Verdia: Virtual Booster
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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
At the beginning of your upkeep put all creature cards in your graveyard with converted mana cost 1 or less into play. 5/5
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Uncanny Deep is blue.
When Uncanny Deep comes into play, sacrifice it unless you return an Island you control to its owner's hand. : Add to your mana pool.![]() : Until end of turn Uncanny Deep is not a creature.2/2
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Put a 1/1 white Soldier creature token into play for each tapped creature target opponent controls. They gain first strike until end of turn.
Cultivate ![]() ![]() (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.) |
Trample
Lands you don't control have '' : This land deals 1 damage to target Cyclops creature.''6/6
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Roaming Grizzly gets +2/+2 as long as you control six or more lands.
2/2
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When Dralasken Cultists is put into a graveyard from play each player discards a card.
2/2
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Whenever fortified land is tapped for mana, its controller adds one mana of any color to his or her mana pool.
Fortify ( : Attach to target land you control. Fortify only as a sorcery. This card comes into play unattached and stays in play if the land leaves play.) |
Deathtouch (Whenever this creature deals damage to a creature, destroy that creature.)
Earthform ![]() ![]() (Any time you could play a land you may play this card face down as a land. It has '' : Add to your mana pool''. Turn it face up at any time for its earthform cost.)1/1
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Lifelink (Whenever this creature deals damage, you gain that much life.)
: Battlewise Priest deals 1 damage to target attacking or blocking creature.1/2
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Enchant land
Whenever enchanted land becomes tapped, Sandstorm Swath deals 1 damage to target creature that was dealt damage this turn. |
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Tap up to four target lands.
Draw a card. |
Defender, reach (This creature can block creatures with flying.)
Earthform ![]() (Any time you could play a land you may play this card face down as a land. It has '' : Add to your mana pool''. Turn it face up at any time for its earthform cost.)1/5
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When Covert Surveyor comes into play, look at all face-down lands.
2/2
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Spend only mana produced by basic lands to play Flaming Roar.
Flaming Roar deals 3 damage to target creature and 3 damage to its controller. |
Remove target creature that blocked this turn from the game.
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Soulwake Celestial
(rare)
Uncanny Deep
(uncommon)
Makeshift Militia
(uncommon)
Blunderbash Cyclops
(uncommon)
Roaming Grizzly
(common)
Dralasken Cultists
(common)
Syravon Watchspires
(common)
Lurking Vermin
(common)
Battlewise Priest
(common)
Sandstorm Swath
(common)
Set Adrift
(common)
Boscage Snare
(common)
Covert Surveyor
(common)
Flaming Roar
(common)
Sunbreak
(common)


: Add
to your mana pool.


