Verdia: Virtual Booster

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Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact
All creatures, artifacts and enchantments you control are lands in addition to their other types.
Lands you control have ''{t}: Add {1} to your mana pool.''
 U 
Creature – Human Druid
When Plowshare Disciple comes into play, each player may put a basic land card from his or her hand into play tapped.
1/1
 U 
Instant
If target creature dealt damage this turn and was dealt damage this turn, put two +1/+1 counters on it.
 U 
Creature – Human Cleric
Protection from enchanted (This creature can't be blocked, targeted, dealt damage or enchanted by anything that is enchanted)
Sacrifice Oathbound Auramancer: Destroy target enchantment.
2/2
 C 
Creature – Human Rogue
{u}, {t}: Target creature gets -2/-0 until end of turn.
2/1
 C 
Instant
Magma Fountain deals 1 damage to target creature or player.
Cultivate {2}{r} (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.)
 C 
Creature – Rat
Deathtouch (Whenever this creature deals damage to a creature, destroy that creature.)
Earthform {1}{b}{b} (Any time you could play a land you may play this card face down as a land. It has ''{t}: Add {1} to your mana pool''. Turn it face up at any time for its earthform cost.)
1/1
 C 
Creature – Elf Warrior
Forestwalk
When Serene Seeker comes into play, choose either artifact or enchantment. Target player sacrifices a permanent of the chosen type.
2/1
{u}
 
 C 
Instant
Return target tapped creature to its owner's hand.
Cultivate {2}{u} (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.)
 C 
Creature – Ooze
Earthform {1}{g}{g} (Any time you could play a land you may play this card face down as a land. It has ''{t}: Add {1} to your mana pool''. Turn it face up at any time for its earthform cost.)
3/4
 C 
Creature – Human Cleric
Lifelink (Whenever this creature deals damage, you gain that much life.)
{t}: Battlewise Priest deals 1 damage to target attacking or blocking creature.
1/2
 C 
Enchantment – Aura
Enchant land.
Enchanted land has ''{1}{w}, {t}: Tap target creature''
 C 
Sorcery
Dowse (Each land you control that you return to its owner's hand while playing this spell reduces its cost by {1}.)
Search your library for a basic land card and put it into play. Then shuffle your library.
 C 
Sorcery
As an additional cost to play Crumbling Wits, sacrifice a land.
Target player discards two cards.
 C 
Land – Swamp
({t}: Add {b} to your mana pool.)
Soulwick Fen comes into play tapped.
{2}{b}{b}: Return Soulwick Fen from your graveyard to your hand. If you do, target player loses 1 life.

Verdistone (rare)
Plowshare Disciple (uncommon)
Hardened in Battle (uncommon)
Oathbound Auramancer (uncommon)
Artful Duelist (common)
Magma Fountain (common)
Lurking Vermin (common)
Serene Seeker (common)
Plunge (common)
Acrasidon (common)
Battlewise Priest (common)
Tower of Law (common)
Lore of Seeds (common)
Crumbling Wits (common)
Soulwick Fen (common)