Xalai
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Most aetherborn are gracious enough to give back to their respecting community
2/2
0 comments
Creatures you control get +1/+1 until end of turn. If you control a land named Capital Hill, they also gain Indestructible for this turn.
"Twas a wonderful day"
– Capital Commander
– Capital Commander
Flying, Vigilance
"The angels protect the people"
– Chellerian Church Descriptive
– Chellerian Church Descriptive
3/3
Exile target creature. Then, return it to the battlefield under it's owners control.
Soft and a little chilly
Whenever a creature you control dies, you may pay 
. When you do, exile it instead and you gain life equal to it's power.


I help the parting finish their dreams and come to ends with the closing of their book
2/2
Put two +1/+1 counters on target creature. Then, if a creature has left the battlefield under your control this turn, you gain 4 life
Bird creatures you control get +1/+1 and gain Lifelink.
"I just love birds"
– Galiba
– Galiba
2/2
Flying
It is unknown how this prey keeps it's feathers so immaculate
2/1
Whenever another creature enters the battlefield under your control, you gain 3 life.


: Kakhar Zahar, King of Xeoni gains Indestructible until end of turn.



The King of Xeoni tries hard to personally welcome each of his guest into his fine capital city
3/3
When Keeper of Dreams leaves the battlefield, create a 1/1 blue Homunculus creature token with "
: Scry 1".

1/1
Vigilance
The Kor Royal Knights are generally very loyal to the crown... and their payments.
3/4
Kor creatures you control get +1/+1 and gain Lifelink.
The royal Kor bloodline of Xalai is very exclusive, and has been for centuries.
3/3
Flying
This Tonebird gets it's name from it's ability to inhale air through a special gland and release it in a sharp whistling sound later on
1/1
Creatures you control get +1/+1 until end of turn and creatures you control with one or more Jewel counters on them also gain Lifelink.
Flying, Prowess
The organization of Sky Wizards seek to rule the skies and teach all of wise truths.
3/3
Flying

,
: Skyfeather Wayward Explores



The Skyfeather Waywards are the aven nomads of the clear blue sky
3/3
Soulbond
As long as Soul-Sharing Aetherborn is paired with another creature, both have "
,
: You gain 4 life"
As long as Soul-Sharing Aetherborn is paired with another creature, both have "


1/1
Create two 1/1 white Bird creature tokens with Flying. Then, if you control Galiba, Bird Enthusiast, you gain 6 life.
Flying
The gravity constant in Xalai's mana, allows those with even the slightest magical talent to experience weightlessness.
2/2
Flying, Lifelink

, Tap an untapped Bird you control: Put a +1/+1 counter on Xalai Feathertail.
, Tap three untapped Birds you control: Xalai Feathertail is Indestructible until end of turn.



All aerial animals make way in their habitual patterns for the original lord of the sky
6/6
Flying
"To the skies, my feathered friend!"
– Niya, Galiba's Apprentice
– Niya, Galiba's Apprentice
2/3
The citizens of Xeoni are as happy as they are unprepared for any more war.
1/1

1/1
Flash
When Conundrum Solver enters the battlefield, return all creature tokens you don't control to their owner's hands.
When Conundrum Solver enters the battlefield, return all creature tokens you don't control to their owner's hands.
3/3
When Dream Child enters the battlefield, if you've cast a noncreature spell this turn, Scry 2.
"Children are the future"
– Dak Havaar, Dream Coach
– Dak Havaar, Dream Coach
1/1
Tap target creature.
Scry 1
Scry 1
"Being put to sleep was always one of the worst part of the jobs"
-Dak Havaar, Dream Coach
-Dak Havaar, Dream Coach
Create three 1/1 blue Homunculus creature tokens with "
: Scry 1"

Homunculi are the familiars for Dreamweavers, the two species experience innate connections with one another.
Dreaming Homunculus enters the battlefield tapped.
Homunculus often get caught up in the dreams of their masters
3/3
Tap all creatures. Then, add
for each creature tapped this way.

Pitter-patter on the roof, all of time seems to slow.
Hexproof
Whenever you cast a noncreature spell, you may tap target creature.
Whenever you cast a noncreature spell, you may tap target creature.
Enchanted pearls for sale! Enchanted pearls for sale!
1/1
Flash and when it enters the battlefield, tapped creatures do not untap during their controller's next untap step.

: Return Faerie Sparkcaster to it's owners hand.


