Verdia: Virtual Booster
| Verdia: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Alex's Personal Favourites |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Trample, protection from white.
![]() : Plague Elemental gets +1/+1 until end of turn for each Swamp you control.3/4
|
, Sacrifice Desecration Priest: Target player sacrifices a land unless he or she discards a card. Play this ability only on your turn.1/1
|
Untap target artifact and gain control of it until end of turn. If it is a creature it gains haste until end of turn. At end of turn, sacrifice that artifact.
|
(
: Add or to your mana pool.)As long as you control three or fewer lands, Windswept Thicket doesn't untap during your untap step. |
Enchant creature.
Enchanted creature doesn't untap during its controller's untap step. , Reveal two land cards from your hand: Attach Tidal Whorl to target creature. |
|
Roiling Flame deals 1 damage to each creature without flying target player controls.
|
Greenheath Wildcaller gets +1/+2 as long as you control a cultivated land.
3/3
|
![]() : Target creature gets +1/-1 until end of turn.1/1
|
Enchant land
Enchanted land has '' : Draw a card, then discard a card'' |
Remove target creature that blocked this turn from the game.
|
|
First strike
When Swift Sandrunner comes into play, target land doesn't untap in its controller's next untap step. 2/2
|
Enchant land
Enchanted land has ''At the beginning of your upkeep, if you control four or more lands, sacrifice this land''. |
Enchant land.
Enchanted land is a 3/3 Elemental creature with trample that's still a land. |
Defender, reach (This creature can block creatures with flying.)
Earthform ![]() (Any time you could play a land you may play this card face down as a land. It has '' : Add to your mana pool''. Turn it face up at any time for its earthform cost.)1/5
|
Fortified land has ''
: Target attacking or blocking creature gets +1/+2 until end of turn.''Fortify ( : Attach to target land you control. Fortify only as a sorcery. This card comes into play unattached and stays in play if the land leaves play.) |
Plague Elemental
(rare)
Desecration Priest
(uncommon)
Botched Burglary
(uncommon)
Windswept Thicket
(uncommon)
Tidal Whorl
(common)
Roiling Flame
(common)
Greenheath Wildcaller
(common)
Fen Hag
(common)
Divination Pools
(common)
Sunbreak
(common)
Swift Sandrunner
(common)
Smoldering Soil
(common)
Rootshaping
(common)
Boscage Snare
(common)
Altheran Garrison
(common)




: Add
or
to your mana pool.)

