Verdia: Virtual Booster
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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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All creatures get -1/-1 until end of turn for each land card in your graveyard.
Cultivate- ![]() ![]() , Remove a Swamp card in your graveyard from the game. |
, Sacrifice Branchbark Channeler: Target creature gets +X/+X until end of turn, where X is the amount of in your mana pool.2/2
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Return target card from your graveyard to your hand.
Cultivate ![]() ![]() (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.) |
Destroy target colorless permanent.
You may search your library for a Mountain card, reveal it and put it in your hand, then shuffle your library. |
When Brinehull Tortoise attacks it doesn't untap during your next untap phase.
-Yousel, Altheran field guide. 3/6
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Trample
Sacrifice a land: Rockshaker Nomad gets -3/-0 until end of turn. Any player may play this ability. 6/5
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Trample
Whenever Barkskin Pounder becomes the target of a spell or ability for the first time in a turn it gets +2/+2 until end of turn. 4/4
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Lifelink (Whenever this creature deals damage, you gain that much life.)
: Battlewise Priest deals 1 damage to target attacking or blocking creature.1/2
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Whenever a land comes into play, you may pay G. If you do, target creature gets +1/+1 until end of turn.
1/1
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Target creature gets -1/-1 until end of turn.
Cultivate ![]() (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.) |
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Dowse (Each land you control that you return to its owner's hand while playing this spell reduces its cost by
.)5/4
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Target creature you control gains protection from the color of your choice until end of turn.
Cultivate ![]() (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.) |
Lumbering Carcass has fear as long as a Swamp card is in your graveyard.
4/2
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(
: Add to your mana pool.)Soulwick Fen comes into play tapped. ![]() ![]() : Return Soulwick Fen from your graveyard to your hand. If you do, target player loses 1 life. |
When Sandstorm Herder becomes blocked, tap all lands defending player controls.
2/1
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Horrid Cachinnation
(rare)
Branchbark Channeler
(uncommon)
Dream Forage
(uncommon)
Cinder Blast
(uncommon)
Brinehull Tortoise
(common)
Rockshaker Nomad
(common)
Barkskin Pounder
(common)
Battlewise Priest
(common)
Soil Whisperer
(common)
Churning Rot
(common)
Afflicted Ghoul
(common)
Watchfire Ward
(common)
Lumbering Carcass
(common)
Soulwick Fen
(common)
Sandstorm Herder
(common)







: Battlewise Priest deals 1 damage to target attacking or blocking creature.