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CardName: Kluza, Vampire Overlord Cost: 4bb Type: Legendary Creature - Vampire Pow/Tgh: 4/5 Rules Text: Flying Whenever Kluza attacks, other attacking creatures you control get +1/+1 and gain Lifelink until end of turn. {B}{B}{B}: Kluza gains Indestructible until end of turn. Flavour Text: Kluza is as stubborn and old as time, he yearns to rule the plane of 'weaklings'. Set/Rarity: Xalai Mythic

Kluza, Vampire Overlord
{4}{b}{b}
 
 M 
Legendary Creature – Vampire
Flying
Whenever Kluza attacks, other attacking creatures you control get +1/+1 and gain Lifelink until end of turn.
{b}{b}{b}: Kluza gains Indestructible until end of turn.
Kluza is as stubborn and old as time, he yearns to rule the plane of 'weaklings'.
4/5
Updated on 23 May 2019 by Froggychum

History: [-]

2017-09-21 20:25:37: Froggychum created the card Kluza, Vampire Overlord
2017-09-21 20:25:50: Froggychum edited Kluza, Vampire Overlord

Vigilance isn't something black normally gets, and I don't really see how it adds to the design other than generally making the card stronger. You can remove it and it'd still be fine and dandy, I think. A 6/6 flying lifelinker at 6 that can regenerate is already really strong.

I disagree, but okay.

2017-09-21 22:04:06: Froggychum edited Kluza, Vampire Overlord

Regenerate is being (if it hasn't already) replaced with "gain indestructible UEOT".

Just from standard: Wily Bandar, Without Weakness, Renegade's Getaway, Destined // Lead, Accursed Horde, Pitiless Vizier, Rush of Vitality, Heroic Intervention, Syndicate Trafficker, and Yahenni, Undying Partisan.

weird, why? i dont keep up to standard lol

Because regenerate's implementation is weird. See, you use it to set up regeneration; but that isn't actually regenerating, the death trigger is and then you might die again and.... it's all just mucky and "Shut up, I'm invulnerable now" is so much easier to understand.

Saying that; meh. Regenerate is perfectly clear. I guess it depends; do you want "Rise from the crypt" flavour; or do you want "Turn to mist and laugh" flavour for your immortal vampire?

Replacing regeneration with indestructible is actually something I've "had to" argue about before it was done by WotC... at which point everyone just accepted as though it had always been there.

The whole "renegeration shield" concept that turns the next would-be-demise into damage removal through replacement effect is beyond clunky, making it extremely awkward and confusing. Even experienced players have trouble remembering that the regenerated creature is tapped and removed from combat when it's regenerated. Indestructible effectively does the same thing, but with lesser complexity, which makes it's just better design overall - and this is even if we don't take into account that indestructible can also be used as a static ability, pretty much doubling it's usability.

Btw, IMO protection is another keyword that's likely gonna fall out of favor in future.

Okay, I will edit it, i think the flavor will still be nice!

2017-09-22 19:09:00: Froggychum edited Kluza, Vampire Overlord
2018-01-08 22:08:20: Froggychum edited Kluza, Vampire Overlord
2018-06-05 20:03:41: Froggychum edited Kluza, Vampire Overlord
2018-06-07 17:07:54: Froggychum edited Kluza, Vampire Overlord
2019-05-23 22:04:09: Froggychum edited Kluza, Vampire Overlord

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