Verdia: Virtual Booster

Verdia: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Alex's Personal Favourites
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Knight
Whenever you sacrifice a land that could produce colored mana you may pay 2 life. If you do, all creatures of that color or colors get +1/+1 until end of turn.
3/3
 U 
Instant
Turn target nontoken creature face down. It becomes a land with ''{t}: Add {1} to your mana pool''.
 U 
Creature – Troll Zombie
0: If target creature is green, put a maggot counter on it and regenerate Maggothide Troll. That creature becomes black permanently.
3/3
 U 
Creature – Insect
Chitin Behemoth comes into play with a +1/+1 counter on it.
Chitin Behemoth gets an additional +1/+1 for each counter on it.
2/2
 C 
Enchantment – Aura
Enchant creature.
Enchanted creature doesn't untap during its controller's untap step.
{u}, Reveal two land cards from your hand: Attach Tidal Whorl to target creature.
 C 
Creature – Dryad
{t}: Untap up to two target lands.
2/3
 C 
Instant
Target creature gets +2/+2 until end of turn.
Cultivate {2}{g} (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.)
 C 
Instant
Destroy target nonblack creature or non-Swamp land.
- Orick, Altheran scout.
 C 
Creature – Beast
{r}: Raging Stonegrinder gets +1/+0 until end of turn.
Whenever Raging Stonegrinder attacks, tap all lands you control.
5/4
 C 
Land – Swamp
({t}: Add {b} to your mana pool.)
Soulwick Fen comes into play tapped.
{2}{b}{b}: Return Soulwick Fen from your graveyard to your hand. If you do, target player loses 1 life.
 C 
Creature – Bird Wizard
Flying
When Sunseeker Elder comes into play, remove target artifact or enchantment from the game.
0/4
 C 
Sorcery
As an additional cost to play Crumbling Wits, sacrifice a land.
Target player discards two cards.
 C 
Sorcery
Roiling Flame deals 1 damage to each creature without flying target player controls.
 C 
Creature – Human Cleric
Flying
Whenever you play a land, Brightwing Cleric gains vigilance until end of turn.
3/2
 C 
Enchantment – Aura
Enchant land
Enchanted land has ''{t}: Draw a card, then discard a card''

Desolate Champion (rare)
Earthen Slumber (uncommon)
Maggothide Troll (uncommon)
Chitin Behemoth (uncommon)
Tidal Whorl (common)
Floraspark Dryad (common)
Rumbling Strength (common)
Oversludge (common)
Raging Stonegrinder (common)
Soulwick Fen (common)
Sunseeker Elder (common)
Crumbling Wits (common)
Roiling Flame (common)
Brightwing Cleric (common)
Divination Pools (common)