature – Merfolk Nomad
Other Merfolk creatures you control get +1/+0.
1/1
{1}{b}
 
 C 
Sorcery
Target player discards a card.
Hydrate— If {u} was spent to cast Crumple, that player puts the top four cards of his or her library into his or her graveyard.
 C 
Instant
You may pay {g} and reminisce rather than play Nostalgic Burst's mana cost. (To reminisce, put a card from your graveyard on the bottom of your library.)
Target creature gets +4/+4 until end of turn.
 C 
Creature – Human Shaman
Focus (You may choose not to untap this during your untap step.)
Whenever you focus Focused Treespeaker, put two +1/+1 counters on it.
1/1
 C 
Creature – Efreet Monk
Meditate {3} ({3}: You may open or close your gate. Meditate only as a sorcery.)
Whenever your gate opens, Monk of the Ardent Eye deals 2 damage to target player or planeswalker.
1/1
 C 
Creature – Sand Wall
Defender, persist
1/3
 C 
Instant
Target creature gets +3/+3 and gains trample until end of turn.
Foretell {g} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
 C 
Artifact
{t}: Target creature gets +1/+1 until end of turn. If that creature is black, it gains intimidate until end of turn.
 C 
Creature – Merfolk Commoner
Unveil {u} (You may tap this counterclockwise if you pay {u} as you tap it.)
1/1
Coastal Merfolk
 
 C 
Colour indicator UB Creature – Merfolk Commoner
Islandwalk
3/1
Forest
 
 B 
Basic Land – Forest

Soulfire Liege (mythic)
Writ of Dawn (uncommon)
Sunspark (uncommon)
Eforl's Retributor (uncommon)
Burning Volley (common)
Grayfolk Elder (common)
Crumple (common)
Nostalgic Burst (common)
Focused Treespeaker (common)
Monk of the Ardent Eye (common)
Wall of Sand (common)
Vitalilty Spores (common)
Vial of Bones (common)
Salt Marsh Strider // Coastal Merfolk (common)
Forest (basic)