Verdia: Virtual Booster

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Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Treefolk Druid
Forests you control have ''{t}: Add one mana of any color to your mana pool''
0: Target creature or land you control becomes a 4/4 Forest Treefolk land creature in addition to its other types until end of turn. Play this ability only once each turn.
2/5
 U 
Instant
Return target creature card in a graveyard to its owner's hand.
You may search your library for a Swamp card, reveal it and put it in your hand, then shuffle your library.
 U 
Enchantment – Aura
Enchant creature.
Enchanted creature gets +1/+1.
As long as enchanted creature is tapped, spells you control can't be countered by spells or abilities.
 U 
Creature – Treefolk Warrior
Thornbark Treefolk gets +1/+1 for each Forest in play.
Earthform {2}{g}{g}{g} (Any time you could play a land you may play this card face down as a land. It has ''{t}: Add {1} to your mana pool''. Turn it face up at any time for its earthform cost.)
You may sacrifice two Forests instead of paying Thornbark Treefolk's earthform cost.
1/1
 C 
Land
{t}: Add {1} to your mana pool.
Sacrifice Earthkin Shrine: Choose a basic land type. Each land you control becomes that type until end of turn.
 C 
Creature – Elf Druid
{t}: You may put a land card from your hand into play.
1/1
 C 
Creature – Illusion Cat
{2}{u}, Reveal two land cards from your hand: Target creature becomes 4/4 until end of turn.
2/2
 C 
Sorcery
Dowse (Each land you control that you return to its owner's hand while playing this spell reduces its cost by {1}.)
Torchgeyser deals 4 damage to target creature.
 C 
Creature – Human Cleric
Whenever you play a land, you may pay {1}. If you do, gain 1 life.
1/1
 C 
Enchantment – Aura
Dowse (Each land you control that you return to its owner's hand while playing this spell reduces its cost by {1}.)
Enchant creature.
Enchanted creature gets +1/+1 and has flying.
 C 
Instant
Up to two target creatures lose flying and get +1/+1 until end of turn.
{2}{b}
 
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets -4/-4 as long as it is tapped.
 C 
Instant
Spend only mana produced by basic lands to play Flaming Roar.
Flaming Roar deals 3 damage to target creature and 3 damage to its controller.
 C 
Creature – Beast
Pitchskin Lurker can't block.
Earthform {2}{b}{b} (Any time you could play a land you may play this card face down as a land. It has ''{t}: Add {1} to your mana pool''. Turn it face up at any time for its earthform cost.)
3/2
 C 
Instant
Target creature you control gains protection from the color of your choice until end of turn.
Cultivate {2}{w} (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.)

Dawntree Guardian (rare)
Muckdelve (uncommon)
Shimmering Leaves (uncommon)
Thornbark Treefolk (uncommon)
Earthkin Shrine (common)
Wildwood Seer (common)
Lucent Panther (common)
Torchgeyser (common)
Altheran Seed Seer (common)
Immaterial Wings (common)
Grappling Vines (common)
Frailty (common)
Flaming Roar (common)
Pitchskin Lurker (common)
Watchfire Ward (common)