Verdia: Virtual Booster
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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever you play a green spell, target land you control becomes a 3/3 creature until end of turn. It is still a land.
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Target creature is indestructible until end of turn. (''Destroy'' effects and lethal damage don't destroy it)
Cultivate ![]() ![]() ![]() As long as Sun's Aegis is cultivating a land, that land is indestructible. |
![]() : Regenerate all lands.3/5
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Enchant creature
When Edict of Solitude comes into play draw a card. Enchanted creature's controller can't play spells with the same converted mana cost as enchanted creature. |
When Plowshare Disciple comes into play, each player may put a basic land card from his or her hand into play tapped.
1/1
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: Regenerate Dralasken Reaper. Play this ability only if you control four or more Swamps.3/2
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Farwood Pathfinders must be blocked if able.
5/6
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, Reveal a land card from your hand: Untap Haze Tracker.4/4
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Enchant land
Whenever enchanted land becomes tapped, Sandstorm Swath deals 1 damage to target creature that was dealt damage this turn. |
Dunerock Mauler gets -2/-0 as long as you control a nonbasic land.
4/2
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Put a 1/1 green Saproling creature token into play. Then put a 1/1 green Saproling creature token into play for each cultivated land you control.
Cultivate ![]() (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.) |
(
: Add or to your mana pool.)As long as you control three or fewer lands, Stormy Strand doesn't untap during your untap step. |
Return target tapped creature to its owner's hand.
Cultivate ![]() (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.) |
Enchant creature
As Yeoman's Seal comes into play, choose a color. Enchanted creature has protection from the chosen color. This does not remove Yeoman's Seal. Enchanted creature can block creatures with landwalk abilities as if they didn't have those abilities. |
Target player gains 4 life.
Cultivate ![]() (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.) |
Earthwaker's Touch
(common, foil)
Sun's Aegis
(rare)
Provincial Sentinel
(uncommon)
Edict of Solitude
(uncommon)
Plowshare Disciple
(uncommon)
Dralasken Reaper
(common)
Farwood Pathfinders
(common)
Haze Tracker
(common)
Sandstorm Swath
(common)
Dunerock Mauler
(common)
Song of Sowing
(common)
Stormy Strand
(common)
Plunge
(common)
Yeoman's Seal
(common)
Pulse Crops
(common)



: Regenerate Dralasken Reaper. Play this ability only if you control four or more Swamps.
: Add