Verdia: Virtual Booster

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Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Serpent
Prevent all damage that would be dealt to Glacierbound Serpent. Put the top card of your library into your graveyard for each damage prevented this way.
6/3
 U 
Instant
Sacrifice two lands, then draw three cards.
 U 
Sorcery
Return target card from your graveyard to your hand.
Cultivate {4}{g}{g} (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.)
 U 
Instant
Target creature loses all abilities and becomes a non-creature land until end of turn.
You may search your library for a Island card, reveal it and put it in your hand, then shuffle your library.
 C 
Artifact – Fortification
Whenever fortified land is tapped for mana, its controller adds one mana of any color to his or her mana pool.
Fortify {2} ({2}: Attach to target land you control. Fortify only as a sorcery. This card comes into play unattached and stays in play if the land leaves play.)
 C 
Creature – Human Barbarian
When Sandstorm Herder becomes blocked, tap all lands defending player controls.
2/1
 C 
Creature – Zombie Beast
Lumbering Carcass has fear as long as a Swamp card is in your graveyard.
4/2
 C 
Instant
Target player gains 4 life.
Cultivate {4}{w} (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.)
 C 
Creature – Wurm
{g}{g}: Bramblescale Wurm gets +2/+2 until end of turn. Play this ability only once each turn.
Earthform {5}{g}{g}{g} (Any time you could play a land you may play this card face down as a land. It has ''{t}: Add {1} to your mana pool''. Turn it face up at any time for its earthform cost.)
5/5
 C 
Creature – Human Shaman
Ash Walker is unblockable as long as there are three or more lands in defending player's graveyard.
2/1
 C 
Instant
Tap up to four target lands.
Draw a card.
 C 
Sorcery
Roiling Flame deals 1 damage to each creature without flying target player controls.
 C 
Creature – Elf Druid
{t}: You may put a land card from your hand into play.
1/1
 C 
Instant
Remove target permanent from the game. Return it to play at end of turn.
Cultivate {3}{w} (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.)
 C 
Creature – Human Rogue
When Covert Surveyor comes into play, look at all face-down lands.
2/2

Glacierbound Serpent (rare)
Necrobore (uncommon)
Dream Forage (uncommon)
Sea Change (uncommon)
Syravon Watchspires (common)
Sandstorm Herder (common)
Lumbering Carcass (common)
Pulse Crops (common)
Bramblescale Wurm (common)
Ash Walker (common)
Set Adrift (common)
Roiling Flame (common)
Wildwood Seer (common)
Rune Snap (common)
Covert Surveyor (common)