Verdia: Virtual Booster
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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever Prowling Daggerjaw attacks, defending player may put a creature card from his or her hand into play blocking Prowling Daggerjaw.
5/5
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: Reveal cards from the top of your library until you reveal a land card. Remove that card from the game and shuffle the rest of the revealed cards into your library. : Add one mana to your mana pool of any color a land removed from the game with Lodestone Talisman could produce. |
Turn target nontoken creature face down. It becomes a land with ''
: Add to your mana pool''. |
Target creature loses all abilities and becomes a non-creature land until end of turn.
You may search your library for a Island card, reveal it and put it in your hand, then shuffle your library. |
(
: Add or to your mana pool.)As long as you control three or fewer lands, Haunted Lagoon doesn't untap during your untap step. |
![]() : Bramblescale Wurm gets +2/+2 until end of turn. Play this ability only once each turn.Earthform ![]() ![]() ![]() (Any time you could play a land you may play this card face down as a land. It has '' : Add to your mana pool''. Turn it face up at any time for its earthform cost.)5/5
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![]() , Reveal two land cards from your hand: Target creature becomes 4/4 until end of turn.2/2
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Whenever a land comes into play, you may pay G. If you do, target creature gets +1/+1 until end of turn.
1/1
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Lumbering Carcass has fear as long as a Swamp card is in your graveyard.
4/2
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: Regenerate Dralasken Reaper. Play this ability only if you control four or more Swamps.3/2
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Haste
Whenever Sholten Bloodhounds attacks, it deals 2 damage to each creature that was dealt damage this turn. 2/2
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, Discard a basic land card: Add R to your mana pool.1/1
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Target creature you control gains protection from the color of your choice until end of turn.
Cultivate ![]() (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.) |
Protection from red.
Earthform ![]() (Any time you could play a land you may play this card face down as a land. It has '' : Add to your mana pool''. Turn it face up at any time for its earthform cost.)3/2
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Whenever Clouded Mystic becomes blocked you may draw a card.
1/1
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Prowling Daggerjaw
(rare)
Lodestone Talisman
(uncommon)
Earthen Slumber
(uncommon)
Sea Change
(uncommon)
Haunted Lagoon
(common)
Bramblescale Wurm
(common)
Lucent Panther
(common)
Soil Whisperer
(common)
Lumbering Carcass
(common)
Dralasken Reaper
(common)
Sholten Bloodhounds
(common)
Caldera Seer
(common)
Watchfire Ward
(common)
Frosthorn Ranger
(common)
Clouded Mystic
(common)


: Reveal cards from the top of your library until you reveal a land card. Remove that card from the game and shuffle the rest of the revealed cards into your library.
to your mana pool.)
