Verdia: Virtual Booster
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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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First strike
When Swift Sandrunner comes into play, target land doesn't untap in its controller's next untap step. 2/2
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Defender.
Destiny Seedling can't be the target of spells or abilities your opponents control. At end of turn, if Destiny Seedling has a total power and toughness of 40 or greater, you win the game. 0/4
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Destroy target Forest or Plains. Search that land's controller's library for a Forest or Plains card and put it into its owner's graveyard, then that player shuffles his or her library.
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Trample
Lands you don't control have '' : This land deals 1 damage to target Cyclops creature.''6/6
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Look at the top card of your library. If it is a land card you may reveal it and draw two cards, otherwise draw a card.
Cultivate ![]() (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.) |
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Dowse (Each land you control that you return to its owner's hand while playing this spell reduces its cost by
.)Torchgeyser deals 4 damage to target creature. |
Destroy target nonblack creature or non-Swamp land.
- Orick, Altheran scout. |
Fortified land has ''
: Target attacking or blocking creature gets +1/+2 until end of turn.''Fortify ( : Attach to target land you control. Fortify only as a sorcery. This card comes into play unattached and stays in play if the land leaves play.) |
Target player gains 4 life.
Cultivate ![]() (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.) |
Whenever you play a creature spell, you may return Feralmane Ouphe to its owner's hand. If you do, draw a card.
3/2
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Return target permanent to its owner's hand, then look at that player's hand.
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Dowse (Each land you control that you return to its owner's hand while playing this spell reduces its cost by
.)Enchant creature. Enchanted creature gets +1/+1 and has flying. |
Enchant land.
Enchanted land has '' ![]() , : Tap target creature'' |
Return target Swamp card from your graveyard to play. It becomes a 2/2 Zombie creature that is still a land. (It is affected by summoning sickness)
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Flash, deathtouch (You may play this spell anytime you could play an instant. Whenever this creature deals damage to a creature, destroy that creature.)
2/2
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Swift Sandrunner
(common, foil)
Destiny Seedling
(rare)
Pollute
(uncommon)
Blunderbash Cyclops
(uncommon)
Deep Contemplation
(uncommon)
Torchgeyser
(common)
Oversludge
(common)
Altheran Garrison
(common)
Pulse Crops
(common)
Feralmane Ouphe
(common)
Shrewd Reversal
(common)
Immaterial Wings
(common)
Tower of Law
(common)
Sinister Plot
(common)
Snakeroot Sniper
(common)


: This land deals 1 damage to target Cyclops creature.''

.)