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Mechanics | Shiftrrs | Mechanics 2.0 | Set symbol | Grey Mana | Yellow Cards in this Set | Sins & Virtues | Basic Animal Groups | junk | verbosity gone wrong | Finishing Move Series | my shitpost | high quality shitpost 2
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 M 
Creature – Plant Knight
Defender, Indestructible, Hexproof
When Spongebodyguard enters the battlefield all creatures you control gain Bestow {0} and are Bestowed onto Spongebodyguard, all noncreature spells in your graveyard gain Splice onto Creature {0} and are splices onto Spongebodyguard, all Lands you control become Artifact Equipments with "Equip {0}" that become equipped to Spongebodyguard, they are still lands
Spongebodyguard's toughness is equal to triple your life total
Whenever you would be dealt damage, redirect that damage to Spongebodyguard
{3}{w}{w}: Gain 1 life
0/*
 U 
Creature – Elf Archer
Reach, Hexproof, Defender
{r}{t}: Codename: Archery deals 1 damage to target creature with Flying
2/1
 U 
Enchantment – Force
Whenever a spell that targets an opponent resolves, Tetherball Effect creates a copy of it, that targets it's caster
 U 
Legendary Creature – Superhuman Hero Squirrel Child
Squirrellink (Damage dealt by this creature also causes you to make those many 1/1 green Squirrel creature tokens)
1/2
 C 
Artifact – Equipment Badge
Equip Child {3}
Equipped child is a Scout in addition to it's other types and gets +1/+2 and gains Basic Landwalk
 C 
Artifact – Junk
 C 
Creature – Spirit
Haste, Flying
2/1
 C 
Creature – Rabbit Beast
Super haste, Jump Boost 2 ({e}: Move Rapid Rabbit up to two inches.)
2/1
{1}{w}
 
 C 
Artifact – Equipment
Equip female creature with converted mana cost 2 or less {1}
Equipped creature is a Fairy in addition to it's other types and has "{t}: Move Tutu up to four centimeters. You gain 1 life."
 C 
Creature – Human Wizard
Hexproof, Unblockable
1/3
 C 
Creature – Skeleton
1/1
{w}
 
 C 
Instant
Target creature is Dull until end of turn
 C 
Creature – Germ
When Speck of Potential enters the battlefield, you may put a creature card with converted mana cost 1 or less from your hand onto the battlefield tapped.
0/1
Thriving Speck
{1}{g}
 
 C 
Creature – Germ
When Thriving Speck enters the battlefield, put a +1/+1 counter on it or another target creature with converted mana cost 1 or less.
0/1
 C 
Instant
Choose one:
-All Vehicles you control gain Swimming, Fishing and Reach until end of turn
-Any number of target Vehicles you control, fight any number of target creatures you don't control
 B 
Basic Creature – Human Idiot Child
{t}: Target creature becomes another random creature until end of turn
"RANDOM = FUNNY" says He
0/1
 T 
Token Creature – Insect
Deathtouch
Whenever you cast a green or black spell, Cockroach gains Infect until end of turn
1/1

Spongebodyguard (mythic)
Codename: Archery (uncommon)
Tetherball Effect (uncommon)
Squirrel Girl (uncommon)
Scout Badge (common)
Chewed Leaf (common)
Restless Soul (common)
Rapid Rabbit (common)
Tutu (common)
Wynn Lawmage (common)
Sett's Skeleton (common)
Dullify (common)
Speck of Potential // Thriving Speck (common)
Navy War (common)
Ten Year Old Funnyboi (basic)
Cockroach (token)