Verdia: Virtual Booster

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Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Earthkin Incarnation
Icon of Nadir's power and toughness are each equal to the number of lands you control.
Trample
At the beginning of your upkeep, target Mountain you control becomes a 3/1 creature with trample until end of turn. Sacrifice it at end of turn.
*/*
{1}{u}
 
 U 
Instant
Counter target spell unless at least one mana from a source other than a basic land was spent to play it.
 U 
Creature – Elf Druid
{1}, Sacrifice Branchbark Channeler: Target creature gets +X/+X until end of turn, where X is the amount of {g} in your mana pool.
2/2
 U 
Land Creature – Elemental
Ragerock Cavern is red.
When Ragerock Cavern comes into play, sacrifice it unless you return a Mountain you control to its owner's hand.
{t}: Add {r} to your mana pool.
{r}: Ragerock Cavern gets +1/+0 until end of turn.
1/2
 C 
Instant
Destroy target nonblack creature or non-Swamp land.
- Orick, Altheran scout.
 C 
Instant
Add {r}{r}{r} to your mana pool.
Cultivate-{2}, Sacrifice a creature (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.)
 C 
Creature – Ooze
Earthform {1}{g}{g} (Any time you could play a land you may play this card face down as a land. It has ''{t}: Add {1} to your mana pool''. Turn it face up at any time for its earthform cost.)
3/4
 C 
Land – Plains
({t}: Add {w} to your mana pool.)
Sun-Blessed Vale comes into play tapped.
{2}{w}, Discard Sun-Blessed Vale: When target creature is put into a graveyard from play this turn, return it to play under its owner's control.
 C 
Instant
Remove target permanent from the game. Return it to play at end of turn.
Cultivate {3}{w} (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.)
 C 
Instant
Tap up to four target lands.
Draw a card.
 C 
Creature – Human Cleric
Lifelink (Whenever this creature deals damage, you gain that much life.)
{t}: Battlewise Priest deals 1 damage to target attacking or blocking creature.
1/2
 C 
Creature – Human Warrior
{1}: Regenerate Dralasken Reaper. Play this ability only if you control four or more Swamps.
3/2
 C 
Creature – Human Rogue
{u}, {t}: Target creature gets -2/-0 until end of turn.
2/1
 C 
Creature – Elf Archer
Flash, deathtouch (You may play this spell anytime you could play an instant. Whenever this creature deals damage to a creature, destroy that creature.)
2/2
 C 
Sorcery
Roiling Flame deals 1 damage to each creature without flying target player controls.

Icon of Nadir (rare)
Scorn (uncommon)
Branchbark Channeler (uncommon)
Ragerock Cavern (uncommon)
Oversludge (common)
Volcanic Rite (common)
Acrasidon (common)
Sun-Blessed Vale (common)
Rune Snap (common)
Set Adrift (common)
Battlewise Priest (common)
Dralasken Reaper (common)
Artful Duelist (common)
Snakeroot Sniper (common)
Roiling Flame (common)