Verdia: Virtual Booster
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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever you play a land, put two loyalty counters on Ikuu, the Arisen Land.
-1: Add 1 mana of any color to your mana pool. [-?]: Gain control of all lands target player controls. 2
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Target creature loses all abilities and becomes a non-creature land until end of turn.
You may search your library for a Island card, reveal it and put it in your hand, then shuffle your library. |
All creatures gain deathtouch until end of turn (Whenever a creature with deathtouch deals damage to a creature, destroy that creature)
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Put target land on the bottom of its owner's library. Its controller reveals cards from the top of his or her library until a land card is revealed. Put that land into play under its owner's control, then that player shuffles his or her library.
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Return target Swamp card from your graveyard to play. It becomes a 2/2 Zombie creature that is still a land. (It is affected by summoning sickness)
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Enchant land.
Enchanted land loses all land types and doesn't untap during its controller's untap step. |
Whenever you play a land, you may pay
. If you do, gain 1 life.1/1
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Enchant creature
Enchanted creature gets +3/+3 Sacrifice Wildhide: Target creature gets +4/+4 until end of turn. |
When Dralasken Cultists is put into a graveyard from play each player discards a card.
2/2
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Remove target creature that blocked this turn from the game.
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(
: Add to your mana pool.)Sun-Blessed Vale comes into play tapped. ![]() , Discard Sun-Blessed Vale: When target creature is put into a graveyard from play this turn, return it to play under its owner's control. |
Trample
Sacrifice a land: Rockshaker Nomad gets -3/-0 until end of turn. Any player may play this ability. 6/5
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Tap up to four target lands.
Draw a card. |
Enchant creature
Creatures that are enchanted can't block. |
Whenever you play a creature spell, you may return Feralmane Ouphe to its owner's hand. If you do, draw a card.
3/2
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Ikuu, the Arisen Land
(rare)
Sea Change
(uncommon)
Bitter Blood
(uncommon)
Climatic Disturbance
(uncommon)
Sinister Plot
(common)
Glacier's Grip
(common)
Altheran Seed Seer
(common)
Wildhide
(common)
Dralasken Cultists
(common)
Sunbreak
(common)
Sun-Blessed Vale
(common)
Rockshaker Nomad
(common)
Set Adrift
(common)
Runes of Hysteria
(common)
Feralmane Ouphe
(common)



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