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Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Knight
All non-creature permanents have shroud. (They can't be the target of spells or abilities.)
2/4
 U 
Land – Mountain Forest
({t}: Add {r} or {g} to your mana pool.)
As long as you control three or fewer lands, Verdant Gorge doesn't untap during your untap step.
 U 
Enchantment – Aura
Enchant creature
Pay 3 life: Enchanted creature's controller sacrifices a creature. Play this ability only when you could play a sorcery.
 U 
Creature – Merfolk Druid
If you control at least two creatures you may reveal two Island cards from your hand instead of paying Coral Shaper's mana cost.
{t}: Target blue creature gains islandwalk until end of turn.
2/2
 C 
Enchantment – Aura
Enchant land.
Enchanted land has ''{1}{w}, {t}: Tap target creature''
{b}
 
 C 
Creature – Hag
{3}{b}: Target creature gets +1/-1 until end of turn.
1/1
{2}{r}
 
 C 
Sorcery
Destroy target nonbasic land.
Draw a card.
 C 
Creature – Ouphe
Whenever you play a creature spell, you may return Feralmane Ouphe to its owner's hand. If you do, draw a card.
3/2
 C 
Instant
Destroy target nonblack creature or non-Swamp land.
- Orick, Altheran scout.
 C 
Land – Forest
({t}: Add {g} to your mana pool.)
Fungal Orchard comes into play tapped.
When Fungal Orchard comes into play you may tap two untapped creatures you control. If you do, put a green 1/1 Saproling creature token into play.
 C 
Instant
Return target permanent to its owner's hand, then look at that player's hand.
 C 
Creature – Centaur Barbarian
When Flintfire Striker is put into a graveyard from play, destroy target artifact or land.
Earthform {3}{r}{r}{r} (Any time you could play a land you may play this card face down as a land. It has ''{t}: Add {1} to your mana pool''. Turn it face up at any time for its earthform cost.)
5/3
 C 
Artifact – Fortification
Fortified land has ''{t}: Target attacking or blocking creature gets +1/+2 until end of turn.''
Fortify {2} ({2}: Attach to target land you control. Fortify only as a sorcery. This card comes into play unattached and stays in play if the land leaves play.)
 C 
Creature – Beast
{u}, Reveal a land card from your hand: Untap Haze Tracker.
4/4
 C 
Creature – Human Archer
Whenever Borderwatch Archer blocks you may have it deal 1 damage to target attacking creature.
1/1

Order of the Clouded Sun (rare)
Verdant Gorge (uncommon)
Perilous Fate (uncommon)
Coral Shaper (uncommon)
Tower of Law (common)
Fen Hag (common)
Siege (common)
Feralmane Ouphe (common)
Oversludge (common)
Fungal Orchard (common)
Shrewd Reversal (common)
Flintfire Striker (common)
Altheran Garrison (common)
Haze Tracker (common)
Borderwatch Archer (common)