Verdia: Virtual Booster
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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Tap up to four target lands.
Draw a card. |
Flying, flash.
When Glorified Soul comes into play, prevent all damage that would be dealt to you this turn by sources you don't control. Put a +1/+1 counter on Glorified Soul for each damage prevented this way. 1/1
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Flying
![]() : Remove Taunting Sprites from combat. Play this ability only before combat damage is assigned.2/1
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![]() : Target land you control becomes a 1/4 Soldier creature until end of turn.1/4
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Destroy target colorless permanent.
You may search your library for a Mountain card, reveal it and put it in your hand, then shuffle your library. |
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Flying
, Return a land you control to its owner's hand: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.)2/1
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Earthform
![]() ![]() (Any time you could play a land you may play this card face down as a land. It has '' : Add to your mana pool''. Turn it face up at any time for its earthform cost.)3/4
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, Reveal a land card from your hand: Untap Haze Tracker.4/4
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Dowse (Each land you control that you return to its owner's hand while playing this spell reduces its cost by
.)Flying, vigilance, defender. : Kaolin Warden loses defender until end of turn.4/5
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Enchant land.
Enchanted land is a 3/3 Elemental creature with trample that's still a land. |
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When Marshmist Raider comes into play, target player loses 4 life.
4/4
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Whenever fortified land is tapped for mana, its controller adds one mana of any color to his or her mana pool.
Fortify ( : Attach to target land you control. Fortify only as a sorcery. This card comes into play unattached and stays in play if the land leaves play.) |
Enchant black creature.
Enchanted creature gets +1/+0 for each Swamp you control. |
Enchant creature.
Enchanted creature doesn't untap during its controller's untap step. , Reveal two land cards from your hand: Attach Tidal Whorl to target creature. |
Enchant creature
Creatures that are enchanted can't block. |
Set Adrift
(common, foil)
Glorified Soul
(rare)
Taunting Sprites
(uncommon)
Rustic Veteran
(uncommon)
Cinder Blast
(uncommon)
Augur of Tides
(common)
Acrasidon
(common)
Haze Tracker
(common)
Kaolin Warden
(common)
Rootshaping
(common)
Marshmist Raider
(common)
Syravon Watchspires
(common)
Thrill of Corruption
(common)
Tidal Whorl
(common)
Runes of Hysteria
(common)




: Add 
: Kaolin Warden loses defender until end of turn.