Verdia: Virtual Booster
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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
, Sacrifice Branchbark Channeler: Target creature gets +X/+X until end of turn, where X is the amount of in your mana pool.2/2
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Whenever you play a land, put two loyalty counters on Ikuu, the Arisen Land.
-1: Add 1 mana of any color to your mana pool. [-?]: Gain control of all lands target player controls. 2
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Ragerock Cavern is red.
When Ragerock Cavern comes into play, sacrifice it unless you return a Mountain you control to its owner's hand. : Add to your mana pool. : Ragerock Cavern gets +1/+0 until end of turn.1/2
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Protection from enchanted (This creature can't be blocked, targeted, dealt damage or enchanted by anything that is enchanted)
Sacrifice Oathbound Auramancer: Destroy target enchantment. 2/2
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Put target land on the bottom of its owner's library. Its controller reveals cards from the top of his or her library until a land card is revealed. Put that land into play under its owner's control, then that player shuffles his or her library.
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Enchant land
Enchanted land has ''At the beginning of your upkeep, if you control four or more lands, sacrifice this land''. |
When Homeland Totem is put into a graveyard from play you may search your library for a basic land card and put it into play.
1/1
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Whenever you play a land, you may pay
. If you do, gain 1 life.1/1
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Flash, deathtouch (You may play this spell anytime you could play an instant. Whenever this creature deals damage to a creature, destroy that creature.)
2/2
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As an additional cost to play Crumbling Wits, sacrifice a land.
Target player discards two cards. |
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Counter target spell unless its controller taps two untapped lands he or she controls. If he or she does so, those lands do not untap during their controller's next untap step.
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Enchant creature
Creatures that are enchanted can't block. |
Flying
When Moonfeather Gull is put into a graveyard from play, return target Island to its owner's hand. 1/1
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Up to two target creatures lose flying and get +1/+1 until end of turn.
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First strike
Earthform (Any time you could play a land you may play this card face down as a land. It has '' : Add to your mana pool''. Turn it face up at any time for its earthform cost.)2/2
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Branchbark Channeler
(uncommon, foil)
Ikuu, the Arisen Land
(rare)
Ragerock Cavern
(uncommon)
Oathbound Auramancer
(uncommon)
Climatic Disturbance
(uncommon)
Smoldering Soil
(common)
Homeland Totem
(common)
Altheran Seed Seer
(common)
Snakeroot Sniper
(common)
Crumbling Wits
(common)
Mana Fatigue
(common)
Runes of Hysteria
(common)
Moonfeather Gull
(common)
Grappling Vines
(common)
Township Cavalry
(common)

: Add
to your mana pool.
