Name That Card: Recent Activity
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Recent updates to Name That Card: (Generated at 2025-06-28 18:23:50)
Name That Card: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Recent updates to Name That Card: (Generated at 2025-06-28 18:23:50)
Oh right. Spy Network. Oddly looked at too many things to see a reprint, and somehow not enough things. Really should have just said 'all facedown cards in exile and the battlefield'. Maybe then it coulda been in an odd core set.
I like the prospect of putting this in a Zedruu deck. Or a deck with Inniaz, the Gale Force, or Switcheroo, or that kind of thing. Anything where you get to choose not to use the "may" ability and still benefit from the second half :)
Interestingly another one of Froggy's names is also taken. Annoyingly so is Cultural Exchange, my second thought for a name here.
As a
card, I call this Waves of Loyalty.
Oh yeah, that's an interesting parcel of ability, where I've no idea what flavour it naturally has -- so perfect for NTC :) I love Froggy's tour of possible flavours, those are all really good!
I'm not sure I can do better, but let's try Loyalty Strobe
Also, I just discovered that my Surface tablet's on screen keyboard has an full emoji suite. 🙄
Oops. This is the first time this came up, but Mass Hysteria is disqualified because it's already taken. S'okay, though. You got plenty of alternatives. 😉
I love this effect a lot... but it looks really hard to make a name for!
Also, this effect would work in most colors, probably. Especially since Haste can be used by any color if the effect itself needs it to function.
Thus, I'm going to suggest a bunch of names for funsies.
As a
card, I would call this Betray and Repent, or if you don't mind a long-ass name, Cycle of Betrayal and Repentance. Maybe a cardname based off of getting ripped while incarcerated could also work.
As a
card, I would call this Spy Network
As a
card, I would call this Demonic Infiltration or Vampiric Infiltration.
As a
card, I would call this Mass Hysteria or Berzerker's Plague.
As a
card, I would call this Life in Captivity or Free from Captivity.
Edit: Sooo, I guess I underestimated how little ideas I had. lol.
It took me a while to figure out how to do what I wanted to do (give a creature to your opponent, then get it back stronger than ever) until I stumbled upon phasing. Man, phasing is great for doing something every other turn, or going back and forth between two different things. When are they finally going to create an exiling version of this mechanic?
Anyhow, this enchantment gives Goblins, Walls, and drawback creatures to your opponent, only to pick them back up next turn tougher than ever. Admittedly, if you never give your opponent something valuable, it's rather powerful over a large number of turns. But you don't really gain any value from it until the third round after you cast it, so maybe the cost is okay? Unsure. Let's pretend it is.
Oh, here's another cute thing about this card. Your opponent can't gain control of your creature, then destroy NTC #040. Because by the time you've given your opponent your creature, the enchantment is already phased out. Stifles and hexproof still work, but most of the time, you're going to get back that creature.
But... what is the card's name?
I like the flavour even more seeing it written in properly with the cost.
Four-way split. I got to admit that I like Revitalizing Rain out of the four, though, so I'm going with that.
(((NTC #040))) in a couple of days!
Voting is open! Go here to choose your favorite name!
Teferi's Teleportal

In a sense flicker is brief phasing. Dominantly
.
Haste as combat trick is actually Boros
nowadays.
Reminds of suspend mechanic when permanents enter from exile with haste.
Teleportal was already taken, so rebranded to Teferi, as relates to time and space magic.
My first thought, heavily influenced by the
colours, is "Refreshing Rain". Annoyingly that's a card though. I could see this as Revitalising Rain though.
Or with a completely different flavour, how about Alter Destiny? In one sense that name feels like a combat trick, but I think it also works for a flavour of something big and weighty like a sorcery.
Dawn Assignation
I was thinking something "Cleanse" too, so let's move on to this interpretation.
I remember when they made green tertiary in haste, Mark saying they really wanted to keep red having most of the common haste to give it that identity in most formats, but there were some cards that just really needed haste and didn't fit, so they tried to reflect that. I think it may even have been red primary, none secondary, green/black tertiary but I'm not sure.
