Verdia: Virtual Booster
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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Tap all nonwhite creatures you control.
You choose how each creature blocks this turn. |
Dire Bog is black.
When Dire Bog comes into play, sacrifice it unless you return a Swamp you control to its owner's hand. : Add to your mana pool.When Dire Bog is put into a graveyard from play, you may return another target land card in your graveyard to your hand. 3/1
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Target creature loses all abilities and becomes a non-creature land until end of turn.
You may search your library for a Island card, reveal it and put it in your hand, then shuffle your library. |
Vigilance
When Steeled Farmhand comes into play, you may search your library for a Plains card, reveal it and put it in your hand, then shuffle your library. 1/2
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Fortified land has ''
: Target attacking or blocking creature gets +1/+2 until end of turn.''Fortify ( : Attach to target land you control. Fortify only as a sorcery. This card comes into play unattached and stays in play if the land leaves play.) |
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Enchant non-land permanent
Activated abilities of enchanted permanent can't be played. Prevent all damage that would be dealt by enchanted permanent. |
Sacrifice Earthtiller Golem: Target land you control gains shroud until end of turn (It can't be the target of spells or abilities).
2/2
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: Regenerate Dralasken Reaper. Play this ability only if you control four or more Swamps.3/2
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Whenever you play a green spell, target land you control becomes a 3/3 creature until end of turn. It is still a land.
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Flying
At the end of your turn you may untap target creature or nonbasic land 3/3
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First strike
When Swift Sandrunner comes into play, target land doesn't untap in its controller's next untap step. 2/2
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, Reveal a land card from your hand: Untap Haze Tracker.4/4
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Boulderpelt Ogre attacks each turn if able.
Earthform (Any time you could play a land you may play this card face down as a land. It has '' : Add to your mana pool''. Turn it face up at any time for its earthform cost.)2/2
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Target player gains 4 life.
Cultivate ![]() (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.) |
Deathtouch (Whenever this creature deals damage to a creature, destroy that creature.)
Earthform ![]() ![]() (Any time you could play a land you may play this card face down as a land. It has '' : Add to your mana pool''. Turn it face up at any time for its earthform cost.)1/1
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Sanctified Victory
(rare)
Dire Bog
(uncommon)
Sea Change
(uncommon)
Steeled Farmhand
(uncommon)
Altheran Garrison
(common)
Tethered Will
(common)
Earthtiller Golem
(common)
Dralasken Reaper
(common)
Earthwaker's Touch
(common)
Wavediver Drake
(common)
Swift Sandrunner
(common)
Haze Tracker
(common)
Boulderpelt Ogre
(common)
Pulse Crops
(common)
Lurking Vermin
(common)

: Add
to your mana pool.

