Verdia: Virtual Booster
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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Land cards you own that are not in play have flash. (You may play them any time you could play an instant.)
You may play an additional land during each other player's turn. Whenever you play a land, other creatures you control get +1/+1 until end of turn. 2/2
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Turn target nontoken creature face down. It becomes a land with ''
: Add to your mana pool''. |
Uncanny Deep is blue.
When Uncanny Deep comes into play, sacrifice it unless you return an Island you control to its owner's hand. : Add to your mana pool.![]() : Until end of turn Uncanny Deep is not a creature.2/2
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, Sacrifice Desecration Priest: Target player sacrifices a land unless he or she discards a card. Play this ability only on your turn.1/1
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Dowse (Each land you control that you return to its owner's hand while playing this spell reduces its cost by
.)Search your library for a basic land card and put it into play. Then shuffle your library. |
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Blackthorn Shaman can't block.
Whenever Blackthorn Shaman attacks, defending player loses 2 life. 1/1
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Sacrifice Earthtiller Golem: Target land you control gains shroud until end of turn (It can't be the target of spells or abilities).
2/2
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Flying
Whenever you play a land, Brightwing Cleric gains vigilance until end of turn. 3/2
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Magma Fountain deals 1 damage to target creature or player.
Cultivate ![]() (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.) |
Target creature gets +2/+2 until end of turn.
Cultivate ![]() (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.) |
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Enchant land
Enchanted land has ''At the beginning of your upkeep, if you control four or more lands, sacrifice this land''. |
Target creature you control gains protection from the color of your choice until end of turn.
Cultivate ![]() (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.) |
, Reveal a land card from your hand: Untap Haze Tracker.4/4
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Target creature gets +4/+0 until end of turn. Visceral Fires deals 4 damage to you.
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Mist Challenger is unblockable.
Earthform ![]() ![]() (Any time you could play a land you may play this card face down as a land. It has '' : Add to your mana pool''. Turn it face up at any time for its earthform cost.)2/2
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Agor, Elder of Rukos
(rare)
Earthen Slumber
(uncommon)
Uncanny Deep
(uncommon)
Desecration Priest
(uncommon)
Lore of Seeds
(common)
Blackthorn Shaman
(common)
Earthtiller Golem
(common)
Brightwing Cleric
(common)
Magma Fountain
(common)
Rumbling Strength
(common)
Smoldering Soil
(common)
Watchfire Ward
(common)
Haze Tracker
(common)
Visceral Fires
(common)
Mist Challenger
(common)


: Add
to your mana pool''.
to your mana pool.
