Ifreann: Virtual Booster

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Mechanics | Skeleton | Proxy
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Troll Shaman
When Green Troll enters play put {x} +1/+1 counters on it where {x} equals the amount of forest you control.
{1}{g}, Remove a +1/+1 counter from Green troll, When you remove a +1/+1 counter from green troll pick one ability, regenerate target creature or Destroy target artifact or enchantment or Target creature looses flying until end of turn.
0/1
 U 
Creature – Leonin Squire
If you played another creature this turn, You may tap that creature instead of paying Leonin Retainer's mana cost.
Spells or abilities that target a creature you control targets Leonin Retainer instead.
0/2
 U 
Creature – Elemental
When ever a creature you control dies, spark slinger deals 1 damage to target player or creature.
1/3
 U 
Creature – Elf Shaman
Whenever a Aura enters the battle field you may draw a card
2/2
 C 
Creature – Plant zombie
When death bloom enters play if a creature you control died this turn target opponent sacrifices a creature.
2/2
 C 
Creature – Elf Shaman
Imbue (When this card enters play you may pay {x} if you do, Search your graveyard for an Aura card with a converted mana cost equal to {x} and attach it to this card.)
2/1
 C 
Creature – Drake
Flying
When Scribe drake enters play reveal the top card of your library if it is a instant or sorcery card put it into your hand otherwise return it to the top of your library.
Necesity (You may exile this card from your hand any time you could play a sorcery.While this card is exiled it has, whenever you play a sorcery you may pay {1}{u} if you do you may put this card into play.)
1/3
 C 
Creature – Giant
{1}{r}, Sacrifice a creature, Mountain Giant deals one damage to target creature with flying, that creature looses flying until end of turn.
4/5
 C 
Creature – Griffin
Flying
3/4
 C 
Enchantment – Aura
Enchant creature
When Leaching enters play destroy target artifact or enchantment and put {x} +1/+1 counters on the creature enchanted by leaching, where {x} equal the converted mana cost of the destroyed artifact or enchantment.
 C 
Sorcery
Select a creature card for each card in your hand and return them to their owners hand.
{b}
 
 C 
Instant
Target player reveals {x} cards from his hand where {x} equals the amount of cards that player has in hand less the amount of cards in your hand.
Select one revealed card that player discards that card.
{w}{w}
 
 C 
Instant
Put target creature third from the top of it's owners library unless it's controler pays {3}
 C 
Enchantment – Aura
Enchant creature
Enchanted creature has flying.
When Squadron Wings enters play, you may search yor library for up to 3 cards called Squadron Wings reveal them and put them in your hand, then shuffle your library.
Island
 
 B 
Basic Land – Island

Green Troll (rare)
Leonin Retainer (uncommon)
Spark slinger (uncommon)
Enchantress (uncommon)
Death bloom (common)
Apprentice Chanter (common)
Scribe drake (common)
Mountain Giant (common)
Peak Griffin (common)
Leaching (common)
Calculated risk (common)
Taken (common)
Tithing (common)
Squadron Wings (common)
Island (basic)