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Showing 39 of 39 White cards

Go to section: White (39) Blue (35) Black (34) Red (36) Green (32) Artifact (15) Land (7)

Show rarities: C U R M

 M 
Creature – Archon
Flying
Whenever a player draws a card you may gain 2 life.
Whenever a permanent enters play, that was not cast from that players hand, put target tapped permanent ontop of it's owner's library,then that player may draw a card.
5/5
 U 
Enchantment
{w} Sacrifice an enchantment you control destroy target enchantment.

{1}{w}{w}, Sacrifice an enchantment you control return target creature that died this turn to play
 R 
Creature – Leonin Monk
{t},Bane of the Unjust deals damage equal to its toughness to target creature and target creature deals damage equals to its power to Bane of the Unjust.
{1}{w}{w}:Return target creature and Bane of the Unjust to their owners hands.
2/3
 C 
Creature – Beast
3/5
 C 
Instant
Until the end of the turn creatures you control have "{t} you gain 2 life"
{1}{w}
 
 U 
Enchantment
Tap an untapped creature you control tap target enchanted creature.
9 comments
last 2012-09-03 16:17:27 by Alex
 C 
Sorcery
Remove all counters from target creature and put them on another target creature.
2 comments
last 2012-12-19 11:03:33 by Alex
 C 
Enchantment – Aura
Enchant creature.
When essence warrior enters play put a 2/2 white knight creature token into play.
Enchanted creature has {t}, Sacrifice a enchantment you control put a 2/2 White knight creature token into play.
 U 
Creature – Avatar
Flying
Tap three creatures you control return Faiths Avatar from your graveyard to play.
2/3
 C 
Creature – Leonin Cleric
Tap a creature you control Faiths disciple get +2/+2 until end of turn.
1/1
 C 
Creature – Leonin Cleric
When Hex cleanser enters play destroy target enchantment.
2/2
1 comment
2012-05-23 15:51:31 by Alex
 C 
Creature – Leonin Cleric
Flash
When holy messenger enters play untap a creature you control
2/2
 R 
Creature – Leonin Cleric
When Hunter of Danger enters play exile target non land permanent from target players graveyard.
{2}{w}, Exile target permanent that has the same name as a card exiled by hunter of danger.
When hunter of danger leaves play return all creatures exiled by it to the top of their owners library and then shuffle that library.
4/3
 U 
Creature – Leonin Squire
If you played another creature this turn, You may tap that creature instead of paying Leonin Retainer's mana cost.
Spells or abilities that target a creature you control targets Leonin Retainer instead.
0/2
1 comment
2012-12-19 05:23:16 by Pierre
 U 
Creature – Leonin Priestess
{x}{t}, Target creature gains protection from permanent's with converted mana cost equal to {x}.
Ascend (When ever this card becomes tapped, put a age counter on it, if this card has 4 or more age counters on it transform it.)
1/2
Archon of deflection
 
 U 
Creature – Archon
Flying

When a creature you control is dealt damage it deals that much damage to target opponent.
4/4
 U 
Creature – Leonin Priestess
{w},{t}: Tap target creature
If a creature with converted mana cost of four or more is tapped by Maiden of Law put +1/+1 counter on Maiden of Law.
Ascend (When ever this card becomes tapped, put a age counter on it, if this card has 4 or more age counters on it transform it.)
0/1
Archon of Law
 
 U 
Creature – Archon
Flying

At the begining of each players turn, You may tap target creature as long as Archon of Law is untapped.
0/0
 C 
Creature – Leonin Priestess
{t}, Tap a creature you control, gain 2 life.
If you gained 5 or more life in a turn put a +1/+1 counter on maiden of life force.
Ascend (When ever this card becomes tapped, put a age counter on it, if this card has 4 or more age counters on it transform it.)
1/1
Archon of Life
 
 C 
Colour indicator W Creature – Archon
Flying
Lifelink
2/2
1 comment
2012-04-30 12:48:38 by Mollusk
 R 
Creature – Seraphim Priestess
Creatures you control have "Prevent one damage that would have been dealt to it by any source"

Ascend (When ever this card becomes tapped, put a age counter on it, if this card has 4 or more age counters on it transform it.)
3/4
Miran of Divine retribution
 
 R 
Colour indicator W Creature – Archon
Flying

Whenever you gain life you may instead prevent that life gain and deal damage to target creature equal to the amount of life you would have gained.
5/4
 U 
Enchantment
When Pact of Steel enters play search your library for an equipment card reveal it and put it into your hand.

