Verdia: Card List
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# | Name | Colour | Rarity | Cost | Type | P | T | Card text | Comments | Recent comment |
---|---|---|---|---|---|---|---|---|---|---|
1 | Althera's Honor | White | Uncommon | ![]() ![]() |
Sorcery |
Dowse (Each land you control that you return to its owner's hand while playing this spell reduces its cost by ![]() Target creature gets +1/+1 and gains double strike until end of turn. |
0 | |||
2 | Altheran Seed Seer | White | Common | ![]() |
Creature – Human Cleric | 1 | 1 |
Whenever you play a land, you may pay ![]() |
0 | |
3 | Arrow Storm | White | Uncommon | ![]() ![]() |
Instant |
Arrow Storm deals 1 damage to each attacking or blocking creature target player controls. Cultivate ![]() ![]() |
0 | |||
4 | Barren Season | White | Uncommon | ![]() ![]() |
Sorcery | Each player skips his or her next untap step. | 0 | |||
5 | Battlewise Priest | White | Common | ![]() ![]() |
Creature – Human Cleric | 1 | 2 |
Lifelink (Whenever this creature deals damage, you gain that much life.)![]() |
1 | on 30 Apr 2015 by Alex |
6 | Borderwatch Archer | White | Common | ![]() |
Creature – Human Archer | 1 | 1 | Whenever Borderwatch Archer blocks you may have it deal 1 damage to target attacking creature. | 0 | |
7 | Brightwing Cleric | White | Common | ![]() ![]() |
Creature – Human Cleric | 3 | 2 |
Flying Whenever you play a land, Brightwing Cleric gains vigilance until end of turn. |
0 | |
8 | Clarion Warcry | White | Common | ![]() ![]() |
Instant | Creatures you control get +1/+1 until end of turn. You gain 1 life for each attacking or blocking creature you control. | 0 | |||
9 | Cunning Prophecy | White | Rare | ![]() ![]() ![]() |
Enchantment |
At the beginning of each player's upkeep, that player may name a card. Spells that were not named in this way this turn cost an additional 2 to play. |
0 | |||
10 | Disciplined Tactics | White | Rare | ![]() ![]() ![]() |
Enchantment |
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0 | |||
11 | Edict of Solitude | White | Uncommon | ![]() ![]() |
Enchantment – Aura |
Enchant creature When Edict of Solitude comes into play draw a card. Enchanted creature's controller can't play spells with the same converted mana cost as enchanted creature. |
0 | |||
12 | Eve of Harvest | White | Common | ![]() ![]() |
Instant |
You may return two Plains you control to their owners' hands rather than pay the mana cost of Eve of Harvest. Prevent all combat damage that would be dealt this turn. |
0 | |||
13 | Falcon Trooper | White | Common | ![]() ![]() |
Creature – Human Soldier | 2 | 2 | When Falcon Trooper is put into a graveyard from play, put a white 1/1 Bird creature token with flying into play. | 0 | |
14 | Frosthorn Ranger | White | Common | ![]() ![]() ![]() |
Creature – Human Warrior | 3 | 2 |
Protection from red. Earthform ![]() ![]() ![]() ![]() |
0 | |
15 | Glorified Soul | White | Rare | ![]() ![]() ![]() ![]() |
Creature – Spirit | 1 | 1 |
Flying, flash. When Glorified Soul comes into play, prevent all damage that would be dealt to you this turn by sources you don't control. Put a +1/+1 counter on Glorified Soul for each damage prevented this way. |
0 | |
16 | Greenheath Wildcaller | White | Common | ![]() ![]() |
Creature – Elf Druid | 3 | 3 | Greenheath Wildcaller gets +1/+2 as long as you control a cultivated land. | 0 | |
17 | Guardian Roc | White | Rare | ![]() ![]() |
Creature – Bird | 2 | 3 |
Flying. Whenever Guardian Roc blocks a creature, remove that creature from the game at end of combat. Earthform ![]() ![]() ![]() ![]() ![]() |
0 | |
18 | Icon of Zenith | White | Rare | ![]() ![]() ![]() ![]() |
Creature – Earthkin Incarnation | * | * |
Icon of Zenith's power and toughness are each equal to the number of lands you control. Trample ![]() ![]() |
0 | |
19 | Kaolin Warden | White | Common | ![]() ![]() |
Creature – Gargoyle | 4 | 5 |
Dowse (Each land you control that you return to its owner's hand while playing this spell reduces its cost by ![]() Flying, vigilance, defender. ![]() |
0 | |
20 | Majestic Commander | White | Rare | ![]() ![]() ![]() |
Creature – Human Soldier | 4 | 4 |
Vigilance![]() ![]() |
0 | |
21 | Makeshift Militia | White | Uncommon | ![]() ![]() |
Instant |
Put a 1/1 white Soldier creature token into play for each tapped creature target opponent controls. They gain first strike until end of turn. Cultivate ![]() ![]() ![]() |
0 | |||
22 | Mythic Gatekeeper | White | Rare | ![]() ![]() ![]() |
Creature – Giant Soldier | 2 | 8 |
Defender. Mythic Gatekeeper can block creatures as though they did not have any abilities. |
1 | on 30 Apr 2015 by Alex |
23 | Oathbound Auramancer | White | Uncommon | ![]() ![]() |
Creature – Human Cleric | 2 | 2 |
Protection from enchanted (This creature can't be blocked, targeted, dealt damage or enchanted by anything that is enchanted) Sacrifice Oathbound Auramancer: Destroy target enchantment. |
0 | |
24 | Omen of Storms | White | Rare | ![]() ![]() ![]() |
Sorcery | Remove each creature from the game unless it has the lowest converted mana cost among creatures its controller controls or is tied for lowest. | 0 | |||
25 | Order of the Clouded Sun | White | Rare | ![]() ![]() ![]() |
Creature – Human Knight | 2 | 4 | All non-creature permanents have shroud. (They can't be the target of spells or abilities.) | 0 | |
26 | Plowshare Disciple | White | Uncommon | ![]() |
Creature – Human Druid | 1 | 1 | When Plowshare Disciple comes into play, each player may put a basic land card from his or her hand into play tapped. | 0 | |
27 | Provincial Sentinel | White | Uncommon | ![]() ![]() |
Creature – Giant Soldier | 3 | 5 |
![]() ![]() |
0 | |
28 | Pulse Crops | White | Common | ![]() ![]() |
Instant |
Target player gains 4 life. Cultivate ![]() ![]() |
0 | |||
29 | Rallying Heroism | White | Uncommon | ![]() ![]() |
Instant | Choose an untapped creature you control. The power and toughness of blocking creatures you control becomes equal to the power and toughness of that creature until end of turn. | 0 | |||
30 | Realm's Edge Guide | White | Common | ![]() ![]() |
Creature – Human Scout | 2 | 3 |
![]() ![]() |
0 | |
31 | Rune Snap | White | Common | ![]() ![]() |
Instant |
Remove target permanent from the game. Return it to play at end of turn. Cultivate ![]() ![]() |
0 | |||
32 | Rustic Veteran | White | Uncommon | ![]() ![]() |
Creature – Human Soldier | 1 | 4 |
![]() ![]() |
0 | |
33 | Sanctified Victory | White | Rare | ![]() ![]() |
Sorcery |
Tap all nonwhite creatures you control. You choose how each creature blocks this turn. |
0 | |||
34 | Soulshine Channeler | White | Uncommon | ![]() ![]() |
Creature – Human Cleric | 2 | 2 |
![]() ![]() |
0 | |
35 | Soulwake Celestial | White | Rare | ![]() ![]() ![]() |
Creature – Angel Cleric | 5 | 5 |
Flying At the beginning of your upkeep put all creature cards in your graveyard with converted mana cost 1 or less into play. |
0 | |
36 | Southfen Patrol | White | Common | ![]() ![]() ![]() |
Creature – Human Knight | 3 | 3 | Whenever Southfen Patrol attacks, target creature gains lifelink until end of turn. (Whenever that creature deals damage, its controller gains that much life.) | 0 | |
