Anydria Storage

Anydria Storage by Link

278 cards in Multiverse

24 with no rarity, 75 commons, 109 uncommons,
52 rares, 18 mythics

11 colourless, 40 white, 11 blue, 26 black, 41 red,
54 green, 17 multicolour, 32 hybrid, 16 artifact, 30 land

541 comments total

A collecting place for card ideas from a set with no blue cards.

Anydria Storage: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Thoughts About the Plane | Cycle and Key Card Options

Cardset comments (19) | Add a comment on this cardset

Recently active cards: (all recent activity)

Land – Desert
Foretell (During your turn, you may pay {2} and exile this card from your hand face down. Play it on a later turn for its foretell cost.)
Dusty Fairgrounds arrives tapped unless you played it from exile.
When Dusty Fairgrounds arrives untapped, draw a card.
{t}: Produce {c}, {g}, or {w}.
Foretell {2}{w} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Destroy all creatures.
last 2021-09-25 04:35:34 by Link
Creature – Elf Monk
Meditate {2}{g/w} ({2}{g/w}: You may open or close your gate. Meditate only as a sorcery.)
Whenever your gate opens, put a +1/+1 counter on target creature.
Whenever your gate closes, you gain 1 life.
last 2021-09-25 04:26:19 by Link
Creature – Treefolk Shaman
Meditate {3} ({3}: You may open or close your gate. Meditate only as a sorcery.)
{g/w}{u}, {q}, Close your gate: Create a 1/1 blue Elemental creature token. If this is not the first time you've activated the ability this turn, draw a card.
last 2020-10-10 01:49:57 by Link
Creature – Bird
Flash, flying
When Wellwind Tern arrives, return a creature you own with power 2 or less to your hand. Then, if Wellwind Tern is on the battlefield, draw a card.
1 comment
2020-10-06 04:14:11 by Link

Recent comments: (all recent activity)
On Cloudfall:

I updated Prepare to Foretell on the mechanics page, which turned this into a better Doomskar. I hit really close with this, though; I planted for prepare to cost {3} and Foretell costs {2}, so the costs were very roughly equivalent.

On Suncrest Monk:

Considering Meditate changes:

• Going back to a blanket cost of {3}.
• Rewording "Once during each of your turns, [as a sorcery], you may pay {3} to open or close your gate."

On Anydria Storage:

Hey, the Foretell mechanic from Kaldheim is my prepare if it went through development and refinement! Neat.

On Leafling Summoner:

Yeah, this particular card is awful, TBH, and so is the whole cycle. I'll almost certainly abandon them, but I wanted to put the idea in storage to inspire me in the future.

On Leafling Summoner:

I get the Anydria concept, but those mana costs... :(

IIRC an open/closed gate has no inherent rules meaning, correct?

Are you overplaying your hand on complexity with combining different hybrid mana symbols in costs, hybrid gold costs, meditate and the untap symbol.

That's just this one card; I imagine in context with other cards this would be mind-boggling.

On Leafling Summoner:
On Ripples of the Upwelling:

See Artistic Fervor and my comments on Wellwind Tern.

On Wellwind Tern:

See Kiran Matron:

I've been thinking about how Set 2 would continue themes seen in Set 1 while still introducing new ideas. The monocolor themes in Set 1 will continue as the b archetypes supported by those colors + blue in set two, but what about the color pair themes?

Perhaps they could receive multi-hybrid cards. Admittedly, I'm not really a fan of these (and the design space is so small!), but I might as well get the idea down.

On Sunwall Invigorator:

See Sunwing Dove: Perhaps a tapped creatures theme.

On Cloudform Liege:

See Soulfire Liege:

I always get ahead of myself, and I thought of this as a potential rare or mythic cycle for the second set.

I wonder both of this card is too much and if it would be too boring above rare.

(All recent activity)
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