Verdia: Virtual Booster
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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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You may return two Plains you control to their owners' hands rather than pay the mana cost of Eve of Harvest.
Prevent all combat damage that would be dealt this turn. |
Haste
When Bonebranch Shaman comes into play, target land becomes a 3/3 creature until end of turn. When Bonebranch Shaman is put into a graveyard from play, you may have it deal 3 damage to target creature and you gain 3 life. 2/2
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, : Search your library for a land card with the same name as target land and reveal it. Shuffle your library, then put that card on top of it.2/3
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, : Add one mana of any color to your mana pool.![]() ![]() , Sacrifice Haven of Reflection: Draw two cards. |
Protection from enchanted (This creature can't be blocked, targeted, dealt damage or enchanted by anything that is enchanted)
Sacrifice Oathbound Auramancer: Destroy target enchantment. 2/2
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Enchant land
Enchanted land has ''At the beginning of your upkeep, if you control four or more lands, sacrifice this land''. |
![]() : Target creature gets +1/-1 until end of turn.1/1
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Remove target creature that blocked this turn from the game.
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Whenever a land comes into play, you may pay G. If you do, target creature gets +1/+1 until end of turn.
1/1
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Counter target spell with converted mana cost less than or equal to the number of lands you control.
Cultivate ![]() ![]() (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.) |
, Reveal a land card from your hand: Untap Haze Tracker.4/4
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Target creature gets +4/+0 until end of turn. Visceral Fires deals 4 damage to you.
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Target player gains 4 life.
Cultivate ![]() (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.) |
Trample
Sacrifice a land: Rockshaker Nomad gets -3/-0 until end of turn. Any player may play this ability. 6/5
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Fortified land has ''
: Target attacking or blocking creature gets +1/+2 until end of turn.''Fortify ( : Attach to target land you control. Fortify only as a sorcery. This card comes into play unattached and stays in play if the land leaves play.) |
Eve of Harvest
(common, foil)
Bonebranch Shaman
(rare)
Tradewind Tracer
(uncommon)
Haven of Reflection
(uncommon)
Oathbound Auramancer
(uncommon)
Smoldering Soil
(common)
Fen Hag
(common)
Sunbreak
(common)
Soil Whisperer
(common)
Veiled Denial
(common)
Haze Tracker
(common)
Visceral Fires
(common)
Pulse Crops
(common)
Rockshaker Nomad
(common)
Altheran Garrison
(common)




: Search your library for a land card with the same name as target land and reveal it. Shuffle your library, then put that card on top of it.

