Verdia: Virtual Booster
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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Dowse (Each land you control that you return to its owner's hand while playing this spell reduces its cost by
.)Flying Whenever Tempest Kite attacks, target creature other than Tempest Kite loses all abilities and becomes 1/1 until end of turn. 5/5
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Trample
At the beginning of your upkeep, sacrifice Timberthresh Colossus unless you pay ![]() ![]() .When Timberthresh Colossus attacks, target creature must block it this turn if able. Earthform ![]() ![]() ![]() ![]() ![]() ![]() 9/9
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Vigilance
Whenever a spell or ability an opponent controls targets a spell on the stack, you may put a 2/2 green bear creature token into play. 4/4
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, : Add one mana of any color to your mana pool.![]() ![]() , Sacrifice Haven of Seeds: Put two +1/+1 counters on target creature. |
Put a 1/1 white Soldier creature token into play for each tapped creature target opponent controls. They gain first strike until end of turn.
Cultivate ![]() ![]() (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.) |
, Reveal a land card from your hand: Untap Haze Tracker.4/4
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Trample
Whenever Barkskin Pounder becomes the target of a spell or ability for the first time in a turn it gets +2/+2 until end of turn. 4/4
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Magma Fountain deals 1 damage to target creature or player.
Cultivate ![]() (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.) |
(
: Add to your mana pool.)Enigmatic Isle comes into play tapped. : Return Enigmatic Isle to its owner's hand. |
As an additional cost to play Crumbling Wits, sacrifice a land.
Target player discards two cards. |
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Flying
At the end of your turn you may untap target creature or nonbasic land 3/3
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Roaming Grizzly gets +2/+2 as long as you control six or more lands.
2/2
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Dust Blade Warrior can't be blocked by creatures whose toughness is greater than their power.
1/1
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You may return two Plains you control to their owners' hands rather than pay the mana cost of Eve of Harvest.
Prevent all combat damage that would be dealt this turn. |
Flying
When Sunseeker Elder comes into play, remove target artifact or enchantment from the game. 0/4
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Tempest Kite
(rare, foil)
Timberthresh Colossus
(rare)
Spiritclaw Shaman
(uncommon)
Haven of Seeds
(uncommon)
Makeshift Militia
(uncommon)
Haze Tracker
(common)
Barkskin Pounder
(common)
Magma Fountain
(common)
Enigmatic Isle
(common)
Crumbling Wits
(common)
Wavediver Drake
(common)
Roaming Grizzly
(common)
Dust Blade Warrior
(common)
Eve of Harvest
(common)
Sunseeker Elder
(common)


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: Add one mana of any color to your mana pool.

