Anydria Storage: Virtual Booster

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Mechanics | Thoughts About the Plane | Cycle and Key Card Options
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
As Neglected Monument arrives, you may reminisce . If you don't, Neglected Monument arrives tapped. (To reminisce, put a card from your graveyard on the bottom of your library.)
{t}: Add {c}, {w}, or {b} to your mana pool.
{1}{w}
 
 U 
Instant
Exile target tapped creature. Its controller creates a Desert token. (It's a land with "{t}: Produce {c}.")
 U 
Creature – Efreet Monk
Meditate {3} ({3}: You may open or close your gate. Meditate only as a sorcery.)
As long as your gate is closed, Burning-Heart Meditant has haste.
As long as your gate is open, Burning-Heart Meditant gets +2/+1.
2/1
 U 
Enchantment
Colorless creatures you control have vigilance.
Spells and abilities your opponents control can't cause permanents you control to become tapped.
 C 
Sorcery
Sift {r} ({3}, Discard this card: You may play this card from your graveyard this turn or next turn for its sift cost. Draw a card.)
Burning Volley deals 3 damage to any target.
Illus. MidJourney
 C 
Sorcery
Exile cards from the top of your library until you exile an instant or sorcery card. Put that card into your hand and the rest of the cards exiled this way on the bottom of your library in a random order.
 C 
Artifact – Equipment
Equipped creature gets +1/+1. If equipped creature is red, it has first strike.
Equip {2}
 C 
Creature – Human Monk
Defender
Meditate {3} ({3}: You may open or close your gate. Meditate only as a sorcery.)
Whenever your gate opens, you gain 2 life.
0/4
 C 
Sorcery
Sift (You may pay {1} and reveal this card as you draw it. If you do, put it onto the bottom of your library, then draw a card.)
Sand Scour deals 3 damage to target creature and 1 damage to target player.
Illus. MidJourney
 C 
Enchantment – Aura Plague
Enchant creature
Whenever enchanted creature attacks or dies, you gain 2 life.
[Spread]
Illus. MidJourney
 C 
Instant
Counter target spell.
Foretell {u}{u} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
 C 
Sorcery
Search your library for a plains, swamp, mountain, or forest card and put it onto the battlefield tapped. Then shuffle your library.
 C 
Creature – Merfolk Rogue
Deathtouch
Unveil {u} (You may tap this counterclockwise if you pay {u} as you tap it.)
1/1
Refreshed Scholar
 
 C 
Colour indicator U Creature – Merfolk Citizen
Whenever Refreshed Scholar deals combat damage, draw a card.
2/2
 C 
Instant
Target creature gets +3/+3 and gains trample until end of turn.
Foretell {g} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Plains
 
 B 
Basic Land – Plains

Neglected Monument (rare)
Dust (uncommon)
Burning-Heart Meditant (uncommon)
Unending Watch (uncommon)
Burning Volley (common)
Desperate Search (common)
Robe of Dawn (common)
Introspective Pacifist (common)
Sand Scour (common)
The Vapors (common)
Aether Influx (common)
Seek the Path (common)
Dispossessed Greyfolk // Refreshed Scholar (common)
Vitalilty Spores (common)
Plains (basic)