Verdia: Virtual Booster
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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Spend only mana produced by basic lands to play Anarchy Dragon.
Flying. Whenever another creature attacks, Anarchy Dragon deals 1 damage to that creature and Anarchy Dragon gets +1/+0 until end of turn. 5/5
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Dowse (Each land you control that you return to its owner's hand while playing this spell reduces its cost by
.)Cetacean Sage can't attack unless defending player controls an Island. ![]() : You may put a land card from your hand into play under target player's control.4/6
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Whenever an opponent plays a land, Earthstomp Brute deals 1 damage to target creature or player.
3/3
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(
: Add or to your mana pool.)As long as you control three or fewer lands, Windswept Thicket doesn't untap during your untap step. |
![]() : Bramblescale Wurm gets +2/+2 until end of turn. Play this ability only once each turn.Earthform ![]() ![]() ![]() (Any time you could play a land you may play this card face down as a land. It has '' : Add to your mana pool''. Turn it face up at any time for its earthform cost.)5/5
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Add
![]() ![]() to your mana pool.Cultivate- , Sacrifice a creature (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.) |
Dowse (Each land you control that you return to its owner's hand while playing this spell reduces its cost by
.)5/4
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Flying
Whenever you play a land, Brightwing Cleric gains vigilance until end of turn. 3/2
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Deathtouch (Whenever this creature deals damage to a creature, destroy that creature.)
Earthform ![]() ![]() (Any time you could play a land you may play this card face down as a land. It has '' : Add to your mana pool''. Turn it face up at any time for its earthform cost.)1/1
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Up to two target creatures must attack this turn if able.
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Target creature gets -1/-1 until end of turn.
Cultivate ![]() (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.) |
Sacrifice Earthtiller Golem: Target land you control gains shroud until end of turn (It can't be the target of spells or abilities).
2/2
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Fortified land has ''
: Target attacking or blocking creature gets +1/+2 until end of turn.''Fortify ( : Attach to target land you control. Fortify only as a sorcery. This card comes into play unattached and stays in play if the land leaves play.) |
![]() : Target creature gains mountainwalk or swampwalk until end of turn.2/3
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Flying
, Return a land you control to its owner's hand: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.)2/1
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Anarchy Dragon
(rare)
Cetacean Sage
(uncommon)
Earthstomp Brute
(uncommon)
Windswept Thicket
(uncommon)
Bramblescale Wurm
(common)
Volcanic Rite
(common)
Afflicted Ghoul
(common)
Brightwing Cleric
(common)
Lurking Vermin
(common)
Echoes of Battle
(common)
Churning Rot
(common)
Earthtiller Golem
(common)
Altheran Garrison
(common)
Realm's Edge Guide
(common)
Augur of Tides
(common)



.)
: Add
or
to your mana pool.)