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Showing 32 of 32 Land cards
Go to section: White (48) Blue (48) Black (48) Red (49) Green (47) Multicolour (3) Artifact (11) Land (32)
Show rarities: N C U R
Dire Bog is black.
When Dire Bog comes into play, sacrifice it unless you return a Swamp you control to its owner's hand.
: Add
to your mana pool.
When Dire Bog is put into a graveyard from play, you may return another target land card in your graveyard to your hand.
When Dire Bog comes into play, sacrifice it unless you return a Swamp you control to its owner's hand.


When Dire Bog is put into a graveyard from play, you may return another target land card in your graveyard to your hand.
3/1


Sacrifice Earthkin Shrine: Choose a basic land type. Each land you control becomes that type until end of turn.
(
: Add
to your mana pool.)
Enigmatic Isle comes into play tapped.
: Return Enigmatic Isle to its owner's hand.


Enigmatic Isle comes into play tapped.

Feral Woods is green.
When Feral Woods comes into play, sacrifice it unless you return a Forest you control to its owner's hand.
Haste
: Add
to your mana pool.
When Feral Woods comes into play, sacrifice it unless you return a Forest you control to its owner's hand.
Haste


2/3
(
: Add
to your mana pool.)
Fungal Orchard comes into play tapped.
When Fungal Orchard comes into play you may tap two untapped creatures you control. If you do, put a green 1/1 Saproling creature token into play.


Fungal Orchard comes into play tapped.
When Fungal Orchard comes into play you may tap two untapped creatures you control. If you do, put a green 1/1 Saproling creature token into play.

If Geodesic Cavern would be put into play face up, put it into its owner's graveyard instead.
Earthform



(
: Add
or
to your mana pool.)
As long as you control three or fewer lands, Haunted Lagoon doesn't untap during your untap step.



As long as you control three or fewer lands, Haunted Lagoon doesn't untap during your untap step.

























When Homeland Totem is put into a graveyard from play you may search your library for a basic land card and put it into play.
1/1
Whenever you play a land, put two loyalty counters on Ikuu, the Arisen Land.
-1: Add 1 mana of any color to your mana pool.
[-?]: Gain control of all lands target player controls.
-1: Add 1 mana of any color to your mana pool.
[-?]: Gain control of all lands target player controls.
2
(
: Add
or
to your mana pool.)
As long as you control three or fewer lands, Mudspout Pools doesn't untap during your untap step.



As long as you control three or fewer lands, Mudspout Pools doesn't untap during your untap step.


Whenever you attack with three or more creatures, you may pay

Whenever a player's library is shuffled, put a charge counter on Peculiar Shoppe.
: Add
to your mana pool for each charge counter on Peculiar Shoppe.


Ragerock Cavern is red.
When Ragerock Cavern comes into play, sacrifice it unless you return a Mountain you control to its owner's hand.
: Add
to your mana pool.
: Ragerock Cavern gets +1/+0 until end of turn.
When Ragerock Cavern comes into play, sacrifice it unless you return a Mountain you control to its owner's hand.



1/2
Ruku's Heartland comes into play tapped.
, Pay 1 life: Add
to your mana pool.


,
: You may put a creature card from your hand into play tapped.






Seeker's Rest comes into play tapped.
: Add to your mana pool one mana of any color that a land you control could produce.
While you're searching your library, you may play Seeker's Rest from your library. (You can't play lands if it's not your turn or if you have played another land this turn.)

While you're searching your library, you may play Seeker's Rest from your library. (You can't play lands if it's not your turn or if you have played another land this turn.)
(
: Add
to your mana pool.)
Soulwick Fen comes into play tapped.


: Return Soulwick Fen from your graveyard to your hand. If you do, target player loses 1 life.


Soulwick Fen comes into play tapped.



(
: Add
or
to your mana pool.)
As long as you control three or fewer lands, Stormy Strand doesn't untap during your untap step.



As long as you control three or fewer lands, Stormy Strand doesn't untap during your untap step.
(
: Add
to your mana pool.)
Sun-Blessed Vale comes into play tapped.

, Discard Sun-Blessed Vale: When target creature is put into a graveyard from play this turn, return it to play under its owner's control.


Sun-Blessed Vale comes into play tapped.


Uncanny Deep is blue.
When Uncanny Deep comes into play, sacrifice it unless you return an Island you control to its owner's hand.
: Add
to your mana pool.

: Until end of turn Uncanny Deep is not a creature.
When Uncanny Deep comes into play, sacrifice it unless you return an Island you control to its owner's hand.




2/2
(
: Add
or
to your mana pool.)
As long as you control three or fewer lands, Verdant Gorge doesn't untap during your untap step.



As long as you control three or fewer lands, Verdant Gorge doesn't untap during your untap step.
(
: Add
or
to your mana pool.)
As long as you control three or fewer lands, Windswept Thicket doesn't untap during your untap step.



As long as you control three or fewer lands, Windswept Thicket doesn't untap during your untap step.
Go to section: White (48) Blue (48) Black (48) Red (49) Green (47) Multicolour (3) Artifact (11) Land (32)
Show rarities: N C U R
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Alex's Personal Favourites |
When Angelic Meadow comes into play, sacrifice it unless you return a Plains you control to its owner's hand.
Vigilance