Verdia: Virtual Booster
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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Enchant land
Enchanted land has '' : Draw a card, then discard a card'' |
Each land you control gets +1/+1 and has haste as long as it's a creature.
Whenever a land deals combat damage, untap it. 2/4
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Choose two target creatures. They become X/X until end of turn, where X is one quarter of their combined power and toughness, rounded down.
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Whenever an opponent plays a land, Earthstomp Brute deals 1 damage to target creature or player.
3/3
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Fortified land has ''
, : This land deals 1 damage to target creature or player.''Fortify ( : Attach to target land you control. Fortify only as a sorcery. This card comes into play unattached and stays in play if the land leaves play.) |
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Flash, dowse (You may play this spell any time you could play an instant. Each land you control that you return to its owner's hand while playing this spell reduces its cost by
.)Flying 3/2
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Target creature gets +2/+2 until end of turn.
Cultivate ![]() (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.) |
Dust Blade Warrior can't be blocked by creatures whose toughness is greater than their power.
1/1
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Dowse (Each land you control that you return to its owner's hand while playing this spell reduces its cost by
.)Torchgeyser deals 4 damage to target creature. |
As an additional cost to play Murkdrinker Imp, discard a land card. If that card is a Swamp, Murkdrinker Imp comes into play with a +1/+1 counter.
Flying 1/2
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Flying
When Sunseeker Elder comes into play, remove target artifact or enchantment from the game. 0/4
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Add
![]() ![]() to your mana pool.Cultivate- , Sacrifice a creature (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.) |
(
: Add to your mana pool.)Soulwick Fen comes into play tapped. ![]() ![]() : Return Soulwick Fen from your graveyard to your hand. If you do, target player loses 1 life. |
Whenever a Swamp you control is put into a graveyard from play you may pay
. If you do, target player loses 1 life and you gain 1 life.1/1
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Whenever Borderwatch Archer blocks you may have it deal 1 damage to target attacking creature.
1/1
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Divination Pools
(common, foil)
Heartwood Unicorn
(rare)
Shared Transmutation
(uncommon)
Earthstomp Brute
(uncommon)
Dunerock Lava Rig
(uncommon)
Guiding Sylph
(common)
Rumbling Strength
(common)
Dust Blade Warrior
(common)
Torchgeyser
(common)
Murkdrinker Imp
(common)
Sunseeker Elder
(common)
Volcanic Rite
(common)
Soulwick Fen
(common)
Bog Wisp Augur
(common)
Borderwatch Archer
(common)

: Draw a card, then discard a card''


.)