Verdia: Virtual Booster
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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Play Scatter in Panic only during the declare blockers step.
Remove each blocking creature from combat. Each of those creatures blocks an attacking creature of defending player's choice that it didn't block this turn, if able. Then all attacking creatures that no creature is blocking become unblocked. |
All creatures gain deathtouch until end of turn (Whenever a creature with deathtouch deals damage to a creature, destroy that creature)
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When Plowshare Disciple comes into play, each player may put a basic land card from his or her hand into play tapped.
1/1
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Swampwalk
At the beginning of your upkeep put a mire counter on target nonswamp land of an opponent's choice. Lands with mire counters on them are Swamps in addition to their other types. 5/4
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Haste
Whenever Sholten Bloodhounds attacks, it deals 2 damage to each creature that was dealt damage this turn. 2/2
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For each land card in your graveyard you may return a creature card from your graveyard to your hand.
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Whenever Borderwatch Archer blocks you may have it deal 1 damage to target attacking creature.
1/1
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Flying
When Moonfeather Gull is put into a graveyard from play, return target Island to its owner's hand. 1/1
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Spend only mana produced by basic lands to play Flaming Roar.
Flaming Roar deals 3 damage to target creature and 3 damage to its controller. |
Enchant creature
Enchanted creature gets -4/-4 as long as it is tapped. |
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When Homeland Totem is put into a graveyard from play you may search your library for a basic land card and put it into play.
1/1
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Dowse (Each land you control that you return to its owner's hand while playing this spell reduces its cost by
.)Enchant creature. Enchanted creature gets +1/+1 and has flying. |
Target creature gets +2/+2 until end of turn.
Cultivate ![]() (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.) |
Target player sacrifices a land, then you gain 1 life for each land that player controls.
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Whenever Southfen Patrol attacks, target creature gains lifelink until end of turn. (Whenever that creature deals damage, its controller gains that much life.)
3/3
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Scatter in Panic
(rare)
Bitter Blood
(uncommon)
Plowshare Disciple
(uncommon)
Chthonic Horror
(uncommon)
Sholten Bloodhounds
(common)
Wrench From the Grave
(common)
Borderwatch Archer
(common)
Moonfeather Gull
(common)
Flaming Roar
(common)
Frailty
(common)
Homeland Totem
(common)
Immaterial Wings
(common)
Rumbling Strength
(common)
Hail of Spores
(common)
Southfen Patrol
(common)