Whenever equipment you control is unequiped from a creature you loose two life.
 C 
Creature – Griffin
Flying
3/4
 C 
Creature – Griffin
Flying
When a creature enters play untap pouncing griffin.
3/4
 R 
Creature – Leonin Warior
{w}{t},Reveal a equipment card from your hand, You may equip it to target creature you control by paying it's equip cost.
Ascend (When ever this card becomes tapped, put a age counter on it, if this card has 4 or more age counters on it transform it.)
1/2
Soul of a warrior
 
 R 
Creature – Archon
Flying

When a artifact enters play you may draw a card.
{1}{w}, Equip target equipment to target creature.
4/3
 R 
Creature – Leonin Cleric
{t}, Return two cards from an players grave yard to their hand, Exile target creature that dealt damage to you or a creature you control.
1/2
1 comment
2012-05-23 15:52:17 by Alex
 C 
Instant
Target creature gets lifelink and +X/+X until end of turn where X equals the amount of plains you control.
 C 
Leonin – Cleric
{t}, Prevent the next one damage to be dealt to target creature or player
1/1
 C 
Creature – Leonin Cleric
Sacrifice selfless martyr, prevent the next two damage that would be dealt to target creature or player this turn.
1/1
 C 
Creature – Griffin
Flying
2/3
 U 
Creature – Leonin Cleric
Whenever another creature enters play, You may gain 1 Life,if that creature entered play from a grave yard you may gain 2 life instead.
1/2
 C 
Creature – Leonin Warior
Lifelink.

at the begining of your turn if target opponent has more life than you Soul warrior gets +2/0 until end of turn.
1/1
 U 
Creature – Leonin Cleric
When spiritual Forge enters play search your library for a cleric creature card with a converted mana cost equal to or less than the amount of clerics you control and put it into your hand, then shuffle your library.
1/2
2 comments
last 2012-04-30 10:50:26 by jmgariepy
 U 
 
Flying

{2}{w}{t},Return target creature you control to your hand, Target creature you control gets +{x}/+{x} where {x} is equal to the converted mana cost of the card returned to your hand.
3/4
 U 
Creature – Leonin Cleric
Protection from red
{1}{w}, Target creature gains protection from red.

{1},{t}: Target creature gains mountain walk until end of turn.
2/2
 C 
Creature – Leonin
When tender of the sacred grounds enters play you may put a plains card from your hand into play tapped.

{t}, untap target plains.
1/2
 R 
Creature – Gargantuan Eye
The Vow taker cost {1} less to play for each creature you control.
At the begging of your turn you may play a card from your graveyard, tap any amount of creatures you control add {2} mana to your mana pool for each creature tapped this way,Only use this mana to play a card from your graveyard.
6/6
{w}{w}
 
 C 
Instant
Put target creature third from the top of it's owners library unless it's controler pays {3}
2 comments
last 2012-12-15 19:31:18 by Alex
 U 
Creature – Griffin
Flying

{t} Target creature gains flying until end of turn.
3/2
 C 
Creature – Leonin Warior
Defender

{1}{w}, Trained sentries c an block an additional creature this turn.

When trained sentries dies you may gain 2 life.
1/4
 R 
Enchantment
Creatures with activated abilities have haste.
When Virtue of the devoted enters play tap X creatures you control search your library for a creature card with converted mana cost equal to X reveal it you may play it without paying it’s mana cost otherwise put it into your hand.
 C 
 
Vigilance
3/3

Go to section: White (39) Blue (35) Black (34) Red (36) Green (32) Artifact (15) Land (7)

Show rarities: C U R M


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