Verdia: Virtual Booster
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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Reveal cards from the top of your library until you reveal a land card. Charbelch deals damage equal to the number of nonland cards revealed in this way to target creature or player. If the land was a Mountain, deal double that damage instead. Put the revealed cards on the bottom of your library in any order.
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Flying
![]() : Remove Taunting Sprites from combat. Play this ability only before combat damage is assigned.2/1
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Equipped creature can't be blocked unless defending player pays
for each blocking creature.Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
Whenever Dire Skunks blocks or is blocked by a creature, you may pay
. If you do, remove all counters from that creature and destroy all auras and equipment attached to it.3/2
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Destroy target nonbasic land.
Draw a card. |
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Whenever a land comes into play, you may pay G. If you do, target creature gets +1/+1 until end of turn.
1/1
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If you have played another spell this turn, you may reveal two Island cards from your hand instead of paying Distant Journey's mana cost.
Draw two cards, then discard a card. |
Protection from red.
Earthform ![]() (Any time you could play a land you may play this card face down as a land. It has '' : Add to your mana pool''. Turn it face up at any time for its earthform cost.)3/2
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Ash Walker is unblockable as long as there are three or more lands in defending player's graveyard.
2/1
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(
: Add to your mana pool.)Soulwick Fen comes into play tapped. ![]() ![]() : Return Soulwick Fen from your graveyard to your hand. If you do, target player loses 1 life. |
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Trample
Sacrifice a land: Rockshaker Nomad gets -3/-0 until end of turn. Any player may play this ability. 6/5
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For each land card in your graveyard you may return a creature card from your graveyard to your hand.
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Up to two target creatures lose flying and get +1/+1 until end of turn.
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Dowse (Each land you control that you return to its owner's hand while playing this spell reduces its cost by
.)5/4
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Enchant land.
Enchanted land has '' ![]() , : Tap target creature'' |
Charbelch
(rare)
Taunting Sprites
(uncommon)
Soulwright Circlet
(uncommon)
Dire Skunks
(uncommon)
Siege
(common)
Soil Whisperer
(common)
Distant Journey
(common)
Frosthorn Ranger
(common)
Ash Walker
(common)
Soulwick Fen
(common)
Rockshaker Nomad
(common)
Wrench From the Grave
(common)
Grappling Vines
(common)
Afflicted Ghoul
(common)
Tower of Law
(common)






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