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Showing 49 of 49 Red cards
Go to section: White (48) Blue (48) Black (48) Red (49) Green (47) Multicolour (3) Artifact (11) Land (32)
Show rarities: C U R
At the beginning of your upkeep you may choose to skip your next draw step. If you do, put two red 2/1 Barbarian creature tokens into play. Otherwise, sacrifice Ancient Warsong

1/1
Trample
Lands you don't control have ''
: This land deals 1 damage to target Cyclops creature.''
Lands you don't control have ''

6/6
Untap target artifact and gain control of it until end of turn. If it is a creature it gains haste until end of turn. At end of turn, sacrifice that artifact.
Boulderpelt Ogre attacks each turn if able.
Earthform
(Any time you could play a land you may play this card face down as a land. It has ''
: Add
to your mana pool''. Turn it face up at any time for its earthform cost.)
Earthform



2/2

Whenever an instant or sorcery spell you control deals damage to a creature or player, you may untap Brimstone Apprentice.
1/2
Spend only mana produced by basic lands to play Burrowing Gargantua.
Nonbasic landwalk (This creature is unblockable as long as defending player controls a nonbasic land.)
Nonbasic landwalk (This creature is unblockable as long as defending player controls a nonbasic land.)
4/4
Destroy target land.
Cultivate-

, Sacrifice a land (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.)
Cultivate-





1/1
Reveal cards from the top of your library until you reveal a land card. Charbelch deals damage equal to the number of nonland cards revealed in this way to target creature or player. If the land was a Mountain, deal double that damage instead. Put the revealed cards on the bottom of your library in any order.
Destroy target colorless permanent.
You may search your library for a Mountain card, reveal it and put it in your hand, then shuffle your library.
You may search your library for a Mountain card, reveal it and put it in your hand, then shuffle your library.
Dunerock Mauler gets -2/-0 as long as you control a nonbasic land.
4/2
Dust Blade Warrior can't be blocked by creatures whose toughness is greater than their power.
1/1
Whenever an opponent plays a land, Earthstomp Brute deals 1 damage to target creature or player.
3/3
Up to two target creatures must attack this turn if able.
Target Mountain you control deals X damage to each creature and each player, where X is the amount of R in your mana pool. Then sacrifice that Mountain.
Spend only mana produced by basic lands to play Flaming Roar.
Flaming Roar deals 3 damage to target creature and 3 damage to its controller.
Flaming Roar deals 3 damage to target creature and 3 damage to its controller.
When Flintfire Striker is put into a graveyard from play, destroy target artifact or land.
Earthform


(Any time you could play a land you may play this card face down as a land. It has ''
: Add
to your mana pool''. Turn it face up at any time for its earthform cost.)
Earthform






5/3
Whenever an opponent taps a land for mana you may pay R. If you do, put a +1/+1 counter on Frosthorn Giant.
3/3
If target creature dealt damage this turn and was dealt damage this turn, put two +1/+1 counters on it.
Icon of Nadir's power and toughness are each equal to the number of lands you control.
Trample
At the beginning of your upkeep, target Mountain you control becomes a 3/1 creature with trample until end of turn. Sacrifice it at end of turn.
Trample
At the beginning of your upkeep, target Mountain you control becomes a 3/1 creature with trample until end of turn. Sacrifice it at end of turn.
*/*
Impulsive Spark deals 6 damage to target creature with the highest converted mana cost among creatures in play.


2/2
First strike, Trample
: Target creature gets +1/+0 until end of turn.
When Joshar of the Searing Sands comes into play, you can't play lands for the rest of the game.

When Joshar of the Searing Sands comes into play, you can't play lands for the rest of the game.
5/4
Magma Fountain deals 1 damage to target creature or player.
Cultivate
(When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.)
Cultivate


Reveal cards from the top of target player's library until you reveal an instant or sorcery card. You may copy that card and play it without paying its mana cost. That player shuffles his or her library.
Cultivate-

, Discard your hand
Cultivate-



Copy all other instant or sorcery spells on the stack. You may choose new targets for those copies.
Primal Inferno deals X damage to target creature or player.
Cultivate-
, Sacrifice a creature with power equal to X. (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.)
Cultivate-





Whenever a creature you control deals combat damage to a player, add R to your mana pool. Use this mana only to play a card removed from the game by Ragesong Ritualist.
2/4

Whenever Raging Stonegrinder attacks, tap all lands you control.
5/4
Trample
Sacrifice a land: Rockshaker Nomad gets -3/-0 until end of turn. Any player may play this ability.
Sacrifice a land: Rockshaker Nomad gets -3/-0 until end of turn. Any player may play this ability.
6/5
Roiling Flame deals 1 damage to each creature without flying target player controls.
Enchant creature
Creatures that are enchanted can't block.
Creatures that are enchanted can't block.
When Sandfist Hammerer comes into play each player sacrifices a permanent.
3/2
When Sandstorm Herder becomes blocked, tap all lands defending player controls.
2/1
Enchant land
Whenever enchanted land becomes tapped, Sandstorm Swath deals 1 damage to target creature that was dealt damage this turn.
Whenever enchanted land becomes tapped, Sandstorm Swath deals 1 damage to target creature that was dealt damage this turn.
Play Scatter in Panic only during the declare blockers step.
Remove each blocking creature from combat. Each of those creatures blocks an attacking creature of defending player's choice that it didn't block this turn, if able. Then all attacking creatures that no creature is blocking become unblocked.
Remove each blocking creature from combat. Each of those creatures blocks an attacking creature of defending player's choice that it didn't block this turn, if able. Then all attacking creatures that no creature is blocking become unblocked.
Haste
Whenever Sholten Bloodhounds attacks, it deals 2 damage to each creature that was dealt damage this turn.
Whenever Sholten Bloodhounds attacks, it deals 2 damage to each creature that was dealt damage this turn.
2/2
Destroy target nonbasic land.
Draw a card.
Draw a card.
Whenever a player plays an instant or sorcery spell with a single target, if that spell could target Sparktail Agama but doesn't, copy that spell and change its target to Sparktail Agama.
3/1
First strike
When Swift Sandrunner comes into play, target land doesn't untap in its controller's next untap step.
When Swift Sandrunner comes into play, target land doesn't untap in its controller's next untap step.
2/2
Tarflame Elemental's power is equal to the number of creatures in play that have been dealt damage this turn.
Trample.


: Tarflame Elemental deals 1 damage to each creature.
Trample.



*/4
Thrashing Sandwalker's power and toughness are switched (Effects that change its power instead change its toughness and vice-versa).
3/3
Dowse (Each land you control that you return to its owner's hand while playing this spell reduces its cost by
.)
Torchgeyser deals 4 damage to target creature.

Torchgeyser deals 4 damage to target creature.
Whenever a player plays an instant or sorcery spell you may pay
R. If you do, that player shuffles his or her hand into his or her library, then draws that many cards.

Target creature gets +4/+0 until end of turn. Visceral Fires deals 4 damage to you.
Add 

to your mana pool.
Cultivate-
, Sacrifice a creature (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.)



Cultivate-

Enchant creature
Enchanted creature gets +1/+1 for each untapped land your opponents control.
Enchanted creature gets +1/+1 for each untapped land your opponents control.
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Show rarities: C U R
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Alex's Personal Favourites |
Flying.
Whenever another creature attacks, Anarchy Dragon deals 1 damage to that creature and Anarchy Dragon gets +1/+0 until end of turn.