37 | Steeled Farmhand | White | Uncommon | ![]() ![]() |
Creature – Human Soldier | 1 | 2 |
Vigilance When Steeled Farmhand comes into play, you may search your library for a Plains card, reveal it and put it in your hand, then shuffle your library. |
0 | |
38 | Sun's Aegis | White | Rare | ![]() ![]() |
Instant |
Target creature is indestructible until end of turn. (''Destroy'' effects and lethal damage don't destroy it) Cultivate ![]() ![]() ![]() As long as Sun's Aegis is cultivating a land, that land is indestructible. |
0 | |||
39 | Sunbreak | White | Common | ![]() |
Sorcery | Remove target creature that blocked this turn from the game. | 0 | |||
40 | Sunseeker Elder | White | Common | ![]() ![]() |
Creature – Bird Wizard | 0 | 4 |
Flying When Sunseeker Elder comes into play, remove target artifact or enchantment from the game. |
0 | |
41 | Tactical Prodigy | White | Rare | ![]() ![]() |
Creature – Human Advisor | 1 | 2 |
![]() ![]() ![]() |
0 | |
42 | Teller of Harvests | White | Rare | ![]() ![]() ![]() |
Creature – Human Druid | 3 | 2 |
Whenever a land is put into your graveyard from play, remove it from the game. If you do, you may search your library for a land card and put it into play tapped.![]() |
0 | |
43 | Tethered Will | White | Common | ![]() ![]() |
Enchantment – Aura |
Enchant non-land permanent Activated abilities of enchanted permanent can't be played. Prevent all damage that would be dealt by enchanted permanent. |
0 | |||
44 | Tower of Law | White | Common | ![]() ![]() |
Enchantment – Aura |
Enchant land. Enchanted land has '' ![]() ![]() ![]() |
0 | |||
45 | Township Cavalry | White | Common | ![]() ![]() |
Creature – Human Knight | 2 | 2 |
First strike Earthform ![]() ![]() ![]() |
0 | |
46 | Watchfire Ward | White | Common | ![]() |
Instant |
Target creature you control gains protection from the color of your choice until end of turn. Cultivate ![]() ![]() |
0 | |||
47 | Whisper Keeper | White | Common | ![]() ![]() |
Creature – Human Cleric | 1 | 3 |
![]() |
0 | |
48 | Yeoman's Seal | White | Common | ![]() ![]() |
Enchantment – Aura |
Enchant creature As Yeoman's Seal comes into play, choose a color. Enchanted creature has protection from the chosen color. This does not remove Yeoman's Seal. Enchanted creature can block creatures with landwalk abilities as if they didn't have those abilities. |
0 | |||
49 | Anima Gatherer | Blue | Rare | ![]() ![]() |
Creature – Human Wizard | 1 | 2 |
X![]() ![]() ![]() Creatures you control that you don't own get +1/+1 and have shroud (The owner of a token is the player who put it into play). |
0 | |
50 | Artful Duelist | Blue | Common | ![]() ![]() |
Creature – Human Rogue | 2 | 1 |
![]() ![]() |
0 | |
51 | Atheneum Faerie | Blue | Rare | ![]() ![]() |
Creature – Faerie Advisor | 1 | 1 |
Flying, shroud. Sacrifice Atheneum Faerie: The next spell you play this turn can be played as though it had flash. |
0 | |
52 | Augur of Tides | Blue | Common | ![]() ![]() |
Creature – Human Wizard | 2 | 1 |
Flying![]() |
0 | |
53 | Brinehull Tortoise | Blue | Common | ![]() ![]() ![]() |
Creature – Turtle Beast | 3 | 6 |
When Brinehull Tortoise attacks it doesn't untap during your next untap phase. -Yousel, Altheran field guide. |
0 | |
54 | Cetacean Sage | Blue | Uncommon | ![]() ![]() |
Creature – Whale Wizard | 4 | 6 |
Dowse (Each land you control that you return to its owner's hand while playing this spell reduces its cost by ![]() Cetacean Sage can't attack unless defending player controls an Island. ![]() ![]() |
0 | |
55 | Climatic Disturbance | Blue | Uncommon | ![]() ![]() |
Sorcery | Put target land on the bottom of its owner's library. Its controller reveals cards from the top of his or her library until a land card is revealed. Put that land into play under its owner's control, then that player shuffles his or her library. | 0 | |||
56 | Clouded Mystic | Blue | Common | ![]() |
Creature | 1 | 1 | Whenever Clouded Mystic becomes blocked you may draw a card. | 0 | |
57 | Coral Shaper | Blue | Uncommon | ![]() ![]() |
Creature – Merfolk Druid | 2 | 2 |
If you control at least two creatures you may reveal two Island cards from your hand instead of paying Coral Shaper's mana cost.![]() |
0 | |
58 | Covert Surveyor | Blue | Common | ![]() ![]() |
Creature – Human Rogue | 2 | 2 | When Covert Surveyor comes into play, look at all face-down lands. | 0 | |
59 | Deep Contemplation | Blue | Uncommon | ![]() ![]() |
Sorcery |
Look at the top card of your library. If it is a land card you may reveal it and draw two cards, otherwise draw a card. Cultivate ![]() ![]() |
0 | |||
60 | Distant Journey | Blue | Common | ![]() ![]() |
Sorcery |
If you have played another spell this turn, you may reveal two Island cards from your hand instead of paying Distant Journey's mana cost. Draw two cards, then discard a card. |
0 | |||
61 | Divination Pools | Blue | Common | ![]() ![]() |
Enchantment – Aura |
Enchant land Enchanted land has '' ![]() |
0 | |||
62 | Dreamwind Channeler | Blue | Uncommon | ![]() ![]() |
Creature – Human Wizard | 2 | 2 |
![]() ![]() |
0 | |
63 | Glacier's Grip | Blue | Common | ![]() ![]() |
Enchantment – Aura |
Enchant land. Enchanted land loses all land types and doesn't untap during its controller's untap step. |
0 | |||
64 | Glacierbound Serpent | Blue | Rare | ![]() ![]() |
Creature – Serpent | 6 | 3 | Prevent all damage that would be dealt to Glacierbound Serpent. Put the top card of your library into your graveyard for each damage prevented this way. | 0 | |
65 | Guiding Sylph | Blue | Common | ![]() ![]() |
Creature – Faerie Scout | 3 | 2 |
Flash, dowse (You may play this spell any time you could play an instant. Each land you control that you return to its owner's hand while playing this spell reduces its cost by ![]() Flying |
0 | |
66 | Haze Tracker | Blue | Common | ![]() ![]() |
Creature – Beast | 4 | 4 |
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0 | |
67 | Icon of Solstice | Blue | Rare | ![]() ![]() ![]() ![]() |
Creature – Earthkin Incarnation | * | * |
Icon of Solstice's power and toughness are each equal to the number of lands you control. Trample Whenever a permanent comes into play, you may return two Islands you control to their owners' hands. If you do, return that permanent to its owner's hand. |
0 | |
68 | Immaterial Wings | Blue | Common | ![]() ![]() |
Enchantment – Aura |
Dowse (Each land you control that you return to its owner's hand while playing this spell reduces its cost by ![]() Enchant creature. Enchanted creature gets +1/+1 and has flying. |
0 | |||
69 | Leyline Shift | Blue | Rare | ![]() ![]() |
Enchantment |
As Leyline Shift comes into play, choose a basic land type. All instances of basic land type words in the rules text of spells, permanents and cards not in play become the chosen land type word instead. |
0 | |||
70 | Lucent Panther | Blue | Common | ![]() ![]() |
Creature – Illusion Cat | 2 | 2 |
![]() ![]() |
0 | |
71 | Mana Fatigue | Blue | Common | ![]() ![]() |
