Verdia: Virtual Booster

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Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
{1}{b}
 
 R 
Enchantment
Whenever an opponent discards a land card, put that card into play under your control.
 U 
Creature – Beast
Spend only mana produced by basic lands to play Burrowing Gargantua.
Nonbasic landwalk (This creature is unblockable as long as defending player controls a nonbasic land.)
4/4
 U 
Creature – Beast
Whenever Dire Skunks blocks or is blocked by a creature, you may pay {1}. If you do, remove all counters from that creature and destroy all auras and equipment attached to it.
3/2
 U 
Land Creature – Kraken
Uncanny Deep is blue.
When Uncanny Deep comes into play, sacrifice it unless you return an Island you control to its owner's hand.
{t}: Add {u} to your mana pool.
{2}{u}: Until end of turn Uncanny Deep is not a creature.
2/2
 C 
Creature – Human Rogue
{u}, {t}: Target creature gets -2/-0 until end of turn.
2/1
 C 
Sorcery
Roiling Flame deals 1 damage to each creature without flying target player controls.
 C 
Enchantment – Aura
Enchant land.
Enchanted land has ''{1}{w}, {t}: Tap target creature''
 C 
Creature – Elf Druid
Dowse (Each land you control that you return to its owner's hand while playing this spell reduces its cost by {1}.)
When Rukos Reclaimer comes into play you may return up to two target land cards from your graveyard to your hand.
3/2
 C 
Enchantment – Aura
Enchant land
Whenever enchanted land becomes tapped, Sandstorm Swath deals 1 damage to target creature that was dealt damage this turn.
 C 
Sorcery
Target player sacrifices a land, then you gain 1 life for each land that player controls.
 C 
Instant
Target player gains 4 life.
Cultivate {4}{w} (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.)
 C 
Artifact – Fortification
Whenever fortified land is tapped for mana, its controller adds one mana of any color to his or her mana pool.
Fortify {2} ({2}: Attach to target land you control. Fortify only as a sorcery. This card comes into play unattached and stays in play if the land leaves play.)
 C 
Instant
Destroy target nonblack creature or non-Swamp land.
- Orick, Altheran scout.
 C 
Creature – Zombie Beast
Lumbering Carcass has fear as long as a Swamp card is in your graveyard.
4/2
 C 
Creature – Illusion Soldier
Mist Challenger is unblockable.
Earthform {3}{u}{u} (Any time you could play a land you may play this card face down as a land. It has ''{t}: Add {1} to your mana pool''. Turn it face up at any time for its earthform cost.)
2/2

Ravage (rare)
Burrowing Gargantua (uncommon)
Dire Skunks (uncommon)
Uncanny Deep (uncommon)
Artful Duelist (common)
Roiling Flame (common)
Tower of Law (common)
Rukos Reclaimer (common)
Sandstorm Swath (common)
Hail of Spores (common)
Pulse Crops (common)
Syravon Watchspires (common)
Oversludge (common)
Lumbering Carcass (common)
Mist Challenger (common)