Verdia: Virtual Booster
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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever a player plays an instant or sorcery spell you may pay
R. If you do, that player shuffles his or her hand into his or her library, then draws that many cards. |
Seeker's Rest comes into play tapped.
: Add to your mana pool one mana of any color that a land you control could produce.While you're searching your library, you may play Seeker's Rest from your library. (You can't play lands if it's not your turn or if you have played another land this turn.) |
Impulsive Spark deals 6 damage to target creature with the highest converted mana cost among creatures in play.
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Destroy target land.
Cultivate- ![]() ![]() , Sacrifice a land (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.) |
Flying
Whenever you play a land, Brightwing Cleric gains vigilance until end of turn. 3/2
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Target creature you control gains protection from the color of your choice until end of turn.
Cultivate ![]() (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.) |
Destroy target nonblack creature or non-Swamp land.
- Orick, Altheran scout. |
![]() : Bramblescale Wurm gets +2/+2 until end of turn. Play this ability only once each turn.Earthform ![]() ![]() ![]() (Any time you could play a land you may play this card face down as a land. It has '' : Add to your mana pool''. Turn it face up at any time for its earthform cost.)5/5
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Flash, dowse (You may play this spell any time you could play an instant. Each land you control that you return to its owner's hand while playing this spell reduces its cost by
.)Flying 3/2
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Counter target spell unless its controller taps two untapped lands he or she controls. If he or she does so, those lands do not untap during their controller's next untap step.
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(
: Add or to your mana pool.)As long as you control three or fewer lands, Haunted Lagoon doesn't untap during your untap step. |
Whenever a land comes into play, you may pay G. If you do, target creature gets +1/+1 until end of turn.
1/1
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Blackthorn Shaman can't block.
Whenever Blackthorn Shaman attacks, defending player loses 2 life. 1/1
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Target creature gets +4/+0 until end of turn. Visceral Fires deals 4 damage to you.
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Magma Fountain deals 1 damage to target creature or player.
Cultivate ![]() (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.) |
Vexing Fortune
(rare)
Seeker's Rest
(uncommon)
Impulsive Spark
(uncommon)
Bursting Mantle
(uncommon)
Brightwing Cleric
(common)
Watchfire Ward
(common)
Oversludge
(common)
Bramblescale Wurm
(common)
Guiding Sylph
(common)
Mana Fatigue
(common)
Haunted Lagoon
(common)
Soil Whisperer
(common)
Blackthorn Shaman
(common)
Visceral Fires
(common)
Magma Fountain
(common)

R. If you do, that player shuffles his or her hand into his or her library, then draws that many cards.
: Add to your mana pool one mana of any color that a land you control could produce.



