Verdia: Virtual Booster
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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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At the beginning of your upkeep you may choose another land in play. If you do, Horticulture becomes a copy of that land and gains this ability.
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, Sacrifice Soulshine Channeler: Gain twice X life, where X is the amount of in your mana pool.2/2
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Arrow Storm deals 1 damage to each attacking or blocking creature target player controls.
Cultivate ![]() (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.) |
Whenever an opponent plays a land, Earthstomp Brute deals 1 damage to target creature or player.
3/3
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Remove target creature that blocked this turn from the game.
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Deathtouch (Whenever this creature deals damage to a creature, destroy that creature.)
Earthform ![]() ![]() (Any time you could play a land you may play this card face down as a land. It has '' : Add to your mana pool''. Turn it face up at any time for its earthform cost.)1/1
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Dowse (Each land you control that you return to its owner's hand while playing this spell reduces its cost by
.)Search your library for a basic land card and put it into play. Then shuffle your library. |
Trample
Sacrifice a land: Rockshaker Nomad gets -3/-0 until end of turn. Any player may play this ability. 6/5
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Creatures you control get +1/+1 until end of turn. You gain 1 life for each attacking or blocking creature you control.
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Enchant land.
Enchanted land loses all land types and doesn't untap during its controller's untap step. |
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Counter target spell with converted mana cost less than or equal to the number of lands you control.
Cultivate ![]() ![]() (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.) |
When Sandfist Hammerer comes into play each player sacrifices a permanent.
3/2
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: Regenerate Dralasken Reaper. Play this ability only if you control four or more Swamps.3/2
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: Add to your mana pool.Sacrifice Earthkin Shrine: Choose a basic land type. Each land you control becomes that type until end of turn. |
: You may put a land card from your hand into play.1/1
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Horticulture
(rare)
Soulshine Channeler
(uncommon)
Arrow Storm
(uncommon)
Earthstomp Brute
(uncommon)
Sunbreak
(common)
Lurking Vermin
(common)
Lore of Seeds
(common)
Rockshaker Nomad
(common)
Clarion Warcry
(common)
Glacier's Grip
(common)
Veiled Denial
(common)
Sandfist Hammerer
(common)
Dralasken Reaper
(common)
Earthkin Shrine
(common)
Wildwood Seer
(common)




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