Anydria Storage: Virtual Booster

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Mechanics | Thoughts About the Plane | Cycle and Key Card Options
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Creature – Incarnation
If you would draw a card, you may instead choose one — You gain 4 life; or each opponent loses 4 life; or Obstinance deals 4 damage to target creature; or shuffle up to four target cards from graveyards into their owner's libraries.
4/4
 U 
Instant
As an additional cost to cast Well-Drilling, sacrifice a Desert.
Add {u}{u}{u} to your mana pool. Spells cast using that mana can't be countered.
 U 
Creature – Zombie
Desiccated Husk enters the battlefield tapped.
Persist
React — Whenever Desiccated Husk becomes blocked, remove a -1/-1 counter from Desiccated Husk.
2/2
 U 
Creature – Vampire
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
{2}, {t}, Remove a counter from a creature you control: Put a -1/-1 counter on target creature.
2/2
 C 
Artifact
{t}: Target creature gets +1/+1 until end of turn. If that creature is green, untap it.
 C 
Sorcery
Sift (You may pay {1} and reveal this card as you draw it. If you do, put it onto the bottom of your library, then draw a card.)
Target player discards two cards and loses 1 life.
 C 
Creature – Sand Wall
Defender, persist
1/3
 C 
Sorcery
Tap target permanent.
Draw a card.
 C 
Creature – Merfolk Noble
Attended Prince can't block.
When Attended Prince arrives, create a 1/1 black Faerie creature turn with flying.
1/1
 C 
Instant
Sand Burst deals 3 damage to target creature.
Hydrate — If {u} was spent to cast Sand Burst, tap that creature and it doesn't untap during its controller's next untap step.
 C 
Creature – Human Nomad
Meditate {2} ({2}: You may open or close your gate. Meditate only as a sorcery.)
As long as your gate is open, Line Walker gets +1/+1 and has haste.
1/1
 C 
Enchantment – Aura
Enchant creature
As long as you control a creature with power higher than enchanted creature's power, enchanted creature cannot attack or block.
 C 
Creature – Bear
Survivor— At the beginning of each end step, if Territorial Bear was dealt damage this turn, you may put a land card from your hand onto the battlefield.
2/2
 C 
Creature – Merfolk Rogue
Deathtouch
Unveil {u} (You may tap this counterclockwise if you pay {u} as you tap it.)
1/1
Refreshed Scholar
 
 C 
Colour indicator U Creature – Merfolk Citizen
Whenever Refreshed Scholar deals combat damage, draw a card.
2/2
Mountain
 
 B 
Basic Land – Mountain

Obstinance (mythic)
Well-Drilling (uncommon)
Desiccated Husk (uncommon)
Kiran Doctor (uncommon)
Vial of Leaves (common)
Mind Attrition (common)
Wall of Sand (common)
Dream Wave (common)
Attended Prince (common)
Sand Burst (common)
Line Walker (common)
Spirit Grasp (common)
Territorial Bear (common)
Dispossessed Greyfolk // Refreshed Scholar (common)
Mountain (basic)