Verdia: Virtual Booster
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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever Prowling Daggerjaw attacks, defending player may put a creature card from his or her hand into play blocking Prowling Daggerjaw.
5/5
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, Sacrifice Soulshine Channeler: Gain twice X life, where X is the amount of in your mana pool.2/2
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Vigilance
When Steeled Farmhand comes into play, you may search your library for a Plains card, reveal it and put it in your hand, then shuffle your library. 1/2
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Turn target nontoken creature face down. It becomes a land with ''
: Add to your mana pool''. |
Enchant land.
Enchanted land has '' ![]() , : Tap target creature'' |
![]() , Reveal two land cards from your hand: Target creature becomes 4/4 until end of turn.2/2
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Farwood Pathfinders must be blocked if able.
5/6
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Flying
, Return a land you control to its owner's hand: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.)2/1
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Destroy target nonblack creature or non-Swamp land.
- Orick, Altheran scout. |
When Sandstorm Herder becomes blocked, tap all lands defending player controls.
2/1
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Boulderpelt Ogre attacks each turn if able.
Earthform (Any time you could play a land you may play this card face down as a land. It has '' : Add to your mana pool''. Turn it face up at any time for its earthform cost.)2/2
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Enchant creature
Enchanted creature gets +3/+3 Sacrifice Wildhide: Target creature gets +4/+4 until end of turn. |
Dowse (Each land you control that you return to its owner's hand while playing this spell reduces its cost by
.)5/4
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Fortified land has ''
: Target attacking or blocking creature gets +1/+2 until end of turn.''Fortify ( : Attach to target land you control. Fortify only as a sorcery. This card comes into play unattached and stays in play if the land leaves play.) |
Lifelink (Whenever this creature deals damage, you gain that much life.)
: Battlewise Priest deals 1 damage to target attacking or blocking creature.1/2
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Prowling Daggerjaw
(rare)
Soulshine Channeler
(uncommon)
Steeled Farmhand
(uncommon)
Earthen Slumber
(uncommon)
Tower of Law
(common)
Lucent Panther
(common)
Farwood Pathfinders
(common)
Augur of Tides
(common)
Oversludge
(common)
Sandstorm Herder
(common)
Boulderpelt Ogre
(common)
Wildhide
(common)
Afflicted Ghoul
(common)
Altheran Garrison
(common)
Battlewise Priest
(common)





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