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Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 U 
Sorcery
Destroy target colorless permanent.
You may search your library for a Mountain card, reveal it and put it in your hand, then shuffle your library.
 
 R 
Sorcery
Reveal cards from the top of your library until you reveal a land card. Charbelch deals damage equal to the number of nonland cards revealed in this way to target creature or player. If the land was a Mountain, deal double that damage instead. Put the revealed cards on the bottom of your library in any order.
 U 
Enchantment – Aura
Enchant creature
When Edict of Solitude comes into play draw a card.
Enchanted creature's controller can't play spells with the same converted mana cost as enchanted creature.
 U 
Instant
Return target creature card in a graveyard to its owner's hand.
You may search your library for a Swamp card, reveal it and put it in your hand, then shuffle your library.
 U 
Enchantment – Aura
Enchant creature.
Enchanted creature has trample, and must be blocked by exactly one creature if able.
When Predator's Guile comes into play, you may search your library for a Forest card, reveal it and put it in your hand, then shuffle your library.
 C 
Creature – Ooze
Earthform {1}{g}{g} (Any time you could play a land you may play this card face down as a land. It has ''{t}: Add {1} to your mana pool''. Turn it face up at any time for its earthform cost.)
3/4
 C 
Instant
Destroy target nonblack creature or non-Swamp land.
- Orick, Altheran scout.
 C 
Instant
You may return two Plains you control to their owners' hands rather than pay the mana cost of Eve of Harvest.
Prevent all combat damage that would be dealt this turn.
 C 
Creature – Human Rogue
{u}, {t}: Target creature gets -2/-0 until end of turn.
2/1
 C 
Instant
Return target permanent to its owner's hand, then look at that player's hand.
 C 
Creature – Human Warrior
First strike
When Swift Sandrunner comes into play, target land doesn't untap in its controller's next untap step.
2/2
 C 
Creature – Beast
{u}, Reveal a land card from your hand: Untap Haze Tracker.
4/4
 C 
Creature – Elf Druid
{t}: You may put a land card from your hand into play.
1/1
 C 
Artifact – Fortification
Fortified land has ''{t}: Target attacking or blocking creature gets +1/+2 until end of turn.''
Fortify {2} ({2}: Attach to target land you control. Fortify only as a sorcery. This card comes into play unattached and stays in play if the land leaves play.)
 C 
Creature – Ogre Berserker
Dunerock Mauler gets -2/-0 as long as you control a nonbasic land.
4/2

Cinder Blast (uncommon, foil)
Charbelch (rare)
Edict of Solitude (uncommon)
Muckdelve (uncommon)
Predator's Guile (uncommon)
Acrasidon (common)
Oversludge (common)
Eve of Harvest (common)
Artful Duelist (common)
Shrewd Reversal (common)
Swift Sandrunner (common)
Haze Tracker (common)
Wildwood Seer (common)
Altheran Garrison (common)
Dunerock Mauler (common)