Verdia: Virtual Booster
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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Icon of Nadir's power and toughness are each equal to the number of lands you control.
Trample At the beginning of your upkeep, target Mountain you control becomes a 3/1 creature with trample until end of turn. Sacrifice it at end of turn. */*
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Enchant creature
Enchanted creature gets +1/+1 for each untapped land your opponents control. |
Destroy target colorless permanent.
You may search your library for a Mountain card, reveal it and put it in your hand, then shuffle your library. |
(
: Add or to your mana pool.)As long as you control three or fewer lands, Verdant Gorge doesn't untap during your untap step. |
Enchant creature
Enchanted creature gets -4/-4 as long as it is tapped. |
, : Target creature gets -2/-0 until end of turn.2/1
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: Regenerate target artifact, enchantment or land.1/3
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(
: Add to your mana pool.)Soulwick Fen comes into play tapped. ![]() ![]() : Return Soulwick Fen from your graveyard to your hand. If you do, target player loses 1 life. |
Tap up to four target lands.
Draw a card. |
: Untap up to two target lands.2/3
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: You may put a land card from your hand into play.1/1
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Dowse (Each land you control that you return to its owner's hand while playing this spell reduces its cost by
.)Flying, vigilance, defender. : Kaolin Warden loses defender until end of turn.4/5
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Destroy target nonblack creature or non-Swamp land.
- Orick, Altheran scout. |
Spend only mana produced by basic lands to play Flaming Roar.
Flaming Roar deals 3 damage to target creature and 3 damage to its controller. |
Roiling Flame deals 1 damage to each creature without flying target player controls.
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Icon of Nadir
(rare)
Wildfire Visions
(uncommon)
Cinder Blast
(uncommon)
Verdant Gorge
(uncommon)
Frailty
(common)
Artful Duelist
(common)
Whisper Keeper
(common)
Soulwick Fen
(common)
Set Adrift
(common)
Floraspark Dryad
(common)
Wildwood Seer
(common)
Kaolin Warden
(common)
Oversludge
(common)
Flaming Roar
(common)
Roiling Flame
(common)




: Add
to your mana pool.)

: Kaolin Warden loses defender until end of turn.