Verdia: Virtual Booster

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Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Shapeshifter
Remove a land card in your hand from the game: Terramorph Entity gains your choice of shroud, flying, +1/-{1}, or -1/+1 until end of turn. At end of turn, return that land card to your hand.
3/3
 U 
Instant
Turn target nontoken creature face down. It becomes a land with ''{t}: Add {1} to your mana pool''.
 U 
Sorcery
Look at the top card of your library. If it is a land card you may reveal it and draw two cards, otherwise draw a card.
Cultivate {4}{u} (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.)
 U 
Creature – Human Cleric
Protection from enchanted (This creature can't be blocked, targeted, dealt damage or enchanted by anything that is enchanted)
Sacrifice Oathbound Auramancer: Destroy target enchantment.
2/2
 C 
Creature – Illusion Soldier
Mist Challenger is unblockable.
Earthform {3}{u}{u} (Any time you could play a land you may play this card face down as a land. It has ''{t}: Add {1} to your mana pool''. Turn it face up at any time for its earthform cost.)
2/2
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +3/+3
Sacrifice Wildhide: Target creature gets +4/+4 until end of turn.
 C 
Creature – Nomad Giant
Trample
Sacrifice a land: Rockshaker Nomad gets -3/-0 until end of turn. Any player may play this ability.
6/5
 C 
Creature – Human Scout
{2}{w}: Target creature gains mountainwalk or swampwalk until end of turn.
2/3
 C 
Creature – Beast
Pitchskin Lurker can't block.
Earthform {2}{b}{b} (Any time you could play a land you may play this card face down as a land. It has ''{t}: Add {1} to your mana pool''. Turn it face up at any time for its earthform cost.)
3/2
 C 
Enchantment – Aura
Enchant land
Enchanted land has ''{t}: Draw a card, then discard a card''
 C 
Creature – Human Barbarian
When Sandfist Hammerer comes into play each player sacrifices a permanent.
3/2
 C 
Creature – Human Cleric
When Dralasken Cultists is put into a graveyard from play each player discards a card.
2/2
 C 
Instant
Creatures you control get +1/+1 until end of turn. You gain 1 life for each attacking or blocking creature you control.
 C 
Creature – Wurm
{g}{g}: Bramblescale Wurm gets +2/+2 until end of turn. Play this ability only once each turn.
Earthform {5}{g}{g}{g} (Any time you could play a land you may play this card face down as a land. It has ''{t}: Add {1} to your mana pool''. Turn it face up at any time for its earthform cost.)
5/5
 C 
Land – Forest
({t}: Add {g} to your mana pool.)
Fungal Orchard comes into play tapped.
When Fungal Orchard comes into play you may tap two untapped creatures you control. If you do, put a green 1/1 Saproling creature token into play.

Terramorph Entity (rare)
Earthen Slumber (uncommon)
Deep Contemplation (uncommon)
Oathbound Auramancer (uncommon)
Mist Challenger (common)
Wildhide (common)
Rockshaker Nomad (common)
Realm's Edge Guide (common)
Pitchskin Lurker (common)
Divination Pools (common)
Sandfist Hammerer (common)
Dralasken Cultists (common)
Clarion Warcry (common)
Bramblescale Wurm (common)
Fungal Orchard (common)