Verdia: Virtual Booster
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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying, shroud.
Sacrifice Atheneum Faerie: The next spell you play this turn can be played as though it had flash. 1/1
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Destroy target land.
Cultivate- ![]() ![]() , Sacrifice a land (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.) |
Return target card from your graveyard to your hand.
Cultivate ![]() ![]() (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.) |
Counter target spell unless at least one mana from a source other than a basic land was spent to play it.
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Roaming Grizzly gets +2/+2 as long as you control six or more lands.
2/2
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Flying
When Moonfeather Gull is put into a graveyard from play, return target Island to its owner's hand. 1/1
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: Untap up to two target lands.2/3
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When Sandfist Hammerer comes into play each player sacrifices a permanent.
3/2
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(
: Add to your mana pool.)Sun-Blessed Vale comes into play tapped. ![]() , Discard Sun-Blessed Vale: When target creature is put into a graveyard from play this turn, return it to play under its owner's control. |
Dowse (Each land you control that you return to its owner's hand while playing this spell reduces its cost by
.)Flying, vigilance, defender. : Kaolin Warden loses defender until end of turn.4/5
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Whenever Southfen Patrol attacks, target creature gains lifelink until end of turn. (Whenever that creature deals damage, its controller gains that much life.)
3/3
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When Dralasken Cultists is put into a graveyard from play each player discards a card.
2/2
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Enchant black creature.
Enchanted creature gets +1/+0 for each Swamp you control. |
If you have played another spell this turn, you may reveal two Island cards from your hand instead of paying Distant Journey's mana cost.
Draw two cards, then discard a card. |
: Raging Stonegrinder gets +1/+0 until end of turn.Whenever Raging Stonegrinder attacks, tap all lands you control. 5/4
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Atheneum Faerie
(rare)
Bursting Mantle
(uncommon)
Dream Forage
(uncommon)
Scorn
(uncommon)
Roaming Grizzly
(common)
Moonfeather Gull
(common)
Floraspark Dryad
(common)
Sandfist Hammerer
(common)
Sun-Blessed Vale
(common)
Kaolin Warden
(common)
Southfen Patrol
(common)
Dralasken Cultists
(common)
Thrill of Corruption
(common)
Distant Journey
(common)
Raging Stonegrinder
(common)




: Untap up to two target lands.
to your mana pool.)
