Verdia: Virtual Booster
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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: Regenerate target artifact, enchantment or land.1/3
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Defender.
Destiny Seedling can't be the target of spells or abilities your opponents control. At end of turn, if Destiny Seedling has a total power and toughness of 40 or greater, you win the game. 0/4
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, Sacrifice Coldblood Channeler: Put target creature card in your graveyard with converted mana cost X or less into play, where X is the amount of in your mana pool.2/2
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: Add to your mana pool.Whenever you attack with three or more creatures, you may pay . If you do, put a colorless 2/2 Yeti creature token into play tapped and attacking. |
Dowse (Each land you control that you return to its owner's hand while playing this spell reduces its cost by
.)Target creature gets +1/+1 and gains double strike until end of turn. |
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Enchant black creature.
Enchanted creature gets +1/+0 for each Swamp you control. |
Dowse (Each land you control that you return to its owner's hand while playing this spell reduces its cost by
.)5/4
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Mist Challenger is unblockable.
Earthform ![]() ![]() (Any time you could play a land you may play this card face down as a land. It has '' : Add to your mana pool''. Turn it face up at any time for its earthform cost.)2/2
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Lumbering Carcass has fear as long as a Swamp card is in your graveyard.
4/2
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Enchant creature
Enchanted creature gets +3/+3 Sacrifice Wildhide: Target creature gets +4/+4 until end of turn. |
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Farwood Pathfinders must be blocked if able.
5/6
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Enchant creature
Creatures that are enchanted can't block. |
Whenever you play a land, you may pay
. If you do, gain 1 life.1/1
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Whenever Southfen Patrol attacks, target creature gains lifelink until end of turn. (Whenever that creature deals damage, its controller gains that much life.)
3/3
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: Add to your mana pool.Sacrifice Earthkin Shrine: Choose a basic land type. Each land you control becomes that type until end of turn. |
Whisper Keeper
(common, foil)
Destiny Seedling
(rare)
Coldblood Channeler
(uncommon)
Peak of Frosthorn
(uncommon)
Althera's Honor
(uncommon)
Thrill of Corruption
(common)
Afflicted Ghoul
(common)
Mist Challenger
(common)
Lumbering Carcass
(common)
Wildhide
(common)
Farwood Pathfinders
(common)
Runes of Hysteria
(common)
Altheran Seed Seer
(common)
Southfen Patrol
(common)
Earthkin Shrine
(common)

: Regenerate target artifact, enchantment or land.

to your mana pool.
