[NONCANON] My Random Shit

[NONCANON] My Random Shit by Froggychum

1714 cards in Multiverse

56 with no rarity, 604 commons, 379 uncommons,
347 rares, 246 mythics, 5 basics, 77 tokens

5 token white, 105 colourless, 20 token artifact, 7 token colourless, 14 token green, 2 token hybrid blackgreen, 1 token hybrid whiteblack, 5 token multicolour, 2 token hybrid redwhite, 1 token hybrid bluered, 5 token blue, 7 token black, 4 token red, 2 token hybrid redgreen,
1 token hybrid greenwhite, 1 token hybrid greenblue, 163 white, 159 blue, 219 black, 154 red, 167 green, 377 multicolour, 92 hybrid, 18 split, 145 artifact, 34 land, 4 plane

591 comments total

why did it take so long for me to make this? AND WHY THE HECK DID IT TAKE ME EVEN LONGER TO REALIZE THIS IS SILVERBORDERED???

[NONCANON] My Random Shit: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Shiftrrs | Mechanics 2.0 | Set symbol | Grey Mana | Yellow Cards in this Set | Sins & Virtues | Basic Animal Groups | junk | verbosity gone wrong | Finishing Move Series | my shitpost | high quality shitpost 2

Cardset comments (40)

Recently active cards: (all recent activity)

14 comments
last 2019-09-19 13:34:49 by Froggychum
 U 
Creature – Zombie
When Bonecrusher Zombie enters the battlefield, if it is Halloween, destroy target Skeleton.
3/3
1 comment
2021-11-07 08:33:28 by Froggychum
 U 
Creature – Skeleton
When Headsplitter Skeleton enters the battlefield, if it is Halloween, destroy target Zombie.
3/3
 R 
Legendary Enchantment
Creatures with Vigilance get +1/+1.
Creatures with one or more +1/+1 counters on them have Vigilance.
1 comment
2019-06-14 13:00:34 by Froggychum
 R 
Legendary Enchantment
Noncreature spells cost {1} more.
1 comment
2019-06-14 13:00:04 by Froggychum

Recent comments: (all recent activity)
On Bonecrusher Zombie:
On Kang Dong of the Blood Demon Sword:
On Imperfect Engine:

The only rules about mana abilities are that they can't target and can't be loyalty abilities. In fact, this would work well as "T, Gain a poison counter: Add CC. Etc." Otoh, MaRo has mentioned before that he tried having a dual land with that drawback in Future Sight, and it ended up just being a Bayou because poison doesn't matter 9 times out of 10

On Imperfect Engine:

The poison counter is there to prevent infinite mana abuse, maybe this could be used by WOTC more often? Though, with how fast most formats are, I suppose infinite combos on turn 10 aren't that unhealthy for the game.

Also, I made it trigger on being tapped rather than having it part of the tap ability. This is technically a nerf since now having your stuff be tapped is extra bad, but I think it needs to work this way for the tap ability to count as a mana ability, right?

On Omnitog:

You could drastically reduce the word count by using the same template as Blasphemous Summoning

On Omnitog:

Sadly wordy; but I do rather like the "Eat things up, take their stuff" idea.

On The Cycle of Life 5:
On The Cycle of Life 4:
On The Cycle of Life 3:
On The Cycle of Life 2:
(All recent activity)
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