Verdia: Virtual Booster
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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever you play a land, put two loyalty counters on Ikuu, the Arisen Land.
-1: Add 1 mana of any color to your mana pool. [-?]: Gain control of all lands target player controls. 2
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Feral Woods is green.
When Feral Woods comes into play, sacrifice it unless you return a Forest you control to its owner's hand. Haste : Add to your mana pool.2/3
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Put a +1/+1 counter on each creature target player controls.
Cultivate ![]() ![]() (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.) |
(
: Add or to your mana pool.)As long as you control three or fewer lands, Verdant Gorge doesn't untap during your untap step. |
Dowse (Each land you control that you return to its owner's hand while playing this spell reduces its cost by
.)5/4
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, : Target creature gets -2/-0 until end of turn.2/1
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Dowse (Each land you control that you return to its owner's hand while playing this spell reduces its cost by
.)Flying, vigilance, defender. : Kaolin Warden loses defender until end of turn.4/5
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Add
![]() ![]() to your mana pool.Cultivate- , Sacrifice a creature (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.) |
Trample
Sacrifice a land: Rockshaker Nomad gets -3/-0 until end of turn. Any player may play this ability. 6/5
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![]() , Reveal two land cards from your hand: Target creature becomes 4/4 until end of turn.2/2
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Sacrifice Earthtiller Golem: Target land you control gains shroud until end of turn (It can't be the target of spells or abilities).
2/2
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Target creature you control gains protection from the color of your choice until end of turn.
Cultivate ![]() (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.) |
: Untap up to two target lands.2/3
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: You may put a land card from your hand into play.1/1
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Enchant black creature.
Enchanted creature gets +1/+0 for each Swamp you control. |
Ikuu, the Arisen Land
(rare)
Feral Woods
(uncommon)
Wolven Fury
(uncommon)
Verdant Gorge
(uncommon)
Afflicted Ghoul
(common)
Artful Duelist
(common)
Kaolin Warden
(common)
Volcanic Rite
(common)
Rockshaker Nomad
(common)
Lucent Panther
(common)
Earthtiller Golem
(common)
Watchfire Ward
(common)
Floraspark Dryad
(common)
Wildwood Seer
(common)
Thrill of Corruption
(common)
: Add
to your mana pool.

or 
.)
: Kaolin Warden loses defender until end of turn.
, Sacrifice a creature (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.)