Verdia: Virtual Booster
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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Ruku, Primordial Maker comes into play, for each non-legendary creature in play, you may search your library for a permanent card with the same name and put it into play. Then shuffle your library.
6/7
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![]() : Seiche Lancer is unblockable this turn.At end of turn, if you control no untapped Islands, return Seiche Lancer to its owner's hand. 4/3
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Spend only mana produced by basic lands to play Burrowing Gargantua.
Nonbasic landwalk (This creature is unblockable as long as defending player controls a nonbasic land.) 4/4
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Whenever a player plays an instant or sorcery spell with a single target, if that spell could target Sparktail Agama but doesn't, copy that spell and change its target to Sparktail Agama.
3/1
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Forestwalk
When Serene Seeker comes into play, choose either artifact or enchantment. Target player sacrifices a permanent of the chosen type. 2/1
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Enchant creature
Creatures that are enchanted can't block. |
(
: Add or to your mana pool.)As long as you control three or fewer lands, Stormy Strand doesn't untap during your untap step. |
When Covert Surveyor comes into play, look at all face-down lands.
2/2
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Return target Swamp card from your graveyard to play. It becomes a 2/2 Zombie creature that is still a land. (It is affected by summoning sickness)
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First strike
Earthform (Any time you could play a land you may play this card face down as a land. It has '' : Add to your mana pool''. Turn it face up at any time for its earthform cost.)2/2
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Counter target spell with converted mana cost less than or equal to the number of lands you control.
Cultivate ![]() ![]() (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.) |
Target creature gets -1/-1 until end of turn.
Cultivate ![]() (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.) |
Trample
Sacrifice a land: Rockshaker Nomad gets -3/-0 until end of turn. Any player may play this ability. 6/5
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Target player sacrifices a land, then you gain 1 life for each land that player controls.
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Creatures you control get +1/+1 until end of turn. You gain 1 life for each attacking or blocking creature you control.
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Ruku, Primordial Maker
(rare)
Seiche Lancer
(uncommon)
Burrowing Gargantua
(uncommon)
Sparktail Agama
(uncommon)
Serene Seeker
(common)
Runes of Hysteria
(common)
Stormy Strand
(common)
Covert Surveyor
(common)
Sinister Plot
(common)
Township Cavalry
(common)
Veiled Denial
(common)
Churning Rot
(common)
Rockshaker Nomad
(common)
Hail of Spores
(common)
Clarion Warcry
(common)




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