Verdia: Virtual Booster
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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Target player discards a card, then you lose life equal to the converted mana cost of all cards discarded this turn. You may repeat this process any number of times.
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If target creature dealt damage this turn and was dealt damage this turn, put two +1/+1 counters on it.
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Destroy target land.
Cultivate- ![]() ![]() , Sacrifice a land (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.) |
, Sacrifice Soulshine Channeler: Gain twice X life, where X is the amount of in your mana pool.2/2
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Whenever you play a green spell, target land you control becomes a 3/3 creature until end of turn. It is still a land.
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Whenever you play a land, you may pay
. If you do, gain 1 life.1/1
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(
: Add or to your mana pool.)As long as you control three or fewer lands, Haunted Lagoon doesn't untap during your untap step. |
Whenever Clouded Mystic becomes blocked you may draw a card.
1/1
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![]() , Reveal two land cards from your hand: Target creature becomes 4/4 until end of turn.2/2
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Boulderpelt Ogre attacks each turn if able.
Earthform (Any time you could play a land you may play this card face down as a land. It has '' : Add to your mana pool''. Turn it face up at any time for its earthform cost.)2/2
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Earthform
![]() ![]() (Any time you could play a land you may play this card face down as a land. It has '' : Add to your mana pool''. Turn it face up at any time for its earthform cost.)3/4
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Enchant creature
Enchanted creature gets -4/-4 as long as it is tapped. |
Forestwalk
Whenever Taiga Gorestalker attacks and isn't blocked, it gets +1/+1 until end of turn. 3/3
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Enchant non-land permanent
Activated abilities of enchanted permanent can't be played. Prevent all damage that would be dealt by enchanted permanent. |
Target creature gets +2/+2 until end of turn.
Cultivate ![]() (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.) |
Chant of Curses
(rare)
Hardened in Battle
(uncommon)
Bursting Mantle
(uncommon)
Soulshine Channeler
(uncommon)
Earthwaker's Touch
(common)
Altheran Seed Seer
(common)
Haunted Lagoon
(common)
Clouded Mystic
(common)
Lucent Panther
(common)
Boulderpelt Ogre
(common)
Acrasidon
(common)
Frailty
(common)
Taiga Gorestalker
(common)
Tethered Will
(common)
Rumbling Strength
(common)




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