Verdia: Virtual Booster
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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying, shroud.
Sacrifice Atheneum Faerie: The next spell you play this turn can be played as though it had flash. 1/1
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Return target creature card in a graveyard to its owner's hand.
You may search your library for a Swamp card, reveal it and put it in your hand, then shuffle your library. |
, : Add one mana of any color to your mana pool.![]() ![]() , Sacrifice Haven of Seeds: Put two +1/+1 counters on target creature. |
Arrow Storm deals 1 damage to each attacking or blocking creature target player controls.
Cultivate ![]() (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.) |
![]() : Target creature gets +1/-1 until end of turn.1/1
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Put a 1/1 green Saproling creature token into play. Then put a 1/1 green Saproling creature token into play for each cultivated land you control.
Cultivate ![]() (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.) |
(
: Add to your mana pool.)Enigmatic Isle comes into play tapped. : Return Enigmatic Isle to its owner's hand. |
Return target permanent to its owner's hand, then look at that player's hand.
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Whenever you play a creature spell, you may return Feralmane Ouphe to its owner's hand. If you do, draw a card.
3/2
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When Flintfire Striker is put into a graveyard from play, destroy target artifact or land.
Earthform ![]() ![]() ![]() (Any time you could play a land you may play this card face down as a land. It has '' : Add to your mana pool''. Turn it face up at any time for its earthform cost.)5/3
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Remove target permanent from the game. Return it to play at end of turn.
Cultivate ![]() (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.) |
Enchant creature
Creatures that are enchanted can't block. |
Flash, dowse (You may play this spell any time you could play an instant. Each land you control that you return to its owner's hand while playing this spell reduces its cost by
.)Flying 3/2
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Destroy target nonblack creature or non-Swamp land.
- Orick, Altheran scout. |
Creatures you control get +1/+1 until end of turn. You gain 1 life for each attacking or blocking creature you control.
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Atheneum Faerie
(rare)
Muckdelve
(uncommon)
Haven of Seeds
(uncommon)
Arrow Storm
(uncommon)
Fen Hag
(common)
Song of Sowing
(common)
Enigmatic Isle
(common)
Shrewd Reversal
(common)
Feralmane Ouphe
(common)
Flintfire Striker
(common)
Rune Snap
(common)
Runes of Hysteria
(common)
Guiding Sylph
(common)
Oversludge
(common)
Clarion Warcry
(common)

,
: Add one mana of any color to your mana pool.


