Verdia: Virtual Booster
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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
, Tap an untapped creature you control: Copy target activated ability from a creature source you control with a T in its activation cost. (You can only target an ability when it's on the stack.) |
, : Add one mana of any color to your mana pool.![]() ![]() , Sacrifice Haven of Seeds: Put two +1/+1 counters on target creature. |
: Brimstone Apprentice deals 1 damage to target creature or player.Whenever an instant or sorcery spell you control deals damage to a creature or player, you may untap Brimstone Apprentice. 1/2
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: Target green creature gains forestwalk until end of turn.Earthform (Any time you could play a land you may play this card face down as a land. It has '' : Add to your mana pool''. Turn it face up at any time for its earthform cost.)0/1
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: Add to your mana pool.Sacrifice Earthkin Shrine: Choose a basic land type. Each land you control becomes that type until end of turn. |
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Flying
At the end of your turn you may untap target creature or nonbasic land 3/3
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Return target Swamp card from your graveyard to play. It becomes a 2/2 Zombie creature that is still a land. (It is affected by summoning sickness)
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When Sandstorm Herder becomes blocked, tap all lands defending player controls.
2/1
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Protection from red.
Earthform ![]() (Any time you could play a land you may play this card face down as a land. It has '' : Add to your mana pool''. Turn it face up at any time for its earthform cost.)3/2
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Target creature gets +2/+2 until end of turn.
Cultivate ![]() (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.) |
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Destroy target artifact or enchantment. That permanent's controller may search his or her library for a basic land card, reveal it and put it into his or her hand, then shuffle his or her library.
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Trample
Sacrifice a land: Rockshaker Nomad gets -3/-0 until end of turn. Any player may play this ability. 6/5
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![]() : Target creature gets +1/-1 until end of turn.1/1
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Target creature you control gains protection from the color of your choice until end of turn.
Cultivate ![]() (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.) |
If you have played another spell this turn, you may reveal two Island cards from your hand instead of paying Distant Journey's mana cost.
Draw two cards, then discard a card. |
Disciplined Tactics
(rare)
Haven of Seeds
(uncommon)
Brimstone Apprentice
(uncommon)
Brushwood Envoy
(uncommon)
Earthkin Shrine
(common)
Wavediver Drake
(common)
Sinister Plot
(common)
Sandstorm Herder
(common)
Frosthorn Ranger
(common)
Rumbling Strength
(common)
Fragment
(common)
Rockshaker Nomad
(common)
Fen Hag
(common)
Watchfire Ward
(common)
Distant Journey
(common)


, Tap an untapped creature you control: Copy target activated ability from a creature source you control with a T in its activation cost. (You can only target an ability when it's on the stack.)
: Add one mana of any color to your mana pool.

