Verdia: Virtual Booster
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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
, , Sacrifice Kinesis Phial: Spells you play cost less to play until end of turn. Draw a card. |
Protection from enchanted (This creature can't be blocked, targeted, dealt damage or enchanted by anything that is enchanted)
Sacrifice Oathbound Auramancer: Destroy target enchantment. 2/2
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Whenever Dire Skunks blocks or is blocked by a creature, you may pay
. If you do, remove all counters from that creature and destroy all auras and equipment attached to it.3/2
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Reach (This creature can block creatures with flying.)
When Vineburst Tangler comes into play, if it is your first, second or third turn, put three 1/1 green Saproling creature tokens into play. 3/4
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Whenever you play a land, you may pay
. If you do, gain 1 life.1/1
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Mist Challenger is unblockable.
Earthform ![]() ![]() (Any time you could play a land you may play this card face down as a land. It has '' : Add to your mana pool''. Turn it face up at any time for its earthform cost.)2/2
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Whenever fortified land is tapped for mana, its controller adds one mana of any color to his or her mana pool.
Fortify ( : Attach to target land you control. Fortify only as a sorcery. This card comes into play unattached and stays in play if the land leaves play.) |
, Discard a basic land card: Add R to your mana pool.1/1
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![]() : Target creature gains mountainwalk or swampwalk until end of turn.2/3
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Dowse (Each land you control that you return to its owner's hand while playing this spell reduces its cost by
.)Torchgeyser deals 4 damage to target creature. |
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Roaming Grizzly gets +2/+2 as long as you control six or more lands.
2/2
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Flying
, Return a land you control to its owner's hand: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.)2/1
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Whenever you play a green spell, target land you control becomes a 3/3 creature until end of turn. It is still a land.
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Deathtouch (Whenever this creature deals damage to a creature, destroy that creature.)
Earthform ![]() ![]() (Any time you could play a land you may play this card face down as a land. It has '' : Add to your mana pool''. Turn it face up at any time for its earthform cost.)1/1
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Enchant creature
Whenever enchanted creature attacks or blocks its controller loses 1 life for each land card in his or her graveyard. |
Kinesis Phial
(rare)
Oathbound Auramancer
(uncommon)
Dire Skunks
(uncommon)
Vineburst Tangler
(uncommon)
Altheran Seed Seer
(common)
Mist Challenger
(common)
Syravon Watchspires
(common)
Caldera Seer
(common)
Realm's Edge Guide
(common)
Torchgeyser
(common)
Roaming Grizzly
(common)
Augur of Tides
(common)
Earthwaker's Touch
(common)
Lurking Vermin
(common)
Fumes of Decay
(common)
,
, Sacrifice Kinesis Phial: Spells you play cost 

