Anydria Storage: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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River of Lava enters the battlefield tapped.
: Add to your mana pool.
![]() , Sacrifice River of Lava: Destroy target land. |
Rotting Fens enters the battlefield tapped with two charge counters on it.
: Add to your mana pool.
, Remove a charge counter from Rotting Fens: Each player that was dealt damage this turn loses 1 life. |
Destroy target creature.
Hydrate — If was spent to cast Drain of Fluids, return that creature to the battlefield under your control at end of turn. |
Flying
Sacrifice Stormwing Pegasus: Counter target noncreature spell unless its controller pays .1/2
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Enchant creature you control
Whenever enchanted creature blocks or becomes blocked by a creature, that create gets -1/-1 until end of turn. Succumb — Pay one life, sacrifice enchanted creature, return The Shakes to your hand: Target creature gets -1/-1 until end of turn. |
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Flying
React— Whenever Lightfeather Hawk becomes blocked, you gain 3 life. 1/1
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Enchant land
When Spreading Trees enters the battlefield, draw a card. Enchanted land is a Forest. |
Sand Burst deals 3 damage to target creature.
Hydrate — If was spent to cast Sand Burst, tap that creature and it doesn't untap during its controller's next untap step. |
Enchant creature
Whenever enchanted creature attacks or dies, you gain 2 life. [Spread]
Illus. MidJourney
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Unveil
(You may tap this counterclockwise if you pay as you tap it.)1/1
Islandwalk
3/1
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Faze (Use power rather than toughness to determine lethal damage to creatures marked with faze damage.)
1/1
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Defender
Portal (Play with the top card of your library revealed.) : Put the top card of your library into your graveyard.0/2
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Track — Whenever a source you control deals noncombat damage, you may discard a card. If you do, draw a card.
1/1
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: Target creature gets +1/+1 until end of turn. If that creature is black, it gains intimidate until end of turn. |
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River of Lava
(rare)
Rotting Fens
(uncommon)
Drain of Fluids
(uncommon)
Stormwing Pegasus
(uncommon)
The Shakes
(common)
Lightfeather Hawk
(common)
Spreading Trees
(common)
Sand Burst
(common)
The Vapors
(common)
Salt Marsh Strider // Coastal Merfolk
(common)
Steam Droplet
(common)
Mists of Clarity
(common)
Huntsman's Guide
(common)
Vial of Bones
(common)
Forest
(basic)
: Add
to your mana pool.

to your mana pool.

was spent to cast Drain of Fluids, return that creature to the battlefield under your control at end of turn.
Creature – Merfolk Commoner