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Alex's Personal Favourites
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Wizard
{1}{b}, Sacrifice a creature: Target player reveals the top card of his or her library. If it is a creature card, put it in that player's graveyard and that player loses life equal to its power.
2/3
 U 
Creature – Bear Shaman
Vigilance
Whenever a spell or ability an opponent controls targets a spell on the stack, you may put a 2/2 green bear creature token into play.
4/4
 U 
Creature – Cyclops Berserker
Trample
Lands you don't control have ''{t}: This land deals 1 damage to target Cyclops creature.''
6/6
 U 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1 for each untapped land your opponents control.
 C 
Creature – Human Warrior
Protection from red.
Earthform {4}{w} (Any time you could play a land you may play this card face down as a land. It has ''{t}: Add {1} to your mana pool''. Turn it face up at any time for its earthform cost.)
3/2
 C 
Creature – Nomad Giant
Trample
Sacrifice a land: Rockshaker Nomad gets -3/-0 until end of turn. Any player may play this ability.
6/5
 C 
Creature – Elf Archer
Flash, deathtouch (You may play this spell anytime you could play an instant. Whenever this creature deals damage to a creature, destroy that creature.)
2/2
 C 
Creature – Human Warrior
When Marshmist Raider comes into play, target player loses 4 life.
4/4
 C 
Sorcery
As an additional cost to play Crumbling Wits, sacrifice a land.
Target player discards two cards.
 C 
Instant
Counter target spell with converted mana cost less than or equal to the number of lands you control.
Cultivate {2}{u}{u} (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.)
 C 
Creature – Hound
Haste
Whenever Sholten Bloodhounds attacks, it deals 2 damage to each creature that was dealt damage this turn.
2/2
 C 
Creature
Whenever Clouded Mystic becomes blocked you may draw a card.
1/1
 C 
Creature – Human Scout
{2}{w}: Target creature gains mountainwalk or swampwalk until end of turn.
2/3
 C 
Artifact – Equipment
Equipped creature gets +2/+1 and has protection from tokens.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
 C 
Sorcery
Dowse (Each land you control that you return to its owner's hand while playing this spell reduces its cost by {1}.)
Search your library for a basic land card and put it into play. Then shuffle your library.

Spinespoiler Witch (rare)
Spiritclaw Shaman (uncommon)
Blunderbash Cyclops (uncommon)
Wildfire Visions (uncommon)
Frosthorn Ranger (common)
Rockshaker Nomad (common)
Snakeroot Sniper (common)
Marshmist Raider (common)
Crumbling Wits (common)
Veiled Denial (common)
Sholten Bloodhounds (common)
Clouded Mystic (common)
Realm's Edge Guide (common)
Ego Blade (common)
Lore of Seeds (common)