1/1
Kicker –
Exile target creature. Then, return it to the battlefield tapped. If this was kicked, untap it.

Exile target creature. Then, return it to the battlefield tapped. If this was kicked, untap it.
An easy to cast spell, causing a quick two-way trip through the blind eternities. Subjects return tired or excited.
Defender
You may put a Jewel counter on Gem Tortoise whenever it blocks a creature.
, Remove three Jewel counters from Gem Tortoise: Create a token that is a copy of it.
You may put a Jewel counter on Gem Tortoise whenever it blocks a creature.

2/3
Glint-Eye Homunculus gets +1/+1 if you control a creature that doesn't share any colors with it.
1/1
Enchant creature
Enchanted creature has Hexproof
Enchanted creature has Hexproof
Some equip the Hex Charm with a quick prayer before leaving home. But, others use a wand to apply it.
When Prism Reflection enters the battlefield, choose a color.
Enchant creature
Enchanted creature gets +1/+1 for each permanent you control of the chosen color.
Enchant creature
Enchanted creature gets +1/+1 for each permanent you control of the chosen color.

1/1

1/1
Defender
The Shallowfin turtle have evolved in the shallowest of waters, and move with climate change. If one were to get stuck at sea, they would become instantly paralyzed, and would soon die.
1/2
Flying
"I've never seen such a perculiar sight..."
– Sins Telhaus, Civilian who spotted the Skybear.
– Sins Telhaus, Civilian who spotted the Skybear.
2/2
Creatures you control have Hexproof and cannot lose Hexproof. Creatures your opponents control lose Hexproof and cannot gain it.
Put a Jewel counter on target permanent.
Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Defender
When Turtle of the Sprawling Seas leaves the battlefield, create three 1/1 blue and green Plant creature tokens named Kelp.
When Turtle of the Sprawling Seas leaves the battlefield, create three 1/1 blue and green Plant creature tokens named Kelp.
3/6
Draw a card for each tapped creature target player controls.
Copy target instant or sorcery card in your graveyard with converted mana cost 3 or less. You may choose new targets for the copy.
Return an Island you control to it's owners hand: Waterfall Dweller gets +1/+1 until end of turn.
2/3
Whenever you cast a noncreature spell, draw a card.
3/3
Flash
Lifelink
Lifelink
Although most Vampires stay clear of Xeoni, some choose to infest it for fresh blood
2/2
Destroy any number of creatures with converted mana cost 1 or less.
The unstable properties of the Slatlands can often result in a seemingly-random mutilation of an inhabitant, into odd geometric porportions
When Batfiend Vampire enters the battlefield, you may cast a spell from your graveyard with converted mana cost 1 or less without paying it's mana cost.
"Bats! Bats everywhere!"
– Arisula Thenosca, crazed townsfolk
– Arisula Thenosca, crazed townsfolk
2/1
Create three 1/1 black Gnome creature tokens with Lifelink. You lose 3 life.
Gnomes often hide around corners to scare shoppers making purchases, reaping the rewards of the dropped by shock goods
Destroy up to three target non-Zombie creatures.
Whenever another creature enters the battlefield, sacrifice Displaced Lifequencher.
The Slatlands are a broken lands, ruined eons ago, anyone treading there threatens to ruin their own reality.
2/2


Some Dreamweavers that struggle in their studies disappear without warning and begin to hunt others for a profit
3/3
Destroy target tapped creature
Deathtouch
Skanhagg left a mark on this world like no other
2/2
Whenever a nontoken Gnome enters the battlefield under your control, Goldfiend Gnome gets +1/+1 until end of turn
2/2
Flying
Whenever Kluza attacks, other attacking creatures you control get +1/+1 and gain Lifelink until end of turn.


: Kluza gains Indestructible until end of turn.
Whenever Kluza attacks, other attacking creatures you control get +1/+1 and gain Lifelink until end of turn.



Kluza is as stubborn and old as time, he yearns to rule the plane of 'weaklings'.
4/5
Destroy up to X target creatures, where X is the number of Dreamweavers you control plus one.
Deathtouch
Whenever a nontoken Zombie enters the battlefield under your control, put a Mourning counter on Mourning Remnant.

, Remove X Mourning counters from Mourning Remnant: Create X 2/2 black Zombie creature tokens with Deathtouch.
Whenever a nontoken Zombie enters the battlefield under your control, put a Mourning counter on Mourning Remnant.


4/4
Destroy target creature. If it has Hexproof or Indestructible, ignore that ability.
In the end, Skanhagg was not invincible.

