Verdia: Virtual Booster

Verdia: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Alex's Personal Favourites
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Human Warrior
When Marshmist Raider comes into play, target player loses 4 life.
4/4
 
 R 
Legendary Creature – Treefolk Shaman
Trample
Whenever a creature blocks Obaca Blackleaf, that creature's toughness becomes 1 until end of turn.
Whenever Obaca Blackleaf deals combat damage to a player, destroy target land that player controls.
3/6
 U 
Sorcery
Put a +1/+1 counter on each creature target player controls.
Cultivate {5}{g}{g} (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.)
 U 
Land
{1}, {t}: Add one mana of any color to your mana pool.
{1}{r}{r}, Sacrifice Haven of Flames: Put two red 3/1 Elemental creature tokens with haste into play. Sacrifice them at end of turn.
 U 
Land
{1}, {t}: Add one mana of any color to your mana pool.
{1}{g}{g}, Sacrifice Haven of Seeds: Put two +1/+1 counters on target creature.
 C 
Enchantment – Aura
Enchant land
Whenever enchanted land becomes tapped, Sandstorm Swath deals 1 damage to target creature that was dealt damage this turn.
 C 
Artifact – Fortification
Fortified land has ''{t}: Target attacking or blocking creature gets +1/+2 until end of turn.''
Fortify {2} ({2}: Attach to target land you control. Fortify only as a sorcery. This card comes into play unattached and stays in play if the land leaves play.)
{2}{b}
 
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets -4/-4 as long as it is tapped.
 C 
Creature – Goblin Scout
{r}, Sacrifice Avalanche Criers: Creatures with power less than or equal to the number of tapped Mountains you control can't block this turn.
1/1
 C 
Instant
Target creature gets +4/+0 until end of turn. Visceral Fires deals 4 damage to you.
 C 
Creature
Whenever Clouded Mystic becomes blocked you may draw a card.
1/1
 C 
Creature – Human Rogue
{u}, {t}: Target creature gets -2/-0 until end of turn.
2/1
 C 
Creature – Human Scout
{2}{w}: Target creature gains mountainwalk or swampwalk until end of turn.
2/3
 C 
Creature – Bear
Roaming Grizzly gets +2/+2 as long as you control six or more lands.
2/2
 C 
Creature – Human Shaman
Ash Walker is unblockable as long as there are three or more lands in defending player's graveyard.
2/1

Marshmist Raider (common, foil)
Obaca Blackleaf (rare)
Wolven Fury (uncommon)
Haven of Flames (uncommon)
Haven of Seeds (uncommon)
Sandstorm Swath (common)
Altheran Garrison (common)
Frailty (common)
Avalanche Criers (common)
Visceral Fires (common)
Clouded Mystic (common)
Artful Duelist (common)
Realm's Edge Guide (common)
Roaming Grizzly (common)
Ash Walker (common)