Verdia: Virtual Booster

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Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Earthkin Incarnation
Icon of Equinox's power and toughness are each equal to the number of lands you control.
Trample
{g}{g}{g}: Put a Forest land token into play.
*/*
 U 
Creature – Human Advisor
{u}, {t}: Search your library for a land card with the same name as target land and reveal it. Shuffle your library, then put that card on top of it.
2/3
 U 
Creature – Human Cleric
Protection from enchanted (This creature can't be blocked, targeted, dealt damage or enchanted by anything that is enchanted)
Sacrifice Oathbound Auramancer: Destroy target enchantment.
2/2
 U 
Land
{1}, {t}: Add one mana of any color to your mana pool.
{1}{w}{w}, Sacrifice Haven of Light: Prevent all damage that would be dealt to creatures you control this turn.
{b}
 
 C 
Creature – Hag
{3}{b}: Target creature gets +1/-1 until end of turn.
1/1
 C 
Creature – Human Shaman
{t}, Discard a basic land card: Add {r}R to your mana pool.
1/1
 C 
Creature – Ouphe
Whenever you play a creature spell, you may return Feralmane Ouphe to its owner's hand. If you do, draw a card.
3/2
 C 
Creature – Human Cleric
Lifelink (Whenever this creature deals damage, you gain that much life.)
{t}: Battlewise Priest deals 1 damage to target attacking or blocking creature.
1/2
 C 
Sorcery
Put a 1/1 green Saproling creature token into play. Then put a 1/1 green Saproling creature token into play for each cultivated land you control.
Cultivate {4}{g} (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.)
 C 
Creature – Human Rogue
When Covert Surveyor comes into play, look at all face-down lands.
2/2
 C 
Creature – Human Barbarian
When Sandstorm Herder becomes blocked, tap all lands defending player controls.
2/1
 C 
Creature – Zombie
Dowse (Each land you control that you return to its owner's hand while playing this spell reduces its cost by {1}.)
5/4
 C 
Creature – Beast
Pitchskin Lurker can't block.
Earthform {2}{b}{b} (Any time you could play a land you may play this card face down as a land. It has ''{t}: Add {1} to your mana pool''. Turn it face up at any time for its earthform cost.)
3/2
 C 
Artifact – Equipment
Equipped creature gets +2/+1 and has protection from tokens.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
 C 
Instant
Remove target permanent from the game. Return it to play at end of turn.
Cultivate {3}{w} (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.)

Icon of Equinox (rare)
Tradewind Tracer (uncommon)
Oathbound Auramancer (uncommon)
Haven of Light (uncommon)
Fen Hag (common)
Caldera Seer (common)
Feralmane Ouphe (common)
Battlewise Priest (common)
Song of Sowing (common)
Covert Surveyor (common)
Sandstorm Herder (common)
Afflicted Ghoul (common)
Pitchskin Lurker (common)
Ego Blade (common)
Rune Snap (common)