Verdia: Virtual Booster

Verdia: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Alex's Personal Favourites
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Human Cleric
When Dralasken Cultists is put into a graveyard from play each player discards a card.
2/2
 
 R 
Creature – Dragon
Spend only mana produced by basic lands to play Anarchy Dragon.
Flying.
Whenever another creature attacks, Anarchy Dragon deals 1 damage to that creature and Anarchy Dragon gets +1/+0 until end of turn.
5/5
 U 
Creature – Treefolk Warrior
Thornbark Treefolk gets +1/+1 for each Forest in play.
Earthform {2}{g}{g}{g} (Any time you could play a land you may play this card face down as a land. It has ''{t}: Add {1} to your mana pool''. Turn it face up at any time for its earthform cost.)
You may sacrifice two Forests instead of paying Thornbark Treefolk's earthform cost.
1/1
{1}{u}
 
 U 
Instant
Counter target spell unless at least one mana from a source other than a basic land was spent to play it.
 U 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1 for each untapped land your opponents control.
 C 
Creature – Human Wizard
{t}: Target land becomes the basic land type of your choice in addition to its other types until end of turn.
1/2
 C 
Artifact – Fortification
Fortified land has ''{t}: Target attacking or blocking creature gets +1/+2 until end of turn.''
Fortify {2} ({2}: Attach to target land you control. Fortify only as a sorcery. This card comes into play unattached and stays in play if the land leaves play.)
 C 
Enchantment – Aura
Enchant land.
Enchanted land is a 3/3 Elemental creature with trample that's still a land.
 C 
Creature – Gargoyle
Dowse (Each land you control that you return to its owner's hand while playing this spell reduces its cost by {1}.)
Flying, vigilance, defender.
{4}: Kaolin Warden loses defender until end of turn.
4/5
 C 
Sorcery
Remove target creature that blocked this turn from the game.
 C 
Creature – Faerie Scout
Flash, dowse (You may play this spell any time you could play an instant. Each land you control that you return to its owner's hand while playing this spell reduces its cost by {1}.)
Flying
3/2
 C 
Creature – Beast
Forestwalk
Whenever Taiga Gorestalker attacks and isn't blocked, it gets +1/+1 until end of turn.
3/3
 C 
Creature – Hound
Haste
Whenever Sholten Bloodhounds attacks, it deals 2 damage to each creature that was dealt damage this turn.
2/2
 C 
Instant
Up to two target creatures lose flying and get +1/+1 until end of turn.
 C 
Creature – Beast
Pitchskin Lurker can't block.
Earthform {2}{b}{b} (Any time you could play a land you may play this card face down as a land. It has ''{t}: Add {1} to your mana pool''. Turn it face up at any time for its earthform cost.)
3/2

Dralasken Cultists (common, foil)
Anarchy Dragon (rare)
Thornbark Treefolk (uncommon)
Scorn (uncommon)
Wildfire Visions (uncommon)
Weatherbender (common)
Altheran Garrison (common)
Rootshaping (common)
Kaolin Warden (common)
Sunbreak (common)
Guiding Sylph (common)
Taiga Gorestalker (common)
Sholten Bloodhounds (common)
Grappling Vines (common)
Pitchskin Lurker (common)