Verdia: Virtual Booster
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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
![]() , Sacrifice a creature: Target player reveals the top card of his or her library. If it is a creature card, put it in that player's graveyard and that player loses life equal to its power.2/3
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Whenever Dire Skunks blocks or is blocked by a creature, you may pay
. If you do, remove all counters from that creature and destroy all auras and equipment attached to it.3/2
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Haste.
At the beginning of each upkeep if a player has more creature cards in his or her graveyard than each other player, that player gains control of Bone Sweeper. 3/3
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Choose two target creatures. They become X/X until end of turn, where X is one quarter of their combined power and toughness, rounded down.
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![]() : Target creature gets +1/-1 until end of turn.1/1
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When Sandfist Hammerer comes into play each player sacrifices a permanent.
3/2
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Dowse (Each land you control that you return to its owner's hand while playing this spell reduces its cost by
.)Enchant creature. Enchanted creature gets +1/+1 and has flying. |
Enchant creature.
Enchanted creature doesn't untap during its controller's untap step. , Reveal two land cards from your hand: Attach Tidal Whorl to target creature. |
Whenever Southfen Patrol attacks, target creature gains lifelink until end of turn. (Whenever that creature deals damage, its controller gains that much life.)
3/3
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Greenheath Wildcaller gets +1/+2 as long as you control a cultivated land.
3/3
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Whenever you play a creature spell, you may return Feralmane Ouphe to its owner's hand. If you do, draw a card.
3/2
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For each land card in your graveyard you may return a creature card from your graveyard to your hand.
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(
: Add or to your mana pool.)As long as you control three or fewer lands, Haunted Lagoon doesn't untap during your untap step. |
Roaming Grizzly gets +2/+2 as long as you control six or more lands.
2/2
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: Raging Stonegrinder gets +1/+0 until end of turn.Whenever Raging Stonegrinder attacks, tap all lands you control. 5/4
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Spinespoiler Witch
(rare)
Dire Skunks
(uncommon)
Bone Sweeper
(uncommon)
Shared Transmutation
(uncommon)
Fen Hag
(common)
Sandfist Hammerer
(common)
Immaterial Wings
(common)
Tidal Whorl
(common)
Southfen Patrol
(common)
Greenheath Wildcaller
(common)
Feralmane Ouphe
(common)
Wrench From the Grave
(common)
Haunted Lagoon
(common)
Roaming Grizzly
(common)
Raging Stonegrinder
(common)







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