Instant | Counter target spell unless its controller taps two untapped lands he or she controls. If he or she does so, those lands do not untap during their controller's next untap step. | 0 | |||
72 | Mirrorform Guardian | Blue | Rare | ![]() ![]() |
Creature – Illusion | 2 | 4 | Whenever Mirrorform Guardian blocks a creature, if it's the only creature blocking that creature, put a token that's a copy of Mirrorform Guardian into play blocking that creature. | 0 | |
73 | Mist Challenger | Blue | Common | ![]() ![]() |
Creature – Illusion Soldier | 2 | 2 |
Mist Challenger is unblockable. Earthform ![]() ![]() ![]() ![]() ![]() |
0 | |
74 | Moonfeather Gull | Blue | Common | ![]() |
Creature – Bird | 1 | 1 |
Flying When Moonfeather Gull is put into a graveyard from play, return target Island to its owner's hand. |
0 | |
75 | Plunge | Blue | Common | ![]() |
Instant |
Return target tapped creature to its owner's hand. Cultivate ![]() ![]() |
0 | |||
76 | Scorn | Blue | Uncommon | ![]() ![]() |
Instant | Counter target spell unless at least one mana from a source other than a basic land was spent to play it. | 0 | |||
77 | Sea Change | Blue | Uncommon | ![]() ![]() |
Instant |
Target creature loses all abilities and becomes a non-creature land until end of turn. You may search your library for a Island card, reveal it and put it in your hand, then shuffle your library. |
0 | |||
78 | Seiche Lancer | Blue | Uncommon | ![]() ![]() |
Creature – Merfolk Soldier | 4 | 3 |
![]() ![]() At end of turn, if you control no untapped Islands, return Seiche Lancer to its owner's hand. |
0 | |
79 | Set Adrift | Blue | Common | ![]() ![]() |
Instant |
Tap up to four target lands. Draw a card. |
0 | |||
80 | Shared Transmutation | Blue | Uncommon | ![]() ![]() |
Instant | Choose two target creatures. They become X/X until end of turn, where X is one quarter of their combined power and toughness, rounded down. | 0 | |||
81 | Shrewd Reversal | Blue | Common | ![]() ![]() |
Instant | Return target permanent to its owner's hand, then look at that player's hand. | 0 | |||
82 | Souljack | Blue | Rare | ![]() ![]() |
Enchantment – Aura |
Enchant creature You control enchanted creature. Whenever a creature comes into play under an opponent's control, attach Souljack to that creature. |
2 | on 30 Apr 2015 by Link | ||
83 | Suffuse | Blue | Rare | ![]() ![]() ![]() |
Instant |
Counter target spell. You may reveal three Island cards from your hand rather than pay Suffuse's mana cost. |
0 | |||
84 | Sunken Treasures | Blue | Rare | ![]() ![]() |
Enchantment |
At the beginning of each player's draw step, that player draws a card. Earthform ![]() ![]() ![]() ![]() ![]() |
0 | |||
85 | Syravon Cartographer | Blue | Uncommon | ![]() |
Creature – Human Wizard | 1 | 1 |
Protection from lands![]() ![]() |
0 | |
86 | Syravon Directive | Blue | Rare | ![]() ![]() ![]() |
Sorcery |
Gain control of target cultivated land. Cultivate ![]() ![]() ![]() |
0 | |||
87 | Syravon Oracle | Blue | Rare | ![]() ![]() |
Creature – Human Wizard | 3 | 3 |
Syravon Oracle comes into play with up to ten ward counters. Syravon Oracle has protection from converted mana cost X, where X is the number of ward counters on it. ![]() |
0 | |
88 | Taunting Sprites | Blue | Uncommon | ![]() ![]() |
Creature – Faerie Rogue | 2 | 1 |
Flying![]() ![]() |
0 | |
89 | Tempest Kite | Blue | Rare | ![]() ![]() ![]() |
Creature – Elemental Bird | 5 | 5 |
Dowse (Each land you control that you return to its owner's hand while playing this spell reduces its cost by ![]() Flying Whenever Tempest Kite attacks, target creature other than Tempest Kite loses all abilities and becomes 1/1 until end of turn. |
0 | |
90 | Terramorph Entity | Blue | Rare | ![]() ![]() ![]() |
Creature – Shapeshifter | 3 | 3 |
Remove a land card in your hand from the game: Terramorph Entity gains your choice of shroud, flying, +1/-![]() |
0 | |
91 | Tidal Whorl | Blue | Common | ![]() ![]() ![]() |
Enchantment – Aura |
Enchant creature. Enchanted creature doesn't untap during its controller's untap step. ![]() |
0 | |||
92 | Tradewind Tracer | Blue | Uncommon | ![]() ![]() |
Creature – Human Advisor | 2 | 3 |
![]() ![]() |
0 | |
93 | Veiled Denial | Blue | Common | ![]() ![]() ![]() |
Instant |
Counter target spell with converted mana cost less than or equal to the number of lands you control. Cultivate ![]() ![]() ![]() |
0 | |||
94 | Wavediver Drake | Blue | Common | ![]() ![]() |
Creature – Drake | 3 | 3 |
Flying At the end of your turn you may untap target creature or nonbasic land |
0 | |
95 | Weatherbender | Blue | Common | ![]() ![]() |
Creature – Human Wizard | 1 | 2 |
![]() |
1 | on 13 May 2015 by Alex |
96 | Whitecrest Magus | Blue | Rare | ![]() ![]() ![]() |
Creature – Human Wizard | 2 | 3 |
Tap an untapped nonbasic land you control: Tap target creature. Whenever Whitecrest Magus deals combat damage to a player, return target nonland permanent that player controls to its owner's hand. |
0 | |
97 | Abhorrent Slime | Black | Rare | ![]() ![]() |
Creature – Ooze | * | * |
Abhorrent Slime's power is equal to the number of Swamp cards in all graveyards and its toughness is equal to the number of Swamps you control.![]() |
0 | |
98 | Afflicted Ghoul | Black | Common | ![]() ![]() |
Creature – Zombie | 5 | 4 |
Dowse (Each land you control that you return to its owner's hand while playing this spell reduces its cost by ![]() |
0 | |
99 | Ash Walker | Black | Common | ![]() ![]() |
Creature – Human Shaman | 2 | 1 | Ash Walker is unblockable as long as there are three or more lands in defending player's graveyard. | 0 | |
100 | Bitter Blood | Black | Uncommon | ![]() ![]() |
Instant | All creatures gain deathtouch until end of turn (Whenever a creature with deathtouch deals damage to a creature, destroy that creature) | 0 | |||
101 | Blackthorn Shaman | Black | Common | ![]() ![]() |
Creature – Human Shaman | 1 | 1 |
Blackthorn Shaman can't block. Whenever Blackthorn Shaman attacks, defending player loses 2 life. |
0 | |
102 | Blighted Banshee | Black | Uncommon | ![]() ![]() |
Creature – Spirit | 3 | 2 |
![]() ![]() |
0 | |
103 | Bog Wisp Augur | Black | Common | ![]() |
Creature – Human Shaman | 1 | 1 |
Whenever a Swamp you control is put into a graveyard from play you may pay ![]() |
0 | |
104 | Bone Sweeper | Black | Uncommon | ![]() ![]() ![]() |
Creature – Beast | 3 | 3 |
Haste. At the beginning of each upkeep if a player has more creature cards in his or her graveyard than each other player, that player gains control of Bone Sweeper. |
0 | |
105 | Bonebranch Shaman | Black | Rare | ![]() ![]() ![]() |
Creature – Treefolk Shaman | 2 | 2 |
Haste When Bonebranch Shaman comes into play, target land becomes a 3/3 creature until end of turn. When Bonebranch Shaman is put into a graveyard from play, you may have it deal 3 damage to target creature and you gain 3 life. |
0 | |
106 | Chant of Curses | Black | Rare | ![]() ![]() ![]() |
Sorcery | Target player discards a card, then you lose life equal to the converted mana cost of all cards discarded this turn. You may repeat this process any number of times. | 0 | |||
107 | Choking Darkness | Black | Uncommon | ![]() ![]() |
