Verdia: Virtual Booster
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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
At the end of your turn you may untap target creature or nonbasic land 3/3
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Dowse (Each land you control that you return to its owner's hand while playing this spell reduces its cost by
.)Flying Whenever Tempest Kite attacks, target creature other than Tempest Kite loses all abilities and becomes 1/1 until end of turn. 5/5
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Return target card from your graveyard to your hand.
Cultivate ![]() ![]() (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.) |
Put a +1/+1 counter on each creature target player controls.
Cultivate ![]() ![]() (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.) |
: Add to your mana pool.Whenever you attack with three or more creatures, you may pay . If you do, put a colorless 2/2 Yeti creature token into play tapped and attacking. |
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Enchant creature.
Enchanted creature doesn't untap during its controller's untap step. , Reveal two land cards from your hand: Attach Tidal Whorl to target creature. |
Protection from red.
Earthform ![]() (Any time you could play a land you may play this card face down as a land. It has '' : Add to your mana pool''. Turn it face up at any time for its earthform cost.)3/2
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Put a 1/1 green Saproling creature token into play. Then put a 1/1 green Saproling creature token into play for each cultivated land you control.
Cultivate ![]() (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.) |
Equipped creature gets +2/+1 and has protection from tokens.
Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
Target creature gets +4/+0 until end of turn. Visceral Fires deals 4 damage to you.
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, : Target creature gets -2/-0 until end of turn.2/1
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Counter target spell unless its controller taps two untapped lands he or she controls. If he or she does so, those lands do not untap during their controller's next untap step.
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Up to two target creatures must attack this turn if able.
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: Raging Stonegrinder gets +1/+0 until end of turn.Whenever Raging Stonegrinder attacks, tap all lands you control. 5/4
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Lumbering Carcass has fear as long as a Swamp card is in your graveyard.
4/2
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Wavediver Drake
(common, foil)
Tempest Kite
(rare)
Dream Forage
(uncommon)
Wolven Fury
(uncommon)
Peak of Frosthorn
(uncommon)
Tidal Whorl
(common)
Frosthorn Ranger
(common)
Song of Sowing
(common)
Ego Blade
(common)
Visceral Fires
(common)
Artful Duelist
(common)
Mana Fatigue
(common)
Echoes of Battle
(common)
Raging Stonegrinder
(common)
Lumbering Carcass
(common)


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