Verdia: Virtual Booster
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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Target creature spell loses all abilities.
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Put target land on the bottom of its owner's library. Its controller reveals cards from the top of his or her library until a land card is revealed. Put that land into play under its owner's control, then that player shuffles his or her library.
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Thrashing Sandwalker's power and toughness are switched (Effects that change its power instead change its toughness and vice-versa).
3/3
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: Target green creature gains forestwalk until end of turn.Earthform (Any time you could play a land you may play this card face down as a land. It has '' : Add to your mana pool''. Turn it face up at any time for its earthform cost.)0/1
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When Brinehull Tortoise attacks it doesn't untap during your next untap phase.
-Yousel, Altheran field guide. 3/6
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Enchant creature
Enchanted creature gets -4/-4 as long as it is tapped. |
Roiling Flame deals 1 damage to each creature without flying target player controls.
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Counter target spell with converted mana cost less than or equal to the number of lands you control.
Cultivate ![]() ![]() (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.) |
Whenever Borderwatch Archer blocks you may have it deal 1 damage to target attacking creature.
1/1
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Enchant land
Enchanted land has ''At the beginning of your upkeep, if you control four or more lands, sacrifice this land''. |
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(
: Add to your mana pool.)Soulwick Fen comes into play tapped. ![]() ![]() : Return Soulwick Fen from your graveyard to your hand. If you do, target player loses 1 life. |
: Regenerate target artifact, enchantment or land.1/3
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Enchant creature
Enchanted creature gets +3/+3 Sacrifice Wildhide: Target creature gets +4/+4 until end of turn. |
Up to two target creatures lose flying and get +1/+1 until end of turn.
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Enchant land
Whenever enchanted land becomes tapped, Sandstorm Swath deals 1 damage to target creature that was dealt damage this turn. |
Animalize
(rare)
Climatic Disturbance
(uncommon)
Thrashing Sandwalker
(uncommon)
Brushwood Envoy
(uncommon)
Brinehull Tortoise
(common)
Frailty
(common)
Roiling Flame
(common)
Veiled Denial
(common)
Borderwatch Archer
(common)
Smoldering Soil
(common)
Soulwick Fen
(common)
Whisper Keeper
(common)
Wildhide
(common)
Grappling Vines
(common)
Sandstorm Swath
(common)



: Target green creature gains forestwalk until end of turn.