Instant |
Whenever target creature deals damage to you this turn, its controller loses that much life. Cultivate ![]() ![]() ![]() |
0 | |||
108 | Chthonic Horror | Black | Uncommon | ![]() ![]() |
Creature – Horror | 5 | 4 |
Swampwalk At the beginning of your upkeep put a mire counter on target nonswamp land of an opponent's choice. Lands with mire counters on them are Swamps in addition to their other types. |
0 | |
109 | Churning Rot | Black | Common | ![]() |
Instant |
Target creature gets -1/-1 until end of turn. Cultivate ![]() ![]() |
0 | |||
110 | Coldblood Channeler | Black | Uncommon | ![]() ![]() |
Creature – Human Cleric | 2 | 2 |
![]() ![]() |
0 | |
111 | Crumbling Wits | Black | Common | ![]() ![]() |
Sorcery |
As an additional cost to play Crumbling Wits, sacrifice a land. Target player discards two cards. |
0 | |||
112 | Desecration Priest | Black | Uncommon | ![]() ![]() |
Creature – Human Cleric | 1 | 1 |
![]() |
0 | |
113 | Desolate Champion | Black | Rare | ![]() ![]() |
Creature – Human Knight | 3 | 3 | Whenever you sacrifice a land that could produce colored mana you may pay 2 life. If you do, all creatures of that color or colors get +1/+1 until end of turn. | 0 | |
114 | Dralasken Cultists | Black | Common | ![]() ![]() ![]() |
Creature – Human Cleric | 2 | 2 | When Dralasken Cultists is put into a graveyard from play each player discards a card. | 0 | |
115 | Dralasken Reaper | Black | Common | ![]() ![]() |
Creature – Human Warrior | 3 | 2 |
![]() |
0 | |
116 | Fen Hag | Black | Common | ![]() |
Creature – Hag | 1 | 1 |
![]() ![]() |
0 | |
117 | Frailty | Black | Common | ![]() ![]() |
Enchantment – Aura |
Enchant creature Enchanted creature gets -4/-4 as long as it is tapped. |
0 | |||
118 | Fumes of Decay | Black | Common | ![]() |
Enchantment – Aura |
Enchant creature Whenever enchanted creature attacks or blocks its controller loses 1 life for each land card in his or her graveyard. |
0 | |||
119 | Horrid Cachinnation | Black | Rare | ![]() ![]() ![]() |
Sorcery |
All creatures get -1/-1 until end of turn for each land card in your graveyard. Cultivate- ![]() ![]() ![]() |
0 | |||
120 | Icon of Eclipse | Black | Rare | ![]() ![]() ![]() ![]() |
Creature – Earthkin Incarnation | * | * |
Icon of Eclipse's power and toughness are each equal to the number of lands you control. Trample You may play Swamp cards from your graveyard. |
0 | |
121 | Lich Transference | Black | Rare | ![]() ![]() ![]() ![]() ![]() |
Enchantment |
You don't lose the game for having 0 or less life. When your life total is 0 or less, remove a nontoken creature you control from the game and gain life equal to its toughness, otherwise you lose the game. At the beginning of your upkeep, Lich Transference deals damage equal to the power of the last creature card removed from the game in this way to target creature or player and you lose 1 life. |
0 | |||
122 | Lumbering Carcass | Black | Common | ![]() ![]() ![]() |
Creature – Zombie Beast | 4 | 2 | Lumbering Carcass has fear as long as a Swamp card is in your graveyard. | 0 | |
123 | Lurking Vermin | Black | Common | ![]() |
Creature – Rat | 1 | 1 |
Deathtouch (Whenever this creature deals damage to a creature, destroy that creature.) Earthform ![]() ![]() ![]() ![]() ![]() |
0 | |
124 | Maggothide Troll | Black | Uncommon | ![]() ![]() |
Creature – Troll Zombie | 3 | 3 | 0: If target creature is green, put a maggot counter on it and regenerate Maggothide Troll. That creature becomes black permanently. | 0 | |
125 | Marshmist Raider | Black | Common | ![]() ![]() |
Creature – Human Warrior | 4 | 4 | When Marshmist Raider comes into play, target player loses 4 life. | 0 | |
126 | Muckdelve | Black | Uncommon | ![]() ![]() |
Instant |
Return target creature card in a graveyard to its owner's hand. You may search your library for a Swamp card, reveal it and put it in your hand, then shuffle your library. |
0 | |||
127 | Murkdrinker Imp | Black | Common | ![]() ![]() |
Creature – Imp | 1 | 2 |
As an additional cost to play Murkdrinker Imp, discard a land card. If that card is a Swamp, Murkdrinker Imp comes into play with a +1/+1 counter. Flying |
0 | |
128 | Necrobore | Black | Uncommon | ![]() ![]() ![]() |
Instant | Sacrifice two lands, then draw three cards. | 0 | |||
129 | Nihilism | Black | Rare | ![]() ![]() |
Instant | If you would gain life this turn, you gain no life and all players lose that much life instead. | 0 | |||
130 | Oversludge | Black | Common | ![]() ![]() ![]() |
Instant |
Destroy target nonblack creature or non-Swamp land. - Orick, Altheran scout. |
0 | |||
131 | Perilous Fate | Black | Uncommon | ![]() |
Enchantment – Aura |
Enchant creature Pay 3 life: Enchanted creature's controller sacrifices a creature. Play this ability only when you could play a sorcery. |
0 | |||
132 | Pitchskin Lurker | Black | Common | ![]() ![]() |
Creature – Beast | 3 | 2 |
Pitchskin Lurker can't block. Earthform ![]() ![]() ![]() ![]() ![]() |
0 | |
133 | Plague Elemental | Black | Rare | ![]() ![]() |
Creature – Elemental | 3 | 4 |
Trample, protection from white.![]() ![]() |
0 | |
134 | Pollute | Black | Uncommon | ![]() ![]() |
Sorcery | Destroy target Forest or Plains. Search that land's controller's library for a Forest or Plains card and put it into its owner's graveyard, then that player shuffles his or her library. | 0 | |||
135 | Ravage | Black | Rare | ![]() ![]() |
Enchantment | Whenever an opponent discards a land card, put that card into play under your control. | 0 | |||
136 | Rot Reaper | Black | Rare | ![]() ![]() |
Creature – Horror | 5 | 5 |
Flying, haste. When Rot Reaper comes into play, sacrifice it unless you remove four land cards in any graveyards from the game. |
0 | |
137 | Shrieking Dead | Black | Rare | ![]() ![]() |
Creature – Zombie | 5 | 3 |
Shrieking Dead can't block. All attacking creatures get -1/-1. |
0 | |
138 | Sinister Plot | Black | Common | ![]() ![]() |
Instant | Return target Swamp card from your graveyard to play. It becomes a 2/2 Zombie creature that is still a land. (It is affected by summoning sickness) | 0 | |||
139 | Smoldering Soil | Black | Common | ![]() ![]() |
Enchantment – Aura |
Enchant land Enchanted land has ''At the beginning of your upkeep, if you control four or more lands, sacrifice this land''. |
0 | |||
140 | Spinespoiler Witch | Black | Rare | ![]() ![]() ![]() |
Creature – Human Wizard | 2 | 3 |
![]() ![]() |
0 | |
141 | Taiga Gorestalker | Black | Common | ![]() ![]() |
Creature – Beast | 3 | 3 |
Forestwalk Whenever Taiga Gorestalker attacks and isn't blocked, it gets +1/+1 until end of turn. |
0 | |
142 | Thrill of Corruption | Black | Common | ![]() ![]() |
Enchantment – Aura |
Enchant black creature. Enchanted creature gets +1/+0 for each Swamp you control. |
0 | |||
143 | Warped Reflection | Black | Rare | ![]() ![]() ![]() |
Enchantment – Aura |
Enchant player. At the beginning of your upkeep, enchanted player loses 1 life and you gain 1 life. When Warped Reflection leaves play any player may pay 4. If any player does, you and enchanted player exchange life totals. |
0 | |||
