Verdia: Virtual Booster
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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
![]() : Target creature gets +1/-1 until end of turn.1/1
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Each land you control gets +1/+1 and has haste as long as it's a creature.
Whenever a land deals combat damage, untap it. 2/4
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Impulsive Spark deals 6 damage to target creature with the highest converted mana cost among creatures in play.
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Target creature loses all abilities and becomes a non-creature land until end of turn.
You may search your library for a Island card, reveal it and put it in your hand, then shuffle your library. |
Sacrifice two lands, then draw three cards.
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Up to two target creatures lose flying and get +1/+1 until end of turn.
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Lifelink (Whenever this creature deals damage, you gain that much life.)
: Battlewise Priest deals 1 damage to target attacking or blocking creature.1/2
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(
: Add to your mana pool.)Sun-Blessed Vale comes into play tapped. ![]() , Discard Sun-Blessed Vale: When target creature is put into a graveyard from play this turn, return it to play under its owner's control. |
First strike
Earthform (Any time you could play a land you may play this card face down as a land. It has '' : Add to your mana pool''. Turn it face up at any time for its earthform cost.)2/2
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Dowse (Each land you control that you return to its owner's hand while playing this spell reduces its cost by
.)Enchant creature. Enchanted creature gets +1/+1 and has flying. |
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As an additional cost to play Murkdrinker Imp, discard a land card. If that card is a Swamp, Murkdrinker Imp comes into play with a +1/+1 counter.
Flying 1/2
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Spend only mana produced by basic lands to play Flaming Roar.
Flaming Roar deals 3 damage to target creature and 3 damage to its controller. |
Target player sacrifices a land, then you gain 1 life for each land that player controls.
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Blackthorn Shaman can't block.
Whenever Blackthorn Shaman attacks, defending player loses 2 life. 1/1
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Haste
Whenever Sholten Bloodhounds attacks, it deals 2 damage to each creature that was dealt damage this turn. 2/2
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Fen Hag
(common, foil)
Heartwood Unicorn
(rare)
Impulsive Spark
(uncommon)
Sea Change
(uncommon)
Necrobore
(uncommon)
Grappling Vines
(common)
Battlewise Priest
(common)
Sun-Blessed Vale
(common)
Township Cavalry
(common)
Immaterial Wings
(common)
Murkdrinker Imp
(common)
Flaming Roar
(common)
Hail of Spores
(common)
Blackthorn Shaman
(common)
Sholten Bloodhounds
(common)




: Battlewise Priest deals 1 damage to target attacking or blocking creature.