Verdia: Virtual Booster
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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Sacrifice Earthtiller Golem: Target land you control gains shroud until end of turn (It can't be the target of spells or abilities).
2/2
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: Add two mana of any color or combination of colors to your mana pool.If Geodesic Cavern would be put into play face up, put it into its owner's graveyard instead. Earthform (Any time you could play a land you may play this card face down as a land. It has '' : Add to your mana pool''. Turn it face up at any time for its earthform cost.) |
Equipped creature can't be blocked unless defending player pays
for each blocking creature.Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
Put a 1/1 white Soldier creature token into play for each tapped creature target opponent controls. They gain first strike until end of turn.
Cultivate ![]() ![]() (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.) |
Vigilance
Whenever a spell or ability an opponent controls targets a spell on the stack, you may put a 2/2 green bear creature token into play. 4/4
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: Add to your mana pool.)Soulwick Fen comes into play tapped. ![]() ![]() : Return Soulwick Fen from your graveyard to your hand. If you do, target player loses 1 life. |
Magma Fountain deals 1 damage to target creature or player.
Cultivate ![]() (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.) |
, Reveal a land card from your hand: Untap Haze Tracker.4/4
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![]() : Target creature gets +1/-1 until end of turn.1/1
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Target player gains 4 life.
Cultivate ![]() (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.) |
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Enchant creature
Enchanted creature gets +3/+3 Sacrifice Wildhide: Target creature gets +4/+4 until end of turn. |
Earthform
![]() ![]() (Any time you could play a land you may play this card face down as a land. It has '' : Add to your mana pool''. Turn it face up at any time for its earthform cost.)3/4
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Enchant creature.
Enchanted creature doesn't untap during its controller's untap step. , Reveal two land cards from your hand: Attach Tidal Whorl to target creature. |
Remove target permanent from the game. Return it to play at end of turn.
Cultivate ![]() (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.) |
Dunerock Mauler gets -2/-0 as long as you control a nonbasic land.
4/2
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Earthtiller Golem
(common, foil)
Geodesic Cavern
(rare)
Soulwright Circlet
(uncommon)
Makeshift Militia
(uncommon)
Spiritclaw Shaman
(uncommon)
Soulwick Fen
(common)
Magma Fountain
(common)
Haze Tracker
(common)
Fen Hag
(common)
Pulse Crops
(common)
Wildhide
(common)
Acrasidon
(common)
Tidal Whorl
(common)
Rune Snap
(common)
Dunerock Mauler
(common)
: Add two mana of any color or combination of colors to your mana pool.
(Any time you could play a land you may play this card face down as a land. It has ''
to your mana pool''. Turn it face up at any time for its earthform cost.)
for each blocking creature.
to your mana pool.)
