Verdia: Virtual Booster
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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Blackthorn Shaman can't block.
Whenever Blackthorn Shaman attacks, defending player loses 2 life. 1/1
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As Leyline Shift comes into play, choose a basic land type.
All instances of basic land type words in the rules text of spells, permanents and cards not in play become the chosen land type word instead. |
Choose an untapped creature you control. The power and toughness of blocking creatures you control becomes equal to the power and toughness of that creature until end of turn.
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(
: Add or to your mana pool.)As long as you control three or fewer lands, Windswept Thicket doesn't untap during your untap step. |
If target creature dealt damage this turn and was dealt damage this turn, put two +1/+1 counters on it.
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Dowse (Each land you control that you return to its owner's hand while playing this spell reduces its cost by
.)Flying, vigilance, defender. : Kaolin Warden loses defender until end of turn.4/5
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Enchant creature.
Enchanted creature doesn't untap during its controller's untap step. , Reveal two land cards from your hand: Attach Tidal Whorl to target creature. |
Boulderpelt Ogre attacks each turn if able.
Earthform (Any time you could play a land you may play this card face down as a land. It has '' : Add to your mana pool''. Turn it face up at any time for its earthform cost.)2/2
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Add
![]() ![]() to your mana pool.Cultivate- , Sacrifice a creature (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.) |
(
: Add to your mana pool.)Enigmatic Isle comes into play tapped. : Return Enigmatic Isle to its owner's hand. |
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Dowse (Each land you control that you return to its owner's hand while playing this spell reduces its cost by
.)Enchant creature. Enchanted creature gets +1/+1 and has flying. |
Enchant creature
Creatures that are enchanted can't block. |
As an additional cost to play Murkdrinker Imp, discard a land card. If that card is a Swamp, Murkdrinker Imp comes into play with a +1/+1 counter.
Flying 1/2
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Target creature gets +2/+2 until end of turn.
Cultivate ![]() (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.) |
Flying
When Sunseeker Elder comes into play, remove target artifact or enchantment from the game. 0/4
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Blackthorn Shaman
(common, foil)
Leyline Shift
(rare)
Rallying Heroism
(uncommon)
Windswept Thicket
(uncommon)
Hardened in Battle
(uncommon)
Kaolin Warden
(common)
Tidal Whorl
(common)
Boulderpelt Ogre
(common)
Volcanic Rite
(common)
Enigmatic Isle
(common)
Immaterial Wings
(common)
Runes of Hysteria
(common)
Murkdrinker Imp
(common)
Rumbling Strength
(common)
Sunseeker Elder
(common)


: Add
or

: Kaolin Warden loses defender until end of turn.