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Alex's Personal Favourites
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
Reveal cards from the top of target player's library until you reveal an instant or sorcery card. You may copy that card and play it without paying its mana cost. That player shuffles his or her library.
Cultivate-{1}{r}{r}, Discard your hand
 U 
Creature – Bear Shaman
Vigilance
Whenever a spell or ability an opponent controls targets a spell on the stack, you may put a 2/2 green bear creature token into play.
4/4
 U 
Creature – Giant Soldier
{w}{w}: Regenerate all lands.
3/5
 U 
Instant
If target creature dealt damage this turn and was dealt damage this turn, put two +1/+1 counters on it.
 C 
Sorcery
Remove target creature that blocked this turn from the game.
 C 
Enchantment – Aura
Enchant land.
Enchanted land loses all land types and doesn't untap during its controller's untap step.
 C 
Creature – Human Shaman
{t}, Discard a basic land card: Add {r}R to your mana pool.
1/1
 C 
Creature – Illusion Cat
{2}{u}, Reveal two land cards from your hand: Target creature becomes 4/4 until end of turn.
2/2
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +3/+3
Sacrifice Wildhide: Target creature gets +4/+4 until end of turn.
 C 
Land – Plains Island
({t}: Add {w} or {u} to your mana pool.)
As long as you control three or fewer lands, Stormy Strand doesn't untap during your untap step.
 C 
Instant
Creatures you control get +1/+1 until end of turn. You gain 1 life for each attacking or blocking creature you control.
 C 
Creature – Human Shaman
Blackthorn Shaman can't block.
Whenever Blackthorn Shaman attacks, defending player loses 2 life.
1/1
 C 
Enchantment
Whenever you play a green spell, target land you control becomes a 3/3 creature until end of turn. It is still a land.
 C 
Creature – Imp
As an additional cost to play Murkdrinker Imp, discard a land card. If that card is a Swamp, Murkdrinker Imp comes into play with a +1/+1 counter.
Flying
1/2
{2}{r}
 
 C 
Sorcery
Destroy target nonbasic land.
Draw a card.

Manic Inspiration (rare)
Spiritclaw Shaman (uncommon)
Provincial Sentinel (uncommon)
Hardened in Battle (uncommon)
Sunbreak (common)
Glacier's Grip (common)
Caldera Seer (common)
Lucent Panther (common)
Wildhide (common)
Stormy Strand (common)
Clarion Warcry (common)
Blackthorn Shaman (common)
Earthwaker's Touch (common)
Murkdrinker Imp (common)
Siege (common)