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Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
At the beginning of your upkeep you may choose another land in play. If you do, Horticulture becomes a copy of that land and gains this ability.
 U 
Creature – Dryad Scout
{t}: Target green creature gains forestwalk until end of turn.
Earthform {g} (Any time you could play a land you may play this card face down as a land. It has ''{t}: Add {1} to your mana pool''. Turn it face up at any time for its earthform cost.)
0/1
 U 
Creature – Goblin Shaman
{3}, Sacrifice Ironfire Channeler: Put X 1/1 red Goblin creature tokens into play, where X is the amount of {r} in your mana pool.
2/2
 U 
Enchantment – Aura
Enchant creature
Pay 3 life: Enchanted creature's controller sacrifices a creature. Play this ability only when you could play a sorcery.
 C 
Creature – Hound
Haste
Whenever Sholten Bloodhounds attacks, it deals 2 damage to each creature that was dealt damage this turn.
2/2
 C 
Creature
Whenever Clouded Mystic becomes blocked you may draw a card.
1/1
{2}{b}
 
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets -4/-4 as long as it is tapped.
 C 
Creature – Human Warrior
Protection from red.
Earthform {4}{w} (Any time you could play a land you may play this card face down as a land. It has ''{t}: Add {1} to your mana pool''. Turn it face up at any time for its earthform cost.)
3/2
 C 
Creature – Elf Archer
Flash, deathtouch (You may play this spell anytime you could play an instant. Whenever this creature deals damage to a creature, destroy that creature.)
2/2
 C 
Sorcery
For each land card in your graveyard you may return a creature card from your graveyard to your hand.
 C 
Creature – Human Shaman
{t}, Discard a basic land card: Add {r}R to your mana pool.
1/1
 C 
Creature – Human Scout
{2}{w}: Target creature gains mountainwalk or swampwalk until end of turn.
2/3
 C 
Instant
Counter target spell with converted mana cost less than or equal to the number of lands you control.
Cultivate {2}{u}{u} (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.)
 C 
Creature – Beast
Trample
Whenever Barkskin Pounder becomes the target of a spell or ability for the first time in a turn it gets +2/+2 until end of turn.
4/4
 C 
Land – Forest
({t}: Add {g} to your mana pool.)
Fungal Orchard comes into play tapped.
When Fungal Orchard comes into play you may tap two untapped creatures you control. If you do, put a green 1/1 Saproling creature token into play.

Horticulture (rare)
Brushwood Envoy (uncommon)
Ironfire Channeler (uncommon)
Perilous Fate (uncommon)
Sholten Bloodhounds (common)
Clouded Mystic (common)
Frailty (common)
Frosthorn Ranger (common)
Snakeroot Sniper (common)
Wrench From the Grave (common)
Caldera Seer (common)
Realm's Edge Guide (common)
Veiled Denial (common)
Barkskin Pounder (common)
Fungal Orchard (common)