Verdia: Virtual Booster
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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Gain control of target cultivated land.
Cultivate ![]() ![]() (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.) |
Whenever an opponent plays a land, Earthstomp Brute deals 1 damage to target creature or player.
3/3
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Destroy target land.
Cultivate- ![]() ![]() , Sacrifice a land (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.) |
Put a +1/+1 counter on each creature target player controls.
Cultivate ![]() ![]() (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.) |
Return target tapped creature to its owner's hand.
Cultivate ![]() (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.) |
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Enchant land.
Enchanted land loses all land types and doesn't untap during its controller's untap step. |
Dowse (Each land you control that you return to its owner's hand while playing this spell reduces its cost by
.)5/4
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(
: Add or to your mana pool.)As long as you control three or fewer lands, Stormy Strand doesn't untap during your untap step. |
Haste
Whenever Sholten Bloodhounds attacks, it deals 2 damage to each creature that was dealt damage this turn. 2/2
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Forestwalk
When Serene Seeker comes into play, choose either artifact or enchantment. Target player sacrifices a permanent of the chosen type. 2/1
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Roiling Flame deals 1 damage to each creature without flying target player controls.
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Remove target permanent from the game. Return it to play at end of turn.
Cultivate ![]() (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.) |
Deathtouch (Whenever this creature deals damage to a creature, destroy that creature.)
Earthform ![]() ![]() (Any time you could play a land you may play this card face down as a land. It has '' : Add to your mana pool''. Turn it face up at any time for its earthform cost.)1/1
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Target player gains 4 life.
Cultivate ![]() (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.) |
Up to two target creatures lose flying and get +1/+1 until end of turn.
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Syravon Directive
(rare)
Earthstomp Brute
(uncommon)
Bursting Mantle
(uncommon)
Wolven Fury
(uncommon)
Plunge
(common)
Glacier's Grip
(common)
Afflicted Ghoul
(common)
Stormy Strand
(common)
Sholten Bloodhounds
(common)
Serene Seeker
(common)
Roiling Flame
(common)
Rune Snap
(common)
Lurking Vermin
(common)
Pulse Crops
(common)
Grappling Vines
(common)









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