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Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Earthkin Incarnation
Icon of Eclipse's power and toughness are each equal to the number of lands you control.
Trample
You may play Swamp cards from your graveyard.
*/*
 U 
Creature – Human Cleric
{3}, Sacrifice Coldblood Channeler: Put target creature card in your graveyard with converted mana cost X or less into play, where X is the amount of {b} in your mana pool.
2/2
 U 
Creature – Human Cleric
{1}, Sacrifice Soulshine Channeler: Gain twice X life, where X is the amount of {w} in your mana pool.
2/2
 U 
Instant
Return target creature card in a graveyard to its owner's hand.
You may search your library for a Swamp card, reveal it and put it in your hand, then shuffle your library.
 C 
Enchantment – Aura
Enchant non-land permanent
Activated abilities of enchanted permanent can't be played.
Prevent all damage that would be dealt by enchanted permanent.
 C 
Instant
Add {r}{r}{r} to your mana pool.
Cultivate-{2}, Sacrifice a creature (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.)
 C 
Sorcery
As an additional cost to play Crumbling Wits, sacrifice a land.
Target player discards two cards.
 C 
Instant
You may return two Plains you control to their owners' hands rather than pay the mana cost of Eve of Harvest.
Prevent all combat damage that would be dealt this turn.
 C 
Creature – Nomad Giant
Trample
Sacrifice a land: Rockshaker Nomad gets -3/-0 until end of turn. Any player may play this ability.
6/5
 C 
Land – Plains Island
({t}: Add {w} or {u} to your mana pool.)
As long as you control three or fewer lands, Stormy Strand doesn't untap during your untap step.
 C 
Enchantment – Aura
Enchant land
Enchanted land has ''At the beginning of your upkeep, if you control four or more lands, sacrifice this land''.
 C 
Creature – Elf Druid
{t}: You may put a land card from your hand into play.
1/1
 C 
Creature – Illusion Cat
{2}{u}, Reveal two land cards from your hand: Target creature becomes 4/4 until end of turn.
2/2
 C 
Creature – Dryad
{t}: Untap up to two target lands.
2/3
 C 
Instant
Creatures you control get +1/+1 until end of turn. You gain 1 life for each attacking or blocking creature you control.

Icon of Eclipse (rare)
Coldblood Channeler (uncommon)
Soulshine Channeler (uncommon)
Muckdelve (uncommon)
Tethered Will (common)
Volcanic Rite (common)
Crumbling Wits (common)
Eve of Harvest (common)
Rockshaker Nomad (common)
Stormy Strand (common)
Smoldering Soil (common)
Wildwood Seer (common)
Lucent Panther (common)
Floraspark Dryad (common)
Clarion Warcry (common)