Verdia: Virtual Booster
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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: Regenerate target artifact, enchantment or land.1/3
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Icon of Zenith's power and toughness are each equal to the number of lands you control.
Trample ![]() : Up to X target creatures other than Icon of Zenith gain protection from all colors until end of turn, where X is the number of Plains you control. Play this ability only once each turn.*/*
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Counter target spell unless at least one mana from a source other than a basic land was spent to play it.
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Swampwalk
At the beginning of your upkeep put a mire counter on target nonswamp land of an opponent's choice. Lands with mire counters on them are Swamps in addition to their other types. 5/4
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![]() : Regenerate all lands.3/5
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Trample
Sacrifice a land: Rockshaker Nomad gets -3/-0 until end of turn. Any player may play this ability. 6/5
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When Falcon Trooper is put into a graveyard from play, put a white 1/1 Bird creature token with flying into play.
2/2
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Whenever you play a creature spell, you may return Feralmane Ouphe to its owner's hand. If you do, draw a card.
3/2
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Enchant land.
Enchanted land has '' ![]() , : Tap target creature'' |
When Dralasken Cultists is put into a graveyard from play each player discards a card.
2/2
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: Add to your mana pool.Sacrifice Earthkin Shrine: Choose a basic land type. Each land you control becomes that type until end of turn. |
, Reveal a land card from your hand: Untap Haze Tracker.4/4
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Dunerock Mauler gets -2/-0 as long as you control a nonbasic land.
4/2
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Enchant land.
Enchanted land is a 3/3 Elemental creature with trample that's still a land. |
Counter target spell with converted mana cost less than or equal to the number of lands you control.
Cultivate ![]() ![]() (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.) |
Whisper Keeper
(common, foil)
Icon of Zenith
(rare)
Scorn
(uncommon)
Chthonic Horror
(uncommon)
Provincial Sentinel
(uncommon)
Rockshaker Nomad
(common)
Falcon Trooper
(common)
Feralmane Ouphe
(common)
Tower of Law
(common)
Dralasken Cultists
(common)
Earthkin Shrine
(common)
Haze Tracker
(common)
Dunerock Mauler
(common)
Rootshaping
(common)
Veiled Denial
(common)

: Regenerate target artifact, enchantment or land.




