Verdia: Virtual Booster
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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Counter target spell with converted mana cost less than or equal to the number of lands you control.
Cultivate ![]() ![]() (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.) |
At the beginning of your upkeep you may choose to skip your next draw step. If you do, put two red 2/1 Barbarian creature tokens into play. Otherwise, sacrifice Ancient Warsong
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Impulsive Spark deals 6 damage to target creature with the highest converted mana cost among creatures in play.
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Protection from enchanted (This creature can't be blocked, targeted, dealt damage or enchanted by anything that is enchanted)
Sacrifice Oathbound Auramancer: Destroy target enchantment. 2/2
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Seeker's Rest comes into play tapped.
: Add to your mana pool one mana of any color that a land you control could produce.While you're searching your library, you may play Seeker's Rest from your library. (You can't play lands if it's not your turn or if you have played another land this turn.) |
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Whenever Clouded Mystic becomes blocked you may draw a card.
1/1
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When Falcon Trooper is put into a graveyard from play, put a white 1/1 Bird creature token with flying into play.
2/2
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: Untap up to two target lands.2/3
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(
: Add to your mana pool.)Soulwick Fen comes into play tapped. ![]() ![]() : Return Soulwick Fen from your graveyard to your hand. If you do, target player loses 1 life. |
Lumbering Carcass has fear as long as a Swamp card is in your graveyard.
4/2
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Return target tapped creature to its owner's hand.
Cultivate ![]() (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.) |
Roaming Grizzly gets +2/+2 as long as you control six or more lands.
2/2
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: Raging Stonegrinder gets +1/+0 until end of turn.Whenever Raging Stonegrinder attacks, tap all lands you control. 5/4
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Forestwalk
Whenever Taiga Gorestalker attacks and isn't blocked, it gets +1/+1 until end of turn. 3/3
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First strike
Earthform (Any time you could play a land you may play this card face down as a land. It has '' : Add to your mana pool''. Turn it face up at any time for its earthform cost.)2/2
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Veiled Denial
(common, foil)
Ancient Warsong
(rare)
Impulsive Spark
(uncommon)
Oathbound Auramancer
(uncommon)
Seeker's Rest
(uncommon)
Clouded Mystic
(common)
Falcon Trooper
(common)
Floraspark Dryad
(common)
Soulwick Fen
(common)
Lumbering Carcass
(common)
Plunge
(common)
Roaming Grizzly
(common)
Raging Stonegrinder
(common)
Taiga Gorestalker
(common)
Township Cavalry
(common)





: Add to your mana pool one mana of any color that a land you control could produce.
to your mana pool.)