Anydria Storage: Virtual Booster
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| Mechanics | Thoughts About the Plane | Cycle and Key Card Options |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Reminisce, then reminisce again. (To reminisce, put a card from your graveyard on the bottom of your library.)
Draw a card for each land card and each creature card you reminisced about this turn. |
: Add to your mana pool.
At the beginning of each upkeep, target land becomes a Forest until end of turn. The treefolk work day after day to stave off the approach of the Wastes.
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Vigilance
: Add to your mana pool.1/3
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Exile target nonland permanent. That permanent's owner may put a permanent card with converted mana cost 1 or less from their hand or graveyard onto the battlefield.
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Look at the top two cards of each player's library. Exile one of those cards face down, then put the rest into their owners' graveyards. You may play the exiled card this turn. When you cast it, it costs
less to cast. |
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Sift (You may pay
and reveal this card as you draw it. If you do, put it onto the bottom of your library, then draw a card.)
Choose one — • Scry 4. • Each player sacrifices a permanent. |
Attended Prince can't block.
When Attended Prince arrives, create a 1/1 black Faerie creature turn with flying. 1/1
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Counter target nonblack creature spell.
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Meditate
( : You may open or close your gate. Meditate only as a sorcery.)
As long as your gate is open, Line Walker gets +1/+1 and has haste. 1/1
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Unveil
(You may tap this counterclockwise if you pay as you tap it.)1/1
Islandwalk
3/1
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Portal (Play with the top card of your library revealed.)
Sacrifice Mist-Scarred Viashino: Exile the top card of your library. You may play that card this turn. 3/1
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Create a Desert token. (It's a land with "
: Produce .")
Draw a card. |
: Target creature gets +1/+1 until end of turn. If that creature is white, you gain 1 life. |
Meditate
( : You may open or close your gate. Meditate only as a sorcery.)
As long as your portal is open, Silent Watcher gets +1/+2. 1/1
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Memories of the Past
(uncommon, foil)
Telemn, the Final Grove
(rare)
Wellwatcher
(uncommon)
Deform
(uncommon)
Sundry Preparations
(uncommon)
Rippling Hours
(common)
Attended Prince
(common)
Womb Wither
(common)
Line Walker
(common)
Salt Marsh Strider // Coastal Merfolk
(common)
Mist-Scarred Viashino
(common)
Rampant Expansion
(common)
Vial of Silk
(common)
Silent Watcher
(common)
Plains
(basic)

: Add
to your mana pool.
to your mana pool.
less to cast.
Creature – Merfolk Commoner

(