Verdia: Virtual Booster
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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Gain control of target cultivated land.
Cultivate ![]() ![]() (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.) |
Trample
Lands you don't control have '' : This land deals 1 damage to target Cyclops creature.''6/6
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, : Add one mana of any color to your mana pool.![]() ![]() , Sacrifice Haven of Seeds: Put two +1/+1 counters on target creature. |
Protection from lands
, : Counter target activated ability from a land source. (Mana abilities can't be targeted)1/1
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Up to two target creatures lose flying and get +1/+1 until end of turn.
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Ash Walker is unblockable as long as there are three or more lands in defending player's graveyard.
2/1
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Flying
Whenever you play a land, Brightwing Cleric gains vigilance until end of turn. 3/2
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Magma Fountain deals 1 damage to target creature or player.
Cultivate ![]() (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.) |
Flying
, Return a land you control to its owner's hand: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.)2/1
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First strike
When Swift Sandrunner comes into play, target land doesn't untap in its controller's next untap step. 2/2
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(
: Add to your mana pool.)Sun-Blessed Vale comes into play tapped. ![]() , Discard Sun-Blessed Vale: When target creature is put into a graveyard from play this turn, return it to play under its owner's control. |
Pitchskin Lurker can't block.
Earthform ![]() ![]() (Any time you could play a land you may play this card face down as a land. It has '' : Add to your mana pool''. Turn it face up at any time for its earthform cost.)3/2
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Enchant non-land permanent
Activated abilities of enchanted permanent can't be played. Prevent all damage that would be dealt by enchanted permanent. |
Counter target spell unless its controller taps two untapped lands he or she controls. If he or she does so, those lands do not untap during their controller's next untap step.
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Target creature gets +2/+2 until end of turn.
Cultivate ![]() (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.) |
Syravon Directive
(rare)
Blunderbash Cyclops
(uncommon)
Haven of Seeds
(uncommon)
Syravon Cartographer
(uncommon)
Grappling Vines
(common)
Ash Walker
(common)
Brightwing Cleric
(common)
Magma Fountain
(common)
Augur of Tides
(common)
Swift Sandrunner
(common)
Sun-Blessed Vale
(common)
Pitchskin Lurker
(common)
Tethered Will
(common)
Mana Fatigue
(common)
Rumbling Strength
(common)




: This land deals 1 damage to target Cyclops creature.''
