Verdia: Virtual Booster
| Verdia: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Alex's Personal Favourites |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Icon of Zenith's power and toughness are each equal to the number of lands you control.
Trample ![]() : Up to X target creatures other than Icon of Zenith gain protection from all colors until end of turn, where X is the number of Plains you control. Play this ability only once each turn.*/*
|
Choose two target creatures. They become X/X until end of turn, where X is one quarter of their combined power and toughness, rounded down.
|
, : Search your library for a land card with the same name as target land and reveal it. Shuffle your library, then put that card on top of it.2/3
|
(
: Add or to your mana pool.)As long as you control three or fewer lands, Mudspout Pools doesn't untap during your untap step. |
Forestwalk
When Serene Seeker comes into play, choose either artifact or enchantment. Target player sacrifices a permanent of the chosen type. 2/1
|
|
Pitchskin Lurker can't block.
Earthform ![]() ![]() (Any time you could play a land you may play this card face down as a land. It has '' : Add to your mana pool''. Turn it face up at any time for its earthform cost.)3/2
|
Flash, dowse (You may play this spell any time you could play an instant. Each land you control that you return to its owner's hand while playing this spell reduces its cost by
.)Flying 3/2
|
Enchant creature
Creatures that are enchanted can't block. |
Enchant creature
As Yeoman's Seal comes into play, choose a color. Enchanted creature has protection from the chosen color. This does not remove Yeoman's Seal. Enchanted creature can block creatures with landwalk abilities as if they didn't have those abilities. |
Enchant creature.
Enchanted creature doesn't untap during its controller's untap step. , Reveal two land cards from your hand: Attach Tidal Whorl to target creature. |
: Raging Stonegrinder gets +1/+0 until end of turn.Whenever Raging Stonegrinder attacks, tap all lands you control. 5/4
|
(
: Add to your mana pool.)Sun-Blessed Vale comes into play tapped. ![]() , Discard Sun-Blessed Vale: When target creature is put into a graveyard from play this turn, return it to play under its owner's control. |
Flying
Whenever you play a land, Brightwing Cleric gains vigilance until end of turn. 3/2
|
Whenever a Swamp you control is put into a graveyard from play you may pay
. If you do, target player loses 1 life and you gain 1 life.1/1
|
Farwood Pathfinders must be blocked if able.
5/6
|
Icon of Zenith
(rare)
Shared Transmutation
(uncommon)
Tradewind Tracer
(uncommon)
Mudspout Pools
(uncommon)
Serene Seeker
(common)
Pitchskin Lurker
(common)
Guiding Sylph
(common)
Runes of Hysteria
(common)
Yeoman's Seal
(common)
Tidal Whorl
(common)
Raging Stonegrinder
(common)
Sun-Blessed Vale
(common)
Brightwing Cleric
(common)
Bog Wisp Augur
(common)
Farwood Pathfinders
(common)



: Search your library for a land card with the same name as target land and reveal it. Shuffle your library, then put that card on top of it.
or
to your mana pool.)
to your mana pool''. Turn it face up at any time for its earthform cost.)