Verdia: Virtual Booster
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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Vigilance
, : Creatures you control become 4/4 until end of turn.4/4
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Seeker's Rest comes into play tapped.
: Add to your mana pool one mana of any color that a land you control could produce.While you're searching your library, you may play Seeker's Rest from your library. (You can't play lands if it's not your turn or if you have played another land this turn.) |
Swampwalk
At the beginning of your upkeep put a mire counter on target nonswamp land of an opponent's choice. Lands with mire counters on them are Swamps in addition to their other types. 5/4
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Choose two target creatures. They become X/X until end of turn, where X is one quarter of their combined power and toughness, rounded down.
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Up to two target creatures lose flying and get +1/+1 until end of turn.
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Flying
, Return a land you control to its owner's hand: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.)2/1
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Target creature gets +4/+0 until end of turn. Visceral Fires deals 4 damage to you.
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Lumbering Carcass has fear as long as a Swamp card is in your graveyard.
4/2
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For each land card in your graveyard you may return a creature card from your graveyard to your hand.
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: Regenerate target artifact, enchantment or land.1/3
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Roiling Flame deals 1 damage to each creature without flying target player controls.
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Enchant land.
Enchanted land is a 3/3 Elemental creature with trample that's still a land. |
Return target tapped creature to its owner's hand.
Cultivate ![]() (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.) |
![]() : Target creature gains mountainwalk or swampwalk until end of turn.2/3
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(
: Add to your mana pool.)Sun-Blessed Vale comes into play tapped. ![]() , Discard Sun-Blessed Vale: When target creature is put into a graveyard from play this turn, return it to play under its owner's control. |
Majestic Commander
(rare)
Seeker's Rest
(uncommon)
Chthonic Horror
(uncommon)
Shared Transmutation
(uncommon)
Grappling Vines
(common)
Augur of Tides
(common)
Visceral Fires
(common)
Lumbering Carcass
(common)
Wrench From the Grave
(common)
Whisper Keeper
(common)
Roiling Flame
(common)
Rootshaping
(common)
Plunge
(common)
Realm's Edge Guide
(common)
Sun-Blessed Vale
(common)


: Creatures you control become 4/4 until end of turn.


