Verdia: Virtual Booster
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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Enchant creature
You control enchanted creature. Whenever a creature comes into play under an opponent's control, attach Souljack to that creature. |
Choose an untapped creature you control. The power and toughness of blocking creatures you control becomes equal to the power and toughness of that creature until end of turn.
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, Sacrifice Dreamwind Channeler: Look at the top X cards of your library and replace them in any order, where X is the amount of in your mana pool. Draw a card.2/2
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![]() : Seiche Lancer is unblockable this turn.At end of turn, if you control no untapped Islands, return Seiche Lancer to its owner's hand. 4/3
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, Reveal a land card from your hand: Untap Haze Tracker.4/4
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(
: Add to your mana pool.)Enigmatic Isle comes into play tapped. : Return Enigmatic Isle to its owner's hand. |
Haste
Whenever Sholten Bloodhounds attacks, it deals 2 damage to each creature that was dealt damage this turn. 2/2
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Enchant black creature.
Enchanted creature gets +1/+0 for each Swamp you control. |
Whenever you play a land, you may pay
. If you do, gain 1 life.1/1
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Whenever you play a creature spell, you may return Feralmane Ouphe to its owner's hand. If you do, draw a card.
3/2
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Dust Blade Warrior can't be blocked by creatures whose toughness is greater than their power.
1/1
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Flying
When Sunseeker Elder comes into play, remove target artifact or enchantment from the game. 0/4
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Counter target spell with converted mana cost less than or equal to the number of lands you control.
Cultivate ![]() ![]() (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.) |
Enchant creature
Enchanted creature gets +3/+3 Sacrifice Wildhide: Target creature gets +4/+4 until end of turn. |
Enchant creature
Whenever enchanted creature attacks or blocks its controller loses 1 life for each land card in his or her graveyard. |
Souljack
(rare)
Rallying Heroism
(uncommon)
Dreamwind Channeler
(uncommon)
Seiche Lancer
(uncommon)
Haze Tracker
(common)
Enigmatic Isle
(common)
Sholten Bloodhounds
(common)
Thrill of Corruption
(common)
Altheran Seed Seer
(common)
Feralmane Ouphe
(common)
Dust Blade Warrior
(common)
Sunseeker Elder
(common)
Veiled Denial
(common)
Wildhide
(common)
Fumes of Decay
(common)





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