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Mechanics | Shiftrrs | Mechanics 2.0 | Set symbol | Grey Mana | Yellow Cards in this Set | Sins & Virtues | Basic Animal Groups | junk | verbosity gone wrong | Finishing Move Series | my shitpost | high quality shitpost 2
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 M 
Sorcery – Finisher
Exile all nonland permanents target player controls. For each permanent exiled this way, you gain 1 life and each opponent loses 1 life.

You lose the game at the end of this turn.
{b}{r}
 
 U 
Legendary Creature – Clown Villain
Haste, Scarred 6 (Whenever this creature is dealt damage, it deals 6 damage to all other creatures.)
4/1
 U 
Enchantment
All creatures are blue, and may not have their abilities activated
{u}: Destroy target Artifact
 U 
Creature – Vivoon Cyborg
Flying, Flash
{u/r}: Ping target creature, it gains Hexproof until end of turn, if it dies this turn, draw a card
3/1
 C 
Creature – Bird
Flying
{u}, {t}: Scry 1.
1/2
KA
 
 C 
Artifact – Food
K may be payed with {1}, then copying a spell or ability

{t}: Sacrifice Special K, eat a bowl of Special K, if you do, gain 6 life, then draw two cards
{r}
 
 C 
Instant
Tap all creatures target player controls, they are attacking and rioting, they gain unblockable until end of turn, sacrifice them at the end step and lose 5 life
 C 
Instant
Exile target creature
{1}
 
 C 
Artifact – Equipment
Equip equipment
Storage 1 (As long as there are one or fewer cards on this permanent, you may put a card from your hand onto it face down. Activate this ability at sorcery speed.
{2}: Choose a card on Pocket and put it into your hand. If you do, you may cast it for four mana of any combination of colors or colorless less this turn. Activate this ability only if the chosen card has been on Pocket for at least one turn.) for things with art smaller than a breadbox.
{2}{pu}, Drop Pocket from a height equal to your waist-level give or take two centimeters: Store as many permanents it touches on it as you can.
 C 
Instant
Destroy target land or creature
 C 
Artifact – Equipment
Equip {0}
Equipped creature is white in addition to it's other colors and is a Spirit in addition to it's other types
 C 
Creature – Rabbit Rat
Flash
A deck can have any number of cards named Bunnyrat
When Bunnyrat enters the battlefield, Ripple 100 (When you cast this spell, you may reveal the top one hundred cards of your library. You may cast any revealed cards with the same name as this spell without paying their mana costs. Put the rest on the bottom of your library.)
Bunnyrat's power and toughness are each equal to the number of creatures that share a name with it you control.
they breed like... oh fuck.
*/*
 C 
Creature – Braniac Citizen
3/3
 C 
Creature – Boar
Trample
oink OINK
4/4
{5}{0}{0} LIF{e} POIN{t}{s}
 
 B 
Winged Beast/Synchro/Effect
Cast this spell only if you could.
Whenever you cast another nonland spell, choose ((((15-14)x36)/((9+9)x2)+(3-3))):
– Refresh your Hero Power
– Your opponent's Active Pokemon is now Confused.
Pay three {chaos}: Untap your library. Activate this ability only while Draconic Dragon is a token on your Bench.
-1/2500
 T 
Creature – Idiot
hurr durr
1/1

Finishing Move #7: The Bringer of Deaths Deserved; Massacre of Immortals (mythic)
Joker (uncommon)
Rainfall (uncommon)
Cybervivoon (uncommon)
Skywise Flapper (common)
Special K (common)
Riot (common)
Banishment (common)
Pocket (common)
Pinkhole (common)
White Cloth (common)
Bunnyrat (common)
Iacian Brainiac (common)
Mega Pig (common)
Draconic Dragon (basic)
Idiot (token)