Anydria Storage: Virtual Booster
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| Mechanics | Thoughts About the Plane | Cycle and Key Card Options |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Portal (Play with the top card of your library revealed.)
: Look at the top card of your library. If it's a creature card with converted mana cost 1 or less, you may put that card onto the battlefield.2/2
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WU Dual enters the battlefield tapped.
: Add to your mana pool.
: If you control an Island, look at the top card of each library. Otherwise, add to your mana pool. |
Protection from green
: Remove a counter from target permanent.1/2
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: Add to your mana pool for each Desert your control.1/1
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Counter target spell.
Foretell ![]() (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) |
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Focus (You may choose not to untap this during your untap step.)
Whenever you focus Focused Treespeaker, put two +1/+1 counters on it. 1/1
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Counter target spell unless its controller pays
.
Hydrate— If you spent to cast Windburst, instead counter that spell unless its owner pays . |
Sift (You may pay
and reveal this card as you draw it. If you do, put it onto the bottom of your library, then draw a card.)2/2
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Enchant permanent you control
Enchanted permanent has " : Produce or ."
[Succumb] Produce [ ].
Illus. MidJourney
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Enchant creature
As long as you control a creature with power higher than enchanted creature's power, enchanted creature cannot attack or block. |
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Arrogance — Once at any time during each of your turns, you may put a +1/+1 counter on Whispering Wanderer.
1/1
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When Keen-Nosed Guide arrives, draw a card.
Unveil (You may tap this counterclockwise if you pay as you tap it.)3/2
When you unveil Keen Botanists, scry 2. You may reveal a land card or a Plant card you scry this way and put it into your hand.
2/3
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Meditate
( : You may open or close your gate. Meditate only as a sorcery.)
Whenever your gate opens, Monk of the Ardent Eye deals 2 damage to target player or planeswalker. 1/1
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: Target creature gets +1/+1 until end of turn. If that creature is black, it gains intimidate until end of turn. |
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Caravan Nurturer
(rare)
WU Dual
(uncommon)
Scorchwood Robber
(uncommon)
Sandcaller
(uncommon)
Aether Influx
(common)
Focused Treespeaker
(common)
Windburst
(common)
Fading Grayfolk
(common)
The Withers
(common)
Spirit Grasp
(common)
Whispering Wanderer
(common)
Keen-Nosed Guide // Keen Botanists
(common)
Monk of the Ardent Eye
(common)
Vial of Bones
(common)
Plains
(basic)


: Look at the top card of your library. If it's a creature card with converted mana cost 1 or less, you may put that card onto the battlefield.
to your mana pool.
to your mana pool.
to your mana pool for each Desert your control.
.