Verdia: Virtual Booster
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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Gain control of target cultivated land.
Cultivate ![]() ![]() (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.) |
, : Search your library for a land card with the same name as target land and reveal it. Shuffle your library, then put that card on top of it.2/3
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Trample
Lands you don't control have '' : This land deals 1 damage to target Cyclops creature.''6/6
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![]() : Regenerate all lands.3/5
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![]() : Target creature gets +1/-1 until end of turn.1/1
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Dowse (Each land you control that you return to its owner's hand while playing this spell reduces its cost by
.)Torchgeyser deals 4 damage to target creature. |
Flash, deathtouch (You may play this spell anytime you could play an instant. Whenever this creature deals damage to a creature, destroy that creature.)
2/2
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Forestwalk
Whenever Taiga Gorestalker attacks and isn't blocked, it gets +1/+1 until end of turn. 3/3
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Counter target spell with converted mana cost less than or equal to the number of lands you control.
Cultivate ![]() ![]() (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.) |
Dowse (Each land you control that you return to its owner's hand while playing this spell reduces its cost by
.)Search your library for a basic land card and put it into play. Then shuffle your library. |
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Whenever Clouded Mystic becomes blocked you may draw a card.
1/1
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(
: Add or to your mana pool.)As long as you control three or fewer lands, Haunted Lagoon doesn't untap during your untap step. |
Remove target permanent from the game. Return it to play at end of turn.
Cultivate ![]() (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.) |
Spend only mana produced by basic lands to play Flaming Roar.
Flaming Roar deals 3 damage to target creature and 3 damage to its controller. |
Flying
Whenever you play a land, Brightwing Cleric gains vigilance until end of turn. 3/2
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Syravon Directive
(rare)
Tradewind Tracer
(uncommon)
Blunderbash Cyclops
(uncommon)
Provincial Sentinel
(uncommon)
Fen Hag
(common)
Torchgeyser
(common)
Snakeroot Sniper
(common)
Taiga Gorestalker
(common)
Veiled Denial
(common)
Lore of Seeds
(common)
Clouded Mystic
(common)
Haunted Lagoon
(common)
Rune Snap
(common)
Flaming Roar
(common)
Brightwing Cleric
(common)




: Search your library for a land card with the same name as target land and reveal it. Shuffle your library, then put that card on top of it.
