Anydria Storage: Virtual Booster

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Mechanics | Thoughts About the Plane | Cycle and Key Card Options
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land – Forest Island
Woodland Canal arrives tapped.
Unveil — Tap an untapped creature you control.
Forester's Lodge
 
 R 
Artifact – Fortification
Fortify {0} ({0}: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.)
Fortified land has active. (It untaps during each player's untap step.)
 U 
Creature – Cat Warrior
Flash
Response {g} (You may cast this for {g} if an opponent cast a spell this turn.)
2/2
 U 
Enchantment
Sift (You may pay {1} and reveal this card as you draw it. If you do, put it onto the bottom of your library, then draw a card.)
Whenever an opponent is dealt noncombat damage, target creature you control gets +2/+0 and gains menace until end of turn.
 U 
Creature – Viashino Mystic
Haste
{u}, {t}, Discard a card with sift: Draw two cards.
2/3
 C 
Creature – Elf Scout
Portal (Play with the top card of your library revealed.)
Sacrifice Anxious Explorer: Look at the top card of your library. If it's an Island, you may put it onto the battlefield.
1/1
 C 
Artifact
{t}: Produce {c}.
{t}, Reminisce : Produce one mana of any color.
"The cut of the stones on this path is unlike anything over come across in modern Anydria. It's as though they're from another culture entirely."
— Tamiyo's notes
 C 
Instant
Counter target spell unless its controller pays {2}.
Hydrate— If you spent {u} to cast Windburst, instead counter that spell unless its owner pays {4}.
{g}
 
 C 
Sorcery
Search your library for an Island card and put it onto the battlefield tapped. Then shuffle your library.
 C 
Creature – Merfolk Nomad
Other Merfolk creatures you control get +1/+0.
1/1
 C 
Creature – Elf Shaman
Track — Whenever a source you control deals noncombat damage, you may discard a card. If you do, draw a card.
1/1
 C 
Artifact
{t}: Scry 1.
Unveil {1} (You may tap this counterclockwise if you pay {1} as you tap it.)
The World in the Smoke
 
 C 
Land
{q}: Add one mana of any color. Activate this ability only once each turn.
 C 
Creature – Merfolk Wraith
Arrogance — Once at any time during each of your turns, you may put a +1/+1 counter on Whispering Wanderer.
1/1
 C 
Sorcery
Search your library for a plains, swamp, mountain, or forest card and put it onto the battlefield tapped. Then shuffle your library.
 C 
Creature – Elemental
Defender
Portal (Play with the top card of your library revealed.)
{t}: Put the top card of your library into your graveyard.
0/2
Forest
 
 B 
Basic Land – Forest

Woodland Canal // Forester's Lodge (rare)
Scorchwood Defender (uncommon)
Raucous Trumpeting (uncommon)
Sandstorm Mystic (uncommon)
Anxious Explorer (common)
Curious Remnants (common)
Windburst (common)
Dowse (common)
Grayfolk Elder (common)
Huntsman's Guide (common)
Censer of Revelation // The World in the Smoke (common)
Whispering Wanderer (common)
Seek the Path (common)
Mists of Clarity (common)
Forest (basic)