So partly in not surprised that it may be a sometimes thing. Or maybe, that the decision only really gets made as sets get passed between the different design teams, so it takes some years to really be agreed, and Mark, writing articles now, is trying to capture what happened several years ago.
I guess that he's writing about it suggests that that decision stayed true for a few years, but maybe it'll be a few years before we actually see those green haste cards at all...
Oh, and also there are other reasons why you might use sorcery speed flicker. Here's some more:
Oops. Thanks for the double haste. I'm unsure about 'creatures returned this way' too. But a permanent might be a creature when it is exiled, and another permanent when it returns to the battlefield, so I'm uncertain that 'creatures exiled this way' is appropriate. Even if the rules say that's fine, players might still find that confusing.
As for haste, I'm quoting MaRo from a 2019 article, because this admittedly confusing:
"Haste, which was originally primary in red, secondary in black, and tertiary in green has now swapped black and green so that green is now secondary and black is tertiary (used mostly on creatures coming from the graveyard and the occasional creature with something like flying that red and green doesn't do). This change was made because Play Design has needed haste as a tool for green, and the general feeling was it did more for green to have haste than black. Black and red also overlap in menace, so we still had a mechanic for things like black-red hybrid. The reason this came up in Ravnica Allegiance was because of the riot mechanic, which was a bit of a stretch when green was tertiary in haste."
Here's the weird thing about that. I just went and did a search for "Green / Haste / Standard" in Gatherer and came back with zero results. I agree that I'd like to see more haste in green, since I think it makes sense on a number of green archetypal creatures (Elves alone seem like a fine place to start adding haste.) But if there are no green creatures with haste in Standard, I'm guessing that MaRo wasn't right about 'Play Design needing it as a tool'. Obviously they don't.
Cleansing Breath
Shamans of the Rhynn Foothills have mastered the art of breathing with body and spirit alike, blessing them with unyielding vigor and immunity from lesser ills.
Last line says 'haste' twice. Also, shouldn't it say "Creatures exiled this way" rather than 'returned this way'? Or, if you don't like that, maybe "Creatures that ETB this way"?
So, I guess the point of this card is to
is like secondary or tertiary in haste, right? So this card being 
seems super weird. I guess it's not a color pie break, but certainly seems like a bend, to me.
My name suggestion is, Squadron Tactics... the flavor is that you can either deploy two units, or take out an injured soldier for another, or just remove two soldiers from the war.
The flavor isn't all there, but this is really hard to name, since it can hit opposing creatures and has several combinations of what it can do.
The name also feels super
and lacks any
... If this only hit your own creatures, and it was 
, I would have called it, Double Deployment... if it were 
, I'd go with, Failed Fusion...
Consider as many of those names as you like. My personal favorite is Double Deployment, but it might be overbearing to suggest three names.
Failed Fusion is also pretty good, but doesn't work at all for
... unless the flavor was a beast-bonding gone wrong, perhaps? or a nature-bonding... or something like that.
Welcome back to name that card! Two quick things to note with this card:
This is a sorcery. Don't make the mistake of naming this like it's a combat trick.
I chose
because I felt that was the most interesting combination for this card. But if you'd like to name this card based on a 
, 
, 
or 
casting cost, feel free to. Just make sure you indicate the color combination with the name so when people vote, they know what you were going for.
"coming up with two related names is enough to make people sit back, think, then let their minds wander and do something else." - Hahaha. JMG, it's like you were watching through my webcam :D
I think this one was also hard because the life abilities cried out for being connected somehow but black live drain and white lifelink typically have opposite flavour. I was hoping to find an interesting flavour that reconciled them but didn't have as many ideas as we sometimes do :)
Slow week. I blame the double faced card. Throwing out one name is simple enough, but coming up with two related names is enough to make people sit back, think, then let their minds wander and do something else. I'll keep that in mind and keep the DFCs a rare occasion.
Welp. At least I wasn't the only person who voted
Dude picks it up this week. See you all in NTC #039!