Verdia: Virtual Booster
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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever an opponent taps a land for mana you may pay R. If you do, put a +1/+1 counter on Frosthorn Giant.
3/3
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Destroy target Forest or Plains. Search that land's controller's library for a Forest or Plains card and put it into its owner's graveyard, then that player shuffles his or her library.
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(
: Add or to your mana pool.)As long as you control three or fewer lands, Verdant Gorge doesn't untap during your untap step. |
, : Add one mana of any color to your mana pool.![]() ![]() , Sacrifice Haven of Flames: Put two red 3/1 Elemental creature tokens with haste into play. Sacrifice them at end of turn. |
Fortified land has ''
: Target attacking or blocking creature gets +1/+2 until end of turn.''Fortify ( : Attach to target land you control. Fortify only as a sorcery. This card comes into play unattached and stays in play if the land leaves play.) |
, Discard a basic land card: Add R to your mana pool.1/1
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Tap up to four target lands.
Draw a card. |
, : Target creature gets -2/-0 until end of turn.2/1
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![]() : Target creature gets +1/-1 until end of turn.1/1
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Target player sacrifices a land, then you gain 1 life for each land that player controls.
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Remove target creature that blocked this turn from the game.
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Whenever fortified land is tapped for mana, its controller adds one mana of any color to his or her mana pool.
Fortify ( : Attach to target land you control. Fortify only as a sorcery. This card comes into play unattached and stays in play if the land leaves play.) |
Enchant land
Whenever enchanted land becomes tapped, Sandstorm Swath deals 1 damage to target creature that was dealt damage this turn. |
Enchant land
Enchanted land has ''At the beginning of your upkeep, if you control four or more lands, sacrifice this land''. |
Whenever Borderwatch Archer blocks you may have it deal 1 damage to target attacking creature.
1/1
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Frosthorn Giant
(rare)
Pollute
(uncommon)
Verdant Gorge
(uncommon)
Haven of Flames
(uncommon)
Altheran Garrison
(common)
Caldera Seer
(common)
Set Adrift
(common)
Artful Duelist
(common)
Fen Hag
(common)
Hail of Spores
(common)
Sunbreak
(common)
Syravon Watchspires
(common)
Sandstorm Swath
(common)
Smoldering Soil
(common)
Borderwatch Archer
(common)


: Add
to your mana pool.)
, 