Name That Card: Recent Activity
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Recent updates to Name That Card: (Generated at 2025-06-28 13:38:43)
Name That Card: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Recent updates to Name That Card: (Generated at 2025-06-28 13:38:43)
I think saying this could be interpreted as "choose a number larger than seven, draw until you have that many" is a really tortuous interpretation of grammar. But if there's any potential confusion it probably does need to say "if you have fewer" or something.
^
If you want it to be "Draw until you have seven," say that. Otherwise drawing until you have eight, twenty, whatever are also legal actions. Precision of language is important. Besides, there's no way to reach more than seven without hitting seven first, so even if it worked the way you want, it's redundant
It says to draw cards until you have seven or more cards in hand.
I think that means you can draw, say 30, and then be like, 'okay' i'll discard 30 cards now.
Actually, this might work as intended. But that depends on if this triggers each time you draw a card or once you've finished drawing? If you say, "I will draw 30 cards" do you draw 30 cards then the effect happens, or do you say 'I will draw 30 cards' and then the effect checks after each card?
I assumed the former, but the latter would work too... In which case why is there 'or more'? I guess in case you cast this while having seven (or more) cards in hand?
I don't know what the rules say (or if they have rules on this), but regardless of if this works as intended, it could still be a lot clearer.
Cool card though. Probably not broken if it works.
> lets you draw as much as you want
No? Draw 1; do you have 7+? Stop. No? Repeat.
I mean, I thought the idea was for this to let you draw your whole deck (minus any cards you leave for safety) and then sift your best cards into your hand and toss the rest...
Of course, that's a bit dangerous, since your opponent could mill you... but combo this with Gaea's Blessing or Clear the Mind is one of the most stupid powerful things ever. Literally is just tutor seven cards for 4/5 mana. That's a dozen times more powerful than Ancestral Recall plus the tutor of your choice, combined.
This should definitely be changed. It's too unbelievably sweet.
"Draw until you have seven or more" just lets you draw as much as you want. Use Kozilek, the Great Distortion's template
Probably too long, but: In one ear, out the other.
Actually - do it in two bits. Cardname: Whispers in your ear Flavourtext: and out the other.
Kelly Bundy in that one episode.
Fleeting Genius
Cup of Greed would be a great name.
I give my victory to James if this suggestion wins, because it's his idea, I basically just gave it a name, since I don't think he actually suggested one (maybe Pythagorean Cup was his suggestion?)
Hm... This makes me think of a wizard being given access to endless information for a cruelly short period of time, but he is cursed to forget anything he doesn't write down or mark his memory with... God, that's a cruel punishment for a wizard.
Maybe for a name it could be, Temporary Omniscience or Frantic Transcription
Would require both flavor text and art to support, but would be highly flavorful.
This makes me think of the Pythagorean Cup (aka tantalus cup, greedy cup.). Or just any container with a drain halfway up the side. If this was an artifact or legendary creature then you could use these things for a name but it's a sorcery so I'm not sure. I'm thinking of water and drains.
Devname: "What do you know?"
First off, if there's better wording than this, I welcome it.
NTC #032 is kind of weird. I'm sure some people's first thought is to have as few cards in your hand as possible when casting this spell. But if there are no cards in your hand, this effectively dumps the top seven cards of your library into your graveyard. If you have one, you draw six cards, but only get to keep one.
Of course, casting this card when there's six cards in your hand just let's you loot one. On average, I presume the sweet spot is three in hand, loot four. But your mileage may vary depending on what you're trying to accomplish.
But... um... what's this spell called?
Me neither!
Apparently it does have another meaning! I never knew.
For what it's worth, there is one alternate definition for phrrhic: It's an ancient Greek dance used in preparation for war. So if you'd like to imagine that this card instead represents a sudden war dervish just before committing to an even more vicious fight, then have at it. ;)
The Wikipedia Page
A Pyrrhic Dance with modern participants
I love words like that. Although I think "pyrrhic" is a bit different. It refers to King Pyrrhus who (apparently) had an infamously costly victory against the numerically superior Romans, causing quotes like "If we are victorious in one more battle with the Romans, we shall be utterly ruined."
I don't think "Pyrrhic" was ever used to mean anything ELSE famous about him, although I would enjoy doing it if I ever had a chance to talk about him :) But I think fossil words more means words that used to be common, but aren't any more.
As per usual, it's not fair having to choose one. But Froggychum caught me with Pyrrhic Survival, and I'm just going to go with that. Funny thing: A did a quick google search for that term, and it turns out a number of people have used it in their articles and essays.
I don't know. It's nice to see the occasional word that's only ever used in the context of one expression branch out and actually get some use somewhere else. Searching around, I found out there's a name for this. They're called 'fossil words'. Wikipedia has a page on it here.
But don't think you can butter up the judge by piling through this list. If you ado a champ by harking at words bygone immemorial, I troth your turpitude will shrive you on your petard, post-skelter.
As someone who plays a lot of Marvels in casual, it's fairly high variance if you're not trying to be competitive with it, which keeps it in "fun" territory
@Jack: Usually that's a reasonable assessment. But Hive Mind is an open ended card with a lot of strong combos. This isn't so much a combo deck, as it is a Hive Mind deck with occasional auto-wins.
That said, I don't know if it's worth designing around Hive Mind. The card is barely in Modern. And Modern decks are so fast that a Hive Mind deck may not be reasonable, even with occasional auto-win.
Though I do often wonder whether, even if a card isn't unhealthy for tournament, if it can still be bad for casual. Is Aetherworks Marvel bad for casual? Even when it's only being used by a player who's being a little goofy, does it offer too much power?
'I think in most formats if your combo includes a specific 6-mana enchantment and a specific 4 mana sorcery it's probably not really a problem'
That's what I was trying to say, but simplified greatly.
I think in most formats if your combo includes a specific 6-mana enchantment and a specific 4 mana sorcery it's probably not really a problem. Not that I'm much of a developer. My thinking was almost the reverse, if I have an unreliable combo deck, this might be a reset button to give me a second go at finding it if I don't find the right cards the first time round. But I don't know if that's actually likely.
wow, a Turn ??? Combo Win was found this quickly? Well, I guess this works, but it takes some setting up the first game, and none in the one following. However, a forced tie + an easy win + an unknown game is still only a 50% chance of winning the match (either getting 1/3 or 2/3), right? And that third game you wouldn't play this, because what's the point in tying a game? Or do magic rules say whomever has the most wins? In which case, play this game 1, bolt turn 2, and this turn 3 and of three games, there was just one that had a non-tie, which was you, meaning you win?
I don't really know how tournament rules work, but this is how i intuit it to work with my knowledge of best-of-3 (which dont usually have ties, in my experience, but I guess idk)
WAIT, i read the card wrong... it restarts the game, doesn't start a new game... so never mind, just do this at least twice and you win... well, no fun at all, but not really busted... right? I mean, probably not too good in standard, since i doubt they have the cards to pull out hive mind too early... they definitely can remove it easily... a quick Naturalize or seasonal variant will do just fine. Sure, everyone else gets one, but at least you don't auto-lose.
In vintage this would suck to play against, but i mean it's vintage, so who cares (just kidding, i think).
Anyway, this couldn't see print now that I think about it, i mean, i think wotc kinda swore off 'restart the game' since shahrazard... or , did she do a subgame? i dont know im all confused now!
So you Hive Mind this and mull until you have Lightning Bolt and a Mountain, right?
"Sarkhan's Gambit" If printed during Tarkir block.
"Chandra's Last Dance" If printed during Zendikar block.
High Stakes Rematch
Roundhog Day Revels