Verdia: Virtual Booster
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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Ruku, Primordial Maker comes into play, for each non-legendary creature in play, you may search your library for a permanent card with the same name and put it into play. Then shuffle your library.
6/7
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, Sacrifice Coldblood Channeler: Put target creature card in your graveyard with converted mana cost X or less into play, where X is the amount of in your mana pool.2/2
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Swampwalk
At the beginning of your upkeep put a mire counter on target nonswamp land of an opponent's choice. Lands with mire counters on them are Swamps in addition to their other types. 5/4
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Sacrifice two lands, then draw three cards.
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Return target Swamp card from your graveyard to play. It becomes a 2/2 Zombie creature that is still a land. (It is affected by summoning sickness)
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Enchant land
Whenever enchanted land becomes tapped, Sandstorm Swath deals 1 damage to target creature that was dealt damage this turn. |
Return target tapped creature to its owner's hand.
Cultivate ![]() (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.) |
When Dralasken Cultists is put into a graveyard from play each player discards a card.
2/2
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When Brinehull Tortoise attacks it doesn't untap during your next untap phase.
-Yousel, Altheran field guide. 3/6
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Put a 1/1 green Saproling creature token into play. Then put a 1/1 green Saproling creature token into play for each cultivated land you control.
Cultivate ![]() (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.) |
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(
: Add to your mana pool.)Enigmatic Isle comes into play tapped. : Return Enigmatic Isle to its owner's hand. |
Lifelink (Whenever this creature deals damage, you gain that much life.)
: Battlewise Priest deals 1 damage to target attacking or blocking creature.1/2
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, Sacrifice Avalanche Criers: Creatures with power less than or equal to the number of tapped Mountains you control can't block this turn.1/1
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Trample
Whenever Barkskin Pounder becomes the target of a spell or ability for the first time in a turn it gets +2/+2 until end of turn. 4/4
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First strike
Earthform (Any time you could play a land you may play this card face down as a land. It has '' : Add to your mana pool''. Turn it face up at any time for its earthform cost.)2/2
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Ruku, Primordial Maker
(rare)
Coldblood Channeler
(uncommon)
Chthonic Horror
(uncommon)
Necrobore
(uncommon)
Sinister Plot
(common)
Sandstorm Swath
(common)
Plunge
(common)
Dralasken Cultists
(common)
Brinehull Tortoise
(common)
Song of Sowing
(common)
Enigmatic Isle
(common)
Battlewise Priest
(common)
Avalanche Criers
(common)
Barkskin Pounder
(common)
Township Cavalry
(common)






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