Verdia: Virtual Booster
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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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As Leyline Shift comes into play, choose a basic land type.
All instances of basic land type words in the rules text of spells, permanents and cards not in play become the chosen land type word instead. |
Choose two target creatures. They become X/X until end of turn, where X is one quarter of their combined power and toughness, rounded down.
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Seeker's Rest comes into play tapped.
: Add to your mana pool one mana of any color that a land you control could produce.While you're searching your library, you may play Seeker's Rest from your library. (You can't play lands if it's not your turn or if you have played another land this turn.) |
Target creature loses all abilities and becomes a non-creature land until end of turn.
You may search your library for a Island card, reveal it and put it in your hand, then shuffle your library. |
: Raging Stonegrinder gets +1/+0 until end of turn.Whenever Raging Stonegrinder attacks, tap all lands you control. 5/4
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Mist Challenger is unblockable.
Earthform ![]() ![]() (Any time you could play a land you may play this card face down as a land. It has '' : Add to your mana pool''. Turn it face up at any time for its earthform cost.)2/2
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Flash, dowse (You may play this spell any time you could play an instant. Each land you control that you return to its owner's hand while playing this spell reduces its cost by
.)Flying 3/2
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(
: Add to your mana pool.)Sun-Blessed Vale comes into play tapped. ![]() , Discard Sun-Blessed Vale: When target creature is put into a graveyard from play this turn, return it to play under its owner's control. |
Flying
Whenever you play a land, Brightwing Cleric gains vigilance until end of turn. 3/2
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Enchant creature
Enchanted creature gets +3/+3 Sacrifice Wildhide: Target creature gets +4/+4 until end of turn. |
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Whenever you play a green spell, target land you control becomes a 3/3 creature until end of turn. It is still a land.
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Haste
Whenever Sholten Bloodhounds attacks, it deals 2 damage to each creature that was dealt damage this turn. 2/2
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Blackthorn Shaman can't block.
Whenever Blackthorn Shaman attacks, defending player loses 2 life. 1/1
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Destroy target nonblack creature or non-Swamp land.
- Orick, Altheran scout. |
First strike
Earthform (Any time you could play a land you may play this card face down as a land. It has '' : Add to your mana pool''. Turn it face up at any time for its earthform cost.)2/2
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Leyline Shift
(rare)
Shared Transmutation
(uncommon)
Seeker's Rest
(uncommon)
Sea Change
(uncommon)
Raging Stonegrinder
(common)
Mist Challenger
(common)
Guiding Sylph
(common)
Sun-Blessed Vale
(common)
Brightwing Cleric
(common)
Wildhide
(common)
Earthwaker's Touch
(common)
Sholten Bloodhounds
(common)
Blackthorn Shaman
(common)
Oversludge
(common)
Township Cavalry
(common)

: Add to your mana pool one mana of any color that a land you control could produce.

to your mana pool''. Turn it face up at any time for its earthform cost.)
to your mana pool.)