Verdia: Virtual Booster
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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
, Tap an untapped creature you control: Copy target activated ability from a creature source you control with a T in its activation cost. (You can only target an ability when it's on the stack.) |
Destroy target land.
Cultivate- ![]() ![]() , Sacrifice a land (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.) |
, Sacrifice Desecration Priest: Target player sacrifices a land unless he or she discards a card. Play this ability only on your turn.1/1
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, : Add one mana of any color to your mana pool.![]() ![]() , Sacrifice Haven of Reflection: Draw two cards. |
Flash, dowse (You may play this spell any time you could play an instant. Each land you control that you return to its owner's hand while playing this spell reduces its cost by
.)Flying 3/2
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Destroy target artifact or enchantment. That permanent's controller may search his or her library for a basic land card, reveal it and put it into his or her hand, then shuffle his or her library.
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Flash, deathtouch (You may play this spell anytime you could play an instant. Whenever this creature deals damage to a creature, destroy that creature.)
2/2
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Destroy target nonblack creature or non-Swamp land.
- Orick, Altheran scout. |
: Add to your mana pool.Sacrifice Earthkin Shrine: Choose a basic land type. Each land you control becomes that type until end of turn. |
Dunerock Mauler gets -2/-0 as long as you control a nonbasic land.
4/2
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Target creature you control gains protection from the color of your choice until end of turn.
Cultivate ![]() (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.) |
Enchant creature.
Enchanted creature doesn't untap during its controller's untap step. , Reveal two land cards from your hand: Attach Tidal Whorl to target creature. |
Greenheath Wildcaller gets +1/+2 as long as you control a cultivated land.
3/3
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Target creature gets -1/-1 until end of turn.
Cultivate ![]() (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.) |
Earthform
![]() ![]() (Any time you could play a land you may play this card face down as a land. It has '' : Add to your mana pool''. Turn it face up at any time for its earthform cost.)3/4
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Disciplined Tactics
(rare)
Bursting Mantle
(uncommon)
Desecration Priest
(uncommon)
Haven of Reflection
(uncommon)
Guiding Sylph
(common)
Fragment
(common)
Snakeroot Sniper
(common)
Oversludge
(common)
Earthkin Shrine
(common)
Dunerock Mauler
(common)
Watchfire Ward
(common)
Tidal Whorl
(common)
Greenheath Wildcaller
(common)
Churning Rot
(common)
Acrasidon
(common)


, Tap an untapped creature you control: Copy target activated ability from a creature source you control with a T in its activation cost. (You can only target an ability when it's on the stack.)
: Add one mana of any color to your mana pool.
