Verdia: Virtual Booster
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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Icon of Solstice's power and toughness are each equal to the number of lands you control.
Trample Whenever a permanent comes into play, you may return two Islands you control to their owners' hands. If you do, return that permanent to its owner's hand. */*
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, Sacrifice Desecration Priest: Target player sacrifices a land unless he or she discards a card. Play this ability only on your turn.1/1
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: Reveal cards from the top of your library until you reveal a land card. Remove that card from the game and shuffle the rest of the revealed cards into your library. : Add one mana to your mana pool of any color a land removed from the game with Lodestone Talisman could produce. |
Destroy target colorless permanent.
You may search your library for a Mountain card, reveal it and put it in your hand, then shuffle your library. |
Target player gains 4 life.
Cultivate ![]() (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.) |
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Enchant non-land permanent
Activated abilities of enchanted permanent can't be played. Prevent all damage that would be dealt by enchanted permanent. |
Haste
Whenever Sholten Bloodhounds attacks, it deals 2 damage to each creature that was dealt damage this turn. 2/2
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Equipped creature gets +2/+1 and has protection from tokens.
Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
Spend only mana produced by basic lands to play Flaming Roar.
Flaming Roar deals 3 damage to target creature and 3 damage to its controller. |
Flash, deathtouch (You may play this spell anytime you could play an instant. Whenever this creature deals damage to a creature, destroy that creature.)
2/2
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, Sacrifice Avalanche Criers: Creatures with power less than or equal to the number of tapped Mountains you control can't block this turn.1/1
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![]() : Bramblescale Wurm gets +2/+2 until end of turn. Play this ability only once each turn.Earthform ![]() ![]() ![]() (Any time you could play a land you may play this card face down as a land. It has '' : Add to your mana pool''. Turn it face up at any time for its earthform cost.)5/5
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Lumbering Carcass has fear as long as a Swamp card is in your graveyard.
4/2
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Flying
, Return a land you control to its owner's hand: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.)2/1
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Flying
At the end of your turn you may untap target creature or nonbasic land 3/3
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Icon of Solstice
(rare)
Desecration Priest
(uncommon)
Lodestone Talisman
(uncommon)
Cinder Blast
(uncommon)
Pulse Crops
(common)
Tethered Will
(common)
Sholten Bloodhounds
(common)
Ego Blade
(common)
Flaming Roar
(common)
Snakeroot Sniper
(common)
Avalanche Criers
(common)
Bramblescale Wurm
(common)
Lumbering Carcass
(common)
Augur of Tides
(common)
Wavediver Drake
(common)



: Reveal cards from the top of your library until you reveal a land card. Remove that card from the game and shuffle the rest of the revealed cards into your library.