2/1
Create a 2/2 black Zombie creature token with Deathtouch.
Flying
Those who perish in the Slatlands never experience a peaceful rest
3/2
Skanhagg preferred mangling his corpses before reanimating them
2/2



Skanhagg's remnants stalk the Slatlands, in search for their fallen master
2/2


2/1
Lifelink
Most vampires are disgraced by the other species, they wander the lands alone, looking for unwitting victims
2/2
At the beginning of each of your end steps, create a 2/2 black Zombie creature token with Deathtouch. Then, do it again for each time you lost life this turn.
Those turned by Skanhagg are forcefully forgotten by those who were closest to them before, attachment is too dangerous to have with these forsaken creatures
First Strike
The Aetherborn on Xalai are treated like demigods, this allows them to get away with murder, sometimes literally.
2/2
Haste
2/1
Put a Jewel counter on target permanent.
Haste
It blazes with the incalculable energy of the stars
5/5
Haste
The blood in your veins goes right to it's head
2/2
Brickbust deals 2 damage to target creature or player. Then, it does that again for each Gnome you control.
Gnomes are masters of repetitive tasks, and are often caught and sold as laborers
Double Zap deals 2 damage divided as you choose among any number of creatures or players.


1/1
First Strike
"Tamer of stone birds, master of riding unseen, aid me"
– Hokao's pleading to Warlord Jafkokir
– Hokao's pleading to Warlord Jafkokir
1/1
Haste
Whenever Gnome Treasure Berserker enters the battlefield or attacks, put a Jewel counter on each other permanent you control.
Whenever Gnome Treasure Berserker enters the battlefield or attacks, put a Jewel counter on each other permanent you control.
2/2
Create three 1/1 red Gnome creature tokens with Haste, exile them at the beginning of the next end step.
It's not very dangerous, but it is hard to stop. Also, you are certain to lose any of your jewelry that isn't tied down.
Whenever Gnomish Wayfinder or another Gnome enters the battlefield under your control, it deals 1 damage to target creature or player.
"Wait, where is Gorgok?"
– Tromdithl, Ditzy Scout Captain
– Tromdithl, Ditzy Scout Captain
2/2
Whenever a Jewel counter is placed on Inspired Gemologist or another Wizard you control, exile the top card of your library. You may play that card this turn.
1/2
Until end of turn, whenever a mana ability you control would add mana, add that amount of mana plus one additional mana of any type that ability could produce instead.
"Flooded and drowned by his own mana, a weak man's death..."
– Skanhagg
– Skanhagg
Prowess
Love for the world is in her eyes, from birth to death, that is a priceless gift, and it was sent to her from the stars
1/1
Star Toss deals 2 damage to target creature. That creature cannot block this turn.
Starstone Activation deals X damage divided as you choose among any number of target creatures or players. Where X is five plus the number of Jewel counters on permanents you control.
Haste
As long as Starstone Elemental has five or more Jewel counters on it, it gets +5/+5 and gains Trample.
As long as Starstone Elemental has five or more Jewel counters on it, it gets +5/+5 and gains Trample.
5/5



"I am throwing the stars themselves..."
– Hyaan Nak'tar, Starthrower
– Hyaan Nak'tar, Starthrower
2/2
Haste
1/1
Whenever a creature you control attacks, you may remove a Jewel counter from it. When you do, Wiseman of the Starstone deals 3 damage to the defending player.
2/3
Create three 1/1 green Gnome creature tokens with Reach
As long as you control another Gnome, Buddy Gnome gets +1/+1.
1/1
Defender
The Tortoises of Chelleria watch the street's travelers and eat their dropped jewels
3/5
Vigilance
The emerald woods are located through a portal in the slatlands, settled on an isle floating indescribable depths away from the mainland
2/2
Reach
: Target Elf gets +3/+2 and gains Reach until end of turn.

