Verdia: Virtual Booster
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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Target creature gets +4/+0 until end of turn. Visceral Fires deals 4 damage to you.
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As Leyline Shift comes into play, choose a basic land type.
All instances of basic land type words in the rules text of spells, permanents and cards not in play become the chosen land type word instead. |
, : Add one mana of any color to your mana pool.![]() ![]() , Sacrifice Haven of Light: Prevent all damage that would be dealt to creatures you control this turn. |
Dowse (Each land you control that you return to its owner's hand while playing this spell reduces its cost by
.)Cetacean Sage can't attack unless defending player controls an Island. ![]() : You may put a land card from your hand into play under target player's control.4/6
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, Sacrifice Soulshine Channeler: Gain twice X life, where X is the amount of in your mana pool.2/2
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Up to two target creatures lose flying and get +1/+1 until end of turn.
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Dowse (Each land you control that you return to its owner's hand while playing this spell reduces its cost by
.)Enchant creature. Enchanted creature gets +1/+1 and has flying. |
Greenheath Wildcaller gets +1/+2 as long as you control a cultivated land.
3/3
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(
: Add to your mana pool.)Sun-Blessed Vale comes into play tapped. ![]() , Discard Sun-Blessed Vale: When target creature is put into a graveyard from play this turn, return it to play under its owner's control. |
Flying
, Return a land you control to its owner's hand: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.)2/1
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Defender, reach (This creature can block creatures with flying.)
Earthform ![]() (Any time you could play a land you may play this card face down as a land. It has '' : Add to your mana pool''. Turn it face up at any time for its earthform cost.)1/5
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When Sandfist Hammerer comes into play each player sacrifices a permanent.
3/2
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Enchant land
Enchanted land has ''At the beginning of your upkeep, if you control four or more lands, sacrifice this land''. |
Return target permanent to its owner's hand, then look at that player's hand.
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As an additional cost to play Murkdrinker Imp, discard a land card. If that card is a Swamp, Murkdrinker Imp comes into play with a +1/+1 counter.
Flying 1/2
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Visceral Fires
(common, foil)
Leyline Shift
(rare)
Haven of Light
(uncommon)
Cetacean Sage
(uncommon)
Soulshine Channeler
(uncommon)
Grappling Vines
(common)
Immaterial Wings
(common)
Greenheath Wildcaller
(common)
Sun-Blessed Vale
(common)
Augur of Tides
(common)
Boscage Snare
(common)
Sandfist Hammerer
(common)
Smoldering Soil
(common)
Shrewd Reversal
(common)
Murkdrinker Imp
(common)

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: Add one mana of any color to your mana pool.


