Verdia: Virtual Booster
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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
![]() , Reveal two land cards from your hand: Target creature becomes 4/4 until end of turn.2/2
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Enchant creature
You control enchanted creature. Whenever a creature comes into play under an opponent's control, attach Souljack to that creature. |
Choose an untapped creature you control. The power and toughness of blocking creatures you control becomes equal to the power and toughness of that creature until end of turn.
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Chitin Behemoth comes into play with a +1/+1 counter on it.
Chitin Behemoth gets an additional +1/+1 for each counter on it. 2/2
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Choose two target creatures. They become X/X until end of turn, where X is one quarter of their combined power and toughness, rounded down.
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Whenever Clouded Mystic becomes blocked you may draw a card.
1/1
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Lifelink (Whenever this creature deals damage, you gain that much life.)
: Battlewise Priest deals 1 damage to target attacking or blocking creature.1/2
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Deathtouch (Whenever this creature deals damage to a creature, destroy that creature.)
Earthform ![]() ![]() (Any time you could play a land you may play this card face down as a land. It has '' : Add to your mana pool''. Turn it face up at any time for its earthform cost.)1/1
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Whenever Southfen Patrol attacks, target creature gains lifelink until end of turn. (Whenever that creature deals damage, its controller gains that much life.)
3/3
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(
: Add to your mana pool.)Soulwick Fen comes into play tapped. ![]() ![]() : Return Soulwick Fen from your graveyard to your hand. If you do, target player loses 1 life. |
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Boulderpelt Ogre attacks each turn if able.
Earthform (Any time you could play a land you may play this card face down as a land. It has '' : Add to your mana pool''. Turn it face up at any time for its earthform cost.)2/2
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Target creature gets +2/+2 until end of turn.
Cultivate ![]() (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.) |
Dowse (Each land you control that you return to its owner's hand while playing this spell reduces its cost by
.)5/4
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Earthform
![]() ![]() (Any time you could play a land you may play this card face down as a land. It has '' : Add to your mana pool''. Turn it face up at any time for its earthform cost.)3/4
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Destroy target nonbasic land.
Draw a card. |
Lucent Panther
(common, foil)
Souljack
(rare)
Rallying Heroism
(uncommon)
Chitin Behemoth
(uncommon)
Shared Transmutation
(uncommon)
Clouded Mystic
(common)
Battlewise Priest
(common)
Lurking Vermin
(common)
Southfen Patrol
(common)
Soulwick Fen
(common)
Boulderpelt Ogre
(common)
Rumbling Strength
(common)
Afflicted Ghoul
(common)
Acrasidon
(common)
Siege
(common)




: Battlewise Priest deals 1 damage to target attacking or blocking creature.
