Verdia: Virtual Booster
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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Rootfathom Apprentice has all activated and triggered abilities of lands in play.
2/3
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, Sacrifice Soulshine Channeler: Gain twice X life, where X is the amount of in your mana pool.2/2
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Thrashing Sandwalker's power and toughness are switched (Effects that change its power instead change its toughness and vice-versa).
3/3
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Seeker's Rest comes into play tapped.
: Add to your mana pool one mana of any color that a land you control could produce.While you're searching your library, you may play Seeker's Rest from your library. (You can't play lands if it's not your turn or if you have played another land this turn.) |
Flying
When Moonfeather Gull is put into a graveyard from play, return target Island to its owner's hand. 1/1
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Spend only mana produced by basic lands to play Flaming Roar.
Flaming Roar deals 3 damage to target creature and 3 damage to its controller. |
First strike
Earthform (Any time you could play a land you may play this card face down as a land. It has '' : Add to your mana pool''. Turn it face up at any time for its earthform cost.)2/2
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Whenever a land comes into play, you may pay G. If you do, target creature gets +1/+1 until end of turn.
1/1
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Enchant creature
Creatures that are enchanted can't block. |
Pitchskin Lurker can't block.
Earthform ![]() ![]() (Any time you could play a land you may play this card face down as a land. It has '' : Add to your mana pool''. Turn it face up at any time for its earthform cost.)3/2
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Creatures you control get +1/+1 until end of turn. You gain 1 life for each attacking or blocking creature you control.
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Target player sacrifices a land, then you gain 1 life for each land that player controls.
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If you have played another spell this turn, you may reveal two Island cards from your hand instead of paying Distant Journey's mana cost.
Draw two cards, then discard a card. |
When Homeland Totem is put into a graveyard from play you may search your library for a basic land card and put it into play.
1/1
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Blackthorn Shaman can't block.
Whenever Blackthorn Shaman attacks, defending player loses 2 life. 1/1
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Rootfathom Apprentice
(rare)
Soulshine Channeler
(uncommon)
Thrashing Sandwalker
(uncommon)
Seeker's Rest
(uncommon)
Moonfeather Gull
(common)
Flaming Roar
(common)
Township Cavalry
(common)
Soil Whisperer
(common)
Runes of Hysteria
(common)
Pitchskin Lurker
(common)
Clarion Warcry
(common)
Hail of Spores
(common)
Distant Journey
(common)
Homeland Totem
(common)
Blackthorn Shaman
(common)


, Sacrifice Soulshine Channeler: Gain twice X life, where X is the amount of
: Add to your mana pool one mana of any color that a land you control could produce.
