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Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
At the beginning of your upkeep, sacrifice Frondescence unless you pay {g}.
Face down lands are Forests in addition to their other types.
 U 
Land
{1}, {t}: Add one mana of any color to your mana pool.
{1}{b}{b}, Sacrifice Haven of Bones: Destroy target tapped creature. It can't be regenerated.
 U 
Instant
All creatures gain deathtouch until end of turn (Whenever a creature with deathtouch deals damage to a creature, destroy that creature)
 U 
Creature – Horror
Swampwalk
At the beginning of your upkeep put a mire counter on target nonswamp land of an opponent's choice.
Lands with mire counters on them are Swamps in addition to their other types.
5/4
 C 
Creature – Plant
Defender, reach (This creature can block creatures with flying.)
Earthform {g}{g} (Any time you could play a land you may play this card face down as a land. It has ''{t}: Add {1} to your mana pool''. Turn it face up at any time for its earthform cost.)
1/5
 C 
Creature – Human Shaman
{t}, Discard a basic land card: Add {r}R to your mana pool.
1/1
 C 
Creature – Human Rogue
When Covert Surveyor comes into play, look at all face-down lands.
2/2
 C 
Creature – Goblin Scout
{r}, Sacrifice Avalanche Criers: Creatures with power less than or equal to the number of tapped Mountains you control can't block this turn.
1/1
 C 
Instant
Remove target permanent from the game. Return it to play at end of turn.
Cultivate {3}{w} (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.)
 C 
Land – Island Swamp
({t}: Add {u} or {b} to your mana pool.)
As long as you control three or fewer lands, Haunted Lagoon doesn't untap during your untap step.
 C 
Instant
You may return two Plains you control to their owners' hands rather than pay the mana cost of Eve of Harvest.
Prevent all combat damage that would be dealt this turn.
 C 
Creature – Human Barbarian
When Sandfist Hammerer comes into play each player sacrifices a permanent.
3/2
 C 
Enchantment – Aura
Enchant land.
Enchanted land is a 3/3 Elemental creature with trample that's still a land.
 C 
Sorcery
As an additional cost to play Crumbling Wits, sacrifice a land.
Target player discards two cards.
 C 
Creature – Illusion Cat
{2}{u}, Reveal two land cards from your hand: Target creature becomes 4/4 until end of turn.
2/2

Frondescence (rare)
Haven of Bones (uncommon)
Bitter Blood (uncommon)
Chthonic Horror (uncommon)
Boscage Snare (common)
Caldera Seer (common)
Covert Surveyor (common)
Avalanche Criers (common)
Rune Snap (common)
Haunted Lagoon (common)
Eve of Harvest (common)
Sandfist Hammerer (common)
Rootshaping (common)
Crumbling Wits (common)
Lucent Panther (common)