Verdia: Virtual Booster
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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Target creature spell loses all abilities.
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Fortified land has ''
, : This land deals 1 damage to target creature or player.''Fortify ( : Attach to target land you control. Fortify only as a sorcery. This card comes into play unattached and stays in play if the land leaves play.) |
, Sacrifice Desecration Priest: Target player sacrifices a land unless he or she discards a card. Play this ability only on your turn.1/1
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![]() : Regenerate all lands.3/5
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Enchant creature
Enchanted creature gets -4/-4 as long as it is tapped. |
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Return target Swamp card from your graveyard to play. It becomes a 2/2 Zombie creature that is still a land. (It is affected by summoning sickness)
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Put a 1/1 green Saproling creature token into play. Then put a 1/1 green Saproling creature token into play for each cultivated land you control.
Cultivate ![]() (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.) |
Whenever you play a creature spell, you may return Feralmane Ouphe to its owner's hand. If you do, draw a card.
3/2
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Roiling Flame deals 1 damage to each creature without flying target player controls.
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Enchant land
Enchanted land has '' : Draw a card, then discard a card'' |
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Whenever Borderwatch Archer blocks you may have it deal 1 damage to target attacking creature.
1/1
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(
: Add to your mana pool.)Enigmatic Isle comes into play tapped. : Return Enigmatic Isle to its owner's hand. |
Return target tapped creature to its owner's hand.
Cultivate ![]() (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.) |
First strike
When Swift Sandrunner comes into play, target land doesn't untap in its controller's next untap step. 2/2
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Enchant land.
Enchanted land has '' ![]() , : Tap target creature'' |
Animalize
(rare)
Dunerock Lava Rig
(uncommon)
Desecration Priest
(uncommon)
Provincial Sentinel
(uncommon)
Frailty
(common)
Sinister Plot
(common)
Song of Sowing
(common)
Feralmane Ouphe
(common)
Roiling Flame
(common)
Divination Pools
(common)
Borderwatch Archer
(common)
Enigmatic Isle
(common)
Plunge
(common)
Swift Sandrunner
(common)
Tower of Law
(common)

,
: This land deals 1 damage to target creature or player.''