144 | Wrench From the Grave | Black | Common | ![]() ![]() |
Sorcery | For each land card in your graveyard you may return a creature card from your graveyard to your hand. | 0 | |||
145 | Anarchy Dragon | Red | Rare | ![]() ![]() ![]() ![]() |
Creature – Dragon | 5 | 5 |
Spend only mana produced by basic lands to play Anarchy Dragon. Flying. Whenever another creature attacks, Anarchy Dragon deals 1 damage to that creature and Anarchy Dragon gets +1/+0 until end of turn. |
0 | |
146 | Ancient Warsong | Red | Rare | ![]() ![]() ![]() |
Enchantment | At the beginning of your upkeep you may choose to skip your next draw step. If you do, put two red 2/1 Barbarian creature tokens into play. Otherwise, sacrifice Ancient Warsong | 0 | |||
147 | Avalanche Criers | Red | Common | ![]() |
Creature – Goblin Scout | 1 | 1 |
![]() |
0 | |
148 | Blunderbash Cyclops | Red | Uncommon | ![]() ![]() |
Creature – Cyclops Berserker | 6 | 6 |
Trample Lands you don't control have '' ![]() |
0 | |
149 | Botched Burglary | Red | Uncommon | ![]() ![]() |
Instant | Untap target artifact and gain control of it until end of turn. If it is a creature it gains haste until end of turn. At end of turn, sacrifice that artifact. | 0 | |||
150 | Boulderpelt Ogre | Red | Common | ![]() ![]() |
Creature – Ogre | 2 | 2 |
Boulderpelt Ogre attacks each turn if able. Earthform ![]() ![]() ![]() |
0 | |
151 | Brimstone Apprentice | Red | Uncommon | ![]() ![]() |
Creature – Human Wizard | 1 | 2 |
![]() Whenever an instant or sorcery spell you control deals damage to a creature or player, you may untap Brimstone Apprentice. |
0 | |
152 | Burrowing Gargantua | Red | Uncommon | ![]() ![]() |
Creature – Beast | 4 | 4 |
Spend only mana produced by basic lands to play Burrowing Gargantua. Nonbasic landwalk (This creature is unblockable as long as defending player controls a nonbasic land.) |
0 | |
153 | Bursting Mantle | Red | Uncommon | ![]() ![]() |
Sorcery |
Destroy target land. Cultivate- ![]() ![]() ![]() |
0 | |||
154 | Caldera Seer | Red | Common | ![]() ![]() |
Creature – Human Shaman | 1 | 1 |
![]() ![]() |
0 | |
155 | Charbelch | Red | Rare | ![]() ![]() ![]() ![]() |
Sorcery | Reveal cards from the top of your library until you reveal a land card. Charbelch deals damage equal to the number of nonland cards revealed in this way to target creature or player. If the land was a Mountain, deal double that damage instead. Put the revealed cards on the bottom of your library in any order. | 0 | |||
156 | Cinder Blast | Red | Uncommon | ![]() ![]() |
Sorcery |
Destroy target colorless permanent. You may search your library for a Mountain card, reveal it and put it in your hand, then shuffle your library. |
8 | on 30 Apr 2015 by Alex | ||
157 | Dunerock Mauler | Red | Common | ![]() ![]() |
Creature – Ogre Berserker | 4 | 2 | Dunerock Mauler gets -2/-0 as long as you control a nonbasic land. | 0 | |
158 | Dust Blade Warrior | Red | Common | ![]() |
Creature – Human Warrior | 1 | 1 | Dust Blade Warrior can't be blocked by creatures whose toughness is greater than their power. | 0 | |
159 | Earthstomp Brute | Red | Uncommon | ![]() ![]() ![]() |
Creature – Minotaur Barbarian | 3 | 3 | Whenever an opponent plays a land, Earthstomp Brute deals 1 damage to target creature or player. | 0 | |
160 | Echoes of Battle | Red | Common | ![]() ![]() |
Instant | Up to two target creatures must attack this turn if able. | 0 | |||
161 | Erupt | Red | Rare | ![]() ![]() |
Sorcery | Target Mountain you control deals X damage to each creature and each player, where X is the amount of R in your mana pool. Then sacrifice that Mountain. | 0 | |||
162 | Flaming Roar | Red | Common | ![]() ![]() |
Instant |
Spend only mana produced by basic lands to play Flaming Roar. Flaming Roar deals 3 damage to target creature and 3 damage to its controller. |
0 | |||
163 | Flintfire Striker | Red | Common | ![]() ![]() ![]() |
Creature – Centaur Barbarian | 5 | 3 |
When Flintfire Striker is put into a graveyard from play, destroy target artifact or land. Earthform ![]() ![]() ![]() ![]() ![]() ![]() |
0 | |
164 | Frosthorn Giant | Red | Rare | ![]() ![]() |
Creature – Giant Warrior | 3 | 3 | Whenever an opponent taps a land for mana you may pay R. If you do, put a +1/+1 counter on Frosthorn Giant. | 0 | |
165 | Hardened in Battle | Red | Uncommon | ![]() |
Instant | If target creature dealt damage this turn and was dealt damage this turn, put two +1/+1 counters on it. | 0 | |||
166 | Icon of Nadir | Red | Rare | ![]() ![]() ![]() ![]() |
Creature – Earthkin Incarnation | * | * |
Icon of Nadir's power and toughness are each equal to the number of lands you control. Trample At the beginning of your upkeep, target Mountain you control becomes a 3/1 creature with trample until end of turn. Sacrifice it at end of turn. |
0 | |
167 | Impulsive Spark | Red | Uncommon | ![]() ![]() |
Instant | Impulsive Spark deals 6 damage to target creature with the highest converted mana cost among creatures in play. | 0 | |||
168 | Ironfire Channeler | Red | Uncommon | ![]() ![]() |
Creature – Goblin Shaman | 2 | 2 |
![]() ![]() |
0 | |
169 | Joshar of the Searing Sands | Red | Rare | ![]() ![]() |
Legendary Creature – Human Warrior | 5 | 4 |
First strike, Trample![]() When Joshar of the Searing Sands comes into play, you can't play lands for the rest of the game. |
0 | |
170 | Magma Fountain | Red | Common | ![]() |
Instant |
Magma Fountain deals 1 damage to target creature or player. Cultivate ![]() ![]() |
0 | |||
171 | Manic Inspiration | Red | Rare | ![]() ![]() |
Instant |
Reveal cards from the top of target player's library until you reveal an instant or sorcery card. You may copy that card and play it without paying its mana cost. That player shuffles his or her library. Cultivate- ![]() ![]() ![]() |
0 | |||
172 | Mirrorstorm | Red | Rare | ![]() ![]() ![]() |
Instant | Copy all other instant or sorcery spells on the stack. You may choose new targets for those copies. | 0 | |||
173 | Primal Inferno | Red | Rare | ![]() ![]() |
Sorcery |
Primal Inferno deals X damage to target creature or player. Cultivate- ![]() ![]() |
0 | |||
174 | Ragesong Ritualist | Red | Rare | ![]() ![]() |
Creature – Human Shaman | 2 | 4 |
![]() ![]() ![]() Whenever a creature you control deals combat damage to a player, add R to your mana pool. Use this mana only to play a card removed from the game by Ragesong Ritualist. |
0 | |
175 | Raging Stonegrinder | Red | Common | ![]() ![]() ![]() |
Creature – Beast | 5 | 4 |
![]() Whenever Raging Stonegrinder attacks, tap all lands you control. |
0 | |
176 | Rockshaker Nomad | Red | Common | ![]() ![]() ![]() |
Creature – Nomad Giant | 6 | 5 |
Trample Sacrifice a land: Rockshaker Nomad gets -3/-0 until end of turn. Any player may play this ability. |
0 | |
177 | Roiling Flame | Red | Common | ![]() ![]() |
Sorcery | Roiling Flame deals 1 damage to each creature without flying target player controls. | 0 | |||
178 | Runes of Hysteria | Red | Common | ![]() |
Enchantment – Aura |
Enchant creature Creatures that are enchanted can't block. |
0 | |||
179 | Sandfist Hammerer | Red | Common | ![]() ![]() |
