Verdia: Virtual Booster
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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Target creature is indestructible until end of turn. (''Destroy'' effects and lethal damage don't destroy it)
Cultivate ![]() ![]() ![]() As long as Sun's Aegis is cultivating a land, that land is indestructible. |
Enchant creature.
Enchanted creature gets +1/+1. As long as enchanted creature is tapped, spells you control can't be countered by spells or abilities. |
Angelic Meadow is white.
When Angelic Meadow comes into play, sacrifice it unless you return a Plains you control to its owner's hand. Vigilance : Add to your mana pool.1/4
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, : Add one mana of any color to your mana pool.![]() ![]() , Sacrifice Haven of Flames: Put two red 3/1 Elemental creature tokens with haste into play. Sacrifice them at end of turn. |
Trample
Sacrifice a land: Rockshaker Nomad gets -3/-0 until end of turn. Any player may play this ability. 6/5
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Sacrifice Earthtiller Golem: Target land you control gains shroud until end of turn (It can't be the target of spells or abilities).
2/2
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Dowse (Each land you control that you return to its owner's hand while playing this spell reduces its cost by
.)Enchant creature. Enchanted creature gets +1/+1 and has flying. |
Whenever you play a green spell, target land you control becomes a 3/3 creature until end of turn. It is still a land.
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Tap up to four target lands.
Draw a card. |
Put a 1/1 green Saproling creature token into play. Then put a 1/1 green Saproling creature token into play for each cultivated land you control.
Cultivate ![]() (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.) |
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Enchant creature
As Yeoman's Seal comes into play, choose a color. Enchanted creature has protection from the chosen color. This does not remove Yeoman's Seal. Enchanted creature can block creatures with landwalk abilities as if they didn't have those abilities. |
Roiling Flame deals 1 damage to each creature without flying target player controls.
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Greenheath Wildcaller gets +1/+2 as long as you control a cultivated land.
3/3
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Pitchskin Lurker can't block.
Earthform ![]() ![]() (Any time you could play a land you may play this card face down as a land. It has '' : Add to your mana pool''. Turn it face up at any time for its earthform cost.)3/2
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Blackthorn Shaman can't block.
Whenever Blackthorn Shaman attacks, defending player loses 2 life. 1/1
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Sun's Aegis
(rare)
Shimmering Leaves
(uncommon)
Angelic Meadow
(uncommon)
Haven of Flames
(uncommon)
Rockshaker Nomad
(common)
Earthtiller Golem
(common)
Immaterial Wings
(common)
Earthwaker's Touch
(common)
Set Adrift
(common)
Song of Sowing
(common)
Yeoman's Seal
(common)
Roiling Flame
(common)
Greenheath Wildcaller
(common)
Pitchskin Lurker
(common)
Blackthorn Shaman
(common)

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