Verdia: Virtual Booster
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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Vigilance
, : Creatures you control become 4/4 until end of turn.4/4
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Impulsive Spark deals 6 damage to target creature with the highest converted mana cost among creatures in play.
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Return target card from your graveyard to your hand.
Cultivate ![]() ![]() (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.) |
Vigilance
Whenever a spell or ability an opponent controls targets a spell on the stack, you may put a 2/2 green bear creature token into play. 4/4
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For each land card in your graveyard you may return a creature card from your graveyard to your hand.
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: Add to your mana pool.Sacrifice Earthkin Shrine: Choose a basic land type. Each land you control becomes that type until end of turn. |
Defender, reach (This creature can block creatures with flying.)
Earthform ![]() (Any time you could play a land you may play this card face down as a land. It has '' : Add to your mana pool''. Turn it face up at any time for its earthform cost.)1/5
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Dowse (Each land you control that you return to its owner's hand while playing this spell reduces its cost by
.)Flying, vigilance, defender. : Kaolin Warden loses defender until end of turn.4/5
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Magma Fountain deals 1 damage to target creature or player.
Cultivate ![]() (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.) |
Enchant land
Enchanted land has '' : Draw a card, then discard a card'' |
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Fortified land has ''
: Target attacking or blocking creature gets +1/+2 until end of turn.''Fortify ( : Attach to target land you control. Fortify only as a sorcery. This card comes into play unattached and stays in play if the land leaves play.) |
Mist Challenger is unblockable.
Earthform ![]() ![]() (Any time you could play a land you may play this card face down as a land. It has '' : Add to your mana pool''. Turn it face up at any time for its earthform cost.)2/2
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When Dralasken Cultists is put into a graveyard from play each player discards a card.
2/2
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Flying
When Sunseeker Elder comes into play, remove target artifact or enchantment from the game. 0/4
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Destroy target nonbasic land.
Draw a card. |
Majestic Commander
(rare)
Impulsive Spark
(uncommon)
Dream Forage
(uncommon)
Spiritclaw Shaman
(uncommon)
Wrench From the Grave
(common)
Earthkin Shrine
(common)
Boscage Snare
(common)
Kaolin Warden
(common)
Magma Fountain
(common)
Divination Pools
(common)
Altheran Garrison
(common)
Mist Challenger
(common)
Dralasken Cultists
(common)
Sunseeker Elder
(common)
Siege
(common)


: Creatures you control become 4/4 until end of turn.