The Bowsmith never forges his own bow
3/2



2/2



The Emerald Druids have never been introduced to artifacts, wisemen and prophets would declare in unity that if they were to be introduced to them now it would end badly.
1/3
Creatures you control are Elves in addition to their other types and have "
: Add 

"




A condition known as Emerald Vision affects many from the woods, it's told those who close their eyes and open their ears are gifted this by nature. In reality, it's radiation causing vision loss
Gnomes often take residence inside the flower beds of unsuspecting civillians
2/3



1/1
Reach
There are few creatures Gnomes can hunt smaller than themselves, so they usually form bands for hunting instead of going solo
3/2
Reach
Bows are one of the rare weapons the Emerald Elves do not deem unnatural
2/3


Dancing is a major sport for the Emerald Elves, the leaves there grow to large enough size to make beautiful fabrics for dancing gowns.
1/2
Leafblade Assailant cannot be blocked by creatures with lower power.
The isolated Emerald Elves very rarely see anything but home. Those that do, end up embracing less meager artifice as a solution to their hunger problems.
3/1
Whenever Lifevein Gnome deals combat damage to a creature, put a +1/+1 counter on it.
2/2
Linking Gnomes gets +1/+1 for each other Gnome you control
2/2

2/2
Defender
Mega Tortoise can block any number of creatures
Mega Tortoise can block any number of creatures
It was big. Really, really big. No, bigger. No, more. Look, we're talking BFMs and eldrazi titans for jewelry. It was big
0/12
Whenever you cast a creature spell with converted mana cost 4 or greater, Retili Giant gets +2/+2 and gains Trample until end of turn.
The floating Island of Retili is only able to support the weight of it's giant inhabitants by the gravity spell that got it up there
4/5
Other creatures have base power and toughness X/X, where X is their converted mana cost. They lose all abilities.
4/4



2/3
"I am more than a nude woman"
– Chyeis Namur, Naturalist
– Chyeis Namur, Naturalist
1/1
Dreamweaver spells you cast cost
less to cast

2/2
Haste
Some still follow Skanhagg, these people are blind fools both to their hateful environment and their own denial-fueled expectations
2/2
Whenever Skanhagg's Marauder attacks, defending player discards a card and loses 2 life.
3/3
Trample
Exile another creature card from your graveyard: Put a +1/+1 counter on Blinded Rotwolf.
Exile another creature card from your graveyard: Put a +1/+1 counter on Blinded Rotwolf.
The rotwolf were scavengers even before Skanhagg cast blindness upon them, disabling them from ever hunting fresh meat again
3/3
Whenever you cast a noncreature spell, Dreamweaver cards in your hand gain Flash until end of turn.
3/3
Indestructible
Whenever another Gnome enters the battlefield under your control, you may pay
and sacrifice it. When you do, Gnome King of the Slantlands deals X damage to target creature or player, where X is the number of Gnomes you control plus the number of Gnomes in your graveyard.
Whenever another Gnome enters the battlefield under your control, you may pay

His real name is known to no one
4/4


No being was safe from Skanhagg's wrath
2/2
At the beginning of your upkeep, put a Horror counter on Scary Oddity.
, Sacrifice Scary Oddity and remove six Horror counters from it: Take an extra turn after this one.

"During a storm, I saw it"
– Okan Nae, Civilian who saw it first
– Okan Nae, Civilian who saw it first
1/1
Deathtouch
Those who cling to Skanhagg's worship get nothing but death in return
2/2


At the beginning of your upkeep, you may remove a Jewel counter from a permanent you control. When you do, put a counter on target permanent of a type already on that permanent, that is not Jewel.
Equip
Equipped creature is a Gnome in addition to it's other types

Equipped creature is a Gnome in addition to it's other types
Defender
If you control two or more cards named Gnome Sentry, they get +1/+1 and may attack as though they didn't have Defender.
If you control two or more cards named Gnome Sentry, they get +1/+1 and may attack as though they didn't have Defender.
Guard the Kings Walls!
3/3
Inked Cloud Pearl enters the battlefield tapped unless you control a Dreamweaver.
: Add
,
or 




A perfect bright pebble formed in the mist of the sky, accidentally stained with ink



Scorched Moss Onyx enters the battlefield tapped unless you control a Gnome
: Add
,
or 




An overgrown onyx poking from the demented lands, long ago betrayed by gravity, currently being forgotten in the fireplace


Capital Hill enters the battlefield tapped
: Add


,
: Put X +1/+1 counters on each creature you control, where X is one plus the number of creatures that left the battlefield under your control this turn.






Isle of Retili enters the battlefield tapped
: Add

,
: Create a 4/4 green Giant creature token with Trample





Jewel Lake enters the battlefield tapped
: Add
or
,
: Put a Jewel counter on target permanent.





Lifelink
1/1
Deathtouch
2/2
Reach
1/1

1/1
Haste
1/1
Flying
1/1
1/1
Trample
4/4
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Show rarities: C U R M T
Or view by sections
Xalai: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |