Verdia: Virtual Booster
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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever a player plays an instant or sorcery spell you may pay
R. If you do, that player shuffles his or her hand into his or her library, then draws that many cards. |
Enchant creature
Enchanted creature gets +1/+1 for each untapped land your opponents control. |
Enchant creature.
Enchanted creature has trample, and must be blocked by exactly one creature if able. When Predator's Guile comes into play, you may search your library for a Forest card, reveal it and put it in your hand, then shuffle your library. |
Protection from enchanted (This creature can't be blocked, targeted, dealt damage or enchanted by anything that is enchanted)
Sacrifice Oathbound Auramancer: Destroy target enchantment. 2/2
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Dowse (Each land you control that you return to its owner's hand while playing this spell reduces its cost by
.)Enchant creature. Enchanted creature gets +1/+1 and has flying. |
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First strike
When Swift Sandrunner comes into play, target land doesn't untap in its controller's next untap step. 2/2
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Flash, deathtouch (You may play this spell anytime you could play an instant. Whenever this creature deals damage to a creature, destroy that creature.)
2/2
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Flying
When Moonfeather Gull is put into a graveyard from play, return target Island to its owner's hand. 1/1
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Protection from red.
Earthform ![]() (Any time you could play a land you may play this card face down as a land. It has '' : Add to your mana pool''. Turn it face up at any time for its earthform cost.)3/2
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(
: Add or to your mana pool.)As long as you control three or fewer lands, Haunted Lagoon doesn't untap during your untap step. |
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Enchant land
Enchanted land has ''At the beginning of your upkeep, if you control four or more lands, sacrifice this land''. |
Blackthorn Shaman can't block.
Whenever Blackthorn Shaman attacks, defending player loses 2 life. 1/1
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Target player sacrifices a land, then you gain 1 life for each land that player controls.
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Roiling Flame deals 1 damage to each creature without flying target player controls.
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Remove target creature that blocked this turn from the game.
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Vexing Fortune
(rare)
Wildfire Visions
(uncommon)
Predator's Guile
(uncommon)
Oathbound Auramancer
(uncommon)
Immaterial Wings
(common)
Swift Sandrunner
(common)
Snakeroot Sniper
(common)
Moonfeather Gull
(common)
Frosthorn Ranger
(common)
Haunted Lagoon
(common)
Smoldering Soil
(common)
Blackthorn Shaman
(common)
Hail of Spores
(common)
Roiling Flame
(common)
Sunbreak
(common)

R. If you do, that player shuffles his or her hand into his or her library, then draws that many cards.

: Add
to your mana pool.)