Verdia: Virtual Booster

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Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 C 
Instant
Magma Fountain deals 1 damage to target creature or player.
Cultivate {2}{r} (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.)
 
 R 
Sorcery
Gain control of target cultivated land.
Cultivate {4}{u}{u} (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.)
 U 
Creature – Human Wizard
Protection from lands
{u}, {t}: Counter target activated ability from a land source. (Mana abilities can't be targeted)
1/1
 U 
Creature – Human Druid
When Plowshare Disciple comes into play, each player may put a basic land card from his or her hand into play tapped.
1/1
 U 
Enchantment – Aura
Enchant creature
Pay 3 life: Enchanted creature's controller sacrifices a creature. Play this ability only when you could play a sorcery.
 C 
Instant
Return target Swamp card from your graveyard to play. It becomes a 2/2 Zombie creature that is still a land. (It is affected by summoning sickness)
 C 
Creature – Human Scout
{2}{w}: Target creature gains mountainwalk or swampwalk until end of turn.
2/3
 C 
Creature – Bird
Flying
When Moonfeather Gull is put into a graveyard from play, return target Island to its owner's hand.
1/1
 C 
Creature – Hound
Haste
Whenever Sholten Bloodhounds attacks, it deals 2 damage to each creature that was dealt damage this turn.
2/2
 C 
Creature – Bear
Roaming Grizzly gets +2/+2 as long as you control six or more lands.
2/2
 C 
Creature – Ouphe
Whenever you play a creature spell, you may return Feralmane Ouphe to its owner's hand. If you do, draw a card.
3/2
 C 
Instant
Target creature you control gains protection from the color of your choice until end of turn.
Cultivate {2}{w} (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.)
 C 
Creature – Beast
Pitchskin Lurker can't block.
Earthform {2}{b}{b} (Any time you could play a land you may play this card face down as a land. It has ''{t}: Add {1} to your mana pool''. Turn it face up at any time for its earthform cost.)
3/2
 C 
Creature – Beast
{u}, Reveal a land card from your hand: Untap Haze Tracker.
4/4
 C 
Land – Plains
({t}: Add {w} to your mana pool.)
Sun-Blessed Vale comes into play tapped.
{2}{w}, Discard Sun-Blessed Vale: When target creature is put into a graveyard from play this turn, return it to play under its owner's control.

Magma Fountain (common, foil)
Syravon Directive (rare)
Syravon Cartographer (uncommon)
Plowshare Disciple (uncommon)
Perilous Fate (uncommon)
Sinister Plot (common)
Realm's Edge Guide (common)
Moonfeather Gull (common)
Sholten Bloodhounds (common)
Roaming Grizzly (common)
Feralmane Ouphe (common)
Watchfire Ward (common)
Pitchskin Lurker (common)
Haze Tracker (common)
Sun-Blessed Vale (common)