Verdia: Virtual Booster
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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Trample
At the beginning of your upkeep, sacrifice Timberthresh Colossus unless you pay ![]() ![]() .When Timberthresh Colossus attacks, target creature must block it this turn if able. Earthform ![]() ![]() ![]() ![]() ![]() ![]() 9/9
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Reach (This creature can block creatures with flying.)
When Vineburst Tangler comes into play, if it is your first, second or third turn, put three 1/1 green Saproling creature tokens into play. 3/4
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Fortified land has ''
, : This land deals 1 damage to target creature or player.''Fortify ( : Attach to target land you control. Fortify only as a sorcery. This card comes into play unattached and stays in play if the land leaves play.) |
Enchant creature
Pay 3 life: Enchanted creature's controller sacrifices a creature. Play this ability only when you could play a sorcery. |
Target player sacrifices a land, then you gain 1 life for each land that player controls.
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: Regenerate target artifact, enchantment or land.1/3
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Whenever you play a land, you may pay
. If you do, gain 1 life.1/1
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Forestwalk
When Serene Seeker comes into play, choose either artifact or enchantment. Target player sacrifices a permanent of the chosen type. 2/1
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Pitchskin Lurker can't block.
Earthform ![]() ![]() (Any time you could play a land you may play this card face down as a land. It has '' : Add to your mana pool''. Turn it face up at any time for its earthform cost.)3/2
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, Reveal a land card from your hand: Untap Haze Tracker.4/4
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Whenever fortified land is tapped for mana, its controller adds one mana of any color to his or her mana pool.
Fortify ( : Attach to target land you control. Fortify only as a sorcery. This card comes into play unattached and stays in play if the land leaves play.) |
Dust Blade Warrior can't be blocked by creatures whose toughness is greater than their power.
1/1
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When Sandfist Hammerer comes into play each player sacrifices a permanent.
3/2
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Flying
When Moonfeather Gull is put into a graveyard from play, return target Island to its owner's hand. 1/1
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Enchant creature
Enchanted creature gets -4/-4 as long as it is tapped. |
Timberthresh Colossus
(rare)
Vineburst Tangler
(uncommon)
Dunerock Lava Rig
(uncommon)
Perilous Fate
(uncommon)
Hail of Spores
(common)
Whisper Keeper
(common)
Altheran Seed Seer
(common)
Serene Seeker
(common)
Pitchskin Lurker
(common)
Haze Tracker
(common)
Syravon Watchspires
(common)
Dust Blade Warrior
(common)
Sandfist Hammerer
(common)
Moonfeather Gull
(common)
Frailty
(common)



,
: This land deals 1 damage to target creature or player.''
. If you do, gain 1 life.