Phandalor
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Showing 21 of 71 Green cards
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Show rarities: C U R
Trample, Indestructible
Roilwurm costs less to cast for each land creature you control.
Roilwurm costs less to cast for each land creature you control.
6/6
Prevent all combat damage that would be by nonland creatures this turn.
Draw a card.
Draw a card.
Seaside Stomper cannot be blocked by aquatic creatures.
4/4
When Shepherd of the One enters the battlefield, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
1/1
Spellfog Foulhide cannot be countered.
Creature cards in your graveyard have hexproof.
Creature cards in your graveyard have hexproof.
"This being's aberrant stench contains powerful antimagic. Release them everywhere!"
– Izenvirg
– Izenvirg
5/6
: Toxisaur gains Deathtouch this turn.
: Toxisaur fights target creature.
: Toxisaur fights target creature.
2/5
Consume
Underwild Collective has flying if a creature it consumed had flying. The same is true for first strike, double strike, deathtouch, lifelink, haste, trample, menace, hexproof, indestructible, vigilance and reach.
Underwild Collective has flying if a creature it consumed had flying. The same is true for first strike, double strike, deathtouch, lifelink, haste, trample, menace, hexproof, indestructible, vigilance and reach.
4/4
Consume (As this creature enters the battlefield, discard any number of creature cards.)
Whenever a creature is consumed, create a 2/2 green Ooze creature token.
Whenever a creature is consumed, create a 2/2 green Ooze creature token.
Everything it absorbs is expunged as a duplicate of itself.
2/2
When Underwild Scavenger enters the battlefield, return target creature card from your graveyard to your hand.
2/1
Whenever Undying Familiar enters the battlefield or sustains, put a +1/+1 counter on each other creature you control.
Sustain (: This creature sustains. Activate this ability only from your graveyard when you could cast a sorcery.)
Sustain (: This creature sustains. Activate this ability only from your graveyard when you could cast a sorcery.)
3/4
Untap all lands that attacked this turn. If no lands are untapped this way, distribute three +1/+1 counters among lands you control.
Until end of turn, lands you control gain hexproof.
Draw a card.
Draw a card.
Trample
When Whistlehorn Wideback enters the battlefield, tap any number of target creatures you control. Put a +1/+1 counter on each other creature tapped this way.
When Whistlehorn Wideback enters the battlefield, tap any number of target creatures you control. Put a +1/+1 counter on each other creature tapped this way.
4/5
Target creature you control fights another target creature. When one of them dies this turn, put two +1/+1 counters on the other.
Trample
: Wilderlands Grazer gets +1/+3 and can block an additional creature this turn.
: Wilderlands Grazer gets +1/+3 and can block an additional creature this turn.
3/3
: Add . If you control a creature with power 4 or greater, add one mana of any color instead.
The migration of the Leyhorns has long been tracked by druids and scholars alike, in order to better understand the leylines of Phandalor.
1/1
Kicker (You may pay an additional as you cast this spell.)
When Wilderlands Murderhorn enters the battlefield, if it was kicked, it gets +2/+0 and gains haste and trample this turn.
When Wilderlands Murderhorn enters the battlefield, if it was kicked, it gets +2/+0 and gains haste and trample this turn.
3/5
Whenever Windfall Treant attacks or blocks, populate. (Create a token that's a copy of a creature token you control.)
4/5
Trample
Whenever Worldmaw Gorger deals combat damage to a player, put those many +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.
Whenever Worldmaw Gorger deals combat damage to a player, put those many +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.
6/6
As long as you control another creature with power 6 or greater, Young Pompousaur has +2/+2.
Ogashan creatures do not prey on the feeble hatchling, they fear angering it's parents.
2/2
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Phandalor: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Froggychum's Ideas | Wurms Ideas | Archetypes | Lore |
last 2020-05-21 18:04:15 by Froggychum