Verdia: Virtual Booster
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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Icon of Solstice's power and toughness are each equal to the number of lands you control.
Trample Whenever a permanent comes into play, you may return two Islands you control to their owners' hands. If you do, return that permanent to its owner's hand. */*
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Whenever an opponent taps a land for mana you may pay R. If you do, put a +1/+1 counter on Frosthorn Giant.
3/3
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Enchant creature
Pay 3 life: Enchanted creature's controller sacrifices a creature. Play this ability only when you could play a sorcery. |
Destroy target Forest or Plains. Search that land's controller's library for a Forest or Plains card and put it into its owner's graveyard, then that player shuffles his or her library.
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Flying
![]() : Remove Taunting Sprites from combat. Play this ability only before combat damage is assigned.2/1
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When Marshmist Raider comes into play, target player loses 4 life.
4/4
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Whenever a Swamp you control is put into a graveyard from play you may pay
. If you do, target player loses 1 life and you gain 1 life.1/1
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Flying
When Moonfeather Gull is put into a graveyard from play, return target Island to its owner's hand. 1/1
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Sacrifice Earthtiller Golem: Target land you control gains shroud until end of turn (It can't be the target of spells or abilities).
2/2
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, Discard a basic land card: Add R to your mana pool.1/1
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Whenever you play a green spell, target land you control becomes a 3/3 creature until end of turn. It is still a land.
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: You may put a land card from your hand into play.1/1
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Roiling Flame deals 1 damage to each creature without flying target player controls.
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First strike
Earthform (Any time you could play a land you may play this card face down as a land. It has '' : Add to your mana pool''. Turn it face up at any time for its earthform cost.)2/2
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Greenheath Wildcaller gets +1/+2 as long as you control a cultivated land.
3/3
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Icon of Solstice
(rare, foil)
Frosthorn Giant
(rare)
Perilous Fate
(uncommon)
Pollute
(uncommon)
Taunting Sprites
(uncommon)
Marshmist Raider
(common)
Bog Wisp Augur
(common)
Moonfeather Gull
(common)
Earthtiller Golem
(common)
Caldera Seer
(common)
Earthwaker's Touch
(common)
Wildwood Seer
(common)
Roiling Flame
(common)
Township Cavalry
(common)
Greenheath Wildcaller
(common)




, Discard a basic land card: Add

