Verdia: Virtual Booster
| Verdia: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Alex's Personal Favourites |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Enchant player.
At the beginning of your upkeep, enchanted player loses 1 life and you gain 1 life. When Warped Reflection leaves play any player may pay 4. If any player does, you and enchanted player exchange life totals. |
If target creature dealt damage this turn and was dealt damage this turn, put two +1/+1 counters on it.
|
Sacrifice two lands, then draw three cards.
|
Arrow Storm deals 1 damage to each attacking or blocking creature target player controls.
Cultivate ![]() (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.) |
Pitchskin Lurker can't block.
Earthform ![]() ![]() (Any time you could play a land you may play this card face down as a land. It has '' : Add to your mana pool''. Turn it face up at any time for its earthform cost.)3/2
|
, Discard a basic land card: Add R to your mana pool.1/1
|
Blackthorn Shaman can't block.
Whenever Blackthorn Shaman attacks, defending player loses 2 life. 1/1
|
Up to two target creatures lose flying and get +1/+1 until end of turn.
|
![]() , Reveal two land cards from your hand: Target creature becomes 4/4 until end of turn.2/2
|
(
: Add or to your mana pool.)As long as you control three or fewer lands, Stormy Strand doesn't untap during your untap step. |
|
When Sandfist Hammerer comes into play each player sacrifices a permanent.
3/2
|
Fortified land has ''
: Target attacking or blocking creature gets +1/+2 until end of turn.''Fortify ( : Attach to target land you control. Fortify only as a sorcery. This card comes into play unattached and stays in play if the land leaves play.) |
Remove target creature that blocked this turn from the game.
|
Enchant land.
Enchanted land loses all land types and doesn't untap during its controller's untap step. |
Dowse (Each land you control that you return to its owner's hand while playing this spell reduces its cost by
.)Flying, vigilance, defender. : Kaolin Warden loses defender until end of turn.4/5
|
Warped Reflection
(rare)
Hardened in Battle
(uncommon)
Necrobore
(uncommon)
Arrow Storm
(uncommon)
Pitchskin Lurker
(common)
Caldera Seer
(common)
Blackthorn Shaman
(common)
Grappling Vines
(common)
Lucent Panther
(common)
Stormy Strand
(common)
Sandfist Hammerer
(common)
Altheran Garrison
(common)
Sunbreak
(common)
Glacier's Grip
(common)
Kaolin Warden
(common)




: Add

: Kaolin Warden loses defender until end of turn.