Verdia: Virtual Booster
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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
Whenever you play a land, Brightwing Cleric gains vigilance until end of turn. 3/2
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Whenever you play a land, put two loyalty counters on Ikuu, the Arisen Land.
-1: Add 1 mana of any color to your mana pool. [-?]: Gain control of all lands target player controls. 2
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Dowse (Each land you control that you return to its owner's hand while playing this spell reduces its cost by
.)Target creature gets +1/+1 and gains double strike until end of turn. |
Vigilance
Whenever a spell or ability an opponent controls targets a spell on the stack, you may put a 2/2 green bear creature token into play. 4/4
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If target creature dealt damage this turn and was dealt damage this turn, put two +1/+1 counters on it.
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Forestwalk
Whenever Taiga Gorestalker attacks and isn't blocked, it gets +1/+1 until end of turn. 3/3
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Dowse (Each land you control that you return to its owner's hand while playing this spell reduces its cost by
.)Search your library for a basic land card and put it into play. Then shuffle your library. |
When Homeland Totem is put into a graveyard from play you may search your library for a basic land card and put it into play.
1/1
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Flying
When Moonfeather Gull is put into a graveyard from play, return target Island to its owner's hand. 1/1
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As an additional cost to play Crumbling Wits, sacrifice a land.
Target player discards two cards. |
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Dowse (Each land you control that you return to its owner's hand while playing this spell reduces its cost by
.)Torchgeyser deals 4 damage to target creature. |
First strike
When Swift Sandrunner comes into play, target land doesn't untap in its controller's next untap step. 2/2
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Flying
, Return a land you control to its owner's hand: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.)2/1
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Ash Walker is unblockable as long as there are three or more lands in defending player's graveyard.
2/1
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Protection from red.
Earthform ![]() (Any time you could play a land you may play this card face down as a land. It has '' : Add to your mana pool''. Turn it face up at any time for its earthform cost.)3/2
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Brightwing Cleric
(common, foil)
Ikuu, the Arisen Land
(rare)
Althera's Honor
(uncommon)
Spiritclaw Shaman
(uncommon)
Hardened in Battle
(uncommon)
Taiga Gorestalker
(common)
Lore of Seeds
(common)
Homeland Totem
(common)
Moonfeather Gull
(common)
Crumbling Wits
(common)
Torchgeyser
(common)
Swift Sandrunner
(common)
Augur of Tides
(common)
Ash Walker
(common)
Frosthorn Ranger
(common)


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