Verdia: Virtual Booster
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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Counter target spell.
You may reveal three Island cards from your hand rather than pay Suffuse's mana cost. |
: Add to your mana pool.Whenever you attack with three or more creatures, you may pay . If you do, put a colorless 2/2 Yeti creature token into play tapped and attacking. |
Enchant creature.
Enchanted creature has trample, and must be blocked by exactly one creature if able. When Predator's Guile comes into play, you may search your library for a Forest card, reveal it and put it in your hand, then shuffle your library. |
Sacrifice two lands, then draw three cards.
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Trample
Sacrifice a land: Rockshaker Nomad gets -3/-0 until end of turn. Any player may play this ability. 6/5
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Roaming Grizzly gets +2/+2 as long as you control six or more lands.
2/2
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Destroy target artifact or enchantment. That permanent's controller may search his or her library for a basic land card, reveal it and put it into his or her hand, then shuffle his or her library.
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Whenever a Swamp you control is put into a graveyard from play you may pay
. If you do, target player loses 1 life and you gain 1 life.1/1
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Sacrifice Earthtiller Golem: Target land you control gains shroud until end of turn (It can't be the target of spells or abilities).
2/2
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Return target permanent to its owner's hand, then look at that player's hand.
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Whenever Borderwatch Archer blocks you may have it deal 1 damage to target attacking creature.
1/1
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, : Target creature gets -2/-0 until end of turn.2/1
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Enchant creature
As Yeoman's Seal comes into play, choose a color. Enchanted creature has protection from the chosen color. This does not remove Yeoman's Seal. Enchanted creature can block creatures with landwalk abilities as if they didn't have those abilities. |
Enchant land
Whenever enchanted land becomes tapped, Sandstorm Swath deals 1 damage to target creature that was dealt damage this turn. |
Return target Swamp card from your graveyard to play. It becomes a 2/2 Zombie creature that is still a land. (It is affected by summoning sickness)
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Suffuse
(rare)
Peak of Frosthorn
(uncommon)
Predator's Guile
(uncommon)
Necrobore
(uncommon)
Rockshaker Nomad
(common)
Roaming Grizzly
(common)
Fragment
(common)
Bog Wisp Augur
(common)
Earthtiller Golem
(common)
Shrewd Reversal
(common)
Borderwatch Archer
(common)
Artful Duelist
(common)
Yeoman's Seal
(common)
Sandstorm Swath
(common)
Sinister Plot
(common)


: Add
to your mana pool.
. If you do, put a colorless 2/2 Yeti creature token into play tapped and attacking.


