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Showing 34 of 34 Black cards
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When Corpse courier enters play you may reveal a creature card from your hand if you do search your library for creature card with the same converted mana cost and put it in your grave yard.
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When curse raised witch dies return an aura card from your grave yard to play and attach it to a creature.
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Enchant creature
Enchanted creature gets -1/-1 for each enchantment and artifact attached to it and has "At the beginning of your turn it's controler loses one life for each enchantment and artifact attached to this creature."
Enchanted creature gets -1/-1 for each enchantment and artifact attached to it and has "At the beginning of your turn it's controler loses one life for each enchantment and artifact attached to this creature."
When a player casts a creature card that shares a creature type with a creature already in play that player loses 2 life unless he pays 

When dammed blocks or is blocked by a non black creature destroy dammed.
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Enchant creature
Encahnted creature has
, Sacrifice this creature destroy target non black creature.
When a creature token enters play under your control return Death Favour from your grave yard to play enchanting that creature token.
Encahnted creature has


When a creature token enters play under your control return Death Favour from your grave yard to play enchanting that creature token.
When death bloom enters play if a creature you control died this turn target opponent sacrifices a creature.
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Enchant creature
Spells or abilities that do damage to enchanted creature do twice as much damage.
When drop of oil is put into a graveyard from play return it to play attached to a creature, if a player pays two life, exile drop of oil instead.
Spells or abilities that do damage to enchanted creature do twice as much damage.
When drop of oil is put into a graveyard from play return it to play attached to a creature, if a player pays two life, exile drop of oil instead.
Skip your draw step.
At the begining of your turn discard any number of cards.
At the end of your turn draw cards equal to the amount of cards discarded this turn less one.
At the begining of your turn discard any number of cards.
At the end of your turn draw cards equal to the amount of cards discarded this turn less one.
Exile a creature card from your grave yard, Reveal the top
cards of your library were
equals the exiled creatures mana cost,target opponent selects a creature card from the revealed cards, you may put that card in your hand, put the remaining revealed cards in your grave yard.


When Festering Goblin dies, target creature gets -1/-1 until end of turn.
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Raise (


sorcery.At the end of you turn sacrifice this creature or pay 2 life if it is a zombie.)
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Intimidate
Raise (
, Exile another creature card from your graveyard,return this card to play it becomes a zombie in addition to it's other creature types, Play this ability only as a
sorcery.At the end of you turn sacrifice this creature or pay 2 life if it is a zombie.)
Creatures you own have Raise.
Raise (


sorcery.At the end of you turn sacrifice this creature or pay 2 life if it is a zombie.)
Creatures you own have Raise.
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When grave digger enters play you may return target creature card in your grave yard to your hand.
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When Caller of horrors dies,exile target creature from your graveyard and put a creature token into play that is a copy of exiled creature card, it is a black horror creature in addition to its other types.
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As an additional cost to play horrors mutilation sacrifice a swamp you control.
Target creature gets -3/-3 until end of turn, Whilst another target creature gets +3/+3 and life link until end off turn.
Target creature gets -3/-3 until end of turn, Whilst another target creature gets +3/+3 and life link until end off turn.
Remove
counters from target permanent , you gain 2 Life for each counter removed with leaching breath.

Flying
Whenever a card in a grave yard becomes the target of a spell or ability put a +1/+1 counter on this card.
When ever a card is removed from a grave yard put a -1/-1 counter on target creature.
Whenever a card in a grave yard becomes the target of a spell or ability put a +1/+1 counter on this card.
When ever a card is removed from a grave yard put a -1/-1 counter on target creature.
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Enchant creature
When enchanted creature becomes tapped,If enchanted creature is black, it gets +1/+1 for each Swamp you control. Otherwise, it gets -1/-1 for each Swamp you control.
When enchanted creature becomes tapped,If enchanted creature is black, it gets +1/+1 for each Swamp you control. Otherwise, it gets -1/-1 for each Swamp you control.
Destroy target tapped creature
When pact of death enters play search your library for a creature card and put it into your grave yard.
Whenever a creature leaves your graveyard you loose 2 live.
Whenever a creature leaves your graveyard you loose 2 live.
Flying
When punishing specter enters play, If a player lost life this turn, put that many +1/+1 counters on punishing specter unless a player discards a card.
Raise (
, Exile another creature card from your graveyard,return this card to play it becomes a zombie in addition to it's other creature types, Play this ability only as a
sorcery.At the end of you turn sacrifice this creature or pay 2 life if it is a zombie.)
When punishing specter enters play, If a player lost life this turn, put that many +1/+1 counters on punishing specter unless a player discards a card.
Raise (


sorcery.At the end of you turn sacrifice this creature or pay 2 life if it is a zombie.)
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When Relentless Vermin dies target player discards a card.
Raise (
, Exile another creature card from your graveyard,return this card to play it becomes a zombie in addition to it's other creature types, Play this ability only as a
sorcery.At the end of you turn sacrifice this creature or pay 2 life if it is a zombie.)
Raise (


sorcery.At the end of you turn sacrifice this creature or pay 2 life if it is a zombie.)
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You may play Rotcaster The undead from your grave yard as long as there is a horror creature in your graveyard.
When Rotcaster The undead enters play if there are 3 or more creatures in your grave yard return a instant or sorc ery card from your graveyard to your hand.
If Rotcaster The undead dies you loose 2 life.
When Rotcaster The undead enters play if there are 3 or more creatures in your grave yard return a instant or sorc ery card from your graveyard to your hand.
If Rotcaster The undead dies you loose 2 life.
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Target creatures gets -X/-X until end of turn where X is equal to the target creatures power.
Intimidate
When a creature enters play from a grave yard, Shadow runner gets +2/+0 until end of turn.
When a creature enters play from a grave yard, Shadow runner gets +2/+0 until end of turn.
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if this creature is put into play from your grave yard put a +1/+1 on it
Raise (
, Exile another creature card from your graveyard,return this card to play it becomes a zombie in addition to it's other creature types, Play this ability only as a
sorcery.At the end of you turn sacrifice this creature or pay 2 life if it is a zombie.)
Raise (


sorcery.At the end of you turn sacrifice this creature or pay 2 life if it is a zombie.)
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Target player reveals
cards from his hand where
equals the amount of cards that player has in hand less the amount of cards in your hand.
Select one revealed card that player discards that card.


Select one revealed card that player discards that card.
The nameless one cost
less to play for each creature in your grave yard.
At the begining of your turn, You may put a creature card from your grave yard on the botom of your library, If you do put a 3/3 Horror creature token into play.

At the begining of your turn, You may put a creature card from your grave yard on the botom of your library, If you do put a 3/3 Horror creature token into play.
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Whenever a creature you control causes you to loose life, put a -1/-1 counter on Weakening.

, Remove a -1/-1 counter from Weakening put a -1/-1 counter on target creature.


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Show rarities: C U R M
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Mechanics | Skeleton | Proxy |