Anydria Storage: Virtual Booster

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Mechanics | Thoughts About the Plane | Cycle and Key Card Options
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Human Barbarian
Survivor— At the beginning of each end step, if Survivor was dealt damage this turn, put a +1/+1 counter on Survivor.
2/2
 
{r}{r}
 
 R 
Instant
The owner of target instant or sorcery spell shuffles it into his or her library, then reveals the top card of his or her library. If it's an instant or sorcery card, he or she casts it without paying its mana cost.
 U 
Artifact
When Drywater Well enters the battlefield, draw a card.
{t}: Add one mana of any color to your mana pool.
The water it provides only leaves one wanting for more.
 U 
Creature – Elf Druid
{t}: Add {c} to your mana pool for each Desert your control.
1/1
 U 
Creature – Treefolk Shaman
Defender
Survivor— At the beginning of each end step, if Barkwriter was dealt damage this turn, each player draws a card.
0/4
 C 
Creature – Vedalken Citizen
Menace
{2}{b}, Sacrifice another creature: Draw a card. If that creature was a Germ, put a +1/+1 counter on Plague Doctor.
Illus. MidJourney
1/1
 C 
Creature – Elf Shaman
When Nature's Muse enters the battlefield, you gain 1 life for each basic land you control.
2/2
 C 
Sorcery
Sift (You may pay {1} and reveal this card as you draw it. If you do, put it onto the bottom of your library, then draw a card.)
Sand Scour deals 3 damage to target creature and 1 damage to target player.
Illus. MidJourney
 C 
Artifact – Equipment
Equipped creature gets +1/+1. If equipped creature is white, it has lifelink.
Equip {2}
 C 
Creature – Nomad
[Prepare {w}]
Delirious Wanderer arrives with a +1/+1 counter on it if you cast it from exile.
1/1
 C 
Creature – Elemental
Faze (Use power rather than toughness to determine lethal damage to creatures marked with faze damage.)
1/1
 C 
Instant
Counter target spell unless its controller pays {2}.
Hydrate— If you spent {u} to cast Windburst, instead counter that spell unless its owner pays {4}.
 C 
Sorcery
Create three Deserts. Sacrifice them at the end if your main phase.
 C 
Instant
Search your library for a Forest card and put it onto the battlefield tapped. Then shuffle your library.
Foretell {g} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Mountain
 
 B 
Basic Land – Mountain

Survivor (common, foil)
Resync (rare)
Drywater Well (uncommon)
Sandcaller (uncommon)
Barkwriter (uncommon)
Plague Doctor (common)
Nature's Muse (common)
Sand Scour (common)
Robe of Midday (common)
Delirious Wanderer (common)
Steam Droplet (common)
Windburst (common)
Expansive Tide (common)
Summer Seeding (common)
Mountain (basic)