Verdia: Virtual Booster
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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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First strike, Trample
: Target creature gets +1/+0 until end of turn.When Joshar of the Searing Sands comes into play, you can't play lands for the rest of the game. 5/4
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Put target land on the bottom of its owner's library. Its controller reveals cards from the top of his or her library until a land card is revealed. Put that land into play under its owner's control, then that player shuffles his or her library.
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![]() : Regenerate all lands.3/5
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Return target creature card in a graveyard to its owner's hand.
You may search your library for a Swamp card, reveal it and put it in your hand, then shuffle your library. |
Flying
When Sunseeker Elder comes into play, remove target artifact or enchantment from the game. 0/4
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Destroy target nonbasic land.
Draw a card. |
, : Target creature gets -2/-0 until end of turn.2/1
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Roaming Grizzly gets +2/+2 as long as you control six or more lands.
2/2
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Dunerock Mauler gets -2/-0 as long as you control a nonbasic land.
4/2
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(
: Add or to your mana pool.)As long as you control three or fewer lands, Haunted Lagoon doesn't untap during your untap step. |
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Dowse (Each land you control that you return to its owner's hand while playing this spell reduces its cost by
.)5/4
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Flying
When Moonfeather Gull is put into a graveyard from play, return target Island to its owner's hand. 1/1
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Destroy target artifact or enchantment. That permanent's controller may search his or her library for a basic land card, reveal it and put it into his or her hand, then shuffle his or her library.
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Protection from red.
Earthform ![]() (Any time you could play a land you may play this card face down as a land. It has '' : Add to your mana pool''. Turn it face up at any time for its earthform cost.)3/2
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When Marshmist Raider comes into play, target player loses 4 life.
4/4
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Joshar of the Searing Sands
(rare)
Climatic Disturbance
(uncommon)
Provincial Sentinel
(uncommon)
Muckdelve
(uncommon)
Sunseeker Elder
(common)
Siege
(common)
Artful Duelist
(common)
Roaming Grizzly
(common)
Dunerock Mauler
(common)
Haunted Lagoon
(common)
Afflicted Ghoul
(common)
Moonfeather Gull
(common)
Fragment
(common)
Frosthorn Ranger
(common)
Marshmist Raider
(common)




: Target creature gets -2/-0 until end of turn.

