Verdia: Virtual Booster
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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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As long as fortified land's land type is more common than all other land types among lands in play, creatures you control get +1/+1.
Fortify ( : Attach to target land you control. Fortify only as a sorcery. This card comes into play unattached and stays in play if the land leaves play.) |
Enchant creature
When Edict of Solitude comes into play draw a card. Enchanted creature's controller can't play spells with the same converted mana cost as enchanted creature. |
, Sacrifice Branchbark Channeler: Target creature gets +X/+X until end of turn, where X is the amount of in your mana pool.2/2
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If you control at least two creatures you may reveal two Island cards from your hand instead of paying Coral Shaper's mana cost.
: Target blue creature gains islandwalk until end of turn.2/2
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Counter target spell unless its controller taps two untapped lands he or she controls. If he or she does so, those lands do not untap during their controller's next untap step.
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(
: Add to your mana pool.)Enigmatic Isle comes into play tapped. : Return Enigmatic Isle to its owner's hand. |
Farwood Pathfinders must be blocked if able.
5/6
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When Marshmist Raider comes into play, target player loses 4 life.
4/4
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Enchant creature
Enchanted creature gets +3/+3 Sacrifice Wildhide: Target creature gets +4/+4 until end of turn. |
Haste
Whenever Sholten Bloodhounds attacks, it deals 2 damage to each creature that was dealt damage this turn. 2/2
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Dunerock Mauler gets -2/-0 as long as you control a nonbasic land.
4/2
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Lifelink (Whenever this creature deals damage, you gain that much life.)
: Battlewise Priest deals 1 damage to target attacking or blocking creature.1/2
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First strike
Earthform (Any time you could play a land you may play this card face down as a land. It has '' : Add to your mana pool''. Turn it face up at any time for its earthform cost.)2/2
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Enchant creature
Whenever enchanted creature attacks or blocks its controller loses 1 life for each land card in his or her graveyard. |
Enchant land.
Enchanted land loses all land types and doesn't untap during its controller's untap step. |
Derelict Belfry
(rare)
Edict of Solitude
(uncommon)
Branchbark Channeler
(uncommon)
Coral Shaper
(uncommon)
Mana Fatigue
(common)
Enigmatic Isle
(common)
Farwood Pathfinders
(common)
Marshmist Raider
(common)
Wildhide
(common)
Sholten Bloodhounds
(common)
Dunerock Mauler
(common)
Battlewise Priest
(common)
Township Cavalry
(common)
Fumes of Decay
(common)
Glacier's Grip
(common)


: Target blue creature gains islandwalk until end of turn.
