Verdia: Virtual Booster
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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Forests you control have ''
: Add one mana of any color to your mana pool''0: Target creature or land you control becomes a 4/4 Forest Treefolk land creature in addition to its other types until end of turn. Play this ability only once each turn. 2/5
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Counter target spell unless at least one mana from a source other than a basic land was spent to play it.
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Enchant creature
Pay 3 life: Enchanted creature's controller sacrifices a creature. Play this ability only when you could play a sorcery. |
Equipped creature can't be blocked unless defending player pays
for each blocking creature.Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
Greenheath Wildcaller gets +1/+2 as long as you control a cultivated land.
3/3
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Flying
At the end of your turn you may untap target creature or nonbasic land 3/3
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Target creature gets -1/-1 until end of turn.
Cultivate ![]() (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.) |
Flying
, Return a land you control to its owner's hand: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.)2/1
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When Sandstorm Herder becomes blocked, tap all lands defending player controls.
2/1
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When Marshmist Raider comes into play, target player loses 4 life.
4/4
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Enchant land.
Enchanted land has '' ![]() , : Tap target creature'' |
Enchant land.
Enchanted land is a 3/3 Elemental creature with trample that's still a land. |
Whenever you play a creature spell, you may return Feralmane Ouphe to its owner's hand. If you do, draw a card.
3/2
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Boulderpelt Ogre attacks each turn if able.
Earthform (Any time you could play a land you may play this card face down as a land. It has '' : Add to your mana pool''. Turn it face up at any time for its earthform cost.)2/2
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: Add to your mana pool.Sacrifice Earthkin Shrine: Choose a basic land type. Each land you control becomes that type until end of turn. |
Dawntree Guardian
(rare)
Scorn
(uncommon)
Perilous Fate
(uncommon)
Soulwright Circlet
(uncommon)
Greenheath Wildcaller
(common)
Wavediver Drake
(common)
Churning Rot
(common)
Augur of Tides
(common)
Sandstorm Herder
(common)
Marshmist Raider
(common)
Tower of Law
(common)
Rootshaping
(common)
Feralmane Ouphe
(common)
Boulderpelt Ogre
(common)
Earthkin Shrine
(common)


: Add one mana of any color to your mana pool''
for each blocking creature.
