Verdia: Virtual Booster
| Verdia: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Alex's Personal Favourites |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Whenever Mirrorform Guardian blocks a creature, if it's the only creature blocking that creature, put a token that's a copy of Mirrorform Guardian into play blocking that creature.
2/4
|
Swampwalk
At the beginning of your upkeep put a mire counter on target nonswamp land of an opponent's choice. Lands with mire counters on them are Swamps in addition to their other types. 5/4
|
![]() : Target land you control becomes a 1/4 Soldier creature until end of turn.1/4
|
: Brimstone Apprentice deals 1 damage to target creature or player.Whenever an instant or sorcery spell you control deals damage to a creature or player, you may untap Brimstone Apprentice. 1/2
|
When Homeland Totem is put into a graveyard from play you may search your library for a basic land card and put it into play.
1/1
|
: Raging Stonegrinder gets +1/+0 until end of turn.Whenever Raging Stonegrinder attacks, tap all lands you control. 5/4
|
Forestwalk
When Serene Seeker comes into play, choose either artifact or enchantment. Target player sacrifices a permanent of the chosen type. 2/1
|
Return target tapped creature to its owner's hand.
Cultivate ![]() (When this spell resolves, remove it from the game cultivating target land. Whenever a land comes into play that shares a land type with the cultivated land, you may play this card for its cultivate cost until end of turn.) |
For each land card in your graveyard you may return a creature card from your graveyard to your hand.
|
: Regenerate Dralasken Reaper. Play this ability only if you control four or more Swamps.3/2
|
|
Whenever you play a land, you may pay
. If you do, gain 1 life.1/1
|
Whenever you play a creature spell, you may return Feralmane Ouphe to its owner's hand. If you do, draw a card.
3/2
|
Enchant non-land permanent
Activated abilities of enchanted permanent can't be played. Prevent all damage that would be dealt by enchanted permanent. |
Target creature gets +4/+0 until end of turn. Visceral Fires deals 4 damage to you.
|
Whenever Clouded Mystic becomes blocked you may draw a card.
1/1
|
Mirrorform Guardian
(rare)
Chthonic Horror
(uncommon)
Rustic Veteran
(uncommon)
Brimstone Apprentice
(uncommon)
Homeland Totem
(common)
Raging Stonegrinder
(common)
Serene Seeker
(common)
Plunge
(common)
Wrench From the Grave
(common)
Dralasken Reaper
(common)
Altheran Seed Seer
(common)
Feralmane Ouphe
(common)
Tethered Will
(common)
Visceral Fires
(common)
Clouded Mystic
(common)


: Brimstone Apprentice deals 1 damage to target creature or player.

