Verdia: Virtual Booster
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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever a player's library is shuffled, put a charge counter on Peculiar Shoppe.
: Add to your mana pool for each charge counter on Peculiar Shoppe. |
Thornbark Treefolk gets +1/+1 for each Forest in play.
Earthform ![]() ![]() ![]() (Any time you could play a land you may play this card face down as a land. It has '' : Add to your mana pool''. Turn it face up at any time for its earthform cost.)You may sacrifice two Forests instead of paying Thornbark Treefolk's earthform cost. 1/1
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, Sacrifice Soulshine Channeler: Gain twice X life, where X is the amount of in your mana pool.2/2
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Return target card from your graveyard to your hand.
Cultivate ![]() ![]() (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.) |
Enchant non-land permanent
Activated abilities of enchanted permanent can't be played. Prevent all damage that would be dealt by enchanted permanent. |
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Greenheath Wildcaller gets +1/+2 as long as you control a cultivated land.
3/3
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: You may put a land card from your hand into play.1/1
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Return target permanent to its owner's hand, then look at that player's hand.
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Haste
Whenever Sholten Bloodhounds attacks, it deals 2 damage to each creature that was dealt damage this turn. 2/2
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When Marshmist Raider comes into play, target player loses 4 life.
4/4
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Defender, reach (This creature can block creatures with flying.)
Earthform ![]() (Any time you could play a land you may play this card face down as a land. It has '' : Add to your mana pool''. Turn it face up at any time for its earthform cost.)1/5
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Trample
Sacrifice a land: Rockshaker Nomad gets -3/-0 until end of turn. Any player may play this ability. 6/5
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As an additional cost to play Crumbling Wits, sacrifice a land.
Target player discards two cards. |
Flash, dowse (You may play this spell any time you could play an instant. Each land you control that you return to its owner's hand while playing this spell reduces its cost by
.)Flying 3/2
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(
: Add to your mana pool.)Fungal Orchard comes into play tapped. When Fungal Orchard comes into play you may tap two untapped creatures you control. If you do, put a green 1/1 Saproling creature token into play. |
Peculiar Shoppe
(rare)
Thornbark Treefolk
(uncommon)
Soulshine Channeler
(uncommon)
Dream Forage
(uncommon)
Tethered Will
(common)
Greenheath Wildcaller
(common)
Wildwood Seer
(common)
Shrewd Reversal
(common)
Sholten Bloodhounds
(common)
Marshmist Raider
(common)
Boscage Snare
(common)
Rockshaker Nomad
(common)
Crumbling Wits
(common)
Guiding Sylph
(common)
Fungal Orchard
(common)
: Add
to your mana pool for each charge counter on Peculiar Shoppe.