Creature – Human Barbarian | 3 | 2 | When Sandfist Hammerer comes into play each player sacrifices a permanent. | 0 | |
180 | Sandstorm Herder | Red | Common | ![]() ![]() |
Creature – Human Barbarian | 2 | 1 | When Sandstorm Herder becomes blocked, tap all lands defending player controls. | 0 | |
181 | Sandstorm Swath | Red | Common | ![]() ![]() |
Enchantment – Aura |
Enchant land Whenever enchanted land becomes tapped, Sandstorm Swath deals 1 damage to target creature that was dealt damage this turn. |
0 | |||
182 | Scatter in Panic | Red | Rare | ![]() ![]() |
Instant |
Play Scatter in Panic only during the declare blockers step. Remove each blocking creature from combat. Each of those creatures blocks an attacking creature of defending player's choice that it didn't block this turn, if able. Then all attacking creatures that no creature is blocking become unblocked. |
0 | |||
183 | Sholten Bloodhounds | Red | Common | ![]() ![]() |
Creature – Hound | 2 | 2 |
Haste Whenever Sholten Bloodhounds attacks, it deals 2 damage to each creature that was dealt damage this turn. |
0 | |
184 | Siege | Red | Common | ![]() ![]() |
Sorcery |
Destroy target nonbasic land. Draw a card. |
0 | |||
185 | Sparktail Agama | Red | Uncommon | ![]() ![]() |
Creature – Lizard | 3 | 1 | Whenever a player plays an instant or sorcery spell with a single target, if that spell could target Sparktail Agama but doesn't, copy that spell and change its target to Sparktail Agama. | 0 | |
186 | Swift Sandrunner | Red | Common | ![]() ![]() |
Creature – Human Warrior | 2 | 2 |
First strike When Swift Sandrunner comes into play, target land doesn't untap in its controller's next untap step. |
0 | |
187 | Tarflame Elemental | Red | Rare | ![]() ![]() |
Creature – Elemental | * | 4 |
Tarflame Elemental's power is equal to the number of creatures in play that have been dealt damage this turn. Trample. ![]() ![]() ![]() |
0 | |
188 | Thrashing Sandwalker | Red | Uncommon | ![]() ![]() |
Creature – Mutant Beast | 3 | 3 | Thrashing Sandwalker's power and toughness are switched (Effects that change its power instead change its toughness and vice-versa). | 0 | |
189 | Torchgeyser | Red | Common | ![]() ![]() |
Sorcery |
Dowse (Each land you control that you return to its owner's hand while playing this spell reduces its cost by ![]() Torchgeyser deals 4 damage to target creature. |
0 | |||
190 | Vexing Fortune | Red | Rare | ![]() ![]() |
Enchantment |
Whenever a player plays an instant or sorcery spell you may pay ![]() |
0 | |||
191 | Visceral Fires | Red | Common | ![]() |
Instant | Target creature gets +4/+0 until end of turn. Visceral Fires deals 4 damage to you. | 0 | |||
192 | Volcanic Rite | Red | Common | ![]() ![]() |
Instant |
Add ![]() ![]() ![]() Cultivate- ![]() |
0 | |||
193 | Wildfire Visions | Red | Uncommon | ![]() ![]() |
Enchantment – Aura |
Enchant creature Enchanted creature gets +1/+1 for each untapped land your opponents control. |
0 | |||
194 | Acrasidon | Green | Common | ![]() ![]() |
Creature – Ooze | 3 | 4 |
Earthform ![]() ![]() ![]() ![]() ![]() |
0 | |
195 | Animalize | Green | Rare | ![]() ![]() |
Instant | Target creature spell loses all abilities. | 9 | on 30 Apr 2015 by Alex | ||
196 | Barkskin Pounder | Green | Common | ![]() ![]() |
Creature – Beast | 4 | 4 |
Trample Whenever Barkskin Pounder becomes the target of a spell or ability for the first time in a turn it gets +2/+2 until end of turn. |
0 | |
197 | Boscage Snare | Green | Common | ![]() ![]() |
Creature – Plant | 1 | 5 |
Defender, reach (This creature can block creatures with flying.) Earthform ![]() ![]() ![]() ![]() |
0 | |
198 | Bramblescale Wurm | Green | Common | ![]() ![]() ![]() |
Creature – Wurm | 5 | 5 |
![]() ![]() Earthform ![]() ![]() ![]() ![]() ![]() ![]() |
0 | |
199 | Branchbark Channeler | Green | Uncommon | ![]() ![]() |
Creature – Elf Druid | 2 | 2 |
![]() ![]() |
0 | |
200 | Brushwood Envoy | Green | Uncommon | ![]() |
Creature – Dryad Scout | 0 | 1 |
![]() Earthform ![]() ![]() ![]() |
0 | |
201 | Chitin Behemoth | Green | Uncommon | ![]() ![]() ![]() |
Creature – Insect | 2 | 2 |
Chitin Behemoth comes into play with a +1/+1 counter on it. Chitin Behemoth gets an additional +1/+1 for each counter on it. |
0 | |
202 | Dawntree Guardian | Green | Rare | ![]() ![]() ![]() |
Creature – Treefolk Druid | 2 | 5 |
Forests you control have ''![]() 0: Target creature or land you control becomes a 4/4 Forest Treefolk land creature in addition to its other types until end of turn. Play this ability only once each turn. |
0 | |
203 | Destiny Seedling | Green | Rare | ![]() ![]() |
Creature – Plant | 0 | 4 |
Defender. Destiny Seedling can't be the target of spells or abilities your opponents control. At end of turn, if Destiny Seedling has a total power and toughness of 40 or greater, you win the game. |
0 | |
204 | Dire Skunks | Green | Uncommon | ![]() ![]() ![]() |
Creature – Beast | 3 | 2 |
Whenever Dire Skunks blocks or is blocked by a creature, you may pay ![]() |
0 | |
205 | Dream Forage | Green | Uncommon | ![]() ![]() |
Sorcery |
Return target card from your graveyard to your hand. Cultivate ![]() ![]() ![]() |
0 | |||
206 | Earthen Slumber | Green | Uncommon | ![]() ![]() |
Instant |
Turn target nontoken creature face down. It becomes a land with ''![]() ![]() |
0 | |||
207 | Earthwaker's Touch | Green | Common | ![]() ![]() |
Enchantment | Whenever you play a green spell, target land you control becomes a 3/3 creature until end of turn. It is still a land. | 0 | |||
208 | Farwood Pathfinders | Green | Common | ![]() ![]() ![]() |
Creature – Centaur Warrior | 5 | 6 | Farwood Pathfinders must be blocked if able. | 0 | |
209 | Feralmane Ouphe | Green | Common | ![]() ![]() ![]() |
Creature – Ouphe | 3 | 2 | Whenever you play a creature spell, you may return Feralmane Ouphe to its owner's hand. If you do, draw a card. | 0 | |
210 | Floraspark Dryad | Green | Common | ![]() ![]() ![]() |
Creature – Dryad | 2 | 3 |
![]() |
0 | |
211 | Fragment | Green | Common | ![]() |
Instant | Destroy target artifact or enchantment. That permanent's controller may search his or her library for a basic land card, reveal it and put it into his or her hand, then shuffle his or her library. | 0 | |||
212 | Frondescence | Green | Rare | ![]() ![]() |
Enchantment |
At the beginning of your upkeep, sacrifice Frondescence unless you pay ![]() Face down lands are Forests in addition to their other types. |
0 | |||
213 | Grappling Vines | Green | Common | ![]() |
Instant | Up to two target creatures lose flying and get +1/+1 until end of turn. | 0 | |||
214 | Hail of Spores | Green | Common | ![]() ![]() |
Sorcery | Target player sacrifices a land, then you gain 1 life for each land that player controls. | 0 | |||
215 | Hallowmoss Knight | Green | Rare | ![]() ![]() ![]() ![]() |
Creature – Elf Knight | 3 | 3 |
Other creatures you control get +1/+1 When Hallowmoss Knight is put into a graveyard from anywhere you may remove it from the game. If you do, draw a card. |
0 | |
216 | Heartwood Unicorn | Green | Rare | ![]() ![]() |
Creature – Unicorn | 2 | 4 |
