Verdia: Virtual Booster
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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Land cards you own that are not in play have flash. (You may play them any time you could play an instant.)
You may play an additional land during each other player's turn. Whenever you play a land, other creatures you control get +1/+1 until end of turn. 2/2
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Vigilance
When Steeled Farmhand comes into play, you may search your library for a Plains card, reveal it and put it in your hand, then shuffle your library. 1/2
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Arrow Storm deals 1 damage to each attacking or blocking creature target player controls.
Cultivate ![]() (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.) |
Return target creature card in a graveyard to its owner's hand.
You may search your library for a Swamp card, reveal it and put it in your hand, then shuffle your library. |
Enchant land.
Enchanted land has '' ![]() , : Tap target creature'' |
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Return target Swamp card from your graveyard to play. It becomes a 2/2 Zombie creature that is still a land. (It is affected by summoning sickness)
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Flash, dowse (You may play this spell any time you could play an instant. Each land you control that you return to its owner's hand while playing this spell reduces its cost by
.)Flying 3/2
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Protection from red.
Earthform ![]() (Any time you could play a land you may play this card face down as a land. It has '' : Add to your mana pool''. Turn it face up at any time for its earthform cost.)3/2
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Flying
At the end of your turn you may untap target creature or nonbasic land 3/3
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Flash, deathtouch (You may play this spell anytime you could play an instant. Whenever this creature deals damage to a creature, destroy that creature.)
2/2
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Trample
Sacrifice a land: Rockshaker Nomad gets -3/-0 until end of turn. Any player may play this ability. 6/5
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Up to two target creatures lose flying and get +1/+1 until end of turn.
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(
: Add to your mana pool.)Soulwick Fen comes into play tapped. ![]() ![]() : Return Soulwick Fen from your graveyard to your hand. If you do, target player loses 1 life. |
Target creature gets +4/+0 until end of turn. Visceral Fires deals 4 damage to you.
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Enchant creature
Whenever enchanted creature attacks or blocks its controller loses 1 life for each land card in his or her graveyard. |
Agor, Elder of Rukos
(rare)
Steeled Farmhand
(uncommon)
Arrow Storm
(uncommon)
Muckdelve
(uncommon)
Tower of Law
(common)
Sinister Plot
(common)
Guiding Sylph
(common)
Frosthorn Ranger
(common)
Wavediver Drake
(common)
Snakeroot Sniper
(common)
Rockshaker Nomad
(common)
Grappling Vines
(common)
Soulwick Fen
(common)
Visceral Fires
(common)
Fumes of Decay
(common)




: Tap target creature''
