Verdia: Virtual Booster
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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Haste
When Bonebranch Shaman comes into play, target land becomes a 3/3 creature until end of turn. When Bonebranch Shaman is put into a graveyard from play, you may have it deal 3 damage to target creature and you gain 3 life. 2/2
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, Sacrifice Dreamwind Channeler: Look at the top X cards of your library and replace them in any order, where X is the amount of in your mana pool. Draw a card.2/2
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Put target land on the bottom of its owner's library. Its controller reveals cards from the top of his or her library until a land card is revealed. Put that land into play under its owner's control, then that player shuffles his or her library.
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, Sacrifice Soulshine Channeler: Gain twice X life, where X is the amount of in your mana pool.2/2
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First strike
When Swift Sandrunner comes into play, target land doesn't untap in its controller's next untap step. 2/2
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: Target land becomes the basic land type of your choice in addition to its other types until end of turn.1/2
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Target player gains 4 life.
Cultivate ![]() (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.) |
Whenever Clouded Mystic becomes blocked you may draw a card.
1/1
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Trample
Sacrifice a land: Rockshaker Nomad gets -3/-0 until end of turn. Any player may play this ability. 6/5
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(
: Add to your mana pool.)Enigmatic Isle comes into play tapped. : Return Enigmatic Isle to its owner's hand. |
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Enchant black creature.
Enchanted creature gets +1/+0 for each Swamp you control. |
Roaming Grizzly gets +2/+2 as long as you control six or more lands.
2/2
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: Untap up to two target lands.2/3
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Flying
When Sunseeker Elder comes into play, remove target artifact or enchantment from the game. 0/4
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Blackthorn Shaman can't block.
Whenever Blackthorn Shaman attacks, defending player loses 2 life. 1/1
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Bonebranch Shaman
(rare)
Dreamwind Channeler
(uncommon)
Climatic Disturbance
(uncommon)
Soulshine Channeler
(uncommon)
Swift Sandrunner
(common)
Weatherbender
(common)
Pulse Crops
(common)
Clouded Mystic
(common)
Rockshaker Nomad
(common)
Enigmatic Isle
(common)
Thrill of Corruption
(common)
Roaming Grizzly
(common)
Floraspark Dryad
(common)
Sunseeker Elder
(common)
Blackthorn Shaman
(common)


, Sacrifice Dreamwind Channeler: Look at the top X cards of your library and replace them in any order, where X is the amount of 
: Target land becomes the basic land type of your choice in addition to its other types until end of turn.