Verdia: Virtual Booster
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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Vigilance
Whenever a spell or ability an opponent controls targets a spell on the stack, you may put a 2/2 green bear creature token into play. 4/4
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Whenever a source you don't control deals damage to you, you may untap up to that many lands.
2/4
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Uncanny Deep is blue.
When Uncanny Deep comes into play, sacrifice it unless you return an Island you control to its owner's hand. : Add to your mana pool.![]() : Until end of turn Uncanny Deep is not a creature.2/2
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When Plowshare Disciple comes into play, each player may put a basic land card from his or her hand into play tapped.
1/1
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Return target creature card in a graveyard to its owner's hand.
You may search your library for a Swamp card, reveal it and put it in your hand, then shuffle your library. |
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Enchant creature
Creatures that are enchanted can't block. |
Greenheath Wildcaller gets +1/+2 as long as you control a cultivated land.
3/3
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Enchant creature
Enchanted creature gets -4/-4 as long as it is tapped. |
, : Target creature gets -2/-0 until end of turn.2/1
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For each land card in your graveyard you may return a creature card from your graveyard to your hand.
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Destroy target artifact or enchantment. That permanent's controller may search his or her library for a basic land card, reveal it and put it into his or her hand, then shuffle his or her library.
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Tap up to four target lands.
Draw a card. |
Target player sacrifices a land, then you gain 1 life for each land that player controls.
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Mist Challenger is unblockable.
Earthform ![]() ![]() (Any time you could play a land you may play this card face down as a land. It has '' : Add to your mana pool''. Turn it face up at any time for its earthform cost.)2/2
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Whenever fortified land is tapped for mana, its controller adds one mana of any color to his or her mana pool.
Fortify ( : Attach to target land you control. Fortify only as a sorcery. This card comes into play unattached and stays in play if the land leaves play.) |
Spiritclaw Shaman
(uncommon, foil)
Inon Rae, King of Althera
(rare)
Uncanny Deep
(uncommon)
Plowshare Disciple
(uncommon)
Muckdelve
(uncommon)
Runes of Hysteria
(common)
Greenheath Wildcaller
(common)
Frailty
(common)
Artful Duelist
(common)
Wrench From the Grave
(common)
Fragment
(common)
Set Adrift
(common)
Hail of Spores
(common)
Mist Challenger
(common)
Syravon Watchspires
(common)



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