Verdia: Virtual Booster
| Verdia: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Alex's Personal Favourites |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
At the beginning of your upkeep you may choose to skip your next draw step. If you do, put two red 2/1 Barbarian creature tokens into play. Otherwise, sacrifice Ancient Warsong
|
Sacrifice two lands, then draw three cards.
|
Counter target spell unless at least one mana from a source other than a basic land was spent to play it.
|
Protection from enchanted (This creature can't be blocked, targeted, dealt damage or enchanted by anything that is enchanted)
Sacrifice Oathbound Auramancer: Destroy target enchantment. 2/2
|
Protection from red.
Earthform ![]() (Any time you could play a land you may play this card face down as a land. It has '' : Add to your mana pool''. Turn it face up at any time for its earthform cost.)3/2
|
|
As an additional cost to play Murkdrinker Imp, discard a land card. If that card is a Swamp, Murkdrinker Imp comes into play with a +1/+1 counter.
Flying 1/2
|
When Brinehull Tortoise attacks it doesn't untap during your next untap phase.
-Yousel, Altheran field guide. 3/6
|
Enchant creature.
Enchanted creature doesn't untap during its controller's untap step. , Reveal two land cards from your hand: Attach Tidal Whorl to target creature. |
Whenever a Swamp you control is put into a graveyard from play you may pay
. If you do, target player loses 1 life and you gain 1 life.1/1
|
(
: Add to your mana pool.)Enigmatic Isle comes into play tapped. : Return Enigmatic Isle to its owner's hand. |
|
Dust Blade Warrior can't be blocked by creatures whose toughness is greater than their power.
1/1
|
: Regenerate target artifact, enchantment or land.1/3
|
Whenever you play a green spell, target land you control becomes a 3/3 creature until end of turn. It is still a land.
|
Haste
Whenever Sholten Bloodhounds attacks, it deals 2 damage to each creature that was dealt damage this turn. 2/2
|
Enchant creature
Enchanted creature gets +3/+3 Sacrifice Wildhide: Target creature gets +4/+4 until end of turn. |
Ancient Warsong
(rare)
Necrobore
(uncommon)
Scorn
(uncommon)
Oathbound Auramancer
(uncommon)
Frosthorn Ranger
(common)
Murkdrinker Imp
(common)
Brinehull Tortoise
(common)
Tidal Whorl
(common)
Bog Wisp Augur
(common)
Enigmatic Isle
(common)
Dust Blade Warrior
(common)
Whisper Keeper
(common)
Earthwaker's Touch
(common)
Sholten Bloodhounds
(common)
Wildhide
(common)





: Add 