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Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Knight
All non-creature permanents have shroud. (They can't be the target of spells or abilities.)
2/4
 U 
Sorcery
Return target card from your graveyard to your hand.
Cultivate {4}{g}{g} (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.)
 U 
Creature – Merfolk Druid
If you control at least two creatures you may reveal two Island cards from your hand instead of paying Coral Shaper's mana cost.
{t}: Target blue creature gains islandwalk until end of turn.
2/2
 U 
Land
{1}, {t}: Add one mana of any color to your mana pool.
{1}{b}{b}, Sacrifice Haven of Bones: Destroy target tapped creature. It can't be regenerated.
 C 
Creature – Human Rogue
When Covert Surveyor comes into play, look at all face-down lands.
2/2
 C 
Sorcery
Dowse (Each land you control that you return to its owner's hand while playing this spell reduces its cost by {1}.)
Torchgeyser deals 4 damage to target creature.
 C 
Creature – Ouphe
Whenever you play a creature spell, you may return Feralmane Ouphe to its owner's hand. If you do, draw a card.
3/2
 C 
Creature – Elf Druid
Dowse (Each land you control that you return to its owner's hand while playing this spell reduces its cost by {1}.)
When Rukos Reclaimer comes into play you may return up to two target land cards from your graveyard to your hand.
3/2
 C 
Creature – Human Shaman
{t}, Discard a basic land card: Add {r}R to your mana pool.
1/1
 C 
Creature – Zombie Beast
Lumbering Carcass has fear as long as a Swamp card is in your graveyard.
4/2
 C 
Creature – Human Cleric
Flying
Whenever you play a land, Brightwing Cleric gains vigilance until end of turn.
3/2
{u}
 
 C 
Instant
Return target tapped creature to its owner's hand.
Cultivate {2}{u} (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.)
 C 
Land – Island
({t}: Add {u} to your mana pool.)
Enigmatic Isle comes into play tapped.
{1}: Return Enigmatic Isle to its owner's hand.
 C 
Creature – Bird Wizard
Flying
When Sunseeker Elder comes into play, remove target artifact or enchantment from the game.
0/4
 C 
Sorcery
For each land card in your graveyard you may return a creature card from your graveyard to your hand.

Order of the Clouded Sun (rare)
Dream Forage (uncommon)
Coral Shaper (uncommon)
Haven of Bones (uncommon)
Covert Surveyor (common)
Torchgeyser (common)
Feralmane Ouphe (common)
Rukos Reclaimer (common)
Caldera Seer (common)
Lumbering Carcass (common)
Brightwing Cleric (common)
Plunge (common)
Enigmatic Isle (common)
Sunseeker Elder (common)
Wrench From the Grave (common)