Verdia: Virtual Booster
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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Icon of Eclipse's power and toughness are each equal to the number of lands you control.
Trample You may play Swamp cards from your graveyard. */*
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Whenever target creature deals damage to you this turn, its controller loses that much life.
Cultivate ![]() ![]() (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.) |
Trample
Lands you don't control have '' : This land deals 1 damage to target Cyclops creature.''6/6
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Fortified land has ''
, : This land deals 1 damage to target creature or player.''Fortify ( : Attach to target land you control. Fortify only as a sorcery. This card comes into play unattached and stays in play if the land leaves play.) |
Target creature you control gains protection from the color of your choice until end of turn.
Cultivate ![]() (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.) |
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As an additional cost to play Murkdrinker Imp, discard a land card. If that card is a Swamp, Murkdrinker Imp comes into play with a +1/+1 counter.
Flying 1/2
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, Discard a basic land card: Add R to your mana pool.1/1
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Enchant land
Whenever enchanted land becomes tapped, Sandstorm Swath deals 1 damage to target creature that was dealt damage this turn. |
Flying
When Moonfeather Gull is put into a graveyard from play, return target Island to its owner's hand. 1/1
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Enchant land.
Enchanted land is a 3/3 Elemental creature with trample that's still a land. |
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(
: Add or to your mana pool.)As long as you control three or fewer lands, Haunted Lagoon doesn't untap during your untap step. |
Target player gains 4 life.
Cultivate ![]() (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.) |
Enchant land
Enchanted land has '' : Draw a card, then discard a card'' |
Defender, reach (This creature can block creatures with flying.)
Earthform ![]() (Any time you could play a land you may play this card face down as a land. It has '' : Add to your mana pool''. Turn it face up at any time for its earthform cost.)1/5
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When Dralasken Cultists is put into a graveyard from play each player discards a card.
2/2
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Icon of Eclipse
(rare)
Choking Darkness
(uncommon)
Blunderbash Cyclops
(uncommon)
Dunerock Lava Rig
(uncommon)
Watchfire Ward
(common)
Murkdrinker Imp
(common)
Caldera Seer
(common)
Sandstorm Swath
(common)
Moonfeather Gull
(common)
Rootshaping
(common)
Haunted Lagoon
(common)
Pulse Crops
(common)
Divination Pools
(common)
Boscage Snare
(common)
Dralasken Cultists
(common)



: This land deals 1 damage to target Cyclops creature.''
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