Verdia: Virtual Booster
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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Dowse (Each land you control that you return to its owner's hand while playing this spell reduces its cost by
.)5/4
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Whenever a player's library is shuffled, put a charge counter on Peculiar Shoppe.
: Add to your mana pool for each charge counter on Peculiar Shoppe. |
, : Add one mana of any color to your mana pool.![]() ![]() , Sacrifice Haven of Flames: Put two red 3/1 Elemental creature tokens with haste into play. Sacrifice them at end of turn. |
(
: Add or to your mana pool.)As long as you control three or fewer lands, Windswept Thicket doesn't untap during your untap step. |
Put a 1/1 white Soldier creature token into play for each tapped creature target opponent controls. They gain first strike until end of turn.
Cultivate ![]() ![]() (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.) |
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Magma Fountain deals 1 damage to target creature or player.
Cultivate ![]() (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.) |
Destroy target nonblack creature or non-Swamp land.
- Orick, Altheran scout. |
![]() , Reveal two land cards from your hand: Target creature becomes 4/4 until end of turn.2/2
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Creatures you control get +1/+1 until end of turn. You gain 1 life for each attacking or blocking creature you control.
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Enchant land.
Enchanted land is a 3/3 Elemental creature with trample that's still a land. |
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Remove target permanent from the game. Return it to play at end of turn.
Cultivate ![]() (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.) |
(
: Add to your mana pool.)Enigmatic Isle comes into play tapped. : Return Enigmatic Isle to its owner's hand. |
Up to two target creatures lose flying and get +1/+1 until end of turn.
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, Sacrifice Avalanche Criers: Creatures with power less than or equal to the number of tapped Mountains you control can't block this turn.1/1
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Return target permanent to its owner's hand, then look at that player's hand.
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Afflicted Ghoul
(common, foil)
Peculiar Shoppe
(rare)
Haven of Flames
(uncommon)
Windswept Thicket
(uncommon)
Makeshift Militia
(uncommon)
Magma Fountain
(common)
Oversludge
(common)
Lucent Panther
(common)
Clarion Warcry
(common)
Rootshaping
(common)
Rune Snap
(common)
Enigmatic Isle
(common)
Grappling Vines
(common)
Avalanche Criers
(common)
Shrewd Reversal
(common)

.)
: Add 
or
to your mana pool.)
