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Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 C 
Instant
Tap up to four target lands.
Draw a card.
 
{2}{r}
 
 R 
Sorcery
Target Mountain you control deals X damage to each creature and each player, where X is the amount of R in your mana pool. Then sacrifice that Mountain.
 U 
Creature – Beast
Spend only mana produced by basic lands to play Burrowing Gargantua.
Nonbasic landwalk (This creature is unblockable as long as defending player controls a nonbasic land.)
4/4
 U 
Artifact – Equipment
Equipped creature can't be blocked unless defending player pays {2} for each blocking creature.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
 U 
Creature – Human Cleric
{1}, Sacrifice Soulshine Channeler: Gain twice X life, where X is the amount of {w} in your mana pool.
2/2
 C 
Creature – Illusion Soldier
Mist Challenger is unblockable.
Earthform {3}{u}{u} (Any time you could play a land you may play this card face down as a land. It has ''{t}: Add {1} to your mana pool''. Turn it face up at any time for its earthform cost.)
2/2
 C 
Creature – Human Barbarian
When Sandstorm Herder becomes blocked, tap all lands defending player controls.
2/1
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +3/+3
Sacrifice Wildhide: Target creature gets +4/+4 until end of turn.
 C 
Land – Swamp
({t}: Add {b} to your mana pool.)
Soulwick Fen comes into play tapped.
{2}{b}{b}: Return Soulwick Fen from your graveyard to your hand. If you do, target player loses 1 life.
 C 
Creature – Human Shaman
Ash Walker is unblockable as long as there are three or more lands in defending player's graveyard.
2/1
 C 
Enchantment – Aura
Enchant creature
As Yeoman's Seal comes into play, choose a color.
Enchanted creature has protection from the chosen color. This does not remove Yeoman's Seal.
Enchanted creature can block creatures with landwalk abilities as if they didn't have those abilities.
 C 
Creature – Dryad
{t}: Untap up to two target lands.
2/3
 C 
Creature – Human Cleric
Lifelink (Whenever this creature deals damage, you gain that much life.)
{t}: Battlewise Priest deals 1 damage to target attacking or blocking creature.
1/2
 C 
Creature – Goblin Scout
{r}, Sacrifice Avalanche Criers: Creatures with power less than or equal to the number of tapped Mountains you control can't block this turn.
1/1
 C 
Enchantment – Aura
Enchant creature
Whenever enchanted creature attacks or blocks its controller loses 1 life for each land card in his or her graveyard.

Set Adrift (common, foil)
Erupt (rare)
Burrowing Gargantua (uncommon)
Soulwright Circlet (uncommon)
Soulshine Channeler (uncommon)
Mist Challenger (common)
Sandstorm Herder (common)
Wildhide (common)
Soulwick Fen (common)
Ash Walker (common)
Yeoman's Seal (common)
Floraspark Dryad (common)
Battlewise Priest (common)
Avalanche Criers (common)
Fumes of Decay (common)