Verdia: Virtual Booster
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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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(
: Add to your mana pool.)Enigmatic Isle comes into play tapped. : Return Enigmatic Isle to its owner's hand. |
Whenever an opponent taps a land for mana you may pay R. If you do, put a +1/+1 counter on Frosthorn Giant.
3/3
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Swampwalk
At the beginning of your upkeep put a mire counter on target nonswamp land of an opponent's choice. Lands with mire counters on them are Swamps in addition to their other types. 5/4
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Thrashing Sandwalker's power and toughness are switched (Effects that change its power instead change its toughness and vice-versa).
3/3
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Untap target artifact and gain control of it until end of turn. If it is a creature it gains haste until end of turn. At end of turn, sacrifice that artifact.
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(
: Add to your mana pool.)Sun-Blessed Vale comes into play tapped. ![]() , Discard Sun-Blessed Vale: When target creature is put into a graveyard from play this turn, return it to play under its owner's control. |
You may return two Plains you control to their owners' hands rather than pay the mana cost of Eve of Harvest.
Prevent all combat damage that would be dealt this turn. |
Dowse (Each land you control that you return to its owner's hand while playing this spell reduces its cost by
.)5/4
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When Dralasken Cultists is put into a graveyard from play each player discards a card.
2/2
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, Reveal a land card from your hand: Untap Haze Tracker.4/4
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Remove target permanent from the game. Return it to play at end of turn.
Cultivate ![]() (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.) |
Up to two target creatures lose flying and get +1/+1 until end of turn.
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Dowse (Each land you control that you return to its owner's hand while playing this spell reduces its cost by
.)Search your library for a basic land card and put it into play. Then shuffle your library. |
Spend only mana produced by basic lands to play Flaming Roar.
Flaming Roar deals 3 damage to target creature and 3 damage to its controller. |
First strike
When Swift Sandrunner comes into play, target land doesn't untap in its controller's next untap step. 2/2
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Enigmatic Isle
(common, foil)
Frosthorn Giant
(rare)
Chthonic Horror
(uncommon)
Thrashing Sandwalker
(uncommon)
Botched Burglary
(uncommon)
Sun-Blessed Vale
(common)
Eve of Harvest
(common)
Afflicted Ghoul
(common)
Dralasken Cultists
(common)
Haze Tracker
(common)
Rune Snap
(common)
Grappling Vines
(common)
Lore of Seeds
(common)
Flaming Roar
(common)
Swift Sandrunner
(common)
: Add
to your mana pool.)
: Return Enigmatic Isle to its owner's hand.

to your mana pool.)
