Verdia: Virtual Booster
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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Remove each creature from the game unless it has the lowest converted mana cost among creatures its controller controls or is tied for lowest.
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Thrashing Sandwalker's power and toughness are switched (Effects that change its power instead change its toughness and vice-versa).
3/3
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Choose two target creatures. They become X/X until end of turn, where X is one quarter of their combined power and toughness, rounded down.
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Put target land on the bottom of its owner's library. Its controller reveals cards from the top of his or her library until a land card is revealed. Put that land into play under its owner's control, then that player shuffles his or her library.
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Roaming Grizzly gets +2/+2 as long as you control six or more lands.
2/2
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Ash Walker is unblockable as long as there are three or more lands in defending player's graveyard.
2/1
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Whenever fortified land is tapped for mana, its controller adds one mana of any color to his or her mana pool.
Fortify ( : Attach to target land you control. Fortify only as a sorcery. This card comes into play unattached and stays in play if the land leaves play.) |
Tap up to four target lands.
Draw a card. |
Whenever you play a green spell, target land you control becomes a 3/3 creature until end of turn. It is still a land.
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Haste
Whenever Sholten Bloodhounds attacks, it deals 2 damage to each creature that was dealt damage this turn. 2/2
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Dowse (Each land you control that you return to its owner's hand while playing this spell reduces its cost by
.)Enchant creature. Enchanted creature gets +1/+1 and has flying. |
Enchant creature
As Yeoman's Seal comes into play, choose a color. Enchanted creature has protection from the chosen color. This does not remove Yeoman's Seal. Enchanted creature can block creatures with landwalk abilities as if they didn't have those abilities. |
For each land card in your graveyard you may return a creature card from your graveyard to your hand.
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, Sacrifice Avalanche Criers: Creatures with power less than or equal to the number of tapped Mountains you control can't block this turn.1/1
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Target player gains 4 life.
Cultivate ![]() (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.) |
Omen of Storms
(rare)
Thrashing Sandwalker
(uncommon)
Shared Transmutation
(uncommon)
Climatic Disturbance
(uncommon)
Roaming Grizzly
(common)
Ash Walker
(common)
Syravon Watchspires
(common)
Set Adrift
(common)
Earthwaker's Touch
(common)
Sholten Bloodhounds
(common)
Immaterial Wings
(common)
Yeoman's Seal
(common)
Wrench From the Grave
(common)
Avalanche Criers
(common)
Pulse Crops
(common)




