Verdia: Virtual Booster
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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Target creature spell loses all abilities.
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![]() , Sacrifice a Swamp: Destroy target creature blocking or blocked by Blighted Banshee.3/2
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Impulsive Spark deals 6 damage to target creature with the highest converted mana cost among creatures in play.
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Enchant creature.
Enchanted creature gets +1/+1. As long as enchanted creature is tapped, spells you control can't be countered by spells or abilities. |
Target creature gets +4/+0 until end of turn. Visceral Fires deals 4 damage to you.
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Counter target spell with converted mana cost less than or equal to the number of lands you control.
Cultivate ![]() ![]() (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.) |
Spend only mana produced by basic lands to play Flaming Roar.
Flaming Roar deals 3 damage to target creature and 3 damage to its controller. |
Lumbering Carcass has fear as long as a Swamp card is in your graveyard.
4/2
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Roaming Grizzly gets +2/+2 as long as you control six or more lands.
2/2
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Target player gains 4 life.
Cultivate ![]() (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.) |
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If you have played another spell this turn, you may reveal two Island cards from your hand instead of paying Distant Journey's mana cost.
Draw two cards, then discard a card. |
: Add to your mana pool.Sacrifice Earthkin Shrine: Choose a basic land type. Each land you control becomes that type until end of turn. |
Up to two target creatures lose flying and get +1/+1 until end of turn.
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Enchant black creature.
Enchanted creature gets +1/+0 for each Swamp you control. |
First strike
Earthform (Any time you could play a land you may play this card face down as a land. It has '' : Add to your mana pool''. Turn it face up at any time for its earthform cost.)2/2
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Animalize
(rare)
Blighted Banshee
(uncommon)
Impulsive Spark
(uncommon)
Shimmering Leaves
(uncommon)
Visceral Fires
(common)
Veiled Denial
(common)
Flaming Roar
(common)
Lumbering Carcass
(common)
Roaming Grizzly
(common)
Pulse Crops
(common)
Distant Journey
(common)
Earthkin Shrine
(common)
Grappling Vines
(common)
Thrill of Corruption
(common)
Township Cavalry
(common)




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