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Mechanics | Shiftrrs | Mechanics 2.0 | Set symbol | Grey Mana | Yellow Cards in this Set | Sins & Virtues | Basic Animal Groups | junk | verbosity gone wrong | Finishing Move Series | my shitpost | high quality shitpost 2
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 M 
Artifact
Storage 12 (As long as there are twelve or fewer cards on this permanent, you may put a card from your hand onto it face down. Activate this ability at sorcery speed.
{2}: Choose a card on Pocket Universe and put it into your hand. If you do, you may cast it for four mana of any combination of colors or colorless less this turn. Activate this ability only if the chosen card has been on Pocket Universe for at least one turn.)
Whenever a card is put on or removed from Pocket Universe, add three mana of any one color.
 U 
Creature – Human Rogue Warrior
First Strike
{w}: +0/+1
{r}: +1/+0
3/1
 U 
Instant
You may search your library for any number of Superhero creatures and put them onto the battlefield
 U 
Instant
Detain up to four target Child creatures
{2}{r}
 
 C 
Creature – Ape
WTF
2/3
 C 
Enchantment
Sacrifice Laughing Gas, target creature becomes Silly until end of turn (Silly creatures cannot attack, block, have their abilities activated, be the target of spells or abilities, or be in combat), put an Infect counter on that creature's controller
 C 
Creature – Aetherborn
When Peaceful Aetherborn enters the battlefield, you gain 1 life for each land you control.
I understand my place in this world, I am fine knowing I will arrive, experience, and pass; The world will heed me as nothing more, naturally.
2/2
 C 
Creature – Germ
When Speck of Potential enters the battlefield, you may put a creature card with converted mana cost 1 or less from your hand onto the battlefield tapped.
0/1
Thriving Speck
{1}{g}
 
 C 
Creature – Germ
When Thriving Speck enters the battlefield, put a +1/+1 counter on it or another target creature with converted mana cost 1 or less.
0/1
 C 
Artifact
{t}: Target creature has Jump Boost 1 until end of turn
Ebb
{u}
 
 C 
Sorcery
Kicker {2}{u}
Move target Island up to two centimeters. If Ebb was kicked, you may move it up to one meter instead. When you do, any permanents it touched are returned to their owners hands.
 C 
Sorcery
Nightwatch costs {2} less to cast if it's Nighttime

Look at target players hand.
Yes
{0}
 
 C 
Instant
Target spell resolves
 C 
Instant
Count 420 (Verbally count all integers between 1 and 420 (inclusive). If you do, you gain 420 life. Otherwise, exile Missing 420.).
Throw a card in your hand at target opponent. If you miss, draw a card. Otherwise, you lose the game.
 C 
Creature – Bear Demon
I watch you when you sleep, soon I will eat your face
2/2
 B 
Basic Land
{t}: Add {g}{g}{g} and you gain 9 life. Activate this ability only if you control six or more green creatures.
 T 
Artifact
Sacrifice Tainted Sand: Put an Infect counter on target player

Pocket Universe (mythic)
Codename: Fencing (uncommon)
Call to the Evilkillingfeast (uncommon)
Detention (uncommon)
Munkii (common)
Laughing Gas (common)
Peaceful Aetherborn (common)
Speck of Potential // Thriving Speck (common)
Spring-in-the-step (common)
Ebb (common)
Nightwatch (common)
Yes (common)
Missing 420 (common)
Teddy Bear (common)
Grainforest (basic)
Tainted Sand (token)