Anydria Storage: Virtual Booster

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Mechanics | Thoughts About the Plane | Cycle and Key Card Options
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
As Neglected Monument arrives, you may reminisce . If you don't, Neglected Monument arrives tapped. (To reminisce, put a card from your graveyard on the bottom of your library.)
{t}: Add {c}, {w}, or {b} to your mana pool.
 U 
Enchantment – Aura
Enchant creature
At the beginning of each player's upkeep, that player gains control of enchanted creature.
 U 
Enchantment
When Ripples of the Upwelling arrives, create two 1/1 blue Elemental creature tokens.
Whenever a player casts a noncreature spell, create a 1/1 blue Elemental creature token.
 U 
Land – Desert
{t}: Add {c} to your mana pool.
{4}, {t}: Target unblocked attacking creature becomes blocked. Activate this ability only during combat after blockers are declared.
 C 
Instant
Put target spell on top of its owner's library unless that player pays {2}.
 C 
Instant
You may pay {g} and reminisce rather than play Nostalgic Burst's mana cost. (To reminisce, put a card from your graveyard on the bottom of your library.)
Target creature gets +4/+4 until end of turn.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+0 and has flying and first strike.
Foretell {w} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
 C 
Sorcery
Exile cards from the top of your library until you exile an instant or sorcery card. Put that card into your hand and the rest of the cards exiled this way on the bottom of your library in a random order.
 C 
Creature – Merfolk Wraith
Arrogance — Once at any time during each of your turns, you may put a +1/+1 counter on Whispering Wanderer.
1/1
 C 
Enchantment – Aura
Enchant land
When Spreading Trees enters the battlefield, draw a card.
Enchanted land is a Forest.
{1}{b}
 
 C 
Sorcery
Target player discards a card.
Hydrate— If {u} was spent to cast Crumple, that player puts the top four cards of his or her library into his or her graveyard.
 C 
Artifact
{t}: Target creature gets +1/+1 until end of turn. If that creature is red, it deals 1 damage to each player.
 C 
Creature – Crab
Unveil {r} (You may tap this counterclockwise if you pay {r} as you tap it.)
1/4
Hunting Ironshell
 
 C 
Colour indicator R Creature – Crab
4/1
 C 
Creature – Human Shaman
Focus (You may choose not to untap this during your untap step.)
Whenever you focus Focused Treespeaker, put two +1/+1 counters on it.
1/1
Plains
 
 B 
Basic Land – Plains

Neglected Monument (rare)
Chaotic Allegiance (uncommon)
Ripples of the Upwelling (uncommon)
Dunes of Deception (uncommon)
Faltering Gleam (common)
Nostalgic Burst (common)
Wings of Sand (common)
Desperate Search (common)
Whispering Wanderer (common)
Spreading Trees (common)
Crumple (common)
Vial of Ash (common)
Resting Ironshell // Hunting Ironshell (common)
Focused Treespeaker (common)
Plains (basic)