Verdia: Virtual Booster

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Alex's Personal Favourites
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Human Warrior
First strike, Trample
{r}: Target creature gets +1/+0 until end of turn.
When Joshar of the Searing Sands comes into play, you can't play lands for the rest of the game.
5/4
 U 
Instant
Return target creature card in a graveyard to its owner's hand.
You may search your library for a Swamp card, reveal it and put it in your hand, then shuffle your library.
 U 
Creature – Human Wizard
{1}, Sacrifice Dreamwind Channeler: Look at the top X cards of your library and replace them in any order, where X is the amount of {u} in your mana pool. Draw a card.
2/2
 U 
Artifact
{t}: Reveal cards from the top of your library until you reveal a land card. Remove that card from the game and shuffle the rest of the revealed cards into your library.
{t}: Add one mana to your mana pool of any color a land removed from the game with Lodestone Talisman could produce.
{u}
 
 C 
Instant
Return target tapped creature to its owner's hand.
Cultivate {2}{u} (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.)
 C 
Sorcery
For each land card in your graveyard you may return a creature card from your graveyard to your hand.
 C 
Enchantment – Aura
Enchant creature
Creatures that are enchanted can't block.
 C 
Creature – Human Shaman
Whenever a Swamp you control is put into a graveyard from play you may pay {1}. If you do, target player loses 1 life and you gain 1 life.
1/1
 C 
Land – Island Swamp
({t}: Add {u} or {b} to your mana pool.)
As long as you control three or fewer lands, Haunted Lagoon doesn't untap during your untap step.
 C 
Instant
Destroy target artifact or enchantment. That permanent's controller may search his or her library for a basic land card, reveal it and put it into his or her hand, then shuffle his or her library.
 C 
Creature – Faerie Scout
Flash, dowse (You may play this spell any time you could play an instant. Each land you control that you return to its owner's hand while playing this spell reduces its cost by {1}.)
Flying
3/2
 C 
Enchantment – Aura
Enchant land.
Enchanted land has ''{1}{w}, {t}: Tap target creature''
 C 
Creature – Nomad Giant
Trample
Sacrifice a land: Rockshaker Nomad gets -3/-0 until end of turn. Any player may play this ability.
6/5
 C 
Creature – Elf Warrior
Forestwalk
When Serene Seeker comes into play, choose either artifact or enchantment. Target player sacrifices a permanent of the chosen type.
2/1
 C 
Creature – Human Cleric
Whenever you play a land, you may pay {1}. If you do, gain 1 life.
1/1

Joshar of the Searing Sands (rare)
Muckdelve (uncommon)
Dreamwind Channeler (uncommon)
Lodestone Talisman (uncommon)
Plunge (common)
Wrench From the Grave (common)
Runes of Hysteria (common)
Bog Wisp Augur (common)
Haunted Lagoon (common)
Fragment (common)
Guiding Sylph (common)
Tower of Law (common)
Rockshaker Nomad (common)
Serene Seeker (common)
Altheran Seed Seer (common)