Anydria Storage: Virtual Booster

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Mechanics | Thoughts About the Plane | Cycle and Key Card Options
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Legendary Creature – Sand Warlock
Vigilance, haste
If you would draw a card, you may instead put the top two cards of your library into your graveyard.
Whenever Ghen, Silicant Aspirant attacks, you may put a Desert card from your graveyard onto the battlefield tapped.
{2}{c}, {t}: You may cast target colorless or Sand card from your graveyard.
4/5
 U 
Land
Waterveil Falls arrives tapped.
{t}: Produce {u}.
Unveil {1}{u} (You may tap this counterclockwise if you pay {1}{u} as you tap it.)
Waterveil Mists
 
 U 
Enchantment – Aura
Enchant creature
As you unveil Waterveil Mists, attach it to a creature you control.
Enchanted creature has hexproof.
 U 
Land – Desert
{t}: Add {c} to your mana pool.
{1}, {t}, Sacrifice Windswept Wastes: Search your library for a Desert card and put it onto the battlefield.
 U 
Enchantment – Aura
Enchant creature
Enchanted creature has lifelink.
Enchantment creature has protection from creatures without lifelink.
 C 
Creature – Merfolk Wraith
Arrogance — Once at any time during each of your turns, you may put a +1/+1 counter on Whispering Wanderer.
1/1
 C 
Enchantment – Aura Plague
Enchant permanent you control
Enchanted permanent has "{t}: Produce {b} or {g}."
[Succumb] Produce [{c}].
Illus. MidJourney
 C 
Sorcery
Tap target permanent.
Draw a card.
 C 
Creature – Human Cleric
When Seeker of Civilization enters the battlefield, seek an enchantment. (Reveal cards from the top of your library until you reveal an enchantment card. Put that card into your hand, then put the revealed cards on the bottom in a random order.)
1/1
 C 
Instant
Counter target spell.
Foretell {u}{u} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
 C 
Creature – Efreet Monk
Meditate {3} ({3}: You may open or close your gate. Meditate only as a sorcery.)
Whenever your gate opens, Monk of the Ardent Eye deals 2 damage to target player or planeswalker.
1/1
 C 
Artifact
{t}: Target creature gets +1/+1 until end of turn. If that creature is black, it gains intimidate until end of turn.
 C 
Creature – Crab
Unveil {r} (You may tap this counterclockwise if you pay {r} as you tap it.)
1/4
Hunting Ironshell
 
 C 
Colour indicator R Creature – Crab
4/1
{g}
 
 C 
Sorcery
Search your library for an Island card and put it onto the battlefield tapped. Then shuffle your library.
 C 
Enchantment – Aura
Enchant land
When Spreading Trees enters the battlefield, draw a card.
Enchanted land is a Forest.
Forest
 
 B 
Basic Land – Forest

Ghen, Silicant Aspirant (mythic)
Waterveil Falls // Waterveil Mists (uncommon)
Windswept Wastes (uncommon)
Writ of Dawn (uncommon)
Whispering Wanderer (common)
The Withers (common)
Dream Wave (common)
Seeker of Civilization (common)
Aether Influx (common)
Monk of the Ardent Eye (common)
Vial of Bones (common)
Resting Ironshell // Hunting Ironshell (common)
Dowse (common)
Spreading Trees (common)
Forest (basic)