Each land you control gets +1/+1 and has haste as long as it's a creature. Whenever a land deals combat damage, untap it. |
0 | |
217 | Horticulture | Green | Rare | ![]() ![]() |
Enchantment | At the beginning of your upkeep you may choose another land in play. If you do, Horticulture becomes a copy of that land and gains this ability. | 0 | |||
218 | Icon of Equinox | Green | Rare | ![]() ![]() ![]() ![]() |
Creature – Earthkin Incarnation | * | * |
Icon of Equinox's power and toughness are each equal to the number of lands you control. Trample ![]() ![]() ![]() |
0 | |
219 | Lifeblood of Verdia | Green | Rare | ![]() ![]() ![]() |
Sorcery |
Target land becomes a 4/4 green creature that is still a land (This effect doesn't end at end of turn). Cultivate ![]() ![]() ![]() As long as Lifeblood of Verdia is cultivating a Forest, all land creatures have trample. |
0 | |||
220 | Lore of Seeds | Green | Common | ![]() ![]() |
Sorcery |
Dowse (Each land you control that you return to its owner's hand while playing this spell reduces its cost by ![]() Search your library for a basic land card and put it into play. Then shuffle your library. |
0 | |||
221 | Predator's Guile | Green | Uncommon | ![]() ![]() |
Enchantment – Aura |
Enchant creature. Enchanted creature has trample, and must be blocked by exactly one creature if able. When Predator's Guile comes into play, you may search your library for a Forest card, reveal it and put it in your hand, then shuffle your library. |
0 | |||
222 | Prowling Daggerjaw | Green | Rare | ![]() ![]() ![]() |
Creature – Lizard Beast | 5 | 5 | Whenever Prowling Daggerjaw attacks, defending player may put a creature card from his or her hand into play blocking Prowling Daggerjaw. | 0 | |
223 | Roaming Grizzly | Green | Common | ![]() ![]() |
Creature – Bear | 2 | 2 | Roaming Grizzly gets +2/+2 as long as you control six or more lands. | 0 | |
224 | Rootfathom Apprentice | Green | Rare | ![]() ![]() |
Creature – Treefolk Druid | 2 | 3 | Rootfathom Apprentice has all activated and triggered abilities of lands in play. | 1 | on 30 Apr 2015 by Link |
225 | Rootshaping | Green | Common | ![]() ![]() |
Enchantment – Aura |
Enchant land. Enchanted land is a 3/3 Elemental creature with trample that's still a land. |
0 | |||
226 | Rukos Reclaimer | Green | Common | ![]() ![]() |
Creature – Elf Druid | 3 | 2 |
Dowse (Each land you control that you return to its owner's hand while playing this spell reduces its cost by ![]() When Rukos Reclaimer comes into play you may return up to two target land cards from your graveyard to your hand. |
0 | |
227 | Ruku, Primordial Maker | Green | Rare | ![]() ![]() ![]() ![]() |
Legendary Creature – Earthkin | 6 | 7 | When Ruku, Primordial Maker comes into play, for each non-legendary creature in play, you may search your library for a permanent card with the same name and put it into play. Then shuffle your library. | 0 | |
228 | Rumbling Strength | Green | Common | ![]() |
Instant |
Target creature gets +2/+2 until end of turn. Cultivate ![]() ![]() |
0 | |||
229 | Serene Seeker | Green | Common | ![]() ![]() |
Creature – Elf Warrior | 2 | 1 |
Forestwalk When Serene Seeker comes into play, choose either artifact or enchantment. Target player sacrifices a permanent of the chosen type. |
0 | |
230 | Shimmering Leaves | Green | Uncommon | ![]() |
Enchantment – Aura |
Enchant creature. Enchanted creature gets +1/+1. As long as enchanted creature is tapped, spells you control can't be countered by spells or abilities. |
0 | |||
231 | Snakeroot Sniper | Green | Common | ![]() ![]() |
Creature – Elf Archer | 2 | 2 | Flash, deathtouch (You may play this spell anytime you could play an instant. Whenever this creature deals damage to a creature, destroy that creature.) | 0 | |
232 | Soil Whisperer | Green | Common | ![]() |
Creature – Elf Scout | 1 | 1 | Whenever a land comes into play, you may pay G. If you do, target creature gets +1/+1 until end of turn. | 0 | |
233 | Song of Sowing | Green | Common | ![]() ![]() |
Sorcery |
Put a 1/1 green Saproling creature token into play. Then put a 1/1 green Saproling creature token into play for each cultivated land you control. Cultivate ![]() ![]() |
0 | |||
234 | Spiritclaw Shaman | Green | Uncommon | ![]() ![]() |
Creature – Bear Shaman | 4 | 4 |
Vigilance Whenever a spell or ability an opponent controls targets a spell on the stack, you may put a 2/2 green bear creature token into play. |
0 | |
235 | Thornbark Treefolk | Green | Uncommon | ![]() ![]() |
Creature – Treefolk Warrior | 1 | 1 |
Thornbark Treefolk gets +1/+1 for each Forest in play. Earthform ![]() ![]() ![]() ![]() ![]() ![]() You may sacrifice two Forests instead of paying Thornbark Treefolk's earthform cost. |
0 | |
236 | Timberthresh Colossus | Green | Rare | ![]() ![]() ![]() |
Creature – Beast | 9 | 9 |
Trample At the beginning of your upkeep, sacrifice Timberthresh Colossus unless you pay ![]() ![]() ![]() When Timberthresh Colossus attacks, target creature must block it this turn if able. Earthform ![]() ![]() ![]() ![]() ![]() ![]() |
0 | |
237 | Vineburst Tangler | Green | Uncommon | ![]() ![]() |
Creature – Elemental | 3 | 4 |
Reach (This creature can block creatures with flying.) When Vineburst Tangler comes into play, if it is your first, second or third turn, put three 1/1 green Saproling creature tokens into play. |
0 | |
238 | Wildhide | Green | Common | ![]() ![]() |
Enchantment – Aura |
Enchant creature Enchanted creature gets +3/+3 Sacrifice Wildhide: Target creature gets +4/+4 until end of turn. |
0 | |||
239 | Wildwood Seer | Green | Common | ![]() |
Creature – Elf Druid | 1 | 1 |
![]() |
0 | |
240 | Wolven Fury | Green | Uncommon | ![]() ![]() ![]() |
Sorcery |
Put a +1/+1 counter on each creature target player controls. Cultivate ![]() ![]() ![]() |
0 | |||
241 | Inon Rae, King of Althera | Multicolour | Rare | ![]() ![]() ![]() |
Legendary Creature – Human Advisor | 2 | 4 | Whenever a source you don't control deals damage to you, you may untap up to that many lands. | 0 | |
242 | Agor, Elder of Rukos | Multicolour | Rare | ![]() ![]() ![]() |
Legendary Creature – Human Druid | 2 | 2 |
Land cards you own that are not in play have flash. (You may play them any time you could play an instant.) You may play an additional land during each other player's turn. Whenever you play a land, other creatures you control get +1/+1 until end of turn. |
0 | |
243 | Obaca Blackleaf | Multicolour | Rare | ![]() ![]() ![]() |
Legendary Creature – Treefolk Shaman | 3 | 6 |
Trample Whenever a creature blocks Obaca Blackleaf, that creature's toughness becomes 1 until end of turn. Whenever Obaca Blackleaf deals combat damage to a player, destroy target land that player controls. |
0 | |
244 | Altheran Garrison | Artifact | Common | ![]() |
Artifact – Fortification |
Fortified land has ''![]() Fortify ![]() ![]() |
0 | |||
245 | Derelict Belfry | Artifact | Rare | ![]() |
Artifact – Fortification |
As long as fortified land's land type is more common than all other land types among lands in play, creatures you control get +1/+1. Fortify ![]() ![]() |
