Verdia: Virtual Booster
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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Enchant black creature.
Enchanted creature gets +1/+0 for each Swamp you control. |
Whenever you play a land, put two loyalty counters on Ikuu, the Arisen Land.
-1: Add 1 mana of any color to your mana pool. [-?]: Gain control of all lands target player controls. 2
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![]() : Seiche Lancer is unblockable this turn.At end of turn, if you control no untapped Islands, return Seiche Lancer to its owner's hand. 4/3
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Whenever a player plays an instant or sorcery spell with a single target, if that spell could target Sparktail Agama but doesn't, copy that spell and change its target to Sparktail Agama.
3/1
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(
: Add or to your mana pool.)As long as you control three or fewer lands, Verdant Gorge doesn't untap during your untap step. |
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Haste
Whenever Sholten Bloodhounds attacks, it deals 2 damage to each creature that was dealt damage this turn. 2/2
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For each land card in your graveyard you may return a creature card from your graveyard to your hand.
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(
: Add to your mana pool.)Sun-Blessed Vale comes into play tapped. ![]() , Discard Sun-Blessed Vale: When target creature is put into a graveyard from play this turn, return it to play under its owner's control. |
![]() : Target creature gains mountainwalk or swampwalk until end of turn.2/3
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![]() : Target creature gets +1/-1 until end of turn.1/1
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Enchant land.
Enchanted land is a 3/3 Elemental creature with trample that's still a land. |
Enchant creature
As Yeoman's Seal comes into play, choose a color. Enchanted creature has protection from the chosen color. This does not remove Yeoman's Seal. Enchanted creature can block creatures with landwalk abilities as if they didn't have those abilities. |
Return target tapped creature to its owner's hand.
Cultivate ![]() (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.) |
Dowse (Each land you control that you return to its owner's hand while playing this spell reduces its cost by
.)Enchant creature. Enchanted creature gets +1/+1 and has flying. |
Add
![]() ![]() to your mana pool.Cultivate- , Sacrifice a creature (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.) |
Thrill of Corruption
(common, foil)
Ikuu, the Arisen Land
(rare)
Seiche Lancer
(uncommon)
Sparktail Agama
(uncommon)
Verdant Gorge
(uncommon)
Sholten Bloodhounds
(common)
Wrench From the Grave
(common)
Sun-Blessed Vale
(common)
Realm's Edge Guide
(common)
Fen Hag
(common)
Rootshaping
(common)
Yeoman's Seal
(common)
Plunge
(common)
Immaterial Wings
(common)
Volcanic Rite
(common)



: Add
to your mana pool.)

to your mana pool.)