Verdia: Virtual Booster
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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Spend only mana produced by basic lands to play Anarchy Dragon.
Flying. Whenever another creature attacks, Anarchy Dragon deals 1 damage to that creature and Anarchy Dragon gets +1/+0 until end of turn. 5/5
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Choose an untapped creature you control. The power and toughness of blocking creatures you control becomes equal to the power and toughness of that creature until end of turn.
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![]() : Target land you control becomes a 1/4 Soldier creature until end of turn.1/4
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Put target land on the bottom of its owner's library. Its controller reveals cards from the top of his or her library until a land card is revealed. Put that land into play under its owner's control, then that player shuffles his or her library.
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Enchant land.
Enchanted land loses all land types and doesn't untap during its controller's untap step. |
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Enchant black creature.
Enchanted creature gets +1/+0 for each Swamp you control. |
Spend only mana produced by basic lands to play Flaming Roar.
Flaming Roar deals 3 damage to target creature and 3 damage to its controller. |
Add
![]() ![]() to your mana pool.Cultivate- , Sacrifice a creature (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.) |
Tap up to four target lands.
Draw a card. |
Roaming Grizzly gets +2/+2 as long as you control six or more lands.
2/2
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Creatures you control get +1/+1 until end of turn. You gain 1 life for each attacking or blocking creature you control.
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Equipped creature gets +2/+1 and has protection from tokens.
Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
![]() : Bramblescale Wurm gets +2/+2 until end of turn. Play this ability only once each turn.Earthform ![]() ![]() ![]() (Any time you could play a land you may play this card face down as a land. It has '' : Add to your mana pool''. Turn it face up at any time for its earthform cost.)5/5
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Whenever a Swamp you control is put into a graveyard from play you may pay
. If you do, target player loses 1 life and you gain 1 life.1/1
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Enchant creature
As Yeoman's Seal comes into play, choose a color. Enchanted creature has protection from the chosen color. This does not remove Yeoman's Seal. Enchanted creature can block creatures with landwalk abilities as if they didn't have those abilities. |
Anarchy Dragon
(rare)
Rallying Heroism
(uncommon)
Rustic Veteran
(uncommon)
Climatic Disturbance
(uncommon)
Glacier's Grip
(common)
Thrill of Corruption
(common)
Flaming Roar
(common)
Volcanic Rite
(common)
Set Adrift
(common)
Roaming Grizzly
(common)
Clarion Warcry
(common)
Ego Blade
(common)
Bramblescale Wurm
(common)
Bog Wisp Augur
(common)
Yeoman's Seal
(common)





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