0 | |||
246 | Dunerock Lava Rig | Artifact | Uncommon | ![]() |
Artifact – Fortification |
Fortified land has ''![]() ![]() Fortify ![]() ![]() |
0 | |||
247 | Earthtiller Golem | Artifact | Common | ![]() |
Artifact Creature – Golem | 2 | 2 | Sacrifice Earthtiller Golem: Target land you control gains shroud until end of turn (It can't be the target of spells or abilities). | 0 | |
248 | Ego Blade | Artifact | Common | ![]() |
Artifact – Equipment |
Equipped creature gets +2/+1 and has protection from tokens. Equip ![]() ![]() |
0 | |||
249 | Kinesis Phial | Artifact | Rare | ![]() |
Artifact |
![]() ![]() ![]() |
0 | |||
250 | Lodestone Talisman | Artifact | Uncommon | ![]() |
Artifact |
![]() ![]() |
0 | |||
251 | Logic Helm | Artifact | Rare | ![]() |
Artifact |
At the beginning of your upkeep, put a card from the top of your library into your graveyard for each card in your hand or sacrifice Logic Helm. If you would draw a card for the first time in a turn, instead search your library for a card with converted mana cost equal to the number of cards in your hand, reveal it and put it in your hand. Then shuffle your library. |
0 | |||
252 | Soulwright Circlet | Artifact | Uncommon | ![]() |
Artifact – Equipment |
Equipped creature can't be blocked unless defending player pays ![]() Equip ![]() ![]() |
0 | |||
253 | Syravon Watchspires | Artifact | Common | ![]() |
Artifact – Fortification |
Whenever fortified land is tapped for mana, its controller adds one mana of any color to his or her mana pool. Fortify ![]() ![]() |
0 | |||
254 | Verdistone | Artifact | Rare | ![]() |
Artifact |
All creatures, artifacts and enchantments you control are lands in addition to their other types. Lands you control have '' ![]() ![]() |
0 | |||
255 | Angelic Meadow | Land | Uncommon | Land Creature – Spirit | 1 | 4 |
Angelic Meadow is white. When Angelic Meadow comes into play, sacrifice it unless you return a Plains you control to its owner's hand. Vigilance ![]() ![]() |
0 | ||
256 | Dire Bog | Land | Uncommon | Land Creature – Ooze | 3 | 1 |
Dire Bog is black. When Dire Bog comes into play, sacrifice it unless you return a Swamp you control to its owner's hand. ![]() ![]() When Dire Bog is put into a graveyard from play, you may return another target land card in your graveyard to your hand. |
0 | ||
257 | Earthkin Shrine | Land | Common | Land |
![]() ![]() Sacrifice Earthkin Shrine: Choose a basic land type. Each land you control becomes that type until end of turn. |
0 | ||||
258 | Enigmatic Isle | Land | Common | Land – Island |
(![]() ![]() Enigmatic Isle comes into play tapped. ![]() |
0 | ||||
259 | Feral Woods | Land | Uncommon | Land Creature – Beast | 2 | 3 |
Feral Woods is green. When Feral Woods comes into play, sacrifice it unless you return a Forest you control to its owner's hand. Haste ![]() ![]() |
0 | ||
260 | Forest | Land | None | Basic Land – Forest | 0 | |||||
261 | Fungal Orchard | Land | Common | Land – Forest |
(![]() ![]() Fungal Orchard comes into play tapped. When Fungal Orchard comes into play you may tap two untapped creatures you control. If you do, put a green 1/1 Saproling creature token into play. |
0 | ||||
262 | Geodesic Cavern | Land | Rare | Land |
![]() If Geodesic Cavern would be put into play face up, put it into its owner's graveyard instead. Earthform ![]() ![]() ![]() |
0 | ||||
263 | Haunted Lagoon | Land | Common | Land – Island Swamp |
(![]() ![]() ![]() As long as you control three or fewer lands, Haunted Lagoon doesn't untap during your untap step. |
0 | ||||
264 | Haven of Bones | Land | Uncommon | Land |
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0 | ||||
265 | Haven of Flames | Land | Uncommon | Land |
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0 | ||||
266 | Haven of Light | Land | Uncommon | Land |
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0 | ||||
267 | Haven of Reflection | Land | Uncommon | Land |
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0 | ||||
268 | Haven of Seeds | Land | Uncommon | Land |
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0 | ||||
269 | Homeland Totem | Land | Common | Land Creature – Construct | 1 | 1 | When Homeland Totem is put into a graveyard from play you may search your library for a basic land card and put it into play. | 0 | ||
270 | Ikuu, the Arisen Land | Land | Rare | Land Planeswalker – Ikuu | 2 |
Whenever you play a land, put two loyalty counters on Ikuu, the Arisen Land. -1: Add 1 mana of any color to your mana pool. [-?]: Gain control of all lands target player controls. |
1 | on 30 Apr 2015 by Alex | ||
271 | Island | Land | None | Basic Land – Island | 0 | |||||
272 | Mountain | Land | None | Basic Land – Mountain | 0 | |||||
273 | Mudspout Pools | Land | Uncommon | Land – Swamp Mountain |
(![]() ![]() ![]() As long as you control three or fewer lands, Mudspout Pools doesn't untap during your untap step. |
0 | ||||
274 | Peak of Frosthorn | Land | Uncommon | Land |
![]() ![]() Whenever you attack with three or more creatures, you may pay ![]() |
0 | ||||
275 | Peculiar Shoppe | Land | Rare | Land |
Whenever a player's library is shuffled, put a charge counter on Peculiar Shoppe.![]() ![]() |
0 | ||||
276 | Plains | Land | None | Basic Land – Plains | 0 | |||||
277 | Ragerock Cavern | Land | Uncommon | Land Creature – Elemental | 1 | 2 |
Ragerock Cavern is red. When Ragerock Cavern comes into play, sacrifice it unless you return a Mountain you control to its owner's hand. ![]() ![]() ![]() |
0 | ||
278 | Ruku's Heartland | Land | Rare | Legendary Land |
Ruku's Heartland comes into play tapped.![]() ![]() ![]() ![]() ![]() ![]() |
0 | ||||
279 | Seeker's Rest | Land | Uncommon | Land |
Seeker's Rest comes into play tapped.![]() While you're searching your library, you may play Seeker's Rest from your library. (You can't play lands if it's not your turn or if you have played another land this turn.) |
0 | ||||
280 | Soulwick Fen | Land | Common | Land – Swamp |
(![]() ![]() Soulwick Fen comes into play tapped. ![]() ![]() ![]() |
0 | ||||
281 | Stormy Strand | Land | Common | Land – Plains Island |
(![]() ![]() ![]() As long as you control three or fewer lands, Stormy Strand doesn't untap during your untap step. |
0 | ||||
282 | Sun-Blessed Vale | Land | Common | Land – Plains |
(![]() ![]() Sun-Blessed Vale comes into play tapped. ![]() ![]() |
0 | ||||
283 | Swamp | Land | None | Basic Land – Swamp | 0 | |||||
284 | Uncanny Deep | Land | Uncommon | Land Creature – Kraken | 2 | 2 |
Uncanny Deep is blue. When Uncanny Deep comes into play, sacrifice it unless you return an Island you control to its owner's hand. ![]() ![]() ![]() ![]() |
0 | ||
285 | Verdant Gorge | Land | Uncommon | Land – Mountain Forest |
(![]() ![]() ![]() As long as you control three or fewer lands, Verdant Gorge doesn't untap during your untap step. |
0 | ||||
286 | Windswept Thicket | Land | Uncommon | Land – Forest Plains |
(![]() ![]() ![]() As long as you control three or fewer lands, Windswept Thicket doesn't untap during your untap step. |
0 |
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