Verdia: Virtual Booster

Verdia: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Alex's Personal Favourites
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Human Druid
Land cards you own that are not in play have flash. (You may play them any time you could play an instant.)
You may play an additional land during each other player's turn.
Whenever you play a land, other creatures you control get +1/+1 until end of turn.
2/2
 U 
Creature – Dryad Scout
{t}: Target green creature gains forestwalk until end of turn.
Earthform {g} (Any time you could play a land you may play this card face down as a land. It has ''{t}: Add {1} to your mana pool''. Turn it face up at any time for its earthform cost.)
0/1
 U 
Creature – Treefolk Warrior
Thornbark Treefolk gets +1/+1 for each Forest in play.
Earthform {2}{g}{g}{g} (Any time you could play a land you may play this card face down as a land. It has ''{t}: Add {1} to your mana pool''. Turn it face up at any time for its earthform cost.)
You may sacrifice two Forests instead of paying Thornbark Treefolk's earthform cost.
1/1
 U 
Creature – Merfolk Soldier
{u}{u}: Seiche Lancer is unblockable this turn.
At end of turn, if you control no untapped Islands, return Seiche Lancer to its owner's hand.
4/3
 C 
Creature – Human Cleric
Whenever you play a land, you may pay {1}. If you do, gain 1 life.
1/1
 C 
Instant
Destroy target nonblack creature or non-Swamp land.
- Orick, Altheran scout.
 C 
Sorcery
Remove target creature that blocked this turn from the game.
 C 
Land
{t}: Add {1} to your mana pool.
Sacrifice Earthkin Shrine: Choose a basic land type. Each land you control becomes that type until end of turn.
 C 
Creature – Ooze
Earthform {1}{g}{g} (Any time you could play a land you may play this card face down as a land. It has ''{t}: Add {1} to your mana pool''. Turn it face up at any time for its earthform cost.)
3/4
 C 
Creature – Centaur Warrior
Farwood Pathfinders must be blocked if able.
5/6
 C 
Creature – Human Wizard
{t}: Target land becomes the basic land type of your choice in addition to its other types until end of turn.
1/2
 C 
Creature – Centaur Barbarian
When Flintfire Striker is put into a graveyard from play, destroy target artifact or land.
Earthform {3}{r}{r}{r} (Any time you could play a land you may play this card face down as a land. It has ''{t}: Add {1} to your mana pool''. Turn it face up at any time for its earthform cost.)
5/3
 C 
Creature – Human Rogue
When Covert Surveyor comes into play, look at all face-down lands.
2/2
 C 
Creature – Human Shaman
Whenever a Swamp you control is put into a graveyard from play you may pay {1}. If you do, target player loses 1 life and you gain 1 life.
1/1
 C 
Enchantment – Aura
Enchant land.
Enchanted land is a 3/3 Elemental creature with trample that's still a land.

Agor, Elder of Rukos (rare)
Brushwood Envoy (uncommon)
Thornbark Treefolk (uncommon)
Seiche Lancer (uncommon)
Altheran Seed Seer (common)
Oversludge (common)
Sunbreak (common)
Earthkin Shrine (common)
Acrasidon (common)
Farwood Pathfinders (common)
Weatherbender (common)
Flintfire Striker (common)
Covert Surveyor (common)
Bog Wisp Augur (common)
Rootshaping (common)