Verdia: Virtual Booster
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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Trample, protection from white.
![]() : Plague Elemental gets +1/+1 until end of turn for each Swamp you control.3/4
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Whenever Dire Skunks blocks or is blocked by a creature, you may pay
. If you do, remove all counters from that creature and destroy all auras and equipment attached to it.3/2
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If target creature dealt damage this turn and was dealt damage this turn, put two +1/+1 counters on it.
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: Add to your mana pool.Whenever you attack with three or more creatures, you may pay . If you do, put a colorless 2/2 Yeti creature token into play tapped and attacking. |
Defender, reach (This creature can block creatures with flying.)
Earthform ![]() (Any time you could play a land you may play this card face down as a land. It has '' : Add to your mana pool''. Turn it face up at any time for its earthform cost.)1/5
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Flying
, Return a land you control to its owner's hand: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.)2/1
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(
: Add to your mana pool.)Sun-Blessed Vale comes into play tapped. ![]() , Discard Sun-Blessed Vale: When target creature is put into a graveyard from play this turn, return it to play under its owner's control. |
Counter target spell unless its controller taps two untapped lands he or she controls. If he or she does so, those lands do not untap during their controller's next untap step.
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Return target Swamp card from your graveyard to play. It becomes a 2/2 Zombie creature that is still a land. (It is affected by summoning sickness)
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Roaming Grizzly gets +2/+2 as long as you control six or more lands.
2/2
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Protection from red.
Earthform ![]() (Any time you could play a land you may play this card face down as a land. It has '' : Add to your mana pool''. Turn it face up at any time for its earthform cost.)3/2
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Target creature gets -1/-1 until end of turn.
Cultivate ![]() (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.) |
, Discard a basic land card: Add R to your mana pool.1/1
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Target creature gets +4/+0 until end of turn. Visceral Fires deals 4 damage to you.
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First strike
Earthform (Any time you could play a land you may play this card face down as a land. It has '' : Add to your mana pool''. Turn it face up at any time for its earthform cost.)2/2
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Plague Elemental
(rare)
Dire Skunks
(uncommon)
Hardened in Battle
(uncommon)
Peak of Frosthorn
(uncommon)
Boscage Snare
(common)
Augur of Tides
(common)
Sun-Blessed Vale
(common)
Mana Fatigue
(common)
Sinister Plot
(common)
Roaming Grizzly
(common)
Frosthorn Ranger
(common)
Churning Rot
(common)
Caldera Seer
(common)
Visceral Fires
(common)
Township Cavalry
(common)




: Add 
to